feat: keep English and Russian only, drop 18 languages
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lzrdblzzrd committed 2026-09-21 22:26:19 +03:00
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----- Basic Czech descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "cs_cz"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Kaluž působí 24 poškození za sekundu#Kaluž tu zůstane, dokud neopustíš aktuální místnost"}, -- Lemon Mishap
-- Change: added "Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"
[117] = {"117", "Mrtvý Pták", "Vytvoří mrtvého ptáka, když dostaneš zasáh, a útočí na nepřátele#Pták způsobí 4.3 kontaktního poškození za sekundu#Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"}, -- Dead Bird
-- Change: added "Blocks enemy tears"
[141] = { "141", "Král Krásy", "{{Coin}} Vytvoří 7 náhodných mincí#Vytvoří náhodný mincový trinket" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "Pokrevní Práva", "Udělí 40 poškození každému nepříteli#{{Tears}} +0.48 Více Slz pro aktuální místnost#{{Warning}} Udělí Izákovi 1 srdce poškození#Po prvním použití v místnosti udělí místo toho půlku srdce.#{{Heart}} Nejprve odstraní červená srdce" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "Tech.5", "Střílíš náhodné laserové výstřely#Malá šance, že lasery budou mít náhodné efekty slz" }, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Boxovací Pytel", "Spojenec jakožto návnada#Nepřátelé se zaměřují na něj místo na Izáka#Blokuje nepřátelské slzy" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "Technika Ludovico", "↑ {{Shotspeed}} +0.2 Rychlost střel#Nahradí Izákovy slzy jednou obrovskou, kontrolovatelnou slzou" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = {"351", "Mega Fazole", "Uděluje 100 poškození a zmrazí všechny nepřátele v místnosti#{{Poison}} Způsobí 5 poškození a otráví všechny nepřátele v okolí#Dokáže otevřít tajné místnosti a rozbíjet kameny"}, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "Edenovo Požehnání", "↑ {{Tears}} +0.7 Více Slz#Dá ti náhodný předmět na začátku tvojí další hry#Efekt se sčítá až 2krát (až 2 předměty navíc na začátku další hry)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "Boží Maso", "{{Shrink}} 20% šance na vystřelení slz, které zmenší nepřátele#Scvrklé nepřátele lze rozdrtit a zabít tím, že po nich přejdeš" }, -- God's Flesh
-- Change: Complete rewrite
[420] = { "420", "Černý Prášek", "Chůze v kruhu vytvoří na podlaze symbol pentagramu, který způsobí 130 poškození po dobu 4 sekund#Způsobuje větší exploze#Ohníčky explodují, když zhasnou" }, -- Black Powder
-- Change: Complete rewrite
[436] = {"436", "Mléko!", "Blokuje nepřátelské střely#{{Tears}} Po 10 úderech se rozbije a získáš Více Slz po zbytek běhu"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Loudavá Fazole", "Střílení bez pauzy po dobu 4 sekund vytvoří malý smradlavý oblak#Oblak zvětšuje svou velikost po dobu 10 sekund#Čím větší bude oblak, tím však bude menší poškození#Dá se posunout pomocí střílením na něj"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Hushy", "Poskakuje po místnosti#Způsobí kontaktního poškození 30 za sekundu#Při střelbě se přestane pohybovat#Blokuje střely při zastavení a sám vystřeluje salvu slz do kruhu"}, -- Hushy
-- Change: added "Turns item pedestals into glitched items"
[475] = { "475", "Plán C", "Způsobí 9,999,999 poškození všem nepřátelům#{{Warning}} Zabije Izáka o 3 vteřiny později#10 až 12 sekund pro Delírium a Matku" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Data Těžič", "↑ Náhodné zvýšení statu#↓ Náhodné snížení statu#{{Timer}} Náhodné slzné efekty pro místnost#Promění předměty na podstavci na poškozené předměty (jako u TMTRAINERu)#{{Blank}} Posere všechny textury a hudbu v místnosti"}, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "TV Ovladač", "Promění tě v jinou náhodnou postavu#50% šance na odstranění posledního sebraného předmětu" }, -- Clicker
-- Change: Complete rewrite
[510] = {"510", "Blouznivec", "Vytvoří přátelskou Delíriovskou verzi bosse#Přetrvává mezi místnostmi#{{Warning}} V jednu chvíli může být aktivní pouze jeden boss#Nabíjení předmětu zavisí na kvalitě dříve vytvořeného bosse"}, -- Delirious
-- Change: added "Tears leave a pool of creep on impact"
[554] = { "554", "2Spooky", "{{Tears}} +0.5 Slz#{{Shotspeed}} +0.2 Rychlost střel#{{Fear}} Zastrašuje nepřátele v malém okruhu kolem Izáka" }, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "To bolí", "{{Timer}} Při poškození získáš za místnost:#↑ {{Tears}} +1.2 Více Slz za první zásah#↑ {{Tears}} +0.4 za každý další zásah#Uvolní kolem Izáka kruh 10 slz#Slzy při dopadu zanechávají kaluž"}, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Mars", "Vystřelí Izáka dopředu dvojitým kliknutím klávesou pohybu#{{Damage}} Během úprku je Izák neporazitelný a způsobuje 4x své poškození +8.#{{Timer}} 3 sekundy cooldown#{{Burning}} Při nárazu vytvoří ohnivý kruh" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 prázdná místa pro srdce#↓ {{Speed}} Snížení rychlosti o -0.3#{{HealingRed}} Vyléčí 2 srdce#{{Speed}} Zvýšení až +0,5 rychlosti, pokud stojíš na místě#{{Poison}} Při pohybu se za tebou uvolňují jedovaté prdy#{{Poison}} Imunita vůči jedu"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Zlé Kouzlo", "↑ {{Luck}} +2 Štěstí#Imunita vůči: {{Burning}} ohni, {{Confusion}} zmatení, {{Fear}} strachu, {{Slow}} pavučin a {{Poison}} jedovatého efektu#Poskytuje 1 sekundu imunity proti kalužím"}, -- Evil Charm
-- Change: Adjusted the stat boost to match Hallowed Ground
[643] = { "643", "Zjevení", "Létání#{{Chargeable}} Nabíjecí Svatý Laser s velkým poškozením#Nenahradí Izákovy slzy" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Betlémská Hvězda", "Pomalu putuje z první místnosti v patře do {{BossRoom}} místnosti s Bossem#Pohybuje se rychleji, pokud jsi před ní, a pomaleji, pokud jsi za ní.#Pokud stojíš v její auře, uděluje:#↑ {{Tears}} x2.5 Slzný násobič#↑ {{Damage}} x1.2 násobič poškození#Navádeně slzy#50% šance na ignorování poškození" }, -- Star of Bethlehem
-- Change: Added Shop as a new destination
[660] = {"660", "Čtení z Karet", "Vytvoří dva portály na začátku každého patra#Portály zmizí, když opustíš místnost#{{Blank}} {{ColorRed}}Červený: {{CR}}{{BossRoom}} Boss místnost#{{Blank}} {{ColorYellow}}Žlutý: {{CR}}{{TreasureRoom}} Pokladnice#{{Blank}} {{ColorBlue}}Modrý: {{CR}}{{SecretRoom}} Tajná místnost#{{Blank}} {{ColorGreen}}Zelená: {{CR}}{{Shop}} Obchod"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "Malý Portál", "Dvojitým klepnutím tlačítkem střelby vymrštíš před sebou Malý Portál#Způsobuje kontaktní poškození když letí dopředu#Konzumuje při tom pickupy, které má před sebou#Každý z nich mu zvětší jeho velikost, poškození a vytvoří modrou mušku#Po 2-3 pickupech vytvoří portál do speciální místnosti a spojenec zmizí po zbytek patra#Obsah v této místnosti přetrvává po zbytek běhu"}, -- Lil Portal
-- Change: Added into for first usage
[685] = { "685", "Nádoba s Bludičkami", "Vytvoří 2 náhodné bludičky#Při každém použití vytvoří jednu další bludičku, maximálně 12" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = {"706", "Hlubina", "Zkonzumuje všechny předměty v místnosti a vytvoří spojeneckou útočnou mušku za každý předmět#Některé předměty při konzumaci vytvoří speciální mušku#{{Damage}} Mušky způsobí Izákovo poškození vynásobené kvalitou spotřebovaného předmětu:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Převrácení", "Při vstupu do místnosti s předmětem na podstavci se zobrazí druhý duchařský předmět#Při použití Převrácení se skutečný a duchařský předmět prohodí#Oba předměty si lze vzít, pokud použiješ Převrácení po sebrání prvního předmětu#{{Warning}} Duchařský předmět zmizí, pokud vezmeš první předmět a místnost opustíš#{{Player38}} Nabíjí se 4 místnosti při hře za Poskvrněného Lazara" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkety ----------
local trinkets = {
[5] = {"5", "Fialové Srdce", "2x šance na nepřátelské šampiony#Nepřátelé šampionů dávají více kořisti"}, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "Korálek z Růžence", "{{AngelChance}} 50% větší šance na Andělskou Místnost#{{Collectible33}} Větší šance k nalezení Bible v {{Shop}} Obchodech a {{Library}} Knihovnách#Vynutí, aby {{DevilChance}}Ďábelské nabídky byly {{AngelChance}}Andělské nabídky"}, -- Rosary Bead
-- Change: added info about dropping the item
[16] = {"16", "Mámin Nehet", "Mámina Noha náhodně dupne každých 60 sekund#Pokud v boji trinket upustíš, Mámina noha na něj zadupá."}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Pohřešující Plakát", "{{Player10}} Znovuzrodíš se jako Ztracený když zemřeš#{{SuperSecretRoom}} 33% šance na odhalení supertajné místnosti na novém patře"}, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = { "40", "Červená Záplata", "{{Timer}} 20% šance na získání ↑ {{Damage}} +1.8 Poškození pro tuto místnost, když dostaneš zásah#{{Luck}} 100% šance při 16 Štěstí" }, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Klíště", "{{HealingRed}} Vyléčí 1 Červené Srdce při vstupu do {{BossRoom}} Boss Místnosti#-15% bossova života#{{Warning}} Pokud klíště vezmeš, nemůžeš jej pak sundat#Ale lze jej odstranit pouze se {{Trinket41}} zápalkou, {{Trinket135}} zapalovačem, nebo polknutím pomocí 'polk' pilulky"}, -- Tick
-- Change: Changed "12-20 times" to "6-12 times"
[66] = {"66", "Líný Červ", "↑ {{Damage}} +0.5 Poškození#↓ {{Shotspeed}} -0.5 Rychlost Střel"}, -- Lazy Worm
-- Change: Complete rewrite
[70] = {"70", "Veš", "Vytvoří 1 modrého pavouka, po vyčištění místnosti"}, -- Louse
-- Change: Added more loot information
[76] = {"76", "Pokerový Žeton", "↑ 50% šance, že truhly vytvoří extra pickupy#↓ 50% šance, že truhly vytvoří jednu mouchu#Zvyšuje šance na výhru u automatů a i u ostatních automatů#Pokud truhla obsahuje předmět, jeho bude kvalita 3 nebo vyšší.#Obsah truhly může být občas předmětem mimo seznam předmětů u zlatých truhel."}, -- Poker Chip
-- Change: Added additional effects
[85] = {"85", "Karma", "{{DonationMachine}} Použití jakéhokoli typu Darovacího automatu má 33% šanci na:#{{HealingRed}} Vyléčení 1 srdce (40%)#{{Coin}} Získání 1 mince (40%)#{{Luck}} Udělení +1 štěstí (15%)#{{Beggar}} Vytvoření žebráka (5%)#Týká se to i darů pro žebráky a strojů na doplňování zásob"}, -- Karma
-- Change: Added damage up information
[89] = {"89", "Dětské Vodítko", "Spojenci zůstávají blíže k Izákovi#{{Damage}} Spojenci získají malý multiplikátor poškození"}, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "Použitá Plenka", "33% šance za místnost, aby se všechny nepřátelské mouchy staly přátelské#Při vstupu do nové místnosti vytvoří 1 modrou mouchu."}, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = { "97", "Mandle", "Při utrpení poškození 6-12krát vytvoří spojence který blokuje střely#Max. +2 spojenci"}, -- Tonsil
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Super Míček", "10% šance na vystřelení skákající slzy#{{Luck}} 100% šance při 18 Štěstí" }, -- Super Ball
-- Change: added "Bombs deal 15% more damage"
[103] = {"103", "Rovnost!", "Když Izákovy {{Coin}} mince, {{Bomb}} bomby a {{Key}} klíče jsou v rovnováze (tím myslím že jsou ve stejném počtu - pozn. red.):#↑ {{Tears}} +2 Slzy#Promění jednotlivé pickupy v dvojité pickupy"}, -- Equality!
-- Change: added "Bombs deal 15% more damage"
[133] = { "133", "Krátká Pojistka", "Bomby umístěné Izákem explodují rychleji#Bomby způsobí o 15 % větší poškození"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = { "104", "Kost Přání", "5% šance na sebezničení a zároveň i vytvoření předmětu, když dostaneš zásah"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = { "105", "Oběd v Sáčku", "{{Collectible22}} 5% šance na vytvoření Oběda, když dostaneš zásah"}, -- Bag Lunch
-- Change: added "Removes Tick"
[135] = { "135", "Zapalovač", "{{Burning}} 20% šance na zapálení náhodných nepřátel při vstupu do místnosti#{{Warning}} Odstraní {{Trinket53}} Klíště" }, -- A Lighter
[172] = {"172", "Prokletá Mince", "Po sebrání mince teleportne Izáka do náhodné místnosti#Může teleportovat i do tajných místností#Typ mince ovlivňuje vybraný typ místnosti"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Zlaté Trinkety -------
local goldenTrinketEffects = {
-- Tick (replace): added ", {{Trinket135}} Zapalovač"
[53] = {
"{{HealingRed}} Vyléčí {{ColorGold}}2{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{ColorGold}}Odnímatelné!",
"{{HealingRed}} Vyléčí {{ColorGold}}2{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{Warning}} Jakmile je jednou sebráno, nelze jej odstranit#Ale lze jej odstranit pouze {{Trinket41}} Zápalkou, {{Trinket135}} Zapalovačem anebo spolknutím",
"{{HealingRed}} Vyléčí {{ColorGold}}3{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{ColorGold}}Odnímatelné!",
},
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
---------- Karty ----------
local cards = {
-- Change: Added "1% chance for it to be a Crane Game"
[11] = { "11", "X - Kolo štěstí", "{{Slotmachine}} Vytvoří výherní automat#{{FortuneTeller}} 24% šance na Věštecký stroj#{{CraneGame}} 1% šance na Drapák" }, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = {"32", "Hagalaz", "Zničí všechny kameny a kamenné nepřátele v místnosti"}, -- Hagalaz
-- Change: Complete rewrite
[38] = { "38", "Berkano", "{{Collectible706}} Vytvoří 3 mušky Hlubiny pro aktuální místnost" }, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs = {
-- Change: Added Crane Game
[11] = { "Výherní automat", " 2 {{CR}}výherní automaty", " to ", " {{CR}}každé ", " to ", " {{CR}}každé"}, -- X - Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pilulky ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = {"19", "Telepilulky", "Teleportuje Izáka do náhodné místnosti"}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = {"25", "Amnézie", "{{CurseLost}} Skryje mapu patra#{{Pill}} Zapomeneš na všechny dříve identifikované pilulky" }, -- Amnesia
-- Change: Added full heal information
[29] = {"28", "Proti-Bol!", "{{HealingRed}} Plné Zdraví#{{Timer}} Snižuje veškeré obdržené poškození na polovinu srdce v místnosti."}, -- Percs!
-- Change: Added broken heart
[30] = {"29", "Závislák!", "{{BrokenHeart}} +1 Rozbité Srdce#{{Timer}} Zvyšuje veškeré obdržené poškození na celé srdce v místnosti."}, -- Addicted!
-- Change: Added additional curses information
[32] = {"31", "???", "{{CurseMaze}} Efekt Prokletí Bludiště pro aktuální patro#Další kletby po více použitích"}, -- ???
-- Change: affects whole floor
[42] = {"41", "Jsem ospalý...", "{{Slow}} Zpomalí Izáka a všechny nepřátele na celém patře"}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = {"42", "Jsem vzrušený!!!", "Zrychlí Izáka a všechny nepřátele na celém patře#Znovu se spustí po 30 a 60 sekundách"}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = {"43", "Polk!", "Spotřebuje Izákův držený trinket a trvale mu udělí jeho {{ColorGold}}zlatý{{CR}} efekt."}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = "Spustí 2 nálety", -- Doctor's Remote
-- Added info regarding doubled attack
[164] = "Vytvoří 2 plameny", -- The Candle
-- Added info regarding doubled attack
[289] = "Vytvoří 2 plameny", -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {15, 23}, -- Mega Blast
-- Added info regarding doubled familiar
[728] = "Vytvoří 2 démonní spojence", -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Podmínky ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "Krvácející srdce poskytují pouze poloviční náboj oproti běžnému místo pro srdce", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Škrabka na Brambory + Koule z Obvazů"] = {"{{Collectible73}} Kostka Masa","{{Collectible207}} Koule z Obvazů"}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergie ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Vytvoří 16 kobylek s různými barvami a efekty", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "Nekromant" -- Add Necromancer transformation
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
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---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "de"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = { "56", "Zitronen-Missgeschick", "Hinterlässt eine Pfütze#Die Pfütze verursacht 24 Schaden pro Sekunde#Bleibt bestehen bis du den Raum verlässt" }, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = { "117", "Toter Vogel", "Beim Erleiden von Schaden erscheint ein Vogel, der Feinde angreift#Der Vogel verursacht bei Kontakt 4.3 Schaden pro Sekunde#Bleibt bestehen, solange der Spieler nur 1/2 Herz hat" }, -- Dead Bird
-- Change: added "Spawns a random penny trinket"
[141] = { "141", "Geschmückter Junge", "{{Coin}} Lässt 7 zufällige Münzen erscheinen#Lässt ein zufälliges Pfennig-Trinket erscheinen" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "Blutrechte", "Verursacht 40 Schaden an allen Feinden#{{Tears}} +0.48 Feuerrate für den aktuellen Raum#{{Warning}} Verursacht 1 Herz Schaden an Isaac#Nach dem ersten Gebrauch im Raum nur noch ein halbes Herz#{{Heart}} Entfernt zuerst Rote Herzen" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "Tech.5", "Schießt gelegentlich zusätzlich zu Isaacs Tränen Laser#Laser haben eine kleine Chance, zufällige Träneneffekte zu haben" }, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Boxsack", "Lockvogel#Feinde zielen auf ihn statt auf Isaac#Blockiert feindliche Tränen" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "Die Ludovico-Technik", "↑ {{Shotspeed}} +0.2 Schusstempo#Ersetzt Isaac's Tränen mit einer großen steuerbaren Träne" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = { "351", "Mega Bohne", "Verursacht 100 Schaden und versteinert alle Gegner im Raum#{{Poison}} Verursacht 5 Schaden und vergiftet alle Gegner in der Nähe#Kann geheime Räume öffnen und Felsen zerbrechen" }, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "Edens Segen", "↑ {{Tears}} +0.7 Tränen#Gewährt 1 zufälligen Gegenstand zu Beginn des nächsten Laufs#Dieser Effekt stapelt sich bis zu 2-mal (bis zu 2 zusätzliche Gegenstände zu Beginn des nächsten Laufs)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "God's Flesh", "{{Shrink}} Tränen haben eine 20% Chance, Feinde zu schrumpfen#Geschrumpfte Feinde können durch Darüberlaufen zerquetscht und getötet werden" }, -- God's Flesh
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
[420] = { "420", "Black Powder", "Wenn man im Kreis läuft, zeichnet man ein Pentagramm auf den Boden, das über 4 Sekunden 130 Schaden verursacht#Gewährt größere Explosionen#Feuerstellen explodieren, wenn sie gelöscht werden" }, -- Black Powder
-- Change: Complete rewrite
[436] = { "436", "Milch!", "Blockiert gegnerische Geschosse#{{Tears}} Zerbricht nach 10 Treffern und gewährt für den Rest des Levels einen Tränen-Boost" }, -- Milk!
-- Change: Complete rewrite
[447] = { "447", "Gartenbohne", "Schießen ohne Pause für 4 Sekunden erzeugt eine Kackwolke#Die Wolke vergrößert sich über 10 Sekunden#Die Wolke verursacht weniger Schaden, je größer sie wird#Sie kann durch Schießen bewegt werden" }, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = { "470", "Hushy", "Prallt durch den Raum umher#Verursacht 30 Kontaktschaden pro Sekunde#Hält an, wenn Isaac schießt#Blockiert Geschosse, wenn er angehalten wird, und feuert radiale Tränenstöße ab" }, -- Hushy
-- Change: "10 to 12 seconds for Delirium and Mother"
[475] = { "475", "Plan C", "Verursacht 9.999.999 Schaden an allen Feinden#{{Warning}} Tötet Isaac 3 Sekunden später#10 bis 12 Sekunden bei Delirium und Mutter" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = { "481", "Data-Miner", "↑ Zufällige Erhöhung der Werte#↓ Zufällige Verringerung der Werte#{{Timer}} Zufällige Träneneffekte für den Raum#Verwandelt Items in Glitch-Items#{{Blank}} Macht alle Sprites und Musik im Raum kaputt" }, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "Klicker", "Ändert deinen Charakter in einen anderen zufälligen Charakter#50% Chance, das zuletzt gesammelte Objekt zu verlieren" }, -- Clicker
-- Change: Complete rewrite
[510] = { "510", "Im Delirium", "Beschwört eine freundliche Delirium-Version eines Bosses#Persistiert zwischen Räumen#{{Warning}} Es kann immer nur ein Endgegner aktiv sein#Das Leben des Endgegners reduziert sich über die Zeit" }, -- Delirious
-- Change: added "{{Tears}} +0.5 Fire rate#{{Shotspeed}} +0.2 Shot speed"
[554] = { "554", "2Spooky", "{{Tears}} +0.5 Feuerrate#{{Shotspeed}} +0.2 Schusstempo#{{Fear}} Verängstigt Feinde in einem kleinen Radius um Isaac" }, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = { "560", "Das tut weh", "{{Timer}} Beim Erleiden von Schaden, erhalte für den Raum:#↑ {{Tears}} +1.2 Feuerrate beim ersten Treffer#↑ {{Tears}} +0.4 Feuerrate bei jeden weiteren Treffer#Lässt einen Ring aus 10 Tränen um Isaac entstehen#Tränen hinterlassen beim Aufprall eine Pfütze" }, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Mars", "Durch zweimaliges Tippen auf eine Bewegungstaste sprintet Isaac#{{Damage}} Während eines Sprints ist Isaac unbesiegbar und verursacht das Vierfache seines Schadens +8#{{Timer}} 3 Sekunden Abklingzeit#{{Burning}} Erzeugt beim Aufprall einen Feuerring" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Leere Herzcontainer#↓ {{Speed}} -0.3 Geschwindigkeit#{{HealingRed}} Heilt 2 Herzen#{{Speed}} Geschwindigkeit erhöht sich auf +0.5, wenn man stillsteht#{{Poison}} Bewegung setzt Giftwolken frei#{{Poison}} Gift Immunität" }, -- Jupiter
-- Change: Complete rewrite
[632] = { "632", "Böser Schutzstein", "↑ {{Luck}} +2 Glück#Immunität gegen {{Burning}} Feuerschaden, {{Confusion}} Verwirrung, {{Fear}} Angst, {{Slow}} Spinnenweben und {{Poison}} Gift Effekte#Gewährt 1 Sekunde Immunität gegen Pfützen" }, -- Evil Charm
-- Change: Removed +2 Soul Hearts
[643] = { "643", "Offenbarung", "Flug#{{Chargeable}} Aufladbarer hochschädlicher heiliger Strahl#Ersetzt Isaacs Tränen nicht" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Stern von Bethlehem", "Bewegt sich langsam vom ersten Raum der Etage zum {{BossRoom}}Boss-Raum#Bewegt sich schneller, wenn du vor ihm bist, und langsamer, wenn du dahinter bist#Das Stehen in seiner Aura gewährt:#↑ {{Tears}} x2,5 Tränenmultiplikator#↑ {{Damage}} x1,2 Schadensmultiplikator#Zielsuchende Tränen#50% Chance, Schaden zu ignorieren" }, -- Star of Bethlehem
-- Change: Added Shop as a new destination
[660] = { "660", "Kartenlesen", "Erzeugt zwei Portale im ersten Raum jeder Etage#Das Verlassen des Raums deaktiviert die Portale#{{Blank}} {{ColorRed}}Rot: {{CR}}{{BossRoom}} Boss Raum#{{Blank}} {{ColorYellow}}Gelb: {{CR}}{{TreasureRoom}} Itemraum#{{Blank}} {{ColorBlue}}Blau: {{CR}}{{SecretRoom}} Geheimraum#{{Blank}} {{ColorGreen}}Grün: {{CR}}{{Shop}} Shop" }, -- Card Reading
-- Change: Complete rewrite
[681] = { "681", "Kleines Portal", "Doppeltes Tippen auf eine Feuertaste startet das Portal#Verursacht Kontaktschaden, wenn es gestartet wird#Verzehrt Pickups auf seinem Weg#Jeder verzehrtes Pickup erhöht seine Größe, seinen Schaden und bringt eine blaue Fliege hervor#Das Verzehren von 2-3 Pickups erzeugt ein Portal zu einem speziellen Raum und der Begleiter verschwindet für den Rest des Levels#Der Inhalt des Raums bleibt für den Rest des Laufs bestehen" }, -- Lil Portal
-- Change: Added into for first usage
[685] = { "685", "Glas mit Irrlichtern", "Erzeugt ein zufälliges Irrlicht#Erzeugt bei jeder Verwendung ein zusätzliches Irrlicht, bis zu 12 möglich#Die erste Verwendung gewährt 2 Irrlichter" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = { "706", "Abgrund", "Konvertiert alle Itempodeste im Raum in freundliche Heuschrecken#Einige Items erzeugen eine spezielle Heuschrecke#{{Damage}} Heuschrecken verursachen Isaacs Schaden multipliziert mit der Qualität des konvertierten Items:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Wenden", "Das Betreten eines Raumes mit Gegenstandspodesten zeigt einen geisterhaften zweiten Gegenstand auf den Podesten#Wenn man den Gegenstand benutzt, tauschen der echte und der geisterhafte Gegenstand die Plätze#Die Verwendung von Wenden nach der Einnahme des ersten Gegenstands ermöglicht es Isaac, den anderen Gegenstand aufzunehmen#{{Warning}} Geisterhafte Gegenstände auf Sockeln verschwinden nach Verlassen des Raumes#{{Player38}} Lädt sich in 4 Räumen auf, wenn man als Befleckter Lazarus spielt" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = { "5", "Purpurnes Herz", "2x Chance auf Champion-Gegner#50% Chance, dass Champion-Gegner Beute fallen lassen#Verdoppelt die Beute von Champion-Gegnern" }, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "Rosenkranzperle", "{{Collectible33}} Höhere Chance, die Bibel in {{Shop}} Shops und {{Library}} Bibliotheken zu finden#Verwandelt {{DevilChance}}Teufelsdeals in {{AngelChance}}Engelsdeals" }, -- Rosary Bead
-- Change: added info about dropping the item
[16] = { "16", "Mamas Zehennagel", "{{MomBoss}} Das Ablegen des Trinkets in feindlichen Räumen lässt Mamas Fuß an dieser Stelle stampfen" }, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Vermisstenplakat", "{{Player10}} Wiedergeburt als The Lost bei Tod#{{SuperSecretRoom}} 33% Chance, beim Betreten einer neuen Etage den Supergeheimraum zu enthüllen" }, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = { "40", "Roter Flicken", "{{Timer}} Beim Erleiden von Schaden 20% Chance auf ↑ {{Damage}} +1.8 Schaden für den Raum#{{Luck}} 100% Chance bei 16 Glück" }, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = { "53", "Zecke", "{{HealingRed}} Heilt 1 Herz beim Betreten eines {{BossRoom}} Bossraums#-15% Boss Leben#{{Warning}} Kann nach dem Aufheben nicht entfernt werden#Nur entfernbar mit {{Trinket41}} Streichholz, {{Trinket135}} Feuerzeug, oder \"Schlucken\"" }, -- Tick
-- Change: added +0.5 damage
[66] = { "66", "Faule Made", "↑ {{Damage}} +0.5 Schaden#↓ {{Shotspeed}} -0.5 Schusstempo" }, -- Lazy Worm
-- Change: Complete rewrite
[70] = { "70", "Laus", "Beschwört alle 30 Sekunden in feindlichen Räumen eine blaue Spinne#Beschwört eine blaue Spinne, wenn ein Raum gesäubert wird" }, -- Louse
-- Change: Added more loot information
[76] = { "76", "Pokerchip", "↑ 50% Chance, dass Truhen zusätzliche Pickups enthalten#↓ 50% Chance, dass Truhen nur eine Fliege enthalten#Erhöht die Auszahlungschancen von Automaten und Maschinen#Tauscht Items der Qualität 0-2 aus Truhen gegen bessere aus#Truhen können gelegentlich Items außerhalb des Goldtruhen-Pools enthalten" }, -- Poker Chip
-- Change: Added additional effects
[85] = { "85", "Karma", "{{DonationMachine}} Bei jeder Art von Spendenautomat 33% Chance auf:#{{HealingRed}} Heilt 1 Herz (40%)#{{Coin}} Gibt 1 Münze (40%)#{{Luck}} Gewährt +1 Glück (15%)#{{Beggar}} Beschwört einen Bettler (5%)#{{DonationMachine}} Spendenautomaten blockieren seltener#Betrifft auch Bettler und Auffüllmaschinen" }, -- Karma
-- Change: Added damage up information
[89] = { "89", "Kinderleine", "Begleiter bleiben näher bei Isaac#{{Damage}} 25% mehr Begleiterschaden" }, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "Benutzte Windel", "33% Chance pro Raum, dass alle Fliegenfeinde freundlich werden#Beschwört 1 blaue Fliege beim Betreten eines neuen Raums" }, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = { "97", "Mandel", "Beschwört nach 6-12 Schaden nehmen einen Begleiter, der Projektile blockiert# Maximal 2 Begleiter" }, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = { "133", "Kurze Zündschnur", "Isaacs Bomben explodieren schneller#Bombem machen 15% mehr Schaden" }, -- Short Fuse
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Superball", "10% Chance, abprallende Tränen zu schießen#{{Luck}} 100% Chance bei 18 Glück" }, -- Super Ball
-- Change: Added +2 Fire rate
[103] = { "103", "Gleichheit!", "Wenn Isaacs {{Coin}} Münzen, {{Bomb}} Bomben und {{Key}} Schlüssel gleich viele sind:#↑ {{Tears}} +2 Feuerrate" }, -- Equality!
-- Change: "2%" to "5%"
[104] = { "104", "Wunschknochen", "Beim Schaden nehmen, 5% Chance kaputt zu gehen und ein Item zu beschwören" }, -- Wish Bone
-- Change: "2%" to "5%"
[105] = { "105", "Lunchpaket", "{{Collectible22}} Beim Schaden nehmen, 5% Chance kaputt zu gehen und \"Mittagessen\" zu beschwören" }, -- Bag Lunch
-- Change: added "Removes Tick"
[135] = { "135", "Ein Feuerzeug", "{{Burning}} Beim Betreten eines Raums 20% Chance, zufällige Feinde zu verbrennen#{{Warning}} Entfernt {{Trinket53}} Zecke" }, -- A Lighter
-- Change: Added coin type based information
[172] = { "172", "Verfluchte Münze", "Das Aufsammeln einer Münze teleportiert Isaac in einen zufälligen Raum#Kann in Geheimräume teleportieren#Die Art der Münze beeinflusst den gewählten Raumtyp" }, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards = {
-- Change: Added "1% chance to spawn a Crane Game instead"
[11] = { "11", "X - Glücksrad", "Beschwört einen {{Slotmachine}} Spielautomaten oder {{FortuneTeller}} Wahrsager-Maschine#{{CraneGame}} 1% Chance ein Kranspiel zu beschwören" }, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = {"32", "Hagalaz", "Zerstört alle Felsen und steinernen Feinde im Raum"}, -- Hagalaz
-- Change: Complete rewrite
[38] = { "38", "Berkano", "{{Collectible706}} Beschwört 3 Heuschrecken für den Raum" }, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs = {
-- Change: Added Crane Game
[11] = { " einen ", " 2 ", "Spielautomaten", "{{CR}}Spielautomaten", "Wahrsager-Maschine", "{{CR}}Wahrsager-Maschinen", "ein Kranspiel", "zwei {{CR}}Kranspiele" }, -- X - Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pills ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = {"19", "Telepillen", "Teleportiert Isaac in einen speziellen Raum"}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = { "25", "Amnesie", "{{CurseLost}} Versteckt die Ebenen-Karte#{{Pill}} Vergesse alle zuvor identifizierten Pillen" }, -- Amnesia
-- Change: Added full heal information
[29] = {"28", "Percs!", "{{HealingRed}} Volle Gesundheit#{{Timer}} Reduziert den erlittenen Schaden im Raum auf ein halbes Herz"}, -- Percs!
-- Change: Added broken heart
[30] = {"29", "Süchtig!", "{{BrokenHeart}} +1 Zerbrochenes Herz#{{Timer}} Erhöht den erlittenen Schaden im Raum auf ein volles Herz"}, -- Addicted!
-- Change: Added additional curses information
[32] = {"31", "???", "{{CurseMaze}} Labyrinth-Fluch-Effekt für die Etage#Zusätzliche Flüche bei mehrmaliger Benutzung"}, -- ???
