diff --git a/descriptions/ab+/zh_cn.lua b/descriptions/ab+/zh_cn.lua index 6a2ed07a..18bc2579 100644 --- a/descriptions/ab+/zh_cn.lua +++ b/descriptions/ab+/zh_cn.lua @@ -1,1338 +1,1338 @@ --------------------------------------- ------ Basic Chinese descriptions --- --------------------------------------- - --- Last Update: 2024.11.17 - --- FORMAT: Item ID | Name | Description - --- Special character markup: --- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line --- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup - -local languageCode = "zh_cn" - --- init zh_cn table -EID.descriptions[languageCode] = {} -EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions -EID.descriptions[languageCode].languageName = "Chinese" - --- Fonts to be used with this languagepack -EID.descriptions[languageCode].fonts = {{name = "cn_alt", lineHeight = 13, textboxWidth = 145}, {name = "cn_default", lineHeight = 13, textboxWidth = 140}, {name = "cn_old", lineHeight = 14, textboxWidth = 150}} - ----------- Collectibles ---------- - -EID.descriptions[languageCode].collectibles={ - {"1", "悲伤洋葱", "↑ {{Tears}} 射速+0.7"}, - {"2", "内眼", "↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#角色一次发射3颗泪弹"}, - {"3", "弯勺魔术", "追踪泪弹"}, - {"4", "柯吉猫的头", "↑ {{Damage}} 伤害+0.5#↑ {{Damage}} 伤害修正x1.5"}, - {"5", "我的镜像", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.6#↑ 泪弹高度+1#泪弹具有回旋效果"}, - {"6", "小号", "↑ {{Tears}} 射速+1.5#↑ 泪弹高度+0.76#↓ {{Range}} 射程-17.62"}, - {"7", "殉道者之血", "↑ {{Damage}} 伤害+1"}, - {"8", "波比兄弟", "发射普通泪弹#泪弹造成3.5点伤害"}, - {"9", "粪臭素", "所有敌对苍蝇变得友好"}, - {"10", "苍蝇光环", "环绕苍蝇+2#阻挡弹幕"}, - {"11", "1UP!", "↑ 生命+1#角色重生后回满血"}, - {"12", "魔法蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#体型变大#{{HealingRed}} 回满血"}, - {"13", "病毒", "↓ {{Speed}} 移速-0.1#{{Poison}} 接触敌人使其中毒#{{BlackHeart}} 中毒的敌人死亡时20%几率掉1黑心"}, - {"14", "过量类固醇", "↑ {{Speed}} 移速+0.6#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, - {"15", "<3", "↑ {{Heart}} +1心之容器#{{HealingRed}} 回满血"}, - {"16", "生肝", "↑ {{Heart}} 心之容器+2#{{HealingRed}} 回满血"}, - {"17", "骷髅钥匙", "{{Key}} +99钥匙"}, - {"18", "一美元", "{{Coin}} +99硬币"}, - {"19", "轰!", "{{Bomb}} +10炸弹"}, - {"20", "超凡升天", "飞行!"}, - {"21", "指南针", "在地图上显示图标#不会显示地图轮廓"}, - {"22", "午餐", "↑ {{Heart}} +1心之容器"}, - {"23", "正餐", "↑ {{Heart}} +1心之容器"}, - {"24", "甜点", "↑ {{Heart}} +1心之容器"}, - {"25", "早餐", "↑ {{Heart}} +1心之容器"}, - {"26", "烂肉", "↑ {{Heart}} +1心之容器"}, - {"27", "木头勺子", "↑ {{Speed}} 移速+0.3"}, - {"28", "皮带", "↑ {{Speed}} 移速+0.3"}, - {"29", "妈妈的内裤", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, - {"30", "妈妈的高跟鞋", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, - {"31", "妈妈的口红", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, - {"32", "铁丝衣架", "↑ {{Tears}} 射速+0.7"}, - {"33", "圣经", "{{Timer}} 在当前房间飞行#{{MomsHeart}} 立即击杀妈腿和妈心#{{Warning}} 当对撒但使用时, 角色会死亡"}, - {"34", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"}, - {"35", "死灵之书", "对房间中所有敌人造成40点伤害"}, - {"36", "大便", "生成1个大便并击退敌人#可以放在靠近坑的位置然后炸掉作为桥"}, - {"37", "炸弹先生", "在角色下方放置1大炸弹, 造成110点伤害"}, - {"38", "塔米猫的头", "在角色周围发射10颗泪弹#泪弹与角色的效果一致, 额外+25点伤害"}, - {"39", "妈妈的胸罩", "使房间中所有敌人石化4秒"}, - {"40", "神风!", "在角色位置造成一次爆炸#造成40点伤害"}, - {"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒"}, - {"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并使其中毒"}, - {"43", "", "<道具不存在>"}, - {"44", "传送!", "将角色传送到除错误房外的房间"}, - {"45", "美味的心", "{{HealingRed}} 治疗1红心"}, - {"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励几率#赌博时赢的几率更高"}, - {"47", "胎儿博士的遥控器", "{{Collectible168}} 使用时, 瞄准十字准星#1.5秒后导弹降落在准星处#造成20x角色伤害"}, - {"48", "丘比特之箭", "穿刺泪弹"}, - {"49", "嗖-哒-呜!", "下一次泪弹由激光取代#在0.9秒内造成26x角色伤害"}, - {"50", "史蒂文", "↑ {{Damage}} 伤害+1"}, - {"51", "五芒星", "↑ {{Damage}} 伤害+1#{{AngelDevilChance}} 恶魔房/天使房几率+10%"}, - {"52", "胎儿博士", "↓ {{Tears}} 射速修正x0.4#{{Bomb}} 角色的泪弹由炸弹取代#{{Damage}} 该炸弹造成5x角色伤害+30的伤害"}, - {"53", "万磁王", "角色吸引掉落物"}, - {"54", "藏宝图", "揭示地图轮廓#不显示房间图标"}, - {"55", "妈妈的眼睛", "50%几率向后发射1颗泪弹#{{Luck}} 幸运2: 100%几率"}, - {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害"}, - {"57", "仰慕之交", "中范围环绕苍蝇#每秒造成75点接触伤害"}, - {"58", "影之书", "{{Timer}} 无敌10秒"}, - {"59", "", "<道具不存在>"}, - {"60", "梯子", "角色能走过1格间隙"}, - {"61", "", "<道具不存在>"}, - {"62", "吸血鬼之魅", "{{HealingRed}} 每击杀13个敌人治疗半红心"}, - {"63", "蓄电池", "{{Battery}} 主动道具可以过载充能至使用2次"}, - {"64", "Steam大促", "{{Shop}} 商店物品价格-50%"}, - {"65", "无政府主义者食谱", "在房间中央附近生成6个即爆炸弹"}, - {"66", "沙漏", "{{Slow}} 使敌人减速8秒"}, - {"67", "玛姬姐妹", "发射普通泪弹#泪弹造成3.5点伤害"}, - {"68", "科技", "角色会发射激光而不是泪弹"}, - {"69", "巧克力牛奶", "{{Chargeable}} 可蓄力泪弹#{{Damage}} 伤害随蓄力时间提升, 最高4x#{{Tears}} 最大充能时间为2.5x射击延迟"}, - {"70", "生长激素", "↑ {{Speed}} 移速+0.4#↑ {{Damage}} 伤害+1"}, - {"71", "小蘑菇", "↑ {{Speed}} 移速+0.3#↑ 泪弹高度+1.5#↑ 体型变小#↓ {{Range}} 射程-4.25#泪弹高度和射程的总体影响为射程稍微提升"}, - {"72", "念珠", "{{SoulHeart}} +3魂心#{{Collectible33}} 圣经添加至所有道具池"}, - {"73", "肉块", "1级: 环绕物#2级: 可发射泪弹的环绕物#3级: 食肉男孩#4级: 超级食肉男孩"}, - {"74", "25美分", "{{Coin}} +25硬币"}, - {"75", "药学博士证", "{{HealingRed}} 治疗2红心#{{Pill}} 生成1胶囊#{{Pill}} 将负面胶囊变为正面的#{{BloodDonationMachine}} 献血机得到的{{Coin}}硬币更多"}, - {"76", "X光透视", "{{SecretRoom}} 打开所有隐藏房入口"}, - {"77", "彩虹独角兽", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"}, - {"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+17.5%#使用后, 本层头目由天启骑士取代的几率更高"}, - {"79", "咒印", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1#{{SoulHeart}} +1魂心"}, - {"80", "契约", "↑ {{Tears}} 射速+0.7#↑ {{Damage}} 伤害+0.5#{{SoulHeart}} +2魂心"}, - {"81", "嗝屁猫", "↑ 生命+9#死亡时, 角色以1心之容器重生#{{Warning}} 拾起时, 将角色的心之容器设置为1个"}, - {"82", "深渊领主", "↑ {{Speed}} 移速+0.3#飞行"}, - {"83", "钉子", "使用后:#{{SoulHeart}} +1魂心#{{Timer}} 在当前房间中获得:#↑ {{Damage}} 伤害+0.7#↓ {{Speed}} 移速-0.18#角色每秒造成40点接触伤害#角色可粉碎接触的石头"}, - {"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 10%几率是暗门"}, - {"85", "卡牌盒", "{{Card}} 生成1卡牌"}, - {"86", "萌死戳的牙", "召唤萌死戳进行一次践踏, 造成120点伤害#{{Warning}} 若房间没有敌人, 则萌死戳会落在角色上"}, - {"87", "洛基的角", "25%几率向4个方向发射泪弹#{{Luck}} 幸运7: 100%几率"}, - {"88", "小胖蛆", "向角色发射方向冲刺#每秒造成52.5点接触伤害"}, - {"89", "蜘蛛之咬", "{{Slow}} 25%几率发射减速泪弹#{{Luck}} 幸运15: 100%几率"}, - {"90", "小石头", "↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+1#↓ {{Speed}} 移速-0.2"}, - {"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房"}, - {"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +2魂心"}, - {"93", "游戏掌机", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, - {"94", "硬币袋", "{{Coin}} 每2个房间随机生成1硬币"}, - {"95", "机器宝宝", "发射激光#激光造成3.5点伤害"}, - {"96", "查德宝宝", "{{HalfHeart}} 每3个房间生成1半红心"}, - {"97", "七原罪之书", "生成1随机掉落物"}, - {"98", "圣遗物", "{{SoulHeart}} 每5-6个房间生成1魂心"}, - {"99", "吉什宝宝", "{{Slow}} 发射减速泪弹#泪弹造成3.5点伤害"}, - {"100", "史蒂文宝宝", "发射追踪泪弹#泪弹造成3.5点伤害"}, - {"101", "光环", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"}, - {"102", "妈妈的药瓶", "{{Pill}} 生成1胶囊"}, - {"103", "普通感冒", "{{Poison}} 25%几率发射有毒泪弹#{{Luck}} 幸运12: 100%几率"}, - {"104", "寄生虫", "泪弹击中后会分裂为2颗#分裂的泪弹造成的伤害减半"}, - {"105", "六面骰", "重置房间中的底座道具"}, - {"106", "大爆弹先生", "↑ {{Bomb}} 炸弹伤害x1.83#{{Bomb}} +5炸弹"}, - {"107", "锯齿剪", "{{Timer}} 在当前房间中获得:#飞行#角色的身体与头分离, 每秒造成82.5点接触伤害"}, - {"108", "圣饼", "大多数伤害降低为半心"}, - {"109", "金钱=力量", "↑ {{Damage}} 角色每持有{{Coin}}1硬币, 伤害+0.04"}, - {"110", "妈妈的美瞳", "↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#20%几率发射石化泪弹#{{Luck}} 幸运20: 50%几率"}, - {"111", "豆子", "{{Poison}} 对附近敌人造成5点伤害并使其中毒#中毒的敌人受到6次角色伤害"}, - {"112", "守护天使", "环绕物#提高所有其他环绕物的速度#阻挡弹幕#每秒造成105点接触伤害"}, - {"113", "恶魔宝宝", "自动向靠近的敌人发射#泪弹造成3点伤害"}, - {"114", "妈妈的菜刀", "角色的泪弹由可投掷的菜刀取代#{{Damage}} 持拿时菜刀造成2x角色伤害, 最远位置时造成6x"}, - {"115", "通灵板", "灵体泪弹"}, - {"116", "9伏特", "{{Battery}} 自动对主动道具的第1格充能#{{Battery}} 拾起时, 将主动道具完全充能"}, - {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害"}, - {"118", "硫磺火", "↓ {{Tears}} 射速修正x0.33#{{Chargeable}} 角色的泪弹由可蓄力的鲜血激光取代#{{Damage}} 在0.9秒内造成13x角色伤害"}, - {"119", "血袋", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#{{HealingRed}} 治疗4红心"}, - {"120", "怪异蘑菇(小)", "↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+1.7#↓ {{Damage}} 伤害修正x0.9#↓ {{Damage}} 伤害-0.4"}, - {"121", "怪异蘑菇(大)", "↑ {{EmptyHeart}} +1空心之容器#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#↓ {{Speed}} 移速-0.1"}, - {"122", "巴比伦大淫妇", "当不多于半红心时:#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+1.5"}, - {"123", "怪物手册", "{{Timer}} 在当前房间中生成1个随机跟班"}, - {"124", "死海古卷", "触发1次随机主动道具的效果"}, - {"125", "波比炸弹", "{{Bomb}} +5炸弹#追踪炸弹"}, - {"126", "剃刀片", "↑ {{Damage}} 在当前房间中伤害+1.2#{{Warning}} 对角色造成1心伤害#{{Heart}} 优先消耗红心"}, - {"127", "遗忘药", "重置整层"}, - {"128", "孤独一生", "远范围苍蝇环绕物#每秒造成30点接触伤害"}, - {"129", "桶装猪油", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.2#{{HealingRed}} 治疗半红心"}, - {"130", "小黑马", "持有时:#{{Speed}} 设置移速至少为1.5#飞行#使用后, 向角色移动方向冲刺"}, - {"131", "炸弹袋", "{{Bomb}} 每3个房间生成1炸弹"}, - {"132", "煤块", "{{Damage}} 泪弹前进越远伤害越高"}, - {"133", "嗝屁猫的爪子", "{{SoulHeart}} 将1心之容器转换为3魂心"}, - {"134", "嗝屁猫的尾巴", "{{Chest}} 33%几率将房间清理奖励变成箱子#33%几率使奖励消失"}, - {"135", "献血袋", "{{Coin}} 对角色造成半红心伤害并生成1-2硬币#{{Heart}} 优先消耗红心"}, - {"136", "最好的朋友", "生成1个诱饵, 吸引敌人并在5秒后爆炸"}, - {"137", "起爆器", "{{Bomb}} +5炸弹#角色的炸弹不再自动爆炸#使用时, 使角色的炸弹同时引爆"}, - {"138", "圣痕", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3"}, - {"139", "妈妈的钱包", "{{Trinket}} 角色可以持有2个饰品"}, - {"140", "鲍勃的诅咒", "{{Bomb}} +5炸弹#{{Poison}} 角色的炸弹会使炸到的敌人中毒"}, - {"141", "盛装男孩", "{{Coin}} 生成7随机硬币"}, - {"142", "肩衣", "{{SoulHeart}} 当受伤至半心时, 角色获得1魂心#每房间只会发生一次#离开并重进房间可以再次触发"}, - {"143", "混合麻药", "↑ {{Speed}} 移速+0.3#↑ {{Shotspeed}} 弹速+0.2"}, - {"144", "乞丐朋友", "{{Coin}} 捡起附近的硬币#每3-4硬币生成1随机掉落物"}, - {"145", "嗝屁猫的头", "生成2-4只蓝苍蝇"}, - {"146", "祈祷卡", "{{EternalHeart}} +1永恒之心"}, - {"147", "残损铁镐", "{{Timer}} 在当前房间中角色可粉碎接触的石头和隐藏房的墙"}, - {"148", "害虫横行", "受伤时, 生成1-3只蓝苍蝇"}, - {"149", "吐根酊", "↑ {{Damage}} 伤害+40#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"}, - {"150", "严厉的爱", "{{Damage}} 10%几率发射牙齿, 造成3.2x角色伤害#{{Luck}} 幸运9: 100%几率"}, - {"151", "虫群复击", "泪弹击中敌人时有1/6几率生成1只蓝苍蝇"}, - {"152", "科技II", "↓ {{Tears}} 射速修正x0.5#↓ {{Damage}} 伤害修正x0.65#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成3x角色伤害"}, - {"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#角色同时发射4颗泪弹"}, - {"154", "化学剥皮法", "↑ {{Damage}} 左眼伤害+2"}, - {"155", "窥眼", "在房间中四处漂浮#每秒造成17.1点接触伤害"}, - {"156", "修女服", "{{Battery}} 受伤时, 为主动道具回复1格充能"}, - {"157", "嗜血", "↑ {{Damage}} 受伤时, 伤害增加#每层能叠加6次#效果在当前层持续"}, - {"158", "水晶球", "生成1{{SoulHeart}}魂心/{{Rune}}符文/{{Card}}卡牌#{{Timer}} 揭示全图({{SuperSecretRoom}}超级隐藏房除外)"}, - {"159", "夜之幽魂", "灵体泪弹#飞行"}, - {"160", "撕裂苍穹", "在敌人附近生成5道光柱#在0.8秒内每道光柱造成8x角色伤害+160的伤害"}, - {"161", "安卡十字", "{{Player4}} 死亡时, 以???