diff --git a/descriptions/ab+/zh_cn.lua b/descriptions/ab+/zh_cn.lua index 2c2e70e4..336e2678 100644 --- a/descriptions/ab+/zh_cn.lua +++ b/descriptions/ab+/zh_cn.lua @@ -115,9 +115,9 @@ EID.descriptions[languageCode].collectibles={ {"91", "探窟帽", "揭示相邻房间的类型#也可以揭示{{SecretRoom}}隐藏房,超级隐藏房和小Boss房"}, {"92", "超级绷带", "↑ +1心之容器#{{SoulHeart}} +2魂心#{{Heart}} 治疗1红心"}, {"93", "游戏掌机", "短时间无敌#{{Fear}} 恐惧周围敌人#造成每秒40点接触伤害#{{HalfHeart}} 吃掉两个敌人回复半个红心"}, - {"94", "硬币袋", "{{Coin}} 每2个房间随机掉落1硬币"}, + {"94", "硬币袋", "{{Coin}} 每2个房间随机生成1硬币"}, {"95", "机器宝宝", "激光眼泪跟班#每次射击造成3.5伤害"}, - {"96", "查德宝宝", "{{HalfHeart}} 每3个房间掉落半红心"}, + {"96", "查德宝宝", "{{HalfHeart}} 每3个房间生成1半红心"}, {"97", "七原罪之书", "生成1个随机掉落物"}, {"98", "圣遗物", "{{SoulHeart}} 每5-6个房间生成1魂心"}, {"99", "吉什宝宝", "{{Slow}} 减速眼泪跟班#每次射击造成3.5伤害"}, @@ -152,7 +152,7 @@ EID.descriptions[languageCode].collectibles={ {"128", "注孤生", "飞行环绕物#很远#每秒造成30接触伤害"}, {"129", "桶装猪油", "↑ +2心之容器#↓ {{Speed}} -0.2移速#{{HalfHeart}} 治疗半红心"}, {"130", "小黑马", "持有时能够飞行#{{Speed}} 如果移速低于1.5则设置移速为1.5#使用时向1个方向冲刺"}, - {"131", "炸弹袋", "{[Bomb}} 每2-3个房间掉落1个炸弹掉落物"}, + {"131", "炸弹袋", "{[Bomb}} 每2-3个房间生成1炸弹"}, {"132", "煤块", "{{Damage}} 眼泪走得越远伤害越高"}, {"133", "嗝屁猫的爪子", "!!! 转换:#1红心变为3魂心"}, {"134", "嗝屁猫的尾巴", "#{{Chest}} 33%几率将房间掉落物奖励变成箱子#33%几率使奖励消失"}, @@ -179,7 +179,7 @@ EID.descriptions[languageCode].collectibles={ {"155", "窥眼", "在房间内四处漂浮的跟班#每秒造成17.1接触伤害"}, {"156", "修女服", "{{Battery}} 受伤时+1充能"}, {"157", "嗜血", "↑ {{Damage}} 每次受伤时增加伤害#每层能叠加6次#当前层持续"}, - {"158", "水晶球", "揭示全图#掉落随机卡牌或魂心"}, + {"158", "水晶球", "揭示全图#生成随机卡牌或魂心"}, {"159", "夜之精灵", "飞行#幽灵眼泪"}, {"160", "撕裂苍穹", "在敌人附近生成5道光柱#{{Damage}} 造成角色伤害+20的伤害"}, {"161", "安卡十字", "{{Player4}} 死亡后以??? (小蓝人) 重生"}, @@ -216,16 +216,16 @@ EID.descriptions[languageCode].collectibles={ {"192", "心灵感应傻瓜式教程", "所在房间眼泪有跟踪效果"}, {"193", "生肉!", "↑ +1心之容器#↑ {{Damage}} +0.3伤害"}, {"194", "魔力八号球", "↑ {{Shotspeed}} +0.16弹速#+1张卡牌"}, - {"195", "老妈的零钱包", "{{Pill}} 掉落4个胶囊"}, + {"195", "老妈的零钱包", "{{Pill}} 生成4个胶囊"}, {"196", "挤压玩具", "{{SoulHeart}} 生成2魂心#↑ {{Tears}} +0.4射速"}, {"197", "耶稣果汁", "↑ {{Damage}} +0.5伤害#↑ {{Range}} +0.25射程#↑ +0.5眼泪高度"}, {"198", "盒子", "每种掉落物生成1个"}, {"199", "老妈的钥匙", "{{Key}} +2钥匙#箱子中的掉落物更多"}, {"200", "老妈的眼影", "{{Charm}} 10%几率发射魅惑眼泪"}, {"201", "铁块", "↑ {{Damage}} +0.3伤害#{{Confusion}} 10%几率发射眩晕眼泪"}, - {"202", "弥达斯之触", "接触时使敌人变成金#根据持有硬币量造成接触伤害#{{Coin}} 金敌人会掉落硬币#生成的大便有几率变成金大便"}, + {"202", "弥达斯之触", "接触时使敌人变成金#根据持有硬币量造成接触伤害#{{Coin}} 金敌人死亡会掉落硬币#生成的大便有几率变成金大便"}, {"203", "慈善捆绑包", "所有掉落物成对出现"}, - {"204", "挎包", "受伤时有50%几率掉落1个随机掉落物"}, + {"204", "挎包", "受伤时有50%几率生成1个随机掉落物"}, {"205", "锋利插头", "{{Battery}} 按住空格时,-2心并完全充能#!!! 只有道具没能量时有效!"}, {"206", "断头台", "↑ {{Damage}} +1.0伤害#↑ {{Tears}} 射速提升#角色的头现在是环绕物#头会进行射击#头每秒造成105接触伤害"}, {"207", "绷带球", "等级1:环绕物#等级2:可射击的环绕物#等级3:绷带妹1级#等级4:绷带妹2级"}, @@ -240,7 +240,7 @@ EID.descriptions[languageCode].collectibles={ {"216", "仪式法袍", "↑ {{Damage}} +1.0伤害#{{BlackHeart}} +3黑心"}, {"217", "老妈的假发", "发射眼泪时随机生成蓝蜘蛛#{{Heart}} 拾起时治疗1红心"}, {"218", "胎盘", "↑ +1心之容器#{{HalfHeart}} 每分钟几率治疗半红心"}, - {"219", "旧绷带", "↑ +1空的心之容器#受伤时随机掉落红心"}, + {"219", "旧绷带", "↑ +1空的心之容器#受伤时几率生成红心"}, {"220", "悲伤炸弹", "爆炸出眼泪!#{{Bomb}} +5炸弹"}, {"221", "橡胶胶水", "弹性眼泪"}, {"222", "反重力", "按住发射键会使眼泪悬空#释放后,所有眼泪会向发射方向前进#↑ -2眼泪延迟"}, @@ -292,7 +292,7 @@ EID.descriptions[languageCode].collectibles={ {"268", "腐烂宝宝", "发射眼泪时生成蓝苍蝇"}, {"269", "无头宝宝", "留下每秒造成6接触伤害的水迹"}, {"270", "水蛭", "{{BlackHeart}} 杀死敌人时治疗半红心#每秒造成3.2接触伤害"}, - {"271", "神秘的袋子", "每几个房间掉落随机掉落物"}, + {"271", "神秘的袋子", "每几个房间生成随机掉落物"}, {"272", "大美蝇", "友好的爆炸苍蝇#爆炸造成60伤害"}, {"273", "鲍勃的脑浆子", "可投掷的炸弹跟班#爆炸造成60伤害"}, {"274", "最棒的伙伴", "受伤时获得1个中范围环绕物#环绕物每秒造成75接触伤害"}, @@ -318,7 +318,7 @@ EID.descriptions[languageCode].collectibles={ {"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成另1个主动道具后将其换回来后变成更强的{{Collectible484}}等等,啥?"