prevent possible indicator error
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@@ -1280,7 +1280,7 @@ local function onRender(t)
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end
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end
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-- Only display the indicator for the primary (closest / crafting) description
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-- Only display the indicator for the primary (closest / crafting) description
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if EID.lastDescriptionEntity and not displayedCrafting then
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if EID.lastDescriptionEntity and not displayedCrafting then
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EID:renderIndicator(EID.lastDescriptionEntity, EID.controllerIndexes[player.ControllerIndex])
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EID:renderIndicator(EID.lastDescriptionEntity, EID.controllerIndexes[player.ControllerIndex] or 1)
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table.insert(EID.CachedIndicators, {EID.lastDescriptionEntity, EID.controllerIndexes[player.ControllerIndex]})
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table.insert(EID.CachedIndicators, {EID.lastDescriptionEntity, EID.controllerIndexes[player.ControllerIndex]})
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end
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end
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