(小蓝人)重生"}, - {"162", "凯尔特十字", "受伤时, 20%几率使角色暂时无敌#{{Luck}} 幸运27: 100%几率"}, - {"163", "幽灵宝宝", "发射灵体泪弹#泪弹造成3.5点伤害"}, - {"164", "蓝蜡烛", "投掷蓝火#造成接触伤害, 阻挡弹幕, 2秒后消失"}, - {"165", "九尾鞭", "↑ {{Damage}} 伤害+1#↑ {{Shotspeed}} 弹速+0.23"}, - {"166", "二十面骰", "重置房间中的所有掉落物"}, - {"167", "小丑宝宝", "以V字形发射2颗泪弹#泪弹造成4点伤害"}, - {"168", "史诗胎儿博士", "发射泪弹改为瞄准十字准星#1.5秒后火箭降落在准星处#{{Damage}} 火箭造成20x角色伤害"}, - {"169", "巨人独眼", "↑ {{Damage}} 伤害+4#↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#泪弹击杀敌人伤害溢出时会穿透敌人前进"}, - {"170", "长腿蛛父", "每4秒践踏附近敌人#每秒造成40点伤害"}, - {"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10点伤害"}, - {"172", "献祭匕首", "环绕物#阻挡弹幕#每秒造成225点接触伤害"}, - {"173", "主教冠", "{{SoulHeart}} 红心生成时有50%几率由魂心取代"}, - {"174", "彩虹宝宝", "发射随机泪弹#泪弹造成3-5点伤害"}, - {"175", "爸爸的钥匙", "打开房间中所有的门, 包括{{SecretRoom}}{{SuperSecretRoom}}隐藏房, {{ChallengeRoom}}{{BossRushRoom}}挑战房和超级撒旦的门"}, - {"176", "干细胞", "↑ {{Heart}} +1心之容器#↑ {{Shotspeed}} 弹速+0.16"}, - {"177", "便携式老虎机", "{{Coin}} 花费1硬币, 几率生成1掉落物"}, - {"178", "圣水", "受伤时, 留下一摊水迹#水迹每秒造成24点伤害"}, - {"179", "宿命", "{{EternalHeart}} +1永恒之心#飞行"}, - {"180", "黑豆", "受伤时, 角色放屁#{{Poison}} 屁会使敌人中毒"}, - {"181", "小白马", "持有时:#{{Speed}} 设置移速至少为1.5#飞行#使用后, 向角色移动方向冲刺, 留下光柱"}, - {"182", "圣心", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害修正x2.3#↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+0.38#↑ 泪弹高度+0.75#↓ {{Tears}} 射速-0.4#↓ {{Shotspeed}} 弹速-0.25#{{HealingRed}} 回满血#追踪泪弹"}, - {"183", "牙签", "↑ {{Tears}} 射速+0.7#↑ {{Shotspeed}} 弹速+0.16"}, - {"184", "圣杯", "↑ {{Heart}} +1心之容器#飞行"}, - {"185", "死鸽", "灵体泪弹#飞行"}, - {"186", "血之权利", "对所有敌人造成40点伤害#{{Warning}} 对角色造成1心伤害#{{Heart}} 优先消耗红心"}, - {"187", "嗝屁猫的毛球", "移动时会使毛球摇动#毛球击杀敌人时变大#球越大, 造成的伤害越高"}, - {"188", "亚伯", "与角色移动互为镜像#向角色发射泪弹#泪弹造成3.5点伤害"}, - {"189", "超级食肉男孩死忠粉", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.2#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.5#↑ 泪弹高度+1#{{HealingRed}} 回满血"}, - {"190", "烟火盛宴", "{{Bomb}} +99炸弹"}, - {"191", "3美元纸币", "角色的泪弹每2-3秒获得随机效果"}, - {"192", "心灵感应傻瓜式教程", "{{Timer}} 在当前房间中泪弹有追踪效果"}, - {"193", "生肉!", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3"}, - {"194", "魔力八号球", "↑ {{Shotspeed}} 弹速+0.16#{{Card}} 生成1卡牌"}, - {"195", "妈妈的零钱包", "{{Pill}} 生成4胶囊"}, - {"196", "挤压玩具", "↑ {{Tears}} 射速+0.4#{{SoulHeart}} 生成2魂心"}, - {"197", "耶稣果汁", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"}, - {"198", "盒子", "每种掉落物生成1个"}, - {"199", "妈妈的钥匙", "{{Key}} +2钥匙#箱子中的掉落物更多"}, - {"200", "妈妈的眼影", "{{Charm}} 10%几率发射魅惑泪弹#{{Luck}} 幸运27: 100%几率"}, - {"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%几率发射眩晕泪弹#{{Luck}} 幸运27: 100%几率"}, - {"202", "弥达斯之触", "接触敌人时使其石化并变成金块#角色根据持有硬币量造成接触伤害#{{Coin}} 击杀金敌人会生成硬币#角色生成的大便为金大便的几率更高"}, - {"203", "慈善捆绑包", "所有可能的掉落物成对出现"}, - {"204", "挎包", "受伤时, 50%几率生成1随机掉落物"}, - {"205", "锋利插头", "{{Battery}} 使用未充能的主动道具时, 花费2心使其完全充能#只有道具完全没有充能时有效"}, - {"206", "断头台", "↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成105点接触伤害"}, - {"207", "绷带球", "1级: 环绕物#{{Charm}} 2级: 发射魅惑泪弹的环绕物#{{Charm}} 3级: 绷带女孩#{{Charm}} 4级: 超级绷带女孩"}, - {"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人几率从5%增至20%#不增加精英头目的几率"}, - {"209", "屁股炸弹", "{{Bomb}} +5炸弹#{{Confusion}} 爆炸会使房间中所有敌人眩晕并造成10点伤害"}, - {"210", "狸猫树叶", "完全不行动1秒后, 角色无敌"}, - {"211", "蜘蛛宝宝", "受伤时, 生成1-2只蓝蜘蛛"}, - {"212", "嗝屁猫的项圈", "死亡时, 50%几率以半心重生"}, - {"213", "丢失的隐形眼镜", "↓ {{Shotspeed}} 弹速-0.15#角色的泪弹能摧毁敌人的弹幕"}, - {"214", "贫血", "↑ {{Range}} 射程+5#{{Timer}} 受伤时, 在房间中留下血迹#血迹每秒造成6点伤害"}, - {"215", "山羊头", "{{AngelDevilChance}} 100%恶魔房/天使房几率"}, - {"216", "仪式法袍", "↑ {{Damage}} 伤害+1#{{BlackHeart}} +3黑心"}, - {"217", "妈妈的假发", "{{HealingRed}} 治疗1红心#发射泪弹时, 5%几率生成1只蓝蜘蛛#{{Luck}} 幸运10: 100%几率"}, - {"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 每分钟50%几率治疗半红心"}, - {"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 10%几率生成1红心"}, - {"220", "悲伤炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时环形发射10颗泪弹"}, - {"221", "橡胶胶水", "角色的泪弹会在敌人和障碍物上反弹"}, - {"222", "反重力", "↑ {{Tears}} 射击延迟-2#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"}, - {"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸, 岩石波, 践踏的伤害#{{HealingRed}} 受爆炸击中时治疗1红心"}, - {"224", "柯吉猫的身体", "↑ {{Tears}} 射击延迟-1#↑ {{Tearsize}} 泪弹尺寸x1.2#↓ {{Range}} 射程-10#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"}, - {"225", "兽性面具", "{{SoulHeart}} 受伤时, 几率生成1魂心#{{HalfHeart}} 敌人死亡时几率掉落1半红心"}, - {"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"}, - {"227", "小猪存钱罐", "{{Coin}} +3硬币#受伤时, 生成1-2硬币"}, - {"228", "妈妈的香水", "↑ {{Tears}} 射击延迟-1#{{Fear}} 15%几率发射恐惧泪弹"}, - {"229", "萌死戳的肺", "↓ {{Tears}} 射击延迟x4.3#{{Chargeable}} 泪弹可蓄力并在松开时散射"}, - {"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{EmptyHeart}} 移除所有心之容器#{{BlackHeart}} +6黑心#{{Fear}} 15%几率发射恐惧泪弹"}, - {"231", "焦油球", "{{Slow}} 10%几率发射减速泪弹#{{Luck}} 幸运18: 100%几率#{{Slow}} 角色会留下减速水迹"}, - {"232", "怀表", "↑ {{Speed}} 移速+0.3#{{Slow}} 受伤时, 使房间中的所有敌人永久减速"}, - {"233", "小小星球", "↑ 泪弹高度+7#灵体泪弹#角色的泪弹环绕在角色周围"}, - {"234", "害虫横行II", "击杀敌人时, 生成1只蓝蜘蛛"}, - {"235", "", "<道具不存在>"}, - {"236", "大肠杆菌", "接触敌人时, 使其变成大便"}, - {"237", "死神之触", "↑ {{Damage}} 伤害+1.5#↑ {{Tearsize}} 泪弹尺寸x2#↓ {{Tears}} 射速-0.3#穿刺泪弹"}, - {"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"}, - {"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"}, - {"240", "实验性疗法", "↑ 随机提升4项属性#↓ 随机降低2项属性"}, - {"241", "地狱契约", "所有房间清理奖励翻倍#33%几率房间清理奖励消失"}, - {"242", "耻辱假面", "50%几率阻挡弹幕"}, - {"243", "三位一体盾", "阻挡角色发射方向的敌人弹幕"}, - {"244", "科技0.5", "时不时发射激光"}, - {"245", "完美视力", "角色同时发射2颗泪弹"}, - {"246", "蓝地图", "{{SecretRoom}} 在地图上揭示隐藏房"}, - {"247", "好朋友一辈子!", "跟班造成的伤害翻倍"}, - {"248", "虫群之心", "蓝蜘蛛/蓝苍蝇造成的伤害翻倍"}, - {"249", "额外选择", "允许角色击败头目后从2件道具中选择"}, - {"250", "炸弹买一送一", "{{Bomb}} 所有炸弹掉落物变成一对炸弹"}, - {"251", "新手牌组", "{{Card}} 拾起时, 生成1卡牌#角色能携带2卡牌#将所有胶囊变成卡牌"}, - {"252", "小药袋", "{{Pill}} 拾起时, 生成1胶囊#角色能携带2胶囊#将所有卡牌变成胶囊"}, - {"253", "魔法血痂", "↑ {{Heart}} +1心之容器#↑ {{Luck}} 幸运+1"}, - {"254", "血块", "↑ {{Damage}} 左眼伤害+1#↑ {{Range}} 左眼射程+5#↑ 泪弹高度+0.5"}, - {"255", "螺丝", "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2"}, - {"256", "炙热炸弹", "{{Bomb}} +5炸弹#{{Burning}} 角色的炸弹爆炸时会留下火焰"}, - {"257", "火焰意志", "{{Burning}} 角色的泪弹可点燃敌人#击中敌人时, 泪弹有10%几率爆炸#{{Luck}} 幸运13: 100%几率#{{Warning}} 爆炸也会伤到角色"}, - {"258", "编号丢失", "拾起时和每次进入新层时, 重置角色属性和持有道具"}, - {"259", "暗物质", "↑ {{Damage}} 伤害+1#{{Fear}} 33%几率发射恐惧泪弹# {{Luck}} 幸运20: 100%几率"}, - {"260", "黑蜡烛", "{{CurseBlind}} 免疫诅咒#{{BlackHeart}} +1黑心#{{AngelDevilChance}} 恶魔房/天使房几率+15%"}, - {"261", "眼球突出", "↑ {{Damage}} 伤害修正x2#↓ 泪弹前进越远伤害越低"}, - {"262", "遗失的书页2", "{{BlackHeart}} +1黑心#受伤至1心时, 对房间中所有敌人造成伤害"}, - {"263", "", "<道具不存在>"}, - {"264", "智能苍蝇", "环绕物#每秒造成22.5点接触伤害#角色受伤前, 阻挡弹幕#角色受伤后, 追击附近敌人"}, - {"265", "枯骨宝宝", "当被敌人弹幕击中时, 10%几率对房间中所有敌人造成40点伤害"}, - {"266", "粘液卵囊", "{{Slow}} 留下减速水迹#清理房间后, 生成1-2只蓝蜘蛛"}, - {"267", "机器宝宝2.0", "发射激光#激光造成3.5点伤害#向角色发射方向移动"}, - {"268", "腐烂宝宝", "角色发射时, 生成蓝苍蝇"}, - {"269", "无头宝宝", "留下每秒造成6点伤害的水迹"}, - {"270", "水蛭", "追击敌人#{{HealingRed}} 击杀敌人时为角色治疗半红心#每秒造成3.2点接触伤害"}, - {"271", "神秘的袋子", "每5-6个房间生成1随机掉落物"}, - {"272", "大美蝇", "友好的爆炸苍蝇#爆炸造成60点伤害#{{Warning}} 爆炸也会伤到角色"}, - {"273", "鲍勃的脑浆子", "向角色发射方向冲刺#接触到敌人时爆炸#{{Poison}} 爆炸造成60点伤害并使敌人中毒#{{Warning}} 爆炸也会伤到角色"}, - {"274", "生死之交", "受伤时, 在房间中生成1个中范围环绕物#环绕物每秒造成75点接触伤害"}, - {"275", "硫磺火宝宝", "{{Chargeable}} 蓄力并发射{{Collectible118}}硫磺火激光#激光在0.63秒内造成31.5点伤害"}, - {"276", "以撒的心脏", "角色无敌#生成跟随角色的心脏#{{Warning}} 心脏受伤时, 角色也会受伤"}, - {"277", "恶灵宝宝", "{{Fear}} 追击并使敌人恐惧#每秒造成4点接触伤害"}, - {"278", "黑暗乞丐", "{{Heart}} 捡起附近的红心#{{SoulHeart}} 每捡起1.5红心, 生成1魂心/黑心/蜘蛛"}, - {"279", "大粉丝", "较大的环绕物#每秒造成30点接触伤害"}, - {"280", "长腿蛛妹妹", "在有敌人的房间里随机生成蓝蜘蛛, 最多5只"}, - {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标"}, - {"282", "跳跃教程", "允许角色跳过间隙和障碍物"}, - {"283", "一百面骰", "重置房间中所有掉落物, 底座道具和角色持有的被动道具"}, - {"284", "四面骰", "重置所有角色持有的被动道具"}, - {"285", "十面骰", "重置房间中所有敌人"}, - {"286", "空白卡牌", "触发角色持有的符文/卡牌的效果"}, - {"287", "秘密之书", "{{Timer}} 在本层获得以下三种效果之一:#{{Collectible54}} 藏宝图#{{Collectible21}} 指南针 #{{Collectible246}} 蓝地图"}, - {"288", "蜘蛛盒", "生成1-4只蓝蜘蛛"}, - {"289", "红蜡烛", "投掷红火#火焰可造成接触伤害, 阻挡弹幕, 在造成或阻挡5次伤害后消失"}, - {"290", "罐子", "{{Heart}} 满血时, 最多将4红心存入罐中#使用时, 所存红心全部掉在地上"}, - {"291", "冲水!", "使非头目敌人变成大便#立即击杀便便类敌人和头目"}, - {"292", "撒但圣经", "{{BlackHeart}} +1黑心"}, - {"293", "坎卜斯的头", "{{Collectible118}} 在四个方向上发射硫磺火激光#每道激光在1.33秒内造成440点伤害"}, - {"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成其他主动道具再将其换回来后, 变成更强的{{Collectible484}}等等, 啥?"}, - {"295", "魔术手指", "对房间中所有敌人造成2x角色伤害#{{Coin}} 花费1硬币"}, - {"296", "转换器", "{{Heart}} 将2魂心/黑心转换为1心之容器"}, - -- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor - -- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - {"297", "潘多拉魔盒", "{{NoLB}}根据所在层生成奖励:#1章1: 2{{SoulHeart}}; 1章2: 2{{Bomb}}+2{{Key}}#{{NoLB}}2章1: 1{{BossRoom}}道具; 2章2: 2章1+2{{SoulHeart}}#3章1: 4{{SoulHeart}}; 3章2: 20{{Coin}}#4章1: 2{{BossRoom}}道具; 4章2: {{Collectible33}}圣经#???/虚空: 无#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}; 教堂: 1{{AngelRoom}}道具+1{{EternalHeart}}#{{NoLB}}暗室: 解锁{{Collectible523}}搬家盒; 玩具箱: 1{{Coin}}"}, - {"298", "独角兽的残角", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射(也没有接触伤害)"}, - {"299", "金牛座", "↓ {{Speed}} 移速-0.3#↑ {{Speed}} 在有敌人的房间中, 移速缓慢增加#移速达到2时, 角色无敌并造成接触伤害, 持续5秒#随后, 在当前房间中失去金牛座移速加成"}, - {"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 对敌人造成18点接触伤害"}, - {"301", "巨蟹座", "{{SoulHeart}} +3魂心#受伤后, 在当前房间中后续所受伤害降低为半心"}, - {"302", "狮子座", "体型变大#粉碎接触的石头"}, - {"303", "室女座", "受伤时, 几率获得10秒无敌#{{Luck}} 幸运10: 100%几率#将负面胶囊变成正面的"}, - {"304", "天秤座", "+6{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#平衡角色属性#后续的属性变化会分散到各个属性"}, - {"305", "天蝎座", "{{Poison}} 有毒泪弹"}, - {"306", "人马座", "↑ {{Speed}} 移速+0.2#穿刺泪弹"}, - {"307", "摩羯座", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.1#↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.5#+1{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙"}, - {"308", "宝瓶座", "角色留下水迹#水迹每秒造成6点伤害"}, - {"309", "双鱼座", "↑ {{Tears}} 射击延迟-1#↑ {{Tearsize}} 泪弹尺寸x1.25#提高泪弹击退力"}, - {"310", "夏娃的睫毛膏", "↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.5#↓ {{Shotspeed}} 弹速-0.5"}, - {"311", "犹大的影子", "{{Player12}} 死亡时, 以伤害修正x2的犹大之影重生"}, - {"312", "抹大拉的蝴蝶结", "↑ {{Heart}} +1心之容器#所有红心治疗量翻倍"}, - {"313", "神圣屏障", "阻挡每个房间第一次受到的伤害"}, - {"314", "霹雳大腿", "↑ {{Heart}} +1心之容器#↓ {{Speed}} 移速-0.4#角色摧毁接触的石头"}, - {"315", "怪异磁铁", "角色的泪弹吸引敌人, 掉落物和饰品"}, - {"316", "诅咒之眼", "蓄力发射4颗泪弹#{{Warning}} 蓄力未满时受伤会将角色传送至随机房间"}, - {"317", "神秘液体", "角色的泪弹会留下水迹#水迹每秒造成30点伤害"}, - {"318", "双子座", "近战跟班#每秒造成6点接触伤害"}, - {"319", "该隐的另一只眼", "在房间中四处漂浮#与角色同方向射击, 造成1x角色伤害"}, - {"320", "???唯一的朋友", "可控制的苍蝇#每秒造成37.5点接触伤害"}, - {"321", "参孙的脚镣", "可拖动的球, 能够摧毁石头#每秒造成10.7点接触伤害"}, - {"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#造成2x所复制跟班的伤害#若没有跟班, 则发射普通的3.5伤害泪弹"}, - {"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色的泪弹的效果#发射泪弹时充能"}, - {"324", "未定义", "传送至{{TreasureRoom}}道具房/{{SecretRoom}}隐藏房/{{SuperSecretRoom}}超级隐藏房/{{ErrorRoom}}错误房"}, - {"325", "剪刀", "{{Timer}} 当前房间中将角色的头变为不动的跟班#头发射泪弹造成3.5点伤害#独立控制角色身体, 仍发射角色的泪弹"}, - {"326", "生命之息", "按住使用键时消耗充能条#充能条为空时角色暂时无敌#{{Warning}} 按住过久会对角色造成伤害"}, - {"327", "全家福", "若不多于半红心时受伤, 则获得5秒无敌"}, - {"328", "底片", "若不多于半红心时受伤, 则对房间中所有敌人造成40点伤害"}, - {"329", "鲁多维科科技", "角色的泪弹由1颗巨大的可控泪弹取代"}, - {"330", "豆奶", "↑ {{Tears}} 射速修正x4#↑ {{Tears}} 发射延迟-2#↓ {{Damage}} 伤害修正x0.2#↓ {{Tearsize}} 泪弹尺寸x0.5"}, - {"331", "神性", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.2#↓ {{Tears}} 射速-0.3#↓ {{Shotspeed}} 弹速-0.3#追踪泪弹#{{Damage}} 泪弹具有光环, 每秒造成4.5x角色伤害"}, - {"332", "拉撒路的绷带", "{{Player11}} 死亡时, 以'复活的拉撒路'重生"}, - {"333", "思想", "获得完整的地图效果"}, - {"334", "肉体", "↑ {{Heart}} +3心之容器"}, - {"335", "灵魂", "{{SoulHeart}} +2魂心#获得排斥敌人和弹幕的光环"}, - {"336", "烂洋葱", "↑ {{Range}} 射程+0.25#↑ {{Tearsize}} 泪弹尺寸x1.5#↓ -0.5泪弹高度#↓ {{Shotspeed}} 弹速-0.4#穿刺+灵体泪弹"}, - {"337", "损坏的怀表", "{{Slow}} 每4个房间减速一次#13%几率由加速取代"}, - {"338", "回旋镖", "可投掷的回旋镖#使敌人石化并造成2x角色伤害#可带回物品"}, - {"339", "安全别针", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#{{BlackHeart}} +1黑心"}, - {"340", "咖啡因片", "↑ {{Speed}} 移速+0.3#↑ 体型变小#{{Pill}} 生成1随机胶囊"}, - {"341", "撕碎的照片", "↑ {{Tears}} 射速+0.7#↑ {{Shotspeed}} 弹速+0.16"}, - {"342", "蓝盖蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Tears}} 射速+0.7#↓ {{Shotspeed}} 弹速-0.16"}, - {"343", "弹簧锁钥匙", "↑ {{Luck}} 幸运+1#{{SoulHeart}} +1魂心#{{Key}} 生成2钥匙"}, - {"344", "火柴盒", "{{BlackHeart}} +1黑心#{{Bomb}} 生成3炸弹"}, - {"345", "合成油脂", "↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, - {"346", "零食", "↑ {{Heart}} +1心之容器"}, - {"347", "复视", "复制房间中所有底座道具和掉落物"}, - {"348", "安慰剂", "{{Pill}} 触发角色持有胶囊的效果"}, - {"349", "木制镍币", "{{Coin}} 56%几率生成1随机硬币"}, - {"350", "毒性休克", "{{Poison}} 进入房间时, 使所有敌人中毒#被毒死的敌人留下水迹#水迹每秒造成30点伤害"}, - {"351", "超级豆子", "使房间中所有敌人石化#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎石头"}, - {"352", "玻璃大炮", "{{Warning}} 发射炮弹会将角色血量降至半心#发射一颗巨大的穿刺灵体泪弹, 造成10x角色伤害+10的伤害"}, - {"353", "炸弹人", "{{Bomb}} +5炸弹#炸弹十字爆炸"}, - {"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#{{Trinket}} 生成1饰品"}, - {"355", "妈妈的珍珠项链", "↑ {{Range}} 射程+1.25#↑ 泪弹高度+0.5#↑ {{Luck}} 幸运+1"}, - {"356", "车载电池", "{{Battery}} 使用主动道具时触发效果两次"}, - {"357", "朋友盒", "{{Timer}} 在当前房间复制所有跟班#{{Collectible113}} 若没有跟班, 则在当前房间获得1个恶魔宝宝"}, - {"358", "蠢巫帽", "同时对角发射2颗泪弹"}, - {"359", "八寸钉", "↑ {{Damage}} 伤害+1.5#提高击退力"}, - {"360", "淫魔", "发射泪弹, 效果和属性与角色一致"}, - {"361", "宿命的报答", "发射泪弹, 效果和属性与角色一致#射速是其他跟班的一半"}, - {"362", "小箱子", "清理房间后, 33%几率生成1随机掉落物"}, - {"363", "宣誓守护者", "环绕物#每秒造成105点接触伤害#吸引并阻挡弹幕#在1个房间中阻挡10颗弹幕时, 