Rearanged mod config menu

This commit is contained in:
Wofsauge committed 2020-11-27 23:41:37 +01:00
1 parent b2dff9ef7e
commit 45acde8d17
2 files changed
+138 -112

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+6 -5
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@@ -390,13 +390,14 @@ if EID.MCMLoaded then
local savedEIDConfig = json.decode(Isaac.LoadModData(EID))
-- Only copy Saved config entries that exist in the save
if savedEIDConfig.Version == EID.Config.Version then
for key, value in pairs(EID.Config) do
if savedEIDConfig[key] ~= nil then
EID.Config[key] = savedEIDConfig[key]
for key, value in pairs(EID.Config) do
if savedEIDConfig[key] ~= nil then
EID.Config[key] = savedEIDConfig[key]
end
end
EID.isHidden = EID.Config["Hidden"]
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
end
EID.isHidden = EID.Config["Hidden"]
end
end
end
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart)