Prevent mod items starting with # breaking things
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@@ -500,7 +500,7 @@ function EID:getObjectName(Type, Variant, SubType)
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if tableName == "collectibles" then
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if tableName == "collectibles" then
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if EID.itemConfig:GetCollectible(SubType) == nil then return Type.."."..Variant.."."..SubType end
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if EID.itemConfig:GetCollectible(SubType) == nil then return Type.."."..Variant.."."..SubType end
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local vanillaName = EID.itemConfig:GetCollectible(SubType).Name
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local vanillaName = EID.itemConfig:GetCollectible(SubType).Name
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return name or (not string.find(vanillaName, "^#") and vanillaName) or EID.descriptions["en_us"][tableName][SubType][2] or vanillaName
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return name or (not string.find(vanillaName, "^#") and vanillaName) or (EID.descriptions["en_us"][tableName][SubType] and EID.descriptions["en_us"][tableName][SubType][2]) or vanillaName
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elseif tableName == "trinkets" then
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elseif tableName == "trinkets" then
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local adjustedSubtype = EID:getAdjustedSubtype(Type, Variant, SubType)
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local adjustedSubtype = EID:getAdjustedSubtype(Type, Variant, SubType)
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local vanillaName = EID.itemConfig:GetTrinket(adjustedSubtype).Name
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local vanillaName = EID.itemConfig:GetTrinket(adjustedSubtype).Name
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