生成1{{EternalHeart}}永恒之心"}, - {"364", "浅交朋友", "中范围苍蝇环绕物#每秒造成45点接触伤害"}, - {"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成105点接触伤害"}, - {"366", "分裂炸弹", "{{Bomb}} +5炸弹#角色的炸弹会炸成2-4个小炸弹"}, - {"367", "粘性炸弹", "{{Bomb}} +5炸弹#角色的炸弹会粘在敌人身上#用炸弹击杀敌人会生成蓝蜘蛛"}, - {"368", "溢泪症", "↑ {{Tears}} 持续向单方向射击会逐渐降低射击延迟, 最多降至50%"}, - {"369", "连续统", "↑ {{Range}} 射程+2.25#↑ 泪弹高度+1.5#灵体泪弹#泪弹会过屏幕, 从另一边回来"}, - {"370", "玩偶先生", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#{{UnknownHeart}} 生成3随机心"}, - {"371", "塔之诅咒", "{{Warning}} 受伤时, 生成6个即爆炸弹#该炸弹继承角色的炸弹效果"}, - {"372", "充电宝宝", "在未清理的房间中, 每30秒产生以下效果之一:#{{Battery}} 生成1电池(每房间最多2次)#{{Battery}} 为主动道具充能1格(每房间最多2次)#将房间中所有敌人石化"}, - {"373", "死亡之眼", "↑ {{Damage}} 每次成功击中敌人伤害+25%(最高+100%)#未击中时, 几率重置修正"}, - {"374", "圣光", "10%几率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%几率#{{Damage}} 光柱造成4x角色伤害"}, - {"375", "寄居骷髅帽", "免疫爆炸, 岩石波, 践踏的伤害#20%几率阻挡弹幕"}, - {"376", "补货", "生成3随机掉落物#商店物品购买后会立刻补货"}, - {"377", "爆裂虫卵", "蜘蛛类敌人不再以角色为目标, 也不对角色造成接触伤害"}, - {"378", "大号", "持续发射3秒后, 生成1大便炸弹"}, - {"379", "双瞳", "↑ {{Tearsize}} 泪弹尺寸x2#灵体泪弹"}, - {"380", "充钱游戏", "{{Coin}} +5硬币#{{Coin}} 单钥匙门必须用硬币打开而不是钥匙"}, - {"381", "伊甸的祝福", "↑ {{Tears}} 射速+0.7#下一局开始时, 获得1随机道具"}, - {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人"}, - {"383", "眼泪引爆器", "引爆屏幕中的泪弹, 每颗泪弹分裂为6颗并以环状散开"}, - {"384", "肉山宝宝", "{{Chargeable}} 弹出并在房间中反弹, 速度基于蓄力时间#根据蓄力时间, 每秒造成5-90点接触伤害"}, - {"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起7, 13, 25硬币时升级#2级: 清理房间后, 几率生成掉落物或道具#3级: 发射泪弹, 击中时几率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"}, - {"386", "十二面骰", "将障碍物重置为其他随机类型的障碍物(大便/罐子/TNT/红大便/石头等)"}, - {"387", "香炉", "{{Slow}} 产生大片光环, 能够使其中的敌人和弹幕减速"}, - {"388", "钥匙乞丐", "{{Key}} 捡起附近的钥匙#{{Chest}} 生成随机宝箱作为回报"}, - {"389", "符文袋", "{{Rune}} 每5-6个房间生成1随机符文"}, - {"390", "撒拉弗", "发射圣心泪弹#泪弹造成10点伤害"}, - {"391", "背叛", "{{Charm}} 受伤时, 魅惑房间中所有敌人"}, - {"392", "黄道十二宫", "每层获得1个随机星座道具效果"}, - {"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%几率掉落黑心"}, - {"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3.15#↑ 泪弹高度+0.3#角色自动向地上的可控红色标记发射泪弹"}, - {"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸随蓄力时间增加"}, - {"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"}, - {"397", "牵引光束", "↑ {{Tears}} 射速+0.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹角色面前的受光束指引"}, - {"398", "神体蘑菇", "泪弹能使敌人缩小#缩小的敌人可以被踩死"}, - {"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生1个黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%几率掉落1黑心"}, - {"400", "命运之矛", "在角色面前生成一根矛#{{Fear}} 每秒造成约8.57x角色伤害, 几率使接触到的敌人恐惧"}, - {"401", "爆炸物", "25%几率发射粘性炸弹泪弹#泪弹击中时不造成伤害"}, - {"402", "混沌", "底座道具会从随机道具池产生#生成1-6随机掉落物"}, - {"403", "蜘蛛模组", "显示泪弹伤害和所有敌人的血条#接触敌人时, 施加随机状态效果#清理房间后, 几率生成蓝蜘蛛/小电池"}, - {"404", "放屁宝宝", "阻挡弹幕#受击时, 10%几率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一"}, - {"405", "恶性漏洞", "在房间中漂浮#每秒造成120点接触伤害, 并施加随机状态效果#在有敌人的房间中, 接触掉落物时, 几率将其变成其他物品"}, - {"406", "八面骰", "角色的伤害, 射速, 射程, 移速属性的修正x0.5-x2#修正在每次使用后重置"}, - {"407", "纯洁", "↑ 根据光环颜色对角色属性进行增强#受伤时, 移除光环, 在下个房间获得新的光环#{{ColorYellow}}黄色{{CR}} = ↑ {{Speed}} 移速+0.5#{{ColorBlue}}蓝色{{CR}} = ↑ {{Tears}} 射击延迟-4#{{ColorRed}}红色{{CR}} = ↑ {{Damage}} 伤害+4#{{ColorOrange}}橙色{{CR}} = ↑ {{Range}} 射程+7.5, ↑ 泪弹高度+1"}, - {"408", "祭祀之刃", "受伤时, 在角色周围产生黑色硫磺火圈#{{BlackHeart}} 敌人被黑圈击杀时, 15%几率掉落1黑心"}, - {"409", "空容器", "{{BlackHeart}} +2黑心#{{EmptyHeart}} 角色没有红心时:#获得飞行#在有敌人的房间中, 每40秒产生1个持续10秒的护盾"}, - {"410", "邪恶之眼", "3.33%几率发射眼睛#{{Luck}} 幸运20: 10%几率#眼睛缓慢移动并发射与角色方向一致的泪弹"}, - {"411", "血嗜", "↑ {{Damage}} 击杀敌人时, 在当前房间中伤害+0.5#最多击杀10个敌人伤害+5"}, - {"412", "恶魔受胎", "受伤15次, 30次, 60次, 90次时, 永久获得1个恶魔跟班#最多产生4个跟班"}, - {"413", "圣灵受胎", "每拾起15次心, 永久获得1个天使跟班并生成1魂心#最多产生5个跟班"}, - {"414", "更多选择", "{{TreasureRoom}} 允许道具房道具二选一"}, - {"415", "光明之冠", "{{SoulHeart}} +2魂心#若角色无不满的心之容器:#↑ {{Damage}} 伤害修正x2#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↓ {{Shotspeed}} 弹速-0.3#受伤后, 效果消失"}, - {"416", "深口袋", "允许角色携带2卡牌/胶囊/符文"}, - {"417", "魅魔", "在房间中漂浮的跟班, 产生伤害光环, 每秒造成1.29x角色伤害#↑ {{Damage}} 站在光环中伤害修正x1.5"}, - {"418", "水果蛋糕", "每颗泪弹都有不同效果"}, - {"419", "传送2.0", "传送至另1个未探索的随机房间#等级: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, - {"420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害"}, - {"421", "腰豆", "{{Charm}} 对近距离所有敌人造成5点伤害并魅惑"}, - {"422", "发光沙漏", "将角色带回上个房间, 回退所有使用时房间的行动"}, - {"423", "保护之环", "角色周围产生1个大光环, 每秒造成1x角色伤害#几率反弹敌人弹幕"}, - {"424", "福袋头", "掉落物有33%几率由福袋取代#生成1福袋"}, - {"425", "小夜灯", "{{Slow}} 在角色面前生成锥形光, 使其中的敌人和弹幕减速#移除当前层黑暗诅咒"}, - {"426", "狂热粉丝", "模仿角色移动, 有3秒延迟#每秒造成30点接触伤害"}, - {"427", "工矿炸药包", "生成1个可推的TNT桶#在相同房间中第二次使用时, 远程引爆之前生成的桶"}, - {"428", "睡衣", "{{HealingRed}} 回满血#{{SoulHeart}} +4魂心"}, - {"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%几率掉落1硬币"}, - {"430", "狙击蝇老爹", "模仿角色移动, 有1秒延迟#向附近敌人发射泪弹, 造成1x角色伤害"}, - {"431", "多维宝宝", "模仿角色移动, 有2秒延迟#经过它的泪弹会分成2个并有射程+弹速加成"}, - {"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%几率生成1随机掉落物, 15%几率魅惑敌人"}, - {"433", "我的影子", "{{Fear}} 受伤时, 使所有敌人恐惧, 并生成1个友好的黑蛆#黑蛆每秒造成5点接触伤害"}, - {"434", "苍蝇罐", "击杀敌人时, 在罐子里加入1只蓝苍蝇, 至多20只#使用时, 释放所有苍蝇"}, - {"435", "洛基宝宝", "十字发射泪弹#泪弹造成3.5点伤害"}, - {"436", "牛奶!", "{{Tears}} 受伤后, 在当前房间中获得射速提升"}, - {"437", "七面骰", "重新开始房间并重生所有敌人#能够重复获得清理房间奖励#若在与贪婪战斗中使用, 则将房间重置为普通商店/隐藏房"}, - {"438", "奶嘴", "↑ {{Tears}} 射速+0.75#{{SoulHeart}} +1魂心#↑ 体型变小"}, - {"439", "妈妈的盒子", "{{Trinket}} 生成1随机饰品#持有时:#↑ {{Luck}} 幸运+1#{{Trinket}} 饰品效果翻倍"}, - {"440", "肾结石", "↑ 泪弹高度+2#↓ {{Speed}} 移速-0.2#↓ {{Range}} 射程-17#角色约每25秒停止发射并蓄力, 释放散射泪弹和1颗肾结石"}, - {"441", "超级喷射", "{{Timer}} 发射超级撒但激光15秒#激光在房间和层之间持续存在"}, - {"442", "黑王子之冠", "红心为1时:#↑ {{Tears}} 射速+0.75#↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.2"}, - {"443", "苹果!", "↑ {{Tears}} 射速+0.3#{{Damage}} 6.66%几率发射刀片, 造成4x角色伤害#{{Luck}} 幸运14: 100%几率"}, - {"444", "铅笔", "角色每发射15颗泪弹, 抛射大量泪弹#抛射的泪弹造成2x角色伤害"}, - {"445", "狗牙", "↑ {{Speed}} 移速+0.1#↑ {{Damage}} 伤害+0.3#{{SecretRoom}} 在隐藏房/超级隐藏房相邻房间时会有一声狼嚎#{{LadderRoom}} 进入石头下有暗门的房间时会有一声吠叫"}, - {"446", "烂牙", "{{Poison}} 发射泪弹时, 角色周围会有使敌人中毒的绿环"}, - {"447", "流连豆", "每连续发射7.5秒时, 生成一朵便便云#便便云每秒造成5次1x角色伤害#便便云持续15秒, 可通过射击便便云使其移动"}, - {"448", "玻璃碎片", "受伤时:#{{Heart}} 25%几率生成1红心#{{Collectible214}} 10%几率获得↑ {{Range}} 射程+5, 并在当前房间中留下血迹"}, - {"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%几率反弹为眩晕泪弹"}, - {"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#被击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"}, - {"451", "塔罗牌桌布", "{{Card}} 生成1随机卡牌#{{Card}} 使用的卡牌效果翻倍或增强"}, - {"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%几率获得贫血效果"}, - {"453", "复杂性骨折", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#泪弹击中时碎成1-3个小骨片"}, - {"454", "多指畸形", "生成1{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊#允许角色携带2卡牌/符文/胶囊"}, - {"455", "爸爸丢失的硬币", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#{{Luck}} 生成1幸运硬币"}, - {"456", "夜宵", "↑ {{Heart}} +1心之容器"}, - {"457", "蛋头", "{{SoulHeart}} +1魂心#20%几率阻挡伤害"}, - {"458", "肚脐", "{{Trinket}} 生成1随机饰品#{{Trinket}} 允许角色携带2饰品"}, - {"459", "鼻窦炎", "20%几率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"}, - {"460", "青光眼", "{{Confusion}} 5%几率发射眩晕泪弹#屏幕会稍暗一些"}, - {"461", "拟寄生物", "15%几率发射虫卵#{{Luck}} 幸运5: 50%几率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"}, - {"462", "彼列之眼", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#穿刺泪弹#泪弹击中敌人后, 获得追踪效果并伤害翻倍"}, - {"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%几率发射能摧毁石头和打开门的泪弹"}, - {"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"}, - {"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#按住2个方向键可斜角发射泪弹#若使用手柄, 则可任意方向"}, - {"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#被中毒的敌人死亡仍会产生毒气"}, - {"467", "手指!", "{{Damage}} 对手指指向的敌人每秒造成10次0.1x角色伤害"}, - {"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#造成600伤害后被角色吸收, 角色获得接触伤害效果"}, - {"469", "抑郁症", "留下水迹#水迹每秒造成6点伤害#接触到云的敌人会被圣光击中"}, - {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕"}, - {"471", "萌死戳宝宝", "{{Chargeable}} 蓄力, 散射泪弹#每颗泪弹造成3.5点伤害"}, - {"472", "国王宝宝", "其他跟班都会跟着他#角色发射时停止移动#停止发射时传送回角色位置"}, - {"473", "大胖蛆", "非常慢地向前冲刺#阻挡弹幕#每秒造成40.5点接触伤害"}, - {"474", "扁桃体", "阻挡弹幕"}, - {"475", "计划C", "对所有敌人造成9,999,999点伤害#{{Warning}} 在3秒后击杀角色"}, - {"476", "一面骰", "随机复制房间中1掉落物"}, - {"477", "虚空", "消耗房间中所有底座道具:#主动道具: 激活其效果, 以后每次使用虚空时也会激活#↑ 被动道具: 小幅提升2项随机属性"}, - {"478", "暂停", "暂停房间中所有敌人, 直到角色发射#角色接触暂停的敌人仍会受伤#30秒后解除暂停"}, - {"479", "熔炉", "{{Trinket}} 消耗角色持有的饰品并永久获得饰品效果#提高饰品的生成率"}, - {"480", "堆肥", "将掉落物变成蓝苍蝇/蓝蜘蛛#使现有的蓝苍蝇/蓝蜘蛛翻倍#若没有则生成1只蓝苍蝇/蓝蜘蛛"}, - {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, - {"482", "遥控器", "将角色换为其他随机角色#移除最近收集到的1个道具"}, - {"483", "妈咪炸弹!", "影响整层#炸碎所有障碍物#对所有敌人造成200点伤害#打开隐藏房的门#无论时间, 打开头目车轮战和死寂的门"}, - {"484", "等等,啥?", "使用时, 推走敌人并生成岩石波#岩石波可以开门或摧毁石头"}, - {"485", "被掰弯的硬币", "50%几率使房间中所有道具, 掉落物和箱子翻倍#50%几率将上述内容移除并生成1硬币"}, - {"486", "钝剃刀片", "使角色受伤但不掉血#触发'受伤时触发'道具的效果"}, - {"487", "土豆削皮刀", "{{EmptyHeart}} 移除1心之容器, 获得:#↑ {{Damage}} 伤害+0.2#{{Collectible73}} 肉块#{{Timer}} 当前房间中获得:#↑ {{Range}} 射程+5#{{Collectible214}} 留下血迹"}, - {"488", "节拍器", "在当前房间中获得1个随机道具的效果"}, - {"489", "无限面骰", "每次使用时触发1次随机骰子的效果"}, - {"490", "伊甸的灵魂", "根据当前房间的道具池生成2个随机道具#起始无充能"}, - {"491", "毒瘾宝宝", "{{Pill}} 每3个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间中所有敌人中毒"}, - {"492", "嘿,听好!", "↑ {{Luck}} 幸运+1#使{{SecretRoom}}隐藏房, 标记石头和{{LadderRoom}}暗门的地点高亮"}, - {"493", "肾上腺素", "每有1空心之容器:#↑ {{Damage}} 伤害+0.2"}, - {"494", "雅各布天梯", "泪弹击中时会生成1-2个随机方向的电弧#{{Damage}} 电弧造成0.5x角色伤害"}, - {"495", "断魂椒", "几率发射红火, 能阻挡弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"}, - {"496", "安乐死", "3.33%几率发射针#{{Luck}} 幸运15: 100%几率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"}, - {"497", "迷彩内裤", "{{Confusion}} 进入房间时, 迷惑所有敌人并使角色伪装, 直到角色开始发射"}, - {"498", "二元性", "{{AngelDevilChance}} {{DevilRoom}}恶魔房和{{AngelRoom}}天使房生成时会同时生成#进入其一, 另一个就会消失"}, - {"499", "圣餐", "{{AngelChance}} 天使房的几率为100%"}, - {"500", "袋中袋", "每5-6个房间生成1福袋"}, - {"501", "贪婪的胃袋", "{{Heart}} 拾起后, 每获得25硬币增加1心之容器"}, - {"502", "大青春痘", "{{Slow}} 发射时, 时不时额外发射一颗白色青春痘, 造成2x角色伤害并使敌人减速#受伤时, 向随机方向发射一颗青春痘"}, - {"503", "小魔角", "5%几率发射能立即击杀非头目敌人的泪弹#{{Luck}} 幸运15: 20%几率#角色造成3.5点接触伤害"}, - {"504", "棕色粪块", "生成1只向敌人发射的苍蝇炮塔#泪弹造成2点伤害"}, - {"505", "宝可GO", "进入有敌人的房间时, 20%几率生成魅惑的敌人"}, - {"506", "背刺", "{{BleedingOut}} 若泪弹击中敌人后背, 则造成的伤害翻倍并造成流血, 每5秒造成最大血量10%的伤害"}, - {"507", "尖头吸管", "{{Damage}} 对所有敌人造成1x角色伤害+敌人最大血量10%的伤害#{{HalfHeart}} 造成伤害时, 15%几率生成半红心 #{{HalfSoulHeart}} 若角色没有心之容器则改为生成半魂心"}, - {"508", "妈妈的剃刀", "{{BleedingOut}} 能造成流血的环绕物, 流血每5秒造成最大血量10%的伤害#{{Damage}} 每秒造成3x角色伤害#无法阻挡弹幕"}, - {"509", "血丝眼", "每2秒在随机方向上发射泪弹的环绕物#泪弹造成3.5伤害#每秒造成30点接触伤害#不阻挡弹幕"}, - {"510", "精神错乱", "{{Timer}} 当前房间中生成1个友好的精神错乱版的头目"}, - {"511", "愤怒苍蝇", "在随机敌人周围环绕直到该敌人死亡#每秒对其他敌人造成30点接触伤害"}, - {"512", "黑洞", "可投掷的黑洞, 会吸入所有东西#每秒造成6点接触伤害#摧毁附近的石头#持续6秒"}, - {"513", "派对帽", "↑ {{Damage}} 伤害+0.1#{{SoulHeart}} +1魂心#{{Charm}} 几率魅惑/恐惧敌人#受伤时, 5%几率生成1个彩虹大便"}, - {"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#25%几率使清理房间奖励翻倍"}, - {"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#几率生成{{Collectible132}}煤块/{{Collectible36}}便便"}, - {"516", "洒水器", "生成1个洒水器, 转圈发射泪弹"}, - {"517", "快速炸弹", "{{Bomb}} +7炸弹#移除放置炸弹的冷却"}, - {"518", "伙伴盲盒", "与合作宝宝外观一样的跟班#随机泪弹效果#效果每层都会变化"}, - {"519", "精神错乱宝宝", "每10秒变成随机跟班"}, - {"520", "跨接电缆", "每击杀15个敌人主动道具充能1格"}, - {"521", "代金券", "使{{Shop}}商店/{{DevilRoom}}恶魔房的随机1个物品免费#{{Shop}} 持有时, 进入商店必有1个商店物品打折"}, - {"522", "念力", "使靠近角色的敌人弹幕停滞3秒, 结束后弹幕会被抛开"}, - {"523", "搬家盒", "使用时, 储存当前房间的所有掉落物#再次使用将储存物放回地上#允许角色在房间之间搬东西"}, - {"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成1x角色伤害"}, - {"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#同时最多有3个环绕物#环绕物受伤过多后被摧毁"}, - {"526", "七印", "生成小天启骑士跟班, 能生成对应的蝗虫#骑士及其蝗虫每10秒更换一次"}, - {"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品# 50%几率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"}, - {"528", "天使棱镜", "棱镜环绕物#友方泪弹击中它会分裂成4个"}, - {"529", "噗!", "角色的泪弹会彼此弹开, 停止移动时消失"}, - {"530", "死神名册", "按顺序击杀标记的敌人可获得奖励"}, - {"531", "泪血症", "↑ {{Damage}} 伤害修正x1.31#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹弧形前进, 击中时分裂成更小的泪弹"}, - {"532", "食泪症", "角色的泪弹前进时减速, 停止后会爆裂成8颗小泪弹#泪弹可以合并变大"}, - {"533", "三圣颂", "角色的泪弹由光束弹取代#每秒造成15次0.33x角色伤害"}, - {"534", "书包", "允许角色持有2个主动道具#按掉落键({{ButtonRT}})切换"}, - {"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"}, - {"536", "祭坛", "献祭至多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"}, - {"537", "呕吐虫宝宝", "{{Pill}} 生成1随机胶囊#发射一条水迹#每次使用胶囊后, 水迹类型改变"}, - {"538", "弹珠袋", "{{Trinket}} 生成3随机饰品#{{Collectible479}} 受伤时, 10%几率消耗角色持有的饰品并永久获得其效果"}, - {"539", "神秘的卵", "受伤时, 生成1个魅惑的敌人#未受伤清理的房间越多, 生成的帮手更强"}, - {"540", "扁石", "角色的泪弹会在地面弹起#{{Damage}} 每次弹起对附近敌人造成0.25x角色伤害"}, - {"541", "骨髓", "{{Heart}} 生成3红心#{{EmptyBoneHeart}} +1骨心"}, - {"542", "滑肋骨", "环绕物#反弹敌人弹幕"}, - {"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2#50%几率阻挡伤害"}, - {"544", "尖肋骨", "漂浮在角色前方的骨刺#每秒造成6x角色伤害"}, - {"545", "亡者之书", "当前房间中每击杀1个敌人, 生成1个骨头环绕物/魅惑的骷髅仔#至多生成8个"}, - {"546", "爸爸的戒指", "获得能使敌人石化的光环"}, - {"547", "离婚协议书", "↑ {{Tears}} 射速+0.7#{{EmptyBoneHeart}} +1骨心#{{Trinket21}} 生成神秘纸片饰品"}, - {"548", "颌骨", "回旋镖状的跟班#造成7点接触伤害#能捡起并带回掉落物"}, - {"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射10颗骨头泪弹"}, - {"550", "铲子碎片", "妈腿会持续攻击角色#使用后, 在当前房间中(或头目车轮战1波次)妈腿攻击停止#{{Warning}} (试着带着它通过头目车轮战!)"