Added Necromancer transformation
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@@ -2458,8 +2458,10 @@ function EID:evaluateTransformationProgress(transformation)
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local eType, eVariant, eSubType = entityString:match("([^.]+).([^.]+).([^.]+)")
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if tonumber(eType) == EntityType.ENTITY_PICKUP then
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if tonumber(eVariant) == PickupVariant.PICKUP_COLLECTIBLE then
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local currentCount = EID.TransformationProgress[id][transformation]
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if activesTable[tostring(eSubType)] then
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-- Rep+ Exclusive: Only count a Transformation progress for Necromancer, if you own the Necronomicon
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local isNecromancer = EID.isRepentancePlus and transformation == tostring(EID.TRANSFORMATION.NECROMANCER)
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if not isNecromancer and activesTable[tostring(eSubType)] then
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EID.TransformationProgress[id][transformation] = EID.TransformationProgress[id][transformation] + activesTable[tostring(eSubType)]
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else
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local collCount = player:GetCollectibleNum(eSubType, true)
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@@ -2474,8 +2476,8 @@ function EID:evaluateTransformationProgress(transformation)
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end
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end
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-- In AB+, only one copy of a given collectible is counted for trans
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if not EID.isRepentance and EID.TransformationProgress[id][transformation] > currentCount + 1 then
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EID.TransformationProgress[id][transformation] = currentCount + 1
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if not EID.isRepentance and EID.TransformationProgress[id][transformation] > EID.TransformationProgress[id][transformation] + 1 then
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EID.TransformationProgress[id][transformation] = EID.TransformationProgress[id][transformation] + 1
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end
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elseif tonumber(eVariant) == PickupVariant.PICKUP_TRINKET and player:HasTrinket(eSubType) then
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EID.TransformationProgress[id][transformation] = EID.TransformationProgress[id][transformation] + player:GetTrinketMultiplier(eSubType)
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