diff --git a/main.lua b/main.lua index 9a9ee012..943d80d6 100644 --- a/main.lua +++ b/main.lua @@ -1191,6 +1191,13 @@ function EID:CheckPosModifiers() end -- the other modifiers don't need to be ran as frequently if EID.GameRenderCount % 30 ~= 0 then return end + + -- Repentance+ pushes a lot of UI lower, so we have to push the description lower as well to avoid overlapping + if EID.isRepentancePlus then + EID:addTextPosModifier("Repentance+", Vector(0,10)) + else + EID:removeTextPosModifier("Repentance+") + end -- Greed Mode small right adjustment if game:IsGreedMode() then EID:addTextPosModifier("Greed Mode Horizontal", Vector(8,0))