diff --git a/main.lua b/main.lua index 99bbef9c..41fb4cad 100644 --- a/main.lua +++ b/main.lua @@ -762,6 +762,8 @@ end -- On new room, save the status of any variables that need to be rewound upon Glowing Hourglass usage function EID:onNewRoom() + EID.RecentlyTouchedItems = {} + local curRoomIndex = game:GetLevel():GetCurrentRoomIndex() preHourglassStatus = {}