-- Change: affects whole floor
[42] = {"41", "Ich bin müde...", "{{Slow}} Verlangsamt Isaac und alle Feinde für die ganze Etage"}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = {"42", "Ich bin aufgeregt!!", "Beschleunigt Isaac und alle Feinde für die ganze Etage"}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = {"43", "Runter damit!", "Verzehrt Isaacs Trinket und gewährt seinen {{ColorGold}}goldenen{{CR}} Effekt dauerhaft"}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "Blutende Herzen liefern nur die Hälfte der Ladung eines normalen Herzbehälters", -- Sharp Plug + Tainted Magdalene
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergies ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Beschwört 16 Heuschrecken mit verschiedenen Farben und Effekten", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-210
View File
@@ -1,210 +0,0 @@
---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "fr"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Petit Acident", "Répand une flaque au sol et inflige des dégâts aux ennemis qui marchent dedans#La flaque disparaît quand Isaac quitte la salle"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Oiseau Mort", "Subir un dégât invoque un oiseau qui pourchasse et inflige des dégâts aux ennemis#L'oiseau reste actif si Isaac n'a qu'un demi-cœur rouge#{{DamageSmall}} 4.3 dégâts par seconde"}, -- Dead Bird
[141] = {"141", "Bête de Foire", "Fait apparaître 7 pièces et une babiole pièce"},
[186] = {"186", "Droits du Sang", "↑ Débit {{ColorLime}}+0.5{{ColorWhite}} pour la salle#Inflige 40 dégâts à tous les ennemis de la salle#{{Warning}} Inflige 1 cœur de dégâts à Isaac {{ColorSilver}}(un demi-cœur par utilisation suivante dans la même salle)"},
-- Change: added random tear effects information
[244] = { "244", "Tech 0,5", "Isaac tire parfois un laser en plus de ses larmes#Faible chance que les lasers aient des effets de larmes aléatoires" }, -- Tech 0,5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Théodule", "Est temporairement pris pour cible par les ennemis#Bloque les projectiles ennemis" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "La Technique Ludovico", "↑ Vitesse des tirs {{ColorLime}}+0.2#Remplace les larmes d'Isaac par une grosse larme déplaçable avec les boutons de tir" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = {"351", "Haricot Géant", "Isaac pète, ce qui pétrifie et inflige des dégâts à tous les ennemis de la salle, empoisonne les ennemis à proximité et détruit les obstacles et les portes"}, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "Bénédiction d'Éden", "↑ Débit {{ColorLime}}+0.7#Donne à Isaac un objet aléatoire au début de la prochaine partie#L'effet se cumule jusqu'à 2 fois (jusqu'à 2 objets supplémentaires au début de la prochaine partie)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "Chair des Dieux", "{{Shrink}} 20% de chance de tirer des larmes qui rétrécissent les ennemis#Marcher sur un ennemi rétréci l'écrase et le tue" }, -- God's Flesh
[420] = {"420", "Poudre Noire", "Marcher en cercle crée un pentagramme au sol qui inflige des dégâts aux ennemis qui se tiennent dessus#Augmente la taille des explosions d'Isaac#Éteindre un feu le fait exploser"},
-- Change: Complete rewrite
[436] = {"436", "Tasse de Lait", "Suit Isaac et bloque les projectiles ennemis#Après 10 projectiles bloqués, donne {{ColorLime}}débit +1{{CR}} pour l'étage"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Haricot Péteux", "Tirer pendant 4 secondes crée un nuage qui grandit pendant 10 secondes#Le nuage inflige des dégâts inverses à sa taille"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "P'tit Murmure", "Rebondit contre les murs de la salle et inflige des dégâts de contact#Tirer l'immobilise et lui fait tirer des anneaux de larmes#{{DamageSmall}} 30 dégâts par seconde"}, -- Hushy
[475] = {"475", "Suppo de Satan", "Tue instantanément tous les ennemis et boss de la salle et tue Isaac quelques secondes après"},
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Pioche Pirate", "↑ Augmente une stat#↓ Diminue une stat#Rejoue les objets de la salle en objets corrompus#Donne aux larmes d'Isaac des effets aléatoires#Déforme visuellement les éléments de la salle#{{Timer}} L'effet dure une salle"}, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "Télécommande", "Transforme le personnage actuel en un autre personnage au hasard#50% de chances de retirer de l'inventaire le dernier objet passif obtenu" }, -- Clicker
-- Change: Complete rewrite
[510] = {"510", "Délire", "Invoque un boss amical#Le boss meurt s'il subit trop de dégâts ou si Isaac en invoque un nouveau#La barre de charge dépend de la puissance du dernier boss invoqué"}, -- Delirious
[554] = {"554", "BOUH", "↑ Débit {{ColorLime}}+0.5#↑ Vitesse des tirs {{ColorLime}}+0.2#Effraie les ennemis à proximité d'Isaac"}, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "Motus", "Subir un dégât projette 10 larmes autour d'Isaac et répand des flaques de sang sous ses larmes#↑ Débit {{ColorLime}}+1.2{{ColorWhite}} au premier dégât subi, {{ColorLime}}+0.4{{ColorWhite}} pour chaque dégât suivant"}, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Mars", "Appuyer 2 fois sur un bouton de déplacement fait foncer Isaac dans cette direction#La ruée inflige {{ColorLime}}dégâts x3{{ColorWhite}}, crée un anneau de feu au contact, et rend Isaac invulnérable#{{Timer}} 3 secondes de recharge" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↓ Vitesse {{ColorError}}-0.3#{{Heart}} +2 réceptacles de cœur#{{HealingRed}} Soigne 2 cœurs rouges#Immunise Isaac contre le poison#Rester immobile accumule de la vitesse, se déplacer relâche un nuage de gaz empoisonné"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Pendentif Maléfique", "↑ Chance {{ColorLime}}+2.0#Immunise Isaac contre les toiles d'araignée, les dégâts de feu, le poison, la terreur et la confusion#Les flaques n'infligent de dégâts à Isaac qu'au bout d'une seconde"},
[643] = {"643", "Révélation", "Permet à Isaac de voler#Tirer pendant 2.5 secondes charge un rayon de lumière"}, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Star of Bethlehem", "Se déplace lentement vers la salle de boss#{{Blank}} Être dans son aura donne :#↑ Dégâts {{ColorLime}}x1.2#↑ Débit {{ColorLime}}x2.5#Larmes autoguidées#Chance de nullifier les dégâts subis" }, -- Star of Bethlehem
-- Change: Added Shop vortex
[660] = {"660", "Cartomancie", "Fait apparaître deux vortex dans la première salle de chaque étage#Entrer dans un vortex téléporte Isaac :#{{Blank}} {{ColorRed}}Rouge {{ColorWhite}}= Salle du Boss#{{Blank}} {{ColorYellow}}Jaune {{ColorWhite}}= Salle du Trésor#{{Blank}} {{ColorBlue}}Bleu {{ColorWhite}} = Salle Secrète#{{Blank}} {{ColorGreen}}Vert {{ColorWhite}} = Boutique#Quitter la salle fait disparaître les vortex"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "P'tit Vortex", "Appuyer 2 fois sur un bouton de tir projette le vortex#Inflige des dégâts de contact et consomme les ressources sur son chemin#Chaque ressource absorbée augmente sa taille, ses dégâts et fait apparaître une mouche bleue#Consommer 3 ressources fait apparaître un vortex vers une salle spéciale dont le contenu persiste pour le reste de la partie"}, -- Lil Portal
-- Change: Added info
[685] = {"685", "Bocal de Feux Follets", "Invoque 2 feux follets aléatoires#Chaque utilisation invoque un feu follet de plus, jusqu'à 12"}, -- Jar of Wisps
[706] = {"706", "Abysse", "Absorbe tous les objets de la salle et invoque un locuste abyssal pour chaque objet détruit#Les locustes abyssaux sont invulnérables et infligent entre {{ColorError}}50%{{CR}} et {{ColorLime}}200%{{CR}} des dégâts d'Isaac selon la qualité de l'objet absorbé"},
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Inversion", "Affiche un deuxième objet transparent sur les piédestaux#Utiliser l'objet inverse l'objet solide et l'objet transparent#L'objet transparent disparait s'il est laissé seul sur un piédestal#Ne fonctionne qu'avec les objets déjà présents dans une salle#{{Player38}} Se recharge en 4 salles en jouant avec Lazare Impur" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
[5] = {"5", "Cœur Violet", "Double les chances de rencontrer des ennemis d'élite#Double les récompenses des ennemis d'élite"},
[7] = {"7", "Perle de Rosaire", "{{AngelChanceSmall}} Augmente les chances d'Offrandes des Anges {{AngelRoom}}#Convertit les Antres du Diable en Refuges des Anges#Augmente les chances de trouver {{ColorYellow}}La Bible{{ColorWhite}} dans une Bibliothèque ou une Boutique"},
[16] = {"16", "Ongle de Pied de Maman", "Le pied de {{ColorCyan}}Maman{{ColorWhite}} frappe un endroit au hasard dans la salle toutes les 20 secondes#Dans les salles hostiles, le pied frappe la babiole si elle est au sol"},
[23] = {"23", "Avis de Recherche", "À sa mort, ressuscite Isaac en {{ColorLightOrange}}l'Égaré {{ColorWhite}}et disparaît#33% de chances de révéler l'emplacement de la Salle Super Secrète"},
-- Change: 100% chance at 16 luck
[40] = { "40", "Lambeau de Tissu", "{{Timer}} Subir un dégât a 20% de chance de donner ↑ {{Damage}} +1.8 dégâts pour la salle#{{Luck}} 100% de chance à 16 de chance" }, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Tique", "{{HealingRed}} Entrer dans une salle de boss soigne 1 cœur rouge#Retire 15% des PV des boss#{{Warning}} Ne peut être retirée qu'avec l'{{ColorYellow}}Allumette{{ColorWhite}} {{Trinket41}} ou le {{ColorYellow}} Briquet {{Trinket135}}"}, -- Tick
[66] = {"66", "Ver Fainéant", "↑ Dégâts {{ColorLime}}+0.5#↓ Vitesse des tirs {{ColorError}}-0.5"}, -- Lazy Worm
[70] = {"70", "Lente", "Terminer une salle invoque une araignée bleue"},
[76] = {"76", "Jeton de Poker", "{{ColorLime}}50%{{ColorWhite}} de chances de doubler le contenu d'un coffre#{{ColorError}}50%{{ColorWhite}} de chances de remplacer le contenu d'un coffre par une mouche#Augmente les chances de gagner aux machines à sous#Augmente la qualité des objets trouvés dans les coffres"},
[85] = {"85", "Karma", "Faire un don a 33% de chances de:#{{HealingRed}} Soigner un cœur rouge {{ColorSilver}}(40%)#Donner 1 pièce {{ColorSilver}}(40%)#Donner {{ColorLime}}Chance +1 {{ColorSilver}}(15%)#Invoquer un mendiant {{ColorSilver}}(5%)"},
[89] = {"89", "Laisse Pour Enfants", "Réduit la distance entre les familiers d'Isaac et augmente leurs dégâts"},
[93] = {"93", "Couche Usagée", "Les mouches ennemies sont parfois inoffensives#Entrer dans une nouvelle salle invoque une mouche bleue"},
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Amygdale", "Subir entre 6 et 12 dégâts invoque jusqu'à deux familiers#Les familiers bloquent les tirs ennemis et n'infligent pas de dégâts"}, -- Tonsil
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Balle Rebondissante", "10% de chance de tirer des larmes rebondissantes#{{Luck}} 100% de chance à 18 de chance" }, -- Super Ball
[103] = {"103", "Égalité !", "Si les compteurs de pièces, bombes et clés sont égaux, transforme les ressources en leur version doublée et donne {{ColorLime}} Débit +2"},
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Pétard", "Les bombes placées par Isaac explosent plus rapidement et infligent {{ColorLime}} dégâts +15%"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = {"104", "Os de Poulet", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître un objet provenant de la banque d'objets de la salle"},
-- Change: "2%" to "5%"
[105] = {"105", "Sac de Friandises", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître {{ColorYellow}}Déjeuner{{ColorWhite}} {{Collectible22}}"},
-- Change: added "Removes Tick"
[135] = { "135", "Briquet", "{{Burning}} Entrer dans une salle a 20% de chance d'enflammer des ennemis aléatoires#{{Warning}} Retire {{Trinket53}} La Tique" }, -- A Lighter
[172] = {"172", "Pièce Maudite", "Ramasser une pièce téléporte Isaac dans une pièce aléatoire#Les pièces plus rares peuvent téléporter Isaac dans des salles spéciales"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketEffects = {
-- Tick (replace): added ", {{Trinket135}} A Lighter"
[53] = {
"{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}2{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{ColorGold}}Peut être retirée !",
"{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}2{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{Warning}} Ne peut être retirée qu'avec l'{{ColorYellow}}Allumette {{Trinket41}} ou briquet {{Trinket135}}",
"{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}3{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{ColorGold}}Peut être retirée !",
},
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
---------- Cards ----------
local cards = {
-- Change: Complete rewrite
-- Change: Added "1% chance to spawn a Crane Game instead"
[11] = { "11", "X - La Roue de Fortune", "Fait apparaître une des machines suivantes:#{{Slotmachine}} Machine à sous{{ColorSilver}}(75%)#{{FortuneTeller}} Diseuse de bonne aventure {{ColorSilver}} (24%)#{{CraneGame}} Machine à pince{{ColorSilver}} (1%)" }, -- X - Wheel of Fortune
[32] = {"32", "Hagalaz", "Détruit tous les obstacles et ennemis en pierre dans la salle"},
[38] = {"38", "Berkano", "Invoque 3 locustes abyssaux#{{Timer}} L'effet dure une salle"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Pills ----------
local horsepills = {
-- Change: Forgets all previously identified pills
[20] = {"19", "Télépilule", "Téléporte Isaac dans une salle spéciale au hasard"},
[26] = { "25", "Amnésie", "Masque la carte de l'étage#Oublie toutes les pilules déjà identifiées" }, -- Amnesia
[29] = {"28", "Anesthésie", "{{HealingRed}} Soin complet#Réduit les dégâts subis à un demi-cœur pour une salle"},
[30] = {"29", "Accro !", "{{BrokenHeart}} +1 Cœur brisé#Augmente les dégâts subis à un cœur entier pour une salle"},
[32] = {"31", "???", "Inflige le Fléau du Dédale pour l'étage#Utiliser la pilule à nouveau ajoute un fléau"},
[42] = {"41", "Somnolence", "Ralentit Isaac et les ennemis pour la durée d'un étage"},
[43] = {"42", "Gonflé à bloc !!!", "Accélère Isaac et les ennemis pour la durée d'un étage"},
[44] = {"43", "Gloups !", "Absorbe la babiole portée par Isaac et active son effet {{ColorGold}}doré{{ColorWhite}} de manière permanente"},
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = {"Un missile frappe", "2{{ColorWhite}} missiles frappent"}, -- Doctor's Remote
-- Added info regarding doubled attack
[164] = {"une flamme bleue", "2{{ColorWhite}} flammes bleues"}, -- The Candle
-- Added info regarding doubled attack
[289] = {"une flamme rouge", "2{{ColorWhite}} flammes rouges"}, -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {15, 23}, -- Mega Blast
-- Added info regarding doubled familiar
[728] = {"un familier qui copie", "2{{ColorWhite}} familiers qui copient"}, -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "Les cœurs sanglants donnent moitié moins de charge que les cœurs normaux", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Potato Peeler + Ball of Bandages"] = {"un {{ColorYellow}}Cube de Viande{{ColorWhite}}{{Collectible73}}","une {{ColorYellow}}Boule de Pansements{{ColorWhite}}{{Collectible207}}"}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Invoque 16 locustes différents", -- Abyss
}
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "Nécromancien" -- Add Necromancer transformation
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-535
View File
@@ -1,535 +0,0 @@
---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "it"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = { "56", "Limonata Accidentale", "Versa una pozza di liquame#TIl liquame infligge 24 danni da contatto al secondo#Il liquame persiste fino all'uscita dalla stanza" }, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = { "117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore" }, -- Dead Bird
-- Change: added "Spawns a random penny trinket"
[141] = { "141", "Reginello", "{{Coin}} Genera 7 monete casuali#Genera 1 ninnolo penny casuale" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "Eredità di Sangue", "Infligge 40 danni a tutti i nemici#{{Tears}} +0.48 Rateo di Fuoco fino all'uscita dalla stanza#{{Warning}} Infligge 1 cuore di danno ad Isaac#Dopo il 1° uso in una stanza, infligge invece mezzo cuore di danno#{{Heart}} Rimuove per primi i Cuori Rossi" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "Tech.5", "Oltre alle lacrime Isaac spara certe volte dei laser#Leggera chance che i laser abbiano effetti casuali"}, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Sacco da Boxe", "Famiglio diversivo#I nemici bersagliano lui al posto di Isaac#Blocca i proiettili nemici" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "Il Trattamento Ludovico", "↑ {{Shotspeed}} +0.2 Velocità Colpi#Rimpiazza le lacrime di Isaac con una grande lacrima controllabile" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = { "351", "Mega Fagiolo", "{{Petrify}} Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce" }, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "Benedizione di Eden", "↑ {{Tears}} +0.7 Lacrime#Conferisce 1 oggetto casuale all'inizio della prossima run#L'effetto si accumula fino a 2 volte (conferisce fino a 2 oggetti extra all'inizio della prossima run)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "Trip Divino", "{{Shrink}} 20% di chance che le lacrime rimpiccioliscano i nemici#I nemici rimpiccioliti possono essere schiacciati e uccisi camminandoci sopra" }, -- God's Flesh
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
[420] = { "420", "Polvere nera", "Camminare in cerchio tracccia un pentagramma per terra, il quale infligge 130 danni per 4 secondi#Conferisce esplosioni più grandi#I focolari estinti esplodono" }, -- Black Powder
-- Change: Complete rewrite
[436] = { "436", "Latte!", "Blocca i proiettili nemici#{{Tears}} Dopo 10 colpi, si rompe e conferisce più Lacrime per il resto del piano" }, -- Milk!
-- Change: Complete rewrite
[447] = { "447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 4 secondi genera una nube tossica#Dopo 10 secondi la nube aumenta di dimensioni#Con l'aumento delle dimensioni la nube infligge meno danni#Sparandole si può spostarla" }, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = { "470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili e spara cerchi di lacrime a scrosci" }, -- Hushy
-- Change: added "10 to 12 seconds for Delirium and Mother"
[475] = { "475", "Piano C", "Infligge 9,999,999 danni a tutti i nemici#{{Warning}} Uccide Isaac dopo 3 secondi#Per Delirio e Madre dai 10 ai 12 secondi" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = { "481", "Dataminer", "↑ Aumento di 1 statistica casuale#↓ Diminuzione di 1 statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza" }, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "Telecomando", "Cambia il tuo personaggio in uno casuale#50% di chance che rimuova l'oggetto preso più di recente" }, -- Clicker
-- Change: Complete rewrite
[510] = { "510", "Delirante", "Genera un Delirio amichevole#Persiste fra le stanze#{{Warning}} Può essere attivo solo un boss per volta#La salute del boss degrada con il tempo" }, -- Delirious
-- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed"
[554] = { "554", "2Spooky", "{{Tears}} +0.5 Lacrime#{{Shotspeed}} +0.2 Velocità Colpi#{{Fear}} {{Fear}} Spaventa i nemici in una piccola area attorno ad Isaac" }, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = { "560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al 1° colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquame" }, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Mars", "Ad una doppia premuta del tasto di movimento Isaac effettua uno scatto#{{Damage}} Durante lo scatto Isaac è invincibile e infligge x4 dei suoi danni +8#{{Timer}} Tempo di attesa di 3 secondi#{{Burning}} All'impatto crea un cerchio di fuoco" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = { "594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di 2 cuori#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno" }, -- Jupiter
-- Change: Complete rewrite
[632] = { "632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità ai {{Burning}} danni da fuoco e agli effetti di {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno#Conferisce un'immunità di 1 secondo ai liquidi" }, -- Evil Charm
-- Change: Removed +2 Soul Hearts
[643] = { "643", "Rivelazione", "Volo#{{Chargeable}} Raggio sacro dai danni elevati#Non rimpiazza le lacrime di Isaac" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Stella di Betlemme", "Si sposta lentamente dalla prima stanza del piano fino alla {{BossRoom}} Stanza del Boss#Rimanere nella sua aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.2 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni" }, -- Star of Bethlehem
-- Change: Complete rewrite
[660] = { "660", "Lettura dei Tarocchi", "Genera 2 portali nella prima stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio" }, -- Card Reading
-- Change: Added info about the green portal
[681] = { "681", "Piccolo Portale", "Una doppia premuta del tasto di sparo lancia il portale#Lanciato infligge danni da contatto#Consuma i consumabili sul suo cammino#Ogni consumabile consumato ne aumenta la stazza, i danni, e genera una mosca blu#Consumare (1 + numero del piano) consumabili fa generare un portale per una stanza speciale ed il famiglio sparisce per il resto del piano#I contenuti della stanza persistono per il resto della run" }, -- Lil Portal
-- Change: Added info for first usage
[685] = { "685", "Giarra di Fuochi Fatui", "Genera 2 fuochi fatui casuali#Genera 1 fuoco fatuo addizionale ad ogni uso, fino a 12" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = { "706", "Abisso", "Consuma tutti i piedistalli degli oggetti nella stanza e genera un famiglio locusta per ciascuno#Alcuni oggetti generano una locusta speciale se consumati#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Limbo", "Entrare in una stanza con piedistalli fa mostrare in essi un secondo oggetto incorporeo#Usare l'oggetto inverte l'oggetto reale con quello incorporeo#Usare Limbo dopo aver preso il 1° oggetto permette ad Isaac di raccogliere l'altro oggetto#{{Warning}} Se si lascia la stanza gli oggetti incorporei lasciati da soli nei piedistalli spariscono#{{Player38}} Si ricarica in 4 stanze quando si gioca come Lazzaro Corrotto" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = {"5", "Purple Heart", "Chance doppie di nemici campioni#50& di chance che i nemici campioni lascino ricompense#Raddoppia le ricompense dei nemici campioni"}, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "Grano del Rosario", "{{AngelChance}} Chance di una Stanza dell'Angelo aumentate del 50% #{{Collectible33}} Chance più alte di trovare \"La Bibbia\" nei {{Shop}} Negozi e nelle {{Library}} Biblioteche#Forza i {{DevilChance}}patti col diavolo a diventare {{AngelChance}}patti angelici"}, -- Rosary Bead
-- Change: added info about dropping the item
[16] = {"16", "Unghia dei Piedi di Mamma", "{{MomBoss}} Buttare a terra il ninnolo durante una lotta fa cadere un Piede di Mamma nella sua posizione"}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Volantino 'Smarrito'", "{{Player10}} Una volta morto resuscita nella forma di Lo Smarrito#{{SuperSecretRoom}} 33% di chance di rivelare Stanze Super Segrete Room nel piano successivo"}, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = { "40", "Toppa Rossa", "{{Timer}} Subire danni ha il 20% di chance di conferire ↑ {{Damage}} +1.8 Danni fino all'uscita dalla stanza#{{Luck}} 100% di chance con 16 in Fortuna" }, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = { "53", "Zecca", "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di 1 cuore#-15% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo" }, -- Tick
-- Change: added +0.5 damage
[66] = {"66", "Verme Pigro", "↑ {{Damage}} +0.5 Danni#↓ {{Shotspeed}} -0.5 Velocità Colpi"}, -- Lazy Worm
-- Change: Complete rewrite
[70] = {"70", "Pidocchio", "Durante una lotta genera 1 ragno blu ogni 30 secondi#A completamento stanza genera 1 ragno blu"}, -- Louse
-- Change: Added more loot information
[76] = {"76", "Fiche da Poker", "↑ 50% di chance che i bauli generino consumabili extra#↓ 50% di chance che i bauli contengano solo 1 mosca#Aumenta le chance di ricompense da Slot Machine e altre macchine#Scambia oggetti di Qualità 0-2 nei bauli in altri di Qualità maggiore#Certe volte i bauli possono contenere oggetti al di fuori della categoria dei bauli dorati"}, -- Poker Chip
-- Change: Added additional effects
[85] = {"85", "Karma", "{{DonationMachine}} Usare qualsiasi Macchina di Donazione ha il 33% di chance di:#{{HealingRed}} Curare di 1 cuore (40%)#{{Coin}} Conferire 1 moneta (40%)#{{Luck}} Conferire +1 Fortuna (15%)#{{Beggar}} Generare 1 Mendicante (5%)#{{DonationMachine}} Le Macchine di Donazione inceppano più raramente#Influenza anche le donazioni ai Mendicanti e alle Macchine di Rifornimento"}, -- Karma
-- Change: Added damage up information
[89] = {"89", "Guinzaglio per Bambini", "I famigli restano vicini ad Isaac#{{Damage}} Aumento di 25% dei danni dei famigli"}, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "Pannolino Usato", "33% di chance per stanza che tutte le mosche nemiche diventino amichevoli#Genera 1 mosca blu quando si entra in una nuova stanza"}, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = { "97", "Tonsilla", "Subire danni 6-12 volte genera 1 famiglio che blocca i proiettili#Si massimizza a 2 famigli#Sparisce dopo aver generato 2 famigli" }, -- Tonsil
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Super Ball", "10% chance di sparare lacrime rimbalzanti#{{Luck}} 100% di chance con 18 in Fortuna" }, -- Super Ball
-- Change: Added +2 Tears
[103] = {"103", "Uguaglianza!", "Trasforma i consumabili singoli in doppi quando le {{Coin}} monete, {{Bomb}} bombe e {{Key}} chiavi di Isaac sono di pari numero:#↑ {{Tears}} +2 Lacrime#Trasforma i consumabili singoli in doppi"}, -- Equality!
-- Change: "2%" to "5%"
[104] = { "104", "Osso dei Desideri", "Se colpiti 5% di chance di venire distrutto e di generare un piedistallo" }, -- Wish Bone
-- Change: "2%" to "5%"
[105] = { "105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 5% di chance di venire distrutto e di generare \"Pranzo\"" }, -- Bag Lunch
-- Change: "2%" to "5%"
[133] = { "133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più" }, -- Short Fuse
-- Change: added "Removes Tick"
[135] = {"135", "Un Accendino", "{{Burning}} Entrare in una stanza ha il 20% di chance di bruciare nemici casuali#{{Warning}} Rimuove {{Trinket53}} \"Zecca\""}, -- A Lighter
-- Change: Added coin type based information
[172] = {"172", "Penny Maledetto", "Raccogliere 1 moneta teletrasporta Isaac in una stanza casuale#Può teletrasportare in stanza segrete#Il tipo di moneta influenza il tipo di stanza"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketEffects = {
-- Purple Heart (find replace):
[5] = { 2, 3, 4, 50, 66, 75 },
-- Callus (append):
[14] = { "{{SacrificeRoom}} Riduce a mezzo cuore i danni delle spine nelle Stanze dei Sacrifici", "{{Collectible108}} Riduce a mezzo cuore molti danni presi" },
-- Mom's Toenail (find replace):
[16] = {"posizione", "{{CR}}posizione {{ColorGold}}2 volte", "{{CR}}posizione {{ColorGold}}3 volte"},
-- Paper Clip (find replace):
[19] = {"Bauli Dorati", "{{CR}}Bauli Dorati {{ColorGold}}e blocchi chiave", "{{CR}}Bauli Dorati, {{ColorGold}}Blocchi e porte chiusi a chiave"},
-- Mysterious Paper (find replace):
[21] = {"1", "{{ColorGold}}2{{CR}}", "{{ColorGold}}2{{CR}}"},
-- Daemon's Tail (append):
[22] = {"{{BlackHeart}} I focolari blu e viola ora lasciano Cuori Neri"},
-- Broken Ankh (find replace):
[28] = { 22, 33, 50 },
-- Umbilical Cord (find replace):
[33] = {"mezzo cuore", "1 cuore", "1 cuore e mezzo"},
-- Child's Heart (find replace):
[34] = { 10, 20, 50, 33, 66, 100 },
-- Rusted Key (find replace):
[36] = { 10, 20, 50, 33, 66, 100 },
-- Match Stick (find replace):
[41] = { 10, 20, 50, 33, 66, 100 },
-- Cursed Skull (replace):
[43] = {
"Quando i danni riducono Isaac a mezzo cuore o meno, viene teletrasportato in una stanza {{ColorGold}}speciale{{CR}}",
"Quando i danni riducono Isaac a {{ColorGold}}1 cuore{{CR}} o meno, viene teletrasportato in una stanza {{ColorGold}}speciale{{CR}}",
},
-- Safety Cap (find replace):
[44] = { 10, 20, 50, 33, 66, 100 },
-- Ace of Spades (find replace):
[45] = { 10, 20, 50, 33, 66, 100 },
-- Counterfeit Penny (find replace):
[52] = {"un'altra moneta", "{{ColorGold}}2{{CR}} monete", "{{ColorGold}}3{{CR}} monete"},
-- Tick (replace): added ", {{Trinket135}} A Lighter"
[53] = {
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!",
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo",
"{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}3{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!",
},
-- Isaac's Head (find replace):
[54] = {"3.5 danni", "i danni di Isaac", "1.5x i danni di Isaac"},
-- Judas' Tongue (replace):
[56] = {
"{{DevilRoom}} Abbassa {{ColorGold}}tutti{{CR}} i costi di un patto col diavolo a 1 Portacuori",
"{{DevilRoom}} Abbassa {{ColorGold}}tutti{{CR}} i costi di un patto col diavolo a 1 Portacuori#{{ColorGold}}Constringe i patti con spuntoni sacrificali ad andare a buon fine al 1° tentativo"
},
-- ???'s Soul (find replace):
[57] = {"Famiglio che rimbalza", "{{CR}}Conferisce {{ColorGold}}2 {{CR}}famigli che rimbalzano", "{{CR}}Conferisce {{ColorGold}}3 {{CR}}famigli che rimbalzano"},
-- Samson's Lock (find replace):
[58] = { 6.66, 13, 25 },
-- The Left Hand (append):
[61] = {
"{{RedChest}} I Bauli Rossi ora contengono ricompense extra",
"{{RedChest}} I Bauli Rossi ora contengono ricompense extra#{{ColorGold}}I Bauli Rossi non generano più ragni rossi",
},
-- Shiny Rock (replace):
[62] = {
"Le rocce con cunicolo, quelle colorate e {{ColorGold}}le stanze segrete/super segrete{{CR}} luccicano ogni 10 secondi",
"Le rocce con cunicolo, quelle colorate e {{ColorGold}}le stanze segrete/super segrete{{CR}} luccicano ogni {{ColorGold}}5{{CR}} secondi",
},
-- Safety Scissors (append):
[63] = {
"Riduce il raggio d'esplosione dei nemici",
"Riduce di molto il raggio d'esplosione dei nemici",
},
-- Super Magnet (find replace):
[68] = {"consumabili e nemici", "{{CR}}consumabili, nemici, {{ColorGold}}sacchi e ninnoli", "{{CR}}consumabili, nemici, {{ColorGold}}sacchi, ninnoli e bauli"},
-- Louse (find replace):
[70] = {"1 ragno blu", "2{{CR}} ragni blu", "3{{CR}} ragni blu"},
-- Bob's Bladder (appendix):
[71] = {"Aumenta la grandezza del liquame", "Aumenta durata e grandezza del liquame"},
-- Poker Chip (append):
[76] = {"{{Slotmachine}} Raddoppia i profitti ottenuti dal gioco d'azzardo", "{{Slotmachine}} Triplica i profitti ottenuti dal gioco d'azzardo"},
-- Store Key (append):
[83] = {"{{Shop}} Previene la generazione di layout mediocri nei Negozi", "{{Shop}} Migliora i layout dei Negozi"},
-- Rib of Greed (append):
[84] = {"{{Coin}} Aumenta le chance di Doppi Penny, Nichelini, Decini e Penny Fortunati/Dorati"},
-- Karma (find replace):
[85] = {"1 Fortuna", "2{{CR}} Fortuna", "3{{CR}} Fortuna"},
-- Mom's Locket (find replace):
[87] = {"mezzo cuore", "un cuore", "un cuore e mezzo"},
-- Meconium (find replace):
[91] = { 33, 66, 100, 5, 7, 10 },
-- Used Diaper (find replace):
[93] = {"1 mosca blu", "2{{CR}} mosche blu", "3{{CR}} mosche blu"},
-- Fish Tail (append):
[94] = {"20% di chance di generare 3 mosche / ragni blu", "20% di chance di generare 4 mosche / ragni blu"},
-- Tonsil (find replace):
[97] = {"2 famigli", "3{{CR}} famigli", "4{{CR}} famigli"},
-- Nose Goblin (replace):
[98] = {
"{{ColorGold}}20{{CR}}% di chance di sparare una lacrima adesiva#{{ColorGold}}75{{CR}}% di chance che sia a ricerca#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le caccole si incollano per 10 secondi",
"{{ColorGold}}30{{CR}}% di chance di sparare una lacrima adesiva {{ColorGold}}a ricerca{{CR}}#{{Damage}} Le caccole infliggono i danni di Isaac 1 volta al secondo#Le caccole si incollano per 10 secondi",
},
-- Fragmented Card (append):
[102] = {"{{SecretRoom}} Rivela la posizione di una Stanza Segreta", "{{SecretRoom}} Rivela le posizioni di entrambe le Stanze Segrete"},
-- Lost Cork
[106] = {"Aumenta", "{{CR}}Aumenta di molto"},
-- Crow Heart (append):
[107] = {
"{{AngelDevilChance}} 25% di chance che subire danni ai Cuori Rossi non vari le probabilità di una Stanza del Diavolo/dell'Angelo",
"{{AngelDevilChance}} 50% di chance che subire danni ai Cuori Rossi non vari le probabilità di una Stanza del Diavolo/dell'Angelo",
},
-- Walnut (find replace):
[108] = {
"1 {{UnknownHeart}} cuore casuale, 1 {{Coin}} moneta, 1 {{Key}} chiave e 1 {{Trinket}} ninnolo",
"2{{CR}} {{UnknownHeart}} cuori casuali, {{Coin}} monete, {{Key}} chiavi e {{Trinket}} ninnoli",
"3{{CR}} {{UnknownHeart}} cuori casuali, {{Coin}} monete, {{Key}} chiavi e {{Trinket}} ninnoli",
},
-- Duct Tape (append):
[109] = {"Premere il tasto di rilascio cambierà la disposizione dei famigli"},
-- Silver Dollar (find replace):
[110] = {"Negozi", "Negozi potenziati"},
-- Bloody Crown (append):
[111] = {"Conterranno 2 oggetti tra cui scegliere"},
-- Pay To Win (append):
[112] = {"{{RestockMachine}} Meno chance che le scatole di \"Rifornimento\" esplodano"},
-- Locust of War (find replace):
[113] = {"1 mosca esplosiva d'assalto", "2{{CR}} mosche esplosive d'assalto", "3{{CR}} mosche esplosive d'assalto"},
-- Locust of Pestilence (find replace):
[114] = {"1 mosca velenosa d'assalto", "2{{CR}} mosche velenose d'assalto", "3{{CR}} mosche velenose d'assalto"},
-- Locust of Famine (find replace):
[115] = {"1 mosca rallentante d'assalto", "2{{CR}} mosche rallentanti d'assalto", "3{{CR}} mosche rallentanti d'assalto"},
-- Locust of Death (find replace):
[116] = {"1 mosca d'assalto", "2{{CR}} mosche d'assalto", "3{{CR}} mosche d'assalto"},
-- Locust of Conquest (full replace):
[117] = {
"{{CR}}Entrare in una stanza ostile genera {{ColorGold}}2-5{{CR}} mosche d'assalto#Ogni mosca infligge i danni di Isaac x2",
"{{CR}}Entrare in una stanza ostile genera {{ColorGold}}3-7{{CR}} mosche d'assalto#Ogni mosca infligge i danni di Isaac x2",
},
-- Stem Cell (find replace):
[119] = {"mezzo", "1"},
-- Hairpin (find replace):
[120] = {"ricarica totalmente", "sovraccarica"},
-- Wooden Cross (find replace):
[121] = {"1 scudo di \"Manto Sacro\"", "2{{CR}} scudi di \"Manto Sacro\""},
-- Filigree Feather (append):
[123] = {"I boss angeli lasceranno anche mezzo Cuore Celeste", "I boss angeli lasceranno anche 1 Cuore Celeste"},
-- Door Stop (append):
[124] = {"Tiene aperte anche le porte per la Stanza Boss Rush", "Tiene aperte anche le porte per la Stanza Boss Rush e la Sala Sfida"},
-- Rotten Penny (find replace):
[126] = {"1 mosca blu", "2{{CR}} mosche blu", "3{{CR}} mosche blu"},
-- Baby-Bender (append):
[127] = {"Conferisce anche l'effetto del ninnolo {{Trinket144}} \"Verme Cerebrale\"", "Conferisce anche l'effetto dei ninnoli {{Trinket144}} \"Verme Cerebrale\" e {{Trinket65}} \"Verme Pigro\""},
-- Blessed Penny (find replace):
[131] = { 17, 25, 30 },
-- Short Fuse (find replace):
[133] = { 15, 30, 50 },
-- Gigante Bean (append)
[134] = {"Aumenta la spinta delle scoregge", "Aumenta la spinta delle scoregge#{{ColorGold}}Le scoregge confondono i nemici per 3 secondi"},
-- Broken Padlock (find replace):
[136] = {"Porte, blocchi chiave e Bauli Dorati", "{{CR}}Porte, blocchi chiave, Bauli Dorati e {{ColorGold}}Sale Arcade/Sfida", "{{CR}}Porte, blocchi chiave, Bauli Dorati, {{ColorGold}}Sale Arcade/Sfida e Stanze Boss"},
-- 'M (append):
[138] = {"10% di chance di caricare totalmente l'oggetto risorteggiato", "20% di chance di caricare totalmente l'oggetto risorteggiato"},
-- Apple of Sodom (find replace):
[140] = {"Raccogliere Cuori Rossi può convertirli", "Ogni {{CR}}Cuore Rosso raccolto viene convertito"},
-- Brain Worm (append):
[144] = {"25% di chance di sparare lacrime penetranti", "50% di sparare lacrime penetranti"},
-- Devil’s Crown (append):
[146] = {"{{Trinket174}} 25% di chance che la Stanza del Tesoro Rossa venga potenziata", "{{Trinket174}} 33% di chance che la Stanza del Tesoro Rossa venga potenziata"},
-- Charged Penny (find replace):
[147] = {"1 carica", "2{{CR}} cariche", "3{{CR}} cariche"},
-- Friendship Necklace (append):
[148] = {"Aumenta la velocità orbitale dei famigli", "Aumenta di molto la velocità orbitale dei famigli"},
-- Panic Button (append):
[149] = {"10% di chance di avere 1 uso gratuito dell'oggetto attivo", "20% di chance di avere 1 uso gratuito dell'oggetto attivo"},
-- Blue Key (append):
[150] = {"Raddoppia le ricompense di completamento delle stanze blu", "Triplica le ricompense di completamento delle stanze blu"},
-- Flat File (append):
[151] = {"Influisce anche sui Boss, Rancori, e Palla Incatenata"},
-- Telescope Lens (full replace):
[152] = {
"{{PlanetariumChance}} +18{{CR}}% chance di un Planetario#+15% di chance aggiuntiva se non si è ancora entrati in un Planetario#I Planetari possono comparire anche in \"Utero\" e \"Carcassa\"",
"{{PlanetariumChance}} +33{{CR}}% chance di un Planetario#+15% di chance aggiuntiva se non si è ancora entrati in un Planetario#I Planetari possono comparire anche in \"Utero\", \"Carcassa\", {{ColorGold}}\"Sheol\" e \"Cattedrale\"",
},
-- Holy Crown (full replace):
[155] = {
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Cattedrale\"#{{ColorGold}}Le Stanze del Tesoro in \"Cattedrale\" conterranno 2 oggetti tra cui scegliere",
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Cattedrale\"#{{ColorGold}}Le Stanze del Tesoro in \"Cattedrale\" conterranno 2 oggetti tra cui scegliere#{{ColorGold}}Rivela la posizione della Stanza del Tesoro e del Negozio in \"Cattedrale\"",
},
-- Torn Card (find replace):
[157] = { 15, 10, 5 },
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
[159] = {
"{{GoldenChest}} Rimpiazza tutti i bauli (eccetto quelli Vecchi/Mega) con Bauli Dorati#I {{GoldenChest}} Bauli Dorati possono contenere carte, pillole o ninnoli extra#{{GoldenChest}} {{ColorGold}}+10% di chance di ottenere 1 baule a completamento stanza",
"{{Key}} +1 Chiave quando viene raccolto#Rimpiazza tutti i bauli (eccetto quelli Vecchi/Mega) con Bauli Dorati#I {{GoldenChest}} Bauli Dorati possono contenere carte, pillole o ninnoli extra#{{GoldenChest}} {{ColorGold}}+10% di chance di ottenere 1 baule a completamento stanza",
"{{GoldenChest}} Rimpiazza tutti i bauli (eccetto quelli Vecchi/Mega) con Bauli Dorati#I {{GoldenChest}} Bauli Dorati possono contenere carte, pillole o ninnoli extra#{{GoldenChest}} {{ColorGold}}+20% di chance di ottenere 1 baule a completamento stanza"
},
-- Wicked Crown (full replace):
[161] = {
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Sheol\"#{{ColorGold}}Le Stanze del Tesoro in \"Sheol\" conterranno 2 oggetti tra cui scegliere",
"{{CR}}Genera una {{TreasureRoom}} Stanza del Tesoro e un {{Shop}} Negozio {{ColorGold}}potenziato{{CR}} in \"Sheol\"#{{ColorGold}}Le Stanze del Tesoro in \"Sheol\" conterranno 2 oggetti tra cui scegliere#{{ColorGold}}Rivela la posizione della Stanza del Tesoro e del Negozio in \"Sheol\"",
},
-- Nuh Uh! (append):
[165] = {"+10% di chance di generare doppi consumabili", "+20% di chance di generare doppi consumabili"},
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} 100{{CR}}% di chance i patti col diavolo si paghino in monete anziché cuori",
"{{DevilRoom}} 100{{CR}}% di chance i patti col diavolo si paghino in monete anziché cuori#{{ColorGold}}Aumenta le chance di saldi nei patti col diavolo",
},
-- Cursed Penny (append):
[172] = {"Aumento di chance di venire teletrasportati in una stanza speciale"},
-- Your Soul (append):
[173] = {"10% di chance di non consumare il ninnolo", "20% di chance di non consumare il ninnolo"},
-- Strange Key (full replace):
[175] = {
"Apre la porta al piano \"Calma\" a prescindere dal timer#Usare {{Collectible297}} \"Scrigno di Pandora\" consuma la chiave e genera {{ColorGold}}8{{CR}} oggetti da categorie casuali#{{ColorGold}}Permette di aprire liberamente tutte le porte e bauli del piano \"Calma\"",
"Apre la porta al piano \"Calma\" a prescindere dal timer#Usare {{Collectible297}} \"Scrigno di Pandora\" consuma la chiave e genera {{ColorGold}}10{{CR}} oggetti da categorie casuali#{{ColorGold}}Permette di aprire liberamente tutte le porte e bauli del piano \"Calma\"",
},
-- Temporary Tattoo (append):
[177] = {"Al completamente di una Sala Sfida aumenta permanentemente 1 statistica casuale", "Al completamente di una Sala Sfida aumenta permanentemente 2 statistiche casuali"},
-- RC Remote (append):
[179] = {"I famigli infliggeranno 2 danni da contatto per tocco", "I famigli infliggeranno 5 danni da contatto per tocco"},
-- Expansion Pack (full replace):
[181] = {
"Usare un oggetto attivo aziona {{ColorGold}}2{{CR}} effetti di oggetti attivi da 1-2 cariche",
"Usare un oggetto attivo aziona {{ColorGold}}2{{CR}} effetti di oggetti attivi da 1-2 cariche#{{ColorGold}}Aziona anche gli effetti di un oggetto attivo da 3 cariche",
},
-- Beth’s Essence (append):
[182] = {"50% di chance che le fiammelle della Stanza dell'Angelo siano speciali#{{ColorGold}}I Mendicanti genereranno fiammelle speciali", "100% di chance che le fiammelle della Stanza dell'Angelo siano speciali#{{ColorGold}}I Mendicanti genereranno fiammelle speciali"},
-- Adoption Papers (append):
[184] = {"I famigli saranno sempre in saldo", "I famigli saranno sempre in saldo#{{Card92}} {{ColorGold}}I Negozi venderanno \"Anima di Lilith\""},
-- Sigil of Baphomet (find replace):
[189] = {"1 secondo", "1.5 {{CR}}secondi", "2 {{CR}}secondi"},
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
----- Golden Trinkets Data -----
local goldenTrinketData = {
[5] = {findReplace = true}, -- Purple Heart
[14] = {append = true}, -- Callus
[16] = {findReplace = true}, -- Mom's Toenail
[19] = {findReplace = true}, -- Paper Clip
[21] = {findReplace = true}, -- Mysterious Paper
[22] = {append = true}, -- Daemon's Tail
[28] = {findReplace = true}, -- Broken Ankh
[33] = {findReplace = true}, -- Umbilical Cord
[34] = {findReplace = true}, -- Child's Heart
[36] = {findReplace = true}, -- Rusted Key
[41] = {findReplace = true}, -- Match Stick
[43] = {fullReplace = true}, -- Cursed Skull
[44] = {findReplace = true}, -- Safety Cap
[45] = {findReplace = true}, -- Ace of Spades
[52] = {findReplace = true}, -- Counterfeit Penny
[54] = {findReplace = true}, -- Isaac's Head
[56] = {fullReplace = true}, -- Judas' Tongue
[57] = {findReplace = true}, -- ???'s Soul
[58] = {findReplace = true}, -- Samson's Lock
[61] = {append = true}, -- The Left Hand
[62] = {fullReplace = true}, -- Shiny Rock
[63] = {append = true}, -- Safety Scissors
[68] = {findReplace = true}, -- Super Magnet
[70] = {findReplace = true}, -- Louse
[71] = {append = true}, -- Bob's Bladder
[76] = {append = true}, -- Poker Chip
[83] = {append = true}, -- Store Key
[84] = {append = true}, -- Rib of Greed
[85] = {findReplace = true}, -- Karma
[87] = {findReplace = true}, -- Mom's Locket
[91] = {findReplace = true}, -- Meconium
[93] = {findReplace = true}, -- Used Diaper
[94] = {append = true}, -- Fish Tail
[97] = {findReplace = true}, -- Tonsil
[98] = {fullReplace = true}, -- Nose Goblin
[102] = {append = true}, -- Fragmented Card
[106] = {append = true}, -- Lost Cork
[107] = {append = true}, -- Crow Heart
[108] = {findReplace = true}, -- Wallnut
[109] = {append = true}, -- Duct Tape
[110] = {findReplace = true}, -- Silver Dollar
[111] = {append = true}, -- Bloody Crown
[112] = {append = true}, -- Pay To Win
[113] = {findReplace = true}, -- Locust of War
[114] = {findReplace = true}, -- Locust of Pestilence
[115] = {findReplace = true}, -- Locust of Famine
[116] = {findReplace = true}, -- Locust of Death
[117] = {fullReplace = true}, -- Locust of Conquest
[119] = {findReplace = true}, -- Stem Cell
[120] = {findReplace = true}, -- Hairpin
[121] = {findReplace = true}, -- Wooden Cross
[123] = {append = true}, -- Filigree Feather
[124] = {append = true}, -- Door Stop
[126] = {findReplace = true}, -- Rotten Penny
[127] = {append = true}, -- Baby-Bender
[131] = {findReplace = true}, -- Blessed Penny
[133] = {findReplace = true}, -- Short Fuse
[134] = {append = true}, -- Gigante Bean
[136] = {findReplace = true}, -- Broken Padlock
[138] = {append = true}, -- 'M
[140] = {findReplace = true}, -- Apple of Sodom
[144] = {append = true}, -- Brain Worm
[146] = {append = true}, -- Devil’s Crown
[147] = {findReplace = true}, -- Charged Penny
[148] = {append = true}, -- Friendship Necklace
[149] = {append = true}, -- Panic Button
[150] = {append = true}, -- Blue Key
[151] = {append = true}, -- Flat File
[152] = {fullReplace = true}, -- Telescope Lens
[155] = {fullReplace = true}, -- Holy Crown
[157] = {findReplace = true}, -- Torn Card
[159] = {fullReplace = true}, -- Gilded Key
[161] = {fullReplace = true}, -- Wicked Crown
[165] = {append = true}, -- Nuh Uh!
