Update zh_cn.lua
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-38
@@ -13,8 +13,8 @@ local languageCode = "zh_cn"
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local repCollectibles={
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[2] = {"2", "内眼", "三重眼泪#↓ -49%发射速度"}, -- The Inner Eye
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[5] = {"5", "我的镜像", "眼泪有回旋效果#↑ +1.5射程#↑ +60%额外射程↑ +0.6弹速"}, -- My Reflection
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[6] = {"6", "小号", "↑ +1.5射速#↓ -1.5射程#↓ -20%额外射程#↓ -75%眼泪高度"}, -- Number One
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[12] = {"12", "魔法蘑菇", "↑ +1心之容器#满心#↑ +0.3伤害#↑ +50%伤害倍数#↑ +1.5射程#↑ +0.3移速"}, -- Magic Mushroom
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[6] = {"6", "小号", "↑ +1.5射速#↓ -1.5射程#↓ -20%额外射程"}, -- Number One
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[12] = {"12", "魔法蘑菇", "↑ +1心之容器#满心#↑ +0.3伤害#↑ +50%伤害倍数#↑ +1.5射程#↑ +0.3移速#体型变大"}, -- Magic Mushroom
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[13] = {"13", "病毒", "接触敌人使其中毒#↑ +0.2移速"}, -- The Virus
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[14] = {"14", "过量类固醇", "↑ +0.3移速#↑ +1.5射程"}, -- Roid Rage
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[18] = {"18", "一美元", "+100硬币"}, -- A Dollar
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@@ -36,7 +36,7 @@ local repCollectibles={
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[55] = {"55", "老妈的眼睛", "几率向后发射眼泪"}, -- Mom's Eye
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[59] = {"59", "彼列之书", "<道具无法获得>"}, -- The Book of Belial (Judas's Birthright Version)
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[62] = {"62", "吸血鬼之魅", "↑ +0.3伤害#每杀死13个敌人治疗半红心"}, -- Charm of the Vampire
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[64] = {"64", "Steam大促", "商店物品价格-50%#多次获得会降得更低"}, -- Steam Sale
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[64] = {"64", "Steam大促", "商店物品五折#多次获得会降得更低"}, -- Steam Sale
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[67] = {"67", "玛姬姐妹", "普通眼泪跟班#每次射击造成6伤害"}, -- Sister Maggy
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[70] = {"70", "生长激素", "↑ +1.0伤害#↑ +0.2移速"}, -- Growth Hormones
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[71] = {"71", "小蘑菇", "↑ +0.3移速#↑ +1.5射程#↑ 体型缩小"}, -- Mini Mush
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@@ -45,7 +45,7 @@ local repCollectibles={
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[78] = {"78", "启示录", "+1魂心#使用后天启骑士会替代本层Boss#↑ +17.5% {{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率"}, -- Book of Revelations
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[79] = {"79", "咒印", "↑ +1.0伤害#↑ +0.2移速#+1黑心"}, -- The Mark
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[80] = {"80", "契约", "↑ +0.5伤害#↑ +0.7射速#+2黑心"}, -- The Pact
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[83] = {"83", "钉子", "+半黑心#↑ +2.0伤害#↓ -0.18移速#造成接触伤害#粉碎岩石"}, -- The Nail
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[83] = {"83", "钉子", "+半黑心#↑ +2.0伤害#↓ -0.18移速#造成接触伤害#粉碎经过的岩石"}, -- The Nail
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[91] = {"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房#阻挡上方弹幕的伤害"}, -- Spelunker Hat
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[98] = {"98", "圣遗物", "每7-8个房间生成1魂心"}, -- The Relic
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[101] = {"101", "光环", "↑ +1心之容器#↑ +0.3伤害#↑ +0.2射速#↑ +0.38射程#↑ +0.3移速#治疗1红心"}, -- The Halo
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@@ -66,7 +66,7 @@ local repCollectibles={
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[153] = {"153", "变异蜘蛛", "四重眼泪!#↓ -58%发射速度"}, -- Mutant Spider
