Added Markup support for Textcolors and texteffects
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+67
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@@ -229,7 +229,7 @@ end
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-- Returns the inlineIcon object of a given Iconstring
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-- Returns the inlineIcon object of a given Iconstring
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-- can be used to validate an iconstring
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-- can be used to validate an iconstring
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function EID:getIcon(str)
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function EID:getIcon(str)
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if str == nil then print("F") return EID.InlineIcons["ERROR"] end
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if str == nil then return EID.InlineIcons["ERROR"] end
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local strTrimmed = string.gsub(str, "{{(.-)}}", function(a) return a end)
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local strTrimmed = string.gsub(str, "{{(.-)}}", function(a) return a end)
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if #strTrimmed <= #str then
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if #strTrimmed <= #str then
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return EID.InlineIcons[strTrimmed] or EID.InlineIcons["ERROR"]
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return EID.InlineIcons[strTrimmed] or EID.InlineIcons["ERROR"]
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@@ -283,13 +283,77 @@ function EID:handleBulletpointIcon(text)
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return "\007"
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return "\007"
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end
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end
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-- Gets a KColor from a Markup-string (example Input: "{{ColorText}}")
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function EID:getColor(str, baseKColor)
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if str == nil then return baseKColor end
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local strTrimmed = string.gsub(str, "{{(.-)}}", function(a) return a end)
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if #strTrimmed <= #str then
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if type(EID.InlineColors[strTrimmed]) =="function" then
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return EID.InlineColors[strTrimmed](baseKColor)
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end
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return EID.InlineColors[strTrimmed] or baseKColor
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else
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return baseKColor
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end
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end
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-- Filters a given string and looks for Colormarkup. Splits the text into subsections limited by them.
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-- Returns: Table of subsections of the text, their respective KColor, and the width of the subsection
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function EID:filterColorMarkup(text, baseKColor)
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local textPartsTable = {}
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local lastColor = baseKColor
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local lastPosition = 0
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for word in string.gmatch(text, "{{.-}}") do
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local textposition = string.find(text, word)
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local lookup = EID:getColor(word, lastColor)
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if lookup ~= lastColor then
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local preceedingText = string.sub(text, lastPosition, textposition - 1)
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local preceedingTextWidth = EID:getStrWidth(preceedingText)*EIDConfig["Scale"]
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lastPosition = textposition
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table.insert(textPartsTable,{preceedingText, lastColor, preceedingTextWidth})
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lastColor = lookup
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text = string.gsub(text, word, "", 1)
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end
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end
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table.insert(textPartsTable,{string.sub(text, lastPosition), lastColor,0})
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return textPartsTable
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end
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-- Renders a given string using the EID Custom font. This will also apply any markup and render icons
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-- needs to be called in a render Callback
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-- needs to be called in a render Callback
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-- args: string, Vector(int, int), Vector(float,float), KColor obj, bool
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-- args: string, Vector(int, int), Vector(float,float), KColor obj, bool
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-- Returns the last used KColor
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function EID:renderString(str, position, scale, kcolor)
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function EID:renderString(str, position, scale, kcolor)
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str = EID:replaceShortMarkupStrings(str)
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str = EID:replaceShortMarkupStrings(str)
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str, spriteTable = EID:filterMarkup(str, position.X, position.Y)
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EID.LastRenderCallColor = EID:copyKColor(kcolor) -- Save last Color for eventual Color Reset call
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local textPartsTable = EID:filterColorMarkup(str, kcolor)
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local offsetX = 0
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for i, textPart in ipairs(textPartsTable) do
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local strFiltered, spriteTable = EID:filterMarkup(textPart[1], position.X, position.Y)
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EID:renderInlineIcons(spriteTable, position.X, position.Y)
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EID:renderInlineIcons(spriteTable, position.X, position.Y)
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EID.font:DrawStringScaledUTF8(str, position.X, position.Y, scale.X, scale.Y, kcolor, 0, false)
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EID.font:DrawStringScaledUTF8(strFiltered, position.X+offsetX, position.Y, scale.X, scale.Y, textPart[2], 0, false)
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offsetX = offsetX + textPart[3]
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end
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return textPartsTable[#textPartsTable][2]
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end
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-- Interpolates between 2 KColors with a given fraction.
