diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index d16db7e9..5437ea09 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -1009,10 +1009,13 @@ EID.descriptions[languageCode].tarotClothBuffsAB = { -- Strings will be appended to the original description -- Tables with one entry will completely replace the original description -- Tables with two or more entries are find-replace pairs +-- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name EID.descriptions[languageCode].ConditionalDescs = { ["Overridden"] = "Overridden by {1}", ["Overrides"] = "Overrides {1}", ["No Effect"] = "No effect for {1}", + ["Can't Charge"] = "Can't charge {1}", + ["Can't Be Charged"] = "Can't be charged by {1}", ["No Red"] = "No effect for characters that can't have Red Hearts", ["5.100.81"] = "Characters that can't have Red Hearts get set to 1 Soul/Black Heart", -- Dead Cat @@ -1037,6 +1040,9 @@ EID.descriptions[languageCode].ConditionalDescs = { ["5.100.501"] = "{1} can gain additional coin containers", -- Greed's Gullet ["5.100.230 (Keeper)"] = "{1} just dies", -- Abaddon ["5.300.48"] = "Teleport to I AM ERROR Room#Blank Card and ? Card will be destroyed", -- Blank Card + Q Card + ["5.100.205 (Wafer)"] = "Reduces the cost to half a heart", -- Sharp Plug + Wafer + ["5.100.116 (1 Room)"] = "1 room recharges become 15 second timed recharges while in an uncleared room", -- 9 Volt + ["5.100.116 (Timed)"] = "Timed recharges start half full", -- 9 Volt } EID.descriptions[languageCode].BFFSSynergies = { @@ -1053,23 +1059,24 @@ EID.descriptions[languageCode].BFFSSynergies = { -- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing? -- Soon, these descriptions, along with their starting item descriptions, will be in a tab in the Item Reminder -- The character names here are also used in getPlayerName to provide localized character names +-- The numbers are provided to make this a quick reference for Player IDs EID.descriptions[languageCode].CharacterInfo = { [0] = {"Isaac", ""}, - {"Magdalene", ""}, - {"Cain", ""}, - {"Judas", ""}, - {"???", "Can't have Red Hearts"}, - {"Eve", "Eve's Whore of Babylon triggers at 1 Red Heart or less"}, --this could just be desc modifier? - {"Samson", ""}, - {"Azazel", "Flight#Short range Brimstone instead of tears"}, - {"Lazarus", "When you die, resurrect as Lazarus Risen with 1 Red Heart container"}, - {"Eden", "Start with random stats and items each run"}, - {"The Lost", "Flight#Spectral tears#No health#One devil deal per room can be taken for free"}, - {"Lazarus Risen", "Increased stats and 1.2x damage multiplier"}, - {"Dark Judas", "2x Damage multiplier"}, - {"Lilith", "Cannot shoot tears"}, - {"Keeper", "Heal by picking up coins#Heart pickups are turned into Blue Flies"}, - {"Apollyon", ""}, - {"The Forgotten", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"}, - {"The Forgotten Soul", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"}, + [1] = {"Magdalene", ""}, + [2] = {"Cain", ""}, + [3] = {"Judas", ""}, + [4] = {"???", "Can't have Red Hearts"}, + [5] = {"Eve", "Eve's Whore of Babylon triggers at 1 Red Heart or less"}, --this could just be desc modifier? + [6] = {"Samson", ""}, + [7] = {"Azazel", "Flight#Short range Brimstone instead of tears"}, + [8] = {"Lazarus", "When you die, resurrect as Lazarus Risen with 1 Red Heart container"}, + [9] = {"Eden", "Start with random stats and items each run"}, + [10] = {"The Lost", "Flight#Spectral tears#No health#One devil deal per room can be taken for free"}, + [11] = {"Lazarus Risen", "Increased stats and 1.2x damage multiplier"}, + [12] = {"Dark Judas", "2x Damage multiplier"}, + [13] = {"Lilith", "Cannot shoot tears"}, + [14] = {"Keeper", "Heal by picking up coins#Heart pickups are turned into Blue Flies"}, + [15] = {"Apollyon", ""}, + [16] = {"The Forgotten", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"}, + [17] = {"The Forgotten Soul", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"}, }