Add status icons for the statuses that were missing them (#819)

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kittenchilly authored and GitHub committed 2025-03-25 08:54:24 +01:00
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@@ -59,7 +59,7 @@ EID.descriptions[languageCode].collectibles={
{"36", "The Poop", "Spawns one poop and knocks back enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"}, -- The Poop
{"37", "Mr. Boom", "Drops a large bomb below Isaac which deals 110 damage"}, -- Mr. Boom
{"38", "Tammy's Head", "Shoots 10 tears in a circle around Isaac#The tears copy Isaac's tear effects, plus 25 damage"}, -- Tammy's Head
{"39", "Mom's Bra", "Petrifies all enemies in the room for 4 seconds"}, -- Mom's Bra
{"39", "Mom's Bra", "{{Petrify}} Petrifies all enemies in the room for 4 seconds"}, -- Mom's Bra
{"40", "Kamikaze!", "Causes an explosion at Isaac's location#It deals 40 damage"}, -- Kamikaze!
{"41", "Mom's Pad", "{{Fear}} Fears all enemies in the room for 5 seconds"}, -- Mom's Pad
{"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes on impact and poisons enemies"}, -- Bob's Rotten Head
@@ -130,7 +130,7 @@ EID.descriptions[languageCode].collectibles={
{"107", "The Pinking Shears", "{{Timer}} Receive for the room:#Flight#Isaac's body separates from his head and attacks enemies with 82.5 contact damage per second"}, -- The Pinking Shears
{"108", "The Wafer", "Reduces most damage taken to half a heart"}, -- The Wafer
{"109", "Money = Power", "↑ {{Damage}} +0.04 Damage for every {{Coin}} coin Isaac has"}, -- Money = Power
{"110", "Mom's Contacts", "↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
{"110", "Mom's Contacts", "↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#{{Petrify}} 20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
{"111", "The Bean", "{{Poison}} Deals 5 damage to enemies nearby and poisons them#The poison deals Isaac's damage 6 times"}, -- The Bean
{"112", "Guardian Angel", "Orbital#Speeds up all other orbitals#Blocks projectiles#Deals 105 contact damage per second"}, -- Guardian Angel
{"113", "Demon Baby", "Shoots enemies that get close to him#Deals 3 damage per tear"}, -- Demon Baby
@@ -222,7 +222,7 @@ EID.descriptions[languageCode].collectibles={
{"199", "Mom's Key", "{{Key}} +2 Keys#Chests contain more pickups"}, -- Mom's Key
{"200", "Mom's Eyeshadow", "{{Charm}} 10% chance to shoot charming tears#{{Luck}} 100% chance at 27 luck"}, -- Mom's Eyeshadow
{"201", "Iron Bar", "↑ {{Damage}} +0.3 Damage#{{Confusion}} 10% chance to shoot concussive tears#{{Luck}} 100% chance at 27 luck"}, -- Iron Bar
{"202", "Midas' Touch", "Touching enemies petrifies them and turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy spawns coins#Poop spawned by Isaac has a high chance to be golden poop"}, -- Midas' Touch
{"202", "Midas' Touch", "{{Petrify}} Touching enemies petrifies them and turns them gold#Isaac deals contact damage based on his coin count#{{Coin}} Killing a golden enemy spawns coins#Poop spawned by Isaac has a high chance to be golden poop"}, -- Midas' Touch
{"203", "Humbleing Bundle", "Pickups spawned are doubled if possible"}, -- Humbleing Bundle
{"204", "Fanny Pack", "Taking damage has a 50% chance to spawn a random pickup"}, -- Fanny Pack
{"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of 2 hearts#Only works when the item has no charges"}, -- Sharp Plug
@@ -360,7 +360,7 @@ EID.descriptions[languageCode].collectibles={
{"335", "The Soul", "{{SoulHeart}} +2 Soul Hearts#Grants an aura that repels enemies and projectiles"}, -- The Soul
{"336", "Dead Onion", "↑ {{Range}} +0.25 Range#↑ {{Tearsize}} x1.5 Tear size#↓ -0.5 Tear height#↓ {{Shotspeed}} -0.4 Shot speed#Piercing + spectral tears"}, -- Dead Onion
{"337", "Broken Watch", "{{Slow}} Slows down every 4th room#13% chance to speed up the room instead"}, -- Broken Watch