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function EID:interpolateColors(kColor1, kColor2, fraction)
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local t = KColor(
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(kColor2.Red-kColor1.Red)*fraction+kColor1.Red,
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(kColor2.Green-kColor1.Green)*fraction+kColor1.Green,
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(kColor2.Blue-kColor1.Blue)*fraction+kColor1.Blue,
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(kColor2.Alpha-kColor1.Alpha)*fraction+kColor1.Alpha,
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0,
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0,
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0
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)
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return t
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end
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function EID:copyKColor(colorObj)
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return KColor(colorObj.Red,colorObj.Green,colorObj.Blue,colorObj.Alpha,0,0,0)
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end
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end
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-- Get KColor object of "Entity Name" texts
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-- Get KColor object of "Entity Name" texts
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+101
-27
@@ -11,6 +11,7 @@ EID.TextReplacementPairs = {
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{"\015", "{{Coin}}"}, -- Legacy Coin
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{"\015", "{{Coin}}"}, -- Legacy Coin
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{"\8\189", "{{Bomb}}"}, -- Legacy BOMB
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{"\8\189", "{{Bomb}}"}, -- Legacy BOMB
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{"{{Hashtag}}", "ǂ"}, -- Hashtag
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{"{{Hashtag}}", "ǂ"}, -- Hashtag
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{"{{CR}}", "{{ColorReset}}"}, -- Shortcut for Color Resetting
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}
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}
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--Format: [SHORTCUT]= {Animationname, Frame, Width, Height, LeftOffset [Default: -1], TopOffset [Default: 0], SpriteObject [Default: EID.InlineIconSprite]}
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--Format: [SHORTCUT]= {Animationname, Frame, Width, Height, LeftOffset [Default: -1], TopOffset [Default: 0], SpriteObject [Default: EID.InlineIconSprite]}
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@@ -20,19 +21,19 @@ EID.InlineIcons = {
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["ArrowDown"] = {"ArrowDown", 0, 8, 9},
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["ArrowDown"] = {"ArrowDown", 0, 8, 9},
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["Warning"] = {"Warning", 0, 4, 9},
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["Warning"] = {"Warning", 0, 4, 9},
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-- Numbers
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-- Numbers
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["0"] = {"numbers", 0, 5, 7},
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["0"] = {"numbers", 0, 4, 7},
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["1"] = {"numbers", 1, 4, 7},
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["1"] = {"numbers", 1, 4, 7,-2},
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["2"] = {"numbers", 2, 5, 7},
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["2"] = {"numbers", 2, 4, 7},
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["3"] = {"numbers", 3, 5, 7},
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["3"] = {"numbers", 3, 4, 7},
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["4"] = {"numbers", 4, 5, 7},
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["4"] = {"numbers", 4, 4, 7},
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["5"] = {"numbers", 5, 5, 7},
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["5"] = {"numbers", 5, 4, 7},
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["6"] = {"numbers", 6, 5, 7},
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["6"] = {"numbers", 6, 4, 7},
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["7"] = {"numbers", 7, 5, 7},
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["7"] = {"numbers", 7, 4, 7},
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["8"] = {"numbers", 8, 5, 7},
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["8"] = {"numbers", 8, 4, 7},
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["9"] = {"numbers", 9, 5, 7},
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["9"] = {"numbers", 9, 4, 7},
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["10"] = {"numbers", 10, 7, 7},
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["10"] = {"numbers", 10, 6, 7},
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["11"] = {"numbers", 11, 7, 7},
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["11"] = {"numbers", 11, 6, 7},
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["12"] = {"numbers", 12, 7, 7},
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["12"] = {"numbers", 12, 6, 7},
