diff --git a/descriptions/ab+/de.lua b/descriptions/ab+/de.lua index 50d4d0f4..2b7a9c7b 100644 --- a/descriptions/ab+/de.lua +++ b/descriptions/ab+/de.lua @@ -270,28 +270,28 @@ EID.descriptions["de"].collectibles={ {"255", "Screw", "↑ +0.5 Tränen#↑ +0.2 Schussgeschwindigkeit"}, {"256", "Hot Bombs", "Brennende Bomben#+5 Bomben"}, {"257", "Fire Mind", "Chance für explodierende Tränen#Tränen bringen Gegner zum brennen"}, - --[[ - {"258", "Missing No.", "Rerolls all your items every time you change the floor"}, - {"259", "Dark Matter", "↑ +1 Damage up#Chance to shoot fearing tears"}, - {"260", "Black Candle", "Immunity to Curses#+1 Black heart#Higher Devil{{DevilRoom}} / Angel{{AngelRoom}} room chance"}, + -- Translated till here!!!! + {"258", "Missing No.", "Rerolls all your items and stats on pickup and every time you change the floor"}, + {"259", "Dark Matter", "↑ +1 Damage up#33% chance to shoot Fear tears"}, + {"260", "Black Candle", "Immunity to Curses#+1 Black Heart#+15% Devil/Angel Room chance"}, {"261", "Proptosis", "↑ +100% Damage up#↓ Dealt damage decreases for traveled distance of the tear"}, - {"262", "Missing Page 2", "+1 black heart#When down to 1 Heart, damages all enemies in the room"}, + {"262", "Missing Page 2", "+1 Black Heart#When down to 1 Heart, damages all enemies in the room"}, {"263", "", ""}, {"264", "Smart Fly", "Orbital#When you get hit it attacks enemies#Deals 22.5 damage per second"}, {"265", "Dry Baby", "When its hit by enemy tears, it has a 10% chance to damage all enemies in the room"}, {"266", "Juicy Sack", "Leaves slowing creep#Spawns 1-2 friendly spiders after clearing a room"}, - {"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot"}, + {"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction you shoot"}, {"268", "Rotten Baby", "Spawns blue flies when the player is shooting"}, {"269", "Headless Baby", "Leaves creep which deals 6 damage per second"}, {"270", "Leech", "Heals half a heart when it kills an enemy#3.2 damage per second"}, {"271", "Mystery Sack", "Drops random pickups every few rooms"}, - {"272", "BBF", "Friendly exploding fly#The explosion deals 60 Damage"}, - {"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 60 Damage"}, + {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage"}, + {"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 60 damage"}, {"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 75 damage per second"}, {"275", "Lil Brimstone", "Shoots a brimstone laser#Shot deals 31.5 damage per second"}, {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage"}, {"277", "Lil Haunt", "Friendly ghost familiar#Deals 4 damage per second"}, - {"278", "Dark Bum", "!!! Converts:#1,5 Red hearts into 1 soul heart or a spider"}, + {"278", "Dark Bum", "Converts 1.5 Red Hearts into a Soul/Black Heart or spider"}, {"279", "Big Fan", "Big fat orbital#Deals 30 damage per second"}, {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room"}, {"281", "Punching Bag", "Decoy familiar#Enemies will target him instead"}, @@ -302,30 +302,30 @@ EID.descriptions["de"].collectibles={ {"286", "Blank Card", "Mimic effects of your held card"}, {"287", "Book of Secrets", "Reveals parts of the map"}, {"288", "Box of Spiders", "Spawn 1-4 blue spiders"}, - {"289", "Red Candle", "Throw red fire#The flame persists until it delt damage 5 times"}, - {"290", "The Jar", "Stores up to 4 Red heart pickups for later usage"}, - {"291", "Flush!", "!!! Insta kills Poop enemies & bosses!#Turns enemies into poop"}, - {"292", "Satanic Bible", "+1 Black heart"}, + {"289", "Red Candle", "Throw a red flame#The flame stays until it has dealt damage or blocked shots 5 times"}, + {"290", "The Jar", "Stores up to 4 Red Heart pickups for later usage"}, + {"291", "Flush!", "!!! Instakills Poop enemies & bosses!#Turns enemies into poop"}, + {"292", "Satanic Bible", "+1 Black Heart"}, {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"}, - {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger \"Wait What?\" when swaping it with a different active item and picking it up again"}, + {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger \"Wait What?\" when swapping it with a different active item and picking it up again"}, {"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"}, - {"296", "Converter", "!!! Convert:#2 Soul/Black hearts into 1 red heart"}, - {"297", "Pandora's Box", "!!! SINGLE USE !#!!! Drops things based on floor its activated on:#B1: 2 Soul Hearts#B2: 2 keys and bombs#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul hearts#D2: 30 Coins#W1: 2 Boss items#W2: Bible#Sheol: 1 Devil item + Black heart#Cat: 1 Angel item + Soul heart#Chest: 1 Coin"}, + {"296", "Converter", "!!! Convert:#2 Soul/Black Hearts into 1 Red Heart Container"}, + {"297", "Pandora's Box", "!!! SINGLE USE, spawns items based on floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 coin"}, {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds"}, - {"299", "Taurus", "Get faster in hostile rooms!#Invincibility when fast enough"}, + {"299", "Taurus", "Get faster in hostile rooms!#Invincibility when fast enough#↓ -0.3 Speed down"}, {"300", "Aries", "↑ +0.25 Speed up#Touching enemies hurts them"}, - {"301", "Cancer", "+3 Soul hearts#Halves taken damage in room when you already got hit"}, - {"302", "Leo", "Destroy rocks when walking over them"}, + {"301", "Cancer", "+3 Soul Hearts#Halves taken damage in room when you already got hit"}, + {"302", "Leo", "Destroy rocks when walking over them#Size up"}, {"303", "Virgo", "Chance to get invincibility when hit#Converts negative pills into positive ones"}, {"304", "Libra", "+6 Coins / Keys / Bombs#Balances your stats!#!!! Every stats up afterwards will affect other stats too"}, {"305", "Scorpio", "Poison tears"}, {"306", "Sagittarius", "↑ +0.2 Speed up#Piercing tears"}, {"307", "Capricorn", "↑ +1 Health / Key / Bomb / Coin#↑ +0.5 Damage up#↑ +0.1 Speed up#↑ +1.5 Range up#Tears up"}, {"308", "Aquarius", "Leave trail of creep#Creep deals 6 damage per second"}, - {"309", "Pisces", "↑ Tears up#Knockback tears"}, - {"310", "Eve's Mascara", "↑ +100% Damage#↓ Tears down#↓ -0.5 Shoot speed down"}, - {"311", "Judas' Shadow", "When dead, respawn as Black judas#↓ (Damage X 2)"}, - {"312", "Maggy's Bow", "↑ +1 Health up#All red hearts now heal double their value"}, + {"309", "Pisces", "↑ -1 Tear Delay#Increases knockback"}, + {"310", "Eve's Mascara", "↑ +100% Damage up#↓ -50% Tears down#↓ -0.5 Shot speed down"}, + {"311", "Judas' Shadow", "When dead, respawn as Black Judas#↑ (Damage x 2)"}, + {"312", "Maggy's Bow", "↑ +1 Health up#Heals 1 Red Heart#All Red Hearts now heal double their value"}, {"313", "Holy Mantle", "Ignore the first hit in every room"}, {"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Destroy rocks when walking over them"}, {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"}, @@ -337,58 +337,58 @@ EID.descriptions["de"].collectibles={ {"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"}, {"322", "Mongo Baby", "Copies the effect of one of your familiars#Deals double its damage"}, {"323", "Isaac's Tears", "Shoot 8 tears in all directions when used#Charges when shooting"}, - {"324", "Undefined", "Teleports you to:#{{SecretRoom}}{{SuperSecretRoom}}Secret-, Error- or {{TreasureRoom}}Item-rooms"}, + {"324", "Undefined", "Teleports you to the {{TreasureRoom}}Treasure, {{SecretRoom}}Secret, {{SuperSecretRoom}}Super Secret or I AM ERROR Room"}, {"325", "Scissors", "Cut off your head#Head turns into stationary familiar#Control your body separately"}, - {"326", "Breath of Life", "Hold down space till chargebar is empty for invincibility#!!! Don't hold it for too long!"}, - {"327", "The Polaroid", "Invincibility when getting hit and at half a red heart or none"}, - {"328", "The Negative", "Damages all enemies in the room when getting hit and at half a red heart or none"}, + {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#!!! Don't hold it for too long!"}, + {"327", "The Polaroid", "Invincibility when getting hit and at half a Red Heart or none"}, + {"328", "The Negative", "Damages all enemies in the room when getting hit and at half a Red Heart or none"}, {"329", "The Ludovico Technique", "Controllable Tear"}, {"330", "Soy Milk", "↑ Very high Tears up: (delay /4) - 2#↓ -80% Damage down"}, - {"331", "Godhead", "Homing tears#↑ +0.5 Damage up#↑ +1.2 Range up#↓ -0.3 Tears down#↓ -30% Shot Speed down#↑ +0.8 Tear Height"}, + {"331", "Godhead", "Homing tears#↑ +0.5 Damage up#↑ +1.2 Range up#↓ -0.3 Tears down#↓ -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"}, {"332", "Lazarus' Rags", "When dead, revive as Lazarus (Risen)"}, {"333", "The Mind", "Full mapping effect"}, {"334", "The Body", "↑ +3 Health up"}, {"335", "The Soul", "+2 Soul Hearts#Grants an aura that repels enemies and projectiles"}, - {"336", "Dead Onion", "Piercing + spectral tears#↑ +0.25 Range up#↓ -0.4 Shot Speed down"}, + {"336", "Dead Onion", "Piercing + spectral tears#↑ +0.25 Range up#↓ -0.4 Shot Speed down#↓ -0.5 Tear Height#↑ +50% Tear size"}, {"337", "Broken Watch", "Slows down or speeds up every 4th room"}, - {"338", "The Boomerang", "Throwable boomerang#Stuns enemieson hit#Can grab items"}, - {"339", "Safety Pin", "↑ +5.25 Range up#↑ +16% Shot Speed up#+1 Black Heart#↑ +0.5 Tear Height"}, - {"340", "Caffeine Pill", "↑ +0.3 Speed up#↑ Player Size down#Gives you a random pill when picked up"}, - {"341", "Torn Photo", "↑ +0.7 Tears up#↑ +16% Shot Speed up"}, + {"338", "The Boomerang", "Throwable boomerang#Stuns enemies and deals 2x your damage on hit#Can grab items"}, + {"339", "Safety Pin", "↑ +5.25 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height#+1 Black Heart"}, + {"340", "Caffeine Pill", "↑ +0.3 Speed up#↑ Size down#Gives you a random pill when picked up"}, + {"341", "Torn Photo", "↑ +0.7 Tears up#↑ +0.16 Shot Speed up"}, {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down"}, {"343", "Latch Key", "↑ +1 Luck up#+1 Soul Heart#Spawns 2 keys"}, {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups"}, - {"345", "Synthoil", "↑ +1.0 Damage up#↑ +5.25 Range up#↑ +0.5 Tear Height"}, + {"345", "Synthoil", "↑ +1 Damage up#↑ +5.25 Range up#↑ +0.5 Tear Height"}, {"346", "A Snack", "↑ +1 Health up"}, - {"347", "Diplopia", "!!! SINGLE USE !#Duplicates any pedestals/ consumables in the current room"}, + {"347", "Diplopia", "!!! SINGLE USE !!!#Duplicates any pedestals/ consumables in the current room"}, {"348", "Placebo", "Copies the effect of the pill you are currently holding"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"}, - {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect"}, + {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep"}, {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poison any enemies nearby#Sends wave of spikes across the room#!!! Can be used to open secret rooms"}, - {"352", "Glass Cannon", "↓ Reduces your health to half a heart#Fires one large piercing spectral tear ((DMG+1) X 10)"}, + {"352", "Glass Cannon", "↓ Reduces your health to half a heart#Fires one large piercing spectral tear ((DMG+1) x 10)"}, {"353", "Bomber Boy", "+5 bombs#Bombs will now explode in a cross-shaped pattern"}, {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor"}, {"355", "Mom's Pearls", "↑ +1.25 Range up#↑ +1 Luck up#↑ +0.5 Tear Height"}, - {"356", "Car Battery", "Causes your spacebar item to activate twice when used"}, - {"357", "Box of Friends", "Duplicate your familiars for the current room"}, + {"356", "Car Battery", "Causes your active item to activate twice when used"}, + {"357", "Box of Friends", "Duplicate your familiars for the current room#If you have no familiars, {{Collectible113}}Demon Baby will spawn for the current room"}, {"358", "The Wiz", "Fire 2 tears at once diagonally, similar to R U A WIZARD#Spectral tears"}, {"359", "8 Inch Nails", "↑ +1.5 Damage up#Increases knockback"}, {"360", "Incubus", "Shoots the same tears as Isaac in terms of damage, stats and effects"}, {"361", "Fate's Reward", "Fires tears and copies your tear damage"}, {"362", "Lil Chest", "Spawns a random pickup every few rooms"}, - {"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tear in one room drops an eternal heart"}, + {"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tear in one room drops an Eternal Heart"}, {"364", "Friend Zone", "Orbital familiar#Deals 45 contact damage per second"}, {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 105 contact damage per second"}, {"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 2-4 tiny bombs"}, {"367", "Sticky Bombs", "+5 bombs#When a bomb kills an enemy, it spawns blue spiders#Causes your bombs to stick to enemies"}, - {"368", "Epiphora", "Shooting in one direction increases your fire rate by up to 200%"}, + {"368", "Epiphora", "Shooting in one direction gradually decreases your tear delay by up to 200%"}, {"369", "Continuum", "↑ +2.25 Range up#↑ +1.5 Tear Height#Tears travel through walls and appear out of the opposite wall"}, {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +5.25 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"}, {"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"}, - {"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your spacebar item"}, - {"373", "Dead Eye", "↑ +12.5% damage up for every tear that successfully hits an enemy(max. +100%)"}, - {"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 4x your damage"}, - {"375", "Host Hat", "20% chance to block tears#Get immune to explosions/Stomps from Mom's and Satan's foot"}, + {"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"}, + {"373", "Dead Eye", "↑ +25% Damage up for every tear that successfully hits an enemy (max +100%)#Chance to lose the multiplier when you miss"}, + {"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#The beam deals 4x your damage#50% chance at 9 Luck"}, + {"375", "Host Hat", "Grants explosion immunity and immunity from Mom's and Satan's foot stomps#20% chance to block tears"}, {"376", "Restock", "Spawns 3 random Pickups#Shops instantly restock their items when you buy them"}, {"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"}, {"378", "No. 2", "Firing tears for 3 seconds drops a Butt Bomb"}, @@ -398,37 +398,37 @@ EID.descriptions["de"].collectibles={ {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will re-spawn the same enemy as a friendly companion"}, {"383", "Tear Detonator", "Detonate any tears currently on the screen, causing each one to split into 6 more tears which will spread in a circle"}, {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 90 contact damage per second"}, - {"385", "Bumbo", "Picks up any near-by coins#Every 6 coins it levels up, except for level 4 which takes 12 coins#Level 2: can drop