}, {"295", "魔术手指", "{{Damage}} 对房间内所有敌人造成200%角色伤害#{{Coin}} 花费:1硬币"}, {"296", "转换器", "!!! 转换:#2魂心/黑心变成1心之容器"}, - {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2 {{SoulHeart}};1章2:2{{Key}}+2{{Bomb}}#2章1:1{{BossRoom}}道具;2章2:1章1+2章1#3章1:4{{SoulHeart}};3章2:20{{Coin}} #4章1:2{{BossRoom}}道具; 4章2:{{Collectible33}}圣经#???/虚空:无#地狱:1{{DevilRoom}}道具+1{{BlackHeart}}; 大教堂:1{{AngelRoom}}道具+1 {{EternalHeart}}#暗室:解锁{{Collectible523}}搬家盒; 宝箱:1{{Coin}}#若有迷宫诅咒则为章节1层"}, + {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层生成以下物品:#1章1:2{{SoulHeart}};1章2:2{{Key}}+2{{Bomb}}#2章1:1{{BossRoom}}道具;2章2:1章1+2章1#3章1:4{{SoulHeart}};3章2:20{{Coin}} #4章1:2{{BossRoom}}道具; 4章2:{{Collectible33}}圣经#???/虚空:无#地狱:1{{DevilRoom}}道具+1{{BlackHeart}}; 大教堂:1{{AngelRoom}}道具+1{{EternalHeart}}#暗室:解锁{{Collectible523}}搬家盒; 宝箱:1{{Coin}}#若有迷宫诅咒则为章节1层"}, {"298", "独角兽的残角", "无敌并+0.28移速6秒#无法射击"}, {"299", "金牛座", "#↓ {{Speed}} -0.3移速#{{Speed}} 在有敌人的房间内每秒累计0.13移速#速度达到2时无敌并每次造成40接触伤害,持续5秒"}, {"300", "白羊座", "↑ {{Speed}} +0.25移速#对敌人造成18接触伤害#移速不低于为0.8才能造成伤害,且自己仍然会受伤"}, @@ -384,7 +384,7 @@ EID.descriptions[languageCode].collectibles={ {"360", "淫魔", "发射眼泪的跟班#效果和属性与角色一致"}, {"361", "宿命的报答", "发射眼泪的跟班#伤害与角色一致"}, {"362", "小箱子", "每几个房间生成1个随机掉落物"}, - {"363", "宣誓守护者", "环绕物跟班#每秒造成105接触伤害#吸引并阻挡弹幕#在1个房间内阻挡10弹幕则掉落1{{EternalHeart}}永恒之心"}, + {"363", "宣誓守护者", "环绕物跟班#每秒造成105接触伤害#吸引并阻挡弹幕#在1个房间内阻挡10弹幕则生成1{{EternalHeart}}永恒之心"}, {"364", "浅交朋友", "环绕物跟班#每秒造成45接触伤害"}, {"365", "迷路苍蝇", "沿着房间内的墙/障碍物走#每秒造成105接触伤害"}, {"366", "分裂炸弹", "{{Bomb}} +5炸弹#炸弹会炸成2-4个小炸弹"}, @@ -393,7 +393,7 @@ EID.descriptions[languageCode].collectibles={ {"369", "连续统", "↑ {{Range}} +2.25射程#↑ +1.5眼泪高度#幽灵眼泪#眼泪会穿墙,从另一边回来"}, {"370", "玩偶先生", "↑ {{Tears}} +0.7射速#↑ {{Range}} +5.25射程#↑ +0.5眼泪高度#{{UnknownHeart}} 捡起时生成3随机心"}, {"371", "塔之诅咒", "受伤时生成6个即爆炸弹#这些炸弹会受炸弹道具影响"}, - {"372", "充电宝宝", "当处于未被清理的房间时,每30秒产生以下效果之一:#{{Battery}} 掉落1电池(一个房间内最多掉落2次)#{{Battery}} 为主动道具充能1格(一个房间内最多触发两次)#石化房间内所有敌人"}, + {"372", "充电宝宝", "当处于未被清理的房间时,每30秒产生以下效果之一:#{{Battery}} 生成1电池(一个房间内最多生成2次)#{{Battery}} 为主动道具充能1格(一个房间内最多触发两次)#石化房间内所有敌人"}, {"373", "死亡之眼", "↑ {{Damage}} 每成功击中敌人1次+25%伤害(最高+100%)#未击中有几率将倍数降回为1,未击中次数越多这个几率越高"}, {"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#{{Damage}} 光柱造成角色伤害x4的伤害#{{Luck}} 运气9:50%几率"}, {"375", "寄居骷髅帽", "免疫爆炸和老妈及撒但的脚的践踏伤害#20%几率阻挡弹幕"}, @@ -406,11 +406,11 @@ EID.descriptions[languageCode].collectibles={ {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人"}, {"383", "眼泪引爆器", "引爆屏幕中的眼泪,每个眼泪分裂为6个并以环状散开"}, {"384", "小肉山", "{{Chargeable}} 会蓄力发射并在房间内滑动#每秒造成90接触伤害"}, - {"385", "乞丐宝", "捡起附近的硬币#每6硬币升1级,但第4级需要12硬币#2级:掉落随机掉落物#3级:发射与角色方向一致的眼泪#4级:不发射眼泪但会追逐敌人,有时掉落炸弹#4级后:继续收集硬币并掉落随机掉落物"}, + {"385", "乞丐宝", "捡起附近的硬币#每6硬币升1级,但第4级需要12硬币#2级:生成随机掉落物#3级:发射与角色方向一致的眼泪#4级:不发射眼泪但会追逐敌人,有时掉落炸弹#4级后:继续收集硬币并生成随机掉落物"}, {"386", "十二面骰", "将岩石重置为其他随机类型的障碍物,比如便便,罐子,TNT,红便便,岩石等"}, {"387", "香炉", "产生一区域环光,能够使其中的敌人和弹幕减速"}, {"388", "钥匙乞丐", "收集钥匙,给予随机箱子作为回报"}, - {"389", "符文袋", "{{Rune}} 每5-6个房间掉落1个随机符文"}, + {"389", "符文袋", "{{Rune}} 每5-6个房间生成1个随机符文"}, {"390", "撒拉弗", "发射圣心眼泪的跟班#每次射击造成10伤害"}, {"391", "背叛", "{{Charm}} 每次角色受伤房间内所有敌人受魅惑"}, {"392", "黄道十二宫", "每层施加1个随机星座道具"}, @@ -424,7 +424,7 @@ EID.descriptions[languageCode].collectibles={ {"400", "命运之矛", "在角色面前生成一根矛#{{Damage}} 每秒造成4.3次200%角色伤害#几率恐惧接触到的敌人"}, {"401", "爆炸物", "25%几率发射粘性炸弹眼泪#眼泪命中时不造成伤害"}, {"402", "混沌", "底座道具现在会从随机道具池产生#生成1-6个随机掉落物"}, - {"403", "蜘蛛模组", "能让你看到眼泪伤害和所有敌人的血条的跟班#接触敌人时施加随机状态效果#随机掉落电池"}, + {"403", "蜘蛛模组", "能让你看到眼泪伤害和所有敌人的血条的跟班#接触敌人时施加随机状态效果#清理房间后几率生成蓝蜘蛛或小电池"}, {"404", "放屁宝宝", "阻挡弹幕的跟班#10%概率在被击中时放屁,效果为魅惑/中毒/击退三种其一"}, {"405", "恶性漏洞", "在房间内漂浮#每秒造成120接触伤害,并施加随机状态效果#接触掉落物时会将其变成另1个掉落物"}, {"406", "八面骰", "重置角色属性#只影响攻击,射速,射程和移速"}, @@ -453,7 +453,7 @@ EID.descriptions[languageCode].collectibles={ {"429", "店主的头", "{{Coin}} 敌人被眼泪击中时有5%几率掉落硬币"}, {"430", "狙击蝇老爹", "跟随角色移动的跟班,有1秒延迟#向附近敌人发射眼泪,造成与角色伤害相等的伤害"}, {"431", "多维宝宝", "跟随角色移动的跟班,有2秒延迟#经过它的眼泪会分成2个并有速度加成"}, - {"432", "闪光炸弹", "{{Bomb}} +5炸弹#炸弹爆炸有25%几率掉落随机掉落物#炸弹爆炸有15%几率魅惑敌人"}, + {"432", "闪光炸弹", "{{Bomb}} +5炸弹#炸弹爆炸有25%几率生成随机掉落物#炸弹爆炸有15%几率魅惑敌人"}, {"433", "我的影子", "每次受伤时使所有敌人恐惧并生成1个友好的黑蛆#黑蛆会造成5接触伤害"}, {"434", "苍蝇罐", "每次杀死敌人会在罐子里加入1只蓝苍蝇#最多20只苍蝇#使用时释放所有苍蝇"}, {"435", "小洛基", "十字发射眼泪的跟班#每次射击造成3.5伤害"}, @@ -472,7 +472,7 @@ EID.descriptions[languageCode].collectibles={ {"448", "玻璃碎片", "当受伤时:#{{Heart}} 25%几率生成1红心#{{Collectible214}} 10%几率获得+5射程并留下血迹"}, {"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%几率反弹为眩晕眼泪"}, {"450", "贪婪的眼睛", "每20发眼泪,发射1颗能使敌人变成金色且造成200%伤害的硬币眼泪#消灭金色敌人掉落1-4硬币#!!! 硬币眼泪消耗1硬币"}, - {"451", "塔罗牌桌布", "{{Card}} 掉落1个随机卡牌或符文#{{Card}} 使用的卡牌/符文效果翻倍"}, + {"451", "塔罗牌桌布", "{{Card}} 生成1个随机卡牌或符文#{{Card}} 使用的卡牌/符文效果翻倍"}, {"452", "静脉曲张", "受伤时围着角色发射10颗高伤害眼泪#{{Damage}} 眼泪造成角色伤害125%的伤害"}, {"453", "复杂性骨折", "骨头眼泪#眼泪击中时碎成1-3个小骨头碎片#↑ {{Range}} +1.5射程#↑ +1.0眼泪高度"}, {"454", "多指畸形", "能携带2张卡牌,符文或胶囊#生成1个卡牌,胶囊或符文"}, @@ -506,13 +506,13 @@ EID.descriptions[languageCode].collectibles={ {"482", "遥控器", "将你换成另1个角色#移除上1个收集到的道具"}, {"483", "妈咪炸弹!", "{{Warning}} 一次性 {{Warning}}#影响整层#炸碎所有障碍物#对所有敌人造成200伤害#打开Boss Rush/窒息胎/隐藏房的门#若持有金炸弹,则可不消耗道具使用一次"}, {"484", "等等,啥?", "使用时使敌人推走并生成岩石波#可以开门或摧毁岩石"}, - {"485", "被掰弯的硬币", "有50%几率使房间内所有道具,掉落物和箱子翻倍#另外50%几率将上述内容移除并掉落1硬币"}, + {"485", "被掰弯的硬币", "有50%几率使房间内所有道具,掉落物和箱子翻倍#另外50%几率将上述内容移除并生成1硬币"}, {"486", "钝剃刀片", "使角色受伤但不掉血#可以用来触发道具效果"}, {"487", "土豆削皮刀", "使用时移除1个心之容器#↑ {{Damage}} 使用时+0.2伤害并获得{{Collectible73}}肉块"}, {"488", "节拍器", "使用时在所在房间中给予1个随机道具效果"}, {"489", "无限面骰", "每次使用时产生随机骰子效果"}, {"490", "伊甸的灵魂", "{{Warning}} 一次性 {{Warning}}#基于所在房间的道具池生成2个随机道具"}, - {"491", "毒瘾宝宝", "{{Pill}} 每3个房间掉落1随机胶囊#{{Poison}} 使用胶囊会使房间内所有敌人中毒"}, + {"491", "毒瘾宝宝", "{{Pill}} 每3个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间内所有敌人中毒"}, {"492", "嘿,听好!", "↑ {{Luck}} +1运气#使{{SecretRoom}}隐藏房,宝藏岩石和暗门的地点高亮"}, {"493", "肾上腺素", "每有1个空的心之容器:#↑ {{Damage}} +0.2伤害"}, {"494", "雅各布天梯", "眼泪击中时会生成1-2随机方向电弧#{{Damage}} 电弧造成角色伤害一半的伤害"}, @@ -528,7 +528,7 @@ EID.descriptions[languageCode].collectibles={ {"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次射击造成2伤害"}, {"505", "宝可GO", "进入有敌人的房间时几率生成魅惑的敌人"}, {"506", "背刺", "如果眼泪击中敌人后背,则造成双倍伤害并造成流血,使敌人每5秒失去最大血量10%的血量"}, - {"507", "尖头吸管", "{{Damage}} 造成角色伤害+敌人最大血量10%的伤害#影响房间内所有敌人#{{HalfHeart}} 造成伤害时几率掉落半红心 #{{HalfSoulHeart}} 如果角色没有红血则改为生成半魂心"}, + {"507", "尖头吸管", "{{Damage}} 造成角色伤害+敌人最大血量10%的伤害#影响房间内所有敌人#{{HalfHeart}} 造成伤害时几率生成半红心 #{{HalfSoulHeart}} 如果角色没有红血则改为生成半魂心"}, {"508", "老妈的剃刀", "环绕物,造成流血,使敌人每5秒失去最大血量10%的血量#每秒造成角色伤害3倍的接触伤害#无法阻挡弹幕"}, {"509", "血丝眼", "每2秒在随机方向上发射眼泪的环绕物#每次射击造成3.5伤害#每秒造成30接触伤害"}, {"510", "精神错乱", "所在房间内生成友好的精神错乱版的Boss"}, @@ -615,7 +615,7 @@ EID.descriptions[languageCode].trinkets={ {"35", "弯羊角", "↑ {{Damage}} +2伤害"}, {"36", "生锈的钥匙", "{{Key}} 