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-- Hearts
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-- Hearts
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["Heart"] = {"hearts", 0, 9, 9},
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["Heart"] = {"hearts", 0, 9, 9},
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["HalfHeart"] = {"hearts", 1, 9, 9},
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["HalfHeart"] = {"hearts", 1, 9, 9},
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@@ -98,20 +99,93 @@ EID.InlineIcons = {
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["RoomLBottomLeft"] = {"roomshape", 10, 10, 10},
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["RoomLBottomLeft"] = {"roomshape", 10, 10, 10},
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["RoomLBottomRight"] = {"roomshape", 11, 10, 10},
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["RoomLBottomRight"] = {"roomshape", 11, 10, 10},
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-- Transformation Icons
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-- Transformation Icons
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["CustomTransformation"] = {"TransformationCustom",0,11,14, 1, -1, EID.IconSprite},
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["CustomTransformation"] = {"TransformationCustom",0,11,14, 0, -1, EID.IconSprite},
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["Guppy"] = {"Transformation1",0,10,13, 1, -1, EID.IconSprite},
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["Guppy"] = {"Transformation1",0,11,13, 0, -1, EID.IconSprite},
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["FunGuy"] = {"Transformation2",0,12,13, 0, -1, EID.IconSprite},
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["FunGuy"] = {"Transformation2",0,13,13, 0, -1, EID.IconSprite},
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["LordoftheFlies"] = {"Transformation3",0,12,14, 0, -1, EID.IconSprite},
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["LordoftheFlies"] = {"Transformation3",0,14,14, 0, -1, EID.IconSprite},
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["Conjoined"] = {"Transformation4",0,16,15, -2, -1, EID.IconSprite},
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["Conjoined"] = {"Transformation4",0,18,15, 0, -1, EID.IconSprite},
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["Spun"] = {"Transformation5",0,6,15, 4, -1, EID.IconSprite},
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["Spun"] = {"Transformation5",0,7,15, 0, -1, EID.IconSprite},
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["Mom"] = {"Transformation6",0,6,16, 5, -1, EID.IconSprite},
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["Mom"] = {"Transformation6",0,7,16, 0, -1, EID.IconSprite},
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["OhCrap"] = {"Transformation7",0,13,14, -1, -1, EID.IconSprite},
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["OhCrap"] = {"Transformation7",0,15,14, 0, -1, EID.IconSprite},
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["Bob"] ={"Transformation8",0,12,13, 0, -1, EID.IconSprite},
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["Bob"] ={"Transformation8",0,13,13, 0, -1, EID.IconSprite},
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["Leviathan"] = {"Transformation9",0,12,15, 0, -1, EID.IconSprite},
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["Leviathan"] = {"Transformation9",0,13,15, 0, -1, EID.IconSprite},
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["Seraphim"] = {"Transformation10",0,19,14, -6, -1, EID.IconSprite},
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["Seraphim"] = {"Transformation10",0,20,14, 0, -1, EID.IconSprite},
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["SuperBum"] = {"Transformation11",0,14,15, -1, -1, EID.IconSprite},
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["SuperBum"] = {"Transformation11",0,14,15, 0, -1, EID.IconSprite},
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["Bookworm"] = {"Transformation12",0,10,14, 2, -1, EID.IconSprite},
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["Bookworm"] = {"Transformation12",0,10,14, 0, -1, EID.IconSprite},
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["SpiderBaby"] = {"Transformation13",0,12,16, 1, -1, EID.IconSprite},
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["SpiderBaby"] = {"Transformation13",0,13,16, 0, -1, EID.IconSprite},
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--["Adult"] = {"Transformation14",0,0,13, -1, -1, EID.IconSprite},
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--["Adult"] = {"Transformation14",0,0,13, -1, -1, EID.IconSprite},
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--["Stompy"] = {"Transformation15",0,0,13, -1, -1, EID.IconSprite},
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--["Stompy"] = {"Transformation15",0,0,13, -1, -1, EID.IconSprite},
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}
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}
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-- Table that holds Colors used for markup objects. Example: "{{ColorRed}}"
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-- Format: ["Shortcut"] = KColor
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-- callbacks receive 1 argument, containing the previously used Color object.
