From 0f90afd1db9cc03cf01a15460ec0acaa8ccaf193 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Mon, 17 Jan 2022 13:00:33 -0500 Subject: [PATCH] Void Spindown support --- eid_modifiers.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/eid_modifiers.lua b/eid_modifiers.lua index fd5b5236..7dc6677b 100644 --- a/eid_modifiers.lua +++ b/eid_modifiers.lua @@ -106,7 +106,7 @@ local game = Game() if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_COLLECTIBLE then return false end - if EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SPINDOWN_DICE) then + if EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SPINDOWN_DICE) or (EID.absorbedSpindown and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_VOID)) then return true end return false