From 0e0e77b9edbd62f081884625d43c1076c706ad2a Mon Sep 17 00:00:00 2001 From: Yiyuan-Dong <852427139@qq.com> Date: Mon, 25 Jul 2022 11:44:38 +0800 Subject: [PATCH] zh_cn: rep Done --- descriptions/ab+/zh_cn.lua | 4 +- descriptions/rep/en_us.lua | 2 +- descriptions/rep/zh_cn.lua | 80 +++++++++++++++++++------------------- 3 files changed, 43 insertions(+), 43 deletions(-) diff --git a/descriptions/ab+/zh_cn.lua b/descriptions/ab+/zh_cn.lua index c99f5104..2db90a4b 100644 --- a/descriptions/ab+/zh_cn.lua +++ b/descriptions/ab+/zh_cn.lua @@ -729,7 +729,7 @@ EID.descriptions[languageCode].cards={ {"17", "XVI-塔", "生成6个即爆炸弹"}, {"18", "XVII-星星", "传送至{{TreasureRoom}}道具房"}, {"19", "XVIII-月亮", "传送至{{SecretRoom}}隐藏房"}, - {"20", "XIX-太阳", "对所有敌人造成100伤害#满血#揭示整个地图"}, + {"20", "XIX-太阳", "对所有敌人造成100伤害#{{Heart}} 满血#揭示整个地图"}, {"21", "XX-审判", "生成1个乞丐"}, {"22", "XXI-世界", "揭示整个地图并显示房间类型"}, {"23", "梅花2", "{{Bomb}} 使持有炸弹翻倍"}, @@ -763,7 +763,7 @@ EID.descriptions[languageCode].cards={ {"51", "神圣卡", "{{Collectible313}} 所在房间获得神圣斗篷效果#(即抵挡一次伤害)#25%几率生成另一张神圣卡"}, {"52", "变巨术", "↑ {{Damage}} +7伤害#↑ {{Range}} +30射程#粉碎经过的岩石#体型变大#效果在所在房间持续"}, {"53", "先祖召唤", "{{Card}} 使用时生成3张随机卡牌"}, - {"54", "时空漫步", "{{Slow}} 使敌人减速#↑ {{Speed}} +0.5移速#↓ {{Shotspeed}} -1弹速#效果在所在房间持续"}, + {"54", "时空漫步", "{{Slow}} 使敌人减速#↑ {{Speed}} +0.5移速#↓ {{Shotspeed}} -1.0弹速#效果在所在房间持续"}, } ---------- Pills ---------- diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 15633823..49515b3f 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -961,7 +961,7 @@ EID.descriptions[languageCode].horsepills={ {"18", "Luck Up", "↑ {{Luck}} +2 Luck up"}, -- Luck Up {"19", "Telepills", "Teleport to random room"}, -- Telepills {"20", "48 Hour Energy!", "Fully recharges your active item#{{Battery}} Drops 3-4 batteries"}, -- 48 Hour Energy! - {"21", "Hematemesis", "Drains all but one heart container#{PHeart}} Spawns 1-4 Red Hearts"}, -- Hematemesis + {"21", "Hematemesis", "Drains all but one heart container#{{Heart}} Spawns 1-4 Red Hearts"}, -- Hematemesis {"22", "Paralysis", "You can't move for 4 seconds"}, -- Paralysis {"23", "I can see forever!", "{{SecretRoom}} Opens secret room entrances on current floor#Grants full mapping"}, -- I can see forever! {"24", "Pheromones", "{{Charm}} Turns every enemy in the room permanently friendly"}, -- Pheromones diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index a74543af..f910932f 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -808,13 +808,13 @@ EID.descriptions[languageCode].goldenTrinketEffects = { local repCards={ [2] = {"2", "I-魔术师", "当前房间获得:#跟踪眼泪#↑ {{Range}} +3.0射程"}, -- I - The