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EID.InlineColors ={
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-- Default colors
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["ColorText"] = function (_) return EID:getTextColor() end,
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["ColorTransform"] = function (_) return EID:getTransformationColor() end,
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["ColorError"] = function (_) return EID:getErrorColor() end,
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["ColorObjName"] = function (_) return EID:getNameColor() end,
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["ColorReset"] = function (_) return EID.LastRenderCallColor end,
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-- Basic Colors
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["ColorBlack"] = KColor(0, 0, 0, 1, 0,0,0),
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["ColorWhite"] = KColor(1, 1, 1, 1, 0,0,0),
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["ColorRed"] = KColor(1, 0, 0, 1, 0,0,0),
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["ColorLime"] = KColor(0, 1, 0, 1, 0,0,0),
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["ColorBlue"] = KColor(0, 0, 1, 1, 0,0,0),
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["ColorYellow"] = KColor(1, 1, 0, 1, 0,0,0),
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["ColorCyan"] = KColor(0, 1, 1, 1, 0,0,0),
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["ColorPink"] = KColor(1, 0, 1, 1, 0,0,0),
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["ColorSilver"] = KColor(0.75, 0.75, 0.75, 1, 0,0,0),
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["ColorGray"] = KColor(0.5, 0.5, 0.5, 1, 0,0,0),
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["ColorMaroon"] = KColor(0.5, 0, 0, 1, 0,0,0),
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["ColorOlive"] = KColor(0.5, 0.5, 0, 1, 0,0,0),
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["ColorGreen"] = KColor(0, 0.5, 0, 1, 0,0,0),
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["ColorPurple"] = KColor(0.5, 0, 0.5, 1, 0,0,0),
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["ColorTeal"] = KColor(0, 0.5, 0.5, 1, 0,0,0),
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["ColorNavy"] = KColor(0, 0, 0.5, 1, 0,0,0),
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["ColorOrange"] = KColor(1, 0.54, 0, 1, 0,0,0),
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-- Swag Colors
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-- Rainbow color effect
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["ColorRainbow"] = function (_)
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local maxAnimTime = 80
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local animTime = Game():GetFrameCount() % maxAnimTime
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local c = EID.InlineColors
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local colors = {c["ColorRed"],c["ColorYellow"],c["ColorLime"],c["ColorCyan"],c["ColorBlue"],c["ColorPink"]}
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local colorFractions = (maxAnimTime-1)/#colors
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local subAnm = math.floor(animTime/(colorFractions+1))+1
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local primaryColorIndex = subAnm%(#colors+1)
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if primaryColorIndex == 0 then primaryColorIndex = 1 end
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local secondaryColorIndex = (subAnm+1)%(#colors+1)
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if secondaryColorIndex == 0 then secondaryColorIndex = 1 end
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return EID:interpolateColors(colors[primaryColorIndex], colors[secondaryColorIndex], (animTime%(colorFractions+1))/colorFractions)
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end,
