Simplified language pack definition
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+16
-12
@@ -7,12 +7,16 @@
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-- Special character markup:
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-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
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local languageCode = "bul"
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-- init bul table
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EID.descriptions["bul"] = {}
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EID.descriptions["bul"].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode] = {}
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EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode].languageName = "Bulgarian (WIP) (AB+)"
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EID.descriptions["bul"].collectibles={
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EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
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EID.descriptions[languageCode].collectibles={
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{"1", "Тъжният лук", "↑ 0.7 Скорост на сълзите"},
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{"2", "Вътрешно око", "Тройна стрелба#↓ 2 Скорост на сълзите"},
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{"3", "Огъната лъжица", "Самонасочващи се сълзи"},
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@@ -568,7 +572,7 @@ EID.descriptions["bul"].collectibles={
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}
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---------- Trinkets ----------
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EID.descriptions["bul"].trinkets={
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EID.descriptions[languageCode].trinkets={
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{"1", "Погълната монета", "Когато понесете щета, монета пада на пода"},
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{"2", "Вкаменена трева", "50% повече дропове от изпражненията"},
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{"3", "AAA батерия", "Намалява размера на таксата за активния предмет с 1"},
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@@ -700,7 +704,7 @@ EID.descriptions["bul"].trinkets={
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}
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---------- Cards ----------
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EID.descriptions["bul"].cards={
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EID.descriptions[languageCode].cards={
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--[[{"1", "Дурак", "Телепортирует в начало уровня"},
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{"2", "Маг", "Самонаводящиеся слезы в пределах комнаты"},
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{"3", "Верховная Жрица", "Мамина Нога атакует случайного врага"},
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@@ -760,9 +764,9 @@ EID.descriptions["bul"].cards={
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---------- Pills ----------
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EID.descriptions["bul"].unidentifiedPill = nil--"Неизвестная пилюля"
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EID.descriptions[languageCode].unidentifiedPill = nil--"Неизвестная пилюля"
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EID.descriptions["bul"].pills={
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EID.descriptions[languageCode].pills={
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--[[{"0", "Вонючий Газ", " Создает облако ядовитого газа"},
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{"1", "Плохой Приход", " Наносит урон в 1 сердце"},
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{"2", "Стальные Яйца", " +2 Сердца Душ"},
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@@ -813,9 +817,9 @@ EID.descriptions["bul"].pills={
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}
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---------- Sacrifice Room ----------
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EID.descriptions["bul"].sacrificeHeader = nil--"[Комната Жертвоприношений - награда]"
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EID.descriptions[languageCode].sacrificeHeader = nil--"[Комната Жертвоприношений - награда]"
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EID.descriptions["bul"].sacrifice={
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EID.descriptions[languageCode].sacrifice={
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--[[{"1", "", "50% шанс на 1 Монету#100% шанс на 1 Бомбу, если вы в Подвале 1 и убили Босса за 1 минуту."},
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{"2", "", "50% шанс на 1 Монету#100% шанс на 1 Бомбу, если вы в Подвале 1 и убили Босса за 1 минуту."},
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{"3", "", "67% вероятность повысить шанс появления Комнаты Ангела."},
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@@ -831,9 +835,9 @@ EID.descriptions["bul"].sacrifice={
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}
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---------- Dice Room ----------
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EID.descriptions["bul"].diceHeader = "[Dice effect]"
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EID.descriptions[languageCode].diceHeader = "[Dice effect]"
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EID.descriptions["bul"].dice={
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EID.descriptions[languageCode].dice={
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--[[{"1", "", "Rerolls all of your items#(only affect collectibles)"},
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{"2", "", "Rerolls all pickups in the room"},
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{"3", "", "Rerolls all pickups on the entire floor"},
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@@ -843,7 +847,7 @@ EID.descriptions["bul"].dice={
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}
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---------- Transformations ----------
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EID.descriptions["bul"].transformations = {
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EID.descriptions[languageCode].transformations = {
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--[["", -- 0 = none
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"Гаппи", -- 1
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"Весельчак", -- 2