random pickups#Level 3: Fires tears in the same direction as Isaac#Level 4: Doesn't fire tears but will chase enemies. Will also randomly drop bombs#after Level 4: will continue collect coins and drop random pickups"}, - {"386", "D12", "Re-rolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, + {"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, and can spawn item on coin pickup"}, + {"386", "D12", "Rerolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, {"387", "Censer", "Creates a huge aura of light that slows down enemies and projectiles inside of it"}, - {"388", "Key Bum", "Collects keys, giving random chests in return"}, + {"388", "Key Bum", "Converts Keys into random chests"}, {"389", "Rune Bag", "Drops a random rune every 5-6 rooms"}, {"390", "Seraphim", "Fires Sacred Heart tears#Deals 10 damage per shot"}, {"391", "Betrayal", "Every time Isaac takes damage, every enemy in the room gets charmed"}, {"392", "Zodiac", "Gives you a random zodiac item effect every floor"}, - {"393", "Serpent's Kiss", "Random chance to shoot poison tears#Poison enemies on contact#Enemies that were poisoned have a chance to drop a black heart on death"}, + {"393", "Serpent's Kiss", "15% chance to shoot poison tears#Poison enemies on contact#Enemies that were poisoned have a chance to drop a Black Heart on death"}, {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ +0.7 Tears up#↑ +3.15 Range up#↑ +0.3 Tear Height"}, {"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room"}, {"396", "Ventricle Razor", "Creates up to two portals to travel between them#Can be placed in different rooms"}, {"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +5.25 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"}, - {"398", "God's Flesh", "Tears can shrinking enemies#Shrunk enemies can be crushed and killed by walking over them"}, - {"399", "Maw Of The Void", "↑ +1.0 Damage up#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#Enemies killed with the black ring have a chance to drop Black hearts"}, - {"400", "Spear Of Destiny", "Spawns a spear in front of you#Deals 2 times your damage#Chance to fear enemies on contact"}, - {"401", "Explosivo", "Chance to fire sticky bombtears"}, - {"402", "Chaos", "Pedestals will now be chosen from random itempools#Spawns 1-6 random pickups"}, + {"398", "God's Flesh", "Tears can shrink enemies#Shrunk enemies can be crushed and killed by walking over them"}, + {"399", "Maw of the Void", "↑ +1 Damage up#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#Enemies killed with the black ring have a chance to drop Black Hearts"}, + {"400", "Spear of Destiny", "Spawns a spear in front of you#Deals 2 times your damage#Chance to fear enemies on contact"}, + {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears do not deal damage on hit"}, + {"402", "Chaos", "Pedestals will now be chosen from random item pools#Spawns 1-6 random pickups"}, {"403", "Spider Mod", "Allows you to see your tear damage and the health bars of all enemies#Inflicts a random status effect on contact#Will randomly drop batteries"}, - {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies"}, + {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charm, poison or knockback enemies"}, {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies a random status effect"}, {"406", "D8", "Reroll your stats#Will only affect damage, tears, range and speed"}, - {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around him#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4.0 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +7.5 Range up, +1 Tear height"}, - {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#Enemies killed with it have a chance to drop a black heart"}, - {"409", "Empty Vessel", "+2 Black Hearts#When Isaac has no red hearts, gain flight and chance to trigger a shield"}, - {"410", "Evil Eye", "Chance to fire an eye across the screen which fires tears in the same direction as Isaac"}, + {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +7.5 Range up, +1 Tear Height"}, + {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#Enemies killed with it have a chance to drop a Black Heart"}, + {"409", "Empty Vessel", "+2 Black Hearts#When Isaac has no Red Hearts, gain flight and chance to trigger a shield"}, + {"410", "Evil Eye", "3.33% chance to shoot an eye across the screen which fires tears in the same direction as Isaac"}, {"411", "Lusty Blood", "↑ +0.5 Damage up for each enemy killed in current room#Maximum of +5 Damage up after 10 kills"}, {"412", "Cambion Conception", "After taking damage 15 times, Isaac gains a permanent demon familiar#Up to 4 familiars possible"}, {"413", "Immaculate Conception", "After picking up 15 hearts, Isaac gains a permanent angelic familiar#Up to 5 familiars possible"}, - {"414", "More Options", "Two items now spawn in all treasure rooms#You can only choose one"}, - {"415", "Crown Of Light", "+2 Soul Hearts#↑ Damage X 2 if you don't have any damaged red heart containers"}, + {"414", "More Options", "Two items now spawn in all {{TreasureRoom}}Treasure Rooms#You can only choose one"}, + {"415", "Crown Of Light", "+2 Soul Hearts#If you don't have any damaged Red Heart containers:#↑ +100% Damage up#↑ +5.25 Range up#↑ +0.5 Tear Height#↓ -0.3 Shot Speed down#Deactivates for the current room when damaged at all"}, {"416", "Deep Pockets", "Allows you to carry two cards/pills/runes"}, {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ +50% damage while standing in the aura,"}, {"418", "Fruit Cake", "Gives you a different tear effect with every tear that you fire"}, @@ -443,39 +443,39 @@ EID.descriptions["de"].collectibles={ {"427", "Mine Crafter", "Spawns a pushable TNT barrel#If used a second time in the same room while the last TNT barrel is still there, it will remotely explode"}, {"428", "PJs", "+4 Soul Hearts#Fully restores your red health"}, {"429", "Head of the Keeper", "Enemies have a 5% chance to drop a Penny when hit with your tears"}, - {"430", "Papa Fly", "Follows your movement pattern on a 3 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, - {"431", "Multidimensional Baby", "Follows your movement pattern on a 3 second delay#Tears that pass through it will split up and gain a speed boost"}, + {"430", "Papa Fly", "Follows your movement pattern on a 1 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, + {"431", "Multidimensional Baby", "Follows your movement pattern on a 2 second delay#Tears that pass through it will split up and gain a speed boost"}, {"432", "Glitter Bombs", "+5 bombs#Bombs have a chance to drop random pickups when they explode"}, {"433", "My Shadow", "Each time you take damage, it will apply a fear effect to all enemies and spawn a friendly black charger#The charger deals 5 damage per second"}, {"434", "Jar of Flies", "Every time you kill an enemy a blue fly will be added to the Jar#Up to 20 flies#Using the item will release all the flies"}, {"435", "Lil Loki", "Shoots 4 tears in a cross pattern#Deals 3.5 damage per shot"}, {"436", "Milk!", "After taking damage, you gain a Tears up for the rest of the room"}, - {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a greed fight, it can reroll the room into a Shop"}, - {"438", "Binky", "+1 Soul heart#↑ +0.7 Tears up#↑ Makes Isaac very small, reducing his hitbox size"}, + {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a Greed fight, it can reroll the room into a Shop"}, + {"438", "Binky", "+1 Soul Heart#↑ +0.7 Tears up#↑ Makes Isaac very small, reducing his hitbox size"}, {"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"}, - {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2.0 Tear height"}, + {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, - {"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +0.7 Tears up#↑ +0.2 Shoot Speed up#(Doesnt work with the Lost)"}, + {"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) {"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"}, {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"}, - {"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls, if you enter a room next to a secret room#A barking sound will play when entering a room with a crawl space in it"}, + {"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls if you enter a room next to a {{SecretRoom}}{{SuperSecretRoom}}Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"}, {"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"}, - {"447", "Linger Bean", "While firing, randomly spawns a poop cloud#The cloud deals your damage 5 times a second"}, + {"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"}, {"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a red heart"}, - {"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as homing tears"}, - {"450", "Eye of Greed", "Tears can turn enemies into gold"}, + {"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as concussive tears"}, + {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"}, {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"}, {"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal 125% your damage"}, - {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1.0 Tear height"}, - {"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a random card, pill or rune on pickup"}, - {"455", "Dad's Lost Coin", "↑ +1.5 Range up#Spawns a lucky penny"}, + {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"}, + {"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a card, pill or rune on pickup"}, + {"455", "Dad's Lost Coin", "↑ +1.5 Range up#↑ +1 Tear Height#Spawns a lucky penny"}, {"456", "Moldy Bread", "↑ +1 Health up"}, - {"457", "Cone Head", "+1 Soul Heart#20% Chance to ignore damage"}, + {"457", "Cone Head", "+1 Soul Heart#20% chance to ignore damage"}, {"458", "Belly Button", "Spawns a random trinket on pickup#Grants 1 extra trinket slot"}, - {"459", "Sinus Infection", "Sticky poison Tears#Deals your damage each tick#Sticks till the enemy dies"}, - {"460", "Glaucoma", "Chance to fire concussive tears"}, - {"461", "Parasitoid", "Chance to fire egg sacks#Spawns slowing creep on hit#Spawns a blue spider or fly on hit"}, - {"462", "Eye of Belial", "↑ +1.5 Range up#↑ +1.0 Tear height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, + {"459", "Sinus Infection", "20% chance to shoot sticky poison tears#Deals your damage each second#Sticks for 60 seconds"}, + {"460", "Glaucoma", "5% chance to shoot concussive tears"}, + {"461", "Parasitoid", "15% chance to shoot egg sacks#Spawns slowing creep on hit#Spawns a blue spider or fly on hit"}, + {"462", "Eye of Belial", "↑ +1.5 Range up#↑ +1 Tear Height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, {"463", "Sulfuric Acid", "↑ +0.3 Damage up#Chance to destroy rocks and open doors with your tears"}, {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies drop pickups more frequently"}, {"465", "Analog Stick", "↑ +0.3 Tears up#Allows you to fire tears diagonally by firing in two directions"}, @@ -484,249 +484,245 @@ EID.descriptions["de"].collectibles={ {"468", "Shade", "Follows your movement delayed by 1 seconds#Deals 30 contact damage per second"}, {"469", "Depression", "Leaves trail of creep#Creep deals 6 damage per second#Enemies touching the cloud can spawn a holy light beam"}, {"470", "Hushy", "Bounces around the room#Deals contact damage#Will stop moving when you are shooting#When stopped, it can block projectiles"}, - {"471", "Lil Monstro", "Chargable Shotgun attack#(Similar to monstros lung)#Each tear deals 3.5 damage"}, + {"471", "Lil Monstro", "Chargable shotgun attack similar to {{Collectible229}}Monstro's Lung#Each tear deals 3.5 damage"}, {"472", "King Baby", "Other familiars follow it#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, {"473", "Big Chubby", "Charges forwards very slow#Deals 40.5 contact damage per second"}, {"474", "Tonsil", "Blocks enemy projectiles"}, - {"475", "Plan C", "!!! SINGLE USE ! #Deals 9,999,999 damage to all enemies and kills you 3 seconds later"}, - {"476", "D1", "Duplicates 1 random Pick-Up in the current room"}, + {"475", "Plan C", "!!! SINGLE USE !!!#Deals 9,999,999 damage to all enemies and kills you 3 seconds later"}, + {"476", "D1", "Duplicates 1 random pickup in the current room"}, {"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"}, - {"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you"}, + {"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"}, {"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"}, - {"480", "Compost", "Converts pickups into blue flies or spiders"}, + {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you dont have any"}, {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Fucks up all sprites"}, {"482", "Clicker", "Transforms you into a different character#Removes the last item you collected"}, - {"483", "Mama Mega!", "!!! SINGLE USE ! #Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens boss rush / hush door / secret rooms"}, + {"483", "Mama Mega!", "!!! SINGLE USE !!!#Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms"}, {"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, {"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"}, - {"487", "Potato Peeler", "Removes one red heart container and gives you ↑ +0.2 Damage up and a \"Cube of Meat\""}, - {"488", "Metronome", "Gives you a random item effect each room"}, - {"489", "D infinity", "Random Dice-effect each usage"}, - {"490", "Eden's Soul", "!!! SINGLE USE !#Spawns 2 random items depending on the current rooms item pool"}, + {"487", "Potato Peeler", "Removes one Red Heart Container and gives you ↑ +0.2 Damage up and a \"Cube of Meat\""}, + {"488", "Metronome", "Grants a random item's effect for the current room"}, + {"489", "D Infinity", "Random dice effect each use"}, + {"490", "Eden's Soul", "!!! SINGLE USE !!!