Minor code improvements

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Wofsauge committed 2020-11-25 00:22:43 +01:00
1 parent 4f9da8a63f
commit 074fa162ca
2 files changed
+13 -10

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@@ -51,6 +51,7 @@ EID.ItemTypeAnm2Names = {
}
---------------------------------------------------------------------------
-------------------------Handle API Functions -----------------------------
local nullVector = Vector(0,0)
-- Adds a description for a collectible. Optional parameters: itemName, language
function EID:addCollectible(id, description, itemName, language)
@@ -309,6 +310,7 @@ function EID:getObjectName(objID, objType)
elseif objType == "custom" then
return __eidEntityDescriptions[objID][1] or tableEntry[1] or objID
end
return ""
end
-- check if an entity is part of the describable entities
@@ -432,10 +434,10 @@ function EID:renderInlineIcons(spriteTable, posX, posY)
end
-- helper function to render Icons in specific EID settins
function EID:renderIcon(spriteObj, posX,posY)
function EID:renderIcon(spriteObj, posX, posY)
spriteObj.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"])
spriteObj.Color = Color(1, 1, 1, EIDConfig["Transparency"], 0, 0, 0)
spriteObj:Render(Vector(posX, posY), Vector(0, 0), Vector(0, 0))
spriteObj:Render(Vector(posX, posY), nullVector, nullVector)
end
-- Returns the icon used for the bulletpoint. It will look at the first word in the given string.