Magician [12] = {"12", "XI-力量", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Damage}} +50%伤害倍率#↑ {{Range}} +5.25射程#↑ {{Speed}} +0.3移速#仅所在房间"}, -- XI - Strength - [20] = {"20", "XIX-太阳", "对所有敌人造成100伤害#满血#揭示整个地图#移除黑暗诅咒"}, -- XIX - The Sun - [27] = {"27", "梅花A", "将所有掉落物,箱子,非Boss敌人变成炸弹"}, -- Ace of Clubs - [28] = {"28", "方片A", "将所有掉落物,箱子,非Boss敌人变成硬币"}, -- Ace of Diamonds - [29] = {"29", "黑桃A", "将所有掉落物,箱子,非Boss敌人变成钥匙"}, -- Ace of Spades - [30] = {"30", "红桃A", "将所有掉落物,箱子,非Boss敌人变成红心"}, -- Ace of Hearts + [18] = {"18", "XVII-星星", "{{TreasureRoom}} 传送至道具房#{{Planetarium}} 如果当前层有星象房,则改为传送至星象房"}, -- XIX - The Sun + [27] = {"27", "梅花A", "{{Bomb}} 将所有掉落物,箱子,非Boss敌人变成炸弹"}, -- Ace of Clubs + [28] = {"28", "方片A", "{{Coin}} 将所有掉落物,箱子,非Boss敌人变成硬币"}, -- Ace of Diamonds + [29] = {"29", "黑桃A", "{{Key}} 将所有掉落物,箱子,非Boss敌人变成钥匙"}, -- Ace of Spades + [30] = {"30", "红桃A", "{{Heart}} 将所有掉落物,箱子,非Boss敌人变成红心"}, -- Ace of Hearts [39] = {"39", "保护符文", "无敌20秒"}, -- Algiz - [51] = {"51", "神圣卡", "获得神圣斗篷效果#(即免疫一次伤害)#受到伤害前始终有效"}, -- Holy Card + [51] = {"51", "神圣卡", "{{HolyMantle}} 获得神圣斗篷效果#(即免疫一次伤害)#受到伤害前始终有效"}, -- Holy Card [52] = {"52", "变巨术", "↑ {{Damage}} +7.0伤害#↑ {{Range}} +3.0射程#粉碎经过的岩石#体型变大#效果在所在房间持续"}, -- Huge Growth [55] = {"55", "符文碎片", "随机符文效果#触发的符文效果较弱"}, -- Rune Shard [56] = {"56", "0-愚者?", "将所有心和掉落物掉在地上#只保留半心#如果数量充足,可作为{{Collectible74}}25美分和{{Collectible19}}轰!生成"}, -- 0 - The Fool? @@ -822,43 +822,43 @@ local repCards={ [58] = {"58", "II-女祭司?", "妈腿持续践踏1分钟"}, -- II - The High Priestess? [59] = {"59", "III-皇后?", "获得1分钟效果:#↑ +2红心#↑ {{Tears}} +1.35射速"}, -- III - The Empress? [60] = {"60", "IV-皇帝?", "传送至额外Boss房,有额外战利品#Boss来自下一章节"}, -- IV - The Emperor? - [61] = {"61", "V-教皇?", "生成2骨心"}, -- V - The Hierophant? - [62] = {"62", "IV-恋人?", "从所在房间的道具池中生成1个道具#将1心之容器或2魂心转化为1碎心"}, -- VI - The Lovers? + [61] = {"61", "V-教皇?", "{{EmptyBoneHeart}} 生成2骨心"}, -- V - The Hierophant? + [62] = {"62", "IV-恋人?", "从所在房间的道具池中生成1个道具#{{BrokenHeart}} 将1心之容器或2魂心转化为1碎心"}, -- VI - The Lovers? [63] = {"63", "VII-战车?", "变成无敌的固定雕像10秒#↑ {{Tears}} 期间获得x400%射速修正"}, -- VII - The Chariot? [64] = {"64", "VIII-正义?", "生成2-4个金箱子"}, -- VIII - Justice? [65] = {"65", "IX-隐者?", "将房间内掉落物和道具转化成硬币#硬币值等同于其在商店的价格"}, -- IX - The Hermit? [66] = {"66", "X-命运之轮?", "随机骰子房效果"}, -- X - Wheel of Fortune? - [67] = {"67", "XI-力量?", "使当前房间内的敌人虚弱,减速并受到双倍伤害#持续1分钟"}, -- XI - Strength? - [68] = {"68", "XII-倒吊人?", "将角色变为店主30秒#获得三重射击并降低移速#杀死敌人掉落随机硬币"}, -- XII - The Hanged Man? + [67] = {"67", "XI-力量?", "{{Weakness}} 使当前房间内的敌人虚弱,减速并受到双倍伤害#持续1分钟"}, -- XI - Strength? + [68] = {"68", "XII-倒吊人?", "{{Player14}} 将角色变为店主30秒#获得三重射击并降低移速#杀死敌人掉落随机硬币"}, -- XII - The Hanged Man? [69] = {"69", "XIII-死亡?", "产生{{Collectible545}}亡者之书的效果#(所在房间内每杀死1个敌人生成1个骨头实体)"}, -- XIII - Death? - [70] = {"70", "XIV-节制?", "施加5个随机胶囊效果"}, -- XIV - Temperance? + [70] = {"70", "XIV-节制?", "{{Pill}} 吃下5个随机胶囊"}, -- XIV - Temperance? [71] = {"71", "XV-恶魔?", "产生{{Collectible33}}圣经的效果#获得{{Collectible390}}撒拉弗#持续30秒"}, -- XV - The Devil? [72] = {"72", "XVI-塔?", "生成6堆随机岩石和障碍物#其中经常会有标记石头"}, -- XVI - The Tower? [73] = {"73", "XVII-星星?", "移除最旧的被动道具(初始道具除外)#从所在房间的道具池中生成2个随机道具"}, -- XVII - The Stars? - [74] = {"74", "XVIII-月亮?", "传送至终极隐藏房#返回的路由红房间构成"}, -- XVIII - The Moon? + [74] = {"74", "XVIII-月亮?", "传送至{{UltraSecretRoom}}终极隐藏房#返回的路由红房间构成"}, -- XVIII - The Moon? [75] = {"75", "XIX-太阳?", "获得{{Collectible159}}夜之精灵#↑ {{Damage}} +1.5伤害#在所在层持续#将红心转化为骨心,但效果结束后恢复#施加黑暗诅咒"}, -- XIX - The Sun? - [76] = {"76", "XX-审判?", "生成1台补货机"}, -- XX - Judgement? - [77] = {"77", "XXI-世界?", "生成1个暗门"}, -- XXI - The World? - [78] = {"78", "红钥匙碎片", "一次性的{{Collectible580}}红钥匙"}, -- Cracked Key - [79] = {"79", "红桃Q", "生成1-12红心"}, -- Queen of Hearts + [76] = {"76", "XX-审判?", "生成1台{{RestockMachine}}补货机"}, -- XX - Judgement? + [77] = {"77", "XXI-世界?", "生成1个{{LadderRoom}}暗门"}, -- XXI - The World? + [78] = {"78", "红钥匙碎片", "{{Collectible580}} 一次性的红钥匙"}, -- Cracked Key + [79] = {"79", "红桃Q", "{{Heart}} 生成1-12红心"}, -- Queen of Hearts [80] = {"80", "万用牌", "复制上一次使用过的胶囊,卡牌,符文,魂石或主动道具的效果"}, -- Wild Card [81] = {"81", "以撒的魂石", "重置房间内的道具#1秒周期地与原道具循环切换#多次使用则所有重置都循环切换"}, -- Soul of Isaac [82] = {"82", "抹大拉的魂石", "所在房间内角色被冒泡的红色光环围绕#被杀死的敌人掉落半红心,但2秒后消失"}, -- Soul of Magdalene - [83] = {"83", "该隐的魂石", "打开房间中所有门#与{{Collectible580}}红钥匙类似,创造所有可能的红房间"}, -- Soul of Cain + [83] = {"83", "该隐的魂石", "打开房间中所有门#{{Collectible580}} 与红钥匙类似,创造所有可能的红房间"}, -- Soul of Cain [84] = {"84", "犹大的魂石", "将角色变成幻影,经过角色路径的敌人会被麻痹#几秒后,攻击所有麻痹的敌人,每个目标会对伤害有加成"}, -- Soul of Judas - [85] = {"85", "???的魂石", "产生8团毒气并留下棕色水迹#然后放置7个大便炸弹#站在水迹中获得:#↑ {{Tears}} +1.35射速#↑ {{Damage}} +1.0伤害"}, -- Soul of ??? - [86] = {"86", "夏娃的魂石", "14只死鸟跟班飞入并攻击敌人#所在房间有效"}, -- Soul of Eve + [85] = {"85", "???的魂石", "{{Poison}} 产生8团毒气并留下棕色水迹#然后放置7个大便炸弹#站在水迹中获得:#↑ {{Tears}} +1.35射速#↑ {{Damage}} +1.0伤害"}, -- Soul of ??? + [86] = {"86", "夏娃的魂石", "14只{{Collectible117}}死鸟跟班飞入并攻击敌人#所在房间有效"}, -- Soul of Eve [87] = {"87", "参孙的魂石", "变成狂暴参孙,使用近战攻击10秒#↑ {{Speed}} +0.4移速#↑ {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害"}, -- Soul of Samson [88] = {"88", "阿撒泻勒的魂石", "产生{{Collectible441}}超级喷射的效果7.5秒"}, -- Soul of Azazel [89] = {"89", "拉撒路的魂石", "死亡并立即以半心复活,并在一段时间内无敌#受致命伤时自动使用"}, -- Soul of Lazarus [90] = {"90", "伊甸的魂石", "重置所在房间的底座道具和掉落物#道具使用随机道具池进行重置"}, -- Soul of Eden - [91] = {"91", "游魂的魂石", "所在房间角色死亡并变成游魂#免费拿{{DevilRoom}}恶魔房1个道具,剩下的会消失"}, -- Soul of the Lost + [91] = {"91", "游魂的魂石", "{{Player10}} 所在房间角色死亡并变成游魂#免费拿{{DevilRoom}}恶魔房1个道具,剩下的会消失#可以直接进入陵墓或炼狱"}, -- Soul of the Lost [92] = {"92", "莉莉丝的魂石", "添加1个随机跟班"}, -- Soul of Lilith - [93] = {"93", "店主的魂石", "生成3-25随机硬币"}, -- Soul of the Keeper + [93] = {"93", "店主的魂石", "{{Coin}} 生成3-25随机硬币"}, -- Soul of the Keeper [94] = {"94", "亚玻伦的魂石", "生成15只随机蝗虫"}, -- Soul of Apollyon - [95] = {"95", "遗骸的魂石", "所在房间生成遗骸作为临时第二角色"}, -- Soul of the Forgotten + [95] = {"95", "遗骸的魂石", "{{Player16}} 所在房间生成遗骸作为临时第二角色"}, -- Soul of the Forgotten [96] = {"96", "伯大尼的魂石", "生成6个随机属性的{{Collectible584}}美德之书的魂火"}, -- Soul of Bethany - [97] = {"97", "雅各与以扫的魂石", "所在房间生成以扫作为临时第二角色#以扫含有与角色等量的随机被动道具"}, -- Soul of Jacob and Esau + [97] = {"97", "雅各与以扫的魂石", "{{Player20}} 所在房间生成以扫作为临时第二角色#以扫含有与角色等量的随机被动道具"}, -- Soul of Jacob and Esau } EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards) @@ -870,8 +870,8 @@ EID.descriptions[languageCode].tarotClothBuffs = { [3] = "第一只脚落下后马上落下第二只", -- II - The High Priestess [4] = "属性提升量为4倍", -- III - The Empress [5] = "如果Boss尚未击败,传送时获得1魂心", -- IV - The Emperor - [6] = "生成3魂心", -- V - The Hierophant - [7] = "生成3红心", -- VI - The Lovers + [6] = "{{SoulHeart}} 生成3魂心", -- V - The Hierophant + [7] = "{{Heart}} 生成3红心", -- VI - The Lovers [8] = "双倍持续时间", -- VII - The Chariot [9] = "双倍掉落物生成", -- VIII - Justice [10] = "阻止贪婪在商店生成#如果已与贪婪战斗过,将商店变成普通的商店", -- IX - The Hermit @@ -884,14 +884,14 @@ EID.descriptions[languageCode].tarotClothBuffs = { [18] = "如果道具房尚未进入过,产生2道具以供选择", -- XVII - The Stars [21] = "生成2个乞丐", -- XX - Judgement [56] = "掉落所有道具和掉落物,包括塔罗牌外衣", -- 0 - The Fool? - [59] = "获得3临时的心之容器", -- III - The Empress? - [61] = "生成6骨心", -- V - The Hierophant? - [62] = "添加4碎心并生成4道具", -- VI - The Lovers? + [59] = "↑ 获得3临时的心之容器", -- III - The Empress? + [61] = "{{EmptyBoneHeart}} 生成6骨心", -- V - The Hierophant? + [62] = "{{BrokenHeart}} 添加4碎心并生成4道具", -- VI - The Lovers? [64] = "生成4-14个金箱子", -- VIII - Justice? - [70] = "吃下20胶囊", -- XIV - Temperance? + [70] = "{{Pill}} 吃下10个随机胶囊", -- XIV - Temperance? [72] = "生成14岩石堆", -- XVI - The Tower? [73] = "移除2道具并生成4道具", -- XVII - The Stars? - [76] = "生成2台补货机", -- XX - Judgement? + [76] = "生成2台{{RestockMachine}}补货机", -- XX - Judgement? } ---------- Pills ---------- @@ -901,7 +901,7 @@ local repPills={ [12] = {"11", "射程下降", "↓ {{Range}} -0.6射程"}, -- Range Down [13] = {"12", "射程上升", "↑ {{Range}} +0.75射程"}, -- Range Up [42] = {"41", "好困…", "使房间内所有敌人和角色减速"}, -- I'm Drowsy... - [43] = {"42", "好兴奋!!!", "使房间内所有敌人和角色加速#在30-60秒后再次触发一次"}, -- I'm Excited!!! + [43] = {"42", "好兴奋!!!", "使房间内所有敌人和角色加速#在30秒以及60秒后再次触发一次"}, -- I'm Excited!!! [48] = {"47", "弹速下降", "↓ {{Shotspeed}} -0.15弹速"}, -- Shot Speed Down [49] = {"48", "弹速上升", "↑ {{Shotspeed}} +0.15弹速"}, -- Shot Speed Up [50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有{{Collectible75}}药学博士证,{{Collectible46}}幸运脚或{{Collectible303}}处女座时不降属性#有{{Collectible654}}伪造药学博士证时不升属性"}, -- Experimental Pill @@ -910,12 +910,12 @@ local repPills={ EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills) EID.descriptions[languageCode].horsepills={ - {"0", "剧毒臭屁", "使整个房间敌人中毒"}, -- Bad Gas + {"0", "剧毒臭屁", "{{Poison}} 使整个房间敌人中毒"}, -- Bad Gas {"1", "过激幻觉", "对角色造成2心伤害#若致死则变成体力回满胶囊"}, -- Bad Trip - {"2", "钢铁双蛋", "+4魂心"}, -- Balls of Steel + {"2", "钢铁双蛋", "{{SoulHeart}} +4魂心"}, -- Balls of Steel {"3", "炸弹变钥匙", "交换炸弹和钥匙的数量#增加炸弹和钥匙的量50%#金炸弹和金钥匙也会交换"}, -- Bombs are Key {"4", "爆炸性腹泻", "在角色位置生成一些激活的会跟踪的超级炸弹"}, -- Explosive Diarrhea - {"5", "体力回满", "满血#+3魂心"}, -- Full Health + {"5", "体力回满", "满血#{{SoulHeart}} +3魂心"}, -- Full Health {"6", "体力下降", "↓ -2心之容器#若致死则变为体力上升胶囊"}, -- Health Down {"7", "体力上升", "↑ +2空的心之容器"}, -- Health Up {"8", "我找到枚怪药", "无效果"}, -- I Found Pills @@ -930,12 +930,12 @@ EID.descriptions[languageCode].horsepills={ {"17", "运气下降", "↓ {{Luck}} -2运气"}, -- Luck Down {"18", "运气上升", "↑ {{Luck}} +2运气"}, -- Luck Up {"19", "传送胶囊", "传送到随机房间"}, -- Telepills - {"20", "48小时能量!", "对主动道具完全充能#掉落3-4个电池"}, -- 48 Hour Energy! - {"21", "呕血", "清空红心但保留1红心#生成1-4红心"}, -- Hematemesis + {"20", "48小时能量!", "对主动道具完全充能#{{Battery}} 掉落3-4个电池"}, -- 48 Hour Energy! + {"21", "呕血", "清空红心但保留1红心#{{Heart}} 生成1-4红心"}, -- Hematemesis {"22", "麻痹", "不能移动4秒"}, -- Paralysis - {"23", "我能永远看清!", "打开当前层所有隐藏房间的入口#揭示全图"}, -- I can see forever! - {"24", "信息素", "将房间内所有敌人永久变成友好的"}, -- Pheromones - {"25", "失忆症", "隐藏当前层地图"}, -- Amnesia + {"23", "我能永远看清!", "打开当前层所有{{SecretRoom}隐藏房间的入口#揭示全图"}, -- I can see forever! + {"24", "信息素", "{{Charm}} 将房间内所有敌人永久变成友好的"}, -- Pheromones + {"25", "失忆症", "{{CurseLost}} 隐藏当前层地图"}, -- Amnesia {"26", "柠檬派对", "生成满房间的水迹并对敌人造成接触伤害"}, -- Lemon Party {"27", "你是巫师吗?", "进行斜角射击60秒"}, -- R U a Wizard? {"28", "止痛药!", "所在房间受到的伤害减半"}, -- Percs! @@ -954,7 +954,7 @@ EID.descriptions[languageCode].horsepills={ {"41", "好困…", "使房间内所有敌人减速"}, -- I'm Drowsy... {"42", "好兴奋!!!", "使房间内所有敌人加速"}, --I'm Excited!!! {"43", "咕噜!", "消耗当前饰品并永久获得其效果"}, -- Gulp! - {"44", "呕!", "发射1串吐根眼泪"}, -- Horf! + {"44", "呕!", "{{Collectible149}} 发射1串吐根眼泪"}, -- Horf! {"45", "感觉像漫步在阳光下!", "短时间无敌#造成接触伤害#每杀死2个敌人治疗半红心"}, -- Feels like I'm walking on sunshine! {"46", "嗝!", "生成上次使用的大胶囊"}, -- Vurp! {"47", "弹速下降", "↓ {{Shotspeed}} -0.3弹速"}, -- Shot Speed Down