10%几率房间清理奖励为1钥匙#几率在箱子,宝藏岩石,炸毁的机器中额外出现钥匙"}, {"37", "山羊蹄", "↑ {{Speed}} +0.15移速"}, - {"38", "老妈的珍珠", "+10%随机心掉落为{{SoulHeart}} 魂心,{{BlackHeart}} 黑心,{{EmptyBoneHeart}} 骨心的几率"}, -- base chance is 10% + {"38", "老妈的珍珠", "+10%随机心掉落为{{SoulHeart}}魂心,{{BlackHeart}}黑心,{{EmptyBoneHeart}}骨心的几率"}, -- base chance is 10% {"39", "癌症", "↑ -2眼泪延迟"}, {"40", "红补丁", "↑ {{Damage}} 受伤时20%几率+1.8伤害#{{Luck}} 运气8:100%几率#离开房间后重置"}, {"41", "火柴棍", "{{Bomb}} 10%几率房间清理奖励为1炸弹#几率在箱子,宝藏岩石,炸毁的机器中额外出现炸弹#!!! {{Trinket53}}能够移除\"血虱\""}, @@ -626,9 +626,9 @@ EID.descriptions[languageCode].trinkets={ {"46", "以撒的叉子", "{{HalfHeart}} 清理房间后几率治疗半红心"}, {"47", "", "<道具不存在>"}, {"48", "遗失的书页", "受伤时有5%几率对房间内所有敌人造成40伤害"}, - {"49", "染血硬币", "{{HalfHeart}} 捡起硬币时有50%几率掉落半红心"}, - {"50", "焦灼硬币", "{{Bomb}} 捡起硬币时有50%几率掉落炸弹"}, - {"51", "扁平硬币", "{{Key}} 捡起硬币时有50%几率掉落钥匙"}, + {"49", "染血硬币", "{{HalfHeart}} 捡起硬币时有50%几率生成半红心"}, + {"50", "焦灼硬币", "{{Bomb}} 捡起硬币时有50%几率生成炸弹"}, + {"51", "扁平硬币", "{{Key}} 捡起硬币时有50%几率生成钥匙"}, {"52", "假币", "{{Coin}} 捡起硬币时有50%几率再获得1硬币"}, {"53", "血虱", "-15%Boss血量#进入{{BossRoom}}Boss房时治疗1红心#!!! 捡起后无法被其他饰品替换#只能被{{Trinket41}}火柴棒移除或吞下"}, {"54", "以撒的头", "发射穿透眼泪的跟班#每次射击造成3.5伤害"}, @@ -656,7 +656,7 @@ EID.descriptions[languageCode].trinkets={ {"76", "筹码", "箱子有一半几率生成额外掉落物,另一半几率生成红苍蝇"}, {"77", "水疱", "击退更远"}, {"78", "秒针", "状态效果影响敌人两倍久"}, - {"79", "无名无尽", "使用胶囊/卡牌时有25%几率掉落胶囊/卡牌的复制"}, + {"79", "无名无尽", "使用胶囊/卡牌时有25%几率生成胶囊/卡牌的复制"}, {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个恶魔道具+0.2伤害"}, {"81", "盲目的怒火", "受伤后无敌时间变为两倍长"}, {"82", "黄金马蹄铁", "+15%几率下一层{{TreasureRoom}}道具房能道具二选一"}, @@ -685,7 +685,7 @@ EID.descriptions[languageCode].trinkets={ {"105", "午餐袋", "受伤时有2%几率生成{{Collectible22}}午餐#生成后摧毁"}, {"106", "丢失的瓶塞", "提高角色产生的水迹范围"}, {"107", "乌鸦的心", "受伤时首先消耗红心,然后消耗魂心/黑心"}, - {"108", "核桃", "受到1-9次爆炸后掉落1{{Key}} 钥匙,1{{Coin}} 硬币,{{UnknownHeart}} 心和{{Trinket}}随机饰品#不必要受伤#触发后摧毁"}, + {"108", "核桃", "受到1-9次爆炸后生成1{{Key}}钥匙,1{{Coin}}硬币,1{{Heart}}红心和1{{Trinket}}随机饰品#不必要受伤#触发后摧毁"}, {"109", "胶带", "跟班不再移动"}, {"110", "银币", "{{Shop}}商店会出现在子宫层"}, {"111", "染血王冠", "{{TreasureRoom}}道具房会出现在子宫层"}, @@ -715,10 +715,10 @@ EID.descriptions[languageCode].cards={ {"3", "II-女祭司", "妈腿会践踏1个敌人!#对敌人造成300接触伤害#!!! 如果没有敌人会践踏角色"}, {"4", "III-皇后", "所在房间内获得:#↑ {{Damage}} +2.35伤害#↑ {{Speed}} +0.3移速"}, {"5", "IV-皇帝", "传送至{{BossRoom}}Boss房"}, - {"6", "V-教皇", "{{SoulHeart}} 掉落2魂心"}, - {"7", "IV-恋人", "{{Heart}} 掉落2红心"}, + {"6", "V-教皇", "{{SoulHeart}} 生成2魂心"}, + {"7", "IV-恋人", "{{Heart}} 生成2红心"}, {"8", "VII-战车", "无敌6秒并每次造成40接触伤害"}, - {"9", "VIII-正义", "生成1炸弹, 1钥匙, 1硬币, 1红心"}, + {"9", "VIII-正义", "生成1{{Bomb}}炸弹, 1{{Key}}钥匙, 1{{Coin}}硬币, 1{{Heart}}红心"}, {"10", "IX-隐者", "传送至{{Shop}}商店"}, {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机或{{FortuneTeller}}预言机"}, {"12", "XI-力量", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Damage}} +50%伤害#↑ {{Range}} +5.25射程#↑ +0.5眼泪高度#↑ {{Speed}} +0.3移速#仅所在房间"}, @@ -744,7 +744,7 @@ EID.descriptions[languageCode].cards={ {"32", "冰雹符文", "摧毁房间内所有岩石"}, {"33", "收获符文", "复制房间内所有掉落物"}, {"34", "马骑符文", "生成1个{{LadderRoom}}活板门"}, - {"35", "朝夕符文", "{{SoulHeart}}+1魂心#移除诅咒效果"}, + {"35", "朝夕符文", "{{SoulHeart}} +1魂心#移除诅咒效果"}, {"36", "诸神符文", "所在层揭示全图"}, {"37", "签筒符文", "重置底座道具"}, {"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"}, @@ -790,7 +790,7 @@ EID.descriptions[languageCode].pills={ {"17", "运气下降", "↓ {{Luck}} -1运气"}, {"18", "运气上升", "↑ {{Luck}} +1运气"}, {"19", "传送胶囊", "传送到随机房间#小概率将你传送进{{ErrorRoom}}错误房"}, - {"20", "48小时能量!", "对主动道具完全充能#掉落1-2个电池"}, + {"20", "48小时能量!", "对主动道具完全充能#生成1-2个电池"}, {"21", "呕血", "{{Heart}} 清空红心但保留1红心#{{Heart}} 生成1-4红心"}, {"22", "麻痹", "不能移动2秒"}, {"23", "我能永远看清!", "打开所在层所有{{SecretRoom}}隐藏房间的入口"}, diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index c8f937fe..a471b5fe 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -72,7 +72,7 @@ local repCollectibles={ [152] = {"152", "科技II", "右眼以无限射程的持续穿透激光取代#{{Damage}} 激光造成每秒15次13%角色伤害#↓ {{Tears}} -33%射速修正"}, -- Technology 2 [153] = {"153", "变异蜘蛛", "四重眼泪!