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+16
-12
@@ -7,12 +7,16 @@
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-- Special character markup:
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-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
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local languageCode = "de"
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-- init de table
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EID.descriptions["de"] = {}
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EID.descriptions["de"].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode] = {}
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EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode].languageName = "German (WIP) (AB+)"
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EID.descriptions["de"].collectibles={
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EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
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EID.descriptions[languageCode].collectibles={
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{"1", "The Sad Onion", "↑ +0.7 Mehr Tränen"},
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{"2", "The Inner Eye", "Dreifachschuss#↓ Weniger Tränen"},
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{"3", "Spoon Bender", "Gegnerjagende Tränen"},
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@@ -569,7 +573,7 @@ EID.descriptions["de"].collectibles={
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}
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---------- Trinkets ----------
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EID.descriptions["de"].trinkets={
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EID.descriptions[languageCode].trinkets={
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{"1", "Swallowed Penny", "Spawns 1 coin when you get hit"},
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{"2", "Petrified Poop", "50% chance to get drops from poop"},
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{"3", "AAA Battery", "-1 charge needed for active items"},
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@@ -701,7 +705,7 @@ EID.descriptions["de"].trinkets={
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}
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---------- Cards ----------
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EID.descriptions["de"].cards={
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EID.descriptions[languageCode].cards={
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{"1", "0 - The Fool", "Teleports you back to the start"},
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{"2", "I - The Magician", "Homing tears for current room"},
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{"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"},
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@@ -761,9 +765,9 @@ EID.descriptions["de"].cards={
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---------- Pills ----------
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EID.descriptions["de"].unidentifiedPill = "Unidentifizierte Pille"
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EID.descriptions[languageCode].unidentifiedPill = "Unidentifizierte Pille"
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EID.descriptions["de"].pills={
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EID.descriptions[languageCode].pills={
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{"0", "Bad Gas", "Spawns a Gas cloud"},
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{"1", "Bad Trip", "Deals 1 heart of damage to you"},
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{"2", "Balls of Steel", "+2 Soul Hearts"},
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@@ -814,9 +818,9 @@ EID.descriptions["de"].pills={
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}
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---------- Sacrifice Room ----------
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EID.descriptions["de"].sacrificeHeader = "[Nächste Opferungsbelohung]"
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EID.descriptions[languageCode].sacrificeHeader = "[Nächste Opferungsbelohung]"
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EID.descriptions["de"].sacrifice={
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EID.descriptions[languageCode].sacrifice={
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{"1", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"2", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
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@@ -832,9 +836,9 @@ EID.descriptions["de"].sacrifice={
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}
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---------- Dice Room ----------
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EID.descriptions["de"].diceHeader = "[Würfel Effekt]"
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EID.descriptions[languageCode].diceHeader = "[Würfel Effekt]"
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EID.descriptions["de"].dice={
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EID.descriptions[languageCode].dice={
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{"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"},
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{"2", "", "Rerolls all pickups in the room"},
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{"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
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@@ -844,7 +848,7 @@ EID.descriptions["de"].dice={
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}
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---------- Transformations ----------
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EID.descriptions["de"].transformations = {
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EID.descriptions[languageCode].transformations = {
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"", -- 0 = none
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"Guppy", -- 1
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"Fun Guy", -- 2
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+16
-12
@@ -7,12 +7,16 @@
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-- Special character markup:
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-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
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local languageCode = "en_us"
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-- init en_us table