[171] = {fullReplace = true}, -- Keeper’s Bargain
[172] = {append = true}, -- Cursed Penny
[173] = {append = true}, -- Your Soul
[175] = {fullReplace = true}, -- Strange Key
[177] = {append = true}, -- Temporary Tattoo
[179] = {append = true}, -- RC Remote
[181] = {fullReplace = true}, -- Expansion Pack
[182] = {append = true}, -- Beth’s Essence
[184] = {append = true}, -- Adoption Papers
[189] = {findReplace = true}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
---------- Cards ----------
local cards = {
-- Change: Added "1% chance for it to be a Crane Game"
[11] = { "11", "X - Ruota della Fortuna", "{{Slotmachine}} Genera una Slot Machine#{{FortuneTeller}} 24% di chance che sia una Macchina dei Desideri#{{CraneGame}} 1% di chance che sia una Macchina dei Premi" }, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = { "32", "Hagalaz", "Distrugge tutte le rocce e i nemici di pietra nella stanza"}, -- Hagalaz
-- Change: Complete rewrite
[38] = { "38", "Berkano", "{{Collectible706}} Genera 3 locuste di \"Abisso\" fino all'uscita della stanza" }, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs = {
-- Change: Added Crane Game
[11] = { " una Slot Machine", " 2 {{CR}}Slot Machines", " sia una Macchina dei Desideri", " siano 2 {{CR}}Macchine dei Desideri", " sia una Macchina dei Premi", " siano 2 {{CR}}Macchine dei Premi" }, -- X - Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pills ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = {"19", "Telepillole", "Teletrasporta Isaac in una stanza speciale"}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = { "25", "Amnesia", "{{CurseLost}} Nasconde la mappa#{{Pill}} Cancella i nomi delle pillole identificate in precedenza" }, -- Amnesia
-- Change: Added full heal information
[29] = {"28", "Percocet!", "{{HealingRed}} Salute al Massimo#{{Timer}} Riduce tutti i danni subiti a mezzo cuore fino all'uscita dalla stanza"}, -- Percs!
-- Change: Added broken heart
[30] = {"29", "Addicted!", "{{BrokenHeart}} +1 Cuore Spezzato#{{Timer}} Aumenta tutti i danni subiti ad 1 cuore fino all'uscita dalla stanza"}, -- Addicted!
-- Change: Added additional curses information
[32] = {"31", "???", "{{CurseMaze}} Effetto della Malediz. del Dedalo fino all'uscita dal piano#Ad usi multipli conferisce maledizioni aggiuntive"}, -- ???
-- Change: affects whole floor
[42] = {"41", "Ho Sonno...", "{{Slow}} Rallenta Isaac e tutti i nemici nella stanza"}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = {"42", "Sono Euforico!!!", "Velocizza Isaac e i nemici per tutto il piano"}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = {"43", "Gulp!", "Consuma il ninnolo di Isaac e conferisce permanentemente gli effetti della versione {{ColorGold}}dorata{{CR}}"}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = "Genera 2 missili", -- Doctor's Remote
-- Added info regarding doubled attack
[164] = "Genera 2 fiamme", -- The Candle
-- Added info regarding doubled attack
[289] = "Genera 2 fiamme", -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {15, 23}, -- Mega Blast
-- Added info regarding doubled familiar
[728] = "Genera 2 famigli demoniaci", -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "I Cuori Sanguinanti forniscono la metà della carica di 1 normale Portacuori", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} \"Cubo di Carne\"","{{Collectible207}} \"Palla di Cerotti\""}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergies ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Genera 16 locuste con colori ed effetti diversi", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "Necromante" -- Add Necromancer transformations
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-584
View File
@@ -1,584 +0,0 @@
---------------------------------------
----- Basic Japanese descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ja_jp"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = { "56", "レモンの災い", "レモン汁が床に広がり、 触れた敵に毎秒24の ダメージを与える#レモン汁は部屋に居る間 残り続ける"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = { "117", "鳥の死体", "ダメージを受けると鳥が 現れ、その部屋に居る間、 敵を追いかけて攻撃する#残り体力が半ハートの時、 常に有効(イブのみ{{Heart}}1)#毎秒4.3の接触ダメージ"}, -- Dead Bird
-- Change: Now always drops a Penny trinket as part of its rewards.
[141] = { "141", "ページェント ボーイ", "ランダムなコイン7枚と、 コイン系トリンケット 1個をスポーンする"}, -- Pageant Boy
-- Change: In addition to its existing effects, each use now grants a tears upgrade for the current room.
[186] = { "186", "血印", "ハート 1個のダメージを 受け、部屋の全ての敵に 40のダメージを与える#赤ハートを優先して消費#同じ部屋で二回以上使用 する場合、ダメージ量を 半ハートに軽減する#使用するたび、その部屋で 連射速度がアップ (そのフロアでの最初の  使用で+0.48、以降は  0.15ずつ効果が累積)"}, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "テック0.5", "涙攻撃中、ランダムな確率で追加のレーザー攻撃が発生する#確率でレーザーにランダムな涙効果が付与される" }, -- Tech.5
-- Change: Complete rewrite
[281] = { "281", "サンドバッグ", "アイザックの代わりに 敵の標的になる使い魔#敵の弾をブロックする" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "ルドチーボ・テクニック", "↑ 弾速 +0.2#涙を発射する代わりに 浮遊する一つの涙を操作する" }, -- The Ludovico Technique
-- Change: added "+0.2 Shot speed"
[351] = { "351", "メガ豆", "部屋の障害物を全て爆破し、 全ての敵に100ダメージを 与える    #近くの敵に5ダメージと 毒を与える#ボスラッシュ・ハッシュ・ 隠し部屋の入り口も破壊"}, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "エデンのご加護", "↑ 連射速度 +0.7#次のゲームの開始時にランダムなアイテムが付与される#この効果は最大2回までスタックする(次のゲームで最大2個の追加アイテム)" }, -- Eden's Blessing
-- Change: 10% >> 20%. No longer explodes when killed,
[398] = { "398", "神々の肉", "20%の確率で涙に収縮化 効果が付与される#収縮した敵は踏み潰せ、 爆発や炸裂を起こさない"}, -- God's Flesh
-- Change: Now grants larger explosions and fireplaces will explode when extinguished.
[420] = { "420", "黒い粉", "円を描くように歩くと 床に五芒星のシンボルが 浮かび上がり、範囲内の 敵に毎秒25のダメージを 与える#↑ 爆弾ダメージx1.85#↑ 爆発範囲#焚き火が消火時に爆発する (自傷ダメージなし)"}, -- Black Powder
-- Change: Complete rewrite
[436] = { "436", "ミルク!", "アイザックに追従し、 敵の弾をブロックする#10回ブロックすると 破壊され、次のフロア まで連射速度がアップ"}, -- Milk!
-- Change: Complete rewrite
[447] = { "447", "リンガービーンズ", "4秒間攻撃を続けると おならの雲が発生し、 触れた敵に攻撃力x5の ダメージを毎秒与える#雲は10秒間持続し、 サイズは徐々に大きく、 ダメージは小さくなる#雲を涙で撃つと動かせる"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = { "470", "ハッシー", "部屋を飛び回る使い魔#接触した敵に毎秒30の ダメージを与える#攻撃ボタン押下中は 動きを止め、敵の弾を ブロックし、放射状に 6ダメージの弾を放つ"}, -- Hushy
-- Change: Increased the delay before killing Isaac, allowing Delirium and Mother death animations to complete in time.
[475] = { "475", "プランC", "全ての敵に9,999,999の ダメージを与え、3秒後に アイザックを殺す#デリリアム/マザー戦 使用時は12秒後に延長"}, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = { "481", "データマイナー", "ランダムなステータスを 一つ増やし、一つ減らす#その部屋に居る間、涙に ランダムな効果を付与#画面と音楽を歪める#{{Collectible721}} 部屋にあるアイテムを グリッチ化させる"}, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "クリッカー", "ランダムなプレイヤー キャラクターに変化する#最後に取得したアイテムを 50%の確率で削除する" }, -- Clicker
-- Change: Complete rewrite
[510] = { "510", "精神錯乱", "友好的なデリリアムを召喚#同時に召喚できるのは一体 までで、フロアに居る間有効#召喚したデリリアムの体力は 時間経過でも減少する"}, -- Delirious
-- Change: adds +0.5 tears and +0.2 shot speed.
[554] = { "554", "トゥ スプーキー", "近くの敵を恐怖状態にする#↑ 連射速度 +0.5#↑ 弾速   +0.2"}, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = { "560", "痛い・・・", "ダメージを受けると、 円形に10発の涙を放ち、 床に血だまりを生成し、 連射速度がアップする#最初に1.2、以降は0.4 ずつアップする#その部屋でのみ有効"}, -- It Hurts
-- Change: added "Isaac gains a shield for half a second during the end of the dash."
[593] = { "593", "マルス", "移動ボタンをダブルタップ すると、突進攻撃が発動#突進中はダメージを受けず、 衝突した敵に攻撃力x4+8の ダメージを与える#衝突時に火柱が立ち、敵に 10ダメージと火傷を与える#3秒のクールダウン"}, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = { "594", "ユピテル", "体力を2回復#↑ 最大体力 +2##↓ 移動速度 -0.3#静止中、一時的に移動 速度が上昇し、毒ガス がチャージされる#移動すると一時上昇した 移動速度が減少を始め、 同時に毒ガスを放出す#アイザックに毒耐性を付与"}, -- Jupiter
-- Change: Complete rewrite
[632] = { "632", "イビル チャーム", "↑ 運 +2#炎・混乱・恐怖・毒・ クモの巣・爆発キノコ への耐性を付与する#床に残るダメージ性の 液体を1秒間無効化"}, -- Evil Charm
-- Change: Removed the 2 Soul Hearts on pickup.
[643] = { "643", "リベレイション", "飛行能力を付与#攻撃ボタンを押し続けて 2.35秒以上経過すると、 ボタン解放時にレーザー 攻撃を放つ"}, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "ベツレヘムの星", "ボス部屋に向かって自律 移動し、到達すると停止 する使い魔#使い魔の範囲内:#↑ 攻撃力  +20%#↑ 連射速度 +150%#涙にホーミング効果を付与#50%の確率でダメージ無効" }, -- Star of Bethlehem
-- Change: Added Shop as a new destination
[660] = { "660", "カードリーディング", "フロア開始時、ポータルが 二つ生成される#部屋を離れるとポータルは 消滅する#ポータルの色と行き先:#{{ColorRed}}赤:{{CR}}{{BossRoom}}ボス部屋#{{ColorYellow}}黄:{{CR}}{{TreasureRoom}}トレジャールーム#{{ColorBlue}}青:{{CR}}{{SecretRoom}}隠し部屋#{{ColorGreen}}緑:{{CR}}{{Shop}}お店" }, -- Card Reading
-- Change: Complete rewrite
[681] = { "681", "リトル ポータル", "攻撃ボタンをダブルタップ すると突進し、接触した 敵にダメージを与える#突進中にピックアップを 吸収すると、ダメージ・ サイズがアップ#2~3個のピックアップを 吸収すると特殊な部屋に つながるポータルを生成して 消え、次のフロアで復活する#ポータルはそのゲーム中 常に同じ部屋へつながり、 倉庫のように使える"}, -- Lil Portal
-- Change: Added into for first usage
[685] = { "685", "ウィスプの壺", "ウィスプが2つスポーンし、 アイザックを周回する#使用するたび、一度に スポーンする数が増え、 最大12まで達する#ウィスプは透過効果付きの 涙を放ち、弾をブロックし、 敵に接触ダメージを与える#一定量のブロック・接触で 燃え尽きる" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = { "706", "アビス", "部屋の全てのアイテムを 破壊し、イナゴの使い魔 に変換する  #アイテムに応じて特殊な イナゴが生成される#イナゴは攻撃方向に連動 して発射され、接触した 敵にダメージを与える#ダメージはアイザックの 攻撃力xアイテムの品質に 応じた倍率:#{{Blank}} {{Quality0}} x0.5#{{Blank}} {{Quality1}} x0.75#{{Blank}} {{Quality2}} x1.0#{{Blank}} {{Quality3}} x1.5#{{Blank}} {{Quality4}} x2.0#最大64匹まで所持できる" }, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "フリップ", "保持中、アイテムがある未訪問の部屋に入ると、二つのアイテムが前後に重なって表示される#アイテムを使用すると、その前後が入れ替わる#片方のアイテムを取得し、前後を入れ替えると、もう片方のアイテムも取得できる#片方のアイテムを取得したあと部屋を出ると、もう片方のアイテムは消滅する#{{Player38}} Tainted Lazarusで使用時は4部屋チャージが必要" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = {"5", "パープルハート", "チャンピオンタイプの 敵・ボスの出現率2倍#報酬の量も2倍になり、 確率が50%にアップ"}, -- Purple Heart
-- Change: Added info about devil deals
[7] = {"7", "ロザリーのビーズ", "↑ 天使部屋の出現率 +50%#図書館とお店で{{Collectible33}}聖書の 出現率アップ#悪魔部屋を天使部屋に 置き換える"}, -- Rosary Bead
-- Change: Dropping/swapping the trinket will now make Mom stomp on its dropped location
[16] = {"16", "ママの足のつめ", "戦闘中これを床にドロップ すると、その地点にママの 踏み潰し攻撃が発生する"}, -- Mom's Toenail
-- Change: Now has a 33% chance to reveal the Super Secret Room when entering a new chapter.
[23] = {"23", "尋ね人ポスター", "{{Player10}} 死亡時、その部屋で ザ・ロストとして復活#フロア開始時、33%の 確率で隠し部屋を明かす"}, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = {"40", "赤いパッチ", "ダメージを受けた時、 一定確率で攻撃力 +1.8#確率:運0=20%、16=100%#効果はスタック可能で、 その部屋でのみ有効"}, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = { "53", "ダニ", "ボスを含む、HP60以上の 敵のHPを15%減少させる#ボス部屋に入った時、 赤ハート1個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能"}, -- Tick
-- Change: added +0.5 damage
[66] = {"66", "なまけワーム", "↑ 攻撃力 +0.5#↓ 弾速  -0.5"}, -- Lazy Worm
-- Change: Now spawns a blue spider when completing a combat room
[70] = {"70", "寄生虫", "部屋クリア時に青クモがスポーン"}, -- Louse
-- Change: Added more loot information
[76] = {"76", "ポーカーチップ", "宝箱を開くと50%の確率で 追加の報酬がスポーンし、 50%の確率で中身がハエに 置き換わる#報酬が低品質のアイテム だった場合、品質アップ#金の宝箱に、別のアイテム プールからのアイテムが 時々含まれるようになる#ギャンブルの勝率アップ"}, -- Poker Chip
-- Change: Added additional effects
[85] = {"85", "カルマ", "寄付マシーンへの寄付時、 33%の確率で以下の効果:#40%:赤ハートを1回復#40%:キャッシュバック#15%:運 +1#5%:乞食がスポーン#乞食への寄付/献血/ 懺悔/リストックでも 同様の効果が発生#↓ 寄付時のジャム確率"}, -- Karma
-- Change: Added damage up information
[89] = {"89", "子供用リード", "使い魔がアイザックに近付き、 攻撃力とサイズが25%アップ"}, -- Child Leash
-- Change: Skatole chance raised to 33%. Spawn a blue fly when entering a new combat room.
[93] = {"93", "使用されたオムツ", "{{Collectible9}} 各部屋に33%の確率で スカトール効果を付与し、 ハエ系の敵を中立化する#新しい部屋に入るたび、 青ハエを1匹スポーン"}, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = { "97", "扁桃腺", "6~12回ダメージを 受けると、敵の弾を ブロックする使い魔が スポーンする#最大2体までスポーン"}, -- Tonsil
-- Change: now affected by luck, maxing at 18 luck
[99] = {"99", "スーパーボール", "10%の確率で衝突した 涙が跳ね返る#{{Luck}} 運18で100%の確率"}, -- Super Ball
-- Change: Added +2 Tears
[103] = {"103", "平等!", "コイン・爆弾・鍵の 所持数が等しい時:#各ピックアップが ダブルバージョンに#↑ 連射速度 +2"}, -- Equality!
-- Change: added "Bombs deal 15% more damage"
[133] = { "133", "ショート ヒューズ", "設置した爆弾が起爆する までの時間が、1.5秒から 0.66秒に短縮される#爆弾のダメージ +15%"}, -- Short Fuse
-- Change: "2%" to "5%"
[104] = { "104", "ウィッシュボーン", "ダメージを受けた時 5%の確率でその部屋の アイテムプールから ランダムなアイテムを スポーンする#効果発動後に消滅する"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = { "105", "弁当袋", "ダメージを受けた時 5%の確率で{{Collectible22}}昼ごはんが スポーンする#効果発動後に消滅する"}, -- Bag Lunch
-- Change: Removed "Also affects enemy farts."
[134] = {"134", "ギガ豆", "おならの範囲が広がる"}, -- Gigante Bean
-- Change: Tick can be removed by picking up A Lighter.
[135] = {"135", "ライター", "部屋に入った時、20%の 確率で敵を火傷にする#確率は運40で最大100%に#{{Trinket53}} ダニを取り外せる"}, -- A Lighter
-- Change: Added coin type based information
[172] = {"172", "呪われたペニー", "コイン取得時、ランダムな 部屋にテレポートする#レアコインは特殊な部屋に 一定確率でテレポート:#通常:50%で未訪問部屋#ダブル:50%{{DiceRoom}}{{ChestRoom}}{{IsaacsRoom}}#ニッケル:50%{{TreasureRoom}}{{Shop}}{{Library}}{{ArcadeRoom}}{{ChallengeRoom}}{{BossRushRoom}}#ダイム:25%{{AngelRoom}}{{DevilRoom}}#{{Blank}} ※出現率を無視し、  選択はランダム#ラッキー:50%{{SecretRoom}}{{SuperSecretRoom}}#黄金:10%でI_AM_ERROR#粘着:100%{{BossRoom}}{{CursedRoom}}"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketEffects = {
-- Purple Heart: (find + replace)
[5] = { 2, 3, 4, 50, 66, 75 },
-- Callus: (append)
[14] = { "生贄部屋のダメージを 半ハートに軽減する", "{{Collectible108}} 受けるダメージを 半ハートに軽減する" },
-- Mom's Toenail: (find + replace)
[16] = { "発生", "2回{{CR}}発生", "3回{{CR}}発生" },
-- Paper Clip: (append)
[19] = { "キーブロックも解錠可能", "キーブロックも解錠可能", "キーブロックとドアも解錠" },
-- Mysterious Paper: (fullReplace)
[21] = {
"{{Collectible327}} ポラロイドと#{{Collectible328}} ネガティブ#{{Blank}} または#{{Trinket23}} 尋ね人ポスターと#{{Trinket48}} 失くしたページ の効果が{{ColorGold}}セットで{{CR}} ランダムに発動する",
"{{Collectible327}} ポラロイドと#{{Collectible328}} ネガティブ#{{Blank}} または#{{Trinket23}} 尋ね人ポスターと#{{Trinket48}} 失くしたページ の効果が{{ColorGold}}セットで{{CR}} ランダムに発動する"
},
-- Daemon's Tail: (append)
[22] = { "青/紫色の焚き火が 黒ハートをスポーン" },
-- Missing Poster: (find + replace)
[23] = { 33, 66, 100 },
-- Broken Ankh: (find + replace)
[28] = { 22.22, 33, 50 },
-- Pinky Eye: (fullReplace)
[30] = { "{{ColorGold}}20%{{CR}}の確率で毒の涙を放つ#運で発射確率アップ", "{{ColorGold}}20%{{CR}}の確率で毒の涙を放つ#運で発射確率アップ", "{{ColorGold}}33%{{CR}}の確率で毒の涙を放つ#運で発射確率アップ", },
-- Push Pin: (full replace)
[31] = { "{{ColorGold}}20%{{CR}}の確率で涙に貫通・ 透過効果を付与#運で発射確率アップ", "{{ColorGold}}20%{{CR}}の確率で涙に貫通・ 透過効果を付与#運で発射確率アップ", "{{ColorGold}}33%{{CR}}の確率で涙に貫通・ 透過効果を付与#運で発射確率アップ", },
-- Umbilical Cord: (fullReplace)
[33] = { "半赤ハート", "1赤ハート", "1.5赤ハート", },
-- Child's Heart: (find + replace)
[34] = { 10, 20, 50, 33, 66, 100 },
-- Rusted Key: (find + replace)
[36] = { 10, 20, 50, 33, 66, 100 },
-- Red Patch: (fullReplace)
[40] = {
"ダメージを受けた時、 一定確率で攻撃力 +1.8#確率:運0={{ColorGold}}33%{{CR}}、13=100%#効果はスタック可能で、 その部屋でのみ有効",
"ダメージを受けた時、 一定確率で攻撃力 +1.8#確率:運0={{ColorGold}}50%{{CR}}、10=100%#効果はスタック可能で、 その部屋でのみ有効"
},
-- Match Stick: (find + replace)
[41] = { 10, 20, 50, 33, 66, 100 },
-- Cursed Skull: (fullReplace)
[43] = {
"ダメージを受け、残りの 体力が半ハートになると ランダムで{{ColorGold}}特殊な部屋{{CR}}に テレポートする",
"ダメージを受け、残りの 体力が{{ColorGold}}ハート1個{{CR}}になると ランダムで{{ColorGold}}特殊な部屋{{CR}}に テレポートする"
},
-- Safety Cap: (find + replace)
[44] = { 10, 20, 50, 33, 66, 100 },
-- Ace of Spades: (find + replace)
[45] = { 10, 20, 50, 33, 66, 100 },
-- Bloody Penny: (find + replace)
[49] = { 25, 50, 75 },
-- Burnt Penny: (find + replace)
[50] = { 25, 50, 75 },
-- Flat Penny: (find + replace)
[51] = { 25, 50, 75 },
-- Counterfeit Penny: (find + replace)
[52] = { 1, 2, 3 },
-- Tick (replace): added ", {{Trinket135}} A Lighter"
[53] = {
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#{{ColorGold}}取り外せる!",
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能",
"ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}3{{CR}}個回復#{{ColorGold}}取り外せる!",
},
-- Isaac's Head: (append)
[54] = { "ダメージがアイザックの 攻撃力と同一にアップ", "ダメージがアイザックの 攻撃力と同一にアップ", "ダメージがアイザックの 攻撃力x1.5にアップ" },
-- Judas' Tongue: (full replace)
[56] = { "悪魔取引のコストを {{ColorGold}}赤/青{{CR}}ハート1個に割り引く", "悪魔取引のコストを {{ColorGold}}赤/青{{CR}}ハート1個に割り引く#{{ColorGold}}トゲを踏む悪魔取引は、 必ず一回目で成功する" },
-- ???'s Soul: (find + replace)
[57] = { "付与", "{{ColorGold}}2体{{CR}}付与", "{{ColorGold}}3体{{CR}}付与" },
-- Samson's Lock: (full replace)
[58] = { "敵を倒した時、{{ColorGold}}13%{{CR}}の確率で 攻撃力 +0.5(最大 +5)#運で発動確率アップ#その部屋でのみ有効", "敵を倒した時、{{ColorGold}}25%{{CR}}の確率で 攻撃力 +0.5(最大 +5)#運で発動確率アップ#その部屋でのみ有効" },
-- Cain's Eye: (full replace)
[59] = { "フロア開始時、{{ColorGold}}50%{{CR}}の確率で {{Collectible21}}コンパスの効果を付与#運で発動確率アップ", "フロア開始時、{{ColorGold}}75%{{CR}}の確率で {{Collectible21}}コンパスの効果を付与#運で発動確率アップ" },
-- Eve's Bird Foot: (full replace)
[60] = { "敵を倒した時、{{ColorGold}}10%{{CR}}の確率で {{Collectible117}}鳥の死体が現れる#運で出現確率アップ", "敵を倒した時、{{ColorGold}}15%{{CR}}の確率で {{Collectible117}}鳥の死体が現れる#運で出現確率アップ" },
-- The Left Hand: (append)
[61] = { "赤宝箱に追加の報酬", "赤宝箱に報酬が追加され、 敵クモが出なくなる" },
-- Shiny Rock: (full replace)
[62] = { "x岩とクロールスペース 付きの岩、{{ColorGold}}隠し部屋の壁{{CR}}が 10秒おきに点滅", "x岩とクロールスペース 付きの岩、{{ColorGold}}隠し部屋の壁{{CR}}が {{ColorGold}}5秒{{CR}}おきに点滅" },
-- Safety Scissors: (append)
[63] = { "↓ 爆発する敵の爆発範囲" },
-- Cracked Dice: (find + replace)
[67] = { 50, 75, 100 },
-- Super Magnet: (full replace)
[68] = { "ピックアップ/{{ColorGold}}サック/ トリンケット{{CR}}、敵が アイザックに引き寄せ られるようになる", "ピックアップ/{{ColorGold}}サック/ トリンケット{{CR}}、敵が アイザックに引き寄せ られるようになる", "ピックアップ/{{ColorGold}}サック/ トリンケット/宝箱{{CR}}、 敵がアイザックに引き 寄せられるようになる" },
-- Faded Polaroid: (append)
[69] = { "↑ 透明になる時間が延長" },
-- Bob's Bladder: (append)
[71] = { "↑ 液体の範囲" },
-- Poker Chip: (append)
[76] = { "ギャンブルの報酬2倍", "ギャンブルの報酬3倍" },
-- Endless Nameless: (find + replace)
[79] = { 25, 33, 50 },
-- Store Key: (append)
[83] = { "質の悪いお店の生成を防ぐ", "お店の質が良くなる" },
-- Rib of Greed: (append)
[84] = { "レアなコインの出現率↑" },
-- Karma: (full replace)
[85] = {
"寄付マシーンへの寄付時、 33%の確率で以下の効果:#40%:赤ハートを1回復#40%:キャッシュバック#15%:運 {{ColorGold}}+2{{CR}}#5%:乞食がスポーン#乞食への寄付/献血/ 懺悔/リストックでも 同様の効果が発生#↓ 寄付時のジャム確率",
"寄付マシーンへの寄付時、 33%の確率で以下の効果:#40%:赤ハートを1回復#40%:キャッシュバック#15%:運 {{ColorGold}}+2{{CR}}#5%:乞食がスポーン#乞食への寄付/献血/ 懺悔/リストックでも 同様の効果が発生#↓ 寄付時のジャム確率",
"寄付マシーンへの寄付時、 33%の確率で以下の効果:#40%:赤ハートを1回復#40%:キャッシュバック#15%:運 {{ColorGold}}+3{{CR}}#5%:乞食がスポーン#乞食への寄付/献血/ 懺悔/リストックでも 同様の効果が発生#↓ 寄付時のジャム確率"
},
-- Lil Larva: (find + replace)
[86] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
-- Mom's Locket: (find + replace)
[87] = { "半赤ハート 回復", "{{CR}}赤ハートを {{ColorGold}}1個{{CR}}回復", "{{CR}}赤ハートを {{ColorGold}}1.5個{{CR}}回復" },
-- Child Leash: (find + replace)
[89] = { 25, 50, 75 },
-- Meconium: (find + replace)
[91] = { 33, 66, 100, 5, 7, 10 },
-- Fish Tail: (append)
[94] = { "20%の確率で3倍スポーン", "20%の確率で4倍スポーン" },
-- Tonsil: (find + replace)
[97] = { "2体", "3体", "4体" },
-- Nose Goblin: (find + replace)
[98] = { 10, 20, 30 },
-- Fragmented Card: (append)
[102] = { "隠し部屋を一つマッピング", "隠し部屋を二つマッピング" },
-- Crow Heart: (append)
[107] = { "ダメージを受けても、 25%の確率で出現率が 下がらない", "ダメージを受けても、 50%の確率で出現率が 下がらない" },
-- Duct Tape: (append)
[109] = { "ドロップボタンを押すたび 使い魔の陣形が変化する" },
-- Silver Dollar: (append)
[110] = { "追加で生成されるお店の 質が良くなる" },
-- Bloody Crown: (append)
[111] = { "追加で生成されるトレジャー ルームのアイテムが二択に" },
-- Pay to Win: (append)
[112] = { "リロールマシーンが爆発する 確率を下げる" },
-- Locust of War: (find + replace)
[113] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
-- Locust of Pestilence: (find + replace)
[114] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
-- Locust of Famine: (find + replace)
[115] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
-- Locust of Death: (find + replace)
[116] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
-- Locust of Conquest: (find + replace)
[117] = { "1~4匹", "2~5匹", "3~7匹" },
-- Stem Cell: (full replace)
[119] = { "フロア移動時、空の赤/骨 ハートを{{ColorGold}}全て{{CR}}回復する" },
-- Hairpin: (append)
[120] = { "2回分チャージ" },
-- Wooden Cross: (find + replace)
[121] = { "一度だけ", "二回まで", "二回まで" },
-- Filigree Feather: (append)
[123] = { "半青ハートが追加スポーン", "青ハート1個が追加スポーン" },
-- Door Stop: (append)
[124] = { "ボスラッシュのドアにも有効", "ボスラッシュとチャレンジ ルームのドアにも有効" },
-- Rotten Penny: (find + replace)
[126] = { "スポーン", "2匹{{CR}}スポーン", "3匹{{CR}}スポーン" },
-- Baby-Bender: (append)
[127] = { "{{Trinket144}} ブレインワーム効果を追加", "{{Trinket144}} ブレインワームと#{{Trinket65}} {{ColorGold}}さなだワームの効果を追加{{CR}}" },
-- Blessed Penny: (find + replace)
[131] = { 17, 25, 30 },
-- Short Fuse: (find + replace)
[133] = { 15, 30, 50 },
-- Gigante Bean: (append)
[134] = { "おならのノックバック 効果を強化", "おならのノックバックを 強化し、敵を混乱させる 効果も追加する" },
-- A Lighter: (find + replace)
[135] = { 20, 33, 50 },
-- Broken Padlock: (append)
[136] = { "アーケード、メガサタン、 チャレンジルームのドアも 開けるようになる", "アーケード、メガサタン、 チャレンジ、ボス部屋の ドアも開けるようになる" },
-- 'M: (append)
[138] = { "リロールされたアイテムが 10%の確率でフルチャージ", "リロールされたアイテムが 20%の確率でフルチャージ" },
-- Apple of Sodom: (append)
[140] = { "赤ハート以外でも有効" },
-- Forgotten Lullaby: (find + replace)
[141] = { 2, 2.5, 3 },
-- Brain Worm: (append)
[144] = { "25%の確率で貫通効果を付与", "50%の確率で貫通効果を付与", },
-- Devil's Crown: (append)
[146] = { "25%の確率で悪魔部屋が 特別な構成に置き換わる", "33%の確率で悪魔部屋が 特別な構成に置き換わる", },
-- Charged Penny: (find + replace)
[147] = { "1チャージ", "2チャージ", "3チャージ" },
-- Friendship Necklace: (append)
[148] = { "周回速度がアップ" },
-- Panic Button: (append)
[149] = { "10%の確率でチャージ消費なし", "20%の確率でチャージ消費なし" },
-- Blue Key: (append)
[150] = { "青い部屋のクリア報酬2倍", "青い部屋のクリア報酬3倍" },
-- Flat File: (append)
[151] = { "ボスのトゲ攻撃も無害化" },
-- Telescope Lens: (full replace)
[152] = {
"プラネタリウムの出現率{{ColorGold}}+18%{{CR}}#プラネタリウムに未訪問の 場合、追加で+15%#子宮/コープスフロアでも プラネタリウムが出現可能に",
"プラネタリウムの出現率{{ColorGold}}+33%{{CR}}#プラネタリウムに未訪問の 場合、追加で+15%#子宮/コープス/{{ColorGold}}シェオル/ 大聖堂{{CR}}でもプラネタリウムが 出現可能に"
},
-- Holy Crown: (append)
[155] = {
"追加で生成されるトレジャー ルームのアイテムが二択に なり、お店の質も良くなる",
"追加で生成されるトレジャー ルームのアイテムが二択化し、 お店の質が良くなり、位置が マッピングされる"
},
-- Torn Card: (find + replace)
[157] = { "15発", "10発", "5発" },
-- Gilded Key: (full replace)
[159] = {
"保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える#{{ColorGold}}部屋のクリア報酬で 宝箱が出る確率+10%{{CR}}",
"初回取得時、鍵 +1#保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える#{{ColorGold}}部屋のクリア報酬で 宝箱が出る確率+10%{{CR}}",
"保持中にスポーンした 宝箱を、金宝箱に置き 換える#金宝箱のランダムな ピックアップ内容に、 カードとトリンケット、 ピルを加える#{{ColorGold}}部屋のクリア報酬で 宝箱が出る確率+20%{{CR}}"
},
-- Wicked Crown: (append)
[161] = {
"追加で生成されるトレジャー ルームのアイテムが二択に なり、お店の質も良くなる",
"追加で生成されるトレジャー ルームのアイテムが二択化し、 お店の質が良くなり、位置が マッピングされる"
},
-- Nuh Uh!: (append)
[165] = { "爆弾とハートは10%の確率で ダブルバージョンになる", "爆弾とハートは20%の確率で ダブルバージョンになる" },
-- Keeper's Bargain: (full replace)
[171] = {
"悪魔取引のコストが、 {{ColorGold}}100%{{CR}}の確率でハートから コインに置き換わる",
"悪魔取引のコストが、 {{ColorGold}}100%{{CR}}の確率でハートから コインに置き換わる#{{ColorGold}}悪魔取引のアイテムが セール価格になる確率アップ{{CR}}"
},
-- Cursed Penny: (append)
[172] = { "特殊な部屋にテレポート する確率がアップ" },
-- Your Soul: (append)
[173] = { "10%の確率で消滅しない", "20%の確率で消滅しない" },
-- Strange Key: (full replace)
[175] = {
"時間制限を過ぎていても ハッシュに挑める#{{ColorGold}}???フロアで、鍵を消費 せずに宝箱やドアを開ける{{CR}}#{{Collectible297}} パンドラの箱を使うと 一緒に消費され、通常 効果の代わりに以下の 効果が発生する#ランダムなプールから {{ColorGold}}8個{{CR}}のアイテムをスポーン",
"時間制限を過ぎていても ハッシュに挑める#{{ColorGold}}???フロアで、鍵を消費 せずに宝箱やドアを開ける{{CR}}#{{Collectible297}} パンドラの箱を使うと 一緒に消費され、通常 効果の代わりに以下の 効果が発生する#ランダムなプールから {{ColorGold}}10個{{CR}}のアイテムをスポーン"
},
-- Temporary Tattoo: (append)
[177] = { "チャレンジルームをクリア した時、ランダムで一つの ステータスがアップ", "チャレンジルームをクリア した時、ランダムで二つの ステータスがアップ", },
-- RC Remote: (append)
[179] = { "使い魔に毎秒8.6の 接触ダメージを追加", "使い魔に毎秒21.4の 接触ダメージを追加",},
-- Found Soul: (find + replace)
[180] = { "攻撃力のみ0.5倍", "{{CR}}攻撃力のみ{{ColorGold}}0.75倍{{CR}}", "攻撃力の制限なし" },
-- Expansion Pack: (full replace)
[181] = {
"アクティブアイテムを 使用すると、追加で ランダムなアクティブ アイテム{{ColorGold}}2種{{CR}}の効果が 発動する#追加されるアイテムは チャージ容量が1~2の ものに限られる ",
"アクティブアイテムを 使用すると、追加で ランダムなアクティブ アイテム{{ColorGold}}3種{{CR}}の効果が 発動する#追加されるアイテムは 2種がチャージ容量1~2、 {{ColorGold}}1種は3{{CR}}のものに限られる "
},
-- Beth's Essence: (full replace)
[182] = {
"天使部屋に入った時、 ウィスプが5つスポーン#{{ColorGold}}50%の確率で特殊効果 付きのウィスプになる{{CR}}#乞食に寄付すると、 25%の確率で{{ColorGold}}特殊効果 付き{{CR}}ウィスプがスポーン",
"天使部屋に入った時、 ウィスプが5つスポーン#{{ColorGold}}100%の確率で特殊効果 付きのウィスプになる{{CR}}#乞食に寄付すると、 25%の確率で{{ColorGold}}特殊効果 付き{{CR}}ウィスプがスポーン",
},
-- Adoption Papers: (append)
[184] = { "使い魔は必ずセール価格に", "使い魔は必ずセール価格に#{{Card92}} {{ColorGold}}リリスのソウルも販売{{CR}}" },
-- Ice Cube: (find + replace)
[188] = { 20, 33, 50 },
-- Sigil of Baphomet: (find + replace)
[189] = { "1秒間", "1.5秒間", "2秒間" },
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
local goldenTrinketData = {
[5] = {findReplace = true}, -- Purple Heart
[14] = {append = true}, -- Callus
[16] = {findReplace = true}, -- Mom's Toenail
[17] = {t={10}, mults={2, 3.3}}, -- Black Lipstick
[19] = {append = true}, -- Paper Clip
[21] = {fullReplace = true}, -- Mysterious Paper
[22] = {append = true}, -- Daemon's Tail
[23] = {findReplace = true}, -- Missing Poster
[28] = {findReplace = true}, -- Broken Ankh
[30] = {fullReplace = true}, -- Pinky Eye
[31] = {fullReplace = true}, -- Push Pin
[33] = {findReplace = true}, -- Umbilical Cord
[34] = {findReplace = true}, -- Child's Heart
[36] = {findReplace = true}, -- Rusted Key
[40] = {fullReplace = true}, -- Red Patch
[41] = {fullReplace = true}, -- Match Stick
[43] = {fullReplace = true}, -- Cursed Skull
[44] = {findReplace = true}, -- Safety Cap
[45] = {findReplace = true}, -- Ace of Spades
[49] = {findReplace = true}, -- Bloody Penny
[50] = {findReplace = true}, -- Burnt Penny
[51] = {findReplace = true}, -- Flat Penny
[52] = {findReplace = true}, -- Counterfeit Penny
[54] = {append = true}, -- Isaac's Head
[56] = {fullReplace = true}, -- Judas' Tongue
[57] = {findReplace = true}, -- ???'s Soul
[58] = {fullReplace = true}, -- Samson's Lock
[59] = {fullReplace = true}, -- Cain's Eye
[60] = {fullReplace = true}, -- Eve's Bird Foot
[61] = {append = true}, -- The Left Hand
[62] = {fullReplace = true}, -- Shiny Rock
[63] = {append = true}, -- Safety Scissors
[67] = {findReplace = true}, -- Cracked Dice
[68] = {fullReplace = true}, -- Super Magnet
[69] = {append = true}, -- Faded Polaroid
[71] = {append = true}, -- Bob's Bladder
[76] = {append = true}, -- Poker Chip
[79] = {findReplace = true}, -- Endless Nameless
[83] = {append = true}, -- Store Key
[84] = {append = true}, -- Rib of Greed
[85] = {fullReplace = true}, -- Karma
[86] = {findReplace = true}, -- Lil Larva
[87] = {findReplace = true}, -- Mom's Locket
[89] = {findReplace = true}, -- Child Leash
[91] = {findReplace = true}, -- Meconium
[93] = 1, -- Used Diaper
[94] = {append = true}, -- Fish Tail
[95] = 3, -- Black Tooth
[97] = {findReplace = true}, -- Tonsil
[98] = {findReplace = true}, -- Nose Goblin
[99] = {t={10}, mults={2, 3.3}}, -- Super Ball
[102] = {append = true}, -- Fragmented Card
[103] = 2, -- Equality!
