Added feature to change text colors via MCM

This commit is contained in:
Wofsauge committed 2020-12-05 19:02:50 +01:00
1 parent 1fa60c6aaf
commit 47fb913db2
5 files changed
+134 -38

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+12 -12
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@@ -72,9 +72,9 @@ EID.DefaultConfig = {
-- Toggle Display of Trinket descriptions
-- Default = true
["DisplayTrinketInfo"] = true,
-- Set the RGB color of the Itemname text
-- Default = {0.8, 0.3, 0.8}
["ItemNameColor"] = {0.8, 0.3, 0.8},
-- Set the color-name of the Itemname description text. Color names can be found& defined in "eid_data.lua"
-- Default = "ColorEIDObjName"
["ItemNameColor"] = "ColorEIDObjName",
-------TRANSFORMATIONS---------
-- Toggle Display of Transformation text
@@ -83,9 +83,9 @@ EID.DefaultConfig = {
-- Toggle Display of Transformation icons
-- Default = true
["TransformationIcons"] = true,
-- Set the RGB color of the Transformation text
-- Default = { 0.5, 0.5, 1}
["TransformationColor"] = {0.5, 0.5, 1},
-- Set the color-name of the Transformation description text. Color names can be found& defined in "eid_data.lua"
-- Default = "ColorEIDTransform"
["TransformationColor"] = "ColorEIDTransform",
------------CARDS--------------
-- Toggle Display of Card / Rune descriptions
@@ -120,12 +120,12 @@ EID.DefaultConfig = {
-- Error message displayed when an error occurs
-- Default = [Effect not defined]
["ErrorMessage"] = "[Effect not defined]",
-- Set the RGB color of the default description text
-- Default = { 1, 1, 1}
["TextColor"] = {1, 1, 1},
-- Set the RGB color of the Error text
-- Default = { 1, 0, 0}
["ErrorColor"] = {1, 0.4, 0.4},
-- Set the color-name of the default description text. Color names can be found& defined in "eid_data.lua"
-- Default = "ColorEIDText"
["TextColor"] = "ColorEIDText",
-- Set the color-name of the Error description text. Color names can be found& defined in "eid_data.lua"
-- Default = "ColorEIDError"
["ErrorColor"] = "ColorEIDError",
-- Enables or disables custom Descriptions for entities
-- Default = true
["EnableEntityDescriptions"] = true