diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index a7b1b4cd..507b72f0 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -96,7 +96,7 @@ EID.descriptions[languageCode].collectibles={ {"74", "A Quarter", "{{Coin}} +25 coins"}, {"75", "PHD", "{{Pill}} Changes bad pills into good pills#Spawns 1 pill on pickup#{{Heart}} Heals 2 Red Hearts#{{BloodDonationMachine}} Blood Donation Machines and {{Collectible135}} IV Bag give more coins"}, {"76", "X-Ray Vision", "{{SecretRoom}} Opens all secret room entrances"}, - {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 40 contact damage per second while invincible#{{Blank}}#{{Timer}} Effects last 6 seconds"}, + {"77", "My Little Unicorn", "Makes Isaac invincible and grants +0.28 Speed up#Isaac deals 40 contact damage per second while invincible#{{Timer}} Effects last 6 seconds"}, {"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#Higher Horseman boss chance if used#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held"}, {"79", "The Mark", "↑ {{Damage}} +1 Damage up#↑ {{Speed}} +0.2 Speed up#{{SoulHeart}} +1 Soul Heart"}, {"80", "The Pact", "↑ {{Damage}} +0.5 Damage up#↑ {{Tears}} +0.7 Tears up#{{SoulHeart}} +2 Soul Hearts"}, @@ -112,7 +112,7 @@ EID.descriptions[languageCode].collectibles={ {"90", "The Small Rock", "↑ {{Damage}} +1 Damage up#↑ {{Tears}} +0.2 Tears up#↓ {{Speed}} -0.2 Speed down"}, {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can reveal Secret and Super Secret Rooms"}, {"92", "Super Bandage", "↑ {{Heart}} +1 Health up#{{SoulHeart}} +2 Soul Hearts#{{Heart}} Heals 1 Red Heart"}, - {"93", "The Gamekid", "Grants invincibility#{{Fear}} Fears all enemies in the room#Isaac deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies replenishes half a heart#{{Blank}}#{{Timer}} Effect lasts for 6.5 seconds"}, + {"93", "The Gamekid", "Grants invincibility#{{Fear}} Fears all enemies in the room#Isaac deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies replenishes half a heart#{{Timer}} Effect lasts for 6.5 seconds"}, {"94", "Sack of Pennies", "{{Coin}} Drops a random coin every 2 rooms"}, {"95", "Robo-Baby", "Shoots lasers#Deals 3.5 damage per shot"}, {"96", "Little C.H.A.D.", "{{HalfHeart}} Drops half a heart every 3 rooms"}, @@ -372,7 +372,7 @@ EID.descriptions[languageCode].collectibles={ {"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, {"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep"}, - {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a wave of spikes across the room#The spike wave can open secret rooms"}, + {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, {"352", "Glass Cannon", "↓ Reduces Isaac's health down to half a heart#Fires a large piercing spectral tear ((DMG+1) x 10)"}, {"353", "Bomber Boy", "{{Bomb}} +5 bombs#Bombs explode in a cross-shaped pattern"}, {"354", "Crack Jacks", "↑ {{Heart}} +1 Health up#{{Trinket}} Spawns a random trinket"}, @@ -421,22 +421,22 @@ EID.descriptions[languageCode].collectibles={ {"397", "Tractor Beam", "Isaac's tears always travel along a beam of light in front of him#↑ {{Tears}} +0.5 Tears up#↑ {{Range}} +5.25 Range up#↑ {{Shotspeed}} +0.16 Shot Speed up#↑ +0.5 Tear Height"}, {"398", "God's Flesh", "Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, {"399", "Maw of the Void", "↑ {{Damage}} +1 Damage up#{{Chargeable}} Firing tears for 3 seconds and releasing the fire button creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the black ring have a chance to drop Black Hearts"}, - {"400", "Spear of Destiny", "Isaac holds a spear in front of him#The spears deals twice his damage and can fear enemies on contact"}, + {"400", "Spear of Destiny", "Isaac holds a spear in front of him#The spear deals twice his damage and can fear enemies on contact"}, {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit and explode after a few seconds"}, {"402", "Chaos", "All items are chosen from random item pools#Spawns 1-6 random pickups"}, {"403", "Spider Mod", "Displays tear damage and health bars of all enemies#Inflicts random status effects to enemies on contact#Randomly drops batteries"}, {"404", "Farting Baby", "Blocks projectiles#When hit, 10% chance to fart and charm, poison or knockback enemies"}, {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies random status effects to enemies on contact"}, - {"406", "D8", "Rerolls Isaac's damage, tears, range and speed stats"}, + {"406", "D8", "Multiplies Isaac's damage, tears, range and speed stats by between 0.5x and 2x#The multipliers are rerolled each use"}, {"407", "Purity", "↑ Boosts one of Isaac's stats depending on the color of the aura#Taking damage removes the effect, and gives Isaac a new effect in the next room#{{ColorRed}}Red{{CR}} = {{Damage}} +4 Damage#{{ColorBlue}}Blue{{CR}} = {{Tears}} -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = {{Speed}} +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = {{Range}} +7.5 