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EID.descriptions["en_us"] = {}
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EID.descriptions["en_us"].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode] = {}
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EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode].languageName = "English"
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EID.descriptions["en_us"].collectibles={
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EID.descriptions[languageCode].fonts = {"default", "inverted", "borderless"} -- Fonts to be used with this languagepack
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EID.descriptions[languageCode].collectibles={
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{"1", "The Sad Onion", "↑ +0.7 Tears up"},
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{"2", "The Inner Eye", "Triple shot#↓ Tears down"},
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{"3", "Spoon Bender", "Homing tears"},
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@@ -568,7 +572,7 @@ EID.descriptions["en_us"].collectibles={
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}
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---------- Trinkets ----------
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EID.descriptions["en_us"].trinkets={
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EID.descriptions[languageCode].trinkets={
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{"1", "Swallowed Penny", "Spawns 1 coin when you get hit"},
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{"2", "Petrified Poop", "50% chance to get drops from poop"},
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{"3", "AAA Battery", "-1 charge needed for active items"},
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@@ -700,7 +704,7 @@ EID.descriptions["en_us"].trinkets={
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}
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---------- Cards ----------
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EID.descriptions["en_us"].cards={
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EID.descriptions[languageCode].cards={
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{"1", "0 - The Fool", "Teleports you back to the start"},
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{"2", "I - The Magician", "Homing tears for current room"},
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{"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"},
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@@ -760,9 +764,9 @@ EID.descriptions["en_us"].cards={
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---------- Pills ----------
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EID.descriptions["en_us"].unidentifiedPill = "Unidentified Pill"
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EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
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EID.descriptions["en_us"].pills={
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EID.descriptions[languageCode].pills={
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{"0", "Bad Gas", "Spawns a Gas cloud"},
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{"1", "Bad Trip", "Deals 1 heart of damage to you"},
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{"2", "Balls of Steel", "+2 Soul Hearts"},
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@@ -813,9 +817,9 @@ EID.descriptions["en_us"].pills={
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}
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---------- Sacrifice Room ----------
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EID.descriptions["en_us"].sacrificeHeader = "[Next Sacrifice Room payout]"
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EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
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EID.descriptions["en_us"].sacrifice={
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EID.descriptions[languageCode].sacrifice={
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{"1", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"2", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
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@@ -831,9 +835,9 @@ EID.descriptions["en_us"].sacrifice={
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}
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---------- Dice Room ----------
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EID.descriptions["en_us"].diceHeader = "[Dice effects]"
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EID.descriptions[languageCode].diceHeader = "[Dice effects]"
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EID.descriptions["en_us"].dice={
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EID.descriptions[languageCode].dice={
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{"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"},
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{"2", "", "Rerolls all pickups in the room"},
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{"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
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@@ -843,7 +847,7 @@ EID.descriptions["en_us"].dice={
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}
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---------- Transformations ----------
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EID.descriptions["en_us"].transformations = {
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EID.descriptions[languageCode].transformations = {
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"", -- 0 = none
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"Guppy", -- 1
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"Fun Guy", -- 2
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@@ -2,16 +2,16 @@
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----- Detailed English descriptions based on the Binding of Isaac Wiki -----
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----------------------------------------------------------------------------
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-- Transformations: uses the number next to the transformation entry (can be found at the bottom of this file)
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-- Item ID | transformation id| Description text
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-- '#' = starts new line of text
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-- Example: 69|1|+1.0 Tears up |Example Item#Example Second Line
