fix Dead Eye, tweak bleed items
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-7
@@ -66,7 +66,7 @@ EID.descriptions["en_us"].collectibles={
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{"51", "Pentagram", "↑ +1 Damage up#↑ +10% Devil/Angel Room chance"},
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{"52", "Dr. Fetus", "Bomb tears#Each bomb deals 5x your damage + 30#↓ Tear Delay x 2.5"},
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{"53", "Magneto", "Magnetic attraction for pickups"},
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{"54", "Treasure Map", "Reveals the floor-layout"},
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{"54", "Treasure Map", "Reveals the floor layout#Does not show room icons"},
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{"55", "Mom's Eye", "Chance to shoot a tear backwards#Chance is 100% at 2 Luck"},
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{"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 66 contact damage per second"},
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{"57", "Distant Admiration", "Mid-range fly orbital#Deals 75 contact damage per second"},
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@@ -385,7 +385,7 @@ EID.descriptions["en_us"].collectibles={
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{"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +5.25 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"},
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{"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"},
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{"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"},
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{"373", "Dead Eye", "↑ +12.5% damage up for every tear that successfully hits an enemy(max. +100%)"},
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{"373", "Dead Eye", "↑ +25% Damage up for every tear that successfully hits an enemy (max +100%)#Chance to lose the multiplier when you miss"},
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{"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 4x your damage"},
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{"375", "Host Hat", "Grants explosion immunity and immunity from Mom's and Satan's foot stomps#20% chance to block tears"},
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{"376", "Restock", "Spawns 3 random Pickups#Shops instantly restock their items when you buy them"},
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@@ -518,9 +518,9 @@ EID.descriptions["en_us"].collectibles={
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{"503", "Little Horn", "Chance to fire tears that instantly kill enemies#Running into enemies will deal 3.5 damage to them"},
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{"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"},
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{"505", "Poke Go", "Chance to spawn a charmed enemy when entering a hostile room"},
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{"506", "Backstabber", "Tears can cause bleeding, which deals 10% damage of the enemies total health every 5 seconds"},
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{"507", "Sharp Straw", "Deals your damage + 10% damage equal to the maximum health of the enemy#Affects all enemies in the room#Chance to drop half hearts when it deals damage"},
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{"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's total health every 5 seconds#Deals 300% your damage on contact per second"},
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{"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which deals 10% damage of the enemy's max health every 5 seconds"},
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{"507", "Sharp Straw", "Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#Chance to drop half hearts when it deals damage"},
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{"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 300% your damage on contact per second#Does not block shots"},
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{"509", "Bloodshot Eye", "Orbital that shoots a tear every 2 seconds in a random direction#Deals 3.5 damage per tear#Deals 30 contact damage per second"},
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{"510", "Delirious", "Spawns a friendly white delirium version of a boss for the current room"},
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{"511", "Angry Fly", "Orbits around a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"},
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@@ -537,7 +537,7 @@ EID.descriptions["en_us"].collectibles={
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{"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"},
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{"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"},
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{"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"},
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{"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max. 3 Orbitals at the same time#Orbitals are destroyed, if they take too much damage"},
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{"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max 3 orbitals at the same time#Orbitals are destroyed if they take too much damage"},
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{"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horsemen changes every 10 seconds"},
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{"527", "Mr. ME!", "!!! Familiar that can do tasks for you:#Opening doors & chests, Bring items, Steal from the shop / Devil, fight enemies, explode, and activate pressure plates"},
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{"528", "Angelic Prism", "Orbital prism#Tears hitting it will split into 4"},
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@@ -628,7 +628,7 @@ EID.descriptions["en_us"].trinkets={
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{"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as the player#Deals 3.5 damage per tear"},
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{"58", "Samson's Lock", "↑ 1/15 Chance for +0.5 Damage up when killing an enemy#Effect lasts for current room"},
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{"59", "Cain's Eye", "25% chance to reveal map icons at start of new floor"},
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{"60", "Eve's Bird Foot", "Chance to spawn a dead bird when killing an enemy"},
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{"60", "Eve's Bird Foot", "Chance to spawn a {{Collectible117}}Dead Bird when killing an enemy"},
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{"61", "The Left Hand", "Turns all chests into red chests"},
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{"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"},
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{"63", "Safety Scissors", "Turns troll bombs into bomb pickups"},
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