Refactoring: Item Reminder feature

- Added Categories
- Added Scrollability
- Refactoring for modularity
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Wofsauge committed 2024-03-12 23:56:33 +01:00
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@@ -973,9 +973,11 @@ EID.descriptions[languageCode].MCM={
DemoObjectText = "이 설명은 한국어로 작성되었습니다.#!!! 간단 설정 방법:#{{Collectible182}} 폰트: Visuals→Font Type#{{Freezing}} 텍스트박스 너비: General→Textbox Width#\1 {{Damage}}테스트 공격력 +1#{{AngelDevilChance}} 악마와 천사, 당신의 선택은?#{{DeliriumSmall}} 모두가 싫어하는 델리리움",
}
EID.descriptions[languageCode].HoldMapTitle = "리마인더"
-- the Hold Map description will predict the abilities of items with a header like "Item Name Result"
EID.descriptions[languageCode].HoldMapHeader = " 예상 결과"
-- the ItemReminder description will predict the abilities of items with a header like "Item Name Result"
EID.descriptions[languageCode].ItemReminder = {
ResultHeader = " 예상 결과",
}
-- includes Planetarium even though it's unused in AB+ for convenience
-- Includes Repentance room types for localization convenience
EID.descriptions[languageCode].RoomTypeNames = { "일반방", "상점", "I AM ERROR (오류방)", "보물방", "보스방", "미니보스방", "비밀방", "일급비밀방", "오락실", "저주방", "도전방/보스도전방", "책방", "희생방", "악마방", "천사방", "사다리방", "보스러시", "깨끗한 침대방", "더러운 침대방", "금고방", "주사위방", "블랙마켓", "출구방", "천체관", "텔레포터 입구", "텔레포터 출구", "대체 루트 입구", "파란 방", "특급비밀방",