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local languageCode = "en_us_detailed"
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-- init en_us_detailed table
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EID.descriptions["en_us_detailed"] = {}
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EID.descriptions["en_us_detailed"].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode] = {}
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EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode].languageName = "English (detailed)"
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EID.descriptions["en_us_detailed"].collectibles={
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EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
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EID.descriptions[languageCode].collectibles={
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{"1", "", "+0.7 Tears up."},
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{"2", "", "Triple shot. #Tears down - (Delay * 2.1) + 3."},
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{"3", "", "Homing tears."},
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@@ -567,7 +567,7 @@ EID.descriptions["en_us_detailed"].collectibles={
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}
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---------- Trinkets ----------
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EID.descriptions["en_us_detailed"].trinkets={
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EID.descriptions[languageCode].trinkets={
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{"1", "", "Drops 1 penny, nickel or dime upon taking damage. #This effect is not reduced by playing as the Keeper like other similar items are."},
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{"2", "", "Increases drop rate of pickups from poop to 50%."},
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{"3", "", "Immediately gives one charge towards an item upon use. #Has no effect on items with only one bar of charge or those with automatic recharges. #Stacks with the 9 Volt, but does not work with The Battery. #Recharging an item by taking damage with the Habit will cause this trinket not to activate."},
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@@ -699,7 +699,7 @@ EID.descriptions["en_us_detailed"].trinkets={
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}
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---------- Cards ----------
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EID.descriptions["en_us_detailed"].cards={
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EID.descriptions[languageCode].cards={
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{"1", "", "Teleports you back to the starting room of a floor."},
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{"2", "", "Grants homing tears for the current room."},
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{"3", "", "Calls down Mom's foot to stomp on the enemy with the most health in the current room, dealing 300 damage. #If used in an empty room or during the fight with Mom, it will stomp on the player instead."},
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@@ -757,9 +757,9 @@ EID.descriptions["en_us_detailed"].cards={
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}
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---------- Pills ----------
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EID.descriptions["en_us_detailed"].unidentifiedPill = "Unidentified Pill"
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EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
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EID.descriptions["en_us_detailed"].pills={
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EID.descriptions[languageCode].pills={
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{"0", "", "On use, the player farts, poisoning enemies around him."},
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{"1", "", "Deals a full heart of damage to the player. #If the player has a single heart or less left, it turns into a Full Health pill. #The damage count as red heart damage for purposes of getting a Devil Deal."},
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{"2", "", "Grants 2 soul hearts."},
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@@ -810,9 +810,9 @@ EID.descriptions["en_us_detailed"].pills={
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}
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---------- Sacrifice Room ----------
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EID.descriptions["en_us_detailed"].sacrificeHeader = "[Next Sacrifice Room payout]"
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EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
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EID.descriptions["en_us_detailed"].sacrifice={
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EID.descriptions[languageCode].sacrifice={
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{"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"3", "", "67% chance for increased Angel Room chance"},
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@@ -828,9 +828,9 @@ EID.descriptions["en_us_detailed"].sacrifice={
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}
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---------- Dice Room ----------
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EID.descriptions["en_us_detailed"].diceHeader = "[Dice effect]"
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EID.descriptions[languageCode].diceHeader = "[Dice effect]"
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EID.descriptions["en_us_detailed"].dice={
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EID.descriptions[languageCode].dice={
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{"1", "", "Rerolls all of your items#(only affect collectibles)"},
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{"2", "", "Rerolls all pickups in the room"},
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{"3", "", "Rerolls all pickups on the entire floor"},
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@@ -841,7 +841,7 @@ EID.descriptions["en_us_detailed"].dice={
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---------- Transformations ----------
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EID.descriptions["en_us_detailed"].transformations = {
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EID.descriptions[languageCode].transformations = {
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"", -- 0 = none
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"Guppy", -- 1
