Pass in player to D Infinity
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@@ -103,7 +103,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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append("{{Collectible419}}", EID:getObjectName(5,100,419) .. EID:getDescriptionEntry("HoldMapHeader"), EID:Teleport2Prediction())
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append("{{Collectible419}}", EID:getObjectName(5,100,419) .. EID:getDescriptionEntry("HoldMapHeader"), EID:Teleport2Prediction())
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elseif heldActive == 489 then
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elseif heldActive == 489 then
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blacklist["5.100.489"] = true
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blacklist["5.100.489"] = true
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addObjectDesc(5, 100, EID:CurrentDInfinity(getSeed(489)), "{{Collectible489}}")
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addObjectDesc(5, 100, EID:CurrentDInfinity(getSeed(489), currentPlayer), "{{Collectible489}}")
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else
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else
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addObjectDesc(5, 100, heldActive)
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addObjectDesc(5, 100, heldActive)
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end
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end
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