#Spawns 2 random items depending on the current rooms item pool"}, {"491", "Acid Baby", "Drops a random pill every 3 rooms#Using a pill poisons all enemies in the room"}, - {"492", "YO LISTEN!", "↑ +1 Luck up#Highlights the location of secret rooms, tinted rocks and trapdoors"}, + {"492", "YO LISTEN!", "↑ +1 Luck up#Highlights the location of secret rooms, tinted rocks and crawlspaces"}, {"493", "Adrenaline", "For every empty heart container:#↑ +0.2 Damage up"}, {"494", "Jacob's Ladder", "Tears spawn 1-2 sparks of electricity on impact#Sparks deal half your damage"}, - {"495", "Ghost Pepper", "Chance to shoot Fire instead of tears#The fire stays till it has dealt damage 5 times"}, - {"496", "Euthanasia", "Chance to fire needles#Needles kill normal enemies instantly#Otherwise they deal 3 times your damage"}, + {"495", "Ghost Pepper", "Chance to shoot a red flame that blocks enemy shots and deals contact damage#The flame stays until it has dealt damage or blocked shots 5 times"}, + {"496", "Euthanasia", "3.33% chance to shoot needles#100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, {"497", "Camo Undies", "Confuse all enemies and camouflage yourself when entering a room until you start shooting"}, - {"498", "Duality", "Spawns Devil-{{DevilRoom}} AND Angel{{AngelRoom}}-Room doors#When entering one, the other disappears"}, - {"499", "Eucharist", "100% chance to find an Angel{{AngelRoom}} Room"}, + {"498", "Duality", "Spawns {{DevilRoom}}Devil AND {{AngelRoom}}Angel Room doors#When entering one, the other disappears"}, + {"499", "Eucharist", "100% chance to find an {{AngelRoom}}Angel Room"}, {"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"}, - {"501", "Greed's Gullet", "Gives you 1 heart container for every 25 coins#The Keeper will gain additional Coin-Hearts"}, - {"502", "Large Zit", "Chance to fire a Creep leaving tear that deals double damage"}, - {"503", "Little Horn", "Chance to fire tears that instantly kill enemies#Running into enemies will deal 3.5 damage to them"}, + {"501", "Greed's Gullet", "Gives you 1 heart container for every 25 coins#The Keeper will gain additional Coin Hearts"}, + {"502", "Large Zit", "While firing, occasionally shoot a white creep tear that deals double damage#Shoot a white creep tear when damaged"}, + {"503", "Little Horn", "5% chance to shoot tears that instantly kill enemies#Running into enemies will deal 3.5 damage to them"}, {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 2 damage"}, {"505", "Poke Go", "Chance to spawn a charmed enemy when entering a hostile room"}, - {"506", "BackStabber", "Tears can cause bleeding, which deals 10% damage of the enemies total health every 5 seconds"}, - {"507", "Sharp Straw", "Deals your damage + 10% damage equal to the maximum health of the enemy#Affects all enemies in the room#Chance to drop half hearts when it deals damage"}, - {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemies total health every 5 seconds.#Deals 300% your damage on contact per second"}, + {"506", "Backstabber", "If tears hit an enemy in the back, they do double damage and cause bleeding, which deals 10% damage of the enemy's max health every 5 seconds"}, + {"507", "Sharp Straw", "Deals your damage + 10% of the enemy's max health#Affects all enemies in the room#Chance to drop half hearts when it deals damage"}, + {"508", "Mom's Razor", "Orbital that causes bleeding, which deals 10% damage of the enemy's max health every 5 seconds#Deals 300% your damage on contact per second#Does not block shots"}, {"509", "Bloodshot Eye", "Orbital that shoots a tear every 2 seconds in a random direction#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, {"510", "Delirious", "Spawns a friendly white delirium version of a boss for the current room"}, {"511", "Angry Fly", "Orbits around a random enemy until that enemy dies#Deals 30 contact damage per second to other enemies"}, {"512", "Black Hole", "Throwable black hole, which sucks in everything#Deals 0.4 damage every tick#Destroys nearby rocks#Lasts 6 seconds"}, {"513", "Bozo", "↑ +0.1 Damage up#+1 Soul Heart#Random chance to charm/fear an enemy#Random chance to spawn a rainbow poop upon taking damage"}, - {"514", "Broken Modem", "Causes random enemies to 'lag' at random intervals, causing them to shortly freeze#25% chance to double room clear drops"}, - {"515", "Mystery Gift", "!!! SINGLE USE !#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, + {"514", "Broken Modem", "Causes random enemies to 'lag' at random intervals, causing them to shortly freeze#Chance to freeze and remove enemy bullets#25% chance to double room clear drops"}, + {"515", "Mystery Gift", "!!! SINGLE USE !!!#Spawns a random item from the current room's item pool#Chance to spawn Lump of Coal or The Poop instead"}, {"516", "Sprinkler", "Spawns a Sprinkler that rotates in a circle, spraying your tears in all directions"}, {"517", "Fast Bombs", "+7 Bombs#Allows you to rapidly place bombs on the ground"}, {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has a random tear effect#Will be randomized every floor"}, {"519", "Lil Delirium", "A familiar that transforms into other random familiars every 10 seconds"}, {"520", "Jumper Cables", "+1 charge for your active item for every 15 enemies killed"}, - {"521", "Coupon", "When used, causes one random item in the Shop{{Shop}}- or Devil{{DevilRoom}}- room to become free"}, + {"521", "Coupon", "When used, causes one random item in the {{Shop}}Shop or {{DevilRoom}}Devil Room to become free"}, {"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"}, - {"523", "Moving Box", "When used, stores all Pick-Ups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, + {"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"}, - {"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max. 3 Orbitals at the same time#Orbitals are destroyed, if they take too much damage"}, + {"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max 3 orbitals at the same time#Orbitals are destroyed if they take too much damage"}, {"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horsemen changes every 10 seconds"}, - {"527", "Mr. ME!", "!!! Familiar that can do tasks for you:#Opening doors & chests, Bring items, Steal from the shop / devil, fight enemies, explode, and activate pressure plates"}, + {"527", "Mr. ME!", "!!! Familiar that can do tasks for you:#Opening doors & chests, Bring items, Steal from the shop / Devil, fight enemies, explode, and activate pressure plates"}, {"528", "Angelic Prism", "Orbital prism#Tears hitting it will split into 4"}, {"529", "Pop!", "Tears will behave like billiard balls"}, {"530", "Death's List", "Grants a reward if you kill enemies in the order they are marked in"}, {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ 31% Damage up"}, {"532", "Lachryphagy", "Tears slow down while traveling#Upon stopping, they explode in 8 smaller tears#Tears can be fired in other tears, making them bigger"}, - {"533", "Trisagion", "Fire white blasts of light#(Holy Brimstone)"}, - {"534", "Schoolbag", "Allows to hold 2 active items#Switch between them by pressing CTRL (hold CTRL as \"The Forgotton\")"}, + {"533", "Trisagion", "Fire piercing blasts of light#They deal 33% damage but can hit enemies multiple times"}, + {"534", "Schoolbag", "Allows holding 2 active items#Switch between them by pressing the Drop button (hold button as \"The Forgotten\")"}, {"535", "Blanket", "+1 Soul Heart#Heals 1 Red Heart#Grants a shield when entering a boss room"}, - {"536", "Sacrificial Altar", "!!! ONE TIME USAGE !#Sacrifice 1-2 familiars to spawn an item from the Devil{{DevilRoom}} room itempool#Turns your blue spiders/flies into coins"}, + {"536", "Sacrificial Altar", "!!! SINGLE USE !!!#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"}, {"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creeptype changes everytime the player uses a pill"}, {"538", "Marbles", "Spawns 3 random trinkets#Taking damage can add the effect of your trinket permanently"}, {"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"}, - {"540", "Flat Stone", "Tears bounce of the floor#Tears cause splash damage on every bounce"}, + {"540", "Flat Stone", "Tears bounce off the floor#Tears cause splash damage on every bounce"}, {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts"}, {"542", "Slipped Rib", "Orbital#Reflects projectiles"}, {"543", "Hallowed Ground", "Spawn white poop when you get hit#(White poop has a ↑ Tears up aura and can block damage)"}, - {"544", "Pointy Rib", "Nail that levitates in front of isaac#Deals 6 times your damage"}, + {"544", "Pointy Rib", "Nail that levitates in front of Isaac#Deals your damage 6 times per second"}, {"545", "Book of the Dead", "Spawns a bone orbital or charmed bony per enemy killed in the current room"}, {"546", "Dad's Ring", "Grants an aura that freezes enemies in place"}, {"547", "Divorce Papers", "+1 Bone Heart#↑ +0.7 Tears up#Spawns a Mysterious Paper trinket"}, - {"548", "Jaw Bone", "Boomerang-like Familiar#Deals 7 contact damage#Can retrieve pickups"}, - {"549", "Brittle Bones", "Replaces all your red heart containers with 6 bone Hearts#Losing a bone heart fires Bonetears in all directions and adds ↑ +0.5 tears up permanently"}, - {"550", "Broken Shovel", "Moms foot will constantly attack you#Using it stops moms foot for current room#!!! (Try to beat Bossrush with it!)"}, + {"548", "Jaw Bone", "Boomerang-like familiar#Deals 7 contact damage#Can retrieve pickups"}, + {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#Upon losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.5 Tears up permanently"}, + {"550", "Broken Shovel", "Mom's Foot will constantly attack you#Using it stops Mom's Foot for current room#!!! (Try to beat Boss Rush with it!)"}, {"551", "Broken Shovel", "Second part of a broken shovel#!!! Use the shovel on the hill of dirt in the \"Dark Room\""}, - {"552", "Mom's Shovel", "Spawns trapdoor to next floor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"} - ]]-- + {"552", "Mom's Shovel", "Spawns trapdoor to next floor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"}, } ---------- Trinkets ---------- EID.descriptions["de"].trinkets={ ---[[ - {"1", "Swallowed Penny", "Drop 1 coin when you get hit"}, - {"2", "Petrified Poop", "50% more drops from poop"}, - {"3", "AAA Battery", "-1 charge needed for spacebar items"}, + {"1", "Swallowed Penny", "Spawns 1 coin when you get hit"}, + {"2", "Petrified Poop", "50% chance to get drops from poop"}, + {"3", "AAA Battery", "-1 charge needed for active items"}, {"4", "Broken Remote", "Randomly teleports you, when using an item"}, - {"5", "Purple Heart", "More champion enemies#Higher chance for boss challenge rooms"}, + {"5", "Purple Heart", "2x chance for champion enemies"}, {"6", "Broken Magnet", "Coin magnet"}, - {"7", "Rosary Bead", "Higher angel{{AngelRoom}} room chances"}, - {"8", "Cartridge", "Chance for Gamekid effect on hit"}, + {"7", "Rosary Bead", "50% higher {{AngelRoom}}Angel Room chance#Higher chance to find {{Collectible33}}The Bible in {{Shop}}Shops and {{Library}}Libraries"}, + {"8", "Cartridge", "5% chance for Gamekid effect on hit"}, {"9", "Pulse Worm", "Pulsating tears#Affects tear hitbox"}, {"10", "Wiggle Worm", "Tears move in waves#↑ +0.3 Tears up"}, {"11", "Ring Worm", "Tears move in spirals with high speed"}, - {"12", "Flat Worm", "50% wider tears"}, + {"12", "Flat Worm", "50% wider tears#Increases knockback"}, {"13", "Store Credit", "One shop item for free"}, {"14", "Callus", "Prevents damage from creep and spikes"}, {"15", "Lucky Rock", "Destroying rocks spawns coins"}, - {"16", "Mom's Toenail", "Mom's foot stomps enemies every 60 seconds"}, - {"17", "Black Lipstick", "More black hearts appear"}, - {"18", "Bible Tract", "More eternal hearts appear"}, + {"16", "Mom's Toenail", "Mom's Foot stomps enemies every 60 seconds"}, + {"17", "Black Lipstick", "+1% chance for Black Hearts"}, -- base chance is 0.5% + {"18", "Bible Tract", "+3% chance for Eternal Hearts"}, -- base chance is 1.667% {"19", "Paper Clip", "Unlock chests without using keys"}, - {"20", "Monkey Paw", "When on half a heart, spawns a black heart#!!! 3 time usage"}, - {"21", "Mysterious Paper", "Imitates \"Polaroid\", \"The Negative\", \"Missing Page\" and \"Missing Poster\""}, - {"22", "Daemon's Tail", "Decreases spawnrate of hearts to 20%#Key drop change increased#Heart-Pickups turn into black hearts"}, - {"23", "Missing Poster", "Respawn as \"The Lost\" when dying in a sacrifice room{{SacrificeRoom}} #If he is unlocked, you revive as him even outside sacrifice rooms"}, - {"24", "Butt Penny", "Fart when picking up coins#Farts knockback enemies"}, + {"20", "Monkey Paw", "When on half a heart, spawns 1 Black Heart#!!! 3 time usage"}, + {"21", "Mysterious Paper", "Randomly imitates {{Collectible327}}The Polaroid,#{{Blank}} {{Collectible328}}The Negative,#{{Blank}} {{Trinket48}}A Missing Page or {{Trinket23}}Missing Poster"}, + {"22", "Daemon's Tail", "Decreases spawn rate of hearts to 20%#Key drop chance increased#Heart pickups turn into Black Hearts"}, + {"23", "Missing Poster", "Respawn as \"The Lost\" when dying in a {{SacrificeRoom}}Sacrifice Room#If he is unlocked, you revive as him even outside Sacrifice Rooms"}, + {"24", "Butt Penny", "20% higher chance for coins to spawn from poop#Fart when picking up coins#The fart only knocks back enemies"}, {"25", "Mysterious Candy", "Fart or spawn poop every 30 seconds"}, {"26", "Hook Worm", "Tears move in angular patterns#↑ +10 Range"}, {"27", "Whip Worm", "↑ +0.5 Shot Speed up"}, {"28", "Broken Ankh", "22% chance to respawn as \"Blue Baby\""}, - {"29", "Fish Head", "Spawn a blue fly when getting hit"}, - {"30", "Pinky Eye", "Randomly shoot poison tears"}, - {"31", "Push Pin", "Randomly shoot piercing tears"}, - {"32", "Liberty Cap", "Random mushroom effect per room#Can reveal special rooms on the minimap"}, - {"33", "Umbilical Cord", "When down to half a heart, you get little Steven"}, - {"34", "Child's Heart", "More red hearts drop"}, + {"29", "Fish Head", "Spawn 1 blue fly when getting hit"}, + {"30", "Pinky Eye", "10% chance to shoot poison tears"}, + {"31", "Push Pin", "10% chance to shoot piercing spectral tears"}, + {"32", "Liberty Cap", "25% chance for a random mushroom effect per room#Can reveal special rooms on the minimap"}, + {"33", "Umbilical Cord", "When damaged to half a Red Heart, you gain#{{Blank}} {{Collectible100}}Little Steven for the current room"}, + {"34", "Child's Heart", "10% chance for the room clear reward to be a random heart#Chance for a bonus heart from chests, tinted rocks and destroyed machines"}, {"35", "Curved Horn", "↑ +2 Damage up"}, - {"36", "Rusted Key", "More keys appear"}, + {"36", "Rusted Key", "10% chance for the room clear reward to be a key#Chance for a bonus key from chests, tinted rocks and destroyed machines"}, {"37", "Goat Hoof", "↑ +0.15 Speed up"}, - {"38", "Mom's Pearl", "More Soul Hearts drop"}, - {"39", "Cancer", "↑ Tears up"}, - {"40", "Red Patch", "↑ Chance to get +1.8 Damage up when getting hit"}, - {"41", "Match Stick", "More Bombs appear#!!! Removes \"The Tick\""}, - {"42", "Lucky Toe", "↑ +1 Luck up#Chance to get more drops"}, - {"43", "Cursed Skull", "When damaged down to half a heart, teleport to a random room"}, - {"44", "Safety Cap", "More pills appear"}, - {"45", "Ace of Spades", "More cards appear"}, - {"46", "Isaac's Fork", "Chance for healing half a heart after clearing a room"}, + {"38", "Mom's Pearl", "+10% chance for Soul, Black, and Bone Hearts"}, -- base chance is 10% + {"39", "Cancer", "↑ -2 Tear Delay"}, + {"40", "Red Patch", "20% chance to get +1.8 Damage up when getting hit#100% chance at 8 