}, - {"551", "铲子碎片", "破铲子的第二部分#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, - {"552", "妈妈的铲子", "生成通往下一层的活板门#10%几率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, -} - ----------- Modifiers ---------- - --- Effect of Car battery on Active Items --- these all need way more consistency with the original effect text and spellchecking -EID.descriptions[languageCode].carBattery = { - ["No Effect"] = "无效果", - [35] = {40, 80}, -- The Necronomicon - [37] = {1, 2}, -- Mr. Boom - [38] = {10, 20}, -- Tammy's Head - [45] = {1, 2}, -- Yum Heart - [58] = {10, 20}, -- Book of Shadows - [65] = {6, 12}, -- Anarchist's Cookbook - [66] = {8, 16}, -- The Hourglass - [77] = {6, 12}, -- My Little Unicorn - [78] = {1, 2}, -- Book of Revelations - [83] = {1, 2}, -- The Nail - [85] = {1, 2}, -- Deck of Cards - [86] = {120, 240}, -- Monstro's Tooth - [93] = {6.5, 13}, -- The Gamekid - [97] = {1, 2}, -- The Book of Sin - [102] = {1, 2}, -- Mom's Bottle of Pills - [105] = "连续重置两次, 消耗道具池更快", -- The D6 - [107] = "生成两具身体", -- The Pinking Shears - [111] = {5, 10}, -- The Bean - [123] = {1, 2}, -- Monster Manual - [124] = {1, 2}, -- Dead Sea Scrolls - [136] = {1, 2}, -- Best Friend - [145] = {"2-4", "4-8"}, -- Guppy's Head - [146] = {1, 2}, -- Prayer Card (should this just say +1 health...) - [158] = {1, 2}, -- Crystal Ball - [160] = {5, 10}, -- Crack the Sky - [171] = {10, 20}, -- Spider Butt - [283] = "连续重置两次, 有助于套装进度但消耗道具池更快", -- D100 - [284] = "连续重置两次, 有助于套装进度但消耗道具池更快", -- D4 - [286] = "触发两次", -- Blank Card - [287] = {"一", "二"}, -- Book of Secrets - [288] = {"1-4", "2-8"}, -- Box of Spiders - [292] = {1, 2}, -- Satanic Bible - [293] = {440, 880}, -- Head of Krampus - [294] = "提高击退力", -- Butter Bean - [298] = {6, 12}, -- Unicorn Stump - [348] = "触发两次", -- Placebo - [349] = "尝试生成两次", -- Wooden Nickel - [351] = {5, 10}, -- Mega Bean - [357] = {"复制", "三重复制"}, -- Box of Friends - [383] = {6, 36}, -- Tear Detonator - [421] = {5, 10}, -- Kidney Bean - [427] = {1, 2}, -- Mine Crafter - [439] = {1, 2}, -- Mom's Box - [476] = {1, 2}, -- D1 - [477] = "每个被吸收的主动道具触发两次", -- Void - [480] = {"翻倍", "翻四倍"}, -- Compost - [481] = {"一", "两"}, -- Dataminer - [482] = "改变两次角色并移除两个道具", -- Clicker - [485] = "25%几率使道具, 掉落物和箱子翻四倍, 25%几率使其翻倍并移除原有物品, 50%几率全部移除并生成1硬币", -- Crooked Penny - [486] = {"效果", "{{CR}}效果{{BlinkYellowGreen}}两次"}, -- Dull Razor - [488] = "触发两次, 但只保留第二次的效果", -- Metronome - [489] = {1, 2}, -- D Infinity - [504] = {1, 2}, -- Brown Nugget - [507] = "触发两次", -- Sharp Straw - [510] = {1, 2}, -- Delirious - [516] = {1, 2}, -- Sprinkler - [521] = {1, 2}, -- Coupon - [523] = "使盒中物品与房间物品交换", -- Moving Box - [545] = {8, 16}, -- Book of the Dead - [550] = "使踩踏停止持续两个房间(或头目车轮战波次)", -- Broken Shovel -} - --- Effect of BFFS! on Familiars -EID.descriptions[languageCode].BFFSSynergies = { - ["No Effect"] = "{1}无效果", - ["5.100.8"] = {3.5, 7}, -- Brother Bobby - ["5.100.57"] = {75, 150}, -- Distant Admiration - ["5.100.67"] = {3.5, 7}, -- Sister Maggy - ["5.100.73"] = "伤害翻倍", -- Cube of Meat - ["5.100.88"] = {52.5, 105}, -- Little Chubby - ["5.100.94"] = {"2", "1-2"}, -- Sack of Pennies - ["5.100.95"] = {3.5, 7}, -- Robo-Baby - ["5.100.96"] = {"3", "2-3"}, -- Little C.H.A.D. - ["5.100.98"] = {"5-6", "4-5"}, -- The Relic - ["5.100.99"] = {3.5, 7}, -- Little Gish - ["5.100.100"] = {3.5, 7}, -- Little Steven - ["5.100.107"] = {82.5, 165}, -- The Pinking Shears - ["5.100.112"] = {105, 210}, -- Guardian Angel - ["5.100.113"] = {3, 6}, -- Demon Baby - ["5.100.117"] = {4.3, 8.6}, -- Dead Bird - ["5.100.128"] = {30, 60}, -- Forever Alone - ["5.100.131"] = {"3", "2-3"}, -- Bomb Bag - ["5.100.144"] = {"3-4", "3"}, -- Bum Friend - ["5.100.155"] = {17, 34}, -- The Peeper - ["5.100.163"] = {3.5, 7}, -- Ghost Baby - ["5.100.167"] = {4, 8}, -- Harlequin Baby - ["5.100.170"] = {40, 80}, -- Daddy Longlegs - ["5.100.172"] = {225, 450}, -- Sacrificial Dagger - ["5.100.174"] = {"3-5", "6-10"}, -- Rainbow Baby - ["5.100.187"] = "伤害翻倍", -- Guppy's Hairball - ["5.100.188"] = {3.5, 7, 7.5, 15}, -- Abel (includes Cain's Rep synergy) - ["5.100.206"] = {105, 210}, -- Guillotine - ["5.100.207"] = "伤害翻倍", -- Ball of Bandages - ["5.100.264"] = {22.5, 45}, -- Smart Fly - ["5.100.266"] = "生成1只额外的蓝蜘蛛", -- Juicy Sack - ["5.100.267"] = {3.5, 7}, -- Robo-Baby 2.0 - ["5.100.270"] = {3.2, 6.4}, -- Leech - ["5.100.271"] = {"5-6", "4-5"}, -- Mystery Sack - ["5.100.272"] = {60, 85}, -- BBF - ["5.100.273"] = {60, 85}, -- Bob's Brain - ["5.100.274"] = {75, 150}, -- Best Bud - ["5.100.275"] = {31.5, 63}, -- Lil Brimstone - ["5.100.277"] = {4, 8}, -- Lil Haunt - ["5.100.279"] = {30, 60}, -- Big Fan - ["5.100.318"] = {6, 12}, -- Gemini - ["5.100.319"] = {1, 2}, -- Cain's Other Eye - ["5.100.320"] = {37.5, 75}, -- ???'s Only Friend - ["5.100.321"] = {10.7, 21.4}, -- Samson's Chains - ["5.100.322"] = {3.5, 7}, -- Mongo Baby - ["5.100.325"] = {3.5, 7}, -- Scissors - ["5.100.360"] = "伤害翻倍", -- Incubus - ["5.100.361"] = "伤害翻倍", -- Fate's Reward - ["5.100.362"] = {35, 44}, -- Lil Chest - ["5.100.363"] = {105, 210}, -- Sworn Protector - ["5.100.364"] = {45, 90}, -- Friend Zone - ["5.100.365"] = {105, 210}, -- Lost Fly - ["5.100.372"] = "生成电池几率更高", -- Charged Baby - ["5.100.384"] = {"5-90", "10-180"}, -- Lil Gurdy - ["5.100.385"] = "伤害翻倍", -- Bumbo - ["5.100.388"] = "生成箱子更频繁", -- Key Bum - ["5.100.389"] = {"5-6", "4-5"}, -- Rune Bag - ["5.100.390"] = {10, 20}, -- Seraphim - ["5.100.403"] = "生成电池几率更高", -- Spider Mod - ["5.100.405"] = {120, 240}, -- GB Bug - ["5.100.417"] = "伤害光环更大, 但伤害不变", -- Succubus - ["5.100.426"] = {30, 60}, -- Obsessed Fan - ["5.100.430"] = {1, 2}, -- Papa Fly - ["5.100.435"] = {3.5, 7}, -- Lil Loki - ["5.100.468"] = {30, 60}, -- Shade - ["5.100.470"] = {30, 60}, -- Hushy - ["5.100.471"] = {3.5, 7}, -- Lil Monstro - ["5.100.473"] = {40.5, 81}, -- Big Chubby - ["5.100.491"] = {"3", "2-3"}, -- Acid Baby - ["5.100.500"] = {"5-6", "4-5"}, -- Sack of Sacks - ["5.100.508"] = {3, 6}, -- Mom's Razor - ["5.100.509"] = {3.5, 7, 30, 60}, -- Bloodshot Eye - ["5.100.511"] = {30, 60}, -- Angry Fly - ["5.100.518"] = "伤害翻倍", -- Buddy in a Box - ["5.100.519"] = "伤害翻倍", -- Lil Delirium - ["5.100.525"] = {35, 70}, -- Leprosy - ["5.100.526"] = "骑士接触伤害翻倍", -- 7 Seals - ["5.100.537"] = "水迹尺寸增大, 但伤害不变", -- Lil Spewer - ["5.100.539"] = "生成精英敌人", -- Mystery Egg - ["5.100.544"] = {6, 12}, -- Pointy Rib - ["5.100.545"] = "骨头环绕物的接触伤害翻倍", -- Book of the Dead - ["5.100.548"] = {7, 14}, -- Jaw Bone - - ["5.350.54"] = {3.5, 7}, --- Isaac's Head - ["5.350.57"] = {3.5, 7}, --- ???'s Soul - ["Lilith"] = "淫魔伤害翻倍", -- Incubus (for BFFS pedestal) -} - ----------- Trinkets ---------- -EID.descriptions[languageCode].trinkets={ - {"1", "被吞下的硬币", "{{Coin}} 受伤时, 生成1硬币"}, - {"2", "石化大便", "大便50%几率掉落东西"}, - {"3", "7号电池", "{{Battery}} 主动道具充能条-1"}, - {"4", "损坏的遥控器", "{{Collectible44}} 使用主动道具时, 将角色传送至随机房间"}, - {"5", "紫心奖章", "出现精英怪的几率翻倍"}, - {"6", "断掉的磁铁", "{{Coin}} 角色吸引硬币"}, - {"7", "念珠段", "{{AngelChance}} 天使房转换几率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的几率更高"}, - {"8", "游戏卡带", "{{Timer}} 受伤时, 5%几率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, - {"9", "搏动虫", "角色的泪弹搏动#影响泪弹命中区域"}, - {"10", "扭扭虫", "↑ {{Tears}} 射速+0.3#角色的泪弹波形前进"}, - {"11", "环形虫", "角色的泪弹高速螺旋前进"}, - {"12", "扁形虫", "泪弹宽50%#提高击退力"}, - {"13", "商店积分", "{{Shop}} 允许角色免费拿1件商店道具"}, - {"14", "老茧", "不再受到水迹和地刺的伤害"}, - {"15", "幸运石", "{{Coin}} 摧毁石头会生成硬币"}, - {"16", "妈妈的脚趾甲", "每60秒妈腿会践踏房间中的敌人"}, - {"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的几率翻倍, 由5%提升至10%"}, - {"18", "圣经小册", "{{EternalHeart}} 永恒之心几率+3%"}, - {"19", "回形针", "{{GoldenChest}} 金箱子可不消耗钥匙打开"}, - {"20", "猴爪", "{{BlackHeart}} 受伤至不多于半心时, 生成1黑心#{{Warning}} 生成3次后消失"}, - {"21", "神秘纸片", "随机获得效果:#{{Collectible327}} 全家福#{{Collectible328}} 底片#{{Trinket48}} 遗失的书页#{{Trinket23}} 寻人启事"}, - {"22", "恶魔的尾巴", "{{Heart}} 心掉落物生成率降至20%#{{BlackHeart}} 所有心掉落物变为黑心#{{Key}} 提升钥匙掉落几率"}, - {"23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生"}, - {"24", "屁股硬币", "{{Coin}} 大便产生硬币的几率+20%#角色拾起硬币时放屁"}, - {"25", "神秘糖果", "角色每30秒放屁或生成大便"}, - {"26", "钩形虫", "↑ {{Range}} 射程+10#泪弹直角前进"}, - {"27", "鞭形虫", "↑ {{Shotspeed}} 弹速+0.5"}, - {"28", "碎安卡十字", "{{Player4}} 死亡时, 22%几率以???(小蓝人)重生"}, - {"29", "鱼头", "受伤时, 生成1只蓝苍蝇"}, - {"30", "角膜炎", "{{Poison}} 10%几率发射有毒泪弹#{{Luck}} 幸运18: 100%几率"}, - {"31", "图钉", "10%几率发射穿刺灵体泪弹#{{Luck}} 幸运18: 100%几率"}, - {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果#可能在地图上显示特殊房间"}, - {"33", "脐带", "{{Timer}} 受伤至半心时, 在当前房间中生成{{Collectible100}}史蒂文宝宝"}, - {"34", "小孩的心脏", "{{UnknownHeart}} 10%几率房间清理奖励为1随机心#{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"}, - {"35", "弯羊角", "↑ {{Damage}} 伤害+2"}, - {"36", "生锈的钥匙", "{{Key}} 10%几率房间清理奖励为1钥匙#{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, - {"37", "山羊蹄", "↑ {{Speed}} 移速+0.15"}, - {"38", "妈妈的珍珠", "随机心掉落为{{SoulHeart}}魂心, {{BlackHeart}}黑心, {{EmptyBoneHeart}}骨心的几率+10%"}, -- base chance is 10% - {"39", "癌症", "↑ {{Tears}} 射击延迟-2"}, - {"40", "红补丁", "{{Timer}} 受伤时, 20%几率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运8: 100%几率"}, - {"41", "火柴棍", "{{Bomb}} 10%几率房间清理奖励为1炸弹#{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, - {"42", "幸运脚趾", "↑ {{Luck}} 幸运+1#房间清理奖励几率+8%#33%几率在箱子, 标记石头, 炸毁的机器中有额外掉落物"}, - {"43", "诅咒的头骨", "受伤至不多于半心时, 角色传送至随机房间"}, - {"44", "保险瓶盖", "{{Pill}} 10%几率房间清理奖励为1胶囊#{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, - {"45", "黑桃A", "{{Card}} 10%几率房间清理奖励为1卡牌#{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, - {"46", "以撒的叉子", "{{HealingRed}} 清理房间后, 10%几率治疗半红心#{{Luck}} 幸运18: 100%几率"}, - {"47", "", "<道具不存在>"}, - {"48", "遗失的书页", "受伤时, 5%几率对房间中所有敌人造成40点伤害"}, - {"49", "染血硬币", "{{HalfHeart}} 拾起硬币时, 50%几率生成1半红心"}, - {"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 50%几率生成1炸弹"}, - {"51", "扁平硬币", "{{Key}} 拾起硬币时, 50%几率生成1钥匙"}, - {"52", "假币", "{{Coin}} 拾起硬币时, 有50%几率再获得1硬币"}, - {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下"}, - {"54", "以撒的头", "发射穿刺泪弹的跟班#泪弹造成3.5点伤害"}, - {"55", "抹大拉的信仰", "{{EternalHeart}} 每层一开始获得1永恒之心"}, - {"56", "犹大的舌头", "{{DevilRoom}} 降低恶魔房交易价格为1心之容器#不降低3魂心的价格"}, - {"57", "???