diff --git a/eid_data.lua b/eid_data.lua index a0d6bbed..57070416 100644 --- a/eid_data.lua +++ b/eid_data.lua @@ -358,17 +358,17 @@ EID.InlineIcons = { ["Player40"] = {"Players", 40, 12, 12, -1, 1, EID.PlayerSprite}, -- Status effects - ["Charm"] = {"StatusEffects", 0, 11, 11, 6, 6, EID.StatusEffects}, - ["Burning"] = {"StatusEffects", 1, 11, 11, 6, 6, EID.StatusEffects}, + ["Charm"] = {"StatusEffects", 0, 11, 11, 6, 4, EID.StatusEffects}, + ["Burning"] = {"StatusEffects", 1, 11, 11, 6, 4, EID.StatusEffects}, ["Crown"] = {"StatusEffects", 2, 11, 11, 6, 6, EID.StatusEffects}, - ["Fear"] = {"StatusEffects", 3, 11, 11, 6, 6, EID.StatusEffects}, + ["Fear"] = {"StatusEffects", 3, 11, 11, 6, 4, EID.StatusEffects}, ["Poison"] = {"StatusEffects", 4, 11, 11, 6, 6, EID.StatusEffects}, ["Magnetize"] = {"StatusEffects", 5, 11, 11, 6, 6, EID.StatusEffects}, ["Slow"] = {"StatusEffects", 6, 11, 11, 6, 6, EID.StatusEffects}, - ["BrimstoneCurse"] = {"StatusEffects", 7, 11, 11, 6, 6, EID.StatusEffects}, + ["BrimstoneCurse"] = {"StatusEffects", 7, 11, 11, 6, 5, EID.StatusEffects}, ["Bait"] = {"StatusEffects", 8, 11, 11, 6, 6, EID.StatusEffects}, ["Weakness"] = {"StatusEffects", 9, 11, 11, 6, 6, EID.StatusEffects}, - ["BleedingOut"] = {"StatusEffects", 10, 11, 11, 6, 6, EID.StatusEffects}, + ["BleedingOut"] = {"StatusEffects", 10, 11, 11, 6, 7, EID.StatusEffects}, } diff --git a/resources/gfx/eid_status_effects.anm2 b/resources/gfx/eid_status_effects.anm2 index c80df518..b5805f90 100644 --- a/resources/gfx/eid_status_effects.anm2 +++ b/resources/gfx/eid_status_effects.anm2 @@ -1,5 +1,5 @@ - + @@ -17,15 +17,15 @@ - + - - + + diff --git a/resources/gfx/eid_status_effects.png b/resources/gfx/eid_status_effects.png index a4987a3c..7802d464 100644 Binary files a/resources/gfx/eid_status_effects.png and b/resources/gfx/eid_status_effects.png differ