Luck#Effect lasts for current room"}, + {"41", "Match Stick", "10% chance for the room clear reward to be a bomb#Chance for a bonus bomb from chests, tinted rocks and destroyed machines#!!! Removes {{Trinket53}}Tick"}, + {"42", "Lucky Toe", "↑ +1 Luck up#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"}, + {"43", "Cursed Skull", "When damaged down to half a heart or less, teleport to a random room"}, + {"44", "Safety Cap", "10% chance for the room clear reward to be a pill#Chance for a bonus pill from chests, tinted rocks and destroyed machines"}, + {"45", "Ace of Spades", "10% chance for the room clear reward to be a card#Chance for a bonus card from chests, tinted rocks and destroyed machines"}, + {"46", "Isaac's Fork", "10% chance for healing half a heart after clearing a room"}, {"47", "", ""}, - {"48", "A Missing Page", "When getting hit, chance to damage all enemies in the room"}, + {"48", "A Missing Page", "When hit, 5% chance to deal 40 damage to all enemies in the room"}, {"49", "Bloody Penny", "50% chance to drop half a heart when picking up coins"}, {"50", "Burnt Penny", "50% chance to drop a bomb when picking up coins"}, {"51", "Flat Penny", "50% chance to drop a key when picking up coins"}, {"52", "Counterfeit Penny", "50% chance to get +1 coin when picking up coins"}, - {"53", "Tick", "-15% boss-health#Heals 1 red heart when entering a boss room ({{BossRoom}})"}, + {"53", "Tick", "-15% boss health#Heals 1 Red Heart when entering a {{BossRoom}}Boss Room#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping"}, {"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"}, - {"55", "Maggy's Faith", "Get one eternal heart at the start of every floor"}, - {"56", "Judas' Tongue", "Reduces devil deal prices"}, + {"55", "Maggy's Faith", "Get 1 Eternal Heart at the start of every floor"}, + {"56", "Judas' Tongue", "Reduces Devil deal prices from 2 heart containers to 1"}, {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as the player#Deals 3.5 damage per tear"}, - {"58", "Samson's Lock", "↑ 1/15 Chance for +0.5 Damage up when killing an enemy#Effect lasts for current room"}, - {"59", "Cain's Eye", "Chance to reveal map icons at start of new floor"}, - {"60", "Eve's Bird Foot", "Chance to spawn a dead bird when killing an enemy"}, + {"58", "Samson's Lock", "1/15 chance for +0.5 Damage up when killing an enemy#100% chance at 10 Luck#Effect lasts for current room"}, + {"59", "Cain's Eye", "25% chance to reveal map icons at start of new floor#100% chance at 3 Luck"}, + {"60", "Eve's Bird Foot", "5% chance to spawn a {{Collectible117}}Dead Bird when killing an enemy#100% chance at 8 Luck"}, {"61", "The Left Hand", "Turns all chests into red chests"}, {"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"}, {"63", "Safety Scissors", "Turns troll bombs into bomb pickups"}, {"64", "Rainbow Worm", "Random worm effect every 3 seconds"}, - {"65", "Tape Worm", "↑ Doubles your Range"}, - {"66", "Lazy Worm", "↓ -0.4 Shoot Speed down#↑ +4 Range up"}, - {"67", "Cracked Dice", "Chance to trigger a random dice effect when getting hit"}, + {"65", "Tape Worm", "↑ Doubles your Range#-50% Tear Height"}, + {"66", "Lazy Worm", "↓ -0.4 Shot Speed down#↑ +4 Range up#↑ +2 Tear Height"}, + {"67", "Cracked Dice", "50% chance to use the {{Collectible105}}D6, {{Collectible406}}D8, {{Collectible386}}D12, or {{Collectible166}}D20 when getting hit"}, {"68", "Super Magnet", "Magnet for pickups and enemies"}, {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies"}, - {"70", "Louse", "Chance to spawn a spider while in a hostile room"}, + {"70", "Louse", "Chance to spawn 1 spider while in a hostile room"}, {"71", "Bob's Bladder", "Bombs leave creep"}, - {"72", "Watch Battery", "More batteries appear"}, - {"73", "Blasting Cap", "Exploding bombs can drop bomb-pickups"}, - {"74", "Stud Finder", "More Crawlspaces appear"}, + {"72", "Watch Battery", "6.66% chance for the room clear reward to be a battery#+10% chance for random pickups to be a battery#5% chance to add 1 charge to held active item when clearing a room"}, + {"73", "Blasting Cap", "10% chance for exploding bombs to drop a bomb pickup"}, + {"74", "Stud Finder", "0.5% chance to reveal a crawlspace when breaking rocks"}, {"75", "Error", "Random trinket effect every room"}, - {"76", "Poker Chip", "Chests have a 50/50 chance to spawn extra pickups OR nothing/enemy"}, + {"76", "Poker Chip", "Chests have a 50/50 chance to spawn extra pickups OR an enemy fly"}, {"77", "Blister", "Increases knockback"}, - {"78", "Second Hand", "Longer status effects on enemies"}, - {"79", "Endless Nameless", "Chance when using pills/cards to drop a copy of the pill/card"}, + {"78", "Second Hand", "2x longer status effects on enemies"}, + {"79", "Endless Nameless", "25% chance when using pills/cards to drop a copy of the pill/card"}, {"80", "Black Feather", "↑ +0.2 Damage up for each evil item held"}, - {"81", "Blind Rage", "Invincibility lasts longer after getting hit"}, - {"82", "Golden Horse Shoe", "+15% to get double item room on next floor"}, - {"83", "Store Key", "Open shops {{Shop}} for free"}, - {"84", "Rib of Greed", "Greed/Super Greed no longer appear in shops#More coins appear"}, - {"85", "Karma", "Using a Donation machine can heal you or spawn a beggar"}, - {"86", "Lil Larva", "Destroying poop spawns a blue fly"}, + {"81", "Blind Rage", "Invincibility lasts 2x longer after getting hit"}, + {"82", "Golden Horse Shoe", "+15% chance for {{TreasureRoom}}Treasure Rooms to have two items on future floors#You can only choose one"}, + {"83", "Store Key", "Open {{Shop}}Shops for free"}, + {"84", "Rib of Greed", "Greed and Super Greed no longer appear in {{Shop}}Shops or {{SecretRoom}}Secret Rooms#5% more coins and less hearts from room clear rewards"}, + {"85", "Karma", "Using a Donation Machine can heal 1 heart, give 1 coin, grant +1 Luck up, or spawn a Beggar"}, + {"86", "Lil Larva", "Destroying poop spawns 1 blue fly"}, {"87", "Mom's Locket", "Heal half a heart when using keys#Turns half hearts into full hearts"}, - {"88", "NO!", "Very low chance for spacebar items in item rooms"}, + {"88", "NO!", "Prevents active items from spawning"}, {"89", "Child Leash", "Familiars stay closer to you"}, - {"90", "Brown Cap", "Poop explodes when destroyed"}, - {"91", "Meconium", "Increases chance for Black Poops to spawn#Chance to spawn a black heart when black poop is destroyed"}, + {"90", "Brown Cap", "Poop explodes for 100 damage when destroyed"}, + {"91", "Meconium", "33% chance for Black Poops to spawn#5% chance to spawn a Black Heart when Black Poop is destroyed"}, {"92", "Cracked Crown", "↑ Stat increases of your items are 33% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"}, - {"93", "Used Diaper", "Fly enemies are friendly"}, - {"94", "Fish Tail", "Doubles all blue Fly / Spider spawns"}, - {"95", "Black Tooth", "Randomly shoot poison Tooth tears"}, - {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#Spectral tears#↑ +4 Range"}, - {"97", "Tonsil", "Chance to get a projectile blocking familiar after taking damage 12-20 times#Up to +2 Familiars possible"}, - {"98", "Nose Goblin", "Chance to shoot sticky poison tears"}, - {"99", "Super Ball", "Chance to shoot bouncy tears"}, + {"93", "Used Diaper", "15% chance per room for all Fly enemies to become friendly"}, + {"94", "Fish Tail", "Doubles all Blue Fly / Spider spawns"}, + {"95", "Black Tooth", "3% chance to shoot poison tooth tears"}, + {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#Spectral tears#↑ +4 Range up#↑ +2 Tear Height"}, + {"97", "Tonsil", "Get a projectile blocking familiar after taking damage 12-20 times#Up to +2 Familiars possible"}, + {"98", "Nose Goblin", "10% chance to shoot homing sticky poison tears#Deals your damage each second#Sticks for 60 seconds"}, + {"99", "Super Ball", "10% chance to shoot bouncy tears"}, {"100", "Vibrant Bulb", "!!! While holding a fully charged active item:#↑ +0.5 Damage#↑ +0.25 Speed#↑ +0.75 Range#↑ +0.2 Tears#↑ +0.1 Shot speed#↑ +1 Luck"}, - {"101", "Dim Bulb", "!!! While holding an uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.4 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"}, - {"102", "Fragmented Card", "+1 extra secret room per floor while held"}, - {"103", "Equality!", "!!! When coin, key and bomb-count are equal:#Turns half consumables into double consumables"}, - {"104", "Wish Bone", "Chance to spawn a pedestal item when getting hit#Gets destroyed afterwards"}, - {"105", "Bag Lunch", "Chance to spawn a health up item when getting hit#Gets destroyed afterwards"}, + {"101", "Dim Bulb", "!!! While holding a completely uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.4 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"}, + {"102", "Fragmented Card", "+1 extra {{SecretRoom}}Secret Room per floor while held"}, + {"103", "Equality!", "!!! When coin, key and bomb count are equal:#Turns single consumables into double consumables"}, + {"104", "Wish Bone", "2% chance to spawn a pedestal item when hit#Gets destroyed afterwards"}, + {"105", "Bag Lunch", "2% chance to spawn {{Collectible22}}Lunch when hit#Gets destroyed afterwards"}, {"106", "Lost Cork", "Increases the radius of any creep you produce"}, - {"107", "Crow Heart", "Damage taken will ignore spirit / black hearts, causing your red heart containers to be depleted first"}, - {"108", "Walnut", "Chance to drop random pickup / trinket when getting hit by an explosion#Gets destroyed afterwards"}, + {"107", "Crow Heart", "Damage taken will ignore Soul/Black Hearts, causing your Red Heart containers to be depleted first"}, + {"108", "Walnut", "Drops a key, coin, heart, and random trinket after getting hit by 1-9 explosions#Taking damage isn't required#Gets destroyed afterwards"}, {"109", "Duct Tape", "Causes any familiar you have to stop moving"}, - {"110", "Silver Dollar", "Shops {{Shop}} will now appear in the womb"}, - {"111", "Bloody Crown", "Item rooms {{TreasureRoom}} now appear in the womb"}, - {"112", "Pay To Win", "Restock boxes will always spawn in item rooms {{TreasureRoom}}"}, + {"110", "Silver Dollar", "{{Shop}}Shops now appear in the Womb"}, + {"111", "Bloody Crown", "{{TreasureRoom}}Treasure Rooms now appear in the Womb"}, + {"112", "Pay To Win", "Restock boxes will always spawn in {{TreasureRoom}}Treasure Rooms"}, {"113", "Locust of War", "Spawn an exploding attack fly when entering a hostile room#The fly deals double your damage + explosion damage"}, {"114", "Locust of Pestilence", "Spawn a poison attack fly when entering a hostile room#The fly deals double your damage"}, {"115", "Locust of Famine", "Spawn a slowing attack fly when entering a hostile room#The fly deals double your damage"}, {"116", "Locust of Death", "Spawn an attack fly when entering a hostile room#The fly deals 4 times your damage"}, {"117", "Locust of Conquest", "Spawns 1-4 attack flies when entering a hostile room#Each fly deals double your damage"}, - {"118", "Bat Wing", "Chance to gain flight after killing an enemy#Persists for the current room"}, + {"118", "Bat Wing", "5% chance to gain flight after killing an enemy#Persists for the current room"}, {"119", "Stem Cell", "Heals half a heart upon traveling to the next floor"}, {"120", "Hairpin", "Fully recharges your active item at the start of a boss fight"}, {"121", "Wooden Cross", "Protects you from the first damage you take for every floor"}, - {"122", "Butter!", "Using your active item will drop it back on a pedestal on the ground"}, + {"122", "Butter!", "Using your active item will drop it back on a pedestal on the ground#When taking damage, 2% chance to drop one of your passive items"}, {"123", "Filigree Feather", "Causes the Angel bosses to drop normal items instead of Key Pieces"}, {"124", "Door Stop", "The last door you used stays open"}, {"125", "Extension Cord", "Connects your familiars with beams of electricity#Deals 6 damage per beam"}, {"126", "Rotten Penny", "Spawns a blue fly when picking up a coin"}, {"127", "Baby-Bender", "Grants your familiars homing shots"}, - {"128", "Finger Bone", "Small chance to gain a Bone Heart when taking damage"}, - ]]-- + {"128", "Finger Bone", "2% chance to gain a Bone Heart when taking damage"}, } ---------- Cards ---------- EID.descriptions["de"].cards={ ---[[ {"1", "0 - The Fool", "Teleports you back to the start"}, {"2", "I - The Magician", "Homing tears for current room"}, - {"3", "II - The High Priestess", "Moms Foot stomps on an enemy!"}, + {"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"}, {"4", "III - The Empress", "↑ +2.35 Damage & +0.3 Speed for current room"}, - {"5", "IV - The Emperor", "Teleports you to the bossroom ({{BossRoom}})"}, - {"6", "V - The Hierophant", "Drops 2 Soul hearts"}, - {"7", "VI - The Lovers", "Drops 2 red hearts"}, + {"5", "IV - The Emperor", "Teleports you to the {{BossRoom}}Boss Room"}, + {"6", "V - The Hierophant", "Drops 2 Soul Hearts"}, + {"7", "VI - The Lovers", "Drops 2 Red Hearts"}, {"8", "VII - The Chariot", "Invincibility + contact damage for 6 seconds"}, {"9", "VIII - Justice", "Spawns 1 bomb, 1 key, 1 coin, 1 heart"}, - {"10", "IX - The Hermit", "Teleports you to the shop {{Shop}}"}, - {"11", "X - Wheel of Fortune", "Spawns a Slot- or Fortune Machine"}, - {"12", "XI - Strength", "↑ +1 Health up#↑ +0.3 Damage up#↑ +50% Damage#↑ +5.25 Range up#↑ +0.3 Speed up#For current room"}, + {"10", "IX - The Hermit", "Teleports you to the {{Shop}}Shop"}, + {"11", "X - Wheel of Fortune", "Spawns a Slot or Fortune Machine"}, + {"12", "XI - Strength", "↑ +1 Health up#↑ +0.3 Damage up#↑ +50% Damage#↑ +5.25 Range up#↑ +0.5 Tear Height#↑ +0.3 Speed up#For current room"}, {"13", "XII - The Hanged Man", "Grants flight for current room"}, {"14", "XIII - Death", "Deals 40 damage to all enemies in the room"}, - {"15", "XIV - Temperance", "Spawns a Blood Donation Machine"}, + {"15", "XIV - Temperance", "Spawns a Blood Donation Machine#Spawns a Devil Beggar in Greed Mode"}, {"16", "XV - The Devil", "↑ +2 Damage up for current room"}, {"17", "XVI - The Tower", "Spawns 6 troll bombs"}, - {"18", "XVII - The Stars", "Teleports you to the item room ({{TreasureRoom}})"}, - {"19", "XVIII - The Moon", "Teleports you to the secret room ({{SecretRoom}})"}, + {"18", "XVII - The Stars", "Teleports you to the {{TreasureRoom}}Treasure Room"}, + {"19", "XVIII - The Moon", "Teleports you to the {{SecretRoom}}Secret Room"}, {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"}, - {"21", "XX - Judgement", "Spawns a beggar"}, + {"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar"}, {"22", "XXI - The World", "Reveals the entire map and shows all roomtypes"}, {"23", "2 of Clubs", "Duplicate your bombs"}, {"24", "2 of Diamonds", "Duplicate your money"}, @@ -736,7 +732,7 @@ EID.descriptions["de"].cards={ {"28", "Ace of Diamonds", "Turns all pickups into coins"}, {"29", "Ace of Spades", "Turns all pickups into keys"}, {"30", "Ace of Hearts", "Turns all pickups into hearts"}, - {"31", "Joker", "Teleports you to the devil{{DevilRoom}} or angel{{AngelRoom}} room"}, + {"31", "Joker", "Teleports you to the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"32", "Hagalaz", "Destroy all rocks in the room"}, {"33", "Jera", "Duplicate all pickups in room"}, {"34", "Ehwaz", "Spawns a trapdoor"}, @@ -748,19 +744,18 @@ EID.descriptions["de"].cards={ {"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Random stat up for every pedestal items in the room#(Destroys all pedestals in room)"}, {"42", "Chaos Card", "Throwable instant kill-card"}, - {"43", "Credit Card", "Removes the price from all items in the current shop or devil deal, making everything free"}, + {"43", "Credit Card", "Removes the price from all items in the current shop or Devil deal, making everything free"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"}, {"45", "A Card Against Humanity", "Fills the whole room with poop"}, {"46", "Suicide King", "Instantly kills you and spawns 10 pickup / Collectibles on the floor"}, {"47", "Get Out Of Jail Free Card", "Open all doors in the current room"}, - {"48", "? Card", "Activates your spacebar item for free"}, + {"48", "? Card", "Activates your active item for free"}, {"49", "Dice Shard", "Rerolls pedestals and pickups in current room"}, {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy"}, - {"51", "Holy Card", "Grants the Holy Mantle effect for one room#(Next damage you take is 0)#25% Chance to spawn another holy card"}, - {"52", "Huge Growth", "↑ +7 Damage up#↑ +30 Range up#↑ +Size up#Crush Rocks!