Merge branch 'wofsauge:master' into master
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@@ -473,7 +473,7 @@ EID.descriptions[languageCode].collectibles={
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{"449", "Metal Plate", "{{SoulHeart}} +1 Soul Heart#{{Confusion}} Enemy bullets have a 25% chance to be reflected as concussive tears"},
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{"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that deals double damage#Hit enemies temporarily turn to gold#Gold enemies drop 1-4 coins if killed#!!! The coin tear costs 1 coin"},
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{"451", "Tarot Cloth", "{{Card}} Drops a random card#{{Card}} Doubles the effect of any card used"},
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{"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal 125% your damage"},
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{"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal your damage + 25"},
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{"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"},
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{"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a card, pill or rune on pickup"},
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{"455", "Dad's Lost Coin", "↑ {{Range}} +1.5 Range up#↑ +1 Tear Height#Spawns a lucky penny"},
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@@ -771,13 +771,13 @@ EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
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EID.descriptions[languageCode].pills={
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{"0", "Bad Gas", "Spawns a gas cloud"},
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{"1", "Bad Trip", "Deals 1 heart of damage to you"},
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{"1", "Bad Trip", "Deals 1 heart of damage to you#Becomes a Full Health pill if you have 1 heart or less"},
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{"2", "Balls of Steel", "{{SoulHeart}} +2 Soul Hearts"},
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{"3", "Bombs are Key", "Switches number of bombs with keys"},
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{"4", "Explosive Diarrhea", "Spawns 5 bombs over a period of five seconds at your position"},
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{"5", "Full Health", "Full health"},
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{"6", "Health Down", "↓ {{Heart}} Health down"},
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{"7", "Health Up", "↑ {{Heart}} Health up"},
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{"6", "Health Down", "↓ {{Heart}} Health down#Becomes a Health Up pill if you have 0 or 1 Heart Containers"},
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{"7", "Health Up", "↑ {{EmptyHeart}} +1 Empty heart container"},
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{"8", "I Found Pills", "No effect"},
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{"9", "Puberty", "No effect#Eating 3 will give you the Adult transformation (+1 Red Heart)"},
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{"10", "Pretty Fly", "Adds 1 fly orbital"},
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@@ -238,7 +238,7 @@ local repCollectibles={
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[566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#In the stage transition nightmare, displays: #{{TreasureRoom}} Upcoming Treasure Room Item#{{BossRoom}} Upcoming Boss"}, -- Dream Catcher
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[567] = {"567", "Paschal Candle", "↑ {{Tears}} +0.4 Fire Rate up for every room cleared without taking damage#{{Tears}} Up to +2 Fire Rate possible"}, -- Paschal Candle
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[568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention
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[569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but half a Red Heart#Increases stats for the floor:#↑ {{Damage}} Damage + 0.15 * HeartsLost^2#↑ {{Speed}} Speed + 0.05*HeartsLost"}, -- Blood Oath
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[569] = {"569", "Blood Oath", "!!! Drains all your Red Hearts at the start of each floor to give Damage and Speed up for the floor:#↑ {{Damage}} Damage + 0.15 x Hearts Lost x Hearts Lost#↑ {{Speed}} Speed + 0.05 x HeartsLost#Each half heart lost can trigger damage-triggered items"}, -- Blood Oath
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[570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie
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[571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ {{Speed}} +0.3 Speed up#↑ {{SoulHeart}} +2 Soul Hearts"}, -- Orphan Socks
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[572] = {"572", "Eye of the Occult", "Controllable tears#↑ {{Damage}} +1 Damage up#↑ {{Range}} +2 Range up#↓ {{Shotspeed}} -0.16 Shot Speed down"}, -- Eye of the Occult
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@@ -915,7 +915,6 @@ EID.descriptions[languageCode].tarotClothBuffs = {
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---------- Pills ----------
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local repPills={
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[2] = {"1", "Bad Trip", "Deals 1 heart of damage to you#Doesn't affect the chance of a deal"}, --Bad Trip
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[4] = {"3", "Bombs are Key", "Switches number of bombs with keys#Golden bombs and keys are also swapped"}, -- Bombs are Key
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[12] = {"11", "Range Down", "↓ {{Range}} -0.6 Range down"}, -- Range Down
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[13] = {"12", "Range Up", "↑ {{Range}} +0.75 Range up"}, -- Range Up
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@@ -937,13 +936,13 @@ EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
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EID.descriptions[languageCode].horsepills={
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{"0", "Bad Gas", "{{Poison}} Poisons entire room"}, -- Bad Gas
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{"1", "Bad Trip", "Deals 2 hearts of damage to you"}, -- Bad Trip
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{"1", "Bad Trip", "Deals 2 hearts of damage to you#Becomes a Full Health horse pill (+3 Soul Hearts) if you have 1 heart or less"}, -- Bad Trip
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{"2", "Balls of Steel", "{{SoulHeart}} +4 Soul Hearts"}, -- Balls of Steel
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{"3", "Bombs are Key", "Switches number of bombs with keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key
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{"4", "Explosive Diarrhea", "Spawns some mega homing troll bombs at your position"}, -- Explosive Diarrhea
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{"5", "Full Health", "Full Health#{{SoulHeart}}+3 Soul Hearts"}, -- Full Health
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{"6", "Health Down", "↓ -2 Health down"}, -- Health Down
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{"7", "Health Up", "↑ {{EmptyHeart}}+2 empty heart containers"}, -- Health Up
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{"5", "Full Health", "Full Health#{{SoulHeart}} +3 Soul Hearts"}, -- Full Health
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{"6", "Health Down", "↓ -2 Health down#Becomes a Health Up horse pill if you have 0 or 1 Heart Containers"}, -- Health Down
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{"7", "Health Up", "↑ {{EmptyHeart}} +2 Empty heart containers"}, -- Health Up
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{"8", "I Found Pills", "No effect"}, -- I Found Pills
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{"9", "Puberty", "No effect"}, -- Puberty