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-- Text will blink frequently
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["ColorBlink"] = function (color)
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local maxAnimTime = 40
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local animTime = Game():GetFrameCount() % maxAnimTime
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color = EID:copyKColor(color) or EID:getTextColor()
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if animTime<maxAnimTime/2 then
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color.Alpha = 1 *color.Alpha
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else
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color.Alpha = 0 *color.Alpha
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end
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return color
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end,
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-- Text will fade in and out
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["ColorFade"] = function (color)
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local maxAnimTime = 30
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local animTime = Game():GetFrameCount() % (maxAnimTime+10)
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color = EID:copyKColor(color) or EID:getTextColor()
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if animTime<maxAnimTime/2 then
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color.Alpha = animTime/(maxAnimTime/2) *color.Alpha
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elseif animTime<maxAnimTime then
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color.Alpha = (1 - (animTime-(maxAnimTime/2))/(maxAnimTime/2)) *color.Alpha
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else
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color.Alpha = 0
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end
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return color
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end,
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}
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+11
-9
@@ -1,17 +1,14 @@
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local showDebugChars = false
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local showDebugChars = false
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local charsToDebug = {
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local charsToDebug = {
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"!!! EID DEBUG MODE ACTIVATED !!!", -- Header
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"!!! EID DEBUG MODE ACTIVATED !!!", -- Header
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ", -- Caps letters
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 1234567890", -- Basic chars
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"abcdefghijklmnopqrstuvwxyz1234567890", -- small letters + numbers
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"western: Áá Àà Ââ Āā Ää Ãã Åå Ąą Ææ Éé Èè Êê Ēē Ëë Ęę Íí Ìì Îî Īī Ïï Þþ Çç Ćć Łł Ńń Ññ",
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"western: Áá Àà Ââ Āā Ää Ãã Åå Ææ Éé Èè Êê Ēē Ëë Íí Ìì Îî Īī Ïï ", --
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"western 2: Óó Òò Ôô Ōō Öö Õõ Śś Øø Œœ Úú Ùù Ûû Ūū Üü Ŵŵ Ýý Ÿÿ Ŷ Ðð ß Źź Żż ¿¡",
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"western 2: Óó Òò Ôô Ōō Öö Õõ Øø Œœ Úú Ùù Ûû Ūū Üü Ŵŵ Ýý Ÿÿ Ŷ", --
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"western 3: Þþ Çç Ðð Ññ ß ¿¡", --
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"cyrillic 1: Аа Бб Вв Гг Дд Ее Ёё Жж Зз Ии Йй Кк Лл Мм Нн Оо",
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"cyrillic 1: Аа Бб Вв Гг Дд Ее Ёё Жж Зз Ии Йй Кк Лл Мм Нн Оо",
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"cyrillic 2: Пп Рр Сс Тт Уу Фф Хх Цц Чч Шш Щщ Ъъ Ыы Ьь Ээ Юю Яя",