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"Fun Guy", -- 2
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+16
-12
@@ -10,12 +10,16 @@
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-- Special character markup:
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-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
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local languageCode = "fr"
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-- init fr table
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EID.descriptions["fr"] = {}
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EID.descriptions["fr"].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode] = {}
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EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
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EID.descriptions[languageCode].languageName = "French"
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EID.descriptions["fr"].collectibles={
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EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
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EID.descriptions[languageCode].collectibles={
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{"1", "", "↑ +0.7 Cadence de tir"},
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{"2", "", "Triple tir#↓ Cadence de tir"},
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{"3", "", "Larmes à tête chercheuse"},
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@@ -572,7 +576,7 @@ EID.descriptions["fr"].collectibles={
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}
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---------- Trinkets ----------
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EID.descriptions["fr"].trinkets={
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EID.descriptions[languageCode].trinkets={
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{"1", "", "Lâche une pièce quand vous vous faites toucher"},
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{"2", "", "Plus de chances d'obtenir des récompenses en détruisant les cacas"},
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{"3", "", "-1 charge nécessaire pour les objets activables"},
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@@ -704,7 +708,7 @@ EID.descriptions["fr"].trinkets={
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}
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---------- Cards ----------
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EID.descriptions["fr"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "", "Vous téléporte à la salle de départ"},
|
||||
{"2", "", "Larmes à tête chercheuse pour la salle"},
|
||||
{"3", "", "Mom's Foot tombe sur un ennemi!"},
|
||||
@@ -764,9 +768,9 @@ EID.descriptions["fr"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["fr"].unidentifiedPill = "Pilule non identifiée"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Pilule non identifiée"
|
||||
|
||||
EID.descriptions["fr"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "", "Fait apparaître un nuage de gaz"},
|
||||
{"1", "", "Inflige 1 coeur de dégâts"},
|
||||
{"2", "", "+2 Coeurs Bleus"},
|
||||
@@ -817,9 +821,9 @@ EID.descriptions["fr"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["fr"].sacrificeHeader = "[Prochaine récompense de sacrifice]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Prochaine récompense de sacrifice]"
|
||||
|
||||
EID.descriptions["fr"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50% chances d'avoir 1 pièce#100% chances d'avoir 1 bombe, en étant au premier étage et en ayant vaincu le premier boss en moins d'une minute"},
|
||||
{"2", "", "50% chances d'avoir 1 pièce#100% chances d'avoir 1 bombe, en étant au premier étage et en ayant vaincu le premier boss en moins d'une minute"},
|
||||
{"3", "", "67% chances d'augmenter les probabilités d'avoir une Angel Room à la fin du combat de boss"},
|
||||
@@ -834,9 +838,9 @@ EID.descriptions["fr"].sacrifice={
|
||||
{"12", "", "50% chances de vous téléporter à la Dark Room"},
|
||||
}
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["fr"].diceHeader = "[Effet de Dé]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Effet de Dé]"
|
||||
|
||||
EID.descriptions["fr"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Transforme tous vos objets#(n'affecte que les collectibles)"},
|
||||
{"2", "", "Transforme tous les collectibles dans la salle"},
|
||||
{"3", "", "Transforme tous les collectibles de l'étage"},
|
||||
@@ -846,7 +850,7 @@ EID.descriptions["fr"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["fr"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Guppy", -- 1
|
||||
"Fun Guy", -- 2
|
||||
|
||||
+16
-12
@@ -7,12 +7,16 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "it"
|
||||
|
||||
-- init it table
|
||||
EID.descriptions["it"] = {}
|
||||
EID.descriptions["it"].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Italian"
|
||||
|
||||
EID.descriptions["it"].collectibles={
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
{"1", "La Cipolla Triste", "+0.7 Lacrime"},
|
||||
{"2", "L'occhio Interiore", "Triple shot#↓ Lacrime"},
|
||||
{"3", "Cucchiaio Torto", "Lacrime a ricerca"},
|
||||
@@ -568,7 +572,7 @@ EID.descriptions["it"].collectibles={
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions["it"].trinkets={
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Penny Inghiottito", "Lasci soldi quando vieni colpito"},
|
||||
{"2", "Cacca Pietrificata", "Piu' tesori dalle cacche!"},
|
||||
{"3", "Batterie AAA", "Rimuove una carica massima dal tuo oggetto attivo"},
|
||||
@@ -700,7 +704,7 @@ EID.descriptions["it"].trinkets={
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions["it"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - Lo Stolto", "Ti teletrasporta all'inizio"},
|
||||
{"2", "I - Il Mago", "Lacrime a ricerca per la stanza attuale"},
|
||||
{"3", "II - L'Alta Sacerdotessa", "Il piede di mamma schiaccia un nemico!"},
|
||||
@@ -760,9 +764,9 @@ EID.descriptions["it"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["it"].unidentifiedPill = "Pillola non identificata"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Pillola non identificata"
|
||||
|
||||
EID.descriptions["it"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Gas Nocivo", "Fai una scorreggia"},
|
||||
{"1", "Brutta Trip", "Ti danneggia"},
|
||||
{"2", "Palle d'Acciaio", "+2 Cuori d'anima"},
|
||||
@@ -813,9 +817,9 @@ EID.descriptions["it"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["it"].sacrificeHeader = "[Prossimi Drop Stanza del Sacrificio]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Prossimi Drop Stanza del Sacrificio]"
