Removed Debug string to check valid walkingpath

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Wofsauge committed 2021-12-16 20:22:59 +01:00
1 parent 6bcf5a1a40
commit 32aea48a50
1 file changed
-1
-1
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@@ -848,7 +848,6 @@ local function onRender(t)
return
end
if EID:getEntityData(closest, "EID_DontHide") ~= true then
Isaac.DebugString("hello! " .. tostring(EID.hasValidWalkingpath))
local isOptionsSpawn = REPENTANCE and not EID.Config["DisplayPillInfoOptions?"] and closest:ToPickup().OptionsPickupIndex > 0
if isOptionsSpawn or (closest:ToPickup():IsShopItem() and not EID.Config["DisplayPillInfoShop"]) or (not EID.Config["DisplayObstructedPillInfo"] and (not EID.hasValidWalkingpath or EID.pathCheckerEntity == nil)) then
EID:renderQuestionMark()