[104] = 5, -- Wish Bone
[105] = 5, -- Bag Lunch
[107] = {append = true}, -- Crow Heart
[108] = 1, -- Walnut
[109] = {append = true}, -- Duct Tape
[110] = {append = true}, -- Silver Dollar
[111] = {append = true}, -- Bloody Crown
[112] = {append = true}, -- Pay to Win
[113] = {findReplace = true}, -- Locust of War
[114] = {findReplace = true}, -- Locust of Pestilence
[115] = {findReplace = true}, -- Locust of Famine
[116] = {findReplace = true}, -- Locust of Death
[117] = {findReplace = true}, -- Locust of Conquest
[118] = 5, -- Bat Wing
[119] = {fullReplace = true}, -- Stem Cell
[120] = {append = true}, -- Hairpin
[121] = {findReplace = true}, -- Wooden Cross
[122] = 2, -- Butter!
[123] = {append = true}, -- Filigree Feather
[124] = {append = true}, -- Door Stop
[125] = 6, -- Extension Cord
[126] = {findReplace = true}, -- Rotten Penny
[127] = {append = true}, -- Baby-Bender
[128] = 4, -- Finger Bone
[129] = 10, -- Jawbreaker
[130] = 10, -- Chewed Pen
[131] = {findReplace = true}, -- Blessed Penny
[133] = {findReplace = true}, -- Short Fuse
[134] = {append = true}, -- Gigante Bean
[135] = {findReplace = true}, -- A Lighter
[136] = {append = true}, -- Broken Padlock
[137] = {t={4}, mults={1.5, 2}}, -- Myosotis
[138] = {append = true}, -- 'M
[140] = {append = true}, -- Apple of Sodom
[141] = {findReplace = true}, -- Forgotten Lullaby
[144] = {append = true}, -- Brain Worm
[146] = {append = true}, -- Devil's Crown
[147] = {findReplace = true}, -- Charged Penny
[148] = {append = true}, -- Friendship Necklace
[149] = {append = true}, -- Panic Button
[150] = {append = true}, -- Blue Key
[151] = {append = true}, -- Flat File
[152] = {fullReplace = true}, -- Telescope Lens
[155] = {append = true}, -- Holy Crown
[157] = {findReplace = true}, -- Torn Card
[158] = {t={2}, mults={1.5, 2}}, -- Torn Pocket
[159] = {fullReplace = true}, -- Gilded Key
[161] = {append = true}, -- Wicked Crown
[165] = {append = true}, -- Nuh Uh!
[171] = {fullReplace = true}, -- Keeper's Bargain
[172] = {append = true}, -- Cursed Penny
[173] = {append = true}, -- Your Soul
[174] = {t={10}, mults={1.5, 2}}, -- Number Magnet
[175] = {fullReplace = true}, -- Strange Key
[177] = {append = true}, -- Temporary Tattoo
[179] = {append = true}, -- RC Remote
[180] = {findReplace = true}, -- Found Soul
[181] = {fullReplace = true}, -- Expansion Pack
[182] = {fullReplace = true}, -- Beth's Essence
[184] = {append = true}, -- Adoption Papers
[188] = {findReplace = true}, -- Ice Cube
[189] = {findReplace = true}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
---------- Cards ----------
local cards = {
-- Change: Added "1% chance for it to be a Crane Game"
[11] = { "11", "X - 運命の輪", "スロットマシーンか 占いマシーンをスポーン#1%の確率でクレーン ゲームをスポーン" }, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = {"32", "ハガラズ", "部屋の全ての障害物と、 石像タイプの敵を破壊#無敵効果がある敵の 骨・石をハガして無力化"}, -- Hagalaz
-- Change: Complete rewrite
[38] = { "38", "ベルカナ", "{{Collectible706}} イナゴを3匹スポーン#その部屋でのみ有効" }, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs = {
-- Change: Added Crane Game
[11] = {"スロットマシーンか 占いマシーンを{{ColorShinyPurple}}2つ{{CR}}スポーン#1%の確率でクレーン ゲームをスポーン"}, -- X - Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pills ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = { "19", "テレポピル", "特殊な部屋にテレポート"}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = { "25", "記憶喪失", "{{CurseLost}} マップを?に置き換える (迷われし者の呪い)#識別済みのピルが 未識別のピルに戻る" }, -- Amnesia
-- Change: Added full heal information
[29] = { "28", "強力鎮痛薬!", "体力全回復#その部屋に居る間、 受けるダメージを 半ハートに軽減する"}, -- Percs!
-- Change: Added broken heart
[30] = { "29", "過剰摂取!", "{{BrokenHeart}} 壊れたハート +1#その部屋に居る間、 受けるダメージが ハート1個分に増加"}, -- Addicted!
-- Change: Added additional curses information
[32] = { "31", "???", "現フロアに迷路の呪いを かける#複数使用で別の呪い"}, -- ???
-- Change: affects whole floor
[42] = { "41", "眠いなぁ・・・", "そのフロアに居る間、 アイザックと全ての 敵をスロー状態にする"}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = { "42", "ワクワクする!", "そのフロアに居る間、 アイザックと全ての 敵を加速状態にする"}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = { "43", "ごっくん!", "保持中のトリンケットを {{ColorGold}}ゴールデン状態{{CR}}で吸収し、 効果を永続化する"}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = "ミサイルを2発落とす", -- Doctor's Remote
-- Added info regarding doubled attack
[164] = "炎を二つ放つ", -- The Candle
-- Added info regarding doubled attack
[289] = "炎を二つ放つ", -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {"15秒間", "23秒間"}, -- Mega Blast
-- Now 6 seconds, if you have car battery
[522] = {"3秒間", "6秒間", "3秒後", "6秒後"}, -- Telekinesis
-- Added info regarding doubled familiar
[728] = "使い魔を2体召喚", -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "消耗するハートは 1個で1チャージ", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} 肉の塊","{{Collectible207}} 包帯ボール"}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergies ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "特殊効果持ちのイナゴを 16匹スポーンする", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "ネクロマンサー" -- Add Necromancer transformation
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-536
View File
@@ -1,536 +0,0 @@
---------------------------------------
----- Basic Korean descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ko_kr"
-- 1.7.9.11 Conditional todos
-- T.??? + Bombs are Key
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판을 생성합니다.#장판은 지상의 적에게 초당 24의 피해를 주며 방을 나가기 전까지 유지됩니다."}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4.3의 피해를 줍니다.#{{HalfHeart}} 빨간하트가 반칸 이하일 때 항상 발동"}, -- Dead Bird
-- Change: tears up -> fire rate up
[141] = {"141", "분장 소년", "{{Coin}} 동전 7개를 드랍합니다.#랜덤 페니류 장신구를 하나 드랍합니다."}, -- Pageant Boy
-- Change: tears up per use
[186] = {"186", "피의 권리", "{{EmptyHeart}} 사용 시 체력을 1칸 깎고;#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +0.48#{{ArrowGrayRight}} 그 방의 적에게 40의 피해를 줍니다.#!!! 그 방에서 연속적으로 사용 시 2번째 사용부터;#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +0.15#{{ArrowGrayRight}} 깎이는 체력이 반칸으로 줄어듭니다.#빨간하트를 우선적으로 깎습니다.#증가된 연사 수치는 스테이지 진입 시 초기화됩니다."}, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "기계 0.5", "공격 시 캐릭터의 이마 쪽에서 보조 레이저가 발사됩니다.#!!! 발사된 보조 레이저는 확률적으로 랜덤 눈물 효과가 적용됩니다."}, -- Tech.5
-- Change: added "ability to block shots"
[281] = {"281", "샌드백", "방 안을 돌아다니며 6초 간격으로 적을 유인합니다.#적의 탄환을 막아줍니다."}, -- Punching Bag
-- Change:
[329] = {"329", "루도비코 요법", "↑ {{ShotspeedSmall}}탄속 +0.2#공격이 공격키로 조종 가능한 원격 눈물 공격으로 변경됩니다."}, -- The Ludovico Technique
-- Change:
[350] = {"350", "독성 쇼크", "{{Poison}} 방 입장 시 그 방의 적에게 공격력 x2의 피해를 줍니다.#적 처치시 초록 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- Toxic Shock
-- Change: Complete rewrite
[351] = {"351", "대빵 큰 콩", "{{Petrify}} 사용 시 그 방의 장애물을 파괴하고 적에게 100의 폭발 + 석화 피해를 주며;#{{ArrowGrayRight}} {{Poison}}캐릭터 주변의 적에 초당 5의 추가 독성 피해를 줍니다.#{{BossRoom}} 보스방에서 사용 시 D2(6스테이지)의 경우 보스러시가, W2(8스테이지)의 경우 Blue Womb으로 향하는 문이 열립니다."}, -- Mega Bean
-- Change : Up to 2 items
[381] = {"381", "에덴의 축복", "↑ {{TearsSmall}}연사 +0.7#다음 게임에서 랜덤 아이템을 하나 들고 시작합니다.#{{Blank}} {{ColorGray}}(최대 2개)"}, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = {"398", "신의 살점", "{{Shrink}} 20%의 확률로 적을 작아지게 만드는 공격이 나갑니다.#작아진 적은 밟아 죽일 수 있습니다."}, -- God's Flesh
-- Change: Bomb damage +85(does not stack with mr. mega)
[420] = {"420", "검은 가루", "{{Bomb}} 폭탄 피해량 +85#{{Bomb}} 폭탄의 범위가 넓어집니다.#모닥불을 끄면 폭발합니다. (캐릭터 피해 없음)#캐릭터가 지나간 곳에 검은 가루가 남으며;#{{ArrowGrayRight}} 가루로 원을 그리면 마법진이 생성됩니다.#마법진 위의 적에게 4초간 최대 130의 피해를 줍니다."}, -- Black Powder
-- Change: Complete rewrite
[436] = {"436", "우유!", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#{{TearsSmall}} 10회 방어 시 사라지며 그 스테이지에서 연사(+상한) +1#스테이지 진입 시 복원됩니다."}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "납작한 콩", "4초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 10초동안 유지되는 갈색 구름이 생성되며;#{{ArrowGrayRight}} 구름은 점점 커지며 닿은 적은 크기에 반비례하여 최대 공격력 x5의 피해를 줍니다.#구름은 공격으로 밀 수 있습니다."}, -- Linger Bean
[461] = {"461", "기생자", "15%의 확률로 알주머니 공격이 나갑니다.#알주머니 명중 시 파란 아군 거미 또는 파리를 소환합니다.#{{LuckSmall}} 행운 5 이상일 때 50% 확률"}, -- Parasitoid
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "허쉬", "대각선으로 이동하며 접촉하는 적에게 초당 30의 피해를 줍니다.#공격키를 누르고 있으면 움직이지 않는 대신 적의 탄환을 막으며;#{{ArrowGrayRight}} 8방향으로 공격력 6의 눈물을 발사합니다."}, -- Hushy
-- Change: extended timer for isaac's death for certain boss rooms
[475] = {"475", "플랜 C", "사용 시 그 방의 적에게 9,999,999의 피해를 주며 {{ColorRed}}3초 후 사망합니다{{CR}}.#{{ArrowGrayRight}} {{ColorGray}}(특정 보스 {{DeliriumSmall}}/{{MotherSmall}} 의 경우 13~15초 후 사망)"}, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "데이터마이너", "{{ArrowUpDown}} 사용 시 능력치가 랜덤으로 증가하거나 감소, 그 방에서 랜덤 효과가 부여되며;#{{ArrowGrayRight}} {{Collectible721}}그 방의 아이템을 오류 아이템으로 바꿉니다.#!!! 그 방의 스프라이트가 망가집니다."}, -- Dataminer
-- Change:
[482] = {"482", "클리커", "사용 시 가장 최근에 획득한 패시브 아이템을 50%의 확률로 제거하고;#{{ArrowGrayRight}} 캐릭터를 다른 랜덤 캐릭터로 바꿉니다."}, -- Clicker
-- Change: Complete rewrite
[510] = {"510", "정신착란", "{{Friendly}} {{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 체력이 서서히 감소합니다.#재사용 시 이전에 소환한 보스는 사라집니다."}, -- Delirious
-- Change:
[554] = {"554", "넘나 무서운 것", "↑ {{TearsSmall}}연사 +0.5#↑ {{ShotspeedSmall}}탄속 +0.2#{{Fear}} 캐릭터와 가까이 있는 적을 도망가게 합니다."}, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "너무 아파", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사하며;#{{ArrowGrayRight}} 그 방에서 {{TearsSmall}}연사(+상한) +1.2#{{Blank}} (2회 피격 시부터 {{TearsSmall}}+0.4)#그 방에서 공격이 무언가에 부딪힐 때 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- It Hurts
[593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#{{ArrowGrayRight}} {{Burning}} 돌진 중 적 및 장애물에 부딪힐 시 주변의 적에게 10의 화염 피해를 줍니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "목성", "↑ {{Heart}}최대 체력 +2#↓ {{SpeedSmall}}이동속도 -0.3#{{Poison}} 이동하지 않으면 이동속도가 0.5 증가하며, 증가한 상태에서 이동 시 공격력 x0.5의 독가스를 발사하고 이동속도가 다시 감소합니다.#캐릭터가 독구름에 면역이 됩니다."}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "사악한 부적", "↑ {{LuckSmall}}행운 +2#!!! 캐릭터가 이하 효과에 면역:#{{Burning}} 모닥불 및 화염 피해#{{Confusion}} 혼란#{{Fear}} 공포#{{Slow}} 거미줄#{{Poison}} 독구름#{{ArrowGrayRight}} 적의 장판에 닿아도 1초 이내에 벗어나면 피해를 받지 않습니다."}, -- Evil Charm
-- Change : removed +2 Soul Hearts
[643] = {"643", "계시", "비행 능력을 얻습니다.#{{Chargeable}} 공격키를 2.5초 이상 누르면 충전되며 공격키를 떼면 일직선 방향으로 레이저를 발사합니다.#레이저는 다단히트로 적에게 최대 15번의 피해를 줍니다."}, -- Revelation
-- Change: removed x1.5 dmg mult
[651] = {"651", "베들레헴의 별", "{{BossRoom}} 오라를 가지고 보스방이 있는 곳으로 이동합니다.#캐릭터가 오라 안에 있을 시:#{{ArrowGrayRight}} {{DamageSmall}}공격력 배율 x1.2#{{ArrowGrayRight}} {{TearsSmall}}연사 배율 x2.5#{{ArrowGrayRight}} 피해를 확률적으로 무시하고 공격에 유도 효과가 생깁니다."}, -- Star of Bethlehem
-- Change: added shop portals
[660] = {"660", "카드점", "스테이지 첫 방에 색상에 따라 특정한 장소로 이동할 수 있는 포탈이 생성됩니다.#{{ArrowGrayRight}} {{ColorRed}}빨강: {{CR}}{{BossRoom}}보스방#{{Blank}} {{ColorBlue}}파랑: {{CR}}{{SecretRoom}}비밀방#{{Blank}} {{ColorYellow}}노랑: {{CR}}{{TreasureRoom}}보물방#{{Blank}} {{ColorGreen}}초록: {{CR}}{{Shop}}상점#방을 나가면 포탈이 사라집니다."}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "꼬마 포탈", "{{Throwable}} 공격키를 2번 연속 누르면 공격 방향으로 날아가며;#{{ArrowGrayRight}} 접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#여러 개의 픽업을 바꿀 시 차원의 방으로 이동하는 포탈을 생성합니다.#차원의 방은 현재 게임 내내, 스테이지 이동 시에도 유지됩니다.#스테이지 진입 시 포탈이 다시 복원됩니다."}, -- Lil Portal
-- Change: added "every wisp spawned has a high chance to be of a special variety"
[685] = {"685", "도깨비불 든 병", "{{Collectible584}} 사용 시 위습을 소환합니다.#사용할 때마다 소환하는 위습의 개수가 증가합니다.#높은 확률로 특별한 위습이 소환됩니다."}, -- Jar of Wisps
-- Change: tem quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss.
[706] = {"706", "무저갱", "사용 시 그 방의 아이템을 심연의 파리로 바꿉니다.#원본 아이템에 따라 심연의 파리의 능력이 달라집니다.#심연의 파리는 공격방향으로 돌진하며 접촉한 적에게 원본 아이템의 등급에 따라 피해를 줍니다.#!!! {{NoLB}}{{Quality0}}:0.5x/{{Quality1}}:0.75x/{{Quality2}}:1.0x/{{Quality3}}:1.5x/{{Quality4}}:2.0x"}, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = {"711", "뒤집기", "일부 아이템의 뒤쪽에 숨겨진 아이템이 흐리게 표시됩니다.#사용 시 원래 아이템을 숨겨진 아이템으로 바꿉니다.#아이템 획득 후에 사용 시에는 숨겨진 아이템을 생성합니다.#!!! 숨겨진 아이템만 있는 상태에서 방을 나가면 숨겨진 아이템은 사라집니다.#{{Player38}} Tainted Lazarus로 플레이 시 충전에 방 4개가 필요합니다."}, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = {"5", "퍼플 하트 훈장", "!!! 적이 챔피언의 형태로 나올 확률이 2배로 증가합니다.#가능한 경우, 보스가 챔피언의 형태로 나올 확률이 증가합니다.#챔피언 몬스터 처치 시 보상 드랍 확률 +50%#챔피언 몬스터 보상이 2배로 등장합니다."}, -- Purple Heart
-- Change: Added info about devil deals
[7] = {"7", "묵주 구슬", "{{AngelChanceSmall}} {{ColorOrange}}보스방 클리어로 악마방으로 향하는 문 등장 시{{CR}} 천사방으로 향하는 문으로 바뀝니다.#↑ {{AngelChanceSmall}}천사방 확률 +50%#!!! {{Library}}책방과 {{Shop}}상점에서 {{Collectible33}}The Bible이 등장할 확률이 증가합니다."}, -- Rosary Bead
-- Change: added info about dropping the item
[16] = {"16", "엄마의 발톱", "클리어하지 않은 방에서 장신구를 버리면;#{{ArrowGrayRight}} {{MomBossSmall}} 그 위치에 엄마발이 떨어집니다."}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = {"23", "실종 포스터", "!!! 일회용#{{Player10}} {{ColorYellow}}(해금 필요){{CR}} 사망 시 The Lost로 부활합니다.#{{SuperSecretRoom}} 스테이지 진입 시 33%의 확률로 일급비밀방의 위치를 보여줍니다."}, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = {"40", "빨간 누더기", "피격 시 20%의 확률로 그 방에서 {{DamageSmall}}공격력이 1.8 증가합니다.#{{LuckSmall}} 행운 16 이상일 때 100% 확률"}, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "진드기", "!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 15% 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 한칸 회복합니다."}, -- Tick
-- Change: added +0.5 damage
[66] = {"66", "게으른 벌레", "↑ {{DamageSmall}}공격력 +0.5#↓ {{ShotspeedSmall}}탄속 -0.5"}, -- Lazy Worm
-- Change: Complete rewrite
[70] = {"70", "머릿니", "클리어하지 않은 방에서 30초마다 파란 아군 거미를 하나 소환합니다.#방 클리어 시 파란 아군 거미를 하나 소환합니다."}, -- Louse
-- Change: Added more loot information
[76] = {"76", "포커 칩", "{{Chest}} 상자에서 50% 확률로 픽업이 추가로 드랍되거나 Attack Fly가 나옵니다.#상자에서의 아이템이 확률적으로 랜덤 배열 + {{Quality0}}~{{Quality2}}일 때 더 높은 등급으로 나옵니다.#슬롯머신의 성공 확률 및 보상 빈도가 증가합니다."}, -- Poker Chip
-- Change: Added additional effects
[85] = {"85", "업보", "{{DonationJam}} 기부기계 고장 확률 감소#!!! {{DonationMachine}}기부기계/{{BloodDonationMachine}}{{Confessional}}헌혈기/{{Beggar}}거지/{{RestockMachine}}재입고에 기부 시 33%의 확률로 아래 효과 중 하나 발동:#{{ArrowGrayRight}} {{NoLB}}{{Coin}} 동전 +1 ({{DonationMachine}}/{{Beggar}})#{{Blank}} {{NoLB}}{{Heart}} 빨간하트 1칸 회복 ({{DonationMachine}}/{{Beggar}}/{{BloodDonationMachine}}{{Confessional}})#{{Blank}} {{NoLB}}{{LuckSmall}} 행운 +1 ({{DonationMachine}}/{{Beggar}}/{{BloodDonationMachine}}{{Confessional}}/{{RestockMachine}})#{{Blank}} {{NoLB}}{{Beggar}} 거지 소환 ({{DonationMachine}}/{{BloodDonationMachine}}{{Confessional}})"}, -- Karma
-- Change: Added damage up information
[89] = {"89", "미아 방지끈", "{{DamageSmall}} 패밀리어 피해량 +25%#패밀리어들 사이의 간격이 가까워집니다."}, -- Child
-- Change: 33% chance, Spawns blue fly on new room
[93] = {"93", "다 쓴 기저귀", "방 입장 시 33%의 확률로 파리류 적들이 공격하지 않거나 약해집니다.#방 클리어 시 파란 아군 파리를 하나 소환합니다."}, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "편도선", "6~12 피격 시 Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다.#!!! 2회 소환 시 사라집니다."}, -- Tonsil
[99] = {"99", "탱탱볼", "10%의 확률로 공격이 무언가에 부딪힐 때 반대 각도로 튕겨져 나갑니다.#{{LuckSmall}} 행운 18 이상일 때 100% 확률"}, -- Super Ball
-- Change: Added +2 Tears
[103] = {"103", "똑같다!", "!!! 소지중인 동전, 폭탄, 열쇠의 개수가 모두 같을 때:#{{ArrowGrayRight}} {{TearsSmall}} 연사(+상한) +2#{{ArrowGrayRight}} {{Heart}}하트, {{Coin}}동전, {{Bomb}}폭탄, {{Key}}열쇠 픽업이 1+1로 나옵니다."},
[104] = {"104", "창사골", "!!! 일회용#피격 시 5% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone
[105] = {"105", "점심 도시락", "!!! 일회용#피격 시 5% 확률로 {{Collectible22}}Lunch ({{Heart}}최대 체력 +1) 아이템을 생성합니다."}, -- Bag Lunch
-- exclusive to ko_kr
[121] = {"121", "나무 십자가", "{{HolyMantle}} 스테이지 당 1번 피해를 무시하는 보호막을 생성합니다."}, -- Wooden Cross
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "짧은 도화선", "!!! 폭탄이 터지는 속도가 빨라집니다.#{{Bomb}} 폭탄 피해량 +15%"}, -- Short Fuse
-- exclusive to ko_kr
[135] = {"135", "라이터", "{{Burning}} 방 입장 시 20%의 확률로 그 방의 적에게 2초간 화상을 입힙니다.#{{LuckSmall}} 행운 40 이상일 때 100% 확률#{{Trinket53}} 흡수하지 않은 Tick 장신구를 제거할 수 있습니다."}, -- A Lighter
-- Change: Added coin type based information
[172] = {"172", "저주받은 동전", "동전 획득 시 랜덤 방으로 순간이동합니다.#동전 종류에 따라 이동하는 방의 종류가 달라질 수 있음"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketData = {
[5] = {findReplace = true}, -- Purple Heart
[14] = {append = true}, -- Callus
[16] = {findReplace = true}, -- Mom's Toenail
[19] = {findReplace = true}, -- Paper Clip
[21] = {findReplace = true}, -- Mysterious Paper
[22] = {append = true}, -- Daemon's Tail
[28] = {findReplace = true}, -- Broken Ankh
[33] = {findReplace = true}, -- Umbilical Cord
[34] = {findReplace = true}, -- Child's Heart
[36] = {findReplace = true}, -- Rusted Key
[41] = {findReplace = true}, -- Match Stick
[43] = {fullReplace = true}, -- Cursed Skull
[44] = {findReplace = true}, -- Safety Cap
[45] = {findReplace = true}, -- Ace of Spades
[52] = {findReplace = true}, -- Counterfeit Penny
[54] = {findReplace = true}, -- Isaac's Head
[56] = {fullReplace = true}, -- Judas' Tongue
[57] = {findReplace = true}, -- ???'s Soul
[58] = {findReplace = true}, -- Samson's Lock
[61] = {append = true}, -- The Left Hand
[62] = {fullReplace = true}, -- Shiny Rock
[63] = {append = true}, -- Safety Scissors
[68] = {findReplace = true}, -- Super Magnet
[70] = {findReplace = true}, -- Louse
[71] = {append = true}, -- Bob's Bladder
[76] = {append = true}, -- Poker Chip
[83] = {append = true}, -- Store Key
[84] = {append = true}, -- Rib of Greed
[85] = {findReplace = true}, -- Karma
[87] = {findReplace = true}, -- Mom's Locket
[91] = {findReplace = true}, -- Meconium
[93] = {findReplace = true}, -- Used Diaper
[94] = {append = true}, -- Fish Tail
[97] = {findReplace = true}, -- Tonsil
[98] = {fullReplace = true}, -- Nose Goblin
[102] = {append = true}, -- Fragmented Card
[106] = {findReplace = true}, -- Lost Cork
[107] = {append = true}, -- Crow Heart
[108] = {findReplace = true}, -- Wallnut
[109] = {append = true}, -- Duct Tape
[110] = {findReplace = true}, -- Silver Dollar
[111] = {append = true}, -- Bloody Crown
[112] = {append = true}, -- Pay To Win
[113] = {findReplace = true}, -- Locust of War
[114] = {findReplace = true}, -- Locust of Pestilence
[115] = {findReplace = true}, -- Locust of Famine
[116] = {findReplace = true}, -- Locust of Death
[117] = {findReplace = true}, -- Locust of Conquest
[119] = {findReplace = true}, -- Stem Cell
[120] = {findReplace = true}, -- Hairpin
[121] = {findReplace = true}, -- Wooden Cross
[123] = {append = true}, -- Filigree Feather
[124] = {append = true}, -- Door Stop
[126] = {findReplace = true}, -- Rotten Penny
[127] = {append = true}, -- Baby-Bender
[131] = {findReplace = true}, -- Blessed Penny
[133] = {findReplace = true}, -- Short Fuse
[134] = {append = true}, -- Gigante Bean
[136] = {findReplace = true}, -- Broken Padlock
[138] = {findReplace = true}, -- 'M
[140] = {findReplace = true}, -- Apple of Sodom
[144] = {append = true}, -- Brain Worm
[146] = {append = true}, -- Devil’s Crown
[147] = {findReplace = true}, -- Charged Penny
[148] = {append = true}, -- Friendship Necklace
[149] = {append = true}, -- Panic Button
[150] = {append = true}, -- Blue Key
[151] = {append = true}, -- Flat File
[152] = {fullReplace = true}, -- Telescope Lens
[155] = {append = true}, -- Holy Crown
[157] = {findReplace = true}, -- Torn Card
[159] = {fullReplace = true}, -- Gilded Key
[161] = {append = true}, -- Wicked Crown
[165] = {append = true}, -- Nuh Uh!
[171] = {fullReplace = true}, -- Keeper’s Bargain
[172] = {append = true}, -- Cursed Penny
[173] = {append = true}, -- Your Soul
[175] = {fullReplace = true}, -- Strange Key
[177] = {append = true}, -- Temporary Tattoo
[179] = {append = true}, -- RC Remote
[180] = {t={0.5}, mults={1.5,2}}, -- Found Soul
[181] = {fullReplace = true}, -- Expansion Pack
[182] = {append = true}, -- Beth’s Essence
[184] = {append = true}, -- Adoption Papers
[189] = {findReplace = true}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
local goldenTrinketEffects = {
-- Purple Heart (find replace):
[5] = { 2, 3, 4, 50, 66, 75 },
--[7] = { "{{AngelChanceSmall}} 천사방 확률 추가 증가" },
-- Callus (append):
[14] = {"{{SacrificeRoom}} 희생방 가시의 피해가 절반으로 감소합니다.", "{{Collectible108}} 대부분의 피해가 절반으로 감소합니다."},
-- Mom's Toenail (find replace):
[16] = {"엄마발이", "{{CR}}엄마발이 {{ColorGold}}2번", "{{CR}}엄마발이 {{ColorGold}}3번"},
-- Paper Clip (find replace):
[19] = {"열쇠가 필요한 모든 상자", "{{CR}}열쇠가 필요한 모든 상자 {{ColorGold}}및 열쇠 블록", "{{CR}}열쇠가 필요한 모든 상자, {{ColorGold}}열쇠 블록, 열쇠로 잠긴 문"},
-- Mysterious Paper (find replace):
[21] = {"하나", "2종류", "2종류"},
-- Daemon's Tail (append):
[22] = {"{{BlackHeart}} 파란색, 보라색 모닥불에서 소울하트 대신 블랙하트를 드랍합니다."},
-- Broken Ankh (find replace):
[28] = { 22, 33, 50 },
-- Umbilical Cord (find replace):
[33] = {"반칸", "한칸", "1.5칸"},
-- Child's Heart (find replace):
[34] = { 10, 20, 50, 33, 66, 100 },
-- Rusted Key (find replace):
[36] = { 10, 20, 50, 33, 66, 100 },
-- Match Stick (find replace):
[41] = { 10, 20, 50, 33, 66, 100 },
-- Cursed Skull (replace):
[43] = {
"{{HalfHeart}} 피격 시 빨간하트가 반칸 이하일 때 스테이지 안의 랜덤 {{ColorGold}}특수방{{CR}}으로 순간이동합니다.",
"{{Heart}} 피격 시 빨간하트가 {{ColorGold}}한칸{{CR}} 이하일 때 스테이지 안의 랜덤 {{ColorGold}}특수방{{CR}}으로 순간이동합니다.",
},
-- Safety Cap (find replace):
[44] = { 10, 20, 50, 33, 66, 100 },
-- Ace of Spades (find replace):
[45] = { 10, 20, 50, 33, 66, 100 },
-- Isaac's Fork (find replace):
[46] = {"반칸", "한칸", "1.5칸"},
-- Counterfeit Penny (find replace):
[52] = {"하나", "{{ColorGold}}2개{{CR}}", "{{ColorGold}}3{{CR}}개"},
-- Tick (replace): added ", {{Trinket135}} A Lighter"
[53] = {
"방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.",
"!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.",
"방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}세칸{{CR}} 회복합니다.",
},
-- Isaac's Head (find replace):
[54] = {"공격력 3.5", "캐릭터의 공격력 x1", "캐릭터의 공격력 x1.5"},
-- Judas' Tongue (replace):
[56] = {
"{{DevilRoom}} 악마방 상품 가격이 체력 2칸인 경우 체력 1칸으로 변경됩니다.#{{DevilRoom}} {{ColorGold}}악마방 상품 가격에 소울하트가 있는 경우 소울하트 가격을 1개 차감합니다.",
"{{DevilRoom}} 악마방 상품 가격이 체력 2칸인 경우 체력 1칸으로 변경됩니다.#{{DevilRoom}} {{ColorGold}}악마방 상품 가격에 소울하트가 있는 경우 소울하트 가격을 1개 차감합니다.#{{DevilRoom}} {{ColorGold}}악마방 상품 가격이 가시인 경우 1회 시도만에 반드시 아이템이 구매됩니다."