|
||||
|
||||
EID.descriptions["it"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50% chance per 1 Moneta#100% chance per 1 Bomba, sul B1 se hai sconfitto il Boss in meno di un minuto"},
|
||||
{"2", "", "50% chance per 1 Moneta#100% chance per 1 Bomba, sul B1 se hai sconfitto il Boss in meno di un minuto"},
|
||||
{"3", "", "67% chance di aumento possibilita' della Stanza{{AngelRoom}} dell'Angelo"},
|
||||
@@ -831,9 +835,9 @@ EID.descriptions["it"].sacrifice={
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["it"].diceHeader = "[Effetto dadi]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Effetto dadi]"
|
||||
|
||||
EID.descriptions["it"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Rerolla tutti i tuoi oggetti#(ha effetto solo sui collezionabili)"},
|
||||
{"2", "", "Rerolla tutti i consumabili nella stanza"},
|
||||
{"3", "", "Rerolla tutti i consumabili nell'intero piano"},
|
||||
@@ -843,7 +847,7 @@ EID.descriptions["it"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["it"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Guppy", -- 1
|
||||
"Fun Guy", -- 2
|
||||
|
||||
+16
-12
@@ -7,12 +7,16 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "pl"
|
||||
|
||||
-- init pl table
|
||||
EID.descriptions["pl"] = {}
|
||||
EID.descriptions["pl"].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Polish"
|
||||
|
||||
EID.descriptions["pl"].collectibles={
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
{"1", "Smutna Cebula", "↑ +0.7 Szybkostrzelności"},
|
||||
{"2", "Wewnętrzne Oko", "Potrójny strzał#↓ Mniejsza Szybkostrzelność"},
|
||||
{"3", "Wygięta Łyżka", "Naprowadzane łzy"},
|
||||
@@ -568,7 +572,7 @@ EID.descriptions["pl"].collectibles={
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions["pl"].trinkets={
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Połknięty Pieniążek", "Upuszcza 1 monetę, gdy otrzymasz obrażenia"},
|
||||
{"2", "Skamieniała Kupa", "50% więcej pickupów z kup"},
|
||||
{"3", "Bateria AAA", "-1 potrzebnego ładunku do przedmiotu aktywnego"},
|
||||
@@ -700,7 +704,7 @@ EID.descriptions["pl"].trinkets={
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions["pl"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - Głupiec", "Teleportuje cię na start piętra"},
|
||||
{"2", "I - Mag", "Samonaprowadzające łzy w tym pokoju"},
|
||||
{"3", "II - Kapłanka", "Stopa Mamy depta przeciwnika, zadając mu 300 obrażeń"},
|
||||
@@ -760,9 +764,9 @@ EID.descriptions["pl"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["pl"].unidentifiedPill = "Nieznana Pigułka"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Nieznana Pigułka"
|
||||
|
||||
EID.descriptions["pl"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Wzdęcia", "Tworzy chmurę Gazu"},
|
||||
{"1", "Potknięcie", "Tracisz 1 serce"},
|
||||
{"2", "Jaja ze Stali", "+2 Serca Duszy"},
|
||||
@@ -813,9 +817,9 @@ EID.descriptions["pl"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["pl"].sacrificeHeader = "[Następna wypłata Pokoju Poświęceń]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Następna wypłata Pokoju Poświęceń]"
|
||||
|
||||
EID.descriptions["pl"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50% szans na 1 Monetę#100% szans na 1 Bombę na piętrze Piwnica 1 po zabiciu Bossa w mniej niż minutę"},
|
||||
{"2", "", "50% szans na 1 Monetę#100% szans na 1 Bombę na piętrze Piwnica 1 po zabiciu Bossa w mniej niż minutę"},
|
||||
{"3", "", "67% szans na zwiększenie szansy na otwarcie Pokoju Anioła{{AngelRoom}}"},
|
||||
@@ -831,9 +835,9 @@ EID.descriptions["pl"].sacrifice={
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["pl"].diceHeader = "[Efekt kości]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Efekt kości]"
|
||||
|
||||
EID.descriptions["pl"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Przelosowuje twoje przedmioty#(brak wpływu na pickupy np. klucze)"},
|
||||
{"2", "", "Przelosowuje pickupy w pokoju"},
|
||||
{"3", "", "Przelosowuje pickupy na całym piętrze"},
|
||||
@@ -843,7 +847,7 @@ EID.descriptions["pl"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["pl"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Guppy", -- 1
|
||||
"Fun Guy", -- 2
|
||||
|
||||
+16
-12
@@ -10,12 +10,16 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "pt"
|
||||
|
||||
-- init pt table
|
||||
EID.descriptions["pt"] = {}
|
||||
EID.descriptions["pt"].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Portuguese (AB+)"
|
||||
|
||||
EID.descriptions["pt"].collectibles={
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
{"1", "", "↑ +0.7 lágrimas up"},
|
||||
{"2", "", "Tiro triplo#↓ lágrimas down"},
|
||||
{"3", "", "lágrimas de teleguiada."},
|
||||
@@ -571,7 +575,7 @@ EID.descriptions["pt"].collectibles={
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions["pt"].trinkets={
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "", "Solte moedas quando for atingido"},
|
||||
{"2", "", "Mais drops de cocô"},
|
||||
{"3", "", "-1 carga necessária para itens da barra de espaço "},
|
||||
@@ -703,7 +707,7 @@ EID.descriptions["pt"].trinkets={
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions["pt"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "", "Teleporta você de volta ao início"},
|
||||
{"2", "", "Lágrimas de teleguiada para o quarto atual"},
|
||||
{"3", "", "Mães pé pisa em um inimigo!"},
|
||||
@@ -763,9 +767,9 @@ EID.descriptions["pt"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["pt"].unidentifiedPill = "Comprimido não identificado"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Comprimido não identificado"
|
||||
|
||||
EID.descriptions["pt"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "", "Cria uma nuvem de gás"},
|
||||
{"1", "", "Causa 1 coração de dano"},
|
||||
{"2", "", "+2 Corações de Alma"},
|
||||
@@ -816,9 +820,9 @@ EID.descriptions["pt"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["pt"].sacrificeHeader = "[Pagamento do próximo quarto de sacrifício]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Pagamento do próximo quarto de sacrifício]"
|
||||
|
||||
EID.descriptions["pt"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50% chance de 1 moeda#100% chance de 1 bomba, quando em B1 e matou o chefe em menos de 1 minuto"},
|
||||
{"2", "", "50% chance de 1 moeda#100% de chance de 1 bomba, quando estiver em B1 e matou o chefe em menos de 1 minuto"},
|
||||
{"3", "", "67% chance de aumentar a chance da Sala dos Anjos"},
|
||||
@@ -834,9 +838,9 @@ EID.descriptions["pt"].sacrifice={
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["pt"].diceHeader = "[Dice effect]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Dice effect]"