{"338", "The Boomerang", "Throwable boomerang#Petrifies enemies and deals 2x Isaac's damage#Can grab and bring back items"}, -- The Boomerang
{"338", "The Boomerang", "Throwable boomerang#{{Petrify}} Petrifies enemies and deals 2x Isaac's damage#Can grab and bring back items"}, -- The Boomerang
{"339", "Safety Pin", "↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#↑ {{Shotspeed}} +0.16 Shot speed#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
{"340", "Caffeine Pill", "↑ {{Speed}} +0.3 Speed#↑ Size down#{{Pill}} Spawns a random pill"}, -- Caffeine Pill
{"341", "Torn Photo", "↑ {{Tears}} +0.7 Tears#↑ {{Shotspeed}} +0.16 Shot speed"}, -- Torn Photo
@@ -373,7 +373,7 @@ EID.descriptions[languageCode].collectibles={
{"348", "Placebo", "{{Pill}} Triggers the effect of the pill Isaac holds without using it"}, -- Placebo
{"349", "Wooden Nickel", "{{Coin}} 56% chance to spawn a random coin"}, -- Wooden Nickel
{"350", "Toxic Shock", "{{Poison}} Entering a room poisons all enemies#Enemies killed leave a puddle of creep#The creep deals 30 damage per second"}, -- Toxic Shock
{"351", "Mega Bean", "Petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, -- Mega Bean
{"351", "Mega Bean", "{{Petrify}} Petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Sends a rock wave in the direction Isaac is moving#The rock wave can open secret rooms and break rocks"}, -- Mega Bean
{"352", "Glass Cannon", "{{Warning}} Firing the cannon reduces Isaac's health down to half a heart#Shoots a large piercing + spectral tear that does 10x Isaac's damage"}, -- Glass Cannon
{"353", "Bomber Boy", "{{Bomb}} +5 Bombs#Bombs explode in a cross-shaped pattern"}, -- Bomber Boy
{"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{Trinket}} Spawns a trinket"}, -- Crack Jacks
@@ -394,7 +394,7 @@ EID.descriptions[languageCode].collectibles={
{"369", "Continuum", "↑ {{Range}} +2.25 Range#↑ +1.5 Tear height#Spectral tears#Tears can travel through one side of the screen and come out the other side"}, -- Continuum
{"370", "Mr. Dolly", "↑ {{Tears}} +0.7 Tears#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#{{UnknownHeart}} Spawns 3 random hearts"}, -- Mr. Dolly
{"371", "Curse of the Tower", "{{Warning}} Taking damage spawns 6 Troll Bombs#The Troll Bombs inherit Isaac's bomb effects"}, -- Curse of the Tower
{"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#{{Battery}} Spawn a Battery (max 2 per room)#{{Battery}} Add one charge to the active item (max 2 per room)#Petrify all enemies in the room"}, -- Charged Baby
{"372", "Charged Baby", "Every 30 seconds while in an uncleared room, the familiar can:#{{Battery}} Spawn a Battery (max 2 per room)#{{Battery}} Add one charge to the active item (max 2 per room)#{{Petrify}} Petrify all enemies in the room"}, -- Charged Baby
{"373", "Dead Eye", "↑ {{Damage}} Consecutive tear hits on enemies grant +25% damage (max +100%)#Missing has a chance to reset the multiplier"}, -- Dead Eye
{"374", "Holy Light", "10% chance to shoot holy tears, which spawn a beam of light on hit#{{Luck}} 50% chance at 9 luck#{{Damage}} The beam deals 4x Isaac's damage"}, -- Holy Light
{"375", "Host Hat", "Grants immunity to explosions, rock wave attacks and Mom and Satan's stomp attacks#25% chance to reflect enemy shots"}, -- Host Hat
@@ -404,7 +404,7 @@ EID.descriptions[languageCode].collectibles={
{"379", "Pupula Duplex", "↑ {{Tearsize}} x2 Tear size#Spectral tears"}, -- Pupula Duplex
{"380", "Pay To Play", "{{Coin}} +5 Coins#{{Coin}} Single-key doors must be opened with coins instead of keys"}, -- Pay To Play
{"381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears#Grants a random item at the start of the next run"}, -- Eden's Blessing
{"382", "Friendly Ball", "Can be thrown at enemies to capture them#Using the item after capturing an enemy spawns it as a friendly companion"}, -- Friendly Ball