Range up, +1 Tear Height"}, {"408", "Athame", "Taking damage creates a black brimstone ring around Isaac#{{BlackHeart}} Enemies killed by the ring have a chance to drop a Black Heart"}, - {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#{{Blank}}#{{Blank}} When Isaac has no Red Hearts:#Grants flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, + {"409", "Empty Vessel", "{{BlackHeart}} +2 Black Hearts#{{Blank}} When Isaac has no Red Hearts:#Grants flight#Every 40 seconds while in a hostile room, gain a shield for 10 seconds"}, {"410", "Evil Eye", "3.33% chance to shoot an eye#The eye moves in a straight line and fires tears in the same direction as Isaac"}, {"411", "Lusty Blood", "↑ {{Damage}} +0.5 Damage up for each enemy killed in the room#Caps at +5 Damage up after 10 kills"}, {"412", "Cambion Conception", "Taking damage 15 times spawns a permanent demon familiar#Caps at 4 familiars"}, {"413", "Immaculate Conception", "Picking up 15 hearts spawns a permanent angelic familiar#Caps at 5 familiars#If all familiars have been granted, spawns a Soul Heart instead"}, {"414", "More Options", "{{TreasureRoom}} Allows Isaac to choose between 2 items in treasure rooms"}, - {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}}#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#{{Blank}}#Taking any damage removes the effect for the current room"}, + {"415", "Crown Of Light", "{{SoulHeart}} +2 Soul Hearts#{{Blank}} If Isaac has no damaged Red Heart containers:#↑ {{Damage}} +100% Damage up#↑ {{Range}} +5.25 Range up#↑ +0.5 Tear Height#↓ {{Shotspeed}} -0.3 Shot Speed down#{{Blank}}#Taking any damage removes the effect for the current room"}, {"416", "Deep Pockets", "Allows Isaac to carry two cards/pills/runes"}, {"417", "Succubus", "Bounces around the room surrounded by a damaging aura that deals 129% of Isaac's damage every second#↑ {{Damage}} +50% Damage while standing in the aura"}, {"418", "Fruit Cake", "Each one of Isaac's tears gets a different effect"}, @@ -458,20 +458,20 @@ EID.descriptions[languageCode].collectibles={ {"434", "Jar of Flies", "Killing an enemy adds a blue fly to the Jar, up to 20 flies#Using the item releases all the flies"}, {"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"}, {"436", "Milk!", "{{Tears}} Taking damage grants a Tears up for the duration of the room"}, - {"437", "D7", "Respawns all enemies to get another room clear reward#If used in a Greed fight, can reroll the room into a Shop"}, + {"437", "D7", "Respawns all enemies in the room#Can be used to get another room clear reward#If used after a Greed fight, rerolls the room into a Shop/Secret Room"}, {"438", "Binky", "{{SoulHeart}} +1 Soul Heart#↑ {{Tears}} +0.75 Tears up#↑ Size down"}, {"439", "Mom's Box", "{{Trinket}} Spawns a random trinket#While held, doubles trinket effects#↑ {{Luck}} +1 Luck while held"}, {"440", "Kidney Stone", "Isaac occasionally stops firing and charges an attack that releases a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, {"442", "Dark Prince's Crown", "{{Blank}} While at 1 full Red Heart:#↑ {{Range}} +1.5 Range up#↑ {{Tears}} +0.75 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up#↑ +1 Tear Height#Does not work on characters without Red Hearts"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) {"443", "Apple!", "Isaac sometimes fires razor blades which deal 400% damage#↑ {{Tears}} +0.3 Tears up"}, - {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears#Tears in the cluster deals double damage"}, - {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls in rooms adjacent to a Secret/Super Secret Room#{{LadderRoom}} A barking sound plays in rooms with a crawlspace under a rock"}, + {"444", "Lead Pencil", "Isaac fires a cluster of tears every 15 tears#Tears in the cluster deal double damage"}, + {"445", "Dog Tooth", "↑ {{Damage}} +0.3 Damage up#↑ {{Speed}} +0.1 Speed up#{{SecretRoom}} A wolf howls in rooms adjacent to a Secret/Super Secret Room#{{LadderRoom}} A dog barks in rooms with a crawlspace under a rock"}, {"446", "Dead Tooth", "While firing, Isaac is surrounded by a green aura that poisons enemies"}, {"447", "Linger Bean", "Firing without pause for 7.5 seconds spawns a poop cloud#The cloud deals Isaac's damage 5 times a second#The cloud lasts 15 seconds and can be moved by shooting it"}, {"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to drop a Red Heart#{{Collectible214}} 10% chance to get ↑ +5 Range and leave a trail of blood creep for the current room"}, {"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"}, - {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-4 coins#Firing a coin tear removes 1 coin"}, + {"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin turn into gold#Killing