|
||||
|
||||
EID.descriptions["pt"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Rola novamente todos os seus itens#(afeta apenas itens colecionáveis)"},
|
||||
{"2", "", "Rola novamente todos os captadores na sala"},
|
||||
{"3", "", "Rola novamente todos os captadores em todo o piso"},
|
||||
@@ -846,7 +850,7 @@ EID.descriptions["pt"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["pt"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Guppy", -- 1
|
||||
"Fun Guy", -- 2
|
||||
|
||||
+16
-12
@@ -12,12 +12,16 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "pt_br"
|
||||
|
||||
-- init pt_br table
|
||||
EID.descriptions["pt_br"] = {}
|
||||
EID.descriptions["pt_br"].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Portugues (Brasil)"
|
||||
|
||||
EID.descriptions["pt_br"].collectibles={
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
{"1", "", "↑ +0.7 lágrimas"},
|
||||
{"2", "", "Tiro triplo#↓ lágrimas"},
|
||||
{"3", "", "Lágrimas teleguiada."},
|
||||
@@ -573,7 +577,7 @@ EID.descriptions["pt_br"].collectibles={
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions["pt_br"].trinkets={
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "", "Solte moedas quando for atingido"},
|
||||
{"2", "", "Mais drops de cocô"},
|
||||
{"3", "", "-1 Carga para itens de ativação"},
|
||||
@@ -705,7 +709,7 @@ EID.descriptions["pt_br"].trinkets={
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions["pt_br"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "", "Teleporta você de volta ao início"},
|
||||
{"2", "", "Lágrimas teleguiadas para o sala atual"},
|
||||
{"3", "", "Faz com que o Pé da Mãe pise em um inimigo (300 de dano)"},
|
||||
@@ -765,9 +769,9 @@ EID.descriptions["pt_br"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["pt_br"].unidentifiedPill = "Pílula não identificada"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Pílula não identificada"
|
||||
|
||||
EID.descriptions["pt_br"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "", "Cria uma nuvem de gás"},
|
||||
{"1", "", "Causa 1 coração de dano"},
|
||||
{"2", "", "+2 Corações de Alma"},
|
||||
@@ -818,9 +822,9 @@ EID.descriptions["pt_br"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["pt_br"].sacrificeHeader = "[Pagamento da próxima sala de sacrifício]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Pagamento da próxima sala de sacrifício]"
|
||||
|
||||
EID.descriptions["pt_br"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50% Chance de 1 moeda#100% Chance de 1 bomba se matar o chefe em menos de 1 minuto em Basement 1"},
|
||||
{"2", "", "50% Chance de 1 moeda#100% Chance de 1 bomba se matar o chefe em menos de 1 minuto em Basement 1"},
|
||||
{"3", "", "67% Chance de aumentar a chance da {{AngelRoom}} Sala dos Anjos"},
|
||||
@@ -836,9 +840,9 @@ EID.descriptions["pt_br"].sacrifice={
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["pt_br"].diceHeader = "[Efeito do Dado]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Efeito do Dado]"
|
||||
|
||||
EID.descriptions["pt_br"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "!!! Afeta apenas itens passivos#Troca todos os seus itens"},
|
||||
{"2", "", "Troca todos os pickups na sala"},
|
||||
{"3", "", "Troca todos os pickups em todo o piso"},
|
||||
@@ -848,7 +852,7 @@ EID.descriptions["pt_br"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["pt_br"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Guppy", -- 1
|
||||
"Fun Guy", -- 2
|
||||
|
||||
+16
-12
@@ -7,12 +7,16 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "ru"
|
||||
|
||||
-- init ru table
|
||||
EID.descriptions["ru"] = {}
|
||||
EID.descriptions["ru"].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Russian"
|
||||
|
||||
EID.descriptions["ru"].collectibles={
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
{"1", "Грустный лук", "↑ +0.7 к скорострельности"},
|
||||
{"2", "Внутренний глаз", "Тройной выстрел#↓ Уменьшает скорострельность"},
|
||||
{"3", "Сгибатель ложек", "Самонаводящиеся слезы"},
|
||||
@@ -568,7 +572,7 @@ EID.descriptions["ru"].collectibles={
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions["ru"].trinkets={
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Проглоченный пенни", "При получении вами урона, на пол падает монетка"},
|
||||
{"2", "Окаменевшая какашка", "Больше предметов из какашек"},
|
||||
{"3", "Батарейка ААА", "Уменьшает количество необходимых для предмета зарядов на 1"},
|
||||
@@ -700,7 +704,7 @@ EID.descriptions["ru"].trinkets={
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions["ru"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - Дурак", "Телепортирует в начало уровня"},
|
||||
{"2", "I - Маг", "Самонаводящиеся слезы в пределах комнаты"},
|
||||
{"3", "II - Верховная жрица", "Мамина Нога атакует случайного врага"},
|
||||
@@ -760,9 +764,9 @@ EID.descriptions["ru"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["ru"].unidentifiedPill = "Неизвестная пилюля"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Неизвестная пилюля"
|
||||
|
||||
EID.descriptions["ru"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Вонючий газ", " Создает облако ядовитого газа"},
|
||||
{"1", "Плохой приход", " Наносит урон в 1 сердце"},
|
||||
{"2", "Стальные яйца", " +2 Сердца Душ"},
|
||||
@@ -813,9 +817,9 @@ EID.descriptions["ru"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["ru"].sacrificeHeader = "[Комната жертвоприношений - следующая награда]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Комната жертвоприношений - следующая награда]"
|
||||
|
||||
EID.descriptions["ru"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50% шанс на 1 Монету#100% шанс на 1 Бомбу, если вы в Подвале 1 и убили Босса за 1 минуту"},
|
||||
{"2", "", "50% шанс на 1 Монету#100% шанс на 1 Бомбу, если вы в Подвале 1 и убили Босса за 1 минуту"},
|
||||
{"3", "", "67% вероятность повысить шанс появления {{AngelRoom}}Комнаты Ангела"},
|
||||
@@ -831,9 +835,9 @@ EID.descriptions["ru"].sacrifice={
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["ru"].diceHeader = "[Комната игральной кости]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Комната игральной кости]"
|
||||
|
||||
EID.descriptions["ru"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Меняет все пассивные и активный артефакты персонажа на случайные из пула той комнаты, в которой они были получены"},
|
||||
{"2", "", "Меняет все подбираемые предметы в данной комнате"},
|
||||
{"3", "", "Меняет все подбираемые предметы на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела"},
|
||||
@@ -843,7 +847,7 @@ EID.descriptions["ru"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["ru"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Гаппи", -- 1