的灵魂", "在房间中四处漂浮的跟班#发射方向与角色相同#泪弹造成3.5点伤害"}, - {"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 1/15几率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%几率"}, - {"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#{{Luck}} 幸运3: 100%几率"}, - {"60", "夏娃的鸟爪", "{{Collectible117}} 击杀敌人时, 5%几率生成死鸟#{{Luck}} 幸运8: 100%几率"}, - {"61", "左断手", "{{RedChest}} 将所有箱子变成红箱子"}, - {"62", "闪亮岩石", "暗门石头和标记石头每10秒闪烁一次"}, - {"63", "安全剪刀", "{{Bomb}} 将即爆炸弹变成炸弹掉落物"}, - {"64", "彩虹虫", "每3秒获得随机蠕虫效果"}, - {"65", "长条虫", "↑ {{Range}} 射程修正x2#↓ 泪弹高度x0.5"}, - {"66", "懒散虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#↓ {{Shotspeed}} 弹速-0.4"}, - {"67", "碎裂六面骰", "受伤时, 50%几率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"}, - {"68", "超级磁铁", "角色吸引掉落物和敌人"}, - {"69", "褪色的全家福", "随机使角色伪装#{{Confusion}} 使敌人迷惑"}, - {"70", "虱子", "在有敌人的房间中, 时不时生成1只蓝蜘蛛"}, - {"71", "鲍勃的膀胱", "角色的炸弹会留下水迹"}, - {"72", "钮扣电池", "{{Battery}} 6.66%几率房间清理奖励为1电池#{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理房间后, 5%几率为持有的主动道具充能1格"}, - {"73", "雷管", "{{Bomb}} 爆炸的炸弹有10%几率产生炸弹掉落物"}, - {"74", "饰钉定位器", "摧毁石头时, 出现{{LadderRoom}}暗门的几率+0.5%"}, - {"75", "错误", "每个房间获得随机饰品效果"}, - {"76", "筹码", "↑ 箱子有50%几率生成额外掉落物#↓ 箱子有50%几率只有1只红苍蝇"}, - {"77", "水疱", "提高击退力"}, - {"78", "秒针", "状态效果影响敌人两倍久"}, - {"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%几率生成其复制"}, - {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个'邪恶上升'道具, 伤害+0.2"}, - {"81", "盲目的怒火", "受伤后的无敌变为两倍久"}, - {"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层道具房能道具二选一的几率+15%"}, - {"83", "商店钥匙", "{{Shop}} 免费开启商店"}, - {"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币几率+5%, 心几率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"}, - {"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%几率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"}, - {"86", "小幼虫", "摧毁大便时, 生成1只蓝苍蝇"}, - {"87", "妈妈的吊坠", "{{HealingRed}} 使用钥匙时, 治疗半红心#{{Heart}} 将半红心变成整心"}, - {"88", "不!", "阻止主动道具生成"}, - {"89", "儿童栓绳", "跟班离角色更近"}, - {"90", "棕色雷管", "大便摧毁时爆炸, 造成100点伤害"}, - {"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%几率生成1黑心"}, - {"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}射速1的部分修正x1.33"}, - {"93", "用过的尿布", "每房间15%几率使所有苍蝇敌人变得友好"}, - {"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"}, - {"95", "黑牙", "{{Poison}} 3%几率发射有毒牙齿#牙齿造成2x角色伤害"}, - {"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#几率为追踪泪弹#{{Luck}} 幸运9: 100%几率#角色的泪弹螺旋快速前进"}, - {"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, - {"98", "鼻涕泡", "10%几率发射追踪粘性有毒泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"}, - {"99", "超级弹球", "10%几率发射弹性泪弹"}, - {"100", "亮灯泡", "持有完全充能的主动道具时:#↑ {{Speed}} 移速+0.25#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#↑ {{Shotspeed}} 弹速+0.1#↑ {{Luck}} 幸运+1"}, - {"101", "暗灯泡", "持有完全未充能的主动道具时:#↑ {{Speed}} 移速+0.5#↑ {{Tears}} 射速+0.4#↑ {{Damage}} 伤害+1.5#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.3#↑ {{Luck}} 幸运+2"}, - {"102", "塔罗牌残片", "{{SecretRoom}} 持有时, 每层+1个额外隐藏房"}, - {"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#将掉落物变成成对掉落物"}, - {"104", "许愿骨", "受伤时, 2%几率被摧毁并生成1底座道具"}, - {"105", "午餐袋", "{{Collectible22}} 受伤时, 2%几率被摧毁并生成午餐"}, - {"106", "丢失的瓶塞", "提高角色和跟班产生的水迹范围"}, - {"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心#"}, - {"108", "核桃", "受到1-9次爆炸后, 摧毁饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品#不必要受伤"}, - {"109", "胶带", "跟班被粘住, 随玩家同步移动"}, - {"110", "银币", "{{Shop}} 商店会出现在子宫层"}, - {"111", "染血王冠", "{{TreasureRoom}} 道具房会出现在子宫层"}, - {"112", "充钱游戏", "{{RestockMachine}} {{TreasureRoom}}道具房永远生成补货机"}, - {"113", "战争蝗虫", "进入有敌人的房间时, 生成1只爆炸攻击的蝗虫#蝗虫造成2x角色伤害+60点爆炸伤害"}, - {"114", "瘟疫蝗虫", "{{Poison}} 进入有敌人的房间时, 生成1只有毒攻击的蝗虫#蝗虫造成2x角色伤害"}, - {"115", "饥荒蝗虫", "{{Slow}} 进入有敌人的房间时, 生成1只减速攻击的蝗虫#蝗虫造成2x角色伤害"}, - {"116", "死亡蝗虫", "进入有敌人的房间时, 生成1只攻击蝗虫#蝗虫造成4x角色伤害"}, - {"117", "征服蝗虫", "进入有敌人的房间时, 生成1-4只攻击蝗虫#每只蝗虫造成2x角色伤害"}, - {"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%几率在当前房间中获得飞行"}, - {"119", "干细胞", "{{HealingRed}} 进入新一层时, 治疗半红心"}, - {"120", "发夹", "Boss战开始时将主动道具充能"}, - {"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"}, - {"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%几率掉落角色持有的被动道具"}, - {"123", "银丝羽毛", "天使头目掉落正常道具而不是钥匙部件"}, - {"124", "门挡", "最后经过的门保持打开"}, - {"125", "扩接电线", "使跟班以电束相连#电束造成6点伤害"}, - {"126", "腐烂硬币", "拾起硬币时, 生成1只蓝苍蝇"}, - {"127", "儿童弯勺", "跟班的泪弹有追踪效果"}, - {"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 2%几率获得1骨心"}, -} - ----------- Cards ---------- -EID.descriptions[languageCode].cards={ - {"1", "0-愚者", "将角色传送至本层起始房间"}, - {"2", "I-魔术师", "{{Timer}} 当前房间中泪弹有追踪效果"}, - {"3", "II-女祭司", "妈腿会践踏1个敌人#对敌人造成300点接触伤害#若没有敌人则会践踏角色"}, - {"4", "III-皇后", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+1.5"}, - {"5", "IV-皇帝", "{{BossRoom}} 将角色传送至头目房"}, - {"6", "V-教皇", "{{SoulHeart}} 生成2魂心"}, - {"7", "IV-恋人", "{{Heart}} 生成2红心"}, - {"8", "VII-战车", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"}, - {"9", "VIII-正义", "生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Bomb}}炸弹, 1{{Key}}钥匙"}, - {"10", "IX-隐者", "{{Shop}} 将角色传送至商店"}, - {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机"}, - {"12", "XI-力量", "{{Timer}} 当前房间中获得:#↑ +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, - {"13", "XII-倒吊人", "{{Timer}} 当前房间中获得飞行"}, - {"14", "XIII-死亡", "对房间中所有敌人造成40点伤害"}, - {"15", "XIV-节制", "{{DonationMachine}} 生成1台献血机"}, - {"16", "XV-恶魔", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+2"}, - {"17", "XVI-塔", "生成6个即爆炸弹"}, - {"18", "XVII-星星", "{{TreasureRoom}} 将角色传送至宝箱房"}, - {"19", "XVIII-月亮", "{{SecretRoom}} 将角色传送至隐藏房"}, - {"20", "XIX-太阳", "{{HealingRed}} 回满血#对所有敌人造成100点伤害#{{Timer}} 揭示本层全图并显示房间类型, {{SuperSecretRoom}}超级隐藏房除外"}, - {"21", "XX-审判", "生成1个乞丐/恶魔乞丐#2%几率为特殊乞丐"}, - {"22", "XXI-世界", "{{Timer}} 揭示本层全图并显示房间类型#无法揭示{{SuperSecretRoom}}超级隐藏房的位置"}, - {"23", "梅花2", "{{Bomb}} 使角色持有的炸弹翻倍"}, - {"24", "方片2", "{{Coin}} 使角色持有的硬币翻倍"}, - {"25", "黑桃2", "{{Key}} 使角色持有的钥匙翻倍"}, - {"26", "红桃2", "{{HealingRed}} 使角色的红心翻倍{{ColorSilver}}(并非心之容器){{CR}}"}, - {"27", "梅花A", "{{Bomb}} 将所有掉落物变成炸弹"}, - {"28", "方片A", "{{Coin}} 将所有掉落物变成硬币"}, - {"29", "黑桃A", "{{Key}} 将所有掉落物变成钥匙"}, - {"30", "红桃A", "{{Heart}} 将所有掉落物变成红心"}, - {"31", "鬼牌", "{{AngelDevilChance}} 将角色传送至恶魔房/天使房"}, - {"32", "冰雹符文", "摧毁房间中所有石头"}, - {"33", "收获符文", "复制房间中所有掉落物"}, - {"34", "马骑符文", "生成1个前往下层的活板门#{{LadderRoom}} 8%几率为暗门"}, - {"35", "朝夕符文", "{{SoulHeart}} +1魂心#{{CurseCursed}} 移除本层的所有诅咒"}, - {"36", "诸神符文", "{{Timer}} 本层获得完整的地图效果"}, - {"37", "签筒符文", "重置房间中所有底座道具"}, - {"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"}, - {"39", "保护符文", "{{Timer}} 角色无敌30秒"}, - {"40", "空白符文", "随机符文效果#使用后, 25%几率再掉落本身"}, - {"41", "黑符文", "对所有敌人造成40点伤害#将房间中所有底座道具变为随机属性提升#将所有掉落物变成蓝苍蝇"}, - {"42", "混沌卡", "使用时, 向角色移动方向投出#立即击杀接触到的任何敌人(精神错乱除外)"}, - {"43", "信用卡", "使{{Shop}}商店/{{DevilRoom}}恶魔房的所有道具和掉落物免费"}, - {"44", "规则卡", "使用时, 显示\"有帮助的\"提示"}, - {"45", "反人类卡", "整个房间中填满大便"}, - {"46", "自杀之王", "立即击杀角色并在地上生成10个掉落物或道具#生成的道具使用当前房间的道具池"}, - {"47", "免费保释卡", "打开当前房间中所有的门"}, - {"48", "?卡", "免费激活1次角色的主动道具"}, - {"49", "骰子碎片", "重置房间中所有底座道具和掉落物"}, - {"50", "紧急联系电话", "2个妈妈的手落下并抓住2个敌人"}, - {"51", "神圣卡", "{{HolyMantle}} 当前房间获得神圣屏障护盾, 阻挡1次伤害#25%几率生成另1张神圣卡"}, - {"52", "变巨术", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+7#↑ {{Range}} 射程+30#体型变大#角色可粉碎接触的石头"}, - {"53", "先祖召唤", "{{Card}} 生成3随机卡牌"}, - {"54", "时空漫步", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.5#↓ {{Shotspeed}} 弹速-1#{{Slow}} 使敌人减速"}, -} - ---[[ Card Buffs caused by Tarot Cloth (separate table from Rep due to how different they are) --- Strings will be appended to the original description (with line breaks replaced with a Tarot Cloth icon) --- Tables with one entry will completely replace the original description --- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) ]] -EID.descriptions[languageCode].tarotClothBuffsAB = { - [4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress - [6] = {2, 4}, -- V - The Hierophant - [7] = {2, 4}, -- VI - The Lovers - [8] = {6, 12}, -- VII - The Chariot - [9] = {1, 2, 1, 2, 1, 2, 1, 2}, -- VIII - Justice - [11] = {1, 2}, -- X - Wheel of Fortune - [12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength - [14] = {40, 80}, -- XIII - Death - [15] = {1, 2}, -- XIV - Temperance (+ Greed version) - [17] = {6, 12}, -- XVI - The Tower - [20] = {100, 200}, -- XIX - The Sun - [21] = {1, 2}, -- XX - Judgement - [23] = {"翻倍", "翻四倍"}, -- 2 of Clubs - [24] = {"翻倍", "翻四倍"}, -- 2 of Diamonds - [25] = {"翻倍", "翻四倍"}, -- 2 of Spades - [26] = {"翻倍", "翻四倍"}, -- 2 of Hearts - [33] = {"翻倍", "翻四倍"}, -- Jera - [35] = {1, 2}, -- Dagaz - [37] = "重置2次", -- Perthro - [38] = {3, 6, 3, 6}, -- Berkano - [39] = {30, 60}, -- Algiz - [40] = "触发2次符文效果, 并尝试复制本身2次", -- Blank Rune - [41] = {40, 80}, -- Black Rune - [46] = {10, 20}, -- Suicide King - [48] = "使用2次", -- ? Card - [53] = {3, 6}, -- Ancient Recall -} - ----------- Pills ---------- - -EID.descriptions[languageCode].unidentifiedPill = "未识别的胶囊" - -EID.descriptions[languageCode].pills={ - {"0", "剧毒臭屁", "{{Poison}} 角色放屁并使附近敌人中毒"}, - {"1", "过激幻觉", "{{Warning}} 对角色造成1心伤害#不多于1心时, 变为体力回满胶囊"}, - {"2", "钢铁双蛋", "{{SoulHeart}} +2魂心"}, - {"3", "炸弹变钥匙", "交换角色持有的{{Bomb}}炸弹和{{Key}}钥匙的数量"}, - {"4", "爆炸性腹泻", "在角色位置快速生成5个激活的炸弹"}, - {"5", "体力回满", "{{HealingRed}} 回满血"}, - {"6", "体力下降", "↓ {{EmptyHeart}} -1心之容器#不多于1心之容器时, 变为体力上升胶囊"}, - {"7", "体力上升", "↑ {{EmptyHeart}} +1空心之容器"}, - {"8", "我找到枚怪药", "无效果"}, - {"9", "青春期", "无效果#吃3个会获得成人套装:#↑ {{Heart}} +1心之容器"}, - {"10", "漂亮苍蝇", "+1苍蝇环绕物"}, - {"11", "射程下降", "↓ {{Range}} 射程-2"}, - {"12", "射程上升", "↑ {{Range}} 射程+2.5"}, - {"13", "移速下降", "↓ {{Speed}} 移速-0.12"}, - {"14", "移速上升", "↑ {{Speed}} 移速+0.15"}, - {"15", "射速下降", "↓ {{Tears}} 射速-0.28"}, - {"16", "射速上升", "↑ {{Tears}} 射速+0.35"}, - {"17", "运气下降", "↓ {{Luck}} 幸运-1"}, - {"18", "运气上升", "↑ {{Luck}} 幸运+1"}, - {"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小概率传送至{{ErrorRoom}}错误房"}, - {"20", "48小时能量!", "{{Battery}} 对主动道具完全充能#{{Battery}} 生成1-2电池"}, - {"21", "呕血", "{{Warning}} 清空红心但保留1红心#{{Heart}} 生成1-4红心"}, - {"22", "麻痹", "角色不能移动和发射2秒"}, - {"23", "我能永远看清!", "{{SecretRoom}} 打开本层所有隐藏房的入口"}, - {"24", "信息素", "{{Charm}} 魅惑房间中所有敌人"}, - {"25", "失忆症", "{{CurseLost}} 隐藏本层地图"}, - {"26", "柠檬派对", "生成一大滩水迹并对敌人造成接触伤害"}, - {"27", "你是巫师吗?", "{{Timer}} 角色进行斜角射击30秒"}, - {"28", "止痛药!", "{{Timer}} 当前房间中受到的伤害均为半心"}, - {"29", "上瘾!", "{{Timer}} 当前房间中受到的伤害均为整心"}, - {"30", "放-松", "2秒内, 角色在身后生成大便"}, - {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果"}, - {"32", "变大胶囊", "体型变大#不影响命中区域"}, - {"33", "变小胶囊", "体型变小#影响命中区域"}, - {"34", "大量滋生!", "房间中每1个大便生成1只蓝蜘蛛"}, - {"35", "大量滋生?", "房间中每有1个敌人生成1只蓝蜘蛛#若房间中没有敌人则生成1-3只蓝蜘蛛"}, - {"36", "大力丸!", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, - {"37", "复古视野", "{{Timer}} 30秒内, 屏幕像素化3次"}, - {"38", "好朋友一辈子!", "生成3只蓝苍蝇"}, - {"39", "泻药", "生成一摊打滑水迹"}, - {"40", "哪里不对…", "{{Slow}} 生成一摊减速水迹"}, - {"41", "好困…", "{{Slow}} 使房间中所有敌人减速"}, - {"42", "好兴奋!!!", "使房间中所有敌人加速"}, - {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其效果"}, - {"44", "呕!", "{{Collectible149}} 发射1颗吐根泪弹"}, - {"45", "感觉像漫步在阳光下!", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射(也没有接触伤害)"}, - {"46", "嗝!", "生成上次使用的胶囊"}, -} - -EID.descriptions[languageCode].CharacterInfo = { - [0] = {"以撒", ""}, - [1] = {"抹大拉", ""}, - [2] = {"该隐", ""}, - [3] = {"犹大", ""}, - [4] = {"???", "不能拥有红心#{{SoulHeart}} 体力上升改为获得魂心"}, - [5] = {"夏娃", ""}, - [6] = {"参孙", ""}, - [7] = {"阿萨泻勒", "飞行#{{Collectible118}} 泪弹由短程硫磺火取代"}, - [8] = {"拉撒路", "死亡时, 以'复活的拉撒路'复活, 具有1心之容器"}, - [9] = {"伊甸", "每局游戏开始时, 具有随机属性和道具"}, - [10] = {"游魂", "飞行#灵体泪弹#没有生命值#{{Warning}} 没有血量#{{DevilRoom}} 每个房间可以免费进行1次恶魔交易"}, - [11] = {"复活的拉撒路", "提升属性, 伤害修正x1.2"}, - [12] = {"黑暗犹大", "{{Damage}} 伤害修正x2#{{Player3}} 通关标记为犹大"}, - [13] = {"莉莉丝", "不能发射泪弹#{{Collectible360}} 通过淫魔射出泪弹"}, - [14] = {"店主", "{{CoinHeart}} 通过捡起硬币来治疗#最多2硬币心#心类掉落物变成蓝苍蝇"}, - [15] = {"亚伯伦", ""}, - [16] = {"遗骸", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"}, - [17] = {"遗骸之魂", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"}, - } - ----------- Sacrifice Room ---------- -EID.descriptions[languageCode].sacrificeHeader = "[下一次献祭的结果]" - -EID.descriptions[languageCode].sacrifice={ - {"1", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"}, - {"2", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"}, - {"3", "", "{{AngelChance}} 67%几率提高天使房几率"}, - {"4", "", "{{Chest}} 50%几率是1随机箱子"}, - {"5", "", "{{Coin}} 33%几率是3硬币#{{AngelChance}} 67%几率提高天使房几率"}, - {"6", "", "{{AngelChance}} 33%几率传送到天使房#{{DevilChance}} 若本层已生成恶魔房则传送到恶魔房#{{Chest}} 67%几率是1随机箱子"}, - {"7", "", "{{AngelRoom}} 33%几率是1个随机天使房道具#{{SoulHeart}} 67%几率是1魂心"}, - {"8", "", "100%几率是7即爆炸弹"}, - {"9", "", "100%几率生成\"乌列\""}, - {"10", "", "{{SoulHeart}} 