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"cyrillic 2: Пп Рр Сс Тт Уу Фф Хх Цц Чч Шш Щщ Ъъ Ыы Ьь Ээ Юю Яя",
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"polish: Ąą Ćć Ęę Łł Ńń Óó Śś Źź Żż",
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"custom icons: ↑Positive ↓Negative \007bulletpoint !Exclamation ǃWarning !!!3!shortcut ǂHashtag",
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"legacy icon Markup: \\1:\1Positive \\2:\2Negative \\3:\3Warning ! \\6:\6 heart \\5:\5 Key \\015:\015 Coin \\8\\189:\8\189 Bomb",
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"emotes: ☆★〠♠♣♥♦♤♧♡♢☀☂♨♪♭♯♂♀",
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"emotes: ☆★〠♠♣♥♦♤♧♡♢☀☂♨♪♭♯♂♀",
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"custom icons: ↑Positive ↓Negative \007bulletpoint !Exclamation ǃWarning !!!3!shortcut ǂHashtag",
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"legacy icon Markup: \\1:\1Positive \\2:\2Negative \\3:\3Warning \\6:\6 heart \\5:\5 Key \\015:\015 Coin \\8\\189:\8\189 Bomb",
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"Markup main: |{{ArrowUp}}|{{ArrowDown}}|{{Warning}}|{{ERROR}}|{{Hashtag}}",
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"Markup main: |{{ArrowUp}}|{{ArrowDown}}|{{Warning}}|{{ERROR}}|{{Hashtag}}",
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"Markup numbers: |{{0}}|{{1}}|{{2}}|{{3}}|{{4}}|{{5}}|{{6}}|{{7}}|{{8}}|{{9}}|{{10}}|{{11}}|{{12}}|",
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"Markup numbers: |{{0}}|{{1}}|{{2}}|{{3}}|{{4}}|{{5}}|{{6}}|{{7}}|{{8}}|{{9}}|{{10}}|{{11}}|{{12}}|",
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"Markup hearts: |{{Heart}}|{{HalfHeart}}|{{EthernalHeart}}|{{EmptyHeart}}|{{BlendedHeart}}|{{BoneHeart}}|{{HalfBoneHeart}}|{{EmptyBoneHeart}}|{{SoulHeart}}|{{HalfSoulHeart}}|{{BlackHeart}}|{{HalfBlackHeart}}|{{GoldenHeart}}|{{CoinHeart}}|{{HalfCoinHeart}}|{{EmptyCoinHeart}}|",
|
"Markup hearts: |{{Heart}}|{{HalfHeart}}|{{EthernalHeart}}|{{EmptyHeart}}|{{BlendedHeart}}|{{BoneHeart}}|{{HalfBoneHeart}}|{{EmptyBoneHeart}}|{{SoulHeart}}|{{HalfSoulHeart}}|{{BlackHeart}}|{{HalfBlackHeart}}|{{GoldenHeart}}|{{CoinHeart}}|{{HalfCoinHeart}}|{{EmptyCoinHeart}}|",
|
||||||
@@ -19,6 +16,10 @@ local charsToDebug = {
|
|||||||
"Markup roomtypes: |{{DevilRoom}}|{{AngelRoom}}|{{ChallengeRoom}}|{{IsaacsRoom}}|{{TreasureRoom}}|{{ArcadeRoom}}|{{BossRushRoom}}|{{Shop}}|{{SuperSecretRoom}}|{{BarrenRoom}}|{{MiniBoss}}|{{DiceRoom}}|{{GreedTreasureRoom}}|{{SecretRoom}}|{{Library}}|{{ChestRoom}}|{{BossRoom}}|{{CursedRoom}}|{{SacrificeRoom}}|",
|
"Markup roomtypes: |{{DevilRoom}}|{{AngelRoom}}|{{ChallengeRoom}}|{{IsaacsRoom}}|{{TreasureRoom}}|{{ArcadeRoom}}|{{BossRushRoom}}|{{Shop}}|{{SuperSecretRoom}}|{{BarrenRoom}}|{{MiniBoss}}|{{DiceRoom}}|{{GreedTreasureRoom}}|{{SecretRoom}}|{{Library}}|{{ChestRoom}}|{{BossRoom}}|{{CursedRoom}}|{{SacrificeRoom}}|",
|
||||||
"Markup roomshapes: |{{Room}}|{{RoomLongHorizontal}}|{{RoomLongThinHorizontal}}|{{RoomSmallHorizontal}}|{{RoomLBottomRight}}|{{RoomSmallVertical}}|{{RoomLBottomLeft}}|{{RoomLTopLeft}}|{{RoomL}}|{{RoomLongVertical}}|{{RoomXL}}|{{RoomLongThinVertical}}|",
|
"Markup roomshapes: |{{Room}}|{{RoomLongHorizontal}}|{{RoomLongThinHorizontal}}|{{RoomSmallHorizontal}}|{{RoomLBottomRight}}|{{RoomSmallVertical}}|{{RoomLBottomLeft}}|{{RoomLTopLeft}}|{{RoomL}}|{{RoomLongVertical}}|{{RoomXL}}|{{RoomLongThinVertical}}|",
|
||||||
"Markup transformations: |{{CustomTransformation}}|{{Guppy}}|{{FunGuy}}|{{LordoftheFlies}}|{{Conjoined}}|{{Spun}}|{{Mom}}|{{OhCrap}}|{{Bob}}|{{Leviathan}}|{{Seraphim}}|{{SuperBum}}|{{Bookworm}}|{{SpiderBaby}}|{{Adult}}|{{Stompy}}|",
|
"Markup transformations: |{{CustomTransformation}}|{{Guppy}}|{{FunGuy}}|{{LordoftheFlies}}|{{Conjoined}}|{{Spun}}|{{Mom}}|{{OhCrap}}|{{Bob}}|{{Leviathan}}|{{Seraphim}}|{{SuperBum}}|{{Bookworm}}|{{SpiderBaby}}|{{Adult}}|{{Stompy}}|",
|
||||||
|
"Markup Main Colors: {{ColorText}}Text {{ColorTransform}}Transform {{ColorError}}Error {{ColorObjName}}ObjName",