#↓ {{Tears}} -58%射速修正"}, -- Mutant Spider [155] = {"155", "窥眼", "在房间内四处漂浮的跟班#每秒造成17.1接触伤害#↑ {{Damage}} 角色左眼伤害+34%"}, -- The Peeper - [158] = {"158", "水晶球", "揭示全图#掉落随机卡牌,魂心或符文#持有时:#{{PlanetariumChance}} +15%星象房几率#{{PlanetariumChance}} 如果跳过{{TreasureRoom}}道具房则为100%"}, -- Crystal Ball + [158] = {"158", "水晶球", "揭示全图#生成随机卡牌,魂心或符文#持有时:#{{PlanetariumChance}} +15%星象房几率#{{PlanetariumChance}} 如果跳过{{TreasureRoom}}道具房则为100%"}, -- Crystal Ball [169] = {"169", "巨人独眼", "↑ {{Damage}} +100%伤害倍率#↑ {{Damage}} +8.0额外伤害#↓ {{Tears}} -58%射速修正#眼泪杀死敌人后会继续前进"}, -- Polyphemus [171] = {"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10伤害#被它杀死的敌人生成蓝蜘蛛"}, -- Spider Butt [172] = {"172", "献祭匕首", "菜刀环绕物#阻挡敌人的弹幕#每秒造成112.5伤害"}, -- Sacrificial Dagger @@ -107,7 +107,7 @@ local repCollectibles={ [256] = {"256", "炙热炸弹", "{{Burning}} 燃烧炸弹#{{Bomb}} +5炸弹###角色不再受到火焰伤害#炸弹造成接触伤害"}, -- Hot Bombs [261] = {"261", "眼球突出", "↑ {{Damage}} +0.5伤害#↓ 眼泪走得越远伤害越低#近距离伤害为3倍,最大距离无伤害"}, -- Proptosis [262] = {"262", "遗失的书页2", "{{BlackHeart}} +1黑心#当降至1心时,对房间内所有敌人造成80伤害#黑心和{{Collectible35}}死灵书伤害翻倍"}, -- Missing Page 2 - [263] = {"263", "透明符文", "{{Rune}} 复制持有符文或魂石的效果#{{Rune}} 掉落1随机符文"}, -- Clear Rune (REPENTANCE ITEM) + [263] = {"263", "透明符文", "{{Rune}} 复制持有符文或魂石的效果#{{Rune}} 拾取后生成1随机符文"}, -- Clear Rune (REPENTANCE ITEM) [273] = {"273", "鲍勃的脑浆子", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}的炸弹跟班#爆炸造成100伤害#伤害无视护甲"}, -- Bob's Brain [274] = {"274", "最棒的伙伴", "受伤时获得1个中范围环绕物#环绕物每秒造成150接触伤害"}, -- Best Bud [275] = {"275", "硫磺火宝宝", "{{Collectible118}} 发射硫磺火的跟班#激光总共造成20伤害"}, -- Lil Brimston @@ -124,7 +124,7 @@ local repCollectibles={ [294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10伤害"}, -- Butter Bean [295] = {"295", "魔术手指", "{{Damage}} 对房间内所有敌人造成角色伤害x2+10的伤害#{{Coin}} 价格:1硬币"}, -- Magic Fingers [296] = {"296", "转换器", "!!! 转换:#1魂心或黑心变成1心之容器"}, -- Converter - [297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层掉落以下物品:#1章1:2{{SoulHeart}}; 1章2:2{{Key}}+2 {{Bomb}}#2章1:1{{BossRoom}}道具; 2章2:1章1+2章1#3章1:4{{SoulHeart}}; 3章2:20{{Coin}}#4章1:2{{BossRoom}}道具; 4章2:{{Collectible33}}圣经#???/虚空:无#地狱:1{{DevilRoom}}道具+1{{BlackHeart}}; 大教堂:1{{AngelRoom}}道具+1{{EternalHeart}}#暗室:解锁{{Collectible523}}搬家盒; 宝箱:1{{Coin}}#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box + [297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性,根据所在层生成以下物品:#1章1:2{{SoulHeart}}; 1章2:2{{Key}}+2 {{Bomb}}#2章1:1{{BossRoom}}道具; 2章2:1章1+2章1#3章1:4{{SoulHeart}}; 3章2:20{{Coin}}#4章1:2{{BossRoom}}道具; 4章2:{{Collectible33}}圣经#???