50%几率是7魂心#{{Coin}} 50%几率是30硬币"}, - {"11", "", "100%几率生成\"加百列\""}, - {"12", "", "50%几率传送至\"暗室\"层"}, -} - ----------- Dice Room ---------- -EID.descriptions[languageCode].diceHeader = "[骰子房效果]" - -EID.descriptions[languageCode].dice={ - {"1", "", "重置角色的所有道具为获得时的房间道具池的随机道具"}, - {"2", "", "重置当前房间所有掉落物"}, - {"3", "", "重置整层所有掉落物和饰品#不影响{{AngelDevilChance}}恶魔房/{{AngelRoom}}天使房/{{LadderRoom}}夹层"}, - {"4", "", "重置整层所有底座道具#不影响{{DevilRoom}}恶魔房/{{AngelRoom}}天使房/{{LadderRoom}}夹层"}, - {"5", "", "重置当前层并重新开始"}, - {"6", "", "重置角色的所有道具#重置地上所有掉落物, 饰品和底座道具"}, -} - ----------- Transformations ---------- - --- Using customary name for better understanding -EID.descriptions[languageCode].transformations={ - "", -- 0 = none - "嗝屁猫套装", -- 1 - "蘑菇套装", -- 2 - "苍蝇套装", -- 3 - "连体套装", -- 4 - "嗑药套装", -- 5 - "妈妈套装", -- 6 - "便便套装", -- 7 - "鲍勃套装", -- 8 - "恶魔套装", -- 9 - "天使套装", -- 10 - "乞丐套装", -- 11 - "书虫套装", -- 12 - "蜘蛛套装", -- 13 - "成人套装", -- 14 - "践踏套装" -- 15 -} - - ----------- MISC ---------- - --- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize -EID.descriptions[languageCode].Pluralize = "" - -EID.descriptions[languageCode].VoidText = "若吸收, 则获得:" --- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up") -EID.descriptions[languageCode].VoidNames = {"移速{1}", "射速{1}", "伤害{1}", "射程{1}", "弹速{1}", "幸运{1}"} - -EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} 伤害+4", "↑ {{Tears}} 射击延迟-4", "↑ {{Speed}} 移速+0.5", "↑ {{Range}} 射程+7.5#↑ 泪弹高度+1"} - -EID.descriptions[languageCode].CrookedPennyHeads = "正面" -EID.descriptions[languageCode].CrookedPennyTails = "反面" - -EID.descriptions[languageCode].LuckModifier = "幸运{2}: {1}%几率" - -EID.descriptions[languageCode].CollectionPageInfo = "此道具尚未收录于收集页面!" - -EID.descriptions[languageCode].BlackFeatherInformation = "当前持有{{ColorLime}}{1}{{CR}}个道具(伤害+{2})" - -EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} 一次性 {{Warning}}" - --- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost --- {1} = number of hearts, {2} = plural character --- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines -EID.descriptions[languageCode].RedToX = { - -- These change "+1 Health" to just "+1 Soul Heart" and etc. - ["Red to Soul"] = {"↑ {{Heart}} +{1}心之容器", "{{SoulHeart}} +{1}魂心", - "↑ {{EmptyHeart}} +{1}空心之容器", "{{SoulHeart}} +{1}魂心", - "↓ {{EmptyHeart}} {1}心之容器", "↓ {{SoulHeart}} {1}魂心"}, - - ["Red to Black"] = {"↑ {{Heart}} +{1}心之容器", "{{BlackHeart}} +{1}黑心", - "↑ {{EmptyHeart}} +{1}空心之容器", "{{BlackHeart}} +{1}黑心", - "↓ {{EmptyHeart}} {1}心之容器", "↓ {{SoulHeart}} {1}黑心"}, - - ["Red to Bone"] = {"↑ {{Heart}} +{1}心之容器", "{{BoneHeart}} +{1}骨心", - "↑ {{EmptyHeart}} +{1}空心之容器", "{{EmptyBoneHeart}} +{1}骨心", "{{HealingRed}}", "{{HealingBone}}", - "↓ {{EmptyHeart}} {1}心之容器", "↓ {{EmptyBoneHeart}} {1}骨心"}, -- Red HP to Bone Hearts - - ["Red to Coin"] = {"↑ {{Heart}} +{1}心之容器", "{{CoinHeart}} +{1}硬币心容器", - "↑ {{EmptyHeart}} +{1}空心之容器", "{{EmptyCoinHeart}} +{1}空硬币心容器", - "{{HealingRed}} 治疗{1}红心", "{{HealingCoin}} 治疗{1}硬币", "{{HealingRed}} 治疗半红心", "{{HealingCoin}} 治疗1硬币", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1}心之容器", "↓ {{EmptyCoinHeart}} {1}硬币心容器"}, -- Red HP to Coin Hearts - - ["Red to None"] = {"↑ {{Heart}} +{1}心之容器", "", "↑ {{EmptyHeart}} +{1}空心之容器", "", "↓ {{EmptyHeart}} {1}心之容器", ""}, -- Red HP to None (The Lost) -} - -EID.descriptions[languageCode].MCM = { - DemoObjectName = "测试道具名", - DemoObjectTransformation = "测试套装", - DemoObjectText = "这份文本是中文的#一条又酷又长的描述, 用来模拟EID文本框自动分行功能!#{{Collectible4}} 这也是很酷的一行#{{Heart}} 爱来自这行#{{AngelDevilChance}} 天使还是恶魔, 这是一个问题#\1 {{Damage}} 属性+1, 原地起飞", -} - --- the ItemReminder description will predict the abilities of items with a header like "Item Name Result" -EID.descriptions[languageCode].ItemReminder = { - ResultHeader = "{1}的结果", - InventoryEmpty = "(玩家没有道具)", - CategoryNames = { - Overview = "库存概况", - Wisps = "所罗门魔典魂火", - Special = "特殊", - Actives = "持有的主动道具", - Pockets = "持有的次要主动道具", - Trinkets = "持有的饰品", - Passives = "持有的被动道具", - Character = "角色信息", - } -} - --- https://wofsauge.github.io/IsaacDocs/rep/enums/RoomType.html --- Includes Repentance room types for localization convenience -EID.descriptions[languageCode].RoomTypeNames = { "普通房", "商店", "错误房", "宝箱房", "头目房", "小头目房", "隐藏房", "超级隐藏房", "游戏厅", "诅咒房", "挑战房", "图书馆", "献祭房", "恶魔房", "天使房", "夹层", "头目车轮战房", "以撒的卧室", "肮脏的卧室", "宝库", "骰子房", "黑市", "出口房", "星象房", "传送入口房", "传送出口房", "替代章节入口房", "蓝色房间", "究极隐藏房", --- Not technically room types but still potentially useful to have localized -[666] = "恶魔房/天使房", [1024] = "红色房间", [1025] = "特殊红色房间" } - --- currently used for D1 and Glyph of Balance; contains Rep pickups for ease of localization -EID.descriptions[languageCode].PickupNames = { - ["5.0"] = "无", - - ["5.10"] = "{{Heart}} 心", - ["5.10.1"] = "{{Heart}} 红心", ["5.10.2"] = "{{HalfHeart}} 半红心", ["5.10.3"] = "{{SoulHeart}} 魂心", ["5.10.4"] = "{{EternalHeart}} 永恒之心", ["5.10.5"] = "{{Heart}} 双红心", ["5.10.6"] = "{{BlackHeart}} 黑心", ["5.10.7"] = "{{GoldHeart}} 金心", ["5.10.8"] = "{{HalfSoulHeart}} 半魂心", ["5.10.9"] = "{{Heart}} 胆小的红心", ["5.10.10"] = "{{BlendedHeart}} 混合心", ["5.10.11"] = "{{EmptyBoneHeart}} 骨心", ["5.10.12"] = "{{RottenHeart}} 腐心", - - ["5.20"] = "{{Coin}} 硬币", - ["5.20.1"] = "{{Crafting8}} 硬币", ["5.20.2"] = "{{Crafting9}} 镍币", ["5.20.3"] = "{{Crafting10}} 铸币", ["5.20.4"] = "{{Crafting8}} 双硬币", ["5.20.5"] = "{{Crafting11}} 幸运硬币", ["5.20.6"] = "{{Crafting9}} 粘性镍币", ["5.20.7"] = "{{Crafting26}} 金硬币", - - ["5.30"] = "{{Key}} 钥匙", - ["5.30.1"] = "{{Crafting12}} 钥匙", ["5.30.2"] = "{{Crafting13}} 金钥匙", ["5.30.3"] = "{{Crafting12}} 双钥匙", ["5.30.4"] = "{{Crafting14}} 充能钥匙", - - ["5.40"] = "{{Bomb}} 炸弹", - ["5.40.1"] = "{{Crafting15}} 炸弹", ["5.40.2"] = "{{Crafting15}} 双炸弹", ["5.40.3"] = "{{Crafting15}} 即爆炸弹", ["5.40.4"] = "{{Crafting16}} 金炸弹", ["5.40.5"] = "{{Crafting15}} 超级即爆炸弹", ["5.40.7"] = "{{Crafting17}} 巨型炸弹", - - ["5.42"] = "{{Crafting29}} 屎块", ["5.42.1"] = "{{Crafting29}} 大屎块", - - ["5.90"] = "{{Battery}} 电池", - ["5.90.0"] = "{{Crafting19}} 小电池", --AB+ didn't have subtypes for batteries - ["5.90.1"] = "{{Crafting19}} 小电池", ["5.90.2"] = "{{Crafting18}} 微型电池", ["5.90.3"] = "{{Crafting20}} 超级电池", ["5.90.4"] = "{{Crafting28}} 金电池", - - ["5.50"] = "{{Chest}} 箱子", ["5.51"] = "{{BombChest}} 石头箱子", ["5.52"] = "{{SpikedChest}} 刺箱子", ["5.53"] = "{{EternalChest}} 永恒箱子", ["5.54"] = "{{MimicChest}} 拟态箱子", ["5.55"] = "{{OldChest}} 旧箱子", ["5.56"] = "{{WoodenChest}} 木箱子", ["5.57"] = "{{MegaChest}} 大箱子", ["5.58"] = "{{HauntedChest}} 闹鬼箱子", ["5.60"] = "{{GoldenChest}} 金箱子", ["5.360"] = "{{RedChest}} 红箱子", - - ["5.69"] = "{{GrabBag}} 福袋", ["5.69.1"] = "{{GrabBag}} 福袋", ["5.69.2"] = "{{BlackSack}} 黑福袋", - - ["5.70"] = "{{Pill}} 胶囊", - ["5.300"] = "{{Card}} 卡牌", - ["5.301"] = "{{Rune}} 符文", -- not a real id - ["5.350"] = "{{Trinket}} 饰品", - -} - --- Conditional descriptions - DO NOT TRANSLATE THE FIRST PART IN ["BRACKETS"] --- Strings will be appended to the original description --- Tables with one entry will completely replace the original description --- Tables with two or more entries are find-replace pairs (if there's an odd number of entries, the last entry is appended) --- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name -EID.descriptions[languageCode].ConditionalDescs = { - ------ GENERAL STRINGS ------ - ["Overridden"] = "被{1}覆盖", - ["Overrides"] = "覆盖{1}", - ["Almost No Effect"] = "对{1}几乎没有影响", - ["No Effect"] = "对{1}没有影响", - ["No Effect Replace"] = {"对{1}没有影响"}, - ["No Effect From"] = "{1}对此没有影响", - ["Can't Charge"] = "无法改变{1}", - ["Can't Be Charged"] = "无法被{1}改变", - ["Can't Be Duplicated"] = "无法复制", - ["No Effect (Greed)"] = "{{GreedMode}} 贪婪模式中无效果", - ["No Effect (Copies)"] = "多个重复品无额外效果", -- Having the item already, or having Diplopia while looking at a pedestal - ["No Effect (Familiars)"] = "对跟班没有额外效果", -- probably just for Hive Mind + BFFS! - ["No Red"] = "对不能拥有红心的角色无效果", - ["Different Effect"] = "{{ColorSilver}}对{1}有不同效果{{CR}}", - ["Dies on Use"] = "{{Warning}} 使用时{1}死亡", -- for Razor Blade and such as The Lost - - - ------ GREED MODE ------ - ["Room to Wave"] = {"房间", "波次", "房间", "波次"}, -- convert room clear effects to wave clear effects - ["No Champion Drops"] = "!!! 贪婪模式中精英怪没有掉落物!", -- Champion Belt / Purple Heart - ["5.300.15"] = {"{{DemonBeggar}} 生成1个恶魔乞丐"}, -- Temperance (Greed) - ["5.300.19"] = {"将角色传送至本层起始房间"}, -- The Moon (Greed) - ["5.300.20"] = {"{{HealingRed}} 回满血#对所有敌人造成100点伤害"}, -- XIX - The Sun (Greed) - ["5.100.483 (Greed)"] = "{{GreedMode}} 不会每波次触发, 只每房间触发", -- Mama Mega (Greed) - ["5.100.535"] = "{{GreedMode}} 头目波次没有护盾, 只有究极贪婪战斗时有", -- Blanket (Greed) - ["5.350.120"] = "{{GreedMode}} 头目波次没有充能, 只有究极贪婪战斗时有", -- Hairpin (Greed) - ["5.100.246"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- Blue Map (Greed) - ["5.100.333"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- The Mind (Greed) - ["5.100.514"] = {"随机间隔使一些敌人和弹幕短暂停滞"}, -- Broken Modem (Greed) - ["5.350.34"] = {"{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"}, -- Child's Heart - ["5.350.36"] = {"{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, -- Rusted Key - ["5.350.41"] = {"{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, -- Match Stick - ["5.350.44"] = {"{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, -- Safety Cap - ["5.350.45"] = {"{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, -- Ace of Spades - ["5.350.72"] = {"{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理波次后, 5%几率为持有的主动道具充能1格"}, -- Watch Battery - ["5.100.297 (Greed)"] = {"根据所在层生成奖励:#地下室: 2{{Bomb}}+2{{Key}}#洞穴: 1{{BossRoom}}道具+2{{SoulHeart}}#深牢: 20{{Coin}}#子宫: 2{{BossRoom}}道具#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}#商店/究极贪婪: 1{{Coin}}"}, -- Pandora's Box - - - ------ ACHIEVEMENT CHECKS ------ - ["5.350.23"] = "{{Warning}} 持有此饰品在{{SacrificeRoom}}献祭房中死亡时, 解锁游魂", -- Missing Poster (Unlock The Lost) - ["5.100.297"] = {"解锁{{Collectible523}}搬家盒", "无"}, -- Pandora's Box unlocking Moving Box - - - ------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------ - -- NO RED HEALTH CHARS - ["Super Bandage Soul"] = {"{{SoulHeart}} +3魂心"}, -- for Soul Heart chars - ["Super Bandage Black"] = {"{{SoulHeart}} +2魂心#{{BlackHeart}} +1黑心"}, -- for Black Heart chars - ["Black Lotus Soul"] = {"{{SoulHeart}} +2魂心#{{BlackHeart}} +1黑心"}, -- for Soul Heart chars - ["Black Lotus Black"] = {"{{SoulHeart}} +1魂心#{{BlackHeart}} +2黑心"}, -- for Black Heart chars - - - ["5.100.135 (PHD)"] = "若持有{1}则生成2-3硬币", -- IV Bag PHD - ["Keeper 0-1"] = "{1}: 生成0-1硬币", -- IV Bag/Piggy Bank Keeper - ["5.100.549"] = "{1}: 只在拾起时↑ {{Tears}} 射速+0.4", -- Brittle Bones (Keeper+Lost) - ["5.100.501"] = "{1}: 获得额外硬币心容器", -- Greed's Gullet - ["5.100.230 (Keeper)"] = "{{Warning}} {1}: 直接死亡", -- Abaddon - - - ------ DUPLICATE COPIES OF ITEMS ------ - ["5.100.2 (Copies)"] = "角色再多发射3颗泪弹#属性不变", -- The Inner Eye - ["5.100.153 (Copies)"] = "角色再多发射4颗泪弹#属性不变", -- Mutant Spider - ["5.100.245 (Copies)"] = "角色再多发射2颗泪弹", -- 20/20 - ["5.100.358 (Copies)"] = "角色再多发射2颗更靠近中心的泪弹", -- The Wiz - ["5.100.64 (Copies)"] = "再次持有此道具后, 使所有商店道具免费", -- Steam Sale - ["5.100.118 (Copies)"] = "角色额外发射一束激光", -- Brimstone - ["5.100.224 (Copies)"] = "额外重复品仅有移速-0.2的效果", -- Kidney Stone - - - ----- MISC. ITEM CONDITIONS ------ - ["Sacrificial Nugget"] = "棕色粪块苍蝇炮塔算作跟班", - ["Sacrificial Conception"] = "由{1}获得的跟班可被献祭, 随后可继续生成", - ["Sacrificial Angels"] = "献祭{1}生成2黑心", - ["Sacrificial Void"] = "被虚空吸收后能使用多次", - - ["5.100.116 (1 Room)"] = "1格充能的主动道具, 需在有敌人的房间中15秒充能", -- 9 Volt - ["5.100.116 (Timed)"] = "时间充能的主动道具使用后半满", -- 9 Volt - ["9 Volt 1 Room"] = "在有敌人的房间中15秒充能", -- Actives + 9 Volt - ["9 Volt Timed"] = "充能在使用后半满", -- Actives + 9 Volt - ["5.100.205 (Wafer)"] = "花费降至半心", -- Sharp Plug + Wafer - - ["Suicide 1"] = "{1}无法阻止死亡", -- Plan C, Damocles, Suicide King - ["Suicide 2"] = "死亡无法被{1}阻止", -- Plan C, Damocles, Suicide King - - ["5.100.7"] = "{1}效果激活时, 伤害修正x1.5", -- Blood of the Martyr - ["5.100.34"] = "伤害修正x1.5", -- Book of Belial - ["5.300.16"] = "伤害修正x1.5", -- XV - The Devil - - ["5.100.81"] = "不能拥有红心的角色设置为1魂心/黑心", -- Dead Cat - ["5.100.316"] = "{1}可移除传送效果", -- Cursed Eye - ["5.100.260"] = "移除{1}的传送效果", -- Black Candle - ["Void Single Use"] = "一次性道具只能激活一次", -- Single Use Actives + Void - ["? Card Single Use"] = "使用?