Added feature to change text colors via MCM
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@@ -72,9 +72,9 @@ EID.DefaultConfig = {
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-- Toggle Display of Trinket descriptions
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-- Default = true
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["DisplayTrinketInfo"] = true,
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-- Set the RGB color of the Itemname text
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-- Default = {0.8, 0.3, 0.8}
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["ItemNameColor"] = {0.8, 0.3, 0.8},
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-- Set the color-name of the Itemname description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDObjName"
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["ItemNameColor"] = "ColorEIDObjName",
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-------TRANSFORMATIONS---------
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-- Toggle Display of Transformation text
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@@ -83,9 +83,9 @@ EID.DefaultConfig = {
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-- Toggle Display of Transformation icons
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-- Default = true
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["TransformationIcons"] = true,
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-- Set the RGB color of the Transformation text
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-- Default = { 0.5, 0.5, 1}
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["TransformationColor"] = {0.5, 0.5, 1},
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-- Set the color-name of the Transformation description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDTransform"
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["TransformationColor"] = "ColorEIDTransform",
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------------CARDS--------------
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-- Toggle Display of Card / Rune descriptions
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@@ -120,12 +120,12 @@ EID.DefaultConfig = {
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-- Error message displayed when an error occurs
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-- Default = [Effect not defined]
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["ErrorMessage"] = "[Effect not defined]",
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-- Set the RGB color of the default description text
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-- Default = { 1, 1, 1}
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["TextColor"] = {1, 1, 1},
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-- Set the RGB color of the Error text
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-- Default = { 1, 0, 0}
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["ErrorColor"] = {1, 0.4, 0.4},
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-- Set the color-name of the default description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDText"
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["TextColor"] = "ColorEIDText",
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-- Set the color-name of the Error description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDError"
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["ErrorColor"] = "ColorEIDError",
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-- Enables or disables custom Descriptions for entities
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-- Default = true
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["EnableEntityDescriptions"] = true
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