|
||||||
|
"Markup Colors: {{ColorBlack}}Black {{ColorWhite}}White {{ColorRed}}Red {{ColorLime}}Lime {{ColorBlue}}Blue {{ColorYellow}}Yellow {{ColorCyan}}Cyan {{ColorPink}}Pink {{ColorSilver}}Silver {{ColorGray}}Gray {{ColorMaroon}}Maroon {{ColorOlive}}Olive {{ColorGreen}}Green {{ColorPurple}}Purple {{ColorTeal}}Teal {{ColorNavy}}Navy ",
|
||||||
|
"Markup swag Colors: {{ColorFade}}Fade {{CR}}{{ColorBlink}}Blink {{ColorRainbow}}Rainbow {{ColorBlink}}BlinkWithColor {{ColorFade}}BlinkColorFade",
|
||||||
|
"End of line",
|
||||||
}
|
}
|
||||||
|
|
||||||
-- Legacy Overriding descriptions
|
-- Legacy Overriding descriptions
|
||||||
@@ -27,6 +28,7 @@ __eidTrinketDescriptions[1] = "\2 Overriden " -- 5.350.1 = swallowed penny
|
|||||||
__eidCardDescriptions[1] = "Overriden Card description" -- 5.300.1 = the fool
|
__eidCardDescriptions[1] = "Overriden Card description" -- 5.300.1 = the fool
|
||||||
__eidPillDescriptions[21] = "Test" -- Pill Effect 20 = Hematemesis
|
__eidPillDescriptions[21] = "Test" -- Pill Effect 20 = Hematemesis
|
||||||
__eidItemTransformations[1] = "Test Transformation" -- add custom transformation Text to Sad Onion
|
__eidItemTransformations[1] = "Test Transformation" -- add custom transformation Text to Sad Onion
|
||||||
|
--__eidItemTransformations[2] = "1,2,3,4,5,6,7,8,9,10,11,12,13" -- add all transformations to inner eye
|
||||||
|
|
||||||
-- Legacy add Description to entity
|
-- Legacy add Description to entity
|
||||||
__eidEntityDescriptions["5.10.1"] = {"Entity Name","Entity description"} -- Adds description to full red hearts
|
__eidEntityDescriptions["5.10.1"] = {"Entity Name","Entity description"} -- Adds description to full red hearts
|
||||||
@@ -35,7 +37,7 @@ __eidEntityDescriptions["5.10.1"] = {"Entity Name","Entity description"} -- Adds
|
|||||||
local dummySprite = Sprite()
|
local dummySprite = Sprite()
|
||||||
dummySprite:Load("gfx/eid_inline_icons.anm2", true)
|
dummySprite:Load("gfx/eid_inline_icons.anm2", true)
|
||||||
EID.InlineIcons["Test"] = {"hearts", 0, 9, 9, -1, 0, dummySprite}
|
EID.InlineIcons["Test"] = {"hearts", 0, 9, 9, -1, 0, dummySprite}
|
||||||
__eidItemDescriptions[2] = "{{Bomb}} Emote {{Key}} Test {{Test}} description {{InvalidMarkupThing}} cool" -- 5.100.2 = Inner Eye
|
__eidItemDescriptions[2] = "{{Bomb}} Emote {{Key}} Test {{Test}} description {{SomeInvalidInnerStuff}} cool" -- 5.100.2 = Inner Eye
|
||||||
|
|
||||||
-- test adding custom transformation icon
|
-- test adding custom transformation icon
|
||||||
__eidItemTransformations[2] = "Test"
|
__eidItemTransformations[2] = "Test"
|
||||||
|
|||||||
@@ -36,6 +36,8 @@ require("descriptions.ab+.spa")
|
|||||||
require("eid_data")
|
require("eid_data")
|
||||||
require("eid_api")
|
require("eid_api")
|
||||||
|
|
||||||
|
EID.LastRenderCallColor = EID:getTextColor()
|
||||||
|
|
||||||
--use some very hacky trickery to get the path to this mod
|
--use some very hacky trickery to get the path to this mod
|
||||||
local _, err = pcall(require, "")
|
local _, err = pcall(require, "")
|
||||||
local _, basePathStart = string.find(err, "no file '", 1)
|
local _, basePathStart = string.find(err, "no file '", 1)
|
||||||
@@ -208,9 +210,9 @@ function printBulletPoints(description, padding)
|
|||||||
lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "")
|
lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "")
|
||||||
end
|
end
|
||||||
|
|
||||||
EID:renderString(bpIcon, Vector(posX, padding), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), textColor)
|
textColor = EID:renderString(bpIcon, Vector(posX, padding), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), textColor)
|
||||||
end
|
end
|
||||||
EID:renderString(
|
textColor = EID:renderString(
|
||||||
lineToPrint,
|
lineToPrint,
|
||||||
Vector(posX + 12, padding),
|
Vector(posX + 12, padding),
|
||||||
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
|
Vector(EIDConfig["Scale"], EIDConfig["Scale"]),
|
||||||
|
|||||||
Reference in new issue
Block a user