{"382", "Friendly Ball", "Can be thrown at enemies to capture them#{{Friendly}} Using the item after capturing an enemy spawns it as a friendly companion"}, -- Friendly Ball
{"383", "Tear Detonator", "Splits all of Isaac's tears currently on screen in a circle of 6 tears"}, -- Tear Detonator
{"384", "Lil Gurdy", "{{Chargeable}} Launches and bounces around the room with speed based on charge amount#Deals 5-90 contact damage per second depending on speed"}, -- Lil Gurdy
{"385", "Bumbo", "{{Coin}} Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#Lv2: Chance to spawn item after room clears#Lv3: Shoots tears that can spawn coins on hit#Lv4: Chases enemies, occasionally dropping bombs, can spawn item on coin pickup"}, -- Bumbo
@@ -420,7 +420,7 @@ EID.descriptions[languageCode].collectibles={
{"395", "Tech X", "{{Chargeable}} Isaac's tears are replaced by a chargeable laser ring#Ring size increases with charge amount"}, -- Tech X
{"396", "Ventricle Razor", "Creates up to two portals to travel between#Can be placed in different rooms"}, -- Ventricle Razor
{"397", "Tractor Beam", "↑ {{Tears}} +0.5 Tears#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#↑ {{Shotspeed}} +0.16 Shot speed#Isaac's tears always travel along a beam of light in front of him"}, -- Tractor Beam
{"398", "God's Flesh", "Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh
{"398", "God's Flesh", "{{Shrink}} Tears can shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh
{"399", "Maw of the Void", "↑ {{Damage}} +1 Damage#{{Chargeable}} Shooting tears for 2.35 seconds and releasing the fire button creates a black brimstone ring around Isaac#It deals 30x Isaac's damage over 2 seconds#{{BlackHeart}} Enemies killed by the black ring have a 5% chance to drop a Black Heart"}, -- Maw of the Void
{"400", "Spear of Destiny", "Isaac holds a spear in front of him#{{Fear}} The spear deals twice his damage and can fear enemies on contact"}, -- Spear of Destiny
{"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit and explode after a few seconds"}, -- Explosivo
@@ -472,7 +472,7 @@ EID.descriptions[languageCode].collectibles={
{"447", "Linger Bean", "Firing without pause for 7.5 seconds spawns a poop cloud#The cloud deals Isaac's damage 5 times a second#The cloud lasts 15 seconds and can be moved by shooting it"}, -- Linger Bean
{"448", "Shard of Glass", "Upon taking damage:#{{Heart}} 25% chance to spawn a Red Heart#{{Collectible214}} 10% chance to get ↑ {{Range}} +5 Range and leave a trail of blood creep for the room"}, -- Shard of Glass
{"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"}, -- Metal Plate
{"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-4 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed
{"450", "Eye of Greed", "Every 20 tears, Isaac shoots a coin tear that deals double damage#{{Petrify}} Enemies hit with the coin get petrified and turn into gold#{{Coin}} Killing a gold enemy drops 1-4 coins#{{Warning}} Firing a coin tear costs 1 coin"}, -- Eye of Greed
{"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Card effects are doubled or enhanced"}, -- Tarot Cloth
{"452", "Varicose Veins", "Taking damage shoots 10 tears in a circle around Isaac#The tears deal Isaac's damage + 25"}, -- Varicose Veins
{"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#↑ +1 Tear height#Tears shatter into 1-3 small bone shards upon hitting anything"}, -- Compound Fracture
@@ -490,7 +490,7 @@ EID.descriptions[languageCode].collectibles={
{"465", "Analog Stick", "↑ {{Tears}} +0.3 Tears#Allows Isaac to shoot tears in any direction"}, -- Analog Stick
{"466", "Contagion", "{{Poison}} The first enemy killed in a room explodes and poisons all nearby enemies#Enemies that die while poisoned also explode and poison nearby enemies"}, -- Contagion
{"467", "Finger!", "{{Damage}} Constantly deals 10% of Isaac's damage in the direction it points"}, -- Finger!
