Merge branch 'wofsauge:master' into master
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@@ -496,7 +496,7 @@ EID.descriptions[languageCode].collectibles={
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{"474", "Tonsil", "Blocks enemy projectiles"},
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{"475", "Plan C", "!!! SINGLE USE !!!#Deals 9,999,999 damage to all enemies and kills you 3 seconds later"},
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{"476", "D1", "Duplicates 1 random pickup in the current room"},
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{"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"},
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{"477", "Void", "!!! When used, consumes all pedestal items in the room#Active item: Its effect activates, and will activate every future use of Void#↑ Passive item: Small stat upgrade to two random stats"},
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{"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"},
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{"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"},
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{"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you don't have any"},
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@@ -870,6 +870,9 @@ EID.descriptions[languageCode].transformations={
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---------- MISC ----------
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EID.descriptions[languageCode].VoidText = "If absorbed, gain:"
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EID.descriptions[languageCode].VoidNames = {"Speed", "Tears", "Damage", "Range", "Shot Speed", "Luck"}
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EID.descriptions[languageCode].MCM = {
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DemoObjectName = "Demo Object Name",
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DemoObjectTransformation = "Demo Transformation",
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@@ -2,7 +2,7 @@
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----- Basic Chinese descriptions ---
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--------------------------------------
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-- Last Sync Revise: 2022.01.20
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-- Last Update: 2022.01.26
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-- Last Full Check: N/A -- I will have a full check someday else.
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-- FORMAT: Item ID | Name | Description
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@@ -282,7 +282,7 @@ EID.descriptions[languageCode].collectibles={
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{"257", "火焰意志", "眼泪会点燃敌人#击中敌人时眼泪有几率爆炸#运气13:100%几率#!!! 爆炸也会伤到自己!"},
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{"258", "编号丢失", "每换一层重置一次持有道具和掉落物#同时重置角色属性"},
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{"259", "暗物质", "↑ +1伤害#33%几率发射恐惧眼泪"},
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{"260", "黑蜡烛", "免疫诅咒#+1黑心#{{DevilRoom}}恶魔房/{{AngelRoom}}天使房出现几率更高"},
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{"260", "黑蜡烛", "免疫诅咒#+1黑心#+15%{{DevilRoom}}恶魔房/{{AngelRoom}}天使房几率"},
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{"261", "眼球突出", "↑ +100%伤害#↓ 眼泪走得越远伤害越低"},
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{"262", "遗失的书页2", "+1黑心#当降至1心时,对房间内所有敌人造成40伤害"},
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{"263", "", "<道具不存在>"},
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@@ -465,7 +465,7 @@ EID.descriptions[languageCode].collectibles={
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{"440", "肾结石", "大约每25秒停止发射,此时可发射1个肾结石,随后的眼泪会很快速喷射#↓ -0.2移速#↓ -17射程#↑ +2.0眼泪高度"},
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{"441", "超级喷射", "发射超级撒但激光15秒#激光在房间和层之间持续存在"},
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{"442", "黑王子之冠", "!!! 仅有1红心时:#↑ +1.5射程#↑ +0.75射速#↑ +0.2弹速#↑ +1眼泪高度#没有红心的角色无效"},
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{"443", "苹果!", "随机发射造成四倍伤害的刀片#↑ +0.3射程"},
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{"443", "苹果!", "随机发射造成四倍伤害的刀片#↑ +0.3射速"},
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{"444", "铅笔", "每发射15颗眼泪,发射一串眼泪#眼泪串中的眼泪造成双倍伤害"},
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{"445", "狗牙", "↑ +0.3伤害#↑ +0.1移速#如果角色在{{SecretRoom}}{{SuperSecretRoom}}隐藏房旁则有一声狼嚎#当进入有暗门的房间时则有一声吠叫"},
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{"446", "烂牙", "发射眼泪时角色周围会有绿环,在其中的敌人会中毒#伤害与角色伤害一致"},
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@@ -600,7 +600,7 @@ EID.descriptions[languageCode].trinkets={
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{"19", "回形针", "不用钥匙就能开箱子"},
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{"20", "猴爪", "受伤后血量不多于半心则生成1黑心#!!! 只能用3次"},
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{"21", "神秘纸片", "随机模仿:#{{Blank}} {{Collectible327}}全家福#{{Blank}} {{Collectible328}}底片#{{Blank}} {{Trinket48}}遗失书页#{{Blank}} {{Trinket23}}寻人启事"},
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{"22", "恶魔的尾巴", "心的掉率降至20%#钥匙掉率提升#心掉落物全变为黑心"},
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{"22", "恶魔的尾巴", "心掉落物有80%几率被钥匙取代#心掉落物变为黑心"},
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{"23", "寻人启事", "在{{SacrificeRoom}}献祭房死亡则以游魂重生#如果解锁过,在献祭房之外也会以他重生"},
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{"24", "屁股硬币", "便便产生硬币的几率+20%#捡起硬币时放屁#屁只会击退敌人"},
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{"25", "神秘糖果", "每30秒放屁或生成便便"},
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