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[155] = {"155", "窥眼", "在房间内四处漂浮的跟班#每秒造成17.1接触伤害#↑ 角色左眼伤害+34%"}, -- The Peeper
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[158] = {"158", "水晶球", "揭示全图#掉落随机卡牌或魂心#持有时:#↑ +15%星象房几率#如果跳过道具房则为100%"}, -- Crystal Ball
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[169] = {"169", "巨人独眼", "↑ +100%伤害#↑ +4额外伤害#↓ -58%发射速度"}, -- Polyphemus
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[169] = {"169", "巨人独眼", "↑ +100%伤害#↑ +4额外伤害#↓ -58%发射速度#眼泪杀死敌人后会继续前进"}, -- Polyphemus
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[171] = {"171", "蜘蛛屁股", "使敌人减速4秒#所有敌人受到10伤害#被它杀死的敌人生成蓝蜘蛛"}, -- Spider Butt
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[172] = {"172", "献祭匕首", "菜刀环绕物#阻挡敌人的弹幕#每秒造成112.5伤害"}, -- Sacrificial Dagger
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[176] = {"176", "干细胞", "↑ +1心之容器#↑ +0.16弹速#治疗1红心"}, -- Stem Cells
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@@ -216,7 +216,7 @@ local repCollectibles={
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[569] = {"569", "血誓", "在每一层开始时只保留半红心#在本层获得以下效果:#↑ +0.15*整红心损失数^2的伤害#↑ +0.05*半红心损失数的移速"}, -- Blood Oath
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[570] = {"570", "黏土饼干", "使眼泪变为彩色,不同颜色的眼泪有不同的状态效果"}, -- Playdough Cookie
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[571] = {"571", "孤儿的袜子", "免疫来自水迹和尖刺的伤害#↑ +0.3移速#↑ +2魂心"}, -- Orphan Socks
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[572] = {"572", "邪道之眼", "眼泪飞行中可控制#↑ +1伤害#↑ +7.5射程#↓ -0.16弹速"}, -- Eye of the Occult
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[572] = {"572", "邪道之眼", "眼泪飞行中可控制#↑ +1伤害#↑ +2射程#↓ -0.16弹速"}, -- Eye of the Occult
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[573] = {"573", "无瑕圣心", "+1心之容器#满血#↑ +20%伤害#几率发射环绕自己的幽灵眼泪"}, -- Immaculate Heart
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[574] = {"574", "圣体匣", "获得2个对敌人造成伤害的光环#内环伤害更高"}, -- Monstrance
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[575] = {"575", "侵体蜘蛛", "生成1个住在脑袋里的跟班,发射4颗减速眼泪#受伤时跑出来"}, -- The Intruder
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@@ -335,7 +335,7 @@ local repCollectibles={
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[688] = {"688", "内在孩童", "+1额外生命#在所在房间内复活,复活时拥有半红心,体型大幅减小,+0.2移速"}, -- Inner Child
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[689] = {"689", "错误王冠", "道具在5个随机选择间快速切换"}, -- Glitched Crown
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[690] = {"690", "肚肚软糖", "接触时弹开敌人#敌人被弹到障碍物上时受到伤害#有50%几率使角色免疫接触伤害#有50%几率反射敌人弹幕"}, -- Belly Jelly
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[691] = {"691", "十字圣球", "阻止低品质道具(0-1)生成#大大提升高生成道具的品质"}, -- Sacred Orb
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[691] = {"691", "十字圣球", "阻止品质{{Quality0}}/{{Quality1}}道具生成#33%几率重置道具为品质{{Quality2}}"}, -- Sacred Orb
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[692] = {"692", "血色羁绊", "在恶魔房间内生成地刺#在地刺上献祭,可以获得以下奖励:#35%几率为6硬币#15%几率为+0.5伤害#5%几率为2黑心#2%几率为随机道具#1%几率变形为利维坦"}, -- Sanguine Bond
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[693] = {"693", "虫群", "获得8只环绕苍蝇,苍蝇被击中时变为蓝色苍蝇#每清理1个房间,生成1只环绕苍蝇"}, -- The Swarm
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[694] = {"694", "心碎", "获得3碎心#每个碎心+0.25伤害#受致命伤害时增加2碎心#碎心达到 12个时死亡"}, -- Heartbreak
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@@ -348,8 +348,8 @@ local repCollectibles={
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[701] = {"701", "以撒的坟墓", "在每层开始时生成1个老箱子#老箱子含有魂心,饰品或天堂房间道具,或老爸,老妈相关的道具"}, -- Isaac's Tomb
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[702] = {"702", "复仇之魂", "受伤时,生成灵火环绕跟班,在所在层持续#最多6个#发射眼泪,但无法阻挡敌人弹幕"}, -- Vengeful Spirit
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[703] = {"703", "小以扫", "使用时在当前角色和小以扫之间切换,小以扫初始拥有3黑心,+2 伤害和飞行#2个角色不共享生命值和道具#{{Warning}} 任意角色死亡,游戏结束"}, -- Esau Jr.
