Use cached Game more for performance improvement (#879)
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@@ -1,3 +1,4 @@
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local game = Game()
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local showDebugChars = false
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@@ -198,7 +199,7 @@ EID:removeIgnoredEntity(5,100,10) -- un-Ignore "Halo of flies" collectible entit
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EID:addColor("ColorTwitterBlue", KColor(0, 0.671875, 0.9296875, 1), nil)
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EID:addColor("ColorBlackBlink", nil, function(color)
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local maxAnimTime = 30
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local animTime = Game():GetFrameCount() % maxAnimTime
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local animTime = game:GetFrameCount() % maxAnimTime
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color = EID:copyKColor(color) or EID:getTextColor()
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if animTime < maxAnimTime / 2 then
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color = KColor(0, 0, 0, 1 * color.Alpha)
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