diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 4a92b9a0..00162571 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -84,7 +84,7 @@ EID.descriptions["en_us"].collectibles={ {"69", "Chocolate Milk", "Chargeable tears#↑ up to 400% Damage#↓ Tears down"}, {"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.4 Speed up"}, {"71", "Mini Mush", "↑ +0.3 Speed up#↓ -4.25 Range down*#↑ +1.5 Tear Height*#(*both add up to a slight Range up)#↑ Size down"}, - {"72", "Rosary", "+3 Soul Hearts#Bible is more common"}, + {"72", "Rosary", "+3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"}, {"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL1#LVL4: Meat Boy LVL2"}, {"74", "A Quarter", "+25 coins"}, {"75", "PHD", "Better pills# +1 pill#Heals 2 hearts#More money from Blood Donation Machines"}, @@ -237,9 +237,9 @@ EID.descriptions["en_us"].collectibles={ {"222", "Anti-Gravity", "↑ +2 Tears up#Anti-Gravity tears"}, {"223", "Pyromaniac", "Explosions heal you#+5 Bombs"}, {"224", "Cricket's Body", "↑ +1 Tears up#↓ -10 Range down#Tears split up in 4 on hit#Splitted tears deal half damage"}, - {"225", "Gimpy", "Chance to drop Soul/Black Heart when getting hit#Chance to spawn a half Red Heart when killing an enemy"}, + {"225", "Gimpy", "Chance to spawn a Soul Heart when taking damage#Monsters have a chance to drop a Half Red Heart on death"}, {"226", "Black Lotus", "↑ +1 Health up#+1 Soul Heart#+1 Black Heart"}, - {"227", "Piggy Bank", "+3 Coins#Drop 1-2 coins when getting hit#Drops 0-1 for Keeper"}, + {"227", "Piggy Bank", "+3 Coins#Spawns 1-2 coins when getting hit#Spawns 0-1 for Keeper"}, {"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ +1 Tears up"}, {"229", "Monstro's Lung", "Tears can now be charged and released in a shotgun style attack"}, {"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#↓ Removes all heart containers#+6 Black Hearts"}, diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index bd5c1460..18b32c67 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -37,8 +37,9 @@ local repCollectibles={ [67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 Damage per tear"}, -- Sister Maggy [70] = {"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.2 Speed up"}, -- Growth Hormones [71] = {"71", "Mini Mush", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ Size down"}, -- Mini Mush - [72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#Bible is more common"}, -- Rosary + [72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary [77] = {"77", "My Little Unicorn", "Invincibility#20 contact damage"}, -- My Little Unicorn + [78] = {"78", "Book of Revelations", "+1 Soul Heart#A Horseman replaces the boss if used#↑ +17.5% Devil or Angel Room chance"}, -- Book of Revelations [79] = {"79", "The Mark", "↑ +1 Damage up#↑ +0.2 Speed up#+1 Black Heart"}, -- The Mark [80] = {"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Black Hearts"}, -- The Pact [83] = {"83", "The Nail", "+ Half Black Heart#↑ +2 Damage up#↓ -0.18 Speed down#Deal contact Damage#Crush rocks"}, -- The Nail @@ -266,7 +267,7 @@ local repCollectibles={ [639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart [640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls [641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama - [642] = {"642", "Magic Skin", "Consumes 1 Heart Container or 2 Soul Hearts to spawn an item of the current item pool#Also grants a broken heart container that can never be filled#{{Warning}} Single Use item for The Lost#The more times the item is used, the higher the chance it replaces future item spawns if you dont hold the item anymore"}, -- Magic Skin + [642] = {"642", "Magic Skin", "Consumes 1 Heart Container or 2 Soul Hearts and replaces them with a Broken Heart#Spawns an item from the current room's item pool#{{Warning}} Single use item for The Lost#The more times it's used, the higher the chance it replaces future items if Isaac isn't holding it"}, -- Magic Skin [643] = {"643", "Revelation", "Grants flight and 2 Soul Hearts#Shooting for 2.5 seconds will fire a holy laser when fire button is released"}, -- Revelation [644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb, or 1 key depending on what you have the least of"}, -- Consolation Prize [645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma @@ -300,7 +301,7 @@ local repCollectibles={ [673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption [674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles [675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal Ultra Secret Room"}, -- Cracked Orb - [676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts dont count"}, -- Empty Heart + [676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts don't count"}, -- Empty Heart [677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection [678] = {"678", "C Section", "!!! Currently non-functional!#Launch a baby attached via umbilical cord#Deals 3x contact damage#Baby shoots tears and walks when fire button is held#Returns when button is released"}, -- C Section [679] = {"679", "Lil Abaddon", "Familiar which shoots a mini {{Collectible399}} Maw of the Void attack"}, -- Lil Abaddon @@ -380,7 +381,7 @@ EID.descriptions["en_us"].birthright ={ {"Bethany", "", "Activating an item using soul charges is sometimes free"}, {"Jacob", "", "The character who picks up the item gains copies of three of the other character's passive items"}, {"Esau", "", "The character who picks up the item gains copies of three of the other character's passive items"}, - {"Tainted Isaac", "", "Adds 4 more slots for passive items"}, + {"Tainted Isaac", "", "Adds 4 more slots for passive items#Does not consume a slot itself"}, {"Tainted Magdalene", "", "Adds 1 more red heart that doesn't drain"}, {"Tainted Cain", "", "The amount of pickups spawned from collecting an item is doubled"}, {"Tainted Judas", "", ""}, diff --git a/main.lua b/main.lua index 058176af..f8d21582 100644 --- a/main.lua +++ b/main.lua @@ -495,6 +495,15 @@ function EID:handleHoverHUD() return nil end +function EID:setPlayer() + local p = Isaac.GetPlayer(0) + if p.SubType == PlayerType.PLAYER_THEFORGOTTEN_B then + EID.player = p:GetOtherTwin() + else + EID.player = p + end +end + --------------------------------------------------------------------------- ---------------------------On Update Function------------------------------ @@ -504,7 +513,7 @@ EID.pathCheckerEntity = nil EID.hasValidWalkingpath = true function EID:onGameUpdate() - EID.player = Isaac.GetPlayer(0) + EID:setPlayer() --Fix Overlapping Pedestals local curPositions = {} for _, entity in ipairs(Isaac.FindByType(5, 100, -1, true, false)) do @@ -581,7 +590,7 @@ local function onRender(t) EID:renderMCMDummyDescription() renderAchievementInfo() - EID.player = Isaac.GetPlayer(0) + EID:setPlayer() if EID.GameVersion == "ab+" then if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then EID:addTextPosModifier("Schoolbag", Vector(0,30)) @@ -829,4 +838,4 @@ end if enableDebug then require("eid_debugging") -end \ No newline at end of file +end