diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index 4d3d50d3..069b3328 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -99,7 +99,7 @@ local repCollectibles={ [222] = {"222", "反重力", "↑ {{Tears}} 射速+1#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"}, -- Anti-Gravity [223] = {"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸和火焰#{{HealingRed}} 受爆炸击中时治疗半红心"}, -- Pyromaniac [224] = {"224", "柯吉猫的身体", "↑ {{Tears}} 射速+0.5#↓ {{Range}} 射程修正x0.8#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"}, -- Cricket's Body - [225] = {"225", "兽性面具", "{{SoulHeart}} 受伤时, 8%几率生成1魂心#{{Luck}} +2% chance per luck#{{HalfHeart}} 敌人死亡时几率掉落1半红心"}, -- Gimpy + [225] = {"225", "兽性面具", "{{SoulHeart}} 受伤时, 8%几率生成1魂心#{{Luck}} 每点运气+2%几率#{{HalfHeart}} 敌人死亡时几率掉落1半红心"}, -- Gimpy [226] = {"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"}, -- Black Lotus [228] = {"228", "妈妈的香水", "↑ {{Tears}} 射速+0.5#{{Fear}} 15%几率发射恐惧泪弹"}, -- Moms Perfume [229] = {"229", "萌死戳的肺", "↓ {{Tears}} 射速修正x0.23#{{Chargeable}} 泪弹可蓄力并在松开时散射"}, -- Monstro's Lung @@ -189,7 +189,7 @@ local repCollectibles={ [404] = {"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一#屁造成5.0-6.0点伤害"}, -- Farting Baby [405] = {"405", "恶性漏洞", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}(双击发射键)#重置接触到的敌人和掉落物"}, -- GB Bug [407] = {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤或进入新房间时,获得新的光环:#{{ColorRed}}红色{{CR}} = {{Damage}}+4.0伤害#{{ColorOrange}}橙色{{CR}} = {{Range}}+3.0射程#{{ColorYellow}}黄色{{CR}} = {{Speed}}+0.5移速#{{ColorBlue}}蓝色{{CR}} = {{Tears}}+2.0射速修正"}, - [408] = {"408", "祭祀之刃", "消灭敌人时有概率在敌人死亡位置生成持续1秒的黑色硫磺火环# {{Luck}} 运气30:100%几率"}, -- Athame + [408] = {"408", "祭祀之刃", "消灭敌人时有几率在敌人死亡位置生成持续1秒的黑色硫磺火环# {{Luck}} 运气30:100%几率"}, -- Athame [412] = {"412", "恶魔受胎", "受到第15,30,60,90次伤害后,角色永久获得1个恶魔跟班#可能生成:{{Collectible278}}{{Collectible113}}{{Collectible270}}{{Collectible275}}{{Collectible360}}{{Collectible417}}{{Collectible679}}{{Collectible698}}#最多产生4个跟班"}, [415] = {"415", "光明之冠", "{{SoulHeart}} +2魂心#如果没有不满的心之容器:#↑ {{Damage}} +100%伤害倍率#↓ {{Shotspeed}} -0.3弹速#受伤后,当前房间无论心之容器是否是满的,效果消失"}, -- Crown Of Light [416] = {"416", "深口袋", "{{Coin}} 如果房间没有奖励,生成1-3硬币#{{Coin}} 提高硬币上限为999"}, -- Deep Pockets @@ -722,8 +722,8 @@ local repCarBattery = { [293] = {200, 400}, -- Head of Krampus [296] = {1, 2, 1, 2}, -- Converter [323] = "每个方向发射两颗重叠的眼泪", -- Isaac's Tears - [386] = "增加生成稀有石头的概率", -- D12 - [485] = "25%概率使道具、掉落物和箱子翻四倍, 75%概率移除它们并生成硬币", -- Crooked Penny + [386] = "增加生成稀有石头的几率", -- D12 + [485] = "25%几率使道具、掉落物和箱子翻四倍, 75%几率移除它们并生成硬币", -- Crooked Penny [489] = "触发两次选中的骰子效果", -- D Infinity [522] = {3, 6}, -- Telekinesis [557] = {1, 2}, -- Fortune Cookie @@ -1202,3 +1202,8 @@ if EID.enableDebug then EID.descriptions[languageCode].repCards = repCards EID.descriptions[languageCode].repPills = repPills end + +if REPENTOGON then + EID.descriptions[languageCode].custom["6.8.0"] = {"0", "捐款机", "再捐{2}硬币可解锁下个成就 ({1}硬币)#{{Luck}} 捐款时2%几率+1运气#{{AngelRoom}} 捐10硬币可增加天使房几率"} + EID.descriptions[languageCode].custom["6.11.0"] = {"0", "贪婪捐款机", "再捐{2}硬币可解锁下个成就 ({1}硬币)"} +end