#Effect lasts for current room"}, + {"51", "Holy Card", "Grants the Holy Mantle effect for one room#(Prevents damage once)#25% chance to spawn another Holy Card"}, + {"52", "Huge Growth", "↑ +7 Damage up#↑ +30 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"}, {"53", "Ancient Recall", "Spawns 3 random cards when used"}, - {"54", "Era Walk", "Slow down enemies#↓ -0.5 Speed down#-1 Shot Speed down#Effect lasts for current room"}, - ]]-- + {"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"}, } @@ -769,13 +764,12 @@ EID.descriptions["de"].cards={ EID.descriptions["de"].unidentifiedPill = "Unidentifizierte Pille" EID.descriptions["de"].pills={ ---[[ {"0", "Bad Gas", "Spawns a Gas cloud"}, {"1", "Bad Trip", "Deals 1 heart of damage to you"}, {"2", "Balls of Steel", "+2 Soul Hearts"}, {"3", "Bombs are Key", "Switches number of bombs with keys"}, {"4", "Explosive Diarrhea", "Spawns 5 troll bombs at your position"}, - {"5", "Full Health", "Full Health"}, + {"5", "Full Health", "Full health"}, {"6", "Health Down", "↓ Health down"}, {"7", "Health Up", "↑ Health up"}, {"8", "I Found Pills", "No effect"}, @@ -791,8 +785,8 @@ EID.descriptions["de"].pills={ {"18", "Luck Up", "↑ +1 Luck up"}, {"19", "Telepills", "Teleport to random room"}, {"20", "48 Hour Energy!", "Recharges your active item#Drops 1-2 batteries"}, - {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 red hearts"}, - {"22", "Paralysis", "You can't move for a few seconds"}, + {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"}, + {"22", "Paralysis", "You can't move for 2 seconds"}, {"23", "I can see forever!", "Opens secret room entrances on current floor"}, {"24", "Pheromones", "Charms all enemies in room"}, {"25", "Amnesia", "Hides the floor map"}, @@ -801,7 +795,7 @@ EID.descriptions["de"].pills={ {"28", "Percs!", "Take only half the damage for current room"}, {"29", "Addicted!", "Take full heart damage for current room"}, {"30", "Re-Lax", "Spawn poop while walking for 2 seconds"}, - {"31", "???", "Curse of the maze effect for current floor"}, + {"31", "???", "Curse of the Maze effect for current floor"}, {"32", "One makes you larger", "You grow bigger#Doesn't affect your hitbox"}, {"33", "One makes you small", "You get smaller#Your hitbox gets smaller"}, {"34", "Infested!", "Spawn 1 blue spider per poop in room"}, @@ -817,55 +811,54 @@ EID.descriptions["de"].pills={ {"44", "Horf!", "Shoots one ipecac tear"}, {"45", "Feels like I'm walking on sunshine!", "Short invincibility"}, {"46", "Vurp!", "Spawns last used pill"}, - ]]-- } ---------- Sacrifice Room ---------- EID.descriptions["de"].sacrificeHeader = "[Nächste Opferungsbelohung]" EID.descriptions["de"].sacrifice={ - --[[{"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, - {"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, - {"3", "", "67% chance for increased Angel{{AngelRoom}} Room chance"}, - {"4", "", "50% chance for 1 random Chest"}, - {"5", "", "33% chance for 3 Coin#67% chance for increased Angel{{AngelRoom}} Room chance"}, - {"6", "", "33% chance for teleport to Angel{{AngelRoom}}/Devil{{DevilRoom}} Room#67% chance for random Chest"}, - {"7", "", "33% chance for 1 random Angel{{AngelRoom}} Room item#67% chance for 1 soul heart"}, + {"1", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, + {"2", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, + {"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"}, + {"4", "", "50% chance for 1 random chest"}, + {"5", "", "33% chance for 3 coins#67% chance for increased {{AngelRoom}}Angel Room chance"}, + {"6", "", "33% chance for a teleport to the {{AngelRoom}}Angel Room#Teleports to the {{DevilRoom}}Devil Room instead if its door was spawned on the current floor#67% chance for random chest"}, + {"7", "", "33% chance for 1 random {{AngelRoom}}Angel Room item#67% chance for 1 Soul Heart"}, {"8", "", "100% chance for 7 troll bombs"}, - {"9", "", "100% chance to spawn \"Uriel\" boss"}, - {"10", "", "50% chance for 7 soul hearts#50% chance for 30 coins"}, - {"11", "", "100% chance to spawn \"Gabriel\" boss"}, - {"12", "", "50% chance to teleport to \"Dark Room\" floor"},]]-- + {"9", "", "100% chance to spawn \"Uriel\""}, + {"10", "", "50% chance for 7 Soul Hearts#50% chance for 30 coins"}, + {"11", "", "100% chance to spawn \"Gabriel\""}, + {"12", "", "50% chance to teleport to the \"Dark Room\""}, } ---------- Dice Room ---------- EID.descriptions["de"].diceHeader = "[Würfel Effekt]" EID.descriptions["de"].dice={ - --[[{"1", "", "Rerolls all of your items#(only affect collectibles)"}, + {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"}, {"2", "", "Rerolls all pickups in the room"}, - {"3", "", "Rerolls all pickups on the entire floor"}, - {"4", "", "Rerolls all pedestal items on the floor#Doesnt affect Devil deals"}, - {"5", "", "Reroll and restart the current floor"}, - {"6", "", "Reroll all of your items and all the pickups & items on the entire floor"}]]-- + {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, + {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, + {"5", "", "Rerolls and restarts the current floor"}, + {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"} } ---------- Transformations ---------- EID.descriptions["de"].transformations = { - "", -- 0 = none + "", -- 0 = none "Guppy", -- 1 "Fun Guy", -- 2 - "Lord of the Flies",-- 3 - "Conjoined", -- 4 + "Beelzebub", -- 3 + "Conjoined", -- 4 "Spun", -- 5 - "Mom", -- 6 + "Yes Mother?", -- 6 "Oh Crap", -- 7 "Bob", -- 8 - "Leviathan", -- 9 + "Leviathan", -- 9 "Seraphim", -- 10 - "Super Bum", -- 11 + "Super Bum", -- 11 "Bookworm", -- 12 - "Spider Baby", -- 13 + "Spider Baby", -- 13 "Adult", -- 14 "Stompy" -- 15 } diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 3deccb77..06e837da 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -59,7 +59,7 @@ local repCollectibles={ [135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 coins#1 coin on Hard Mode#0-1 coin as Keeper"}, -- IV Bag [138] = {"138", "Stigmata", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 Red Heart"}, -- Stigmata [139] = {"139", "Mom's Purse", "You can now hold 2 trinkets#Spawns 1 random trinket"}, -- Mom's Purse - [140] = {"140", "Bob's Curse", "Poison bombs#+5 bombs#Bombs leave a poison cloud"}, -- Bob's Curse + [140] = {"140", "Bob's Curse", "Poison bombs#+5 bombs#Bombs leave a poison cloud#Makes you immune to poison damage"}, -- Bob's Curse [147] = {"147", "Notched Axe", "Break rocks and damage enemies on swing#Hitting with the axe reduces its charge#Charge refills on stage transition"}, -- Notched Axe [148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation [149] = {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ -0.2 Shot Speed down#↓ -67% Fire Rate down#↓ Minor Range down"}, -- Ipecac @@ -74,7 +74,7 @@ local repCollectibles={ [178] = {"178", "Holy Water", "{{Throwable}} {{ColorOrange}}Throwable{{CR}}#Launches itself in the direction Isaac shoots#Breaks and deals 7 damage when touching an enemy#Leaves a pool of damaging creep that petrifies enemies"}, -- Holy Water [182] = {"182", "Sacred Heart", "↑ +1 Health up#Full health#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#Homing tears"}, -- Sacred Heart [184] = {"184", "Holy Grail", "Grants flight#↑ +1 Health up#Heals 1 Red Heart"}, -- Holy Grail - [188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#7.5 damage as Cain"}, -- Abel + [188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#Deals 7.5 damage as Cain"}, -- Abel [189] = {"189", "SMB Super Fan", "↑ +1 Health up#Full health#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +1.5 Range up#↑ +0.2 Speed up"}, -- SMB Super Fan [192] = {"192", "Telepathy for Dummies", "Homing tears and +3 Range for current room"}, -- Telepathy for Dummies [193] = {"193", "MEAT!", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 Red Heart"}, -- MEAT! @@ -128,13 +128,13 @@ local repCollectibles={ [315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor [320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 3.5 contact damage per tick"}, -- ???'s Only Friend [326] = {"326", "Breath of Life", "Hold down space until chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long!"}, -- Breath of Life - [328] = {"328", "The Negative", "↑ +1 Damage up#Damages all enemies in the room when getting hit and at half a red heart or none"}, -- The Negative + [328] = {"328", "The Negative", "↑ +1 Damage up#Damages all enemies in the room when getting hit and at half a Red Heart or none"}, -- The Negative [330] = {"330", "Soy Milk", "↑ 5.5x Fire Rate up#↓ -80% Damage down#Drastically reduces knockback"}, -- Soy Milk [331] = {"331", "Godhead", "↑ +0.5 Damage up#↓ -0.3 Tears down#↓ -0.3 Shot Speed down#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead [336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ -1.5 Range down#↓ -0.4 Shot Speed down#↑ +50% Tear size"}, -- Dead Onion [339] = {"339", "Safety Pin", "↑ +1.5 Range up#↑ +0.16 Shot Speed up#+1 Black Heart"}, -- Safety Pin [342] = {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down#Heals 1 Red Heart"}, -- Blue Cap - [344] = {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups and the {{Trinket41}}Match Stick"}, -- Match Book + [344] = {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bombs and {{Trinket41}}Match Stick"}, -- Match Book [345] = {"345", "Synthoil", "↑ +1 Damage up#↑ +1.5 Range up"}, -- Synthoil [346] = {"346", "A Snack", "↑ +1 Health up#Heals 1 Red Heart"}, -- A Snack [350] = {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep#Grants immunity for toxic clouds"}, -- Toxic Shock @@ -155,10 +155,10 @@ local repCollectibles={ [389] = {"389", "Rune Bag", "Drops a random rune every 7-8 rooms#Can also drop Soul Stones"}, -- Rune Bag [393] = {"393", "Serpent's Kiss", "15% chance to shoot poison tears#Poison enemies on contact#Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss [394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ +0.7 Tears up#↑ +3 Range up#Familiars shoot towards the target"}, -- Marked - [395] = {"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room#Damage based on the charge progress#100% damage on full charge"}, -- Tech X + [395] = {"395", "Tech X", "Charge and fire a laser ring that travels across the room#Higher damage with longer charge#100% damage on full charge"}, -- Tech X [397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forward following a beam of light, but will also move sideways based on your player movement#↑ +1 Fire Rate up#↑ +1.5 Range up#↑ +0.16 Shot Speed up"}, [399] = {"399", "Maw of the Void", "After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void - [401] = {"401", "Explosivo", "25% chance to shoot sticky bomb tears#Sticky bomb tears deal regular damage on hit"}, -- Explosivo + [401] = {"401", "Explosivo", "25% chance to fire sticky bomb tears#They explode after a few seconds and deal your damage + 60"}, -- Explosivo [404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby [405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug [407] = {"407", "Purity", "↑ Boosts one of your stats depending on the color of the aura around you#When you take damage and after you enter a new room, you will get a new aura:#{{ColorRed}}Red{{CR}} = +4 Damage up#{{ColorBlue}}Blue{{CR}} = +2 Fire Rate up#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +3 Range up"}, @@ -168,13 +168,13 @@ local repCollectibles={ [417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ +50% damage while standing in the aura"}, -- Succubus [421] = {"421", "Kidney Bean", "Applies charm effect to any enemies in close range"}, -- Kidney Bean [426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan - [430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- papa Fly + [430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- Papa Fly [431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"}, [437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7 - [440] = {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone"}, -- Kidney Stone - [442] = {"442", "Dark Prince's Crown", "!!! While at 1 full red heart:#↑ +2 Fire Rate up#↑ +1.5 Range up#↑ +0.2 Shot Speed up#Doesn't work with characters without red HP"}, -- Dark Prince's Crown + [440] = {"440", "Kidney Stone", "Chance to charge up an attack while firing#Release the fire button to fire a kidney stone followed by a rapid spray of tears"}, -- Kidney Stone + [442] = {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ +2 Fire Rate up#↑ +1.5 Range up#↑ +0.2 Shot Speed up#Doesn't work with characters without Red Hearts"}, -- Dark Prince's Crown [444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil - [448] = {"448", "Shard of Glass", "When taking red heart damage, spew red tears#Control direction with shooting buttons#When active, deals half a heart of damage every 20 seconds#Stop bleeding by healing red HP"}, -- Shard of Glass + [448] = {"448", "Shard of Glass", "Upon taking Red Heart damage, spew tears around you#Control direction