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[704] = {"704", "狂怒!", "使用时,进入狂暴状态5秒:#↑ +0.4移速#↑ 射速提升#↑ +3.0伤害1只能使用特定近战武器"}, -- Berserk!
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[705] = {"705", "暗仪刺刀", "使用时+1.0移速,在1秒内可穿过敌人和弹幕#在此时间内接触越多,提升的伤害越多,伤害会衰减#结束时对所有敌人造成角色伤害x3+3.5的伤害"}, -- Dark Arts
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[704] = {"704", "狂怒!", "使用时进入狂暴状态5秒:#↑ +0.4移速#↑ 射速提升#↑ +3.0伤害1只能使用特定近战武器"}, -- Berserk!
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[705] = {"705", "暗仪刺刀", "使用时在1秒内+1.0移速,可穿过敌人和弹幕#对每个接触的敌人造成角色伤害x2+3.5的伤害,每经过1个敌人再+3.5#效果结束时的爆炸伤害等于之前伤害的总和"}, -- Dark Arts
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[706] = {"706", "无底坑", "摧毁房间内所有道具,每摧毁1个,生成一只攻击型苍蝇跟班#苍蝇具有的效果与摧毁的道具有关"}, -- Abyss
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[707] = {"707", "晚餐", "↑ +1心之容器#治疗1红心"}, -- Supper
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[708] = {"708", "订书机", "↑ +1.0伤害#眼泪只从一只眼睛发射"}, -- Stapler
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@@ -420,7 +420,7 @@ EID.descriptions[languageCode].birthright ={
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{"堕化店主", "", "强力吸引短距离消灭的敌人掉落的硬币#对其他硬币无效果"},
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{"堕化亚玻伦", "", "如果按住发射键,蝗虫会持续对敌人造成伤害而不返回"},
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{"堕化遗骸", "", "堕化灵魂获得 {{Collectible714}} 召回能力,自动将堕化遗骸从远处取回"},
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{"堕化伯大尼", "", "生成4个随机高质量道具的魂火,血量比正常魂火高很多"},
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{"堕化伯大尼", "", "生成4个品质{{Quality3}}和{{Quality4}}的随机道具魂火,血量比正常魂火高很多"},
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{"堕化雅各", "", "黑暗以扫分为两个#两者都会同时冲刺"},
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{"死亡的堕化拉撒路", "", "死亡的堕化拉撒路作为幻影出现#幻影免疫伤害,可以发射眼泪#两个角色都有长子权份的效果"},
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{"堕化雅各2", "", "黑暗以扫分为两个#两者都会同时冲刺#使用 {{Collectible722}} 孤魂铁索可将两者拴住"},
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@@ -650,24 +650,24 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
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[729] = {"不动的魂火"}, -- Decap Attack
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}
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-- Special Locust effects when Item was eaten by Abyss -- TODO: translate
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-- Special Locust effects when Item was eaten by Abyss
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EID.descriptions[languageCode].abyssSynergies = {
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[2] = "Three normal locusts", -- The Inner Eye
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[3] = "Purple homing locust", -- Spoon Bender
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[4] = "Red large locust that deals triple damage", -- Cricket's Head
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[6] = "Yellow fast short range locust that deals damage more quickly", -- Number One
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[7] = "Red locust that deals double damage", -- Blood of the Martyr
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[10] = "Two gray locusts that deal half damage", -- Halo of Flies
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[13] = "Green locust that poisons enemies", -- The Virus
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[103] = "Green locust that poisons enemies", -- The Common Cold
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[118] = "Gray larger locust that is otherwise normal", -- Brimstone
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[149] = "Large, slow, green locust that deals x1.5 your damage and poisons enemies", -- Ipecac
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[153] = "Four normal locusts", -- Mutant Spider