a gold enemy drops 1-4 coins#Firing a coin tear costs 1 coin"}, {"451", "Tarot Cloth", "{{Card}} Drops a card#{{Card}} Card effects are doubled"}, {"452", "Varicose Veins", "Taking damage fires 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25"}, {"453", "Compound Fracture", "Tears shatter into 1-3 small bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"}, @@ -489,7 +489,7 @@ EID.descriptions[languageCode].collectibles={ {"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears up#Allows Isaac to fire tears in any direction"}, {"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poison all nearby enemies"}, {"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, - {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second"}, + {"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second"}, {"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, {"470", "Hushy", "Bounces around the room#Deals contact damage#Stops moving when Isaac shoots#Blocks projectiles when stopped"}, {"471", "Lil Monstro", "{{Chargeable}} Charges a shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, @@ -502,13 +502,13 @@ EID.descriptions[languageCode].collectibles={ {"478", "Pause", "Freezes all enemies in the room until Isaac shoots#Touching a frozen enemy still deals damage to Isaac#Enemies unfreeze after 30 seconds"}, {"479", "Smelter", "{{Trinket}} Consumes Isaac's held trinkets and grants their effects permanently#Increases the spawn rate of trinkets"}, {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles all blue flies and spiders#Spawns 1 blue fly or spider if Isaac has none"}, - {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for the room#Corrupts all sprites and music in the room"}, - {"482", "Clicker", "Rerolls the character#Removes the last item collected"}, - {"483", "Mama Mega!", "{{Warning}} SINGLE USE#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Gold Bomb when using the item consumes it and allows for another use of Mama Mega"}, - {"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave#Can open rooms and break rocks"}, + {"481", "Dataminer", "↑ Random stat up#↓ Random stat down#Random tear effect for the room#Corrupts all sprites and music in the room"}, + {"482", "Clicker", "Changes your character to a random character#Removes the last item collected"}, + {"483", "Mama Mega!", "{{Warning}} SINGLE USE#Affects the whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms#Having a Golden Bomb when using the item consumes it and allows for another use of Mama Mega"}, + {"484", "Wait What?", "Upon use, pushes enemies away and spawns a rock wave around Isaac#The rock wave can open rooms and break rocks"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, {"486", "Dull Razor", "Hurts Isaac without removing health#Triggers any on-hit item effects"}, - {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leaves a trail of blood creep for the current room"}, + {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +5 Range and leave a trail of blood creep for the current room"}, {"488", "Metronome", "Grants a random item effect for the current room"}, {"489", "D Infinity", "Triggers a random dice effect each use"}, {"490", "Eden's Soul", "{{Warning}} SINGLE USE#Spawns 2 random items depending on the current room's item pool#Starts with no charges"}, @@ -522,28 +522,28 @@ EID.descriptions[languageCode].collectibles={ {"498", "Duality", "{{AngelDevilChance}} Spawns both an Angel and Devil room if either would have spawned#Entering one makes the other disappear"}, {"499", "Eucharist", "{{AngelChance}} 100% chance for Angel Rooms to spawn"}, {"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"}, - {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins picked up after getting Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, + {"501", "Greed's Gullet", "Gain 1 Heart Container for every 25 coins gained after getting Greed's Gullet#{{Player14}} Keeper can gain additional Coin Hearts"}, {"502", "Large Zit", "Firing occasionally shoots a white creep tear that deals double damage#Taking damage shoots a white creep tear"}, {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Isaac deals 3.5 contact damage"}, {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, {"505", "Poke Go", "Entering a hostile room has a chance to spawn a charmed enemy"}, {"506", "Backstabber", "Hitting an enemy in the back deals double damage and causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, - {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts#{{HalfSoulHeart}} Having no red HP drops soul hearts instead"}, + {"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can drop half hearts#{{HalfSoulHeart}} Having no red HP drops Soul Hearts instead"}, {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 3x Isaac's damage on