卡后, 一次性道具会消失", -- Single Use Actives + ? Card - ["5.300.48"] = "传送至错误房#空白卡牌和?卡会被摧毁", -- Blank Card + ? Card - ["? + Blank Pedestal"] = "对空白卡牌使用?卡会传送至错误房并摧毁两者", -- Looking at Blank Card with ? Card - ["5.100.208"] = {20, 35, 5, 20}, -- Champion Belt + Hard Mode - ["5.100.521"] = "{{Collectible376}} 免费物品不会补货", -- Coupon + Restock/Greed - ["Black Feather"] = "↑ {{Damage}} 伤害+0.2", -- Black Feather items - - ["Bulb Multiple"] = "只检查主要主动道具", -- Vibrant/Dim Bulb + Schoolbag/Pocket Actives - ["Bulb Zero"] = "无充能主动道具能触发灯泡", -- Vibrant/Dim Bulb + zero charge actives - ["5.350.101 (Timed)"] = "对时间充能的主动道具来说基本没用", -- Dim Bulb + Timed Recharges - ["5.100.122"] = "{1}: 处于1红心时触发", -- Whore of Babylon + Eve - - ["5.70.28"] = "改为角色向前方和侧方发射", -- R U A Wizard + The Wiz - ["5.100.523"] = "{1}算作被动道具", -- Moving Box + Void - ["Mongo Babies"] = "可以被{1}复制", -- Mongo Baby + Baby Familiars - ["Technology 2 One Eye"] = "持有{1}时, 角色的泪弹完全由激光取代", - ["Brimstone Proptosis"] = "激光在最近时造成2x额外伤害, 伤害随距离降低", - ["Brimstone Ipecac"] = "吐根泪弹在蓄力时发射#激光伤害+40", - ["Proptosis Anti-Gravity"] = "泪弹移动前不造成伤害", - ["Epic Fetus Soy Milk"] = "瞄准时间不缩短, 但导弹伤害大幅下降", - ["Eye of Belial Dr. Fetus"] = "炸弹穿刺, 但不追踪也没有额外伤害", - ["Epic Fetus Brimstone"] = "{1}优先#火箭射出10束激光", - ["Epic Fetus Mom's Knife"] = "{1}优先#火箭射出10把菜刀", - ["Haemolacria Brimstone"] = "{1}优先#泪弹分裂成4-7束激光", - ["Brimstone Mom's Knife"] = "{1}优先#根据蓄力时间发射飞刀", - ["Ludovico Ipecac"] = "泪弹伤害+4, 但不爆炸和中毒", - ["Technology Ipecac"] = "激光伤害+4并使目标中毒", - ["Chocolate Milk Overrides"] = "↑ {{Tears}} 射速修正x1.25", - ["Chocolate Milk Marked"] = "角色自动根据准星距离自动蓄力发射", - ["Ghost Pepper Fart"] = "角色放屁会在身后发射火焰", - ["Damage Multiplier Stack"] = "伤害修正不叠加", - ["White Poop"] = "改为生成白大便", - ["White Poop Chance"] = "几率生成白大便", - ["Golden Poop Chance"] = "几率生成金大便", - ["5.100.483"] = "{{GoldenBomb}} 持有金炸弹时, 可消耗金炸弹使用一次", - - ["5.300.5"] = {"{{BossRoom}} 将角色传送至随机头目房"}, -- IV - The Emperor (in The Void) - ["5.300.18"] = "若没有宝箱房, 则将角色传送至随机房间", -- XVII - The Stars (Womb and below) - ["5.300.18 (Greed)"] = {"{{TreasureRoom}} 将角色传送至随机宝箱房"}, -- XVII - The Stars (Greed) - ["5.300.18 (Late Greed)"] = {"将角色传送至本层起始房间"}, -- XVII - The Stars (Greed Last Floors) - ["5.300.10"] = "若没有商店, 则将角色传送至随机房间", -- IX - The Hermit (Womb and below) - -} +-------------------------------------- +----- Basic Chinese descriptions --- +-------------------------------------- + +-- Last Update: 2024.11.17 + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "zh_cn" + +-- init zh_cn table +EID.descriptions[languageCode] = {} +EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions +EID.descriptions[languageCode].languageName = "Chinese" + +-- Fonts to be used with this languagepack +EID.descriptions[languageCode].fonts = {{name = "cn_alt", lineHeight = 13, textboxWidth = 145}, {name = "cn_default", lineHeight = 13, textboxWidth = 140}, {name = "cn_old", lineHeight = 14, textboxWidth = 150}} + +---------- Collectibles ---------- + +EID.descriptions[languageCode].collectibles={ + {"1", "悲伤洋葱", "↑ {{Tears}} 射速+0.7"}, + {"2", "内眼", "↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#角色一次发射3颗泪弹"}, + {"3", "弯勺魔术", "追踪泪弹"}, + {"4", "柯吉猫的头", "↑ {{Damage}} 伤害+0.5#↑ {{Damage}} 伤害修正x1.5"}, + {"5", "我的镜像", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.6#↑ 泪弹高度+1#泪弹具有回旋效果"}, + {"6", "小号", "↑ {{Tears}} 射速+1.5#↑ 泪弹高度+0.76#↓ {{Range}} 射程-17.62"}, + {"7", "殉道者之血", "↑ {{Damage}} 伤害+1"}, + {"8", "波比兄弟", "发射普通泪弹#泪弹造成3.5点伤害"}, + {"9", "粪臭素", "所有敌对苍蝇变得友好"}, + {"10", "苍蝇光环", "环绕苍蝇+2#阻挡弹幕"}, + {"11", "1UP!", "↑ 生命+1#角色重生后回满血"}, + {"12", "魔法蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#体型变大#{{HealingRed}} 回满血"}, + {"13", "病毒", "↓ {{Speed}} 移速-0.1#{{Poison}} 接触敌人使其中毒#{{BlackHeart}} 中毒的敌人死亡时20%几率掉1黑心"}, + {"14", "过量类固醇", "↑ {{Speed}} 移速+0.6#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, + {"15", "<3", "↑ {{Heart}} +1心之容器#{{HealingRed}} 回满血"}, + {"16", "生肝", "↑ {{Heart}} 心之容器+2#{{HealingRed}} 回满血"}, + {"17", "骷髅钥匙", "{{Key}} +99钥匙"}, + {"18", "一美元", "{{Coin}} +99硬币"}, + {"19", "轰!", "{{Bomb}} +10炸弹"}, + {"20", "超凡升天", "飞行!"}, + {"21", "指南针", "在地图上显示图标#不会显示地图轮廓"}, + {"22", "午餐", "↑ {{Heart}} +1心之容器"}, + {"23", "正餐", "↑ {{Heart}} +1心之容器"}, + {"24", "甜点", "↑ {{Heart}} +1心之容器"}, + {"25", "早餐", "↑ {{Heart}} +1心之容器"}, + {"26", "烂肉", "↑ {{Heart}} +1心之容器"}, + {"27", "木头勺子", "↑ {{Speed}} 移速+0.3"}, + {"28", "皮带", "↑ {{Speed}} 移速+0.3"}, + {"29", "妈妈的内裤", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, + {"30", "妈妈的高跟鞋", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, + {"31", "妈妈的口红", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, + {"32", "铁丝衣架", "↑ {{Tears}} 射速+0.7"}, + {"33", "圣经", "{{Timer}} 在当前房间飞行#{{MomsHeart}} 立即击杀妈腿和妈心#{{Warning}} 当对撒但使用时, 角色会死亡"}, + {"34", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"}, + {"35", "死灵之书", "对房间中所有敌人造成40点伤害"}, + {"36", "大便", "生成1个大便并击退敌人#可以放在靠近坑的位置然后炸掉作为桥"}, + {"37", "炸弹先生", "在角色下方放置1大炸弹, 造成110点伤害"}, + {"38", "塔米猫的头", "在角色周围发射10颗泪弹#泪弹与角色的效果一致, 额外+25点伤害"}, + {"39", "妈妈的胸罩", "使房间中所有敌人石化4秒"}, + {"40", "神风!", "在角色位置造成一次爆炸#造成40点伤害"}, + {"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒"}, + {"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并使其中毒"}, + {"43", "", "<道具不存在>"}, + {"44", "传送!", "将角色传送至除错误房外的房间"}, + {"45", "美味的心", "{{HealingRed}} 治疗1红心"}, + {"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励几率#赌博时赢的几率更高"}, + {"47", "胎儿博士的遥控器", "{{Collectible168}} 使用时, 瞄准十字准星#1.5秒后导弹降落在准星处#造成20x角色伤害"}, + {"48", "丘比特之箭", "穿刺泪弹"}, + {"49", "嗖-哒-呜!", "下一次发射由激光取代#在0.9秒内造成26x角色伤害"}, + {"50", "史蒂文", "↑ {{Damage}} 伤害+1"}, + {"51", "五芒星", "↑ {{Damage}} 伤害+1#{{AngelDevilChance}} 恶魔房/天使房几率+10%"}, + {"52", "胎儿博士", "↓ {{Tears}} 射速修正x0.4#{{Bomb}} 角色的泪弹由炸弹取代#{{Damage}} 该炸弹造成5x角色伤害+30的伤害"}, + {"53", "万磁王", "角色吸引掉落物"}, + {"54", "藏宝图", "揭示地图轮廓#不显示房间图标"}, + {"55", "妈妈的眼睛", "50%几率向后发射1颗泪弹#{{Luck}} 幸运2: 100%几率"}, + {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害"}, + {"57", "仰慕之交", "中范围环绕苍蝇#每秒造成75点接触伤害"}, + {"58", "影之书", "{{Timer}} 无敌10秒"}, + {"59", "", "<道具不存在>"}, + {"60", "梯子", "角色能走过1格间隙"}, + {"61", "", "<道具不存在>"}, + {"62", "吸血鬼之魅", "{{HealingRed}} 每击杀13个敌人治疗半红心"}, + {"63", "蓄电池", "{{Battery}} 主动道具可以过载充能至使用2次"}, + {"64", "Steam大促", "{{Shop}} 商店物品价格-50%"}, + {"65", "无政府主义者食谱", "在房间中央附近生成6个即爆炸弹"}, + {"66", "沙漏", "{{Slow}} 使敌人减速8秒"}, + {"67", "玛姬姐妹", "发射普通泪弹#泪弹造成3.5点伤害"}, + {"68", "科技", "角色会发射激光而不是泪弹"}, + {"69", "巧克力牛奶", "{{Chargeable}} 可蓄力泪弹#{{Damage}} 伤害随蓄力时间提升, 最高4x#{{Tears}} 最大充能时间为2.5x射击延迟"}, + {"70", "生长激素", "↑ {{Speed}} 移速+0.4#↑ {{Damage}} 伤害+1"}, + {"71", "小蘑菇", "↑ {{Speed}} 移速+0.3#↑ 泪弹高度+1.5#↑ 体型变小#↓ {{Range}} 射程-4.25#泪弹高度和射程的总体影响为射程稍微提升"}, + {"72", "念珠", "{{SoulHeart}} +3魂心#{{Collectible33}} 圣经添加至所有道具池"}, + {"73", "肉块", "1级: 环绕物#2级: 可发射泪弹的环绕物#3级: 食肉男孩#4级: 超级食肉男孩"}, + {"74", "25美分", "{{Coin}} +25硬币"}, + {"75", "药学博士证", "{{HealingRed}} 治疗2红心#{{Pill}} 生成1胶囊#{{Pill}} 将负面胶囊变为正面的#{{BloodDonationMachine}} 献血机得到的{{Coin}}硬币更多"}, + {"76", "X光透视", "{{SecretRoom}} 打开所有隐藏房入口"}, + {"77", "彩虹独角兽", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"}, + {"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+17.5%#使用后, 本层头目由天启骑士取代的几率更高"}, + {"79", "咒印", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1#{{SoulHeart}} +1魂心"}, + {"80", "契约", "↑ {{Tears}} 射速+0.7#↑ {{Damage}} 伤害+0.5#{{SoulHeart}} +2魂心"}, + {"81", "嗝屁猫", "↑ 生命+9#死亡时, 角色以1心之容器重生#{{Warning}} 拾起时, 将角色的心之容器设置为1个"}, + {"82", "深渊领主", "↑ {{Speed}} 移速+0.3#飞行"}, + {"83", "钉子", "使用后:#{{SoulHeart}} +1魂心#{{Timer}} 在当前房间中获得:#↑ {{Damage}} 伤害+0.7#↓ {{Speed}} 移速-0.18#角色每秒造成40点接触伤害#角色可粉碎接触的石头"}, + {"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 10%几率是暗门"}, + {"85", "卡牌盒", "{{Card}} 生成1卡牌"}, + {"86", "萌死戳的牙", "召唤萌死戳进行一次践踏, 造成120点伤害#{{Warning}} 若房间没有敌人, 则萌死戳会落在角色上"}, + {"87", "洛基的角", "25%几率向4个方向发射泪弹#{{Luck}} 幸运7: 100%几率"}, + {"88", "小胖蛆", "向角色发射方向冲刺#每秒造成52.5点接触伤害"}, + {"89", "蜘蛛之咬", "{{Slow}} 25%几率发射减速泪弹#{{Luck}} 幸运15: 100%几率"}, + {"90", "小石头", "↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+1#↓ {{Speed}} 移速-0.2"}, + {"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房"}, + {"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +2魂心"}, + {"93", "游戏掌机", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, + {"94", "硬币袋", "{{Coin}} 每2个房间随机生成1硬币"}, + {"95", "机器宝宝", "发射激光#激光造成3.5点伤害"}, + {"96", "查德宝宝", "{{HalfHeart}} 每3个房间生成1半红心"}, + {"97", "七原罪之书", "生成1随机掉落物"}, + {"98", "圣遗物", "{{SoulHeart}} 每5-6个房间生成1魂心"}, + {"99", "吉什宝宝", "{{Slow}} 发射减速泪弹#泪弹造成3.5点伤害"}, + {"100", "史蒂文宝宝", "发射追踪泪弹#泪弹造成3.5点伤害"}, + {"101", "光环", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"}, + {"102", "妈妈的药瓶", "{{Pill}} 生成1胶囊"}, + {"103", "普通感冒", "{{Poison}} 25%几率发射有毒泪弹#{{Luck}} 幸运12: 100%几率"}, + {"104", "寄生虫", "泪弹击中后会分裂为2颗#分裂的泪弹造成的伤害减半"}, + {"105", "六面骰", "重置房间中的底座道具"}, + {"106", "大爆弹先生", "↑ {{Bomb}} 炸弹伤害x1.83#{{Bomb}} +5炸弹"}, + {"107", "锯齿剪", "{{Timer}} 在当前房间中获得:#飞行#角色的身体与头分离, 每秒造成82.5点接触伤害"}, + {"108", "圣饼", "大多数伤害降低为半心"}, + {"109", "金钱=力量", "↑ {{Damage}} 角色每持有{{Coin}}1硬币, 伤害+0.04"}, + {"110", "妈妈的美瞳", "↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#20%几率发射石化泪弹#{{Luck}} 幸运20: 50%几率"}, + {"111", "豆子", "{{Poison}} 对附近敌人造成5点伤害并使其中毒#中毒的敌人受到6次角色伤害"}, + {"112", "守护天使", "环绕物#提高所有其他环绕物的速度#阻挡弹幕#每秒造成105点接触伤害"}, + {"113", "恶魔宝宝", "自动向靠近的敌人发射#泪弹造成3点伤害"}, + {"114", "妈妈的菜刀", "角色的泪弹由可投掷的菜刀取代#{{Damage}} 持拿时菜刀造成2x角色伤害, 最远位置时造成6x"}, + {"115", "通灵板", "灵体泪弹"}, + {"116", "9伏特", "{{Battery}} 自动对主动道具的第1格充能#{{Battery}} 拾起时, 将主动道具完全充能"}, + {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害"}, + {"118", "硫磺火", "↓ {{Tears}} 射速修正x0.33#{{Chargeable}} 角色的泪弹由可蓄力的鲜血激光取代#{{Damage}} 在0.9秒内造成13x角色伤害"}, + {"119", "血袋", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#{{HealingRed}} 治疗4红心"}, + {"120", "怪异蘑菇(小)", "↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+1.7#↓ {{Damage}} 伤害修正x0.9#↓ {{Damage}} 伤害-0.4"}, + {"121", "怪异蘑菇(大)", "↑ {{EmptyHeart}} +1空心之容器#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#↓ {{Speed}} 移速-0.1"}, + {"122", "巴比伦大淫妇", "当不多于半红心时:#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+1.5"}, + {"123", "怪物手册", "{{Timer}} 在当前房间中生成1个随机跟班"}, + {"124", "死海古卷", "触发1次随机主动道具的效果"}, + {"125", "波比炸弹", "{{Bomb}} +5炸弹#追踪炸弹"}, + {"126", "剃刀片", "↑ {{Damage}} 在当前房间中伤害+1.2#{{Warning}} 对角色造成1心伤害#{{Heart}} 优先消耗红心"}, + {"127", "遗忘药", "重置整层"}, + {"128", "孤独一生", "远范围苍蝇环绕物#每秒造成30点接触伤害"}, + {"129", "桶装猪油", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.2#{{HealingRed}} 治疗半红心"}, + {"130", "小黑马", "持有时:#{{Speed}} 设置移速至少为1.5#飞行#使用后, 向角色移动方向冲刺"}, + {"131", "炸弹袋", "{{Bomb}} 每3个房间生成1炸弹"}, + {"132", "煤块", "{{Damage}} 泪弹前进越远伤害越高"}, + {"133", "嗝屁猫的爪子", "{{SoulHeart}} 将1心之容器转换为3魂心"}, + {"134", "嗝屁猫的尾巴", "{{Chest}} 33%几率将房间清理奖励变成箱子#33%几率使奖励消失"}, + {"135", "献血袋", "{{Coin}} 对角色造成半红心伤害并生成1-2硬币#{{Heart}} 优先消耗红心"}, + {"136", "最好的朋友", "生成1个诱饵, 吸引敌人并在5秒后爆炸"}, + {"137", "起爆器", "{{Bomb}} +5炸弹#角色的炸弹不再自动爆炸#使用时, 使角色的炸弹同时引爆"}, + {"138", "圣痕", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3"}, + {"139", "妈妈的钱包", "{{Trinket}} 角色可以持有2个饰品"}, + {"140", "鲍勃的诅咒", "{{Bomb}} +5炸弹#{{Poison}} 角色的炸弹会使炸到的敌人中毒"}, + {"141", "盛装男孩", "{{Coin}} 生成7随机硬币"}, + {"142", "肩衣", "{{SoulHeart}} 当受伤至半心时, 角色获得1魂心#每房间只会发生一次#离开并重进房间可以再次触发"}, + {"143", "混合麻药", "↑ {{Speed}} 移速+0.3#↑ {{Shotspeed}} 弹速+0.2"}, + {"144", "乞丐朋友", "{{Coin}} 捡起附近的硬币#每3-4硬币生成1随机掉落物"}, + {"145", "嗝屁猫的头", "生成2-4只蓝苍蝇"}, + {"146", "祈祷卡", "{{EternalHeart}} +1永恒之心"}, + {"147", "残损铁镐", "{{Timer}} 在当前房间中角色可粉碎接触的石头和隐藏房的墙"}, + {"148", "害虫横行", "受伤时, 生成1-3只蓝苍蝇"}, + {"149", "吐根酊", "↑ {{Damage}} 伤害+40#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"}, + {"150", "严厉的爱", "{{Damage}} 10%几率发射牙齿, 造成3.2x角色伤害#{{Luck}} 幸运9: 100%几率"}, + {"151", "虫群复击", "泪弹击中敌人时有1/6几率生成1只蓝苍蝇"}, + {"152", "科技II", "↓ {{Tears}} 射速修正x0.5#↓ {{Damage}} 伤害修正x0.65#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成3x角色伤害"}, + {"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#角色同时发射4颗泪弹"}, + {"154", "化学剥皮法", "↑ {{Damage}} 左眼伤害+2"}, + {"155", "窥眼", "在房间中四处漂浮#每秒造成17.1点接触伤害"}, + {"156", "修女服", "{{Battery}} 受伤时, 为主动道具回复1格充能"}, + {"157", "嗜血", "↑ {{Damage}} 受伤时, 伤害增加#每层能叠加6次#效果在当前层持续"}, + {"158", "水晶球", "生成1{{SoulHeart}}魂心/{{Rune}}符文/{{Card}}卡牌#{{Timer}} 揭示全图({{SuperSecretRoom}}超级隐藏房除外)"}, + {"159", "夜之幽魂", "灵体泪弹#飞行"}, + {"160", "撕裂苍穹", "在敌人附近生成5道光柱#在0.8秒内每道光柱造成8x角色伤害+160的伤害"}, + {"161", "安卡十字", "{{Player4}} 死亡时, 以???