|
||||
"Весельчак", -- 2
|
||||
|
||||
+16
-12
@@ -7,12 +7,16 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "spa"
|
||||
|
||||
-- init spa table
|
||||
EID.descriptions["spa"] = {}
|
||||
EID.descriptions["spa"].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Spanish"
|
||||
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
|
||||
EID.descriptions["spa"].collectibles={
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
{"1", "Cebolla triste", "↑ +0,7 de lágrimas"},
|
||||
{"2", "El Ojo Interior", "Disparo triple#↓ Menos lágrimas"},
|
||||
{"3", "Doblador de cucharas", "Lágrimas teledirigidas"},
|
||||
@@ -568,7 +572,7 @@ EID.descriptions["spa"].collectibles={
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions["spa"].trinkets={
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Moneda tragada", "Generas 1 moneda cuando te golpean"},
|
||||
{"2", "Caca petrificada", "Las cacas dejan caer más recolectables"},
|
||||
{"3", "Pila AAA", "Se necesita 1 carga menos en los objetos activables"},
|
||||
@@ -700,7 +704,7 @@ EID.descriptions["spa"].trinkets={
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions["spa"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - El Bufón", "Te teletransporta de nuevo al inicio"},
|
||||
{"2", "I - El Mago", "Lágrimas teledirigidas en la habitación actual"},
|
||||
{"3", "II - La Suma Sacerdotisa", "El Pie de Mamá pisa a un enemigo"},
|
||||
@@ -760,9 +764,9 @@ EID.descriptions["spa"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["spa"].unidentifiedPill = "Píldora sin identificar"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Píldora sin identificar"
|
||||
|
||||
EID.descriptions["spa"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Vaya pedo", "Genera una nube de gas"},
|
||||
{"1", "Mal viaje", "Inflige 1 corazón de daño"},
|
||||
{"2", "Bolas de acero", "+2 corazones de alma"},
|
||||
@@ -813,9 +817,9 @@ EID.descriptions["spa"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["spa"].sacrificeHeader = "[Siguiente pago de la sala del Sacrificio]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Siguiente pago de la sala del Sacrificio]"
|
||||
|
||||
EID.descriptions["spa"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"},
|
||||
{"2", "", "50 % de probabilidad de 1 moneda#100 % de probabilidad de 1 bomba, al matar al Jefe de B1 en menos de 1 minuto"},
|
||||
{"3", "", "67 % más de probabilidad de que aparezca la sala del Ángel{{AngelRoom}} en lugar de la del Diablo"},
|
||||
@@ -831,9 +835,9 @@ EID.descriptions["spa"].sacrifice={
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["spa"].diceHeader = "[Efecto del dado]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Efecto del dado]"
|
||||
|
||||
EID.descriptions["spa"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Cambia tus objetos#(no afecta a los recolectables)"},
|
||||
{"2", "", "Cambia los recolectables de la habitación"},
|
||||
{"3", "", "Cambia todos los recolectables de la planta"},
|
||||
@@ -843,7 +847,7 @@ EID.descriptions["spa"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["spa"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Guppy", -- 1
|
||||
"Fungi", -- 2
|
||||
|
||||
+16
-12
@@ -7,12 +7,16 @@
|
||||
|
||||
-- Special character markup:
|
||||
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
|
||||
local languageCode = "tr_tr"
|
||||
|
||||
-- init tr_tr table
|
||||
EID.descriptions["tr_tr"] = {}
|
||||
EID.descriptions["tr_tr"].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "Turkish"
|
||||
|
||||
EID.descriptions["tr_tr"].collectibles={
|
||||
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
|
||||
|
||||
EID.descriptions[languageCode].collectibles={
|
||||
{"1", "Üzgün Soğan", "↑ +0.7 Gözyaşı"},
|
||||
{"2", "Kalp Gözü", "Üçlü atış#↓ Gözyaşı azalır"},
|
||||
{"3", "Kaşık bükücü", "Takip eden gözyaşları"},
|
||||
@@ -568,7 +572,7 @@ EID.descriptions["tr_tr"].collectibles={
|
||||
}
|
||||
|
||||
---------- Trinkets ----------
|
||||
EID.descriptions["tr_tr"].trinkets={
|
||||
EID.descriptions[languageCode].trinkets={
|
||||
{"1", "Swallowed Penny", "Drop 1 coin when you get hit"},
|
||||
{"2", "Taşlaşmıs Bok", "Boklardan 50% fazla şey düşer"},
|
||||
{"3", "AAA Pil", "Aktif itemler için -1 şarj gerekir"},
|
||||
@@ -700,7 +704,7 @@ EID.descriptions["tr_tr"].trinkets={
|
||||
}
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions["tr_tr"].cards={
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0 - Deli", "Katın başladığı odaya ışınlar"},
|
||||
{"2", "I - Sihirbaz", "Oda için takip eden gözyaşları"},
|
||||
{"3", "II - Baş Rahibe", "Annenin ayağı düşmanın üstüne basar!"},
|
||||
@@ -760,9 +764,9 @@ EID.descriptions["tr_tr"].cards={
|
||||
|
||||
---------- Pills ----------
|
||||
|
||||
EID.descriptions["tr_tr"].unidentifiedPill = "Tanımlanmamış Hap"
|
||||
EID.descriptions[languageCode].unidentifiedPill = "Tanımlanmamış Hap"
|
||||
|
||||
EID.descriptions["tr_tr"].pills={
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Kötü Gaz", "Gaz bulutu çıkartır"},
|
||||
{"1", "Kötü Kafa", "Sana 1 kalp hasar verir"},
|
||||
{"2", "Çelik Taşaklar", "+2 Ruh Kalbi"},
|
||||
@@ -813,9 +817,9 @@ EID.descriptions["tr_tr"].pills={
|
||||
}
|
||||
|
||||
---------- Sacrifice Room ----------
|
||||
EID.descriptions["tr_tr"].sacrificeHeader = "[Sonraki feda odası ödülü]"
|
||||
EID.descriptions[languageCode].sacrificeHeader = "[Sonraki feda odası ödülü]"
|
||||
|
||||
EID.descriptions["tr_tr"].sacrifice={
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "50% ihtimal ile 1 Altın#100% ihtimal ile 1 Bomba, B1de iken 1dk altında boss öldürüldüğünde"},
|
||||
{"2", "", "50% ihtimal ile 1 Altın#100% ihtimal ile 1 Bomba, B1de iken 1dk altında boss öldürüldüğünde"},
|
||||
{"3", "", "67% ihtimal ile arttırışmış Melek{{AngelRoom}} odası şansı"},
|
||||
@@ -831,9 +835,9 @@ EID.descriptions["tr_tr"].sacrifice={
|
||||
}
|
||||
|
||||
---------- Dice Room ----------
|
||||
EID.descriptions["tr_tr"].diceHeader = "[Zar efekti]"
|
||||
EID.descriptions[languageCode].diceHeader = "[Zar efekti]"
|
||||
|
||||
EID.descriptions["tr_tr"].dice={
|
||||
EID.descriptions[languageCode].dice={
|
||||
{"1", "", "Tüm itemlerini değiştirir#(sadece toplanabilir itemleri etkiler)"},
|
||||
{"2", "", "Odadaki tüm pickupları değiştir"},
|
||||
{"3", "", "Kattaki tüm pickupları değiştir"},
|
||||
@@ -843,7 +847,7 @@ EID.descriptions["tr_tr"].dice={
|
||||
}
|
||||
|
||||
---------- Transformations ----------
|
||||
EID.descriptions["tr_tr"].transformations = {
|
||||
EID.descriptions[languageCode].transformations = {
|
||||
"", -- 0 = none
|
||||
"Şerbet", -- 1
|
||||
"Eğlenceli", -- 2
|
||||
|
||||
Reference in new issue
Block a user