contact per second#Does not block shots"}, {"509", "Bloodshot Eye", "Orbital that shoots a tear in a random direction every 2 seconds#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, {"510", "Delirious", "Spawns a friendly delirium version of a boss for the current room"}, {"511", "Angry Fly", "Orbits a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, {"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 0.4 damage every tick#Destroys nearby rocks#Lasts 6 seconds"}, - {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Randomly charms/fears enemies# Taking damage has a random chance to spawn a rainbow poop"}, + {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Randomly charms/fears enemies#Taking damage has a random chance to spawn a rainbow poop"}, {"514", "Broken Modem", "Causes some enemies and projectiles to briefly freeze at random intervals#25% chance to double room clear drops"}, - {"515", "Mystery Gift", "{{Warning}} SINGLE USE {{Warning}}#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, + {"515", "Mystery Gift", "{{Warning}} SINGLE USE#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, {"516", "Sprinkler", "Spawns a Sprinkler that shoots the same tears as Isaac in a circle around itself"}, {"517", "Fast Bombs", "{{Bomb}} +7 Bombs#Removes the delay between bomb placements"}, {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has random tear effects#Effects change every floor"}, {"519", "Lil Delirium", "Transforms into a random familiar every 10 seconds"}, - {"520", "Jumper Cables", "Kiling 15 enemies adds 1 charge to the active item"}, - {"521", "Coupon", "Makes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room free#{{Shop}} Holding the item guarantees one Shop item is on sale"}, - {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him"}, + {"520", "Jumper Cables", "Killing 15 enemies adds 1 charge to the active item"}, + {"521", "Coupon", "Makes one random item in the {{Shop}} Shop or {{DevilRoom}} Devil Room free#Holding the item guarantees one Shop item is on sale"}, + {"522", "Telekinesis", "Stops all enemy projectiles that come close to Isaac for 3 seconds and throws them away from him afterwards"}, {"523", "Moving Box", "Stores all pickups and items from the current room#Using the item again drops everything back on the floor#Allows Isaac to move things between rooms"}, {"524", "Technology Zero", "Isaac's tears are connected with beams of electricity#The beams deal the same damage as Isaac"}, {"525", "Leprosy", "Taking damage spawns a projectile blocking orbital#Caps at 3 orbitals#Orbitals are destroyed if they take too much damage"}, @@ -553,15 +553,15 @@ EID.descriptions[languageCode].collectibles={ {"529", "Pop!", "Isaac's tears bounce off each other and disappear when they stop moving"}, {"530", "Death's List", "Killing enemies in the order dictated by the mark {{DeathMark}} above them grants a random pickup or stat increase"}, {"531", "Haemolacria", "Isaac's tears fly in an arc and burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"}, - {"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears merge and become bigger"}, - {"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#{{Damage}} The beams deal 33% damage but can hit enemies multiple times"}, + {"532", "Lachryphagy", "Isaac's tears progressively slow down, stop, then explode into 8 smaller tears#Tears can merge and become bigger"}, + {"533", "Trisagion", "Replaces Isaac's tears with piercing beams of light#The beams deal 33% damage but can hit enemies multiple times"}, {"534", "Schoolbag", "Allows Isaac to hold 2 active items#The items can be swapped using the Drop button ({{ButtonRT}})"}, {"535", "Blanket", "{{SoulHeart}} +1 Soul Heart#{{Heart}} Heals 1 Red Heart#{{Collectible313}} Entering a boss room grants a {{HolyMantleSmall}} Holy Mantle shield"}, - {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE {{Warning}}#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, + {"536", "Sacrificial Altar", "{{Warning}} SINGLE USE#Sacrifices up to 2 familiars and spawns a Devil item for each sacrifice#Turns blue spiders/flies into coins"}, {"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, {"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage can remove Isaac's held trinket and grant its effects permanently"}, {"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, - {"540", "Flat Stone", "Isaac's Tears bounce off the floor and cause splash damage on every bounce"}, + {"540", "Flat Stone", "Isaac's tears bounce off the floor and cause splash damage on every bounce"}, {"541", "Marrow", "{{EmptyBoneHeart}} +1 Bone Heart#{{Heart}} Spawns 3 Red Hearts"}, {"542", "Slipped Rib", "Orbital#Reflects enemy projectiles"}, {"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} -50% Tear Delay#Chance to block damage"},