},
-- ???'s Soul (find replace):
[57] = {"방을 대각선으로 돌아다닙니다.", "{{CR}}방을 대각선으로 돌아다니는 패밀리어 {{ColorGold}}2명{{CR}}을 소환합니다.", "{{CR}}방을 대각선으로 돌아다니는 패밀리어 {{ColorGold}}3명{{CR}}을 소환합니다."},
-- Samson's Lock (find replace):
[58] = { 6.66, 13, 25 },
-- The Left Hand (append):
[61] = {
"{{RedChest}} 빨간상자가 보상을 추가로 드랍합니다.",
"{{RedChest}} 빨간상자가 보상을 추가로 드랍합니다.#{{RedChest}} {{ColorGold}}빨간상자에서 더 이상 적 거미가 등장하지 않습니다.",
},
-- Shiny Rock (replace):
[62] = {
"10초마다 색돌이나 {{LadderRoom}}사다리방이 있는 돌과 {{ColorGold}}{{SecretRoom}}{{SuperSecretRoom}}비밀방 입구{{CR}}가 빛납니다.",
"{{ColorGold}}5{{CR}}초마다 색돌이나 {{LadderRoom}}사다리방이 있는 돌과 {{ColorGold}}{{SecretRoom}}{{SuperSecretRoom}}비밀방 입구{{CR}}가 빛납니다.",
},
-- Safety Scissors (append):
[63] = {
"적 폭발의 범위가 줄어듭니다.",
"적 폭발의 범위가 대폭 줄어듭니다.",
},
-- Super Magnet (find replace):
[68] = {"적과 픽업이", "{{CR}}적과 픽업, {{ColorGold}}장신구, 자루{{CR}}가", "{{CR}}적과 픽업, {{ColorGold}}장신구, 자루, 상자{{CR}}가"},
-- Louse (find replace):
[70] = {"하나", "2마리", "3마리"},
-- Bob's Bladder (appendix):
[71] = {"독 장판의 크기가 증가합니다.", "독 장판의 크기와 지속시간이 증가합니다."},
-- Poker Chip (append):
[76] = {"{{Slotmachine}} 슬롯/거지류 보상 2배", "{{Slotmachine}} 슬롯/거지류 보상 3배"},
-- Store Key (append):
[83] = {"{{Shop}} 레벨이 매우 낮은 상점이 등장하지 않습니다.", "{{Shop}} 상점 레벨이 항상 최대치로 고정됩니다."},
-- Rib of Greed (append):
[84] = {"{{Coin}} 특수 동전 (1+1, 니켈, 다임, 행운, 황금)이 나올 확률이 증가합니다."},
-- Karma (find replace):
[85] = { "행운 %+1", "행운 +2", "행운 +3" },
-- Mom's Locket (find replace):
[87] = {"반칸", "한칸", "1.5칸"},
-- Meconium (find replace):
[91] = { 33, 66, 100, 5, 7, 10 },
-- Used Diaper (find replace):
[93] = {"하나", "2마리", "3마리"},
-- Fish Tail (append):
[94] = {"20%의 확률로 3배 소환", "20%의 확률로 4배 소환"},
-- Tonsil (find replace):
[97] = {"2회", "3회", "4회"},
-- Nose Goblin (replace):
[98] = {
"{{ColorGold}}20{{CR}}%의 확률로 접착 눈물이 나갑니다.#접착 눈물을 발사할 때 {{ColorGold}}75{{CR}}%의 확률로 유도 효과가 생깁니다.#{{DamageSmall}} 접착 눈물이 적에게 붙을 시 10초동안 지속 피해를 줍니다.",
"{{ColorGold}}30{{CR}}%의 확률로 접착 눈물이 나갑니다.#접착 눈물을 발사할 때 {{ColorGold}}100{{CR}}%의 확률로 유도 효과가 생깁니다.#{{DamageSmall}} 접착 눈물이 적에게 붙을 시 10초동안 지속 피해를 줍니다.",
},
-- Fragmented Card (append):
[102] = {"{{SecretRoom}} 맵에 랜덤 비밀방 하나의 위치를 표시합니다.", "{{SecretRoom}} 맵에 랜덤 비밀방 2개의 위치를 표시합니다."},
-- Lost Cork
[106] = {"넓어집니다", "대폭{{CR}} 넓어집니다"},
-- Crow Heart (append):
[107] = {
"{{AngelDevilChance}} 빨간하트 피격 시 25%의 확률로 악마방 확률 감소를 방어해 줍니다.",
"{{AngelDevilChance}} 빨간하트 피격 시 50%의 확률로 악마방 확률 감소를 방어해 줍니다.",
},
-- Walnut (find replace):
[108] = {
"하나씩",
"2개씩",
"3개씩",
},
-- Duct Tape (append):
[109] = {"{{ButtonRT}} (Ctrl)로 패밀리어의 진영을 바꿀 수 있습니다."},
-- Silver Dollar (find replace):
[110] = {"상점", "최대 레벨 상점"},
-- Bloody Crown (append):
[111] = {"보물방에 아이템이 하나 더 나오며 하나를 선택하면 나머지는 사라집니다."},
-- Pay To Win (append):
[112] = {"{{RestockMachine}} 재입고 기계의 터질 확률이 감소됩니다."},
-- Locust of War (find replace):
[113] = {"하나", "2마리", "3마리"},
-- Locust of Pestilence (find replace):
[114] = {"하나", "2마리", "3마리"},
-- Locust of Famine (find replace):
[115] = {"하나", "2마리", "3마리"},
-- Locust of Death (find replace):
[116] = {"하나", "2마리", "3마리"},
-- Locust of Conquest (find replace):
[117] = {"1~4마리", "2~5마리", "3~7마리"},
-- Stem Cell (find replace):
[119] = {"최대 체력의 절반을 회복합니다.", "체력을 전부 회복합니다."},
-- Hairpin (find replace):
[120] = {"모두", "초과하여"},
-- Wooden Cross (find replace):
[121] = {"1번", "2번"},
-- Filigree Feather (append):
[123] = {"{{HalfSoulHeart}} Uriel/Gabriel 처치 시 소울하트 반칸을 추가로 드랍합니다.", "{{SoulHeart}} Uriel/Gabriel 처치 시 소울하트 한칸을 추가로 드랍합니다."},
-- Door Stop (append):
[124] = {"보스러시를 시작해도 문이 닫히지 않습니다.", "도전방 및 보스러시를 시작해도 문이 닫히지 않습니다."},
-- Rotten Penny (find replace):
[126] = {"하나", "2마리", "3마리"},
-- Baby-Bender (append):
[127] = {"{{Trinket144}} 패밀리어 눈물의 유도 성능이 강화됩니다.", "{{Trinket144}} 패밀리어 눈물의 유도 성능이 강화됩니다.#{{Trinket65}} {{ColorGold}}패밀리어 눈물의 사거리가 2배로 늘어납니다."},
-- Blessed Penny (find replace):
[131] = { 17, 25, 30 },
-- Short Fuse (find replace):
[133] = { 15, 30, 50 },
-- Gigante Bean (append)
[134] = {"방귀가 적을 더 크게 밀쳐냅니다.", "방귀가 적을 더 크게 밀쳐냅니다.#{{Confusion}} {{ColorGold}}방귀가 적을 3초간 혼란시킵니다."},
-- Broken Padlock (find replace):
[136] = {"잠긴 문과 상자", "{{CR}}잠긴 문과 상자, {{ColorGold}}오락실, 도전방 문", "{{CR}}잠긴 문과 상자, {{ColorGold}}오락실, 도전방, 보스방 문"},
-- 'M (find replace):
[138] = {
"아이템의 충전량이 전부 소진됩니다."
, "10%%의 확률로 충전량을 소모하지 않습니다."
, "20%%의 확률로 충전량을 소모하지 않습니다."
},
-- Apple of Sodom (find replace):
[140] = {"빨간하트와", "하트와"},
-- Brain Worm (append):
[144] = {"25%의 확률로 적을 관통하는 공격이 나갑니다.", "50%의 확률로 적을 관통하는 공격이 나갑니다."},
-- Devil’s Crown (append):
[146] = {"{{Trinket174}} 25%의 확률로 붉은 보물방이 강화됩니다.", "{{Trinket174}} 33%의 확률로 붉은 보물방이 강화됩니다."},
-- Charged Penny (find replace):
[147] = {"한칸", "2칸", "3칸"},
-- Friendship Necklace (append):
[148] = {"캐릭터 주변을 도는 패밀리어들의 속도가 빨라집니다.", "캐릭터 주변을 도는 패밀리어들의 속도가 대폭 빨라집니다."},
-- Panic Button (append):
[149] = {"10%의 확률로 충전량을 소모하지 않습니다.", "20%의 확률로 충전량을 소모하지 않습니다."},
-- Blue Key (append):
[150] = {"파란 방 클리어 보상 2배", "파란 방 클리어 보상 3배"},
-- Flat File (append):
[151] = {"일부 보스, Grudge, Ball & Chain의 가시도 제거합니다."},
-- Telescope Lens (full replace):
[152] = {
"↑ {{PlanetariumChanceSmall}}천체방 확률 +{{ColorGold}}18{{CR}}%#↑ {{PlanetariumChanceSmall}}첫 천체방 확률 +15%#{{PlanetariumChanceSmall}} Womb/Corpse 스테이지에서 천체방이 등장할 수 있습니다.",
"↑ {{PlanetariumChanceSmall}}천체방 확률 +{{ColorGold}}33{{CR}}%#↑ {{PlanetariumChanceSmall}}첫 천체방 확률 +15%#{{PlanetariumChanceSmall}} Womb/Corpse, Sheol/Cathedral 스테이지에서 천체방이 등장할 수 있습니다.",
},
-- Holy Crown (append):
[155] = {
"Cathedral 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.",
"Cathedral 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.#{{ColorGold}}Cathedral 스테이지에서의 보물방, 상점의 위치를 표시합니다.",
},
-- Torn Card (find replace):
[157] = { 15, 10, 5 },
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
[159] = {
"{{GoldenChest}} 낡은상자, 메가상자를 제외한 모든 상자가 황금상자로 교체됩니다.#{{GoldenChest}} 황금상자가 드랍하는 픽업의 양이 종류와 상관없이 최소 2개가 보장됩니다.#{{GoldenChest}} 황금상자에서 {{Rune}}룬의 등장 확률이 증가하며 {{Pill}}알약과 {{Battery}}배터리가 등장할 수 있습니다.#{{GoldenChest}} {{ColorGold}}방 클리어 시 상자 등장 확률 +10%",
"↑ {{Key}}열쇠 +1#{{GoldenChest}} 낡은상자, 메가상자를 제외한 모든 상자가 황금상자로 교체됩니다.#{{GoldenChest}} 황금상자가 드랍하는 픽업의 양이 종류와 상관없이 최소 2개가 보장됩니다.#{{GoldenChest}} 황금상자에서 {{Rune}}룬의 등장 확률이 증가하며 {{Pill}}알약과 {{Battery}}배터리가 등장할 수 있습니다.#{{GoldenChest}} {{ColorGold}}방 클리어 시 상자 등장 확률 +10%",
"{{GoldenChest}} 낡은상자, 메가상자를 제외한 모든 상자가 황금상자로 교체됩니다.#{{GoldenChest}} 황금상자가 드랍하는 픽업의 양이 종류와 상관없이 최소 2개가 보장됩니다.#{{GoldenChest}} 황금상자에서 {{Rune}}룬의 등장 확률이 증가하며 {{Pill}}알약과 {{Battery}}배터리가 등장할 수 있습니다.#{{GoldenChest}} {{ColorGold}}방 클리어 시 상자 등장 확률 +20%",
},
-- Wicked Crown (append):
[161] = {
"Sheol 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.",
"Sheol 스테이지에서의 보물방은 선택형 아이템이 하나 더 등장하며 상점은 최대 레벨로 등장합니다.#{{ColorGold}}Sheol 스테이지에서의 보물방, 상점의 위치를 표시합니다.",
},
-- Nuh Uh! (append):
[165] = {"1+1 픽업 등장 확률 +10%", "1+1 픽업 등장 확률 +20%"},
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} {{ColorGold}}100{{CR}}%의 확률로 체력 거래 아이템을 동전 거래로 바꿉니다.",
"{{DevilRoom}} {{ColorGold}}100{{CR}}%의 확률로 체력 거래 아이템을 동전 거래로 바꿉니다.#{{ColorGold}} 악마방 상품 가격에 반값이 적용될 확률 증가",
},
-- Cursed Penny (append):
[172] = {"특수방으로 이동할 확률 증가"},
-- Your Soul (append):
[173] = {"10%의 확률로 장신구를 소모하지 않습니다.", "20%의 확률로 장신구를 소모하지 않습니다."},
-- Strange Key (full replace):
[175] = {
"{{Timer}} 30분이 지나도 ???(Blue Womb) 스테이지로 갈 수 있습니다.#{{Collectible297}}Pandora's Box 사용 시 장신구가 사라지며 랜덤 배열의 아이템 {{ColorGold}}8개{{CR}}를 생성합니다.#{{ColorGold}}??? 스테이지의 모든 장신구와 문이 열쇠를 소모하지 않습니다.",
"{{Timer}} 30분이 지나도 ???(Blue Womb) 스테이지로 갈 수 있습니다.#{{Collectible297}}Pandora's Box 사용 시 장신구가 사라지며 랜덤 배열의 아이템 {{ColorGold}}10개{{CR}}를 생성합니다.#{{ColorGold}}??? 스테이지의 모든 장신구와 문이 열쇠를 소모하지 않습니다.",
},
-- Temporary Tattoo (append):
[177] = {"도전방 클리어 시 랜덤 능력치 하나가 영구적으로 증가합니다.", "도전방 클리어 시 랜덤 능력치 2종류가 영구적으로 증가합니다."},
-- RC Remote (append):
[179] = {"패밀리어가 접촉한 적에게 틱 당 2의 피해를 줍니다. (초당 8)", "패밀리어가 접촉한 적에게 틱 당 5의 피해를 줍니다. (초당 21)"},
-- Expansion Pack (full replace):
[181] = {
"액티브 아이템 사용 시 충전량이 1~2인 랜덤 액티브 아이템 {{ColorGold}}2종류{{CR}}의 효과를 함께 발동합니다.#{{Blank}} (충전량이 없는 액티브 아이템의 경우 방당 1회 한정)",
"액티브 아이템 사용 시 충전량이 1~{{ColorGold}}3{{CR}}인 랜덤 액티브 아이템 {{ColorGold}}3종류{{CR}}의 효과를 함께 발동합니다.#{{Blank}} (충전량이 없는 액티브 아이템의 경우 방당 1회 한정)",
},
-- Beth’s Essence (append):
[182] = {
"천사방의 위습이 50%의 확률로 특수형으로 등장합니다.#{{ColorGold}}거지의 위습이 특수형으로 등장합니다.",
"천사방의 위습이 특수형으로 등장합니다.#{{ColorGold}}거지의 위습이 특수형으로 등장합니다.",
},
-- Adoption Papers (append):
[184] = {"모든 판매 중인 패밀리어가 40% 할인됩니다.", "모든 판매 중인 패밀리어가 40% 할인됩니다.#{{Card92}} {{ColorGold}}Soul of Lilith가 판매 항목에 추가될 수 있습니다."},
-- Sigil of Baphomet (find replace):
[189] = { "최대 5초", "최대 7.5초", "최대 10초", "1초", "1.5초", "2초" },
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
---------- Cards ----------
local cards={
[11] = {"11", "X - 운명의 수레바퀴", "{{Slotmachine}} 도박기계를 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 1%의 확률로 크레인게임이 대신 등장"}, -- X - Wheel of Fortune
[32] = {"32", "하갈라즈", "그 방의 장애물을 제거합니다.#그 방의 돌 타입 적을 제거합니다."}, -- Hagalaz
[38] = {"38", "벨카노", "{{Collectible706}} 그 방에서 심연의 파리 3마리를 소환합니다."}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs={
[11] = {"{{Slotmachine}} 도박기계를 {{ColorShinyPurple}}2개{{CR}} 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 각각 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 각각 1%의 확률로 크레인게임이 대신 등장"}, -- Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pills ----------
local horsepills={
-- Change: Teleports to a special room instead of a random room
[20] = {"19", "순간이동약", "스테이지 안의 {{ColorCyan}}랜덤 특수방{{CR}}으로 순간이동합니다."}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = {"25", "건망증", "{{CurseLostSmall}} Lost 저주에 걸리며 맵을 볼 수 없습니다.#{{ColorYellow}}알약의 효과가 다시 가려집니다."}, -- Amnesia
-- Change: Added full heal information
[29] = {"28", "진통제!", "{{HealingRed}} {{ColorCyan}}체력을 모두 회복합니다.{{CR}}#{{Timer}} 그 방에서 캐릭터가 받는 모든 피해를 절반으로 줄여줍니다. (최소 반칸)"}, -- Percs!
-- Change: Added broken heart
[30] = {"29", "과다복용!", "↓ {{BrokenHeart}}{{ColorYellow}}소지 불가능 체력 +1{{CR}}#{{Timer}} 그 방에서 캐릭터가 받는 모든 피해가 체력 1칸 이상으로 고정됩니다."}, -- Addicted!
-- Change: Added additional curses information
[32] = {"31", "???", "{{CurseMazeSmall}} Maze 저주에 걸리며 방 이동 시 스테이지 안의 다른 방으로 순간이동하거나 두개의 랜덤 방의 위치가 서로 바뀝니다.#{{CurseCursedSmall}} {{ColorYellow}}다른 저주가 추가로 발동할 수 있습니다.{{CR}}"}, -- ???
-- Change: affects whole floor
[42] = {"41", "완전 지루해...", "{{Slow}} {{ColorCyan}}그 스테이지{{CR}}에서 적과 캐릭터의 속도가 느려집니다."}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = {"42", "완전 재밌어!!", "!!! {{ColorYellow}}그 스테이지{{CR}}에서 적과 캐릭터의 속도가 빨라집니다."}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = {"43", "꿀꺽!", "소지중인 장신구를 흡수해 효과를 영구적으로 얻습니다.#{{ColorCyan}}흡수된 장신구는 {{ColorGold}}황금{{ColorCyan}} 형태로 흡수됩니다."}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = "미사일 +1", -- Doctor's Remote
-- Added info regarding doubled attack
[164] = "2개의 불꽃을 서로 다른 거리로 발사합니다.", -- The Candle
-- Added info regarding doubled attack
[289] = "2개의 불꽃을 서로 다른 거리로 발사합니다.", -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {15, 23}, -- Mega Blast
--
[523] = {"3초간", "6초간", "3초가", "6초가"}, -- Telekinesis
-- Added info regarding doubled familiar
[728] = "등장하는 태아 +1", -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "고정 체력이 아닌 하트는 부족한 충전량 한칸 당 체력 {{BlinkYellowRed}}1칸{{CR}}을 깎습니다.", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Potato Peeler + Ball of Bandages"] = {"{{ArrowGrayRight}} {{Collectible73}} A Cube of Meat","{{ArrowGrayRight}} {{Collectible207}} Ball of Bandages"}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "서로 다른 효과를 가진 심연의 파리 x16 소환", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "Necromancer" -- Add Necromancer transformation
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-517
View File
@@ -1,517 +0,0 @@
---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ro_ro"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = { "56", "Accidentul Lămâii", "Varsă o baltă de acid#Acidul provoacă 24 de daune pe secundă#Acidul persistă până când părăsești camera" }, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = { "117", "Pasăre Moartă", "Când primești daune, apare o pasăre care atacă inamicii#Pasărea provoacă 4.3 daune de contact pe secundă#Persistă între camere dacă jucătorul are 1/2 inimi" }, -- Dead Bird
-- Change: added "Spawns a random penny trinket"
[141] = { "141", "Băiatul Misterios", "{{Coin}} Creează 7 monede aleatorii#Creează un suvenir penny aleatoriu" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "Drepturi de Sânge", "Provoacă 40 de daune tuturor inamicilor#{{Tears}} {{ColorGreen}}+0.48{{CR}} Viteză de atac pentru camera curentă#{{Warning}} Provoacă 1 inimă de daune lui Isaac#După prima utilizare într-o cameră, provoacă doar o jumătate de inimă#{{Heart}} Elimină inimile roșii mai întâi" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "Tech.5", "Ocazional tragi lasere pe lângă lacrimile lui Isaac#Șansă mică ca laserele să aibă efecte aleatorii"}, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Sac de Box", "Familiar momeală#Inamicii îl vizează pe el în locul lui Isaac#Blochează lacrimile inamice" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "Tehnica Ludovico", "↑ {{Shotspeed}} {{ColorGreen}}+0.2{{CR}} viteză lacrimi#Înlocuiește lacrimile lui Isaac cu o singură lacrimă uriașă controlabilă" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = { "351", "Mega Fasole", "{{Petrify}} Provoacă 100 de daune și pietrifică toți inamicii din cameră#{{Poison}} Provoacă 5 daune și otrăvește inamicii apropiați#Poate deschide camere secrete și sparge pietre" }, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "Binecuvântarea lui Eden", "↑ {{Tears}} {{ColorGreen}}+0.7{{CR}} Viteză de Atac#Primești un articol aleator la începutul cursei următoare#Efectul se cumulează de până la 2 ori (oferă până la 2 articole suplimentare la începutul cursei următoare)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "Carnea Zeului", "{{Shrink}} Lacrimile au 20% șanse de a micșora inamicii#Inamicii micșorați pot fi zdrobiți și uciși dacă mergi peste ei" }, -- God's Flesh
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
[420] = { "420", "Pudră Neagră", "Mersul în cerc desenează o pentagramă pe podea, care provoacă 130 de daune în 4 secunde#Oferă explozii mai mari#Șemineele explodează când sunt stinse" }, -- Black Powder
-- Change: Complete rewrite
[436] = { "436", "Lapte!", "Blochează proiectilele inamice#{{Tears}} După 10 lovituri, se sparge și oferă un bonus de lacrimi pentru restul etajului" }, -- Milk!
-- Change: Complete rewrite
[447] = { "447", "Fasole Persistentă", "Dacă tragi fără pauză timp de 4 secunde, apare un nor de gaz#Norul își mărește dimensiunea în 10 secunde#Norul provoacă mai puține daune cu cât devine mai mare#Poate fi mutat trăgând în el" }, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = { "470", "Tăcutul", "Se lovește prin cameră#Provoacă 30 de daune de contact pe secundă#Se oprește când Isaac trage#Blochează proiectilele când e oprit și trage rafale radiale de lacrimi" }, -- Hushy
-- Change: added "10 to 12 seconds for Delirium and Mother"
[475] = { "475", "Planul C", "Provoacă 9.999.999 de daune tuturor inamicilor#{{Warning}} Îl omoară pe Isaac după 3 secunde#10 până la 12 secunde pentru Delirium și Mother" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = { "481", "Dataminer", "↑ Crește aleatoriu o caracteristică#↓ Scade aleatoriu o caracteristică#{{Timer}} Efecte aleatorii de lacrimi pentru cameră#Transformă piedestalele de obiecte în obiecte glitched#{{Blank}} Corupe toate sprite-urile și muzica din cameră" }, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "Clicker", "Îți schimbă personajul cu unul aleatoriu#50% șansă de a elimina cel mai recent obiect colectat" }, -- Clicker
-- Change: Complete rewrite
[510] = { "510", "Delirant", "Creează o versiune prietenoasă a unui boss Delirium#Persistă între camere#{{Warning}} Doar un boss poate fi activ odată#Viața boss-ului scade în timp" }, -- Delirious
-- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed"
[554] = { "554", "2Spooky", "{{Tears}} {{ColorGreen}}+0.5{{CR}} Viteză de atac#{{Shotspeed}} {{ColorGreen}}+0.2{{CR}} Viteză lacrimi#{{Fear}} Sperie inamicii într-o rază mică în jurul lui Isaac" }, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = { "560", "Doare", "{{Timer}} Când ești rănit, primești pentru cameră:#↑ {{Tears}} {{ColorGreen}}+1.2{{CR}} Viteză de atac la prima lovitură#↑ {{Tears}} {{ColorGreen}}+0.4{{CR}} Viteză de atac pentru fiecare lovitură adițională#Eliberează un inel de 10 lacrimi în jurul lui Isaac#Lacrimile lasă o baltă de acid la impact" }, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Marte", "Apasă de două ori o tastă de mișcare pentru a te năpusti#{{Damage}} În timpul năpustirii, Isaac este invincibil și provoacă daune de 4x daunele sale + 8#{{Timer}} 3 secunde timp de reîncărcare#{{Burning}} Creează un inel de foc la impact" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = { "594", "Jupiter", "↑ {{EmptyHeart}} {{ColorGreen}}+2{{CR}} containere de inimi goale#↓ {{Speed}} {{ColorRed}}-0.3{{CR}} Viteză#{{HealingRed}} Vindecă 2 inimi#{{Speed}} Viteza crește până la {{ColorGreen}}+0.5{{CR}} când stai pe loc#{{Poison}} Mișcarea eliberează nori de otravă#{{Poison}} Imunitate la otravă" }, -- Jupiter
-- Change: Complete rewrite
[632] = { "632", "Amuletă Diabolică", "↑ {{Luck}} {{ColorGreen}}+2{{CR}} Noroc#Imunitate la daune de foc {{Burning}}, confuzie {{Confusion}}, frică {{Fear}}, pânze de păianjen {{Slow}} și efecte de otravă {{Poison}}#Oferă 1 secundă de imunitate la acid" }, -- Evil Charm
-- Change: Removed +2 Soul Hearts
[643] = { "643", "Revelație", "Zbor#{{Chargeable}} Rază sfântă încărcabilă cu daune mari#Nu înlocuiește lacrimile lui Isaac" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Steaua din Betleem", "Se deplasează încet din prima cameră a etajului până la {{BossRoom}} Camera Boss#Statul în aura sa oferă:#↑ {{Tears}} {{ColorGreen}}x2.5{{CR}} multiplicator de lacrimi#↑ {{Damage}} {{ColorGreen}}x1.2{{CR}} multiplicator de daune#Lacrimi urmăritoare#50% șansă de a ignora daunele" }, -- Star of Bethlehem
-- Change: Complete rewrite
[660] = { "660", "Citirea Cărților", "Creează două portaluri în prima cameră a fiecărui etaj#Părăsirea camerei distruge portalurile#{{Blank}} {{ColorRed}}Roșu: {{CR}}{{BossRoom}} Camera Boss#{{Blank}} {{ColorYellow}}Galben: {{CR}}{{TreasureRoom}} Camera de Obiecte#{{Blank}} {{ColorBlue}}Albastru: {{CR}}{{SecretRoom}} Camera Secretă#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Magazin" }, -- Card Reading
-- Change: Complete rewrite
[681] = { "681", "Portal Mic", "Dublu-apăsarea unui buton de tragere lansează portalul#Provoacă daune de contact când este lansat#Consumă obiectele din cale#Fiecare obiect consumat îi mărește dimensiunea, daunele și creează o muscă albastră#Dacă consumă 2-3 obiecte, creează un portal către o cameră specială și familiarul dispare pentru restul etajului#Conținutul camerei persistă pentru restul rundei" }, -- Lil Portal
-- Change: Added into for first usage
[685] = { "685", "Borcan cu Spirite", "Creează 2 spirite aleatorii#Creează încă un spirit la fiecare utilizare, până la 12" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = { "706", "Abis", "Consumă toate piedestalele de obiecte din cameră și creează o lăcustă familiară pentru fiecare#Unele obiecte creează o lăcustă specială când sunt consumate#{{Damage}} Lăcustele provoacă daunele lui Isaac înmulțite cu calitatea obiectului consumat:#{{Quality0}} - {{ColorGreen}}0.5x{{CR}}#{{Quality1}} - {{ColorGreen}}0.75x{{CR}}#{{Quality2}} - {{ColorGreen}}1.0x{{CR}}#{{Quality3}} - {{ColorGreen}}1.5x{{CR}}#{{Quality4}} - {{ColorGreen}}2.0x{{CR}}" }, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Flip", "Camerele cu iteme arată un alt item fantomă lângă#Folosirea itemului îl schimbă cu cel fantomă#Folosirea itemului dupa ce primul item a fost luat îi permite lui Isaac să îl ia pe cel fantomă#{{Warning}} Itemul fantomă dispare după ce Isaac iese din cameră#{{Player38}} Se reîncarcă în 4 camere când joci ca Tainted Lazarus" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = {"5", "Inimă Violet", "Șansă de {{ColorGreen}}2x{{CR}} pentru inamici campioni#50% șansă ca inamicii campioni să lase loot#Dubleză loot-ul inamicilor campioni"}, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "Mărgea de Rozariu", "{{AngelChance}} {{ColorGreen}}+50%{{CR}} șansă la Camera Îngerului#{{Collectible33}} Șansă mai mare să găsești Biblia în {{Shop}} Magazine și {{Library}} Biblioteci#Forțează {{DevilChance}}Ofertele Diavolului să fie {{AngelChance}}Oferte ale Îngerului"}, -- Rosary Bead
-- Change: added info about dropping the item
[16] = {"16", "Unghia Mamei", "{{MomBoss}} Aruncarea suvenirului în camere ostile va face ca Piciorul Mamei să calce acea locație"}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Poster Lipsă", "{{Player10}} Reînvii ca The Lost la moarte#{{SuperSecretRoom}} 33% șansă să se dezvăluie Camera Super Secretă pe un etaj nou"}, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = { "40", "Petic Roșu", "{{Timer}} După rănire ai {{ColorGreen}}20%{{CR}} șanse să primești ↑ {{Damage}} {{ColorGreen}}+1.8{{CR}} Daune pentru cameră#{{Luck}} {{ColorGreen}}100%{{CR}} șansă la {{ColorGreen}}16{{CR}} noroc" }, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = { "53", "Căpușă", "{{HealingRed}} Vindecă 1 inimă când intri într-o {{BossRoom}} Cameră Boss#{{ColorRed}}-15%{{CR}} viață boss#{{Warning}} Odată luată, nu poate fi scoasă#Poate fi îndepărtată doar cu {{Trinket41}} Chibrit, {{Trinket135}} O Brichetă sau înghițind-o" }, -- Tick
-- Change: added +0.5 damage
[66] = {"66", "Viermele Leneș", "↑ {{Damage}} {{ColorGreen}}+0.5{{CR}} Daune#↓ {{Shotspeed}} {{ColorRed}}-0.5{{CR}} Viteză lacrimi"}, -- Lazy Worm
-- Change: Complete rewrite
[70] = {"70", "Păduche", "Creează un păianjen albastru la fiecare 30 de secunde în camere ostile#Creează un păianjen albastru la curățarea camerei"}, -- Louse
-- Change: Added more loot information
[76] = {"76", "Jeton de Poker", "↑ 50% șansă ca cuferele să ofere extra obiecte#↓ 50% șansă ca cuferele să conțină doar o muscă#Crește șansele de câștig la sloturi și alte aparate#Dacă cufărul conține un obiect, acesta va fi de calitate 3 sau mai mare#Conținutul cufărului poate fi uneori obiecte din afara pool-ului de cufere aurii"}, -- Poker Chip
-- Change: Added additional effects
[85] = {"85", "Karma", "{{DonationMachine}} Folosirea oricărui tip de Mașină de Donații are 33% șansă să:#{{HealingRed}} Vindece 1 inimă (40%)#{{Coin}} Oferă 1 monedă (40%)#{{Luck}} Oferă {{ColorGreen}}+1{{CR}} noroc (15%)#{{Beggar}} Creează un Cerșetor (5%)#{{DonationMachine}} Mașinile de donații se blochează mai rar#Afectează și donațiile la Cerșetori și Mașinile de Reaprovizionare"}, -- Karma
-- Change: Added damage up information
[89] = {"89", "Lesă de Copil", "Familiarii stau mai aproape de Isaac#{{Damage}} {{ColorGreen}}+25%{{CR}} daune pentru familiari"}, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "Scutec Folosit", "33% șansă pe cameră ca toți inamicii zburători să devină prietenoși#Creează 1 muscă albastră la intrarea într-o cameră nouă"}, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = { "97", "Amigdală", "După ce primești daune de 6-12 ori, creează un familiar care blochează proiectile#Dispare după ce creează 2 familiari" }, -- Tonsil
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Super Minge", "10% șansă să tragi lacrimi săltărețe#{{Luck}} 100% șansă la 18 noroc" }, -- Super Ball
-- Change: Added +2 Tears
[103] = {"103", "Egalitate!", "Când numărul de {{Coin}} monede, {{Bomb}} bombe și {{Key}} chei ale lui Isaac este egal:#↑ {{Tears}} {{ColorGreen}}+2{{CR}} Viteză de atac#Transformă obiectele simple în obiecte duble"}, -- Equality!
