diff --git a/eid_api.lua b/eid_api.lua index 4e239681..eedb5857 100644 --- a/eid_api.lua +++ b/eid_api.lua @@ -405,7 +405,7 @@ function EID:getAdjustedSubtype(Type, Variant, SubType) end local pool = game:GetItemPool() if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then - SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin()) + 1 + SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin() or EID.player) + 1 else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end end return SubType