{"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage"}, -- Shade
{"468", "Shade", "Follows Isaac's movement on a 1 second delay#Deals 30 contact damage per second#{{Friendly}} After it deals 600 damage, it is absorbed by Isaac, increasing his contact damage and spawning friendly Chargers"}, -- Shade
{"469", "Depression", "Leaves a trail of creep#The creep deals 6 damage per second#Enemies that touch the cloud can be hit by a holy light beam"}, -- Depression
{"470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped"}, -- Hushy
{"471", "Lil Monstro", "{{Chargeable}} Charges a shotgun attack similar to {{Collectible229}} Monstro's Lung#Each tear deals 3.5 damage"}, -- Lil Monstro
@@ -527,12 +527,12 @@ EID.descriptions[languageCode].collectibles={
{"502", "Large Zit", "{{Slow}} Firing occasionally shoots a white creep tear that deals double damage and slows enemies#Taking damage shoots a white creep tear"}, -- Large Zit
{"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#{{Luck}} 20% chance at 15 luck#Isaac deals 3.5 contact damage"}, -- Little Horn
{"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, -- Brown Nugget
{"505", "Poke Go", "Entering a hostile room has a chance to spawn a charmed enemy"}, -- Poke Go
{"505", "Poke Go", "{{Friendly}} Entering a hostile room has a chance to spawn a friendly enemy"}, -- Poke Go
{"506", "Backstabber", "{{BleedingOut}} Hitting an enemy in the back deals double damage and causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, -- Backstabber
{"507", "Sharp Straw", "{{Damage}} Deals Isaac's damage + 10% of the enemy's max health to all enemies#{{HalfHeart}} Dealing damage with the Straw can spawn half hearts#{{HalfSoulHeart}} Having no heart containers drops Soul Hearts instead"}, -- Sharp Straw
{"508", "Mom's Razor", "{{BleedingOut}} Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#{{Damage}} Deals 3x Isaac's damage per second#Does not block shots"}, -- Mom's Razor
{"509", "Bloodshot Eye", "Orbital that shoots a tear in a random direction every 2 seconds#Deals 3.5 damage per tear#Deals 30 contact damage per second#Does not block shots"}, -- Bloodshot Eye
{"510", "Delirious", "{{Timer}} Spawns a friendly delirium version of a boss for the room"}, -- Delirious
{"510", "Delirious", "{{Friendly}} Spawns a friendly delirium version of a boss for the room"}, -- Delirious
{"511", "Angry Fly", "Orbits a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, -- Angry Fly
{"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 6 damage per second#Destroys nearby rocks#Lasts 6 seconds"}, -- Black Hole
{"513", "Bozo", "↑ {{Damage}} +0.1 Damage#{{SoulHeart}} +1 Soul Heart#{{Charm}} Randomly charms/fears enemies#Taking damage has a random chance to spawn a Rainbow Poop"}, -- Bozo
@@ -561,14 +561,14 @@ EID.descriptions[languageCode].collectibles={
{"536", "Sacrificial Altar", "Sacrifices up to 2 familiars and spawns a devil item for each sacrifice#{{Coin}} Turns blue spiders/flies into coins"}, -- Sacrificial Altar
{"537", "Lil Spewer", "{{Pill}} Spawns a random pill on pickup#Fires a line of creep#The type of creep changes with each pill use"}, -- Lil Spewer
{"538", "Marbles", "{{Trinket}} Spawns 3 random trinkets#{{Collectible479}} Taking damage has a 10% chance to consume Isaac's held trinket and grant its effects permanently"}, -- Marbles
{"539", "Mystery Egg", "Taking damage spawns a charmed enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, -- Mystery Egg
{"539", "Mystery Egg", "{{Friendly}} Taking damage spawns a friendly enemy#Spawns stronger friends the more rooms are cleared without taking damage"}, -- Mystery Egg
{"540", "Flat Stone", "Isaac's tears bounce off the floor and cause splash damage on every bounce"}, -- Flat Stone
{"541", "Marrow", "{{Heart}} Spawns 3 Red Hearts#{{EmptyBoneHeart}} +1 Bone Heart"}, -- Marrow
{"542", "Slipped Rib", "Orbital#Reflects enemy projectiles"}, -- Slipped Rib
{"543", "Hallowed Ground", "Taking damage spawns a white poop#While inside the poop's aura:#↑ {{Tears}} x2 Tears multiplier#Chance to block damage"}, -- Hallowed Ground
{"544", "Pointy Rib", "Levitates in front of Isaac#Deals 6x Isaac's damage per second"}, -- Pointy Rib
{"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the room (up to 8)"}, -- Book of the Dead
{"546", "Dad's Ring", "Grants an aura that petrifies enemies"}, -- Dad's Ring
{"545", "Book of the Dead", "{{Friendly}} Spawns a bone orbital or friendly bony per enemy killed in the room (up to 8)"}, -- Book of the Dead
{"546", "Dad's Ring", "{{Petrify}} Grants an aura that petrifies enemies"}, -- Dad's Ring
{"547", "Divorce Papers", "↑ {{Tears}} +0.7 Tears#{{EmptyBoneHeart}} +1 Bone Heart#{{Trinket21}} Spawns the Mysterious Paper trinket"}, -- Divorce Papers
{"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can grab and bring back pickups"}, -- Jaw Bone
{"549", "Brittle Bones", "{{EmptyBoneHeart}} Replaces all of Isaac's Red Heart containers with 6 empty Bone Hearts#Upon losing a Bone Heart:#↑ {{Tears}} +0.5 Tears#Shoots 8 bone tears in all directions"}, -- Brittle Bones