diff --git a/eid_data.lua b/eid_data.lua index 66a2757d..2e403000 100644 --- a/eid_data.lua +++ b/eid_data.lua @@ -520,7 +520,7 @@ EID.BreakUtf8CharsLanguage = { -- Map the game's built-in language option strings to EID's EID.LanguageMap = { - --["jp"] = no japanese localization yet + ["jp"] = "ja_jp", ["es"] = "spa", ["de"] = "de", ["ru"] = "ru",