diff --git a/main.lua b/main.lua index 74d10075..8c67536d 100644 --- a/main.lua +++ b/main.lua @@ -1566,7 +1566,8 @@ EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStartGeneral) local function OnUseD4(_, _, _, player) -- in AB+, USE_ITEM doesn't provide a player AddActiveItemProgress(player or EID.player, true) - EID:CollectRerolledItemsOfPlayer(player or EID.player) + -- repentance fixed needing to blacklist your new items from counting (and AB+ counts everything) + --EID:CollectRerolledItemsOfPlayer(player or EID.player) end EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseD4, CollectibleType.COLLECTIBLE_D4)