-- Change: "2%" to "5%"
[104] = { "104", "Osul Dorinței", "5% șansă să se distrugă și să creeze un obiect pe piedestal când primești daune" }, -- Wish Bone
-- Change: "2%" to "5%"
[105] = { "105", "Prânz la Pachet", "{{Collectible22}} 5% șansă să se distrugă și să creeze Prânzul când primești daune" }, -- Bag Lunch
-- Change: added "Bombs deal 15% more damage"
[133] = { "133", "Fitil Scurt", "Bombe lui Isaac explodează mai repede#Bombe provoacă cu 15% mai multe daune" }, -- Short Fuse
-- Change: added "Removes Tick"
[135] = {"135", "O Brichetă", "{{Burning}} Intrarea într-o cameră are 20% șansă să ardă inamici aleatorii#{{Warning}} Îndepărtează {{Trinket53}} Căpușa"}, -- A Lighter
-- Change: Added coin type based information
[172] = {"172", "Bănuț Blestemat", "Ridicarea unei monede îl teleportează pe Isaac într-o cameră aleatorie#Poate teleporta în camere secrete#Tipul monedei influențează tipul camerei alese"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketEffects = {
-- Purple Heart (find replace):
[5] = { 2, 3, 4, 50, 66, 75 },
-- Callus (append):
[14] = { "{{SacrificeRoom}} Reduce daunele țepilor din camera de sacrificiu la o jumătate de inimă", "{{Collectible108}} Reduce majoritatea daunelor la o jumătate de inimă" },
-- Mom's Toenail (find replace):
[16] = {"locație", "{{CR}}locație {{ColorGold}}de două ori{{CR}}", "{{CR}}locație {{ColorGold}}de 3 ori{{CR}}"},
-- Paper Clip (find replace):
[19] = {"Cufere aurii", "{{CR}}Cufere aurii {{ColorGold}}și Blocuri Încuiate{{CR}}", "{{CR}}Cufere aurii, {{ColorGold}}Blocuri Încuiate și Uși Încuiate{{CR}}"},
-- Mysterious Paper (find replace):
[21] = {"efectul de", "{{ColorGold}}două{{CR}} dintre următoarele efecte", "{{ColorGold}}două{{CR}} dintre următoarele efecte"},
-- Daemon's Tail (append):
[22] = {"{{BlackHeart}} Șemineele albastre și mov vor lăsa acum inimi negre"},
-- Broken Ankh (find replace):
[28] = { 22, 33, 50 },
-- Umbilical Cord (find replace):
[33] = {"o jumătate de inimă roșie", "o inimă", "o inimă și jumătate"},
-- Child's Heart (find replace):
[34] = { 10, 20, 50, 33, 66, 100 },
-- Rusted Key (find replace):
[36] = { 10, 20, 50, 33, 66, 100 },
-- Match Stick (find replace):
[41] = { 10, 20, 50, 33, 66, 100 },
-- Cursed Skull (replace):
[43] = {
"Când primește daune până la o jumătate de inimă sau mai puțin, Isaac este teleportat într-o cameră {{ColorGold}}specială{{CR}}",
"Când primește daune până la {{ColorGold}}o inimă{{CR}} sau mai puțin, Isaac este teleportat într-o cameră {{ColorGold}}specială{{CR}}",
},
-- Safety Cap (find replace):
[44] = { 10, 20, 50, 33, 66, 100 },
-- Ace of Spades (find replace):
[45] = { 10, 20, 50, 33, 66, 100 },
-- Counterfeit Penny (find replace):
[52] = {"încă o monedă", "{{ColorGold}}2{{CR}} monede", "{{ColorGold}}3{{CR}} monede"},
-- Tick (replace): added ", {{Trinket135}} A Lighter"
[53] = {
"{{HealingRed}} Vindecă {{ColorGold}}2{{CR}} inimi când intri într-o {{BossRoom}} Cameră Boss#{{ColorRed}}-30%{{CR}} viață boss#{{ColorGold}}Poate fi îndepărtată!{{CR}}",
"{{HealingRed}} Vindecă {{ColorGold}}2{{CR}} inimi când intri într-o {{BossRoom}} Cameră Boss#{{ColorRed}}-30%{{CR}} viață boss#{{Warning}} Odată luată, nu poate fi scoasă#Poate fi îndepărtată doar cu {{Trinket41}} Chibrit, {{Trinket135}} O Brichetă sau înghițind-o",
"{{HealingRed}} Vindecă {{ColorGold}}3{{CR}} inimi când intri într-o {{BossRoom}} Cameră Boss#{{ColorRed}}-30%{{CR}} viață boss#{{ColorGold}}Poate fi îndepărtată!{{CR}}",
},
-- Isaac's Head (find replace):
[54] = {"3.5 daune", "daunele lui Isaac", "{{ColorGreen}}1.5x{{CR}} daunele lui Isaac"},
-- Judas' Tongue (replace):
[56] = {
"{{DevilRoom}} Reduce {{ColorGold}}toate{{CR}} prețurile ofertelor diavolului la 1 container de inimă",
"{{DevilRoom}} Reduce {{ColorGold}}toate{{CR}} prețurile ofertelor diavolului la 1 container de inimă#{{ColorGold}}Forțează ofertele țepilor de sacrificiu să plătească la prima încercare{{CR}}"
},
-- ???'s Soul (find replace):
[57] = {"Familiar care sare", "{{CR}}Oferă {{ColorGold}}2 {{CR}}familiari care sar", "{{CR}}Oferă {{ColorGold}}3 {{CR}}familiari care sar"},
-- Samson's Lock (find replace):
[58] = { 6.66, 13, 25 },
-- The Left Hand (append):
[61] = {
"{{RedChest}} Cuferele roșii vor conține acum loot suplimentar",
"{{RedChest}} Cuferele roșii vor conține acum loot suplimentar#{{ColorGold}}Cuferele roșii nu vor mai genera păianjeni roșii{{CR}}",
},
-- Shiny Rock (replace):
[62] = {
"Pietrele cu crawlspace, pietrele colorate {{ColorGold}}și ușile camerelor secrete/super secrete{{CR}} clipesc la fiecare 10 secunde",
"Pietrele cu crawlspace, pietrele colorate {{ColorGold}}și ușile camerelor secrete/super secrete{{CR}} clipesc la fiecare {{ColorGold}}5{{CR}} secunde",
},
-- Safety Scissors (append):
[63] = {
"Reduce raza exploziei inamicilor",
"Reduce foarte mult raza exploziei inamicilor",
},
-- Super Magnet (find replace):
[68] = {"obiecte și inamici", "{{CR}}obiecte, inamici, {{ColorGold}}saci și suveniruri{{CR}}", "{{CR}}obiecte, inamici, {{ColorGold}}saci, suveniruri și cufere{{CR}}"},
-- Louse (find replace):
[70] = {"un păianjen albastru", "2{{CR}} păianjeni albaștri", "3{{CR}} păianjeni albaștri"},
-- Bob's Bladder (appendix):
[71] = {"Mărime crescută a acidului", "Mărime și durată crescută a acidului"},
-- Poker Chip (append):
[76] = {"{{Slotmachine}} Dublează câștigurile de la jocurile de noroc", "{{Slotmachine}} Triplează câștigurile de la jocurile de noroc"},
-- Store Key (append):
[83] = {"{{Shop}} Previne magazinele să folosească aranjamente de calitate scăzută", "{{Shop}} Îmbunătățește aranjamentele magazinelor"},
-- Rib of Greed (append):
[84] = {"{{Coin}} Șansă crescută pentru bănuți dubli, nicheluri, dime-uri, bănuți norocoși și bănuți de aur"},
-- Karma (find replace):
[85] = {"1 noroc", "2{{CR}} noroc", "3{{CR}} noroc"},
-- Mom's Locket (find replace):
[87] = {"o jumătate de inimă", "o inimă", "o inimă și jumătate"},
-- Meconium (find replace):
[91] = { 33, 66, 100, 5, 7, 10 },
-- Used Diaper (find replace):
[93] = {"1 muscă albastră", "2{{CR}} muște albastre", "3{{CR}} muște albastre"},
-- Fish Tail (append):
[94] = {"20% șansă să creeze 3 muște/păianjeni albaștri", "20% șansă să creeze 4 muște/păianjeni albaștri"},
-- Tonsil (find replace):
[97] = {"2 familiari", "3{{CR}} familiari", "4{{CR}} familiari"},
-- Nose Goblin (replace):
[98] = {
"{{ColorGold}}20%{{CR}} șansă să tragi o lacrimă lipicioasă#{{ColorGold}}75%{{CR}} șansă să fie cu urmărire#{{Damage}} Mucii provoacă daunele lui Isaac o dată pe secundă#Mucii rămân lipiți 10 secunde",
"{{ColorGold}}30%{{CR}} șansă să tragi o lacrimă lipicioasă cu {{ColorGold}}urmărire{{CR}}#{{Damage}} Mucii provoacă daunele lui Isaac o dată pe secundă#Mucii rămân lipiți 10 secunde",
},
-- Fragmented Card (append):
[102] = {"{{SecretRoom}} Dezvăluie locația unei camere secrete", "{{SecretRoom}} Dezvăluie locația ambelor camere secrete"},
-- Lost Cork
[106] = {"Crește", "Crește foarte mult{{CR}}"},
-- Crow Heart (append):
[107] = {
"{{AngelDevilChance}} 25% șansă să nu scadă șansa la Camera Diavolului/Îngerului după ce primești daune la Inima Roșie",
"{{AngelDevilChance}} 50% șansă să nu scadă șansa la Camera Diavolului/Îngerului după ce primești daune la Inima Roșie",
},
-- Walnut (find replace):
[108] = {
"o inimă {{UnknownHeart}} aleatorie, {{Coin}} monedă, {{Key}} cheie și {{Trinket}} suvenir aleatoriu",
"2{{CR}} inimi {{UnknownHeart}} aleatorii, {{Coin}} monede, {{Key}} chei și {{Trinket}} suveniruri aleatorii",
"3{{CR}} inimi {{UnknownHeart}} aleatorii, {{Coin}} monede, {{Key}} chei și {{Trinket}} suveniruri aleatorii",
},
-- Duct Tape (append):
[109] = {"Apăsarea butonului de aruncare va schimba între diverse formații de familiari"},
-- Silver Dollar (find replace):
[110] = {"Magazine", "Magazine îmbunătățite"},
-- Bloody Crown (append):
[111] = {"Vor conține 2 obiecte din care Isaac poate alege"},
-- Pay To Win (append):
[112] = {"{{RestockMachine}} Cutiile de reaprovizionare au șanse mai mici să explodeze"},
-- Locust of War (find replace):
[113] = {"o muscă explozivă de atac", "2{{CR}} muște explozive de atac", "3{{CR}} muște explozive de atac"},
-- Locust of Pestilence (find replace):
[114] = {"o muscă de atac otrăvitoare", "2{{CR}} muște de atac otrăvitoare", "3{{CR}} muște de atac otrăvitoare"},
-- Locust of Famine (find replace):
[115] = {"o muscă de atac încetinitoare", "2{{CR}} muște de atac încetinitoare", "3{{CR}} muște de atac încetinitoare"},
-- Locust of Death (find replace):
[116] = {"o muscă de atac", "2{{CR}} muște de atac", "3{{CR}} muște de atac"},
-- Locust of Conquest (full replace):
[117] = {
"{{CR}}Intrarea într-o cameră ostilă creează {{ColorGold}}2-5{{CR}} muște de atac#Fiecare muscă provoacă {{ColorGreen}}2x{{CR}} daunele lui Isaac",
"{{CR}}Intrarea într-o cameră ostilă creează {{ColorGold}}3-7{{CR}} muște de atac#Fiecare muscă provoacă {{ColorGreen}}2x{{CR}} daunele lui Isaac",
},
-- Stem Cell (find replace):
[119] = {"jumătate", "toate"},
-- Hairpin (find replace):
[120] = {"reîncarcă complet", "supraîncarcă"},
-- Wooden Cross (find replace):
[121] = {"un scut sfânt", "2{{CR}} scuturi sfinte"},
-- Filigree Feather (append):
[123] = {"Șefii îngeri vor lăsa și o jumătate de inimă de suflet", "Șefii îngeri vor lăsa și o inimă de suflet"},
-- Door Stop (append):
[124] = {"Ține și ușile Boss Rush deschise", "Ține și ușile Boss Rush / Challenge Room deschise"},
-- Rotten Penny (find replace):
[126] = {"o muscă albastră", "2{{CR}} muște albastre", "3{{CR}} muște albastre"},
-- Baby-Bender (append):
[127] = {"Le oferă și efectul {{Trinket144}} Viermele Cerebral", "Le oferă și efectele {{Trinket144}} Viermele Cerebral și {{Trinket65}} Viermele Bandă"},
-- Blessed Penny (find replace):
[131] = { 17, 25, 30 },
-- Short Fuse (find replace):
[133] = { 15, 30, 50 },
-- Gigante Bean (append)
[134] = {"Crește reculul pârțurilor", "Crește reculul pârțurilor#{{ColorGold}}Pârțurile îi amețesc pe inamici timp de 3 secunde{{CR}}"},
-- Broken Padlock (find replace):
[136] = {"Uși, blocuri cu cheie și cufere aurii", "{{CR}}Uși, blocuri cu cheie, cufere aurii, {{ColorGold}}Săli de joc și Camere de Provocare{{CR}}", "{{CR}}Uși, blocuri cu cheie, cufere aurii, {{ColorGold}}Săli de joc, Camere de Provocare și Camere Boss{{CR}}"},
-- 'M (append):
[138] = {"10% șansă să încarce complet obiectul rulat", "20% șansă să încarce complet obiectul rulat"},
-- Apple of Sodom (find replace):
[140] = {"inimi roșii ridicate", "orice {{CR}}inimi ridicate"},
-- Brain Worm (append):
[144] = {"25% șansă să tragi lacrimi străpungătoare", "50% șansă să tragi lacrimi străpungătoare"},
-- Devil’s Crown (append):
[146] = {"{{Trinket174}} 25% șansă ca Camera de Comori Roșie să fie îmbunătățită", "{{Trinket174}} 33% șansă ca Camera de Comori Roșie să fie îmbunătățită"},
-- Charged Penny (find replace):
[147] = {"1 încărcare", "2{{CR}} încărcări", "3{{CR}} încărcări"},
-- Friendship Necklace (append):
[148] = {"Crește viteza de orbitare a familiarilor", "Crește foarte mult viteza de orbitare a familiarilor"},
-- Panic Button (append):
[149] = {"10% șansă să folosești obiectul activ gratuit", "20% șansă să folosești obiectul activ gratuit"},
-- Blue Key (append):
[150] = {"Dublează recompensele din camerele albastre curățate", "Triplează recompensele din camerele albastre curățate"},
-- Flat File (append):
[151] = {"Afectează și Șefii, Ranchiunele și Bilele & Lanțurile"},
-- Telescope Lens (full replace):
[152] = {
"{{PlanetariumChance}} {{ColorGreen}}+18%{{CR}} șansă la Planetariu#{{ColorGreen}}+15%{{CR}} șansă suplimentară dacă nu ai intrat încă într-un Planetariu#Planetariile pot apărea în Pântece și Cadavru",
"{{PlanetariumChance}} {{ColorGreen}}+33%{{CR}} șansă la Planetariu#{{ColorGreen}}+15%{{CR}} șansă suplimentară dacă nu ai intrat încă într-un Planetariu#Planetariile pot apărea în Pântece, Cadavru, {{ColorGold}}Sheol și Catedrala{{CR}}",
},
-- Holy Crown (full replace):
[155] = {
"{{CR}}Creează o {{TreasureRoom}} Cameră de Comori și un {{ColorGold}}magazin îmbunătățit{{CR}} {{Shop}} în Catedrală#{{ColorGold}}Camerele de comori din Catedrală vor conține 2 obiecte din care Isaac poate alege{{CR}}",
"{{CR}}Creează o {{TreasureRoom}} Cameră de Comori și un {{ColorGold}}magazin îmbunătățit{{CR}} {{Shop}} în Catedrală#{{ColorGold}}Camerele de comori din Catedrală vor conține 2 obiecte din care Isaac poate alege{{CR}}#{{ColorGold}}Dezvăluie locația Camerei de Comori și a Magazinului din Catedrală{{CR}}",
},
-- Torn Card (find replace):
[157] = { 15, 10, 5 },
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
[159] = {
"{{GoldenChest}} Înlocuiește toate cuferele (cu excepția celor Vechi/Mega) cu cufere aurii#{{GoldenChest}} Cuferele aurii pot conține cărți, pastile sau suveniruri suplimentare#{{GoldenChest}} {{ColorGold}}+10%{{CR}} șansă să primești un cufăr după curățarea unei camere",
"{{Key}} {{ColorGreen}}+1{{CR}} Cheie la ridicare#{{GoldenChest}} Înlocuiește toate cuferele (cu excepția celor Vechi/Mega) cu cufere aurii#{{GoldenChest}} Cuferele aurii pot conține cărți, pastile sau suveniruri suplimentare#{{GoldenChest}} {{ColorGold}}+10%{{CR}} șansă să primești un cufăr după curățarea unei camere",
"{{GoldenChest}} Înlocuiește toate cuferele (cu excepția celor Vechi/Mega) cu cufere aurii#{{GoldenChest}} Cuferele aurii pot conține cărți, pastile sau suveniruri suplimentare#{{GoldenChest}} {{ColorGold}}+20%{{CR}} șansă să primești un cufăr după curățarea unei camere"
},
-- Wicked Crown (full replace):
[161] = {
"{{CR}}Creează o {{TreasureRoom}} Cameră de Comori și un {{ColorGold}}magazin îmbunătățit{{CR}} {{Shop}} în Sheol#{{ColorGold}}Camerele de comori din Sheol vor conține 2 obiecte la alegere{{CR}}",
"{{CR}}Creează o {{TreasureRoom}} Cameră de Comori și un {{ColorGold}}magazin îmbunătățit{{CR}} {{Shop}} în Sheol#{{ColorGold}}Camerele de comori din Sheol vor conține 2 obiecte la alegere{{CR}}#{{ColorGold}}Dezvăluie locația Camerei de Comori și a Magazinului din Sheol{{CR}}",
},
-- Nuh Uh! (append):
[165] = {"{{ColorGreen}}+10%{{CR}} șansă ca obiectele să apară dublu", "{{ColorGreen}}+20%{{CR}} șansă ca obiectele să apară dublu"},
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} {{ColorGreen}}100%{{CR}} șansă ca ofertele diavolului să coste monede în loc de inimi",
"{{DevilRoom}} {{ColorGreen}}100%{{CR}} șansă ca ofertele diavolului să coste monede în loc de inimi#{{ColorGold}}Crește șansa ca ofertele diavolului să fie reduse la preț{{CR}}",
},
-- Cursed Penny (append):
[172] = {"Șansă crescută de a fi teleportat într-o cameră specială"},
-- Your Soul (append):
[173] = {"10% șansă ca suvenirul să nu fie consumat", "20% șansă ca suvenirul să nu fie consumat"},
-- Strange Key (full replace):
[175] = {
"Deschide ușa către etajul Hush indiferent de timp#Folosirea {{Collectible297}} Cutia Pandorei consumă cheia și creează {{ColorGold}}8{{CR}} obiecte din pool-uri aleatorii#{{ColorGold}}Permite deschiderea tuturor ușilor și cufărelor de pe etajul Hush gratuit{{CR}}",
"Deschide ușa către etajul Hush indiferent de timp#Folosirea {{Collectible297}} Cutia Pandorei consumă cheia și creează {{ColorGold}}10{{CR}} obiecte din pool-uri aleatorii#{{ColorGold}}Permite deschiderea tuturor ușilor și cufărelor de pe etajul Hush gratuit{{CR}}",
},
-- Temporary Tattoo (append):
[177] = {"Crește permanent o caracteristică aleatorie după completarea unei Camere de Provocare", "Crește permanent două caracteristici aleatorii după completarea unei Camere de Provocare"},
-- RC Remote (append):
[179] = {"Familiarii vor provoca 2 daune de contact pe tick", "Familiarii vor provoca 5 daune de contact pe tick"},
-- Expansion Pack (full replace):
[181] = {
"Folosirea unui obiect activ declanșează efectul a {{ColorGold}}2{{CR}} obiecte active suplimentare de 1-2 încărcări",
"Folosirea unui obiect activ declanșează efectul a {{ColorGold}}2{{CR}} obiecte active suplimentare de 1-2 încărcări#{{ColorGold}}Declanșează și efectul unui obiect activ de 3 încărcări{{CR}}",
},
-- Beth’s Essence (append):
[182] = {"50% șansă ca spiritele din Camera Îngerului să fie speciale#{{ColorGold}}Cerșetorii vor crea spirite speciale{{CR}}", "100% șansă ca spiritele din Camera Îngerului să fie speciale#{{ColorGold}}Cerșetorii vor crea spirite speciale{{CR}}"},
-- Adoption Papers (append):
[184] = {"Familiarii vor fi mereu la vânzare", "Familiarii vor fi mereu la vânzare#{{Card92}} {{ColorGold}}Magazinele vor putea vinde \"Sufletul lui Lilith\"{{CR}}"},
-- Sigil of Baphomet (find replace):
[189] = {"1 secundă", "1.5 {{CR}}secunde", "2 {{CR}}secunde"},
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
----- Golden Trinkets Data -----
local goldenTrinketData = {
[5] = {findReplace = true}, -- Purple Heart
[14] = {append = true}, -- Callus
[16] = {findReplace = true}, -- Mom's Toenail
[19] = {findReplace = true}, -- Paper Clip
[21] = {findReplace = true}, -- Mysterious Paper
[22] = {append = true}, -- Daemon's Tail
[28] = {findReplace = true}, -- Broken Ankh
[33] = {findReplace = true}, -- Umbilical Cord
[34] = {findReplace = true}, -- Child's Heart
[36] = {findReplace = true}, -- Rusted Key
[41] = {findReplace = true}, -- Match Stick
[43] = {fullReplace = true}, -- Cursed Skull
[44] = {findReplace = true}, -- Safety Cap
[45] = {findReplace = true}, -- Ace of Spades
[52] = {findReplace = true}, -- Counterfeit Penny
[54] = {findReplace = true}, -- Isaac's Head
[56] = {fullReplace = true}, -- Judas' Tongue
[57] = {findReplace = true}, -- ???'s Soul
[58] = {findReplace = true}, -- Samson's Lock
[61] = {append = true}, -- The Left Hand
[62] = {fullReplace = true}, -- Shiny Rock
[63] = {append = true}, -- Safety Scissors
[68] = {findReplace = true}, -- Super Magnet
[70] = {findReplace = true}, -- Louse
[71] = {append = true}, -- Bob's Bladder
[76] = {append = true}, -- Poker Chip
[83] = {append = true}, -- Store Key
[84] = {append = true}, -- Rib of Greed
[85] = {findReplace = true}, -- Karma
[87] = {findReplace = true}, -- Mom's Locket
[91] = {findReplace = true}, -- Meconium
[93] = {findReplace = true}, -- Used Diaper
[94] = {append = true}, -- Fish Tail
[97] = {findReplace = true}, -- Tonsil
[98] = {fullReplace = true}, -- Nose Goblin
[102] = {append = true}, -- Fragmented Card
[106] = {append = true}, -- Lost Cork
[107] = {append = true}, -- Crow Heart
[108] = {findReplace = true}, -- Wallnut
[109] = {append = true}, -- Duct Tape
[110] = {findReplace = true}, -- Silver Dollar
[111] = {append = true}, -- Bloody Crown
[112] = {append = true}, -- Pay To Win
[113] = {findReplace = true}, -- Locust of War
[114] = {findReplace = true}, -- Locust of Pestilence
[115] = {findReplace = true}, -- Locust of Famine
[116] = {findReplace = true}, -- Locust of Death
[117] = {fullReplace = true}, -- Locust of Conquest
[119] = {findReplace = true}, -- Stem Cell
[120] = {findReplace = true}, -- Hairpin
[121] = {findReplace = true}, -- Wooden Cross
[123] = {append = true}, -- Filigree Feather
[124] = {append = true}, -- Door Stop
[126] = {findReplace = true}, -- Rotten Penny
[127] = {append = true}, -- Baby-Bender
[131] = {findReplace = true}, -- Blessed Penny
[133] = {findReplace = true}, -- Short Fuse
[134] = {append = true}, -- Gigante Bean
[136] = {findReplace = true}, -- Broken Padlock
[138] = {append = true}, -- 'M
[140] = {findReplace = true}, -- Apple of Sodom
[144] = {append = true}, -- Brain Worm
[146] = {append = true}, -- Devil’s Crown
[147] = {findReplace = true}, -- Charged Penny
[148] = {append = true}, -- Friendship Necklace
[149] = {append = true}, -- Panic Button
[150] = {append = true}, -- Blue Key
[151] = {append = true}, -- Flat File
[152] = {fullReplace = true}, -- Telescope Lens
[155] = {fullReplace = true}, -- Holy Crown
[157] = {findReplace = true}, -- Torn Card
[159] = {fullReplace = true}, -- Gilded Key
[161] = {fullReplace = true}, -- Wicked Crown
[165] = {append = true}, -- Nuh Uh!
[171] = {fullReplace = true}, -- Keeper’s Bargain
[172] = {append = true}, -- Cursed Penny
[173] = {append = true}, -- Your Soul
[175] = {fullReplace = true}, -- Strange Key
[177] = {append = true}, -- Temporary Tattoo
[179] = {append = true}, -- RC Remote
[181] = {fullReplace = true}, -- Expansion Pack
[182] = {append = true}, -- Beth’s Essence
[184] = {append = true}, -- Adoption Papers
[189] = {findReplace = true}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
---------- Cards ----------
local cards = {
-- Change: Added "1% chance for it to be a Crane Game"
[11] = { "11", "X - Roata norocului", "{{Slotmachine}} Creează o Păcănea#{{FortuneTeller}} 24% șansă să fie un Automat de Noroc#{{CraneGame}} 1% șansă să fie o Macara" },
-- Change: Added stone enemies and shields
[32] = {"32", "Hagalaz", "Distruge toate pietrele și inamicii de piatră din cameră"},
-- Change: Complete rewrite
[38] = { "38", "Berkano", "{{Collectible706}} Invocă 3 lăcuste ale Abisului pentru cameră" },
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs = {
-- Change: Added Crane Game
[11] = { " o Păcănea", " 2 {{CR}}Păcănele", " acesta ", " {{CR}}fiecare ", " acesta ", " {{CR}}fiecare " }, -- X - Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pills ----------
local horsepills = {
[20] = {"19", "Telepilule", "Îl teleportează pe Isaac într-o cameră specială"},
[26] = { "25", "Amnezie", "{{CurseLost}} Ascunde harta etajului#{{Pill}} Uită toate pastilele identificate anterior" },
[29] = {"28", "Protecție!", "{{HealingRed}} Viață completă#{{Timer}} Reduce toate daunele primite la o jumătate de inimă pentru cameră"},
[30] = {"29", "Dependență!", "{{BrokenHeart}} {{ColorGreen}}+1{{CR}} Inimă Frântă#{{Timer}} Crește toate daunele primite la o inimă întreagă pentru cameră"},
[32] = {"31", "???", "{{CurseMaze}} Efectul Blestemului Labirintului pentru etaj#Blesteme suplimentare după utilizări multiple"},
[42] = {"41", "Sunt Somnoros...", "{{Slow}} Îl încetinește pe Isaac și toți inamicii pentru tot etajul"},
[43] = {"42", "Sunt Entuziasmat!!", "Îl accelerează pe Isaac și toți inamicii pentru tot etajul"},
[44] = {"43", "Înghite!", "Consumă suvenirul lui Isaac și îi oferă permanent efectul {{ColorGold}}auriu{{CR}}"},
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
[34] = {2, 4},
[47] = "Creează 2 lovituri aeriene",
[164] = "Creează 2 flăcări",
[289] = "Creează 2 flăcări",
[441] = {15, 23},
[728] = "Creează 2 familiari demonici",
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
["5.100.205 (Tainted Magdalene)"] = "Inimile sângerânde oferă doar jumătate din încărcarea unui container de inimă obișnuit",
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} Un Cub de Carne","{{Collectible207}} Minge de Bandaje"},
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergies ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Creează 16 lăcuste cu culori și efecte diferite",
}
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "Necromant" -- Add Necromancer transformation
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-546
View File
@@ -1,546 +0,0 @@
---------------------------------------
----- Basic Spanish descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line | ! = Warning
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "spa"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = { "56", "Accidente de Limón", "Genera una charco de limonada#La limonada inflige 24 de daño cada segundo#La limonada persiste hasta abandonar la habitación" }, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = { "117", "Ave Muerta", "Invoca un pajaro que ataca a los enemigos tras recibir daño#El pajaro inflige 4.3 de daño por contacto cada segundo#Persiste entre habitaciones al tener medio corazón de salud" }, -- Dead Bird
-- Change: added "Spawns a random penny trinket"
[141] = { "141", "Chico del desfile", "{{Coin}} Genera 7 monedas aleatorias#{{Trinket}} Genera un trinket de moneda aleatorio" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "Derechos de sangre", "Inflige 40 de daño a todos los enemigos#{{Tears}} Lágrimas +0.48 durante la sala actual#{{Warning}} Te inflige 1 corazón de daño al usarlo#Tras el primer uso en la sala, sólo removerá medio corazón#{{Heart}} Remueve primero los corazones rojos" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "Tech.5", "Dispara láseres ocasionalmente junto a tus lágrimas#Pequeña probabilidad de que los láseres tengan un efecto aleatorio" }, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Saco de boxeo", "Señuelo que deambula por la habitación#Los enemigos lo atacarán en vez de al jugador si está cerca#Bloquea proyectiles enemigos" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "La técnica de Ludovico", "↑ {{Shotspeed}} Vel. de lágrimas +0.2#Reemplaza tus lágrimas con una lágrima gigante controlable" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = { "351", "Mega Frijol", "Petrifica e inflige 100 de daño a los enemigos de la habitación actual#{{Poison}} Envenena e inflige 5 de daño a los enemigos cercanos#Puede abrir cuartos secretos y destruir rocas" }, -- Mega Frijol
-- Change: Added stack limit in Repentance+
[381] = { "381", "Bendición del Edén", "↑ {{Tears}} Lágrimas +0.7#Otorga un objeto aleatorio al inicio de la siguiente partida#El efecto se acumula hasta 2 veces (otorga hasta 2 objetos adicionales al inicio de la siguiente partida)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "Carne de Dioses", "{{Shrink}} 20% de probabilidad de que las lágrimas encojan a los enemigos#Los enemigos encogidos pueden ser aplastados al caminar sobre ellos" }, -- God's Flesh
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
[420] = { "420", "Polvo Oscuro", "Caminar en un círculo dibuja un símbolo de pentagrama en el suelo#El pentagrama inflige 130 de daño por contacto y dura 4 segundos#Aumenta el tamaño de las explosiones#Las fogatas explotan al extinguirse" }, -- Black Powder
-- Change: Complete rewrite
[436] = { "436", "¡Leche!", "Bloquea proyectiles enemigos#{{Tears}} Tras bloquear 10 proyectiles, se rompe y aumenta tus lágrimas durante el piso actual" }, -- Milk!
-- Change: Complete rewrite
[447] = { "447", "Frijol Persistente", "Disparar durante 4 segundos genera una nube de pedo#La nube aumentará su tamaño durante 10 segundos#La nube inflige menos daño al ser más grande#Puede ser movida disparandole" }, -- Frijol Persistente
-- Change: added " and fires radial bursts of tears"
[470] = { "470", "Shhh", "Rebota por la habitación#Inflige 30 de daño por contacto cada segundo#Se detiene cuando disparas#Al detenerse, bloquea proyectiles y dispara ráfagas de lágrimas en un radio" }, -- Shhh
-- Change: added "10 to 12 seconds for Delirium and Mother"
[475] = { "475", "Plan C", "Inflige 9.999.999 de daño a todos los enemigos#{{Warning}} Moriras 3 segundos después de usarlo {{Warning}}#10 a 12 segundos contra Delirium y Mother" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = { "481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto de lágrima aleatorio para la habitación actual#Corrompe los objetos en pedestales de la habitación#{{Blank}} Corrompe la musica y los graficos en la habitacion" }, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "Control Remoto", "Cambia tu personaje por otro de forma aleatoria#50% de probabilidad de eliminar el último objeto pasivo recogido" }, -- Clicker
-- Change: Complete rewrite
[510] = { "510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#La salud del jefe se deteriora con el tiempo" }, -- Delirious
-- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed"
[554] = { "554", "Tengo miedo", "{{Tears}} Lágrimas +0.5#{{Shotspeed}} Vel. de lágrimas +0.2#{{Fear}} Asusta a los enemigos en un corto radio a tu alrededor" }, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = { "560", "Duele..", "{{Timer}} Recibir daño otorga durante la habitacion:#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lágrimas a tu alrededor#Las lágrimas dejan un charco de fluido" }, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Mars", "Embiste al pulsar dos veces la tecla de movimiento#Al embestir: te vuelves invulnerable e infliges {{Damage}} 4 veces tu daño +8#{{Timer}} 3 segundos de recarga#{{Burning}} Genera un aro de fuego al impacto" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = { "594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de corazón vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} +0.5 de Velocidad adicional al quedarte quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} Inmunidad al Veneno" }, -- Júpiter
-- Change: Complete rewrite
[632] = { "632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga un segundo de inmunidad a los fluidos" }, -- Amuleto Maldito
-- Change: Removed +2 Soul Hearts
[643] = { "643", "Revelación", "Permite volar#{{Chargeable}} Láser Sagrado cargable#El láser no reemplaza tus lágrimas" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Estrella de Belén", "{{BossRoom}} Viaja lentamente hasta la sala del jefe#Emite un aura que otorga:#↑ {{Tears}} Lágrimas x2.5#↑ {{Damage}} Daño x1.2#Lágrimas Teledirigidas#50% de probabilidad de ignorar el daño recibido" }, -- Star of Bethlehem
-- Change: Complete rewrite
[660] = { "660", "Lectura de cartas", "Genera 2 portales al inicio de cada planta#Los portales desaparecen al abandonar la habitación#{{Blank}} {{ColorRed}}Rojo: {{CR}}{{BossRoom}} Sala del jefe#{{Blank}} {{ColorYellow}}Amarillo: {{CR}}{{TreasureRoom}} Sala del tesoro#{{Blank}} {{ColorBlue}}Azul: {{CR}}{{SecretRoom}} Habitación secreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Tienda" }, -- Card Reading
-- Change: Added info about the green portal
[681] = { "681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida" }, -- Portal Pequeño
-- Change: Added info for first usage
[685] = { "685", "Tarro de Avispas", "Genera fuegos aleatorios que disparan distintas lágrimas, bloquean disparos e infligen daño por contacto#Genera un fuego adicional con cada uso, hasta llegar a 12#El primer uso genera 2 fuegos" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = { "706", "Abismo", "Consume los objetos en pedestales de la habitacion y genera un familiar langosta por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1#{{Quality3}} - x1.5#{{Quality4}} - x2" }, -- Abismo
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Cambio", "Al entrar una habitación con un pedestal, un objeto fantasma aparecerá detrás#Tras el uso, el objeto fantasma intercambiará lugar con el otro#Ambos objetos se pueden tomar si es que Cambio se usa después de tomar un objeto#{{Warning}} El objeto fantasma desaparecerá si tomas el primer objeto y sales de la habitación#{{Player38}} Se recarga en 4 habitaciones al jugar como Lázaro Corrupto" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = { "5", "Corazón Purpura", "Duplica la probabilidad de encontrar enemigos campeones#50% de probabilidad de que los enemigos campeones suelten recolectables#Los enemigos campeones sueltan el doble recolectables" }, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "Cuenta de rosario", "{{AngelChance}} 50% mayor probabilidad de encontrar Salas de Ángel#{{Collectible33}} Mayor probabilidad de encontrar La Bíblia en {{Shop}} Tiendas y {{Library}} Bibliotecas#Reemplaza la {{DevilRoom}} Sala del Diablo por una {{AngelRoom}} Sala del Ángel" }, -- Rosary Bead
-- Change: added info about dropping the item
[16] = { "16", "Uña del pie de Mamá", "{{MomBossSmall}} Soltar el trinket en una habitación hostil hará que el Pie de Mamá pisotée en su ubicación" }, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Cartel de Desaparecido", "{{Player10}} Reaparecerás como \"El Perdido\" tras morir#{{SuperSecretRoom}} 33% de probabilidad de revelar Habitaciones Super Secretas al cambiar de piso" }, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = { "40", "Parche rojo", "{{Timer}} 20% de probabilidad de obtener ↑ {{Damage}} Daño +1.8 al recibir daño#{{Luck}} 100% de probabilidad con 16 de suerte" }, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = { "53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#Reduce un 15% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él recogiendo {{Trinket41}} la Cerilla, {{Trinket135}} el Mechero o tragándolo" }, -- La garrapata
-- Change: added +0.5 damage
[66] = { "66", "Gusano Perezoso", "↑ {{Damage}} Daño +0.5#↓ {{Shotspeed}} Vel. de lágrimas -0.5" }, -- Lazy Worm
-- Change: Complete rewrite
[70] = { "70", "Piojo", "Genera una araña azul al completar habitaciones" }, -- Louse
-- Change: Added more loot information
[76] = { "76", "Ficha de póker", "Al abrir un cofre:#↑ 50% de probabilidad de conseguir más recolectables#↓ 50% de probabilidad de generar una mosca roja#Aumenta la probabilidad de obtener recompensas de las máquinas#Cambia los objetos en Cofres de calidad 0-2 por objetos de calidad superior#Los Cofres ocasionalmente pueden tener objetos fuera del \"Grupo de objetos\" del Cofre Dorado" }, -- Poker Chip
-- Change: Added additional effects
[85] = { "85", "Karma", "{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón rojo {{ColorSilver}}(40%)#{{Coin}} Generar una moneda {{ColorSilver}}(40%)#{{Luck}} Suerte +1 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)#Tambien afecta a las donaciones de Mendigos y Máquinas de Reabastecimiento" }, -- Karma
-- Change: Added damage up information
[89] = { "89", "Correa de Niño", "Mantiene a los familiares cerca del jugador#{{Damage}} Aumenta ligeramente el daño de los familiares" }, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "Pañal usado", "33% de probabilidad por habitación de volver amistosas a todas las moscas enemigas#Genera una mosca azul al entrar a una nueva sala" }, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = { "97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez" }, -- Amígdala
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Super Bola", "10% de probabilidad de disparar lágrimas que rebotan#{{Luck}} 100% de probabilidad con 18 de suerte" }, -- Super Ball
-- Change: Added +2 Tears
[103] = { "103", "Equality!", "Al tener el mismo número de {{Coin}} monedas, {{Bomb}} bombas y {{Key}} llaves:#↑ {{Tears}} Lágrimas +2#Convierte los recolectables en sus versiones dobles" }, -- Equality!