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{"10", "Pretty Fly", "{{Collectible279}} Adds 1 Big Fan fly orbital#There is no upper limit"}, -- Pretty Fly
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@@ -819,7 +819,7 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
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local repCards={
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[2] = {"2", "I - Маг", "В данной комнате даёт: #Самонаводящие слёзы#↑ {{Range}} +3 дальности"}, -- I - The Magician
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[4] = {"4", "III - Импepaтpицa", "В данной комнате даёт: #↑ {{Damage}} +2.35 уронаp#↑ {{Speed}} +0.3 скорости"},
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[4] = {"4", "III - Импepaтpицa", "В данной комнате даёт: #↑ {{Damage}} +2.35 урона#↑ {{Speed}} +0.3 скорости"},
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[12] = {"12", "XI - Сила", "↑ +1 к здоровью#↑ +0.3 к урону#↑ +50% множитель урона#↑ +1.5 дальность#↑ +0.5 высоты слезы#↑ +0.3 скорости#В пределах комнаты"}, -- XI - Strength
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[16] = {"16", "XV - Дьявол", "↑ {{Damage}} +2 урона в данной комнате"},
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[18] = {"18", "XVII - Звёзды", "Телепортирует в {{TreasureRoom}} Комнату Сокровищ, если она есть на уровне#Если есть {{Planetarium}} Планетарий, то телепортирует в него"},
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+6
-3
@@ -428,13 +428,16 @@ function EID:getAdjustedSubtype(Type, Variant, SubType)
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return SubType - 32768
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end
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elseif tableName == "pills" or tableName == "horsepills" then
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-- The effect of a pill varies depending on what player is looking at it in co-op
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-- EID.pillPlayer is a way to recheck a pill for what different players will turn it into
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local player = EID.pillPlayer or EID.player
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if REPENTANCE and SubType % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then
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return 9999
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end
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local pool = game:GetItemPool()
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if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then
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SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin() or EID.player) + 1
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else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end
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if REPENTANCE and player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then
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SubType = pool:GetPillEffect(SubType, player:GetOtherTwin() or player) + 1
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else SubType = pool:GetPillEffect(SubType, player) + 1 end
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end
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return SubType
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end
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+27
-1
@@ -472,6 +472,29 @@ if REPENTANCE then
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end
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return descObj
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end
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-- Handle co-op players seeing different pill effects
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local function CoopPillCallback(descObj)
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local printedDescs = { [descObj.Name] = true }
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for i = 1,#EID.coopAllPlayers do
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local player = EID.coopAllPlayers[i]
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EID.pillPlayer = player
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local playerID = player:GetPlayerType()
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-- Regrab the pill description object with this player
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local pillObj = EID:getDescriptionObjByEntity(descObj.Entity)
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-- only print a given pill description once, even if it affects multiple players
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-- if it's 4P co-op and P1 has PHD, and P2/P3/P4 all get same effect, no one wants to see that 3 times
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if not printedDescs[pillObj.Name] then
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-- new pill effect to print
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printedDescs[pillObj.Name] = true
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EID:appendToDescription(descObj, "#" .. (EID:getIcon("Player"..playerID) ~= EID.InlineIcons["ERROR"] and "{{Player"..playerID.."}}" or "{{CustomTransformation}}").." {{ColorObjName}}"..pillObj.Name .."{{CR}}#"..pillObj.Description)
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end
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end
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EID.pillPlayer = nil
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return descObj
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end
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-- Handle Abyss description addition
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local function AbyssCallback(descObj)
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@@ -542,8 +565,11 @@ if REPENTANCE then
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-- Pill Callbacks
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elseif descObj.ObjVariant == PickupVariant.PICKUP_PILL then
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if EID.collectiblesOwned[654] then table.insert(callbacks, FalsePHDCallback) end
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if EID.collectiblesOwned[348] then table.insert(callbacks, PlaceboCallback) end
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if EID.pillPlayer == nil and #EID.coopAllPlayers > 1 then
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table.insert(callbacks, CoopPillCallback)
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end
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-- Trinket Callbacks
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elseif descObj.ObjVariant == PickupVariant.PICKUP_TRINKET then
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-- Golden Trinket / Mom's Box
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@@ -670,7 +670,7 @@ function EID:printDescription(desc, cachedID)
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local playerIcon = EID:getIcon("Player"..player.SubType) ~= EID.InlineIcons["ERROR"] and "{{Player"..player.SubType.."}}" or "{{CustomTransformation}}"
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transformationName = transformationName .. playerIcon
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end
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local numCollected = EID.TransformationProgress[EID:getPlayerID(player)][transform] or 0
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local numCollected = EID.TransformationProgress[EID:getPlayerID(player)] and EID.TransformationProgress[EID:getPlayerID(player)][transform] or 0
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local numMax = EID.TransformationData[transform] and EID.TransformationData[transform].NumNeeded or 3
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transformationName = transformationName.."("..numCollected.."/"..numMax..") "
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end
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