with shooting buttons#Deals half a heart of damage every 20 seconds#Stop bleeding by healing Red Hearts#Chance to drop a Red Heart upon taking damage"}, -- Shard of Glass [451] = {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Some cards gain an extra or doubled effect"}, -- Tarot Cloth [453] = {"453", "Compound Fracture", "↑ +0.38 Range up#Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything"}, -- Compound Fracture [455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin @@ -188,19 +188,19 @@ local repCollectibles={ [489] = {"489", "D Infinity", "Acts as any die item except for {{Collectible723}}Spindown Dice#Change the current die with the drop key#Charge time varies based on the current die and updates when used"}, -- D Infinity [491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby [493] = {"493", "Adrenaline", "↑ Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline - [494] = {"494", "Jacob's Ladder", "Tears spawn one spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder - [495] = {"495", "Ghost Pepper", "8% chance to shoot a blue flame that blocks enemy shots and deals contact damage#50% chance at 10 Luck#The flame despawns after 2 seconds"}, -- Ghost Pepper + [494] = {"494", "Jacob's Ladder", "Tears spawn a spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder + [495] = {"495", "Ghost Pepper", "8% chance to shoot a blue fire that blocks enemy shots and deals contact damage#50% chance at 10 Luck#The flame disappears after 2 seconds"}, -- Ghost Pepper [496] = {"496", "Euthanasia", "3.33% chance to shoot needles#50% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"}, -- Euthanasia - [503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies will deal 3.5 damage to them"}, -- Little Horn + [503] = {"503", "Little Horn", "5% chance to shoot tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies deals 3.5 damage to them"}, -- Little Horn [504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 1/3rd second when enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye [517] = {"517", "Fast Bombs", "+7 Bombs#Allows you to rapidly place bombs on the ground#Bombs don't knockback each other"}, -- Fast Bombs [523] = {"523", "Moving Box", "When used, stores up to 10 pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box - [524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals 1/3 of your damage"}, -- Technology Zero - [531] = {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ +50% Damage up#↑ +1 additional Damage up"}, -- Haemolacria + [524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity deals 33% of your damage"}, -- Technology Zero + [531] = {"531", "Haemolacria", "Tears fly in an arc and burst into smaller tears on impact#↑ +1 Damage up#↑ +50% Damage Multiplier#↓ Tears down#↓ -20% Range down"}, -- Haemolacria [541] = {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts"}, -- Marrow [543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ +25% Damage up#↑ +250% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground - [549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones + [549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When a Bone Heart is lost:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones [553] = {"553", "Mucormycosis", "25% chance to shoot sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poisoning nearby enemies and releasing more spores"}, -- Mucormycosis [554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky [555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor @@ -209,19 +209,19 @@ local repCollectibles={ [558] = {"558", "Eye Sore", "Chance to shoot 1-3 extra tears in random directions"}, -- Eye Sore [559] = {"559", "120 Volt", "Repeatedly zaps close enemies#Electricity deals 75% of your damage"}, -- 120 Volt [560] = {"560", "It Hurts", "Release a ring of 10 tears which deal 10 damage and get tears up for the room when hit#↑ +1.2 Fire Rate up for first hit#↑ +0.4 for each additional hit"}, -- It Hurts - [561] = {"561", "Almond Milk", "↑ 4x Fire Rate up#↓ -70% Damage down#Tears gain some random item and worm trinket effects"}, -- Almond Milk + [561] = {"561", "Almond Milk", "↑ 4x Fire Rate up#↓ -70% Damage down#Tears gain random worm trinket effects and some item effects"}, -- Almond Milk [562] = {"562", "Rock Bottom", "Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom [563] = {"563", "Nancy Bombs", "+5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs [564] = {"564", "A Bar of Soap", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"}, -- A Bar of Soap [565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing enough enemies, it becomes more powerful but will also try to hurt you#Attacking it returns it to normal"}, -- Blood Puppy - [566] = {"566", "Dream Catcher", "+1 half Soul Heart when entering a new floor#Displays upcoming Treasure Room item and boss in the stage transition Nightmare"}, -- Dream Catcher + [566] = {"566", "Dream Catcher", "+1 half Soul Heart when entering a new floor#Displays upcoming Treasure Room item and boss in the stage transition nightmare"}, -- Dream Catcher [567] = {"567", "Paschal Candle", "↑ +0.4 Fire Rate up for every room cleared without taking damage#Up to +2 Fire Rate possible"}, -- Paschal Candle [568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention - [569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but one half red heart#Increases stats for the floor:#↑ Damage + 0.15 * HeartsLost^2#↑ Speed + 0.05*HeartsLost"}, -- Blood Oath + [569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but half a Red Heart#Increases stats for the floor:#↑ Damage + 0.15 * HeartsLost^2#↑ Speed + 0.05*HeartsLost"}, -- Blood Oath [570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie [571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ +0.3 Speed up#↑ +2 Soul Hearts"}, -- Orphan Socks [572] = {"572", "Eye of the Occult", "Controllable tears#↑ +1 Damage up#↑ +2 Range up#↓ -0.16 Shot Speed down"}, -- Eye of the Occult - [573] = {"573", "Immaculate Heart", "+1 Health up#Full health#↑ +20% Damage up#20% chance to shoot additional orbiting spectral tears"}, -- Immaculate Heart + [573] = {"573", "Immaculate Heart", "↑ +1 Health up#Full health#↑ +20% Damage up#20% chance to shoot additional orbiting spectral tears"}, -- Immaculate Heart [574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance [575] = {"575", "The Intruder", "A familiar buried inside your head, firing 4 slowing tears#Upon taking damage, can exit the head"}, -- The Intruder [576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poops"}, -- Dirty Mind @@ -239,10 +239,10 @@ local repCollectibles={ [588] = {"588", "Sol", "Reveals the location of the {{BossRoom}}Boss Room#Upon defeating a boss:#Activates {{Card20}}The Sun#Fully recharges your active item#Removes any Curses#↑ +3 Damage and +1 Luck for the rest of the floor"}, -- Sol [589] = {"589", "Luna", "Adds an extra {{SecretRoom}}Secret Room and {{SuperSecretRoom}}Super Secret Room to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a Soul Heart#Reveals one {{SecretRoom}}Secret Room each floor"}, -- Luna [590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius - [591] = {"591", "Venus", "+1 Health up#Heals 1 Red Heart#Close enemies become charmed"}, -- Venus + [591] = {"591", "Venus", "↑ +1 Health up#Heals 1 Red Heart#Close enemies become charmed"}, -- Venus [592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra [593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars - [594] = {"594", "Jupiter", "+2 Health up#Heals half a red heart#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poison gas cloud when moving again"}, -- Jupiter + [594] = {"594", "Jupiter", "↑ +2 Health up#Heals half a Red Heart#↓ -0.3 Speed down#Build up to +0.5 Speed while standing still#Moving releases poison fart clouds behind you"}, -- Jupiter [595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus [596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus [597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus @@ -262,11 +262,11 @@ local repCollectibles={ [611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx [612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul [613] = {"613", "", ""}, - [614] = {"614", "Blood Bombs", "+1 Health up#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs + [614] = {"614", "Blood Bombs", "↑ +1 Health up#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs [615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy - [616] = {"616", "Bird's Eye", "8% chance to shoot a red flame that blocks enemy shots and deals contact damage#50% chance at 10 Luck#The flame stays until it has dealt damage or blocked shots 4 times or after 10 seconds"}, -- Bird's Eye - [617] = {"617", "Lodestone", "1/6 chance to shoot tears that magnetize enemies#100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone - [618] = {"618", "Rotten Tomato", "1/6 chance to shoot tears that Mark enemies#100% chance at 5 Luck#Marked enemies are attacked by other enemies"}, -- Rotten Tomato + [616] = {"616", "Bird's Eye", "8% chance to shoot red fires that block enemy shots and deal contact damage#50% chance at 10 Luck#Fires can block up to 4 shots and/or deal damage 4 times before being destroyed, and last up to 10 seconds"}, -- Bird's Eye + [617] = {"617", "Lodestone", "17% chance to shoot tears that magnetize enemies#100% chance at 5 Luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone + [618] = {"618", "Rotten Tomato", "17% chance to shoot tears that mark enemies#100% chance at 5 Luck#Marked enemies are attacked by other enemies"}, -- Rotten Tomato [619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright [620] = {"620", "", ""}, [621] = {"621", "Red Stew", "↑ +21.6 Damage up#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time#Full health"}, -- Red Stew @@ -285,7 +285,7 @@ local repCollectibles={ [634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory [635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches [636] = {"636", "R Key", "{{Warning}} SINGLE USE {{Warning}}#Brings you back to the first floor of a new run#Items, stat boosts and pickups stay intact"}, -- R Key - [637] = {"637", "Knockout Drops", "10% chance to shoot a fist tear with extreme knockback and confusion effect#100% chance at 9 Luck"}, -- Knockout Drops + [637] = {"637", "Knockout Drops", "10% chance to shoot a fist with extreme knockback and confusion effect#100% chance at 9 Luck"}, -- Knockout Drops [638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser [639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart [640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls @@ -312,12 +312,12 @@ local repCollectibles={ [661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints [662] = {"662", "Pacifist (Cut item)", ""}, -- Pacifist (Cut item) [663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail - [664] = {"664", "Binge Eater", "+1 Health up#Full health#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost, 2 small permanent stat ups and a permanent -0.03 speed down#Food items heal 3 Red Hearts"}, -- Binge Eater + [664] = {"664", "Binge Eater", "↑ +1 Health up#Full health#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost, 2 small permanent stat ups and a permanent -0.03 speed down#Food items heal 3 Red Hearts"}, -- Binge Eater [665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, Shopkeepers, and Fire Places before they're opened"}, -- Guppy's Eye [666] = {"666", "", ""}, [667] = {"667", "Strawman", "Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards#Devil deals cost coins while he's alive#!!! He can pick up items, including Story items, removing them permanently on death"}, -- Strawman [668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}}Treasure or {{BossRoom}}Boss Rooms turn into {{Card78}}Cracked Key"}, -- Dad's Note - [669] = {"669", "Sausage", "#↑ +1 Health up#Full health#↑ +0.5 Damage up#↑ +0.2 Speed up#↑ +1.2 Shot Speed up#↑ +0.16 Range up#↑ +1 Luck up#↑ +6.9% {{DevilRoom}}Devil or {{AngelRoom}}Angel Room chance#↑ +6.9% {{Planetarium}}Planetarium chance"}, -- Sausage + [669] = {"669", "Sausage", "↑ +1 Health up#Full health#↑ +0.5 Damage up#↑ +0.2 Speed up#↑ +1.2 Shot Speed up#↑ +0.16 Range up#↑ +1 Luck up#↑ +6.9% {{DevilRoom}}Devil or {{AngelRoom}}Angel Room chance#↑ +6.9% {{Planetarium}}Planetarium chance"}, -- Sausage [670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to choose from#Taking one causes the other to disappear"}, -- Options? [671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups"}, -- Candy Heart [672] = {"672", "A Pound of Flesh", "Devil deals now cost coins#Shop items now cost health#Consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh @@ -349,7 +349,7 @@ local repCollectibles={ [698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair [699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage [700] = {"700", "Echo Chamber", "When Isaac uses a Card, Pill, or Rune, he also uses a copy of the last 3 Cards/Pills/Runes he used after picking up Echo Chamber"}, -- Echo Chamber - [701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor#Can contain Soul Hearts, trinkets or items from Angel Rooms or Mom or Dad themed"}, -- Isaac's Tomb + [701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor which requires a key to unlock#Can contain Soul Hearts, trinkets or items#Items are from the {{AngelRoom}}Angel Room pool and Mom and Dad themed"}, -- Isaac's Tomb [702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has 3 Black Hearts, +2 Damage and flight#Characters have independent items and health#On first use, he gains random passive items equal to how many you have#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. [704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk! @@ -372,7 +372,7 @@ local repCollectibles={ [721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER [722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola [723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice - [724] = {"724", "Hypercoagulation", "When getting hit by an enemy, drops a half or full red heart#Spawned hearts despawn after 1.5 seconds"}, -- Hypercoagulation + [724] = {"724", "Hypercoagulation", "Upon taking enemy damage, drop a half or full Red Heart#Spawned hearts launch out and despawn after 1.5 seconds"}, -- Hypercoagulation [725] = {"725", "IBS", "After dealing enough damage:#Throw poop#Create buffing creep#Fart#Drop 5 live bombs"}, -- IBS [726] = {"726", "Hemoptysis", "Double-tap a fire button to sneeze blood#Deals 150% your damage to enemies in front of you#1 second cooldown"}, -- Hemoptysis [727] = {"727", "Ghost Bombs", "+5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs @@ -410,7 +410,7 @@ EID.descriptions["en_us"].birthright ={ {"Jacob", "", "The character who picks up the item gains copies of three of the other character's passive items"}, {"Esau", "", "The character who picks up the item gains copies of three of the other character's passive items"}, {"Tainted Isaac", "", "Adds 4 more slots for passive items#Does not consume a slot itself"}, - {"Tainted Magdalene", "", "Adds 1 more red heart that doesn't drain"}, + {"Tainted Magdalene", "", "Adds 1 more Red Heart that doesn't drain"}, {"Tainted Cain", "", "The amount of pickups spawned from collecting an item is doubled"}, {"Tainted Judas", "", "Increases the range in which {{Collectible705}}Dark Arts hits enemies and tears"}, {"Tainted ???", "", "Increases the maximum number of carried poops to 29"}, @@ -704,7 +704,7 @@ local repTrinkets={ [128] = {"128", "Finger Bone", "4% chance to gain a Bone Heart when taking damage"}, -- Finger Bone [129] = {"129", "Jawbreaker", "10% chance to shoot teeth#Teeth deal 3.2x your damage#100% chance at 9 Luck"}, -- Jawbreaker [130] = {"130", "Chewed Pen", "10% chance to shoot slowing tears#100% chance at 18 Luck"}, -- Chewed Pen - [131] = {"131", "Blessed Penny", "1/6 chance to drop Half Soul Hearts when picking up coins"}, -- Blessed Penny + [131] = {"131", "Blessed Penny", "17% chance to drop Half Soul Hearts when picking up coins"}, -- Blessed Penny [132] = {"132", "Broken Syringe", "25% chance for a random syringe effect per room"}, -- Broken Syringe [133] = {"133", "Short Fuse", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse [134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean @@ -713,14 +713,14 @@ local repTrinkets={ [137] = {"137", "Myosotis", "When entering a new floor, up to 4 uncollected pickups from the previous floor spawn in the starting room"}, -- Myosotis [138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M [139] = {"139", "Teardrop Charm", "+3 Luck towards Luck-based tear effects"}, -- Teardrop Charm - [140] = {"140", "Apple of Sodom", "Picking up red hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom + [140] = {"140", "Apple of Sodom", "Picking up Red Hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom [141] = {"141", "Forgotten Lullaby", "Increases fire rate of familiars"}, -- Forgotten Lullaby [142] = {"142", "Beth's Faith", "When entering a new floor, spawns 4 {{Collectible584}}Book of Virtues wisps"}, -- Beth's Faith [143] = {"143", "Old Capacitor", "Prevents active item from charging#20% chance to spawn a battery after clearing a room#33% chance at 5 Luck"}, -- Old Capacitor [144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm [145] = {"145", "Perfection", "↑ +10 Luck up#Destroys itself when you take damage"}, -- Perfection [146] = {"146", "Devil's Crown", "{{TreasureRoom}}Treasure Rooms now contain Devil deals"}, -- Devil's Crown - [147] = {"147", "Charged Penny", "1/6 chance to add one charge to your active item when picking up coins"}, -- Charged Penny + [147] = {"147", "Charged Penny", "17% chance to add one charge to your active item when picking up coins"}, -- Charged Penny [148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace [149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button [150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key @@ -758,7 +758,7 @@ local repTrinkets={ [182] = {"182", "Beth's Essence", "Spawns 5 wisps upon entering an {{AngelRoom}}Angel Room#25% chance to spawn a wisp when donating to Beggars"}, -- Beth's Essence [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#If you have no familiar, grants {{Collectible8}}Brother Bobby or {{Collectible67}}Sister Maggy instead"}, -- The Twins [184] = {"184", "Adoption Papers", "{{Shop}}Shops now sell familiars for 10 coins"}, -- Adoption Papers - [185] = {"185", "Cricket Leg", "1/6 chance to spawn a random Harbinger locust when killing an enemy"}, -- Cricket Leg + [185] = {"185", "Cricket Leg", "17% chance to spawn a random locust when killing an enemy"}, -- Cricket Leg [186] = {"186", "Apollyon's Best Friend", "Grants 1 {{Collectible706}}Abyss locust"}, -- Apollyon's Best Friend [187] = {"187", "Broken Glasses", "50% chance of adding an extra blind item in {{TreasureRoom}}Treasure Rooms#50% chance to reveal the blind item in alt paths"}, -- Broken Glasses [188] = {"188", "Ice Cube", "20% chance to petrify enemies when entering a room#Killing a petrified enemy freezes it"}, -- Ice Cube @@ -918,7 +918,7 @@ EID.descriptions["en_us"].horsepills={ {"18", "Luck Up", "↑ +2 Luck up"}, -- Luck Up {"19", "Telepills", "Teleport to random room"}, -- Telepills {"20", "48 Hour Energy!", "Fully recharges your active item#Drops 3-4 batteries"}, -- 48 Hour Energy! - {"21", "Hematemesis", "Drains all but one heart container#Spawns red hearts"}, -- Hematemesis + {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"}, -- Hematemesis {"22", "Paralysis", "You can't move for 4 seconds"}, -- Paralysis {"23", "I can see forever!", "Opens secret room entrances on current floor#Grants full mapping"}, -- I can see forever! {"24", "Pheromones", "Turns every enemy in the room permanently friendly"}, -- Pheromones diff --git a/descriptions/rep/en_us_detailed.lua b/descriptions/rep/en_us_detailed.lua index af54b861..143d98d8 100644 --- a/descriptions/rep/en_us_detailed.lua +++ b/descriptions/rep/en_us_detailed.lua @@ -154,7 +154,7 @@ local repCollectibles={ {"137", "" ,"On pickup for the first time in a run, grants 5 bombs. #Regular bombs will no longer explode automatically. #On use, all bombs on the room explode immediately. #Does not control Troll bombs or Mega Troll bombs."}, {"138", "" ,"Grants one red heart container.#+0.3 Damage up."}, {"139", "" ,"You can now hold 2 trinkets at once. #Can hold two identical trinkets. #Spawns a random trinket on pick up."}, - {"140", "" ,"Grants 5 bombs. #Causes the player's bombs to leave a green poison cloud after exploding."}, + {"140", "" ,"Grants 5 bombs. #Causes the player's bombs to leave a green poison cloud after exploding.#Makes the player immune to poison damage, e.g. the poison clouds spawned when destroying Mushrooms."}, {"141", "" ,"Spawns 7 random coins. #These can be pennies, nickels, or dimes."}, {"142", "" ,"Once per room, when the player is reduced to their last half heart they are granted one soul heart. #Leaving and re-entering a room will allow this effect to trigger again. #Will not protect you from lethal damage if you take damage at one half heart while Scapular is active. #Does not recharge between waves in Greed Mode. #Does nothing for The Lost or The Keeper."}, {"143", "" ,"+0.3 Speed up.#+0.2 Shot speed up."}, diff --git a/descriptions/rep/spa.lua b/descriptions/rep/spa.lua index 0cef85f5..5231ac02 100644 --- a/descriptions/rep/spa.lua +++ b/descriptions/rep/spa.lua @@ -2,7 +2,7 @@ ----- Basic spanish descriptions ----- --------------------------------------- --- Last Sync with en_us: 11.27.2021 +-- Last Sync with en_us: 12.26.2021 -- FORMAT: Item ID | Name| Description -- '#' = starts new line of text @@ -298,7 +298,7 @@ local repCollectibles={ [675] = {"675", "Orbe roto", "Al recibir daño, revela habitaciones aleatorias de la planta#También desbloquea puertas cerradas con llave#Puede abrir la puerta de Mega Satán#Puede revelar habitaciones ultra secretas"}, -- Orbe roto [676] = {"676", "Corazón vacío", "Al tener un contenedor de corazón vacío al iniciar una planta, añade otro contenedor#Los corazones de hueso no cuentan"}, -- Corazón vacío [677] = {"677", "Proyección astral", "Cuando te golpean el tiempo se para 3 segundos#Te conviertes en un fantasma y dejas tu cuerpo#Como fantasma, vuelas, tienes lágrimas espectrales y el siguiente golpe no lo recibes"}, -- Proyección astral - [678] = {"678", "Sección C", "Tienes un bebé atado con el cordón umbilical#Inflige el triple de tu daño#El bebé dispara y camina según los botones de disparo#Vuelve cuando dejas de disparar"}, -- Sección C + [678] = {"678", "Cesárea", "No puedes disparar#En cambio, cargarás un ataque que, al llegar a su máximo, disparará un feto#El feto seguirá a los enemigos y los atacará varias veces"}, -- Sección C [679] = {"679", "Mini Abadón", "Familiar que dispara un mini Maw of the Void (Fauces del vacío) {{Collectible399}}"}, -- Mini Abadón [680] = {"680", "Venganza de Montezuma", "Al disparar, carga un rayo de corto alcance similar a Brimstone#Se dispara por detrás"}, -- Venganza de Montezuma [681] = {"681", "Portal pequeño", "Inflige daño por contacto y vuela hacia delante#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño y generará una mosca azul#Cada cuatro recolectables, genera un portal a una habitación inexplorada"}, -- Portal pequeño @@ -331,7 +331,7 @@ local repCollectibles={ [708] = {"708", "Grapadora", "↑ +1,0 de daño#Ahora solo disparas con un ojo"}, -- Grapadora [709] = {"709", "¡Suplex!", "Te permite correr, levantar a enemigos o jefes y estamparlos contra el suelo#Se puede controlar#Estampar inflige 50 de daño y genera una ola de rocas"}, -- ¡Suplex! [710] = {"710", "Bolsa de trabajo", "Recoge y mantiene hasta 8 recolectables#Mantener el botón del activable convierte los recolectables en un objeto#La calidad del objeto dependerá de la de los recolectables"}, -- Bolsa de trabajo - [711] = {"711", "Cambio", "Al entrar una habitación con un pedestal, un objeto fantasma aparecerá detras#Tras el uso, el objeto fantasma intercambiará lugar con el otro#Ambos objetos se pueden tomar si es que Inversión se usa después de tomar un objeto#!!! EL objeto fantasma desaparecerá si tomas el primer objeto y sales de la habitación"}, -- Inversión + [711] = {"711", "Cambio", "Al entrar una habitación con un pedestal, un objeto fantasma aparecerá detras#Tras el uso, el objeto fantasma intercambiará lugar con el otro#Ambos objetos se pueden tomar si es que Cambio se usa después de tomar un objeto#!!! EL objeto fantasma desaparecerá si tomas el primer objeto y sales de la habitación"}, -- Inversión [712] = {"712", "Lemegeton", "Invoca el fantasma de un objeto pasivo aleatorio#El efecto del objeto se aplica al jugador#Los objetos dependen de la pool de objetos de la habitación actual"}, -- Lemegeton [713] = {"713", "Sumptorium", "Mantener el botón de disparar convierte, cada 2 segundos, medio corazón en familiares que pueden ser destrozados#Activar el objeto convierte de nuevo a los familiares en corazones#El tipo de corazón cambia el comportamiento del familiar"}, -- Sumptorio [714] = {"714", "Llamado", "Devuelve el cuerpo de Forgotten desde culquier distancia"}, -- Recuperar @@ -387,7 +387,7 @@ EID.descriptions["spa"].birthright ={ {"Tainted Samson", "Sansón contaminado", "El contador del modo berserker gana 3 segundos en lugar de 1 cuando Sansón contaminado mata a un enemigo"}, {"Tainted Azazel", "Azazel contaminado", "El tamaño de Hemoptisis {{Collectible726}}, el ataque de Azazel contaminado es el doble de grande"}, {"Tainted Lazarus", "Lázaro contaminado", "El Lázaro que no se esté usando estará presente como un fantasma, siendo controlado como J&E#No puede recibir daño ni interactuar con el entorno#La versión fantasma hace su daño al 25%"}, -{"Tainted Eden", "Edén contaminado", "Los objetos pasivos conseguidos antes de Primogenitura no cambian al recibir daño"}, +{"Tainted Eden", "Edén contaminado", "Los objetos pasivos y actuvis conseguidos antes de Primogenitura no cambian al recibir daño"}, {"Tainted Lost", "El Perdido contaminado", "Otorga una vida extra que revive a Tainted Lost (Lost contaminado) en la misma habitación y causa 200 de daño a los enemigos cercanos#Puede golpear al mismo enemigo varias veces"}, {"Tainted Lilith", "Lilith contaminada", "Los familiares son lanzados junto a Gello"}, {"Tainted Keeper", "Keeper contaminado", "Atrae las monedas que sueltan los enemigos cercanos al morir#No afecta al resto de monedas"}, @@ -451,6 +451,197 @@ EID.descriptions["spa"].bookOfBelialBuffs = { [729] = {"729", "", "Gran aumento de daño y lágrimas cuando la cabeza es lanzada"}, -- Decap Attack } +-- Book of Virtues wisp types +EID.descriptions["spa"].bookOfVirtuesWisps = { + [33] = {"Disparos teledirigidos"}, -- The Bible + [34] = {"Disparos con daño x2"}, -- The Book of Belial + [35] = {"3.5% de poribilidad de lanzar lágrimas horrorizadoras#Se activa el efecto del Necronomicón al destruirse"}, -- The Necronomicon + [36] = {"2.5% de posibilidad de disparos de {{Collectible236}} E. Coli"}, -- The Poop + [37] = {"Generan bombas de dispersión al destruirse"}, -- Mr. Boom + [38] = {"Disparos rápidos e imprecisos"}, -- Tammy's Head + [39] = {"5% de posibilidad de disparos petrificadores"}, -- Mom's Bra + [40] = {"Disparos explosivos#Explotan al destruirse"}, -- Kamikaze! + [41] = {"7.5% de posibilidad de disparos horrorizadores"}, -- Mom's Pad + [42] = {"7.5% de posibilidad de disparos de {{Collectible149}} Ipecac"}, -- Bob's Rotten Head + [44] = {"10% de posibilidad de disparos que teletransportan enemigos#Los fuegos parpadean cada 5 segundos"}, -- Teleport! + [45] = {"20% de posibilidad de que un enemigo suelte un corazón al morir"}, -- Yum Heart + [47] = {"Disparos con daño al 1/2#Todos los fuegos generados por el objeto lanzarán 3 disparos explosivos hacia donde apunte la cruz tras usarse"}, -- Doctor's Remote + [49] = {"No puede disparar normalmente#Lanzará un disparo de Kamehame... ¡¿Eeeeeeh?! al usarlo"}, -- Shoop da Whoop! + [56] = {"Disparos rápidos de corto rango#Los fuegos dejarán caer creep amarillo"}, -- Lemon Mishap + [58] = {"Inmunidad a proyectiles"}, -- Book of Shadows + [65] = {"Genera una bomba troll al destruírse"}, -- Anarchist Cookbook + [66] = {"Ralentiza a los enemigos por 3 segundos al destruirse"}, -- The Hourglass + [77] = {"Daño de contacto extra"}, -- My Little Unicorn + [78] = {"No puede disparar#Genera un Familiar de {{Collectible562}} 7 Sellos al destruirse#Duran una habitación"}, -- Book of Revelations + [83] = {"Disparos con empuje"}, -- The Nail + [84] = {"Sin efecto especial"}, -- We Need to Go Deeper! + [85] = {"Genera una carta al destruirse"}, -- Deck of Cards + [86] = {"Disparos dentales"}, -- Monstro's Tooth + [93] = {"Disparos anti-gravitatorios#Capacidad de lanzar disparos horrorizadoras"}, -- The Gamekid + [97] = {"Genera 1 de 8 fuegos: {{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#Los efectos explosivos son comunes"}, -- The Book of Sin + [102] = {"Genera 1 de 6 fuegos de distinto color con distintos efectos#Posibilidad de envenenar, petrificar, confundir, , lanzar disparos de Bombas Troll, O generar una araña enemiga al destruírse#Los 6 fuegos generan píldoras al destruirse"}, -- Mom's Bottle of Pills + [105] = {"Genera un fuego extra por cada objeto reroleado"}, -- The D6 + [107] = {"Disparos pentrantes"}, -- The Pinking Shears + [111] = {"Pedo venenoso al destruirse"}, -- The