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[257] = "Orange, burning locust that sets enemies on fire", -- Fire Mind
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[305] = "Green locust that poisons enemies", -- Scorpio
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[374] = "Cyan, glowing locust that can spawn beams of light that deal 3x your damage", -- Holy Light
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[494] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- Jacob's Ladder
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[559] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- 120 Volt
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[2] = "3只普通蝗虫", -- The Inner Eye
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[3] = "紫色跟踪蝗虫", -- Spoon Bender
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[4] = "红色大蝗虫,能造成3倍伤害", -- Cricket's Head
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[6] = "黄色短距离快速蝗虫,能快速造成伤害", -- Number One
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[7] = "红色蝗虫,能造成双倍伤害", -- Blood of the Martyr
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[10] = "2只UI色蝗虫,能造成一半伤害", -- Halo of Flies
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[13] = "绿色蝗虫,能使敌人中毒", -- The Virus
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[103] = "绿色蝗虫,能使敌人中毒", -- The Common Cold
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[118] = "较大的灰色蝗虫,其他性质正常", -- Brimstone
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[149] = "绿色缓慢大蝗虫,能造成1.5倍角色伤害并使敌人中毒", -- Ipecac
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[153] = "4只普通蝗虫", -- Mutant Spider
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[257] = "橙色燃烧的蝗虫,能使敌人着火", -- Fire Mind
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[305] = "绿色蝗虫,能使敌人中毒", -- Scorpio
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[374] = "青色发光蝗虫,能生成光束造成3倍角色伤害", -- Holy Light
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[494] = "淡蓝色蝗虫,带有造成50%电击伤害的电弧", -- Jacob's Ladder
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[559] = "淡蓝色蝗虫,带有造成50%电击伤害的电弧", -- 120 Volt
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}
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---------- Trinkets ----------
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@@ -682,12 +682,12 @@ local repTrinkets={
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[32] = {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果"}, -- Liberty Cap
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[33] = {"33", "脐带", "当进入房间后不多于半心时,获得小史蒂文#受伤时高几率生成双子座的跟班"}, -- Umbilical Cord
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[39] = {"39", "癌症", "↑ +1发射速度"}, -- Cancer
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[48] = {"48", "遗失的书页", "受伤时几率对房间内所有敌人造成40伤害#黑心和类似 {{Collectible35}} 死灵书的效果造成双倍伤害"}, -- A Missing Page
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[48] = {"48", "遗失的书页", "受伤时5有%几率对房间内所有敌人造成80伤害#黑心和类似 {{Collectible35}} 死灵书的效果造成双倍伤害"}, -- A Missing Page
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[49] = {"49", "染血硬币", "捡起硬币时有25%几率掉落半红心"}, -- Bloody Penny
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[50] = {"50", "焦灼硬币", "捡起硬币时有25%几率掉落炸弹"}, -- Burnt Penny
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[51] = {"51", "扁平硬币", "捡起硬币时有25%几率掉落钥匙"}, -- Flat Penny
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[65] = {"65", "长条虫", "↑ +3射程#↑ 眼泪高度x2"}, -- Tape Worm
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[66] = {"66", "懒散虫", "↓ -0.5弹速#↑ +2眼泪高度"}, -- Lazy Worm
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[65] = {"65", "长条虫", "↑ +3射程"}, -- Tape Worm
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[66] = {"66", "懒散虫", "↓ -0.5弹速"}, -- Lazy Worm
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[69] = {"69", "褪色的全家福", "随机使角色伪装#迷惑敌人#可以用于打开前往\"家\"的门"}, -- Faded Polaroid
