diff --git a/main.lua b/main.lua index 15573ebe..77e6038d 100644 --- a/main.lua +++ b/main.lua @@ -37,7 +37,6 @@ EID.CollectedItems = {} EID.IgnoredEntities = {} EID.CurrentRoomGridEntities = {} EID.UnidentifyablePillEffects = {} -- List of pilleffects that are always unidentifyable -EID.UsedPillColors = {} -- Colors of pills that have been eaten during this game local pathsChecked = {} local altPathItemChecked = {} local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame @@ -1475,7 +1474,7 @@ local function onRender(t) local identified = pool:IsPillIdentified(pillColor) and not EID.Config["OnlyShowPillWhenUsedAtLeastOnce"] if REPENTANCE and pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end local pillEffectID = EID:getAdjustedSubtype(closest.Type, closest.Variant, pillColor) - local wasUsed = EID:WasPillUsed(pillColor) + local wasUsed = EID:WasPillUsed(pillEffectID, player) if (identified or wasUsed or EID.Config["ShowUnidentifiedPillDescriptions"]) and not EID.UnidentifyablePillEffects[pillEffectID] then local descEntry = EID:getDescriptionObj(closest.Type, closest.Variant, pillColor, closest) @@ -1582,17 +1581,22 @@ if REPENTANCE then end function EID:OnUsePill(pillEffectID, player, useFlags) + if (REPENTANCE and player:GetPill(0) % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD) then return end player = player or EID.player --AB+ doesn't receive player in callback arguments! - -- get the pill color by checking the player's pocket (not accurate for Temperance? and such, but useFlags will help us ignore those) - local pillColor = player:GetPill(0) - if pillColor == 0 then return end -- ignore if no pill found in pocket - EID:AddPickupToHistory("pill", pillEffectID+1, player, useFlags, pillColor) -- Echo Chamber tracking - - -- for tracking used pills, ignore gold pills and noannouncer flag pills - -- (not using a bitmask, because Placebo is mimic+noannouncer, and we want to count those) - if REPENTANCE and (pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD or useFlags == UseFlag.USE_NOANNOUNCER) then return end - EID.UsedPillColors[tostring(pillColor)] = true + local playerID = EID:getPlayerID(player) + -- Dead Tainted Lazarus exceptions + local pillsTable = EID.PlayerItemInteractions[playerID].pills + + if player:GetPlayerType() == 38 then + pillsTable = EID.PlayerItemInteractions[playerID].altPills or pillsTable + end + local effectID = tostring(pillEffectID+1) + if not pillsTable[effectID] then + pillsTable[effectID] = 0 + end + pillsTable[effectID] = pillsTable[effectID] + 1 + EID:AddPickupToHistory("pill", pillEffectID+1, player, useFlags) end EID:AddCallback(ModCallbacks.MC_USE_PILL, EID.OnUsePill) @@ -1613,7 +1617,6 @@ if EID.MCMLoaded or REPENTANCE then ["AbsorbedItems"] = true, ["CollectedItems"] = true, ["PlayerItemInteractions"] = true, - ["UsedPillColors"] = true, } -------------------------------- --------Handle Savadata--------- @@ -1645,10 +1648,6 @@ if EID.MCMLoaded or REPENTANCE then -- check for the players' starting active items CheckAllActiveItemProgress() end - EID.UsedPillColors = {} - if isSave then - EID.UsedPillColors = savedEIDConfig["UsedPillColors"] or {} - end if REPENTANCE then EID.BoC.BagItems = {} @@ -1736,7 +1735,6 @@ if EID.MCMLoaded or REPENTANCE then end EID.Config["CollectedItems"] = EID.CollectedItems EID.Config["PlayerItemInteractions"] = EID.PlayerItemInteractions or {} - EID.Config["UsedPillColors"] = EID.UsedPillColors EID.SaveData(EID, json.encode(EID.Config)) EID:hidePermanentText()