Bean + [123] = {"Disparos aleatorios"}, -- Monster Manual + [124] = {"Genera un fuego de lo que sea que imitó"}, -- Dead Sea Scrolls + [126] = {"Fuego de alto PV"}, -- Razor Blade + [127] = {"Fuego de PC infinito por todo el nuevo piso"}, -- Forget Me Now + [130] = {"No puede disparar#Los fuegos cargarán hacia donde dispares"}, -- A Pony + [133] = {"3 fuegos de alto PV"}, -- Guppy's Paw + [135] = {"Sin efecto especial"}, -- IV Bag + [136] = {"7.5% de posibilidad lanzar disparos marcadores#Los enemigos marcados atacarán a otros enemigos"}, -- Best Friend + [137] = {"1 fuego por bomba detonada#Los disparos también pueden ser detonados a distancia"}, -- Remote Detonator + [145] = {"Se generan fuegos en vez de moscas#Generan una mosca azul al destruirse"}, -- Guppy's Head + [146] = {"Disparos teledirigidos"}, -- Prayer Card + [147] = {"Romper rocas puede generar 1 de 5 fuegos de varios materiales#posibilidad de efectos de carbón, confusión, monedas, daño doble o disparos láser"}, -- Notched Axe + [158] = {"Disparos apuntados#Genera fuegos de alto PV"}, -- Crystal Ball + [160] = {"Generan rayos de luz al contacto"}, -- Crack the Sky + [164] = {"Fuego de una sola habitación"}, -- The Candle + [166] = {"Destruye todos los recolectables#Posibilidad de generar un fuego por cada recolectable destruido"}, -- D20 + [171] = {"7.5% de posibilidad de lanzar disparos realentizadores"}, -- Spider Butt + [175] = {"Los fuegos abren cofres/puertas al contacto#Puede abrir las puertas a Mega Satán, Cadaver y al Ascenso"}, -- Dad's Key + [177] = {"Genera un fuego basado en la recompensa ganada"}, -- Portable Slot + [181] = {"10% de lanzar disparos de {{Collectible374}} Luz Sagrada"}, -- White Pony + [186] = {"Fuego de alto PV"}, -- Blood Rights + [192] = {"Disparos teledirigidos"}, -- Telepathy for Dummies + [263] = {"15% de posibilidad de que los enemigos suelten una runa al morir#Generan una runa al destruirse"}, -- Clear Rune + [282] = {"Hasta 6 fuegos inmóviles"}, -- How to Jump + [283] = {"Rerolea todos tus fuegos, añadiendo uno aleatorio#No cambia el Libro de las Virtudes"}, -- D100 + [284] = {"Elimina todos los fuegos#Otorga un fuego aleatorio por cada 2 objetos conseguidos#No cambia el Libro de las Virtudes"}, -- D4 + [285] = {"10% de posibilidad de activar el efecto del D10 al golpear"}, -- D10 + [286] = {"15% de posibilidad de que un enemigo suelte una carta al morir#Generan una carta al destruirse"}, -- Blank Card + [287] = {"Se activa el efecto del {{Collectible675}} Orbe roto al destruise"}, -- Book of Secrets + [288] = {"Se generan fuegos en vez de arañás#Generan una araña azul al destruirse"}, -- Box of Spiders + [289] = {"Fuegos de una sola habitación#Lágrimas de flamas rojkas"}, -- Red Candle + [290] = {"Crea un fuego por corazón#Posibilidad de generar {{HalfHeart}} medio corazón al destruirse"}, -- The Jar + [291] = {"Genera un fuego extra por cada enemigo transformado en caca"}, -- Flush! + [292] = {"+10% de posibilidad de {{DevilRoom}}sala del Diablo o {{AngelRoom}} sala del Ángel por cada fuego de la Biblia Satánica"}, -- Satanic Bible + [293] = {"Dispara un láser en 4 direcciones al destruirse"}, -- Head of Krampus + [294] = {"Fuego de una sola habitación#No puede disparar#El efecto del Frijol Mantequilla se activa al destruirse"}, -- Butter Bean + [295] = {"Posibilidad de soltar una moneda al destruirse"}, -- Magic Fingers + [296] = {"Sin efecto especial"}, -- Converter + [297] = {"Sin efecto especial"}, -- Pandora's Box + [298] = {"No pueden disparar#Inmunidad al daño por contacto#No harán daño de contacto hasta que el Paso de unicornio se active"}, -- Unicorn Stump, Hasta acá lo voy a dejar por el momento, cuando me despierte y limpie continuaré + [323] = {"Genera 3 fuegos#Tiempo de vida de 3 segundos"}, -- Isaac's Tears + [324] = {"Disparos de la {{Collectible570}} Galleta de plastilina"}, -- Undefined + [325] = {"Conjunto de disparos arqueados"}, -- Scissors + [326] = {"Genera un fuego al recibir daño"}, -- Breath of Life + [338] = {"Fuego de una sola habitación#Disparos de búmeran"}, -- The Boomerang + [347] = {"Disparos de 20/20#Duplica tus otros fuegos"}, -- Diplopia + [348] = {"Genera una píldora al destruirse"}, -- Placebo + [349] = {"50% de generar una moneda al destruirse"}, -- Wooden Nickel + [351] = {"Todos los fuegos del Mega Frijol lanzan una onda de piedra al usar el objeto#Pedo venenoso y petrificador al destruirse"}, -- Mega Bean + [352] = {"Si un fuego del Cañón de cristal se destruye, los otros lo harán#Persisten entre habitaciones"}, -- Glass Cannon + [357] = {"Duplica tus fuegos durante la habitación"}, -- Box of Friends + [382] = {"Los enemigos pueden generar un fuego con disparo regular, teledirigido, explosivo, o de {{Collectible118}} Azufre al morir, dependiendo de su set de movimientos"}, -- Friendly Ball + [383] = {"Los disparos de los fuegos pueden ser detonados, transformándose en 6 lágrimas del jugador#Lanza lágrimas del jugador al destruirse#Persisten entre habitaciones"}, -- Tear Detonator + [386] = {"5% de posibilidad de que los disparos cambien los objetos del ambiente al golpearlos (exceptuando popó y TNT)"}, -- D12 + [396] = {"No pueden disparar#Cada pasadizo tendrá un fuego"}, -- Ventricle Razor + [406] = {"Daño y cadencia de tiro aleatorias"}, -- D8 + [419] = {"20% de posibilidad de que las lágrimas teletransporten enemigos#Los fuegos parpedean cada 5 segundos"}, -- Teleport 2.0 + [421] = {"Genera un pedo encantador al destruirse"}, -- Kidney Bean + [422] = {"30% de posibilidad de lanzar disparos petrificadores"}, -- Glowing Hour Glass + [427] = {"Genera un fuego que rebota por la habitación, Explotarán al hacer contacto con una lágrima del jugador#No puede disparar o hacer daño por contacto"}, -- Mine Crafter + [434] = {"Se generan fuegos en vez de moscas#De 5 moscas en adelante se generará un fuego con salud y daño incrementado 1"}, -- Jar of Flies + [437] = {"Efecto del D7 al hacer daño por contacto#Sólo se activa una vez"}, -- D7 + [439] = {"Sin efecto especial"}, -- Mom's Box + [441] = {"Lágrimas del {{Collectible275}} Mini-Azufre (Disparo cargado)#Dispararán de forma continua mientras se use Mega Ráfaga"}, -- Mega Blast + [475] = {"8 fuegos de daño elevado"}, -- Plan C + [476] = {"Genera un fuego si no se duplica un recolectable"}, -- D1 + [477] = {"Genera los fuegos de todos los objetos activos absorvidos#No genera fuegos por sí solo"}, -- Void + [478] = {"Pausa a todos los enemigos y permite disparar por 3 segundos"}, -- Pause + [479] = {"Posibilidad de generar un trinket al destruirse"}, -- Smelter + [480] = {"La salud del fuego aumentará dependiendo de los recolectables reciclados"}, -- Compost + [481] = {"5% de posibilidad de lanzar disparos que transformen a los enemigos en fuegos aleatorios"}, -- Dataminer + [482] = {"Genera un fuego aleatorio"}, -- Clicker + [483] = {"8 fuegos que generan una bomba troll al destruirse"}, -- Mama Mega! + [484] = {"Fuego de una sola habitación#No puede disparar#Se activa el efecto de Espera... ¿qué? al destruirse"}, -- Wait What? + [485] = {"Los fuegos de la Moneda Doblada pueden ser duplicados o totalmente destruidos si uno se daña"}, -- Crooked Penny + [486] = {"No puede disparar#Posibilidad de negar el daño recibido"}, -- Dull Razor + [487] = {"Fuego permanente#Acecha y dispara a los enemigos#No bloquea disparos ni hace daño por contacto"}, -- Potato Peeler + [488] = {"Genera un fuego de lo que sea que imitó (Fuego aleatorio si no fue un objeto activo)"}, -- Metronome + [489] = {"Genera un fuego normal en adición a fuego del dado imitado"}, -- D Infinity + [490] = {"Genera un fuego aleatorio#Resurge en la siguiente habitación si fue destruido"}, -- Eden's Soul + [504] = {"Fuego de una sola habitación#Disparos rápidos y apuntados"}, -- Brown Nugget + [507] = {"Posibilidad de generar fuegos al matar"}, -- Sharp Straw + [510] = {"Disparos del {{Collectible229}} Pulmón de Monstro, {{Collectible268}} Bebé Podrido, {{Collectible87}} Cuernos de Loki o {{Collectible118}} Azufre"}, -- Delirious + [512] = {"Disparos magnéticos"}, -- Black Hole + [515] = {"Genera un fuego aleatorio#"}, -- Mystery Gift + [516] = {"Disparos en 8 direcciones imitando al Aspersor"}, -- Sprinkler + [521] = {"Disparo triple#All Coupon tears are destroyed if you make a purchase"}, -- Coupon + [522] = {"Captured projectiles turn into wisps"}, -- Telekinesis + [523] = {"Los fuegos se generan al soltar el contenido de la caja#Generan un recolectable al destruirse"}, -- Moving Box + [527] = {"No pueden disparar#Pueden abrir cofres y puertas en las habitaciones vacías"}, -- Mr. ME! + [536] = {"Convierte todos los fuegos en {{HalfHeart}} Medios corazones#Genera un fuego bastante fuerte al sacrificar"}, -- Sacrificial Altar + [545] = {"Los fuegos generan un Bony amistoso al destruirse"}, -- Book of the Dead + [550] = {"10% de posibilidad de lanzar un disparo que genere un pisotón sobre el enemigo"}, -- Broken Shovel + [552] = {"10% de posibilidad de lanzar un disparo que genere un pisotón sobre el enemigo#Genera un fuego de alto PV que no dispara"}, -- Mom's Shovel + [555] = {"15% de lanzar un disparo con el efecto del {{Collectible202}} Toque de midas"}, -- Golden Razor + [556] = {"Disparos láser de corto alcance"}, -- Sulfur + [557] = {"{{ArrowUp}} +0.2 de suerte por cada fuego de la Galleta de la fortuna"}, -- Fortune Cookie + [577] = {"Sin efecto especial"}, -- Damocles + [578] = {"Los fuegos dejan caer creep amarillo"}, -- Free Lemonade + [580] = {"Posibilidad de generar puertas rojas al entrar a una nueva habitación"}, -- Red Key + [582] = {"Hasta 1 fuego del Hongo Mareante"}, -- Wavy Cap + [584] = {"Sin beneficio por copias múltiples"}, -- Book of Virtues + [585] = {"Genera 8 fuegos"}, -- Alabaster Box + [604] = {"Fuego de una habitación#Se generan 3 fuegos cuando algo que lanzaste aterriza#10% de posibilidad de lanzar disparos que confunden"}, -- Mom's Bracelet + [605] = {"Sin efecto especial"}, -- The Scooper + [609] = {"Fuego invisible#50% de posibilidad de que todos los fuegos del D6 Eterno se destruyan al usarse"}, -- Eternal D6 + [611] = {"Daño y salud aumentados en base a las cargas tras utilizarlo"}, -- Larynx + [622] = {"3 fuegos#Remueve todos los otros fuegos "}, -- Genesis + [623] = {"Sin efecto especial"}, -- Sharp Key + [631] = {"Parte tus fuegos a la mitad (Mitad de salud y daño)#Los fuegos se destruyen si se parten 3 veces"}, -- Meat Cleaver + [635] = {"Deja un fuego estacionario#Hasta 6 fuegos estacionarios"}, -- Stitches + [636] = {"No hay fuego"}, -- R Key + [638] = {"Elimina enemigos no-jefes al contacto"}, -- Eraser + [639] = {"No puede disparar#Genera una mosca azul al limpiar una sala"}, -- Yuck Heart + [640] = {"Posibilidad de lanzar una flama azul"}, -- Urn of Souls + [642] = {"Disparos venenosos"}, -- Magic Skin + [650] = {"Cuando Ciruelita dispare de forma diagonal, Todos los fuegos de la Flauta Ciruela lo harán"}, -- Plum Flute + [653] = {"No hay fuegos#Los fantasmas rojos pueden disparar lágrimas"}, -- Vade Retro + [655] = {"Fuegos temporales al usarse"}, -- Spin to Win + [685] = {"Duplica todos los fuegos generados, añade uno extra"}, -- Jar of Wisps + [687] = {"Genera un fuego aleatorio"}, -- Friend Finder + [703] = {"Sin efecto especial"}, -- Esau Jr. + [704] = {"Fuego de alto PV#No puede disparar"}, -- Berserk + [705] = {"Fuego de una habitación generado por enemigo asesinado"}, -- Dark Arts + [706] = {"Fuego de alto PV#No puede disparar"}, -- Abyss + [709] = {"Fuego de una habitación#Se generan 3 fuegos en donde aterrices"}, -- Suplex + [710] = {"Genera un fuego aleatorio al momento de fabricar"}, -- Bag of Crafting + [711] = {"Sin efecto especial"}, -- Flip + [712] = {"Los fuegos de objetos lanzan disparos teledirigidos"}, -- Lemegeton + [713] = {"No hay fuego"}, -- Sumptorium + [719] = {"20% de posibilidad de que un enemigo suelte un fuego al morir"}, -- Keeper's Box + [720] = {"Genera un fuego aleatorio"}, -- Everything Jar + [722] = {"Orbita alrededor del enemigo encadenado mientras le dispara#El fuego morirá cuando el enemigo lo haga"}, -- Anima Sola + [723] = {"Rerolea todos los fuegos, convirtiéndolos a uno del mismo tipo"}, -- Spindown Dice + [728] = {"Todos los fuegos orbitarán a Gello"}, -- Gello + [729] = {"Fuego estacionario"}, -- Decap Attack + +} + +-- Special Locust effects when Item was eaten by Abyss +EID.descriptions["spa"].abyssSynergies = { + [2] = "3 langostas regulares", -- The Inner Eye + [3] = "Langostas purpuras teledirigidas", -- Spoon Bender + [4] = "Langosta grande que inflinge el triple de tu daño", -- Cricket's Head + [6] = "Langosta amarilla de corto rango, provoca daño con mayor velocidad", -- Number One + [7] = "Langosta roja que inflinge el doble de tu daño", -- Blood of the Martyr + [10] = "2 langostas grices que infligen la mitad de tu daño", -- Halo of Flies + [13] = "Langosta verde que envenena enemigos", -- The Virus + [103] = "Langosta verde que envenena enemigos", -- The Common Cold + [118] = "Langosta gris más grande, es más que nada normal", -- Brimstone + [149] = "Langosta grande, lenta y verde, inflinge tu daño x1.5 y envenena enemigos", -- Ipecac + [153] = "4 langostas regulares", -- Mutant Spider + [257] = "Langosta ardiente naranja, prende a los enemigos en fuego", -- Fire Mind + [305] = "Langosta verde que envenena anemigos", -- Scorpio + [374] = "Langosta brillante de color Cyan, puede generar un rayo de luz que inflinge tu daño x3", -- Holy Light + [494] = "Langosta azul claro con arcos de electricidad, inflingen 0.1 de daño por toque", -- Jacob's Ladder + [559] = "Langosta azul claro con arcos de electricidad, inflingen 0.1 de daño por toque", -- 120 Volt +} + EID.descriptions["spa"].spindownError = "El objeto desaparece" ---------- Trinkets ---------- diff --git a/main.lua b/main.lua index a69f5a62..787887be 100644 --- a/main.lua +++ b/main.lua @@ -9,7 +9,7 @@ local game = Game() require("eid_config") EID.Config = EID.UserConfig EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default! -EID.ModVersion = "4.6" +EID.ModVersion = "4.7" EID.DefaultConfig.Version = EID.Config.Version EID.isHidden = false EID.player = nil @@ -574,7 +574,6 @@ function EID:onGameUpdate() local pos = entity.Position for _, otherPos in ipairs(curPositions) do if pos:Distance(otherPos[2]) == 0 then - --entity.Position = entity.Position + Vector(1,0) entity:GetData()["EID_RenderOffset"] = Vector(10,0) otherPos[1]:GetData()["EID_RenderOffset"] = Vector(-10,0) end diff --git a/metadata.xml b/metadata.xml index b6f4debd..995dd5e9 100644 --- a/metadata.xml +++ b/metadata.xml @@ -90,7 +90,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions - Jake for the sweet [b]German[/b] language pack - [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities - 4.6 + 4.7 Public