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[80] = {"80", "黑色羽毛", "↑ 每持有1个恶魔道具+0.5伤害"}, -- Black Feather
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[92] = {"92", "碎裂的王冠", "↑ 使道具原始增益提高20%"}, -- Cracked Crown
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@@ -695,9 +695,9 @@ local repTrinkets={
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[101] = {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ +1.5伤害#↑ +0.5移速#↑ +1.5射程#↑ +0.5射速#↑ +0.3弹速#↑ +2运气"}, -- Dim Bulb
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[110] = {"110", "银币", "{{Shop}}商店会出现在子宫层和腐尸层"},
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[111] = {"111", "染血王冠", "{{TreasureRoom}}道具房会出现在子宫层和腐尸层"}, -- Bloody Crown
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[119] = {"119", "干细胞", "进入下一层时将红心量设置为最大量的50%#如果血量已不低于50%,则治疗半红心"}, -- Stem Cell
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[128] = {"128", "指骨", "受伤时有5%几率获得骨心"}, -- Finger Bone
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[129] = {"129", "崩掉牙", "几率发射牙齿眼泪"}, -- Jawbreaker
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[119] = {"119", "干细胞", "进入下一层时治疗空的心之容器/骨心的一半#至少治疗半红心"}, -- Stem Cell
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[128] = {"128", "指骨", "受伤时有4%几率获得骨心"}, -- Finger Bone
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[129] = {"129", "崩掉牙", "几率发射牙齿眼泪#牙齿造成3.2倍角色伤害#运气为9时几率为100%"}, -- Jawbreaker
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[130] = {"130", "嚼烂的笔", "几率发射减速眼泪"}, -- Chewed Pen
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[131] = {"131", "神圣硬币", "捡起硬币时几率掉落半魂心"}, -- Blessed Penny
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[132] = {"132", "损坏的注射器", "几率在所在房间内获得随机药剂效果"}, -- Broken Syringe
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@@ -887,7 +887,7 @@ local repPills={
|
||||
[43] = {"42", "好兴奋!!!", "使房间内所有敌人和角色加速#在30-60秒后再次触发一次"}, -- I'm Excited!!!
|
||||
[48] = {"47", "弹速下降", "↓ -0.15弹速"}, -- Shot Speed Down
|
||||
[49] = {"48", "弹速上升", "↑ +0.15弹速"}, -- Shot Speed Up
|
||||
[50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有药学博士证书时不降属性"}, -- Experimental Pill
|
||||
[50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有 {{Collectible75}} 药学博士证时不降属性#有 {{Collectible654}} 伪造药学博士证时不升属性"}, -- Experimental Pill
|
||||
[9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
|
||||
@@ -944,7 +944,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"46", "嗝!", "生成上次使用的大胶囊"}, -- Vurp!
|
||||
{"47", "弹速下降", "↓ -0.3弹速"}, -- Shot Speed Down
|
||||
{"48", "弹速上升", "↑ +0.3弹速"}, -- Shot Speed Up
|
||||
{"49", "实验性胶囊", "↑ 提升1项随机属性两次#↓ 降低另外1项随机属性两次#有药学博士证书时不降属性提升"}, -- Experimental Pill
|
||||
{"49", "实验性胶囊", "↑ 提升1项随机属性两次#↓ 降低另外1项随机属性两次#有 {{Collectible75}} 药学博士证时不降属性#有 {{Collectible654}} 伪造药学博士证"}, -- Experimental Pill
|
||||
[9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill
|
||||
}
|
||||
|
||||
@@ -970,9 +970,9 @@ EID.descriptions[languageCode].BlankCardQCard = "传送至错误房#空白卡牌
|
||||
EID.descriptions[languageCode].ClearRuneCharge = "透明符文充能:"
|
||||
EID.descriptions[languageCode].PlaceboCharge = "安慰剂充能:"
|
||||
|
||||
EID.descriptions[languageCode].FalsePHDHeart = "Spawns 1 Black Heart"
|
||||
EID.descriptions[languageCode].FalsePHDDamage = "+0.6 Damage up"
|
||||
EID.descriptions[languageCode].FalsePHDHorseDamage = "+1.2 Damage up"
|
||||
EID.descriptions[languageCode].FalsePHDHeart = "生成1黑心"
|
||||
EID.descriptions[languageCode].FalsePHDDamage = "+0.6伤害"
|
||||
EID.descriptions[languageCode].FalsePHDHorseDamage = "+1.2伤害"
|
||||
|
||||
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! 警告 !!!"
|
||||
EID.descriptions[languageCode].AchievementWarningText = "成就已禁用!#为了启用进度和成就,你需要击败老妈(深牢II)而不开启任何模组#(如果你打过了,那么这条警告的出现是bug,无视就好)#(这条警告可以在设置中禁用)"
|
||||
|
||||
Reference in new issue
Block a user