-- Change: "2%" to "5%"
[104] = { "104", "Hueso de los deseos", "5% de probabilidad de destruirse y generar un objeto al ser golpeado" }, -- Hueso de los deseos
-- Change: "2%" to "5%"
[105] = { "105", "Bolsa del almuerzo", "5% de probabilidad de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado" }, -- Bolsa del almuerzo
-- Change: added "Bombs deal 15% more damage"
[133] = { "133", "Mecha corta", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño" }, -- Short Fuse
-- Change: added "Removes Tick"
[135] = { "135", "Un encendedor", "{{Burning}} 20% de probabilidad de incendiar enemigos aleatorios al entrar en una habitación#{{Warning}} Elimina {{Trinket53}} La garrapata" }, -- A Lighter
-- Change: Added coin type based information
[172] = { "172", "Moneda maldita", "Recoger una moneda te teletransporta a una habitación aleatoria#{{SecretRoom}} Puede teletransportarte a habitaciones secretas#El tipo de habitación dependerá de la calidad de moneda recogida" }, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketEffects = {
-- Purple Heart (full replace):
[5] = {
"{{ColorGold}}Triplica {{CR}}la probabilidad de encontrar enemigos campeones#{{ColorGold}}66{{CR}}% de probabilidad de que los enemigos campeones suelten recolectables#Los enemigos campeones soltarán el doble de recolectables",
"{{ColorGold}}Cuatriplica {{CR}}la probabilidad de encontrar enemigos campeones#{{ColorGold}}75{{CR}}% de probabilidad de que los enemigos campeones suelten recolectables#Los enemigos campeones soltarán el doble de recolectables",
},
-- Callus (append):
[14] = { "{{SacrificeRoom}} Reduce el daño de las espinas en la sala del sacrificio a medio corazón", "{{Collectible108}} Reduce la mayoria del daño recibido a medio corazón" },
-- Mom's Toenail (find replace):
[16] = { "pisotée", "{{CR}}pisotée {{ColorGold}}2 veces", "{{CR}}pisotée {{ColorGold}}3 veces" },
-- Paper Clip (find replace):
[19] = { "Cofres Dorados", "{{CR}}cofres dorados {{ColorGold}}y candados", "{{CR}}cofres dorados, {{ColorGold}}candados y puertas cerradas" },
-- Mysterious Paper (find replace):
[21] = { "el efecto de", "{{ColorGold}}2{{CR}} de los siguientes efectos", "{{ColorGold}}2{{CR}} de los siguientes efectos" },
-- Daemon's Tail (append):
[22] = { "{{BlackHeart}} Las fogatas azules y moradas dejarán caer corazones negros" },
-- Broken Ankh (find replace):
[28] = { 22, 33, 50 },
-- Umbilical Cord (find replace):
[33] = { "medio corazón rojo", "un corazón rojo", "un corazón y medio" },
-- Child's Heart (find replace):
[34] = { 10, 20, 50, 33, 66, 100 },
-- Rusted Key (find replace):
[36] = { 10, 20, 50, 33, 66, 100 },
-- Match Stick (find replace):
[41] = { 10, 20, 50, 33, 66, 100 },
-- Cursed Skull (full replace):
[43] = {
"Al recibir daño hasta quedar a medio corazón o menos, te teletransporta a una habitación {{ColorGold}}especial",
"Al recibir daño hasta quedar a {{ColorGold}}un corazón {{CR}}o menos, te teletransporta a una habitación {{ColorGold}}especial",
},
-- Safety Cap (find replace):
[44] = { 10, 20, 50, 33, 66, 100 },
-- Ace of Spades (find replace):
[45] = { 10, 20, 50, 33, 66, 100 },
-- Counterfeit Penny (find replace):
[52] = { 1, 2, 3 },
-- Tick (full replace): added "{{Trinket135}} A Lighter"
[53] = {
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
"{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él con {{Trinket41}} La cerilla, {{Trinket135}} el Mechero o tragándolo",
"{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado",
},
-- Isaac's Head (find replace):
[54] = { "3.5 de daño", "el mismo daño que el jugador", "1.5 veces tu daño" },
-- Judas' Tongue (full replace):
[56] = {
"{{DevilRoom}} Reduce los precios de {{ColorGold}}todos{{CR}} los pactos del Diablo a un contenedor de corazón",
"{{DevilRoom}} Reduce los precios de {{ColorGold}}todos{{CR}} los pactos del Diablo a un contenedor de corazón#{{Collectible692}} {{ColorGold}}Los pactos de espinas pagarán al primer intento"
},
-- ???'s Soul (find replace):
[57] = { "Familiar que rebota", "{{CR}}Otorga {{ColorGold}}2 {{CR}}familiares que rebotan", "{{CR}}Otorga {{ColorGold}}3 {{CR}}familiares que rebotan" },
-- Samson's Lock (find replace):
[58] = { 6.66, 13, 25 },
-- The Left Hand (append):
[61] = {
"{{RedChest}} Los Cofres Rojos tendrán recolectables extra",
"{{RedChest}} Los Cofres Rojos tendrán recolectables extra#{{RedChest}} {{ColorGold}}Los Cofres Rojos no tendrán Arañas Rojas",
},
-- Shiny Rock (full replace):
[62] = {
"Las rocas marcadas, de trampilla {{ColorGold}}y entradas de salas secretas/super secretas {{CR}}parpadearán cada 10 segundos",
"Las rocas marcadas, de trampilla {{ColorGold}}y entradas de salas secretas/super secretas {{CR}}parpadearán cada {{ColorGold}}5 {{CR}}segundos",
},
-- Safety Scissors (append):
[63] = {
"Reduce el radio de las explosiones enemigas",
"Reduce en gran medida el radio de las explosiones enemigas",
},
-- Super Magnet (find replace):
[68] = { "recolectables y enemigos", "{{CR}}recolectables, enemigos, {{ColorGold}}sacos y trinkets", "{{CR}}recolectables, enemigos, {{ColorGold}}sacos, trinkets y cofres" },
-- Louse (find replace):
[70] = { "una araña azul", "2{{CR}} arañas azules", "3{{CR}} arañas azules" },
-- Bob's Bladder (apendice):
[71] = { "Aumenta el tamaño del fluido", "Aumenta el tamaño y duración del fluido" },
-- Poker Chip (append):
[76] = { "{{Slotmachine}} Duplica las recompensas al apostar", "{{Slotmachine}} Triplica las recompensas al apostar" },
-- Store Key (append):
[83] = { "{{Shop}} Evita que las tiendas sean de baja calidad", "{{Shop}} Mejora las tiendas" },
-- Rib of Greed (append):
[84] = { "{{Coin}} Aumenta la probabilidad de duplicar todo tipo de monedas" },
-- Karma (full replace):
[85] = {
"{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón rojo {{ColorSilver}}(40%)#{{Coin}} Generar una moneda {{ColorSilver}}(40%)#{{Luck}} Suerte +{{ColorGold}}2 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)#Tambien afecta a las donaciones de Mendigos y Máquinas de Reabastecimiento",
"{{DonationMachine}} Al usar una Máquina de Donación, 33% de probabilidad de:#{{HealingRed}} Curar 1 corazón rojo {{ColorSilver}}(40%)#{{Coin}} Generar una moneda {{ColorSilver}}(40%)#{{Luck}} Suerte +{{ColorGold}}3 {{ColorSilver}}(15%)#{{Beggar}} Generar un mendigo {{ColorSilver}}(5%)#Tambien afecta a las donaciones de Mendigos y Máquinas de Reabastecimiento",
},
-- Mom's Locket (find replace):
[87] = { "medio corazón", "un corazón", "un corazón y medio" },
-- Meconium (find replace):
[91] = { 33, 66, 100, 5, 7, 10 },
-- Used Diaper (find replace):
[93] = { "una mosca azul", "2 {{CR}}moscas azules", "3 {{CR}}moscas azules" },
-- Fish Tail (append):
[94] = { "20% de probabilidad de generar 3 moscas/arañas azules", "20% de probabilidad de generar 4 moscas/arañas azules" },
-- Tonsil (find replace):
[97] = { "2 familiares", "3{{CR}} familiares", "4{{CR}} familiares" },
-- Nose Goblin (full replace):
[98] = {
"{{ColorGold}}20{{CR}}% de probabilidad de disparar una lágrima de moco pegajosa#{{ColorGold}}75{{CR}}% de probabilidad de que sea teledirigida#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 10 segundos",
"{{ColorGold}}30{{CR}}% de probabilidad de disparar una lágrima de moco pegajosa y {{ColorGold}}teledirigida#{{Damage}} Los mocos infligen tu daño una vez cada segundo#Los mocos se pegan durante 10 segundos",
},
-- Fragmented Card (append):
[102] = { "{{SecretRoom}} Revela la ubicacion de una de las habitaciones secretas", "{{SecretRoom}} Revela la ubicacion de las habitaciones secretas" },
-- Lost Cork
[106] = { "Aumenta", "Aumenta{{CR}} en gran medida" },
-- Crow Heart (append):
[107] = {
"{{AngelDevilChance}} 25% de probabilidad de no reducir la probabilidad de pactos al recibir daño",
"{{AngelDevilChance}} 50% de probabilidad de no reducir la probabilidad de pactos al recibir daño",
},
-- Walnut (find replace):
[108] = {
"un {{UnknownHeart}} corazón, {{Coin}} moneda, {{Key}} llave y {{Trinket}} trinket aleatorios",
"2{{CR}} {{UnknownHeart}} corazones, {{Coin}} monedas, {{Key}} llaves y {{Trinket}} trinkets aleatorios",
"3{{CR}} {{UnknownHeart}} corazones, {{Coin}} monedas, {{Key}} llaves y {{Trinket}} trinkets aleatorios",
},
-- Duct Tape (append):
[109] = {"Presionar rápidamente el botón para soltar cambia entre diferentes formaciones de familiares"},
-- Silver Dollar (find replace):
[110] = { "tiendas", "{{CR}}tiendas {{ColorGold}}mejoradas" },
-- Bloody Crown (append):
[111] = { "{{TreasureRoom}} Las Salas del tesoro del Utero y del Cadaver tendrán 2 Objetos para elegir" },
-- Pay To Win (append):
[112] = { "{{RestockMachine}} Reduce la probabilidad de que las máquinas de reabastecimiento exploten" },
-- Locust of War (find replace):
[113] = { "una langosta explosiva", "2{{CR}} langostas explosivas", "3{{CR}} langostas explosivas" },
-- Locust of Pestilence (find replace):
[114] = { "una langosta venenosa", "2{{CR}} langostas venenosas", "3{{CR}} langostas venenosas" },
-- Locust of Famine (find replace):
[115] = { "una langosta que ralentiza", "2{{CR}} langostas que ralentizan", "3{{CR}} langostas que ralentizan" },
-- Locust of Death (find replace):
[116] = { "una langosta", "2{{CR}} langostas", "3{{CR}} langostas" },
-- Locust of Conquest (full replace):
[117] = {
"{{CR}}Genera {{ColorGold}}2-5{{CR}} langostas al entrar en una habitación hostil#Las langostas infligen el doble de tu daño",
"{{CR}}Genera {{ColorGold}}3-7{{CR}} langostas al entrar en una habitación hostil#Las langostas infligen el doble de tu daño",
},
-- Stem Cell (find replace):
[119] = { "la mitad de", "todos" },
-- Hairpin (find replace):
[120] = { "recarga completamente", "sobrecarga" },
-- Wooden Cross (find replace):
[121] = { "un escudo sagrado", "2{{CR}} escudos sagrados" },
-- Filigree Feather (append):
[123] = { "{{HalfSoulHeart}} Los Ángeles también soltarán medio corazón de alma", "{{SoulHeart}} Los Ángeles también soltarán un corazón de alma" },
-- Door Stop (append):
[124] = { "{{BossRushRoom}} También mantiene abiertas las puertas de Boss Rush", "{{BossRushRoom}} También mantiene abiertas las puertas de Boss Rush y salas de desafío" },
-- Rotten Penny (find replace):
[126] = { "una mosca azul", "2{{CR}} moscas azules", "3{{CR}} moscas azules" },
-- Baby-Bender (append):
[127] = { "También les otorga el efecto del {{Trinket144}} Gusano de cerebro", "También les otorga los efectos del {{Trinket144}} Gusano de cerebro y el {{Trinket65}} Gusano Estirado" },
-- Blessed Penny (find replace):
[131] = { 17, 25, 30 },
-- Short Fuse (find replace):
[133] = { 15, 30, 50 },
-- Gigante Bean (full replace)
[134] = {
"{{Poison}} Aumenta el tamaño y {{ColorGold}}empuje {{CR}}de los pedos",
"{{Poison}} Aumenta el tamaño y {{ColorGold}}empuje {{CR}}de los pedos#{{Confusion}} {{ColorGold}}Los pedos confunden a los enemigos durante 3 segundos",
},
-- Broken Padlock (find replace):
[136] = { "Puertas, Candados y Cofres Dorados", "{{CR}}Puertas, Candados. Cofres Dorados, {{ColorGold}}Arcades y Salas de Desafío", "{{CR}}Puertas, Candados. Cofres Dorados, {{ColorGold}}Arcades, Salas de Desafío y de Jefe" },
-- 'M (append):
[138] = { "{{Battery}} 10% de probabilidad de recargar el objeto cambiado por completo", "{{Battery}} 20% de probabilidad de recargar el objeto cambiado por completo" },
-- Apple of Sodom (find replace):
[140] = { "corazones rojos", "cualquier tipo {{CR}}de corazones" },
-- Forgottem Lullaby (find replace):
[141] = { "Duplica", "Triplica" },
-- Brain Worm (append):
[144] = { "25% de probabilidad de disparar lágrimas perforantes", "50% de probabilidad de disparar lágrimas perforantes" },
-- Devil’s Crown (append):
[146] = { "{{Trinket174}} 25% de probabilidad de mejorar las habitaciones del tesoro rojas", "{{Trinket174}} 33% de probabilidad de mejorar las habitaciones del tesoro rojas" },
-- Charged Penny (find replace):
[147] = { "una carga", "2{{CR}} cargas", "3{{CR}} cargas" },
-- Friendship Necklace (append):
[148] = { "Aumenta la velocidad de los familiares orbitales", "Aumenta en gran medida la velocidad de los familiares orbitales" },
-- Panic Button (append):
[149] = { "10% de probabilidad de usar el objeto activo gratis", "20% de probabilidad de usar el objeto activo gratis" },
-- Blue Key (append):
[150] = { "Duplica las recompensas al completar habitaciones azules", "Triplica las recompensas al completar habitaciones azules" },
-- Flat File (append):
[151] = { "Tambien afecta a Jefes, Grudges y Bolas con Cadena" },
-- Telescope Lens (full replace):
[152] = {
"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}% de probabilidad de Planetario#{{Planetarium}} +15% de probabilidad adicional si aún no has entrado a un Planetario#Los planetarios pueden generarse en el Útero y el Cadáver",
"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}% de probabilidad de Planetario#{{Planetarium}} +15% de probabilidad adicional si aún no has entrado a un Planetario#Los planetarios pueden generarse en el Útero, el Cadáver, {{ColorGold}}Sheol y la Catedral",
},
-- Holy Crown (full replace):
[155] = {
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en la Catedral#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en la Catedral tendrán 2 Objetos para elegir",
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en la Catedral#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en la Catedral tendrán 2 Objetos para elegir#{{ColorGold}}Revela la ubicación de la Sala del tesoro y la Tienda en la Catedral",
},
-- Torn Card (find replace):
[157] = { 15, 10, 5 },
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
[159] = {
"{{GoldenChest}} Reemplaza todos los cofres (excepto Viejos y Mega) con Cofres Dorados#{{GoldenChest}} Los Cofres Dorados pueden tener cartas, pildoras o trinkets extra#{{GoldenChest}} {{ColorGold}}+10% de probabilidad de generar un Cofre al limpiar una habitación",
"{{Key}} +1 Llave al recoger#{{GoldenChest}} Reemplaza todos los cofres (excepto Viejos y Mega) con Cofres Dorados#{{GoldenChest}} Los Cofres Dorados pueden tener cartas, pildoras o trinkets extra#{{GoldenChest}} {{ColorGold}}+10% de probabilidad de generar un Cofre al limpiar una habitación",
"{{GoldenChest}} Reemplaza todos los cofres (excepto Viejos y Mega) con Cofres Dorados#{{GoldenChest}} Los Cofres Dorados pueden tener cartas, pildoras o trinkets extra#{{GoldenChest}} {{ColorGold}}+20% de probabilidad de generar un Cofre al limpiar una habitación"
},
-- Wicked Crown (full replace):
[161] = {
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en Sheol#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en Sheol tendrán 2 Objetos para elegir",
"{{CR}}Genera una {{TreasureRoom}} Sala del tesoro y una {{Shop}} Tienda {{ColorGold}}mejorada {{CR}}en Sheol#{{TreasureRoom}} {{ColorGold}}Las Salas del tesoro en Sheol tendrán 2 Objetos para elegir#{{ColorGold}}Revela la ubicación de la Sala del tesoro y la Tienda en Sheol",
},
-- Nuh Uh! (append):
[165] = { "+10% de probabilidad de encontrar recolectables dobles", "+20% de probabilidad de encontrar recolectables dobles" },
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts",
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
},
-- Cursed Penny (append):
[172] = { "Aumenta la probabilidad de ser teletransportado a una habitacion especial" },
-- Your Soul (append):
[173] = { "10% de probabilidad de no destruir el trinket", "20% de probabilidad de no destruir el trinket" },
-- Strange Key (full replace):
[175] = {
"Abre el pasaje hacia \"???\" (Vientre azul) sin importar el tiempo#Using {{Collectible297}} La Caja de Pandora consume la llave y genera {{ColorGold}}8 {{CR}}objetos de grupos aleatorios#{{ColorGold}}Permite abrir todas las puertas y cofres en el \"Vientre azul\" gratis",
"Abre el pasaje hacia \"???\" (Vientre azul) sin importar el tiempo#Using {{Collectible297}} La Caja de Pandora consume la llave y genera {{ColorGold}}10 {{CR}}objetos de grupos aleatorios#{{ColorGold}}Permite abrir todas las puertas y cofres en el \"Vientre azul\" gratis",
},
-- Temporary Tattoo (append):
[177] = { "{{ChallengeRoom}} Aumenta permanentemente una estadística aleatoria al completar una Sala del Desafio", "{{ChallengeRoom}} Aumenta permanentemente 2 estadísticas aleatorias al completar una Sala del Desafio" },
-- RC Remote (append):
[179] = { "Los familiares infligen 2 de daño por contacto por tick", "Los familiares infligen 5 de daño por contacto por tick" },
-- Expansion Pack (full replace):
[181] = {
"Tu objeto activo obtendrá los efectos aleatorios de {{ColorGold}}2 {{CR}}objetos activos adicionales de 1-2 cargas",
"Tu objeto activo obtendrá los efectos aleatorios de {{ColorGold}}2 {{CR}}objetos activos adicionales de 1-2 cargas#{{ColorGold}}También activa el efecto aleatorio de un objeto activo de 3 cargas",
},
-- Beth’s Essence (append):
[182] = { "50% de probabilidad de que los fuegos fatuos de la Sala del Ángel sean especiales#{{ColorGold}}Los Mendigos generarán fuegos fatuos especiales", "100% de probabilidad de que los fuegos fatuos de la Sala del Ángel sean especiales#{{ColorGold}}Los Mendigos generarán fuegos fatuos especiales" },
-- Adoption Papers (append):
[184] = { "Los familiares siempre estarán en descuento", "Los familiares siempre estarán en descuento#{{Card92}} {{ColorGold}}Las tiendas podrán vender el \"Alma de Lilith\"" },
-- Sigil of Baphomet (find replace):
[189] = { "un segundo", "1.5 {{CR}}segundos", "2 {{CR}}segundos" },
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
----- Golden Trinkets Data -----
local goldenTrinketData = {
[5] = {fullReplace = true}, -- Purple Heart
[14] = {append = true}, -- Callus
[16] = {findReplace = true}, -- Mom's Toenail
[19] = {findReplace = true}, -- Paper Clip
[21] = {findReplace = true}, -- Mysterious Paper
[22] = {append = true}, -- Daemon's Tail
[28] = {findReplace = true}, -- Broken Ankh
[33] = {findReplace = true}, -- Umbilical Cord
[34] = {findReplace = true}, -- Child's Heart
[36] = {findReplace = true}, -- Rusted Key
[41] = {findReplace = true}, -- Match Stick
[43] = {fullReplace = true}, -- Cursed Skull
[44] = {findReplace = true}, -- Safety Cap
[45] = {findReplace = true}, -- Ace of Spades
[52] = {findReplace = true}, -- Counterfeit Penny
[54] = {findReplace = true}, -- Isaac's Head
[56] = {fullReplace = true}, -- Judas' Tongue
[57] = {findReplace = true}, -- ???'s Soul
[58] = {findReplace = true}, -- Samson's Lock
[61] = {append = true}, -- The Left Hand
[62] = {fullReplace = true}, -- Shiny Rock
[63] = {append = true}, -- Safety Scissors
[68] = {findReplace = true}, -- Super Magnet
[70] = {findReplace = true}, -- Louse
[71] = {append = true}, -- Bob's Bladder
[76] = {append = true}, -- Poker Chip
[83] = {append = true}, -- Store Key
[84] = {append = true}, -- Rib of Greed
[85] = {fullReplace = true}, -- Karma
[87] = {findReplace = true}, -- Mom's Locket
[91] = {findReplace = true}, -- Meconium
[93] = {findReplace = true}, -- Used Diaper
[94] = {append = true}, -- Fish Tail
[97] = {findReplace = true}, -- Tonsil
[98] = {fullReplace = true}, -- Nose Goblin
[102] = {append = true}, -- Fragmented Card
[106] = {append = true}, -- Lost Cork
[107] = {append = true}, -- Crow Heart
[108] = {findReplace = true}, -- Wallnut
[109] = {append = true}, -- Duct Tape
[110] = {findReplace = true}, -- Silver Dollar
[111] = {append = true}, -- Bloody Crown
[112] = {append = true}, -- Pay To Win
[113] = {findReplace = true}, -- Locust of War
[114] = {findReplace = true}, -- Locust of Pestilence
[115] = {findReplace = true}, -- Locust of Famine
[116] = {findReplace = true}, -- Locust of Death
[117] = {fullReplace = true}, -- Locust of Conquest
[119] = {findReplace = true}, -- Stem Cell
[120] = {findReplace = true}, -- Hairpin
[121] = {findReplace = true}, -- Wooden Cross
[123] = {append = true}, -- Filigree Feather
[124] = {append = true}, -- Door Stop
[126] = {findReplace = true}, -- Rotten Penny
[127] = {append = true}, -- Baby-Bender
[131] = {findReplace = true}, -- Blessed Penny
[133] = {findReplace = true}, -- Short Fuse
[134] = {fullReplace = true}, -- Gigante Bean
[136] = {findReplace = true}, -- Broken Padlock
[138] = {append = true}, -- 'M
[140] = {findReplace = true}, -- Apple of Sodom
[141] = {findReplace = true}, -- Forgotten Lullaby
[144] = {append = true}, -- Brain Worm
[146] = {append = true}, -- Devil’s Crown
[147] = {findReplace = true}, -- Charged Penny
[148] = {append = true}, -- Friendship Necklace
[149] = {append = true}, -- Panic Button
[150] = {append = true}, -- Blue Key
[151] = {append = true}, -- Flat File
[152] = {fullReplace = true}, -- Telescope Lens
[155] = {fullReplace = true}, -- Holy Crown
[157] = {findReplace = true}, -- Torn Card
[159] = {fullReplace = true}, -- Gilded Key
[161] = {fullReplace = true}, -- Wicked Crown
[165] = {append = true}, -- Nuh Uh!
[171] = {fullReplace = true}, -- Keeper’s Bargain
[172] = {append = true}, -- Cursed Penny
[173] = {append = true}, -- Your Soul
[175] = {fullReplace = true}, -- Strange Key
[177] = {append = true}, -- Temporary Tattoo
[179] = {append = true}, -- RC Remote
[181] = {fullReplace = true}, -- Expansion Pack
[182] = {append = true}, -- Beth’s Essence
[184] = {append = true}, -- Adoption Papers
[189] = {findReplace = true}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
---------- Cards ----------
local cards = {
-- Change: Added 1% chance to spawn a Crane Game
[11] = { "11", "X - La Rueda de la Fortuna", "Genera una {{Slotmachine}} Máquina Tragaperras#{{FortuneTeller}} 24% de probabilidad de generar una Máquina de la Fortuna#{{CraneGame}} 1% de probabilidad de generar un Juego de la Grua" }, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = { "32", "Hagalaz", "Destruye todas las rocas y enemigos de roca en la habitación actual" }, -- Hagalaz
-- Change: Complete rewrite
[38] = { "38", "Berkano", "{{Collectible706}} Invoca 3 langostas del Abismo durante la habitación" }, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs = {
-- Change: Added Crane Game
[11] = { " una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", " {{CR}}que una sea una", "generar un", "{{CR}}que una sea un" }, -- X - Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pills ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = { "19", "Telepíldoras", "Te teletransporta a una habitación especial" }, -- Telepills
-- Change: Forgets all previously identified pills
[26] = { "25", "Amnesia", "{{CurseLost}} Oculta el mapa del piso actual#{{Pill}} Olvida las pildoras previamente identificadas" }, -- Amnesia
-- Change: Added full heal information
[29] = { "28", "¡Percs!", "{{HealingRed}} Salud al maximo#{{Timer}} Reduce todo daño recibido en la habitación actual a medio corazón" }, -- Percs!
-- Change: Added broken heart
[30] = { "29", "¡Adicto!", "{{BrokenHeart}} +1 Corazón roto#{{Timer}} Aumenta todo daño recibido en la habitación actual a un corazón" }, -- Addicted!
-- Change: Added additional curses information
[32] = { "31", "¿¿??", "{{CurseMaze}} Maldición del Laberinto durante el piso actual#Usarlo multiples veces otorga maldiciones adicionales" }, -- ???
-- Change: affects whole floor
[42] = { "41", "Tengo mucho sueño...", "{{Slow}} Te ralentiza y a todos los enemigos durante el piso actual" }, -- I'm Drowsy...
-- Change: affects whole floor
[43] = { "42", "¡¡TENGO MUCHA ENERGÍA!!", "Te acelera y a todos los enemigos durante el piso actual" }, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = { "43", "¡Gulp!", "{{Trinket}} Consume el trinket actual y otorga sus efectos {{ColorGold}}mejorados{{CR}} de forma permanente" }, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = "Invoca 2 ataques aéreos", -- Doctor's Remote
-- Added info regarding doubled attack
[164] = "Genera 2 flamas", -- The Candle
-- Added info regarding doubled attack
[289] = "Genera 2 flamas", -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {15, 23}, -- Mega Blast
-- Added info regarding doubled familiar
[728] = "Genera 2 familiares demoniacos", -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "Los corazones etereos solo otorgan la mitad de las cargas que un contenedor de corazón regular", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} Cubo de carne","{{Collectible207}} Bola de vendas"}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergies ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "Nigromante" -- Add Necromancer transformation
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-102
View File
@@ -1,102 +0,0 @@
---------------------------------------
----- Ukrainian descriptions -----
---------------------------------------
-- Last Sync with English version: 29.11.2024
local languageCode = "uk_ua"
---------- Collectibles ----------
local collectibles = {
[56] = {"56", "Лимонна невдача", "Створює калюжу рідини#Рідина наносить 24 шкоди в секунду#Калюжа існуватиме, поки ви не покинете кімнату"}, -- Lemon Mishap
[117] = {"117", "Мертвий птах", "При отриманні персонажем шкоди, з'являється компаньйон-птах#Птах наносить 4.3 контактної шкоди за секунду#Птах залишається, поки у персонажа {{HalfHeart}}1/2 серця"}, -- Dead Bird
[141] = { "141", "Видатний хлопчик", "{{Coin}} Створює 7 випадкових монет#Створює випадковий монетний брелок" }, -- Pageant Boy
[186] = { "186", "Криваві права", "Наносить 40 шкоди всім ворогам#{{Tears}} +0.48 до темпу стрільби для поточної кімнати#{{Warning}} Наносить 1 серце шкоди персонажу#Після першого використання в кімнаті — лише пів серця#{{Heart}} Спочатку забирає червоні серця" }, -- Blood Rights
[244] = { "244", "Технологія 0.5", "Час від часу стріляє лазерами на додачу до сліз персонажа#Лазери мають невеликий шанс накласти випадковий ефект сліз" }, -- Tech.5
[281] = { "281", "Боксерська груша", "Компаньйон-приманка#Вороги ціляться в нього замість персонажа#Блокує ворожі сльози" }, -- Punching Bag
[329] = { "329", "Технологія Людовіко", "↑ {{Shotspeed}} +0.2 до швидкості пострілу#Замінює сльози персонажа однією великою керованою сльозою" }, -- The Ludovico Technique
[351] = {"351", "Мега біб", "Наносить 100 шкоди та тимчасово заморожує всіх ворогів в кімнаті#{{Poison}} Додатково наносить 5 шкоди та отруює всіх ворогів поруч#Може відкривати секретні кімнати та ламати перешкоди"}, -- Mega Bean
[381] = { "381", "Едемове благословення", "↑ {{Tears}} +0.7 до темпу стрільби#На початку наступного забігу ви отримаєте випадковий артефакт#Ефект складається до 2 разів (максимум 2 додаткові артефакти на наступний забіг)" }, -- Eden's Blessing
[398] = { "398", "Божественна плоть", "{{Shrink}} Сльози мають 20% шанс зменшити ворогів#Зменшених ворогів можна розчавити, пройшовши по них" }, -- God's Flesh
[420] = { "420", "Чорний порошок", "Пройдіть по колу, щоб зобразити пентаграму на підлозі, яка наносить 130 шкоди за 4 секунди#Збільшує вибухи#Вогнища вибухають, коли їх гасити" }, -- Black Powder
[436] = {"436", "Молоко!", "Блокує ворожі снаряди#{{Tears}} Після 10 влучань, розбивається та дає +1.0 до темпу стрільби до кінця поверху"}, -- Milk!
[447] = {"447", "Довгий біб", "Безперервна стрільба протягом 4 секунд створює хмарку#Розмір хмарки збільшується протягом 10 секунд#Чим більша хмарка, тим менше шкоди вона наносить#Її можна переміщувати, стріляючи в неї"}, -- Linger Bean
[470] = {"470", "Мовчун", "Літає кімнатою#Наносить 30 контактної шкоди за секунду#Перестає рухатись, коли персонаж стріляє#Поки нерухомий, блокує ворожі снаряди і стріляє в усіх 8 напрямах"}, -- Hushy
[475] = { "475", "План C", "Наносить 9,999,999 шкоди всім ворогам#{{Warning}} Вбиває персонажа через 3 секунди#10–12 секунд для Матері та Деліріуму" }, -- Plan C
[481] = {"481", "Датамайнер", "↑ Покращує випадкову характеристику#↓ Погіршує випадкову характеристику#{{Timer}} Випадковий ефект сліз для поточної кімнати#Перетворює усі п'єдестали в глючні предмети#{{Blank}} Ламає усі спрайти та музику в кімнаті"}, -- Dataminer
[482] = { "482", "Клікер", "Змінює персонажа на випадкового#50% шанс видалити останній зібраний артефакт" }, -- Clicker
[510] = {"510", "Несамовитий", "Створює дружню \"несамовиту\" версію боса#Зберігається між кімнатами#{{Warning}} Одночасно може існувати лише 1 бос"}, -- Delirious
[554] = { "554", "Страшко", "{{Tears}} +0.5 до темпу стрільби#{{Shotspeed}} +0.2 до швидкості пострілу#{{Fear}} Лякає ворогів у невеликому радіусі довкола персонажа" }, -- 2Spooky
[560] = {"560", "Болить!", "{{Timer}} При отриманні шкоди, персонаж випускає 10 сліз навколо себе#Сльози залишають калюжки рідини при влучанні#↑ {{Tears}} +1.2 до скорострільності при першому ударі#↑ {{Tears}} +0.4 скорострільності при кожному наступному"}, -- It Hurts
[593] = { "593", "Марс", "Подвійне натискання клавіші руху змушує персонажа зробити ривок#{{Damage}} Під час ривку персонаж невразливий та наносить 4x шкоди +8#{{Timer}} 3 секунди перезаряджання#{{Burning}} Створює вогняне кільце при зіткненні" }, -- Mars
[594] = {"594", "Юпітер", "↑ {{EmptyHeart}} +2 порожні контейнери сердець#↓ {{Speed}} -0.3 до швидкості#{{HealingRed}} Відновлює 2 серця#{{Speed}} Стоячи на місці, персонаж нарощує свою швидкість до +0.5#{{Poison}} Рухаючись, персонаж випускає отруйний газ, а його швидкість зменшується до норми#{{Poison}} Імунітет до отрути"}, -- Jupiter
[632] = {"632", "Амулет зла", "↑ {{Luck}} +2 до удачі#Імунітет до ефектів{{Burning}} вогню, {{Confusion}} спантеличення, {{Fear}} страху, {{Slow}} павутини та {{Poison}} отрути#Ворожі калюжі не наносять шкоди 1 секунду"}, -- Evil Charm
[643] = { "643", "Одкровення", "Політ#{{Chargeable}} Заряджуваний святий промінь великої шкоди#Не замінює сльози персонажа" }, -- Revelation
[651] = { "651", "Вифлеємська зірка", "Повільно рухається від першої кімнати поверху до {{BossRoom}} кімнати боса#Рухається швидше, якщо ви попереду, і повільніше, якщо позаду#Перебування в її аурі дає:#↑ {{Tears}} x2.5 множник темпу стрільби#↑ {{Damage}} x1.2 множник шкоди#Самонавідні сльози#50% шанс проігнорувати шкоду" }, -- Star of Bethlehem
[660] = { "660", "Ворожіння на картах", "Створює два портали в першій кімнаті кожного поверху#Вихід з кімнати прибирає портали#{{Blank}} {{ColorRed}}Червоний: {{CR}}{{BossRoom}} Кімната боса#{{Blank}} {{ColorYellow}}Жовтий: {{CR}}{{TreasureRoom}} Скарбниця#{{Blank}} {{ColorBlue}}Синій: {{CR}}Секретка#{{Blank}} {{ColorGreen}}Зелений: {{CR}}{{Shop}} Магазин" }, -- Card Reading
[681] = {"681", "Крихітний портал", "Подвійний натиск на кнопки стрільби запускає компаньйона вперед#Наносить конатктну шкоду#Поглинає розхідники на шляху, збільшуючись та створюючи синю муху за кожен#Поглинувши 2-3 розхідники, створює портал в особливу кімнату, яка зберігає свій вміст протягом забігу та може бути використана для перенесення предметів між поверхами"}, -- Lil Portal
[685] = { "685", "Банка вогників", "Створює 2 випадкові вогники#Створює ще 1 вогник з кожним використанням, максимум 12" }, -- Jar of Wisps
[706] = {"706", "Безодня", "Поглинає усі предмети в кімнаті та створює по сарані за кожен#{{Damage}} Множник шкоди сарани залежить від якості поглинутого премета:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
[711] = { "711", "Перевернись", "При вході в кімнату з п'єдесталами на них з'являється примарний другий артефакт#Використання міняє справжній та примарний артефакти місцями#Використання після підняття першого артефакта дозволяє забрати обидва#{{Warning}} Примарні артефакти, що лишились самі на п'єдесталах, зникають після виходу з кімнати#{{Player38}} Перезаряджається за 4 кімнати за Зіпсованого Лазаря" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
[5] = { "5", "Фіолетове серце", "2x шанс появи чемпіонів#50% шанс випадіння здобичі з чемпіонів#Подвоює здобич з чемпіонів" }, -- Purple Heart
[7] = { "7", "Намистина з вервиці", "{{Collectible33}} Вищий шанс знайти Біблію в {{Shop}} Магазинах та {{Library}} Бібліотеках#Замінює {{DevilChance}}Угоди з Дияволом на {{AngelChance}}Угоди з Ангелом" }, -- Rosary Bead
[16] = { "16", "Матусин ніготь", "{{MomBoss}} Скидання брелока у ворожій кімнаті змушує Ногу Мами вдарити в це місце" }, -- Mom's Toenail
[23] = { "23", "Загублений плакат", "{{Player10}} Відродження за Загубленого після смерті#{{SuperSecretRoom}} 33% шанс відкрити Суперсекретку на новому поверсі" }, -- Missing Poster
[40] = { "40", "Червона латка", "{{Timer}} Отримання шкоди має 20% шанс дати ↑ {{Damage}} +1.8 шкоди для кімнати#{{Luck}} 100% шанс при 16 удачі" }, -- Red Patch
[53] = {"53", "Кліщ", "{{HealingRed}} Відновлює 1 серце при вході в {{BossRoom}} кімнату боса#-15% здоров'я боса#{{Warning}} Може бути знятий лише {{Trinket41}} Сірником, {{Trinket135}} Запальничкою, або проковтнутий"}, -- Tick
[66] = { "66", "Лінивий черв", "↑ {{Damage}} +0.5 шкоди#↓ {{Shotspeed}} -0.5 швидкості пострілу" }, -- Lazy Worm
[70] = { "70", "Воша", "Створює синього павука кожні 30 секунд у ворожих кімнатах#Створює синього павука при зачищенні кімнати" }, -- Louse
[76] = { "76", "Фішка для покеру", "↑ 50% шанс додаткової здобичі зі скринь#↓ 50% шанс лише мухи зі скрині#Підвищує виплати автоматів#Обмінює предмети якості 0-2 зі скринь на кращі#Вміст скринь зрідка може бути поза пулом золотих скринь" }, -- Poker Chip
[85] = { "85", "Карма", "{{DonationMachine}} Використання будь-якого автомата пожертв має 33% шанс:#{{HealingRed}} Відновити 1 серце (40%)#{{Coin}} Дати 1 монету (40%)#{{Luck}} Дати +1 удачі (15%)#{{Beggar}} Створити Жебрака (5%)#{{DonationMachine}} Автомати пожертв рідше заклинюють#Також діє на пожертви Жебракам та автомати поповнення запасів" }, -- Karma
[89] = { "89", "Дитячий повідок", "Компаньйони тримаються ближче до персонажа#{{Damage}} +25% шкоди компаньйонів" }, -- Child Leash
[93] = { "93", "Використаний підгузок", "33% шанс на кімнату, що всі ворожі мухи стануть дружніми#Створює 1 синю муху при вході в нову кімнату" }, -- Used Diaper
[97] = {"97", "Мигдалик", "При отриманні персонажем шкоди 6-12 разів, з'являється компаньйон, що блокує ворожі снаряди#До 2 компаньйонів"}, -- Tonsil
[99] = { "99", "Пострибунчик", "10% шанс стріляти стрибучими сльозами#{{Luck}} 100% шанс при 18 удачі" }, -- Super Ball
[103] = { "103", "Рівність!", "Коли кількість {{Coin}} монет, {{Bomb}} бомб та {{Key}} ключів однакова:#↑ {{Tears}} +2 темпу стрільби" }, -- Equality!
[104] = {"104", "Кістка бажань", "5% шанс створити п'єдестал з артефактом, коли персонажу завдають шкоди#Самознищується після цього"}, -- Wish Bone
[105] = {"105", "Сумка з обідом", "{{Collectible22}} 5% шанс створити Обід, коли персонажу завдають шкоди#Самознищується після цього"}, -- Bag Lunch
[133] = {"133", "Вкорочений ґніт", "Бомби вибухають швидше та наносять на 15% більше шкоди"}, -- Short Fuse
[135] = { "135", "Запальничка", "{{Burning}} Вхід у кімнату має 20% шанс підпалити випадкових ворогів#{{Warning}} Знімає {{Trinket53}} Кліща" }, -- A Lighter
[172] = { "172", "Проклятий пенні", "Підняття монети телепортує персонажа у випадкову кімнату#Може телепортувати в секретні кімнати#Тип монети впливає на тип обраної кімнати" }, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards = {
[11] = {"11", "X - Колесо Фортуни", "{{Slotmachine}} Створює Ігровий автомат#{{FortuneTeller}} 24% шанс, що це буде автомат передбачень#{{CraneGame}} 1% шанс, що це буде кран-автомат"}, -- X - Wheel of Fortune
[32] = {"32", "Хагалаз", "Знищує все каміння та кам'яних ворогів у кімнаті"}, -- Hagalaz
[38] = {"38", "Беркана", "{{Collectible706}} Викликає 3 сарани Безодні для кімнати"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Pills ----------
local horsepills = {
[20] = {"19", "Теле-пігулки", "Телепортує персонажа в особливу кімнату"}, -- Telepills
[26] = {"25", "Амнезія", "{{CurseLost}} Приховує карту поверху#{{Pill}} Забуває всі раніше визначені пігулки"}, -- Amnesia
[29] = {"28", "Знеболювальне", "{{HealingRed}} Повне здоров'я#{{Timer}} Зменшує всю отримувану шкоду до пів серця для кімнати"}, -- Percs!
[30] = {"29", "Залежність", "{{BrokenHeart}} +1 Розбите серце#{{Timer}} Збільшує всю отримувану шкоду до повного серця для кімнати"}, -- Addicted!
[32] = {"31", "???", "{{CurseMaze}} Ефект Прокляття Лабіринту для поверху#Додаткові прокляття при повторному використанні"}, -- ???
[42] = {"41", "Я сонний...", "{{Slow}} Сповільнює персонажа та всіх ворогів на весь поверх"}, -- I'm Drowsy...
[43] = {"42", "Я збуджений!!", "Прискорює персонажа та всіх ворогів на весь поверх"}, --I'm Excited!!