/虚空:无#地狱:1{{DevilRoom}}道具+1{{BlackHeart}}; 大教堂:1{{AngelRoom}}道具+1{{EternalHeart}}#暗室:解锁{{Collectible523}}搬家盒; 宝箱:1{{Coin}}#家:{{Collectible580}}红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box [300] = {"300", "白羊座", "↑ {{Speed}} +0.25移速#{{Speed}} 对敌人造成25接触伤害#移速不低于为0.85才能造成伤害,且自己不会受伤"}, -- Aries [307] = {"307", "摩羯座", "↑ +1心之容器#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.1移速#↑ {{Range}} +0.75射程#↑ {{Tears}} +0.5射速修正#给予1炸弹,硬币和钥匙"}, -- Capricorn [308] = {"308", "水瓶座", "留下水迹#{{Damage}} 水迹每秒造成66%的角色伤害的接触伤害#水迹与眼泪效果有协同效应"}, -- Aquarius @@ -160,7 +160,7 @@ local repCollectibles={ [380] = {"380", "充钱游戏", "{{Coin}} +5硬币#使用硬币而非钥匙打开门和金箱子"}, -- Pay To Play [382] = {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人#靠近捕捉后的球会立即将道具充能"}, -- Friendly Ball [384] = {"384", "小肉山", "{{Chargeable}} 会蓄力发射并在房间内滑动#每次撞击造成5-20接触伤害,与蓄力时间有关"}, -- Lil Gurdy - [389] = {"389", "符文袋", "{{Rune}} 每7-8个房间掉落1个随机符文或魂石"}, -- Rune Bag + [389] = {"389", "符文袋", "{{Rune}} 每7-8个房间生成1个随机符文或魂石"}, -- Rune Bag [393] = {"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒眼泪#{{Poison}} 会使接触的敌人中毒#{{BlackHeart}} 接触中毒的敌人被杀死时有20%几率掉落1黑心"}, -- Serpent`s Kiss [394] = {"394", "十字准星", "自动地发射眼泪,方向为玩家控制的地上红色标记#↑ {{Tears}} +0.7射速#↑ {{Range}} +3.0射程#跟班也向标记发射"}, -- Marked [395] = {"395", "科技X", "{{Chargeable}} 能够蓄力并发射穿过整个房间的激光环#蓄力越久则及光环越大,伤害越高#{{Damage}} 激光环对接触的敌人造成每秒15次伤害 #{{Damage}} 完全蓄力伤害为100%"}, -- Tech X @@ -179,13 +179,13 @@ local repCollectibles={ [426] = {"426", "狂热粉丝", "跟随角色移动的跟班,有0.66秒延迟#每秒造成30接触伤害"}, -- Obsessed Fan [430] = {"430", "狙击蝇老爹", "跟随角色移动的跟班,有0.66秒延迟#向附近敌人发射眼泪,造成与角色伤害相等的伤害"}, -- Papa Fly [431] = {"431", "多维宝宝", "跟随角色移动的跟班,有0.66秒延迟#经过它的眼泪会分成2个并有速度加成"}, -- Multidimensional Baby - [432] = {"432", "闪光炸弹", "{{Bomb}} +5炸弹#{{Charm}} 炸弹爆炸有15%几率魅惑敌人#炸弹爆炸有63%几率掉落随机掉落物#闪光炸弹每生成一个掉落物,在本层中生成掉落物的几率减少1%"}, -- Glitter Bombs + [432] = {"432", "闪光炸弹", "{{Bomb}} +5炸弹#{{Charm}} 炸弹爆炸有15%几率魅惑敌人#炸弹爆炸有63%几率生成随机掉落物#闪光炸弹每生成一个掉落物,在本层中生成掉落物的几率减少1%"}, -- Glitter Bombs [437] = {"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励"}, -- D7 [440] = {"440", "肾结石", "发射眼泪时几率进行蓄力攻击#松开发射键后发射肾结石和一串眼泪"}, -- Kidney Stone [442] = {"442", "黑王子之冠", "!!! 仅有1红心时:#↑ {{Tears}} +2射速修正#↑ {{Range}} +1.5射程#↑ {{Shotspeed}} +0.2弹速#没有红心的角色无效)"}, -- Dark Princes Crown [444] = {"444", "铅笔", "每发射15颗眼泪,发射一串眼泪"}, -- Lead Pencil - [448] = {"448", "玻璃碎片", "受减红心的伤时:#在角色周围喷洒眼泪#攻击时控制喷出眼泪的方向#每20秒受到半红心伤害#直到捡到红心或无红心效果终止#不致死#{{Heart}} 受伤时有25%几率掉落1红心"}, -- Shard of Glass - [451] = {"451", "塔罗牌桌布", "{{Card}} 掉落1个随机卡牌或符文#{{Card}} 某些卡牌有额外或双倍效果"}, -- Tarot Cloth + [448] = {"448", "玻璃碎片", "受减红心的伤时:#在角色周围喷洒眼泪#攻击时控制喷出眼泪的方向#每20秒受到半红心伤害#直到捡到红心或无红心效果终止#不致死#{{Heart}} 受伤时有25%几率生成1红心"}, -- Shard of Glass + [451] = {"451", "塔罗牌桌布", "{{Card}} 生成1个随机卡牌或符文#{{Card}} 某些卡牌有额外或双倍效果"}, -- Tarot Cloth [453] = {"453", "复杂性骨折", "↑ {{Range}} +0.38射程#骨头眼泪#眼泪击中时碎成1-3个小骨头碎片"}, -- Compound Fracture [455] = {"455", "老爸丢失的硬币", "↑ {{Range}} +0.38射程#生成1幸运硬币"}, [456] = {"456", "夜宵", "↑ +1心之容器#{{Heart}} 治疗1红心"}, -- Midnight Snack @@ -198,7 +198,7 @@ local repCollectibles={ [477] = {"477", "虚空", "!!! 使用时消耗房间中所有底座道具#主动道具:以后每次使用虚空时会激活其效果#↑ 被动道具:随机小幅提升2项属性"}, -- Void [487] = {"487", "土豆削皮刀", "使用时移除1个心之容器#↑ {{Damage}} 使用时+0.2伤害并获得{{Collectible73}}肉块#在当前房间触发{{Collectible214}}贫血的效果"}, [489] = {"489", "无限面骰", "可作为任何骰子,{{Collectible723}}计数二十面骰除外#按{{ButtonRT}}丢弃键改变当前骰子#根据骰子改变充能,且使用时更新"}, -- D Infinity - [491] = {"491", "毒瘾宝宝", "{{Pill}} 每7个房间掉落1随机胶囊#{{Poison}} 使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby + [491] = {"491", "毒瘾宝宝", "{{Pill}} 每7个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby [493] = {"493", "肾上腺素", "↑ {{Damage}} 空的心之容器提高伤害#根据公式,一些例子如下:#1空心+0.3#2空心+0.92,3空心+1.76#4空心+2.79#5空心+3.98"}, -- Adrenaline [494] = {"494", "雅各布天梯", "眼泪击中时会生成1道随机方向电弧#{{Damage}} 电弧造成50%角色伤害#电弧可以在敌人间跳跃"}, -- Jacobs Ladder [495] = {"495", "断魂椒", "8%几率发射蓝火,能阻挡敌人弹幕并造成接触伤害#{{Luck}} 运气10:50%几率#火焰2秒后消失"}, -- Ghost