Possible fix to hide alt path items
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@@ -142,7 +142,8 @@ if REPENTANCE then
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return
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return
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end
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end
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pickup:GetData()["EID_IsAltChoise"] = false
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pickup:GetData()["EID_IsAltChoise"] = false
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if Game():GetRoom():GetType() == RoomType.ROOM_TREASURE and Game():GetLevel():GetStageType() > 3 and pickup.OptionsPickupIndex == 1 then
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if Game():GetRoom():GetType() == RoomType.ROOM_TREASURE and Game():GetLevel():GetStageType() > 3 then
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if altPathItemCounter == 1 and not Isaac.GetPlayer(0):HasCollectible(668) or (pickup.Position - lastHidePosition):Length() < 0.1 then
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if altPathItemCounter == 1 and not Isaac.GetPlayer(0):HasCollectible(668) or (pickup.Position - lastHidePosition):Length() < 0.1 then
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pickup:GetData()["EID_IsAltChoise"] = true
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pickup:GetData()["EID_IsAltChoise"] = true
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lastHidePosition = pickup.Position
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lastHidePosition = pickup.Position
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+1
-1
@@ -86,7 +86,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
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- Jake for the sweet [b]German[/b] language pack
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- Jake for the sweet [b]German[/b] language pack
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- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities
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- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities
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</description>
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</description>
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<version>3.40</version>
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<version>3.41</version>
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<visibility>Public</visibility>
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<visibility>Public</visibility>
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<tag id="Lua"/>
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<tag id="Lua"/>
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<tag id="Items"/>
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<tag id="Items"/>
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