[44] = {"43", "Ковть!", "Поглинає брелок персонажа та дає його {{ColorGold}}золотий{{CR}} ефект назавжди"}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-177
View File
@@ -1,177 +0,0 @@
---------------------------------------
----- Basic Vietnamese descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "vi"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = {"56", "Lemon Mishap", "Làm tràn một vũng chất nhầy#Vũng chất nhầy gây 24 sát thương mỗi giây#Chất nhầy tồn tại cho đến khi bạn rời phòng"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = {"117", "Dead Bird", "TNhận sát thương sinh ra một con chim tấn công kẻ thù#Con chim gây 4.3 sát thương tiếp xúc mỗi giây#Tồn tại giữa các phòng nếu người chơi còn 1/2 trái tim"}, -- Dead Bird
-- Change: added "Spawns a random penny trinket"
[141] = { "141", "Pageant Boy", "{{Coin}} Tạo 7 đồng xu ngẫu nhiên#Tạo một trinket xu ngẫu nhiên" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "Blood Rights", "Gây 40 sát thương cho mọi kẻ thù#{{Tears}} +0.48 Tốc độ bắn cho phòng hiện tại#{{Warning}} Gây 1 tim sát thương cho Isaac#Sau lần dùng đầu tiên trong phòng, chỉ gây nửa tim#{{Heart}} Trừ Tim Đỏ trước" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "Tech.5", "Thỉnh thoảng bắn laser kèm với nước mắt của Isaac#Laser có tỉ lệ nhỏ mang hiệu ứng nước mắt ngẫu nhiên" }, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Punching Bag", "Đồng hành mồi nhử#Kẻ thù nhắm vào nó thay vì Isaac#Chặn đạn của kẻ thù" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "The Ludovico Technique", "↑ {{Shotspeed}} +0.2 Tốc độ đạn#Thay nước mắt của Isaac bằng một giọt nước mắt khổng lồ điều khiển được" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = {"351", "Mega Bean", "Gây 100 sát thương và làm hóa đá tất cả kẻ thù trong phòng#{{Poison}} Gây 5 sát thương và đầu độc kẻ thù gần đó#Có thể mở phòng bí mật và phá đá"}, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "Eden's Blessing", "↑ {{Tears}} +0.7 Nước mắt#Ban một vật phẩm ngẫu nhiên khi bắt đầu lượt chơi tiếp theo#Hiệu ứng cộng dồn tối đa 2 lần (tối đa 2 vật phẩm thêm cho lượt tiếp theo)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "God's Flesh", "{{Shrink}} Nước mắt có 20% cơ hội thu nhỏ kẻ thù#Kẻ thù bị thu nhỏ có thể bị dẫm nát bằng cách đi qua chúng" }, -- God's Flesh
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
[420] = { "420", "Black Powder", "Đi bộ thành vòng tròn vẽ một ngôi sao năm cánh gây 130 sát thương trong 4 giây#Tăng vụ nổ lớn hơn#Lửa trại phát nổ khi bị dập tắt" }, -- Black Powder
-- Change: Complete rewrite
[436] = {"436", "Milk!", "Chặn đạn của kẻ thù#{{Tears}} Sau 10 lần trúng, nó vỡ và tăng Tears cho đến hết tầng"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "Linger Bean", "Bắn liên tục trong 4 giây tạo ra một đám mây phân#Đám mây tăng kích thước trong 10 giây#Đám mây gây ít sát thương hơn khi lớn hơn#Có thể di chuyển nó bằng cách bắn vào"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "Hushy", "Nảy quanh phòng#Gây 30 sát thương tiếp xúc mỗi giây#Dừng di chuyển khi Isaac bắn#Chặn đạn khi dừng lại và bắn loạt nước mắt tỏa tròn"}, -- Hushy
-- Change: "10 to 12 seconds for Delirium and Mother"
[475] = { "475", "Plan C", "Gây 9.999.999 sát thương cho tất cả kẻ thù#{{Warning}} Giết Isaac 3 giây sau đó#10 đến 12 giây cho Delirium và Mother" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "Dataminer", "↑ Tăng ngẫu nhiên một chỉ số#↓ Giảm ngẫu nhiên một chỉ số#{{Timer}} Hiệu ứng nước mắt ngẫu nhiên trong phòng#Biến bệ vật phẩm thành vật phẩm lỗi#{{Blank}} Làm hỏng tất cả hình ảnh và âm nhạc trong phòng"}, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "Clicker", "Đổi nhân vật của bạn thành nhân vật ngẫu nhiên#50% cơ hội mất vật phẩm thu thập gần nhất" }, -- Clicker
-- Change: Complete rewrite
[510] = {"510", "Delirious", "Tạo ra một phiên bản delirium thân thiện của một trùm#Tồn tại giữa các phòng#{{Warning}} Chỉ một trùm có thể hoạt động cùng lúc#Thanh nạp vật phẩm dựa trên chất lượng của trùm trước đó"}, -- Delirious
-- Change: added "{{Tears}} +0.5 Fire rate#{{Shotspeed}} +0.2 Shot speed"
[554] = { "554", "2Spooky", "{{Tears}} +0.5 Tốc độ bắn#{{Shotspeed}} +0.2 Tốc độ đạn#{{Fear}} Gây sợ hãi kẻ thù trong bán kính nhỏ quanh Isaac" }, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "It Hurts", "{{Timer}} Khi nhận sát thương, nhận được trong phòng:#↑ {{Tears}} +1.2 Tốc độ bắn ở lần trúng đầu tiên#↑ {{Tears}} +0.4 Tốc độ bắn cho mỗi lần trúng thêm#Thả một vòng 10 nước mắt quanh Isaac#Nước mắt để lại vũng chất nhầy khi chạm đất"}, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Mars", "Nhấn đúp phím di chuyển để Isaac lướt#{{Damage}} Khi lướt, Isaac bất khả chiến bại và gây 4x sát thương +8#{{Timer}} Hồi chiêu 3 giây#{{Burning}} Tạo vòng lửa khi va chạm" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Hộp tim rỗng#↓ {{Speed}} -0.3 Tốc độ#{{HealingRed}} Hồi 2 tim#{{Speed}} Tốc độ tăng lên +0.5 khi đứng yên#{{Poison}} Di chuyển thả ra đám mây độc#{{Poison}} Miễn nhiễm độc"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "Evil Charm", "↑ {{Luck}} +2 May mắn#Miễn nhiễm với sát thương {{Burning}} lửa, {{Confusion}} gây rối, {{Fear}} sợ hãi, {{Slow}} mạng nhện và hiệu ứng {{Poison}} độc#Cấp 1 giây miễn nhiễm với chất nhầy"}, -- Evil Charm
-- Change: Removed +2 Soul Hearts
[643] = { "643", "Revelation", "Bay#{{Chargeable}} Tia thánh sát thương cao có thể tích#Không thay thế nước mắt của Isaac" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Star of Bethlehem", "Từ từ di chuyển từ phòng đầu tiên đến {{BossRoom}} Phòng Trùm#Di chuyển nhanh hơn nếu bạn đi trước, chậm hơn nếu bạn tụt lại#Đứng trong hào quang nhận:#↑ {{Tears}} Hệ số Nước mắt x2.5#↑ {{Damage}} Hệ số Sát thương x1.2#Nước mắt truy đuổi#50% cơ hội bỏ qua sát thương" }, -- Star of Bethlehem
-- Change: Added Shop as a new destination
[660] = {"660", "Card Reading", "STạo hai cổng trong phòng đầu tiên của mỗi tầng#Rời phòng làm cổng biến mất#{{Blank}} {{ColorRed}}Đỏ: {{CR}}{{BossRoom}} Phòng Trùm#{{Blank}} {{ColorYellow}}Vàng: {{CR}}{{TreasureRoom}} Phòng Vật phẩm#{{Blank}} {{ColorBlue}}Xanh dương: {{CR}}{{SecretRoom}} Phòng Bí mật#{{Blank}} {{ColorGreen}}Xanh lá: {{CR}}{{Shop}} Cửa hàng"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "Lil Portal", "Nhấn đúp nút bắn phóng cổng#Gây sát thương tiếp xúc khi phóng#Tiêu thụ các vật nhặt trên đường đi#Mỗi vật nhặt tiêu thụ tăng kích thước, sát thương và tạo một ruồi xanh#Tiêu thụ 2-3 vật nhặt tạo cổng đến phòng đặc biệt và vật quen thuộc biến mất đến hết tầng#Nội dung phòng tồn tại đến hết lượt chơi"}, -- Lil Portal
-- Change: Added into for first usage
[685] = { "685", "Jar of Wisps", "Tạo 2 đốm lửa ngẫu nhiên#Tạo thêm một đốm lửa mỗi lần dùng, tối đa 12" }, -- Jar of Wisps
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Flip", "Vào phòng có bệ vật phẩm hiển thị vật phẩm ma thứ hai trên bệ#Dùng vật phẩm hoán đổi vật thật và vật ma#Dùng Flip sau khi lấy vật đầu tiên cho phép Isaac nhặt vật còn lại#{{Warning}} Vật ma một mình trên bệ biến mất sau khi rời phòng#{{Player38}} Hồi trong 4 phòng khi chơi Tainted Lazarus" }, -- Flip
-- Change: Added info about the damage based on item quality
[706] = {"706", "Abyss", "Tiêu thụ tất cả bệ vật phẩm trong phòng và tạo một đồng hành châu chấu cho mỗi bệ#Một số vật phẩm tạo châu chấu đặc biệt khi bị tiêu thụ#{{Damage}} Châu chấu gây sát thương của Isaac nhân với chất lượng vật phẩm tiêu thụ:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = { "5", "Purple Heart", "2x cơ hội gặp kẻ thù champion#50% cơ hội champion rơi đồ#Nhân đôi đồ rơi từ champion" }, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "Rosary Bead", "{{Collectible33}} Tăng cơ hội tìm Bible trong {{Shop}} Shop và {{Library}} Thư viện#Buộc {{DevilChance}}Thỏa thuận Quỷ thành {{AngelChance}}Thỏa thuận Thiên thần" }, -- Rosary Bead
-- Change: added info about dropping the item
[16] = { "16", "Mom's Toenail", "{{MomBoss}} Thả trinket trong phòng thù địch khiến Chân của Mom dẫm xuống vị trí đó" }, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Missing Poster", "{{Player10}} Hồi sinh thành The Lost khi chết#{{SuperSecretRoom}} 33% cơ hội lộ Phòng Siêu Bí Mật ở tầng mới" }, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = { "40", "Red Patch", "{{Timer}} Nhận sát thương có 20% cơ hội nhận ↑ {{Damage}} +1.8 sát thương cho phòng#{{Luck}} 100% cơ hội ở 16 may mắn" }, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "Tick", "{{HealingRed}} Hồi 1 tim khi vào {{BossRoom}} Phòng Trùm#-15% máu trùm#{{Warning}} Một khi nhặt lên, không thể bỏ#Chỉ có thể bỏ bằng {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, hoặc nuốt"}, -- Tick
-- Change: added +0.5 damage
[66] = { "66", "Lazy Worm", "↑ {{Damage}} +0.5 Sát thương#↓ {{Shotspeed}} -0.5 Tốc độ đạn" }, -- Lazy Worm
-- Change: Complete rewrite
[70] = { "70", "Louse", "Tạo một nhện xanh mỗi 30 giây trong phòng thù địch#Tạo một nhện xanh khi dọn sạch phòng" }, -- Louse
-- Change: Added more loot information
[76] = { "76", "Poker Chip", "↑ 50% cơ hội rương tạo thêm đồ nhặt#↓ 50% cơ hội rương chỉ chứa một ruồi#Tăng tỉ lệ trả thưởng của máy#Đổi vật phẩm chất lượng 0-2 từ rương thành tốt hơn#Đồ trong rương đôi khi có thể ngoài pool rương vàng" }, -- Poker Chip
-- Change: Added additional effects
[85] = { "85", "Karma", "{{DonationMachine}} Dùng bất kỳ Máy quyên góp nào có 33% cơ hội:#{{HealingRed}} Hồi 1 tim (40%)#{{Coin}} Cho 1 xu (40%)#{{Luck}} Cho +1 may mắn (15%)#{{Beggar}} Tạo một kẻ ăn xin (5%)#{{DonationMachine}} Máy quyên góp ít kẹt hơn#Cũng ảnh hưởng quyên góp cho kẻ ăn xin và máy Restock" }, -- Karma
-- Change: Added damage up information
[89] = { "89", "Child Leash", "Đồng hành ở gần Isaac hơn#{{Damage}} Tăng 25% sát thương đồng hành" }, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "Used Diaper", "33% cơ hội mỗi phòng biến mọi kẻ thù ruồi thành thân thiện#Tạo 1 ruồi xanh khi vào phòng mới" }, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "Tonsil", "Nhận sát thương 6-12 lần tạo ra một đồng hành chặn đạn#Giới hạn tối đa 2 đồng hành"}, -- Tonsil
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "Short Fuse", "Bom của Isaac nổ nhanh hơn#Bom gây thêm 15% sát thương"}, -- Short Fuse
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Super Ball", "10% cơ hội bắn nước mắt nảy#{{Luck}} 100% cơ hội ở 18 may mắn" }, -- Super Ball
-- Change: Added +2 Fire rate
[103] = { "103", "Equality!", "Khi số {{Coin}} xu, {{Bomb}} bom và {{Key}} chìa khóa của Isaac bằng nhau:#↑ {{Tears}} +2 Tốc độ bắn" }, -- Equality!
-- Change: "2%" to "5%"
[104] = {"104", "Wish Bone", "5% cơ hội bị phá hủy và tạo một bệ vật phẩm khi trúng đòn"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "Bag Lunch", "{{Collectible22}} 5% cơ hội bị phá hủy và tạo Lunch khi trúng đòn"}, -- Bag Lunch
-- Change: added "Removes Tick"
[135] = { "135", "A Lighter", "{{Burning}} Vào phòng có 20% cơ hội đốt kẻ thù ngẫu nhiên#{{Warning}} Gỡ bỏ {{Trinket53}} Tick" }, -- A Lighter
-- Change: Added coin type based information
[172] = { "172", "Cursed Penny", "Nhặt xu dịch chuyển Isaac đến phòng ngẫu nhiên#Có thể dịch chuyển đến phòng bí mật#Loại xu ảnh hưởng loại phòng được chọn" }, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
---------- Cards ----------
local cards = {
-- Change: Added "1% chance for it to be a Crane Game"
[11] = { "11", "X - Wheel of Fortune", "{{Slotmachine}} Sinh ra một Máy Đánh Bạc#{{FortuneTeller}} 24% cơ hội là Máy Bói Toán#{{CraneGame}} 1% cơ hội là Trò Chơi Cần Cẩu" }, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = {"32", "Hagalaz", "Phá hủy tất cả đá và kẻ thù đá trong phòng"}, -- Hagalaz
-- Change: Complete rewrite
[38] = {"38", "Berkano", "{{Collectible706}} Triệu hồi 3 châu chấu Abyss cho phòng"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Pills ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = {"19", "Telepills", "Dịch chuyển Isaac đến một phòng đặc biệt"}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = { "25", "Amnesia", "{{CurseLost}} Ẩn bản đồ cho tầng#{{Pill}} Quên tất cả thuốc đã xác định trước đó" }, -- Amnesia
-- Change: Added full heal information
[29] = {"28", "Percs!", "{{HealingRed}} Đầy máu#{{Timer}} Giảm tất cả sát thương nhận được xuống còn nửa trái tim cho phòng"}, -- Percs!
-- Change: Added broken heart
[30] = {"29", "Addicted!", "{{BrokenHeart}} +1 Trái Tim Vỡ#{{Timer}} Tăng tất cả sát thương nhận được lên một trái tim đầy đủ cho phòng"}, -- Addicted!
-- Change: Added additional curses information
[32] = {"31", "???", "{{CurseMaze}} Hiệu ứng Lời Nguyền Mê Cung cho tầng#Thêm lời nguyền sau nhiều lần dùng"}, -- ???
-- Change: affects whole floor
[42] = {"41", "I'm Drowsy...", "{{Slow}} Làm chậm Isaac và tất cả kẻ thù cho cả tầng"}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = {"42", "I'm Excited!!", "Tăng tốc Isaac và tất cả kẻ thù cho cả tầng"}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = {"43", "Gulp!", "Tiêu thụ trinket của Isaac và cấp hiệu ứng {{ColorGold}}vàng{{CR}} của nó vĩnh viễn"}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Tạo 16 châu chấu với màu sắc và hiệu ứng khác nhau", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end
-527
View File
@@ -1,527 +0,0 @@
---------------------------------------
----- Basic Chinese descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "zh_cn"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = { "56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = { "117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird
-- Change: added "Spawns a random penny trinket"
[141] = { "141", "盛装男孩", "{{Coin}} 生成7随机硬币#生成1随机硬币饰品" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "血之权利", "对所有敌人造成40点伤害#{{Tears}} 当前房间中射速修正+0.48#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "科技0.5", "时不时发射激光#激光小概率带有随机效果"}, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#阻挡敌人弹幕" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "鲁多维科科技", "↑ {{Shotspeed}} 弹速+0.2#角色的泪弹由1颗巨大的可控泪弹取代"}, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = { "351", "超级豆子", "{{Petrify}} 使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#可打开隐藏房并粉碎岩石"}, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "伊甸的祝福", "↑ {{Tears}} 射速+0.7#下一局开始时, 获得1随机道具#该效果最多叠加2次(下一局开始时最多获得2个额外道具)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "神体蘑菇", "20%概率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
[420] = { "420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害#获得更大范围的爆炸效果#火堆熄灭时会爆炸" }, -- Black Powder
-- Change: Complete rewrite
[436] = {"436", "牛奶!", "阻挡弹幕#{{Tears}} 受击10次后, 破裂并在本层获得射速提升"}, -- Milk!
-- Change: Complete rewrite
[447] = {"447", "流连豆", "每连续发射4秒时, 生成一朵便便云#10秒内尺寸不断变大#尺寸越大伤害越低#可通过射击便便云使其移动"}, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy
-- Change: added "10 to 12 seconds for Delirium and Mother"
[475] = { "475", "计划C", "对所有敌人造成9,999,999点伤害#{{Warning}} 在3秒后击杀角色#精神错乱与母亲为10到12秒" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer
-- Change: reduced the chance of removing the most recently acquired item to 50%
[482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集的1个道具"}, -- Clicker
-- Change: Complete rewrite
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目血量会随时间流失"}, -- Delirious
-- Change: added "{{Tears}} +0.5 Tears#{{Shotspeed}} +0.2 Shot speed"
[554] = { "554", "恐怖如斯", "↑ {{Tears}} 射速修正+0.5#↑ {{Shotspeed}} 弹速+0.2#{{Fear}} 使近距离的敌人恐惧"}, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速修正+1.2#↑ {{Tears}} 后续受伤射速修正+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = {"593", "火星", "双击移动键使角色冲锋#{{Damage}} 冲锋时角色无敌, 造成4x角色伤害+8的伤害#{{Timer}} 3秒冷却#{{Burning}} 撞击时在角色周围生成火圈" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter
-- Change: Complete rewrite
[632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm
-- Change: Removed +2 Soul Hearts
[643] = { "643", "终末天启", "飞行#{{Chargeable}} 可蓄力发射高伤害圣光柱#不会取代角色的泪弹" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.2#追踪泪弹#50%概率忽略伤害" }, -- Star of Bethlehem
-- Change: Added Shop as a new destination
[660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}} 商店"}, -- Card Reading
-- Change: Complete rewrite
[681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗(当前楼层数+1)个掉落物生成通往特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal
-- Change: Added into for first usage
[685] = {"685", "魂火罐", "生成2随机魂火#每次使用多生成1魂火, 最多12个"}, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "生死逆转", "进入有底座道具的房间时, 在底座上显示另一个虚道具#使用时, 调换虚实道具位置#在拿走第一个道具后使用生死逆转时, 允许角色拾起另一个#{{Warning}} 单独的虚道具在离开房间后消失#{{Player38}} 作为堕化拉撒路时充能需要4个房间" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = {"5", "紫心奖章", "出现精英怪的概率变为2倍#精英怪掉落掉落物的概率变为50%#精英怪掉落掉落物翻倍"}, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "念珠段", "{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的概率更高#强制{{DevilChance}}恶魔房变为{{AngelChance}}天使房"}, -- Rosary Bead
-- Change: added info about dropping the item
[16] = {"16", "妈妈的脚趾甲", "在战斗中扔下会导致妈腿落在该位置"}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生#{{SuperSecretRoom}} 进入新层时, 33%概率揭示新一层的超级隐藏房"}, -- Missing Poster
-- Change: 100% chance at 16 Luck
[40] = {"40", "红补丁", "{{Timer}} 受伤时, 20%概率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运16: 100%概率"},
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick
-- Change: added +0.5 damage
[66] = {"66", "懒懒虫", "↑ {{Damage}} 伤害+0.5#↓ {{Shotspeed}} 弹速-0.5"}, -- Lazy Worm
-- Change: Complete rewrite
[70] = {"70", "虱子", "在有敌人的房间里每30秒生成1只蓝蜘蛛#清理房间后生成1只蓝蜘蛛"}, -- Louse
-- Change: Added more loot information
[76] = {"76", "筹码", "↑ 箱子有50%概率生成额外掉落物#↓ 箱子有50%概率只有1只红苍蝇#提升赌博机等机器获胜几率#若箱子含有品质为0-2的道具, 将其替换为品质更高的道具#箱子偶尔会含有金箱子道具池之外的道具"}, -- Poker Chip
-- Change: Added additional effects
[85] = {"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%概率:#{{HealingRed}} 治疗1红心(40%)#{{Coin}} 给予1硬币(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)#{{DonationMachine}} 捐款机卡币概率降低#也会影响乞丐捐款和补货机"}, -- Karma
-- Change: Added damage up information
[89] = {"89", "儿童栓绳", "跟班离角色更近#{{Damage}} 跟班获得伤害修正+25%"}, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "用过的尿布", "每房间33%概率使所有苍蝇敌人变得友好#进入新房间时生成1蓝苍蝇"}, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = {"97", "扁桃体", "受伤6-12次后, 获得阻挡弹幕的跟班#最多2个跟班, 之后该饰品消失"}, -- Tonsil
-- Change: Added luck scaling info
[99] = { "99", "超级弹球", "10%概率发射弹性泪弹#{{Luck}} 幸运18: 100%概率" }, -- Super Ball
-- Change: Added +2 Fire rate
[103] = {"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#↑ {{Tears}} 射速修正+2"}, -- Equality!
-- Change: "2%" to "5%"
[104] = {"104", "许愿骨", "受伤时, 5%概率被摧毁并生成1底座道具"}, -- Wish Bone
-- Change: "2%" to "5%"
[105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%概率被摧毁并生成午餐"}, -- Bag Lunch
-- Change: added "Bombs deal 15% more damage"
[133] = {"133", "短引线", "角色的炸弹爆炸更快#炸弹造成的伤害提高15%"}, -- Short Fuse
-- Change: added "Removes Tick"
[135] = {"135", "打火机", "{{Burning}} 进入房间有20%概率点燃随机敌人#{{Warning}} 会移除{{Trinket53}}血虱"}, -- A Lighter
-- Change: Added coin type based information
[172] = {"172", "诅咒硬币", "{{Coin}} 拾起硬币时, 将角色传送至随机房间#可以传送至隐藏房#硬币类型影响传送的房间类型"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketEffects = {
-- Purple Heart (find replace):
[5] = { 2, 4, 6, 50, 66, 75 },
-- Callus (append):
[14] = { "{{SacrificeRoom}} 将献祭房的尖刺伤害降至半心", "{{Collectible108}} 将大多数伤害降至半心" },
-- Mom's Toenail (find replace):
[16] = {"位置", "{{CR}}位置{{ColorGold}}2次", "{{CR}}位置{{ColorGold}}3次"},
-- Paper Clip (find replace):
[19] = {"金箱子", "{{CR}}金箱子{{ColorGold}}和钥匙方块", "{{CR}}金箱子, {{ColorGold}}钥匙方块和上锁的门"},
-- Mysterious Paper (find replace):
[21] = {"效果", "{{ColorGold}}2个{{CR}}效果", "{{ColorGold}}2个{{CR}}效果"},
-- Daemon's Tail (append):
[22] = {"{{BlackHeart}} 蓝色与紫色火堆现在会掉落黑心"},
-- Broken Ankh (find replace):
[28] = { 22, 33, 50 },
-- Umbilical Cord (find replace):
[33] = {"半红心", "一红心", "一个半红心"},
-- Child's Heart (find replace):
[34] = { 10, 20, 50, 33, 66, 100 },
-- Rusted Key (find replace):
[36] = { 10, 20, 50, 33, 66, 100 },
-- Match Stick (find replace):
[41] = { 10, 20, 50, 33, 66, 100 },
-- Cursed Skull (replace):
[43] = {
"当受伤后只剩半颗心及以下时, 将角色传送至一个{{ColorGold}}特殊{{CR}}房间",
"当受伤后只剩{{ColorGold}}一颗心{{CR}}及以下时, 将角色传送至一个{{ColorGold}}特殊{{CR}}房间",
},
-- Safety Cap (find replace):
[44] = { 10, 20, 50, 33, 66, 100 },
-- Ace of Spades (find replace):
[45] = { 10, 20, 50, 33, 66, 100 },
-- Counterfeit Penny (find replace):
[52] = {"1硬币", "{{ColorGold}}2{{CR}}硬币", "{{ColorGold}}3{{CR}}硬币"},
-- Tick (replace): added ", {{Trinket135}} A Lighter"
[53] = {
"{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!",
"{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下",
"{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以移除!",
},
-- Isaac's Head (find replace):
[54] = {"3.5点伤害", "角色伤害", "1.5倍角色伤害"},
-- Judas' Tongue (replace):
[56] = {
"{{DevilRoom}} 降低{{ColorGold}}所有{{CR}}恶魔交易至1心",
"{{DevilRoom}} 降低{{ColorGold}}所有{{CR}}恶魔交易至1心#{{ColorGold}}地刺交易只需1次献祭"
},
-- ???'s Soul (find replace):
[57] = {"在房间中", "2个{{CR}}在房间中", "3个{{CR}}在房间中"},
-- Samson's Lock (find replace):
[58] = { 6.66, 13, 25, 10, 5, 2 },
-- The Left Hand (append):
[61] = {
"{{RedChest}} 红箱子包含额外掉落物",
"{{RedChest}} 红箱子包含额外掉落物#{{ColorGold}}红箱子不再生成红蜘蛛",
},
-- Shiny Rock (replace):
[62] = {
"夹层岩石, 标记岩石{{ColorGold}}与隐藏房/超级隐藏房的门{{CR}}每10秒闪烁一次",
"夹层岩石, 标记岩石{{ColorGold}}与隐藏房/超级隐藏房的门{{CR}}每{{ColorGold}}5{{CR}}秒闪烁一次",
},
-- Safety Scissors (append):
[63] = {
"降低敌人的爆炸半径",
"大幅降低敌人的爆炸半径",
},
-- Super Magnet (find replace):
[68] = {"掉落物和敌人", "{{CR}}掉落物, 敌人, {{ColorGold}}福袋与饰品", "{{CR}}掉落物, 敌人, {{ColorGold}}福袋, 饰品与箱子"},
-- Louse (find replace):
[70] = {"1只蓝蜘蛛", "2{{CR}}只蓝蜘蛛", "3{{CR}}只蓝蜘蛛"},
-- Bob's Bladder (appendix):
[71] = {"增加水迹范围", "增加水迹范围与持续时间"},
-- Poker Chip (append):
[76] = {"{{Slotmachine}} 赌博获胜的掉落物变为2倍", "{{Slotmachine}} 赌博获胜的掉落物变为3倍"},
-- Blister (find replace)
[77] = {"提高", "进一步{{CR}}提高", "更进一步{{CR}}提高"},
-- Store Key (append):
[83] = {"{{Shop}} 商店不会是等级最低的变体", "{{Shop}} 升级商店的布局"},
-- Rib of Greed (append):
[84] = {"{{Coin}} 提高双硬币、镍币、铸币、幸运硬币和金硬币的生成概率"},
-- Karma (find replace):
[85] = { 1, 2, 3, 1, 2, 3, 1, 2, 3},
-- Mom's Locket (find replace):
[87] = {"半红心", "一红心", "一个半红心"},
-- Meconium (find replace):
[91] = { 33, 66, 100, 5, 7, 10 },
-- Used Diaper (find replace):
[93] = {"1蓝苍蝇", "2{{CR}}蓝苍蝇", "3{{CR}}蓝苍蝇"},
-- Fish Tail (append):
[94] = {"20%概率翻3倍", "20%概率翻4倍"},
-- Tonsil (find replace):
[97] = {"2个跟班", "3{{CR}}个跟班", "4{{CR}}个跟班"},
-- Nose Goblin (replace):
[98] = {
"{{ColorGold}}20{{CR}}%概率发射鼻屎泪弹#{{ColorGold}}75{{CR}}%概率使鼻屎泪弹获得追踪效果#{{Damage}}鼻屎每秒造成角色伤害#鼻屎会黏住10秒",
"{{ColorGold}}30{{CR}}%概率发射{{ColorGold}}追踪{{CR}}鼻屎泪弹#{{Damage}} 鼻屎每秒造成角色伤害#鼻屎会黏住10秒",
},
-- Fragmented Card (append):
[102] = {"{{SecretRoom}} 揭示一个隐藏房的位置", "{{SecretRoom}} 揭示两个隐藏房的位置"},
-- Lost Cork (find replace):
[106] = {"提高", "大幅{{CR}}提高"},
-- Crow Heart (append):
[107] = {
"{{AngelDevilChance}} 25%概率受到红心伤害后不减少恶魔房/天使房概率",
"{{AngelDevilChance}} 50%概率受到红心伤害后不减少恶魔房/天使房概率",
},
-- Walnut (find replace):
[108] = {
"1{{UnknownHeart}}随机心, 1{{Coin}}随机硬币, 1{{Key}}随机钥匙和1{{Trinket}}随机饰品",
"2{{CR}}{{UnknownHeart}}随机心, {{ColorGold}}2{{CR}}{{Coin}}随机硬币, {{ColorGold}}2{{CR}}{{Key}}随机钥匙和{{ColorGold}}2{{CR}}{{Trinket}}随机饰品",
"3{{CR}}{{UnknownHeart}}随机心, {{ColorGold}}3{{CR}}{{Coin}}随机硬币, {{ColorGold}}3{{CR}}{{Key}}随机钥匙和{{ColorGold}}3{{CR}}{{Trinket}}随机饰品",
},
-- Duct Tape (append):
[109] = {"按下丢弃键会让跟班在不同的阵型间切换"},
-- Silver Dollar (find replace):
[110] = {"商店", "稀有布局的商店"},
-- Bloody Crown (append):
[111] = {"其会包含2个道具供玩家选择"},
-- Pay To Win (append):
[112] = {"{{RestockMachine}} 补货机爆炸概率降低"},
-- Locust of War (find replace):
[113] = {"1只爆炸攻击的蝗虫", "2{{CR}}只爆炸攻击的蝗虫", "3{{CR}}只爆炸攻击的蝗虫"},
-- Locust of Pestilence (find replace):
[114] = {"1只有毒攻击的蝗虫", "2{{CR}}只有毒攻击的蝗虫", "3{{CR}}只有毒攻击的蝗虫"},
-- Locust of Famine (find replace):
[115] = {"1只减速攻击的蝗虫", "2{{CR}}只减速攻击的蝗虫", "3{{CR}}只减速攻击的蝗虫"},
-- Locust of Death (find replace):
[116] = {"1只攻击蝗虫", "2{{CR}}只攻击蝗虫", "3{{CR}}只攻击蝗虫"},
-- Locust of Conquest (full replace):
[117] = {
"{{CR}}进入有敌人的房间会生成{{ColorGold}}2-5{{CR}}只攻击蝗虫#每只蝗虫造成2倍角色伤害",
"{{CR}}进入有敌人的房间会生成{{ColorGold}}3-7{{CR}}只攻击蝗虫#每只蝗虫造成2倍角色伤害",
},
-- Stem Cell (find replace):
[119] = {"一半", "全部"},
-- Hairpin (find replace):
[120] = {"充能", "充能2次"},
-- Wooden Cross (find replace):
[121] = {"第一次受到的伤害", "前两次{{CR}}受到的伤害"},
-- Filigree Feather (append):
[123] = {"天使头目也会掉落半魂心", "天使头目也会掉落1魂心"},
-- Door Stop (append):
[124] = {"也可以使离开头目车轮战的门打开", "也可以使离开头目车轮战/挑战房的门打开"},
-- Rotten Penny (find replace):
[126] = {"1只蓝苍蝇", "2{{CR}}只蓝苍蝇", "3{{CR}}只蓝苍蝇"},
-- Baby-Bender (append):
[127] = {"同时使跟班获得{{Trinket144}}脑形虫的效果", "同时使跟班获得{{Trinket144}}脑形虫与{{Trinket65}}长条虫的效果"},
-- Blessed Penny (find replace):
[131] = { 17, 25, 30 },
-- Short Fuse (find replace):
[133] = { 15, 30, 50 },
-- Gigante Bean (append)
[134] = {"增强屁的击退", "增强屁的击退#{{ColorGold}}屁会使敌人混乱3秒"},
-- Broken Padlock (find replace):
[136] = {"门, 钥匙方块和金箱子", "{{CR}}门, 钥匙方块, 金箱子, {{ColorGold}}赌博房与挑战房", "{{CR}}门, 钥匙方块, 金箱子, {{ColorGold}}赌博房, 挑战房与头目房"},
-- 'M (append):
[138] = {"10%概率重置后的主动道具为满充能", "20%概率重置后的主动道具为满充能"},
-- Apple of Sodom (find replace):
[140] = {"红心", "任意心"},
-- Brain Worm (append):
[144] = {"25%概率发射穿刺泪弹", "50%概率发射穿刺泪弹"},
-- Devil’s Crown (append):
[146] = {"{{Trinket174}} 25%概率为数字冰箱贴的特殊布局", "{{Trinket174}} 33%概率为数字冰箱贴的特殊布局"},
-- Charged Penny (find replace):
[147] = {"1格", "2{{CR}}格", "3{{CR}}格"},
-- Friendship Necklace (append):
[148] = {"增加跟班的环绕速度", "大幅增加跟班的环绕速度"},
-- Panic Button (append):
[149] = {"10%概率不消耗充能", "20%概率不消耗充能"},
-- Blue Key (append):
[150] = {"蓝色房间的清理房间奖励变为2倍", "蓝色房间的清理房间奖励变为3倍"},
-- Flat File (append):
[151] = {"也对头目, 窥眼刺块与链球生效"},
-- Telescope Lens (full replace):
[152] = {
"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫和尸宫",
"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}%星象房概率#如果未进入过星象房额外+15%概率#星象房可以生成在子宫, 尸宫, {{ColorGold}}阴间和教堂",
},
-- Holy Crown (full replace):
[155] = {
"{{CR}}在教堂生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}}{{Shop}}商店#{{ColorGold}}教堂的宝箱房会包含2个道具供玩家选择",
"{{CR}}在教堂生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}}{{Shop}}商店#{{ColorGold}}教堂的宝箱房会包含2个道具供玩家选择#{{ColorGold}}揭示教堂的宝箱房与商店的位置",
},
-- Torn Card (find replace):
[157] = { 15, 10, 5 },
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
[159] = {
"{{GoldenChest}} 将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}} 金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%",
"{{Key}} 拾取时获得1个钥匙#{{GoldenChest}} 将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}} 金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+10%",
"{{GoldenChest}} 将所有箱子(旧箱子/大箱子除外)替换为金箱子#{{GoldenChest}} 金箱子可能包含额外的卡牌, 胶囊或饰品#{{GoldenChest}} {{ColorGold}}清理房间后掉落箱子的概率+20%"
},
-- Wicked Crown (full replace):
[161] = {
"{{CR}}在阴间生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}}{{Shop}}商店#{{ColorGold}}阴间的宝箱房会包含2个道具供玩家选择",
"{{CR}}在阴间生成{{TreasureRoom}}宝箱房与{{ColorGold}}稀有布局的{{CR}}{{Shop}}商店#{{ColorGold}}阴间的宝箱房会包含2个道具供玩家选择#{{ColorGold}}揭示阴间的宝箱房与商店的位置",
},
-- Nuh Uh! (append):
[165] = {"生成双倍版本掉落物的概率+10%", "生成双倍版本掉落物的概率+20%"},
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} {{ColorGold}}100{{CR}}%概率使恶魔交易消耗硬币而不是心",
"{{DevilRoom}} {{ColorGold}}100{{CR}}%概率使恶魔交易消耗硬币而不是心#{{ColorGold}}增加恶魔交易打折的概率",
},
-- Cursed Penny (append):
[172] = {"增加传送至特殊房间的概率"},
-- Your Soul (append):
[173] = {"10%概率不消耗该饰品", "20%概率不消耗该饰品"},
-- Strange Key (full replace):
[175] = {
"无视计时器打开通往死寂层的门#使用{{Collectible297}}潘多拉魔盒会消耗钥匙并生成{{ColorGold}}8{{CR}}个随机道具池的道具#{{ColorGold}}允许直接打开死寂层的宝箱房和商店",
"无视计时器打开通往死寂层的门#使用{{Collectible297}}潘多拉魔盒会消耗钥匙并生成{{ColorGold}}10{{CR}}个随机道具池的道具#{{ColorGold}}允许直接打开死寂层的宝箱房和商店",
},
-- Temporary Tattoo (append):
[177] = {"清理挑战房后获得1项随机属性上升", "清理挑战房后获得2项随机属性上升"},
-- RC Remote (append):
[179] = {"跟班每14帧造成2点接触伤害", "跟班每14帧造成5点接触伤害"},
-- Expansion Pack (full replace):
[181] = {
"使用主动道具会触发{{ColorGold}}2{{CR}}个额外的1-2充能主动道具的使用效果",
"使用主动道具会触发{{ColorGold}}2{{CR}}个额外的1-2充能主动道具的使用效果#{{ColorGold}}同时触发一个3充能主动道具的使用效果",
},
-- Beth’s Essence (append):
[182] = {"50%概率进入天使房获得的魂火变为特殊魂火#{{ColorGold}}乞丐会生成特殊魂火", "100%概率进入天使房获得的魂火变为特殊魂火#{{ColorGold}}乞丐会生成特殊魂火"},
-- Adoption Papers (append):
[184] = {"跟班永远打折", "跟班永远打折#{{Card92}} {{ColorGold}}商店会出售\"莉莉丝的魂石\""},
-- Sigil of Baphomet (find replace):
[189] = {"1秒", "1.5{{CR}}秒", "2{{CR}}秒", "5秒", "7.5{{CR}}秒", "10{{CR}}秒"},
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
----- Golden Trinkets Data -----
local goldenTrinketData = {
[5] = {findReplace = true}, -- Purple Heart
[14] = {append = true}, -- Callus
[16] = {findReplace = true}, -- Mom's Toenail
[19] = {findReplace = true}, -- Paper Clip
[21] = {findReplace = true}, -- Mysterious Paper
[22] = {append = true}, -- Daemon's Tail
[28] = {findReplace = true}, -- Broken Ankh
[33] = {findReplace = true}, -- Umbilical Cord
[34] = {findReplace = true}, -- Child's Heart
[36] = {findReplace = true}, -- Rusted Key
[41] = {findReplace = true}, -- Match Stick
[43] = {fullReplace = true}, -- Cursed Skull
[44] = {findReplace = true}, -- Safety Cap
[45] = {findReplace = true}, -- Ace of Spades
[52] = {findReplace = true}, -- Counterfeit Penny
[54] = {findReplace = true}, -- Isaac's Head
[56] = {fullReplace = true}, -- Judas' Tongue
[57] = {findReplace = true}, -- ???'s Soul
[58] = {findReplace = true}, -- Samson's Lock
[61] = {append = true}, -- The Left Hand
[62] = {fullReplace = true}, -- Shiny Rock
[63] = {append = true}, -- Safety Scissors
[68] = {findReplace = true}, -- Super Magnet
[70] = {findReplace = true}, -- Louse
[71] = {append = true}, -- Bob's Bladder
[76] = {append = true}, -- Poker Chip
[77] = {findReplace = true}, -- Blister
[83] = {append = true}, -- Store Key
[84] = {append = true}, -- Rib of Greed
[85] = {findReplace = true}, -- Karma
[87] = {findReplace = true}, -- Mom's Locket
[91] = {findReplace = true}, -- Meconium
[93] = {findReplace = true}, -- Used Diaper
[94] = {append = true}, -- Fish Tail
[97] = {findReplace = true}, -- Tonsil
[98] = {fullReplace = true}, -- Nose Goblin
[102] = {append = true}, -- Fragmented Card
[106] = {findReplace = true}, -- Lost Cork
[107] = {append = true}, -- Crow Heart
[108] = {findReplace = true}, -- Wallnut
[109] = {append = true}, -- Duct Tape
[110] = {findReplace = true}, -- Silver Dollar
[111] = {append = true}, -- Bloody Crown
[112] = {append = true}, -- Pay To Win
[113] = {findReplace = true}, -- Locust of War
[114] = {findReplace = true}, -- Locust of Pestilence
[115] = {findReplace = true}, -- Locust of Famine
[116] = {findReplace = true}, -- Locust of Death
[117] = {fullReplace = true}, -- Locust of Conquest
[119] = {findReplace = true}, -- Stem Cell
[120] = {findReplace = true}, -- Hairpin
[121] = {findReplace = true}, -- Wooden Cross
[123] = {append = true}, -- Filigree Feather
[124] = {append = true}, -- Door Stop
[126] = {findReplace = true}, -- Rotten Penny
[127] = {append = true}, -- Baby-Bender
[131] = {findReplace = true}, -- Blessed Penny
[133] = {findReplace = true}, -- Short Fuse
[134] = {append = true}, -- Gigante Bean
[136] = {findReplace = true}, -- Broken Padlock
[138] = {append = true}, -- 'M
[140] = {findReplace = true}, -- Apple of Sodom
[144] = {append = true}, -- Brain Worm
[146] = {append = true}, -- Devil’s Crown
[147] = {findReplace = true}, -- Charged Penny
[148] = {append = true}, -- Friendship Necklace
[149] = {append = true}, -- Panic Button
[150] = {append = true}, -- Blue Key
[151] = {append = true}, -- Flat File
[152] = {fullReplace = true}, -- Telescope Lens
[155] = {fullReplace = true}, -- Holy Crown
[157] = {findReplace = true}, -- Torn Card
[159] = {fullReplace = true}, -- Gilded Key
[161] = {fullReplace = true}, -- Wicked Crown
[165] = {append = true}, -- Nuh Uh!
[171] = {fullReplace = true}, -- Keeper’s Bargain
[172] = {append = true}, -- Cursed Penny
[173] = {append = true}, -- Your Soul
[175] = {fullReplace = true}, -- Strange Key
[177] = {append = true}, -- Temporary Tattoo
[179] = {append = true}, -- RC Remote
[181] = {fullReplace = true}, -- Expansion Pack
[182] = {append = true}, -- Beth’s Essence
[184] = {append = true}, -- Adoption Papers
[189] = {findReplace = true}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
---------- Cards ----------
local cards = {
-- Change: Added "1% chance for it to be a Crane Game"
[11] = {"11", "X-命运之轮", "{{Slotmachine}} 生成1台赌博机#{{FortuneTeller}} 24%概率为预言机#{{CraneGame}} 1%概率为夹娃娃机"}, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = {"32", "冰雹符文", "摧毁房间中所有石头与石头类敌人"}, -- Hagalaz
-- Change: Complete rewrite
[38] = {"38", "桦木符文", "{{Collectible706}} 当前房间中召唤3个无底坑蝗虫"}, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
---------- Pills ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = {"19", "传送胶囊", "将角色传送至特殊房间"}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 遗忘所有已识别效果的胶囊"}, -- Amnesia
-- Change: Added full heal information
[29] = {"28", "止痛药!", "{{HealingRed}} 回满血#{{Timer}} 当前房间中受到的伤害均为半心"}, -- Percs!
-- Change: Added broken heart
[30] = {"29", "上瘾!", "{{BrokenHeart}} +1碎心#{{Timer}} 当前房间中受到的伤害均为整心"}, -- Addicted!
-- Change: Added additional curses information
[32] = {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果#多次使用后添加额外诅咒"}, -- ???
-- Change: affects whole floor
[42] = {"41", "好困…", "{{Slow}} 使当前层所有敌人和角色减速"}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = {"42", "好兴奋!!!", "使当前层所有敌人和角色加速"}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其{{ColorGold}}金饰品{{CR}}效果"}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = "生成2次空袭", -- Doctor's Remote
-- Added info regarding doubled attack
[164] = "生成2团火焰", -- The Candle
-- Added info regarding doubled attack
[289] = "生成2团火焰", -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {15, 23}, -- Mega Blast
-- Added info regarding doubled familiar
[728] = "生成2个恶魔跟班", -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "会流失的心仅提供一半的充能", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} 肉块","{{Collectible207}} 绷带球"}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergies ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "16只不同颜色和效果的蝗虫", -- Abyss
}
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "死灵法师!" -- Add Necromancer transformation
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end