Pepper @@ -247,7 +247,7 @@ local repCollectibles={ [582] = {"582", "迷幻蘑菇", "↑ {{Tears}} +0.75射速修正#↓ {{Speed}} -0.03移速#扭曲画面#效果可叠加"}, -- Wavy Cap [583] = {"583", "罐中火箭", "{{Bomb}} +5炸弹#若发射时放置炸弹,改为向发射的方向发射火箭"}, -- Rocket in a Jar [584] = {"584", "美德之书", "使用时生成1个魂火环绕跟班,发射幽灵眼泪,但可被摧毁#与其它主动道具结合时可产生特殊魂火#将第一个{{DevilRoom}}恶魔房变成{{AngelRoom}}天使房#{{AngelChance}} +12.5%天使房转换率#{{AngelChance}} 恶魔交易后仍会出现天使房"}, -- Book of Virtues - [585] = {"585", "白玉香膏盒", "使用时生成3{{SoulHeart}}魂心和2个{{AngelRoom}}天使房道具#只能通过捡起魂心充能#{{DevilChance}} 若已进行过恶魔交易,则生成2{{SoulHeart}}魂心和1{{AngelRoom}}个天使房道具"}, -- Alabaster Box + [585] = {"585", "白玉香膏盒", "使用时生成3{{SoulHeart}}魂心和2个{{AngelRoom}}天使房道具#只能通过捡起魂心充能#{{DevilChance}} 若已进行过恶魔交易,则生成2{{SoulHeart}}魂心和1个{{AngelRoom}}天使房道具"}, -- Alabaster Box [586] = {"586", "天堂阶梯", "{{AngelRoom}} 在每一层的初始房间生成梯子,通向1个特殊的天使房道具商店"}, -- The Stairway [587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted) [588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#击败Boss后在所在层获得:# 激发卡牌“太阳”的效果#{{Battery}} 为主动道具充能#{{CurseBlind}} 移除诅咒#↑ {{Damage}} +3.0伤害#↑ {{Luck}} +1运气"}, -- Sol @@ -386,7 +386,7 @@ local repCollectibles={ [721] = {"721", "错误技", "使未来获得的所有物品混乱#其效果完全随机"}, -- TMTRAINER [722] = {"722", "孤魂铁索", "禁锢离角色最近的敌人5秒"}, -- Anima Sola [723] = {"723", "计数二十面骰", "将房间内所有道具转变为内部ID减1的道具"}, -- Spindown Dice - [724] = {"724", "高凝血", "{{Heart}} 受伤时掉落半或整红心#产生的红心在1.5秒后消失"}, -- Hypercoagulation + [724] = {"724", "高凝血", "{{Heart}} 受伤时生成半红心或整红心#产生的红心在1.5秒后消失"}, -- Hypercoagulation [725] = {"725", "大肠激躁症", "造成足够伤害后,停止攻击并触发随机{{Player25}}堕化???的效果:#投掷随机便便#生成增益水迹#放有毒的屁#放置5个激活的炸弹"}, -- IBS [726] = {"726", "咯血症", "双击发射键咯血#{{Damage}} 对前方的敌人造成1.5倍角色伤害#1秒冷却时间#{{BrimstoneCurse}} 被击中的敌人会受到硫磺火束的额外伤害"}, -- Hemoptysis [727] = {"727", "幽灵炸弹", "{{Bomb}} +5炸弹#爆炸时生成幽灵,对敌人造成接触伤害,幽灵10秒后爆炸"}, -- Ghost Bombs @@ -542,7 +542,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [158] = "快速,自动瞄准的眼泪", -- Crystal Ball [160] = "接触时召唤光束", -- Crack the Sky [164] = "单房间魂火", -- The Candle - [166] = "摧毁所以掉落物,每个都有一定几率生成1魂火", -- D20 + [166] = "摧毁所有掉落物,每个都有一定几率生成1魂火", -- D20 [171] = "7.5%几率发射减速眼泪", -- Spider Butt [175] = "魂火会解锁碰到的箱子/门,包括超级撒但,回溯,尸宫的门", -- Dad's Key [177] = "根据获得的奖励生成魂火", -- Portable Slot @@ -563,7 +563,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = { [292] = "每有1此类魂火+10%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率", -- Satanic Bible [293] = "摧毁时发射4向激光", -- Head of Krampus [294] = "单房间魂火#不能发射眼泪#摧毁时产生棉豆的效果", -- Butter Bean - [295] = "摧毁时几率掉落1硬币", -- Magic Fingers + [295] = "摧毁时几率生成1硬币", -- Magic Fingers [296] = "无特殊效果", -- Converter [297] = "无特殊效果", -- Pandora's Box [298] = "不能发射眼泪#免疫接触伤害#只有激活独角兽的残角才会造成接触伤害", -- Unicorn Stump @@ -699,9 +699,9 @@ local repTrinkets={ [33] = {"33", "脐带", "当进入房间后不多于半心时,获得{{Collectible100}}小史蒂文#受伤时高几率生成{{Collectible318}}双子座的跟班"}, -- Umbilical Cord [39] = {"39", "癌症", "↑ {{Tears}} +1.0射速修正"}, -- Cancer [48] = {"48", "遗失的书页", "受伤时5有%几率对房间内所有敌人造成80伤害#黑心和类似{{Collectible35}}死灵之书的效果造成双倍伤害"}, -- A Missing Page - [49] = {"49", "染血硬币", "{{HalfHeart}} 捡起硬币时有25%几率掉落半红心"}, -- Bloody Penny - [50] = {"50", "焦灼硬币", "{{Bomb}} 捡起硬币时有25%几率掉落炸弹"}, -- Burnt Penny - [51] = {"51", "扁平硬币", "{{Key}} 捡起硬币时有25%几率掉落钥匙"}, -- Flat Penny + [49] = {"49", "染血硬币", "{{HalfHeart}} 捡起硬币时有25%几率生成半红心"}, -- Bloody Penny + [50] = {"50", "焦灼硬币", "{{Bomb}} 捡起硬币时有25%几率生成炸弹"}, -- Burnt Penny + [51] = {"51", "扁平硬币", "{{Key}} 捡起硬币时有25%几率生成钥匙"}, -- Flat Penny [65] = {"65", "长条虫", "↑ {{Range}} +3.0射程"}, -- Tape Worm [66] = {"66", "懒散虫", "↓ {{Shotspeed}} -0.5弹速"}, -- Lazy Worm [69] = {"69", "褪色的全家福", "随机使角色伪装#迷惑敌人#可以用于打开前往\"家\"的门"}, -- Faded Polaroid @@ -717,7 +717,7 @@ local repTrinkets={ [128] = {"128", "指骨", "{{EmptyBoneHeart}} 受伤时有4%几率获得骨心"}, -- Finger Bone [129] = {"129", "崩掉牙", "10%几率发射牙齿眼泪#{{Damage}} 牙齿造成320%角色伤害#{{Luck}} 运气9:100%几率"}, -- Jawbreaker [130] = {"130", "嚼烂的笔", "{{Slow}} 10%几率发射减速眼泪#{{Luck}} 运气18:100%几率"}, -- Chewed Pen - [131] = {"131", "神圣硬币", "{{SoulHeart}} 捡起硬币时有17%几率掉落半魂心"}, -- Blessed Penny + [131] = {"131", "神圣硬币", "{{SoulHeart}} 捡起硬币时有17%几率生成半魂心"}, -- Blessed Penny [132] = {"132", "损坏的注射器", "25%几率在所在房间内获得随机药剂效果"}, -- Broken Syringe [133] = {"133", "短引线", "角色放置的炸弹爆炸更快"}, -- Short Fuse [134] = {"134", "巨豆", "增加屁的大小"}, -- Gigante Bean @@ -744,7 +744,7 @@ local repTrinkets={ [155] = {"155", "神圣王冠", "在大教堂里生成{{TreasureRoom}}道具房和商店{{Shop}}"}, -- Holy Crown [156] = {"156", "母亲的吻", "持有时获得1心之容器#{{Player14}} 对店主也有效"}, -- Mother's Kiss [157] = {"157", "扑克牌残片", "每15次发射,发射1个{{Collectible149}}吐根酊+{{Collectible5}}我的镜像眼泪,其射程值极高"}, -- Torn Card - [158] = {"158", "破损的口袋", "每当角色受伤时,随机掉落2个硬币、炸弹或钥匙#掉落物可能是原有形态的变种,如金钥匙,镍币等"}, -- Torn Pocket + [158] = {"158", "破损的口袋", "每当角色受伤时,随机生成2个硬币、炸弹或钥匙#掉落物可能是原有形态的变种,如金钥匙,镍币等"}, -- Torn Pocket [159] = {"159", "镀金钥匙", "{{Key}} 首次捡起时+1钥匙#{{GoldenChest}} 以金箱子替换所有新箱子(除了旧箱子和巨型箱子)#{{GoldenChest}} 所有金箱子包含卡牌,胶囊或饰品#对巨型箱子无效"}, -- Gilded Key [160] = {"160", "幸运袋", "到下一层时生成1福袋"}, -- Lucky Sack [161] = {"161", "邪恶王冠", "在地狱生成{{TreasureRoom}}道具房和{{Shop}}商店"}, -- Wicked Crown @@ -870,8 +870,8 @@ EID.descriptions[languageCode].tarotClothBuffs = { [3] = "第一只脚落下后马上落下第二只", -- II - The High Priestess [4] = "属性提升量为4倍", -- III - The Empress [5] = "如果Boss尚未击败,传送时获得1魂心", -- IV - The Emperor - [6] = "{{SoulHeart}} 生成3魂心", -- V - The Hierophant - [7] = "{{Heart}} 生成3红心", -- VI - The Lovers + [6] = "生成3魂心", -- V - The Hierophant + [7] = "生成3红心", -- VI - The Lovers [8] = "双倍持续时间", -- VII - The Chariot [9] = "双倍掉落物生成", -- VIII - Justice [10] = "阻止贪婪在商店生成#如果已与贪婪战斗过,将商店变成普通的商店", -- IX - The Hermit @@ -883,12 +883,12 @@ EID.descriptions[languageCode].tarotClothBuffs = { [17] = "生成12个即爆炸弹", -- XVI - The Tower [18] = "如果道具房尚未进入过,产生2道具以供选择", -- XVII - The Stars [21] = "生成2个乞丐", -- XX - Judgement - [56] = "掉落所有道具和掉落物,包括塔罗牌外衣", -- 0 - The Fool? - [59] = "↑ 获得3临时的心之容器", -- III - The Empress? - [61] = "{{EmptyBoneHeart}} 生成6骨心", -- V - The Hierophant? - [62] = "{{BrokenHeart}} 添加4碎心并生成4道具", -- VI - The Lovers? + [56] = "同时掉落最后拾取的6个道具,将其生成为底座道具", -- 0 - The Fool? + [59] = "获得3临时的心之容器", -- III - The Empress? + [61] = "生成6骨心", -- V - The Hierophant? + [62] = "添加4碎心并生成4道具", -- VI - The Lovers? [64] = "生成4-14个金箱子", -- VIII - Justice? - [70] = "{{Pill}} 吃下10个随机胶囊", -- XIV - Temperance? + [70] = "吃下10个随机胶囊", -- XIV - Temperance? [72] = "生成14岩石堆", -- XVI - The Tower? [73] = "移除2道具并生成4道具", -- XVII - The Stars? [76] = "生成2台{{RestockMachine}}补货机", -- XX - Judgement? @@ -930,7 +930,7 @@ EID.descriptions[languageCode].horsepills={ {"17", "运气下降", "↓ {{Luck}} -2运气"}, -- Luck Down {"18", "运气上升", "↑ {{Luck}} +2运气"}, -- Luck Up {"19", "传送胶囊", "传送到随机房间"}, -- Telepills - {"20", "48小时能量!", "对主动道具完全充能#{{Battery}} 掉落3-4个电池"}, -- 48 Hour Energy! + {"20", "48小时能量!", "对主动道具完全充能#{{Battery}} 生成3-4个电池"}, -- 48 Hour Energy! {"21", "呕血", "清空红心但保留1红心#{{Heart}} 生成1-4红心"}, -- Hematemesis {"22", "麻痹", "不能移动4秒"}, -- Paralysis {"23", "我能永远看清!", "打开当前层所有{{SecretRoom}隐藏房间的入口#揭示全图"}, -- I can see forever!