(小蓝人)重生"}, + {"162", "凯尔特十字", "受伤时, 20%几率使角色暂时无敌#{{Luck}} 幸运27: 100%几率"}, + {"163", "幽灵宝宝", "发射灵体泪弹#泪弹造成3.5点伤害"}, + {"164", "蓝蜡烛", "投掷蓝火#造成接触伤害, 阻挡弹幕, 2秒后消失"}, + {"165", "九尾鞭", "↑ {{Damage}} 伤害+1#↑ {{Shotspeed}} 弹速+0.23"}, + {"166", "二十面骰", "重置房间中的所有掉落物"}, + {"167", "小丑宝宝", "以V字形发射2颗泪弹#泪弹造成4点伤害"}, + {"168", "史诗胎儿博士", "发射泪弹改为瞄准十字准星#1.5秒后火箭降落在准星处#{{Damage}} 火箭造成20x角色伤害"}, + {"169", "巨人独眼", "↑ {{Damage}} 伤害+4#↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#泪弹击杀敌人伤害溢出时会穿透敌人前进"}, + {"170", "长腿蛛父", "每4秒践踏附近敌人#每秒造成40点伤害"}, + {"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10点伤害"}, + {"172", "献祭匕首", "环绕物#阻挡弹幕#每秒造成225点接触伤害"}, + {"173", "主教冠", "{{SoulHeart}} 红心生成时有50%几率由魂心取代"}, + {"174", "彩虹宝宝", "发射随机泪弹#泪弹造成3-5点伤害"}, + {"175", "爸爸的钥匙", "打开房间中所有的门, 包括{{SecretRoom}}{{SuperSecretRoom}}隐藏房, {{ChallengeRoom}}{{BossRushRoom}}挑战房和超级撒旦的门"}, + {"176", "干细胞", "↑ {{Heart}} +1心之容器#↑ {{Shotspeed}} 弹速+0.16"}, + {"177", "便携式老虎机", "{{Coin}} 花费1硬币, 几率生成1掉落物"}, + {"178", "圣水", "受伤时, 留下一摊水迹#水迹每秒造成24点伤害"}, + {"179", "宿命", "{{EternalHeart}} +1永恒之心#飞行"}, + {"180", "黑豆", "受伤时, 角色放屁#{{Poison}} 屁会使敌人中毒"}, + {"181", "小白马", "持有时:#{{Speed}} 设置移速至少为1.5#飞行#使用后, 向角色移动方向冲刺, 留下光柱"}, + {"182", "圣心", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害修正x2.3#↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+0.38#↑ 泪弹高度+0.75#↓ {{Tears}} 射速-0.4#↓ {{Shotspeed}} 弹速-0.25#{{HealingRed}} 回满血#追踪泪弹"}, + {"183", "牙签", "↑ {{Tears}} 射速+0.7#↑ {{Shotspeed}} 弹速+0.16"}, + {"184", "圣杯", "↑ {{Heart}} +1心之容器#飞行"}, + {"185", "死鸽", "灵体泪弹#飞行"}, + {"186", "血之权利", "对所有敌人造成40点伤害#{{Warning}} 对角色造成1心伤害#{{Heart}} 优先消耗红心"}, + {"187", "嗝屁猫的毛球", "移动时会使毛球摇动#毛球击杀敌人时变大#球越大, 造成的伤害越高"}, + {"188", "亚伯", "与角色移动互为镜像#向角色发射泪弹#泪弹造成3.5点伤害"}, + {"189", "超级食肉男孩死忠粉", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.2#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.5#↑ 泪弹高度+1#{{HealingRed}} 回满血"}, + {"190", "烟火盛宴", "{{Bomb}} +99炸弹"}, + {"191", "3美元纸币", "角色的泪弹每2-3秒获得随机效果"}, + {"192", "心灵感应傻瓜式教程", "{{Timer}} 在当前房间中泪弹有追踪效果"}, + {"193", "生肉!", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3"}, + {"194", "魔力八号球", "↑ {{Shotspeed}} 弹速+0.16#{{Card}} 生成1卡牌"}, + {"195", "妈妈的零钱包", "{{Pill}} 生成4胶囊"}, + {"196", "挤压玩具", "↑ {{Tears}} 射速+0.4#{{SoulHeart}} 生成2魂心"}, + {"197", "耶稣果汁", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"}, + {"198", "盒子", "每种掉落物生成1个"}, + {"199", "妈妈的钥匙", "{{Key}} +2钥匙#箱子中的掉落物更多"}, + {"200", "妈妈的眼影", "{{Charm}} 10%几率发射魅惑泪弹#{{Luck}} 幸运27: 100%几率"}, + {"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%几率发射混乱泪弹#{{Luck}} 幸运27: 100%几率"}, + {"202", "弥达斯之触", "接触敌人时使其石化并变成金块#角色根据持有硬币量造成接触伤害#{{Coin}} 击杀金敌人会生成硬币#角色生成的大便为金大便的几率更高"}, + {"203", "慈善捆绑包", "所有可能的掉落物成对出现"}, + {"204", "挎包", "受伤时, 50%几率生成1随机掉落物"}, + {"205", "锋利插头", "{{Battery}} 使用未充能的主动道具时, 花费2心使其完全充能#只有道具完全没有充能时有效"}, + {"206", "断头台", "↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成105点接触伤害"}, + {"207", "绷带球", "1级: 环绕物#{{Charm}} 2级: 发射魅惑泪弹的环绕物#{{Charm}} 3级: 绷带女孩#{{Charm}} 4级: 超级绷带女孩"}, + {"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人几率从5%增至20%#不增加精英头目的几率"}, + {"209", "屁股炸弹", "{{Bomb}} +5炸弹#{{Confusion}} 爆炸会使房间中所有敌人混乱并造成10点伤害"}, + {"210", "狸猫树叶", "完全不行动1秒后, 角色无敌"}, + {"211", "蜘蛛宝宝", "受伤时, 生成1-2只蓝蜘蛛"}, + {"212", "嗝屁猫的项圈", "死亡时, 50%几率以半心重生"}, + {"213", "丢失的隐形眼镜", "↓ {{Shotspeed}} 弹速-0.15#角色的泪弹能摧毁敌人的弹幕"}, + {"214", "贫血", "↑ {{Range}} 射程+5#{{Timer}} 受伤时, 在房间中留下血迹#血迹每秒造成6点伤害"}, + {"215", "山羊头", "{{AngelDevilChance}} 100%恶魔房/天使房几率"}, + {"216", "仪式法袍", "↑ {{Damage}} 伤害+1#{{BlackHeart}} +3黑心"}, + {"217", "妈妈的假发", "{{HealingRed}} 治疗1红心#发射泪弹时, 5%几率生成1只蓝蜘蛛#{{Luck}} 幸运10: 100%几率"}, + {"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 每分钟50%几率治疗半红心"}, + {"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 10%几率生成1红心"}, + {"220", "悲伤炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时环形发射10颗泪弹"}, + {"221", "橡胶胶水", "角色的泪弹会在敌人和障碍物上反弹"}, + {"222", "反重力", "↑ {{Tears}} 射击延迟-2#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"}, + {"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸, 岩石波, 践踏的伤害#{{HealingRed}} 受爆炸击中时治疗1红心"}, + {"224", "柯吉猫的身体", "↑ {{Tears}} 射击延迟-1#↑ {{Tearsize}} 泪弹尺寸x1.2#↓ {{Range}} 射程-10#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"}, + {"225", "兽性面具", "{{SoulHeart}} 受伤时, 几率生成1魂心#{{HalfHeart}} 敌人死亡时几率掉落1半红心"}, + {"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"}, + {"227", "小猪存钱罐", "{{Coin}} +3硬币#受伤时, 生成1-2硬币"}, + {"228", "妈妈的香水", "↑ {{Tears}} 射击延迟-1#{{Fear}} 15%几率发射恐惧泪弹"}, + {"229", "萌死戳的肺", "↓ {{Tears}} 射击延迟x4.3#{{Chargeable}} 泪弹可蓄力并在松开时散射"}, + {"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{EmptyHeart}} 移除所有心之容器#{{BlackHeart}} +6黑心#{{Fear}} 15%几率发射恐惧泪弹"}, + {"231", "焦油球", "{{Slow}} 10%几率发射减速泪弹#{{Luck}} 幸运18: 100%几率#{{Slow}} 角色会留下减速水迹"}, + {"232", "怀表", "↑ {{Speed}} 移速+0.3#{{Slow}} 受伤时, 使房间中的所有敌人永久减速"}, + {"233", "小小星球", "↑ 泪弹高度+7#灵体泪弹#角色的泪弹环绕在角色周围"}, + {"234", "害虫横行II", "击杀敌人时, 生成1只蓝蜘蛛"}, + {"235", "", "<道具不存在>"}, + {"236", "大肠杆菌", "接触敌人时, 使其变成大便"}, + {"237", "死神之触", "↑ {{Damage}} 伤害+1.5#↑ {{Tearsize}} 泪弹尺寸x2#↓ {{Tears}} 射速-0.3#穿刺泪弹"}, + {"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"}, + {"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"}, + {"240", "实验性疗法", "↑ 随机提升4项属性#↓ 随机降低2项属性"}, + {"241", "地狱契约", "所有房间清理奖励翻倍#33%几率房间清理奖励消失"}, + {"242", "耻辱假面", "50%几率阻挡弹幕"}, + {"243", "三位一体盾", "阻挡角色发射方向的敌人弹幕"}, + {"244", "科技0.5", "时不时发射激光"}, + {"245", "完美视力", "角色同时发射2颗泪弹"}, + {"246", "蓝地图", "{{SecretRoom}} 在地图上揭示隐藏房"}, + {"247", "好朋友一辈子!", "跟班造成的伤害翻倍"}, + {"248", "虫群之心", "蓝蜘蛛/蓝苍蝇造成的伤害翻倍"}, + {"249", "额外选择", "允许角色击败头目后从2个道具中选择"}, + {"250", "炸弹买一送一", "{{Bomb}} 所有炸弹掉落物变成一对炸弹"}, + {"251", "新手牌组", "{{Card}} 拾起时, 生成1卡牌#角色能携带2卡牌#将所有胶囊变成卡牌"}, + {"252", "小药袋", "{{Pill}} 拾起时, 生成1胶囊#角色能携带2胶囊#将所有卡牌变成胶囊"}, + {"253", "魔法血痂", "↑ {{Heart}} +1心之容器#↑ {{Luck}} 幸运+1"}, + {"254", "血块", "↑ {{Damage}} 左眼伤害+1#↑ {{Range}} 左眼射程+5#↑ 泪弹高度+0.5"}, + {"255", "螺丝", "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2"}, + {"256", "炙热炸弹", "{{Bomb}} +5炸弹#{{Burning}} 角色的炸弹爆炸时会留下火焰"}, + {"257", "火焰意志", "{{Burning}} 角色的泪弹可点燃敌人#击中敌人时, 泪弹有10%几率爆炸#{{Luck}} 幸运13: 100%几率#{{Warning}} 爆炸也会伤到角色"}, + {"258", "编号丢失", "拾起时和每次进入新层时, 重置角色属性和持有道具"}, + {"259", "暗物质", "↑ {{Damage}} 伤害+1#{{Fear}} 33%几率发射恐惧泪弹# {{Luck}} 幸运20: 100%几率"}, + {"260", "黑蜡烛", "{{CurseBlind}} 免疫诅咒#{{BlackHeart}} +1黑心#{{AngelDevilChance}} 恶魔房/天使房几率+15%"}, + {"261", "眼球突出", "↑ {{Damage}} 伤害修正x2#↓ 泪弹前进越远伤害越低"}, + {"262", "遗失的书页2", "{{BlackHeart}} +1黑心#受伤至1心时, 对房间中所有敌人造成伤害"}, + {"263", "", "<道具不存在>"}, + {"264", "智能苍蝇", "环绕物#每秒造成22.5点接触伤害#角色受伤前, 阻挡弹幕#角色受伤后, 追击附近敌人"}, + {"265", "枯骨宝宝", "当被敌人弹幕击中时, 10%几率对房间中所有敌人造成40点伤害"}, + {"266", "粘液卵囊", "{{Slow}} 留下减速水迹#清理房间后, 生成1-2只蓝蜘蛛"}, + {"267", "机器宝宝2.0", "发射激光#激光造成3.5点伤害#向角色发射方向移动"}, + {"268", "腐烂宝宝", "角色发射时, 生成蓝苍蝇"}, + {"269", "无头宝宝", "留下每秒造成6点伤害的水迹"}, + {"270", "水蛭", "追击敌人#{{HealingRed}} 击杀敌人时为角色治疗半红心#每秒造成3.2点接触伤害"}, + {"271", "神秘的袋子", "每5-6个房间生成1随机掉落物"}, + {"272", "大美蝇", "友好的爆炸苍蝇#爆炸造成60点伤害#{{Warning}} 爆炸也会伤到角色"}, + {"273", "鲍勃的脑浆子", "向角色发射方向冲刺#接触到敌人时爆炸#{{Poison}} 爆炸造成60点伤害并使敌人中毒#{{Warning}} 爆炸也会伤到角色"}, + {"274", "生死之交", "受伤时, 在房间中生成1个中范围环绕物#环绕物每秒造成75点接触伤害"}, + {"275", "硫磺火宝宝", "{{Chargeable}} 蓄力并发射{{Collectible118}}硫磺火激光#激光在0.63秒内造成31.5点伤害"}, + {"276", "以撒的心脏", "角色无敌#生成跟随角色的心脏#{{Warning}} 心脏受伤时, 角色也会受伤"}, + {"277", "恶灵宝宝", "{{Fear}} 追击并使敌人恐惧#每秒造成4点接触伤害"}, + {"278", "黑暗乞丐", "{{Heart}} 捡起附近的红心#{{SoulHeart}} 每捡起1.5红心, 生成1魂心/黑心/蜘蛛"}, + {"279", "大粉丝", "较大的环绕物#每秒造成30点接触伤害"}, + {"280", "长腿蛛妹妹", "在有敌人的房间里随机生成蓝蜘蛛, 最多5只"}, + {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标"}, + {"282", "跳跃教程", "允许角色跳过间隙和障碍物"}, + {"283", "一百面骰", "重置房间中所有掉落物, 底座道具和角色持有的被动道具"}, + {"284", "四面骰", "重置所有角色持有的被动道具"}, + {"285", "十面骰", "重置房间中所有敌人"}, + {"286", "空白卡牌", "触发角色持有的符文/卡牌的效果"}, + {"287", "秘密之书", "{{Timer}} 在本层获得以下三种效果之一:#{{Collectible54}} 藏宝图#{{Collectible21}} 指南针 #{{Collectible246}} 蓝地图"}, + {"288", "蜘蛛盒", "生成1-4只蓝蜘蛛"}, + {"289", "红蜡烛", "投掷红火#火焰可造成接触伤害, 阻挡弹幕, 在造成或阻挡5次伤害后消失"}, + {"290", "罐子", "{{Heart}} 满血时, 最多将4红心存入罐中#使用时, 所存红心全部掉在地上"}, + {"291", "冲水!", "使非头目敌人变成大便#立即击杀便便类敌人和头目"}, + {"292", "撒但圣经", "{{BlackHeart}} +1黑心"}, + {"293", "坎卜斯的头", "{{Collectible118}} 在四个方向上发射硫磺火激光#每道激光在1.33秒内造成440点伤害"}, + {"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成其他主动道具再将其换回来后, 变成更强的{{Collectible484}}等等, 啥?"}, + {"295", "魔术手指", "对房间中所有敌人造成2x角色伤害#{{Coin}} 花费1硬币"}, + {"296", "转换器", "{{Heart}} 将2魂心/黑心转换为1心之容器"}, + -- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor + -- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English + {"297", "潘多拉魔盒", "{{NoLB}}根据所在层生成奖励:#1章1: 2{{SoulHeart}}; 1章2: 2{{Bomb}}+2{{Key}}#{{NoLB}}2章1: 1{{BossRoom}}道具; 2章2: 2章1+2{{SoulHeart}}#3章1: 4{{SoulHeart}}; 3章2: 20{{Coin}}#4章1: 2{{BossRoom}}道具; 4章2: {{Collectible33}}圣经#???/虚空: 无#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}; 教堂: 1{{AngelRoom}}道具+1{{EternalHeart}}#{{NoLB}}暗室: 解锁{{Collectible523}}搬家盒; 玩具箱: 1{{Coin}}"}, + {"298", "独角兽的残角", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射(也没有接触伤害)"}, + {"299", "金牛座", "↓ {{Speed}} 移速-0.3#↑ {{Speed}} 在有敌人的房间中, 移速缓慢增加#移速达到2时, 角色无敌并造成接触伤害, 持续5秒#随后, 在当前房间中失去金牛座移速加成"}, + {"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 对敌人造成18点接触伤害"}, + {"301", "巨蟹座", "{{SoulHeart}} +3魂心#受伤后, 在当前房间中后续所受伤害降低为半心"}, + {"302", "狮子座", "体型变大#粉碎接触的石头"}, + {"303", "室女座", "受伤时, 几率获得10秒无敌#{{Luck}} 幸运10: 100%几率#将负面胶囊变成正面的"}, + {"304", "天秤座", "+6{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#平衡角色属性#后续的属性变化会分散到各个属性"}, + {"305", "天蝎座", "{{Poison}} 有毒泪弹"}, + {"306", "人马座", "↑ {{Speed}} 移速+0.2#穿刺泪弹"}, + {"307", "摩羯座", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.1#↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.5#+1{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙"}, + {"308", "宝瓶座", "角色留下水迹#水迹每秒造成6点伤害"}, + {"309", "双鱼座", "↑ {{Tears}} 射击延迟-1#↑ {{Tearsize}} 泪弹尺寸x1.25#提高泪弹击退力"}, + {"310", "夏娃的睫毛膏", "↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.5#↓ {{Shotspeed}} 弹速-0.5"}, + {"311", "犹大的影子", "{{Player12}} 死亡时, 以伤害修正x2的犹大之影重生"}, + {"312", "抹大拉的蝴蝶结", "↑ {{Heart}} +1心之容器#所有红心治疗量翻倍"}, + {"313", "神圣屏障", "阻挡每个房间第一次受到的伤害"}, + {"314", "霹雳大腿", "↑ {{Heart}} +1心之容器#↓ {{Speed}} 移速-0.4#角色摧毁接触的石头"}, + {"315", "怪异磁铁", "角色的泪弹吸引敌人, 掉落物和饰品"}, + {"316", "诅咒之眼", "蓄力发射4颗泪弹#{{Warning}} 蓄力未满时受伤会将角色传送至随机房间"}, + {"317", "神秘液体", "角色的泪弹会留下水迹#水迹每秒造成30点伤害"}, + {"318", "双子座", "近战跟班#每秒造成6点接触伤害"}, + {"319", "该隐的另一只眼", "在房间中四处漂浮#与角色同方向发射, 造成1x角色伤害"}, + {"320", "???唯一的朋友", "可控制的苍蝇#每秒造成37.5点接触伤害"}, + {"321", "参孙的脚镣", "可拖动的球, 能够摧毁石头#每秒造成10.7点接触伤害"}, + {"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#造成2x所复制跟班的伤害#若没有跟班, 则发射普通的3.5伤害泪弹"}, + {"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色泪弹的效果#发射泪弹时充能"}, + {"324", "未定义", "传送至{{TreasureRoom}}宝箱房/{{SecretRoom}}隐藏房/{{SuperSecretRoom}}超级隐藏房/{{ErrorRoom}}错误房"}, + {"325", "剪刀", "{{Timer}} 当前房间中将角色的头变为不动的跟班#头发射泪弹造成3.5点伤害#独立控制角色身体, 仍发射角色的泪弹"}, + {"326", "生命之息", "按住使用键时消耗充能条#充能条为空时角色暂时无敌#{{Warning}} 按住过久会对角色造成伤害"}, + {"327", "全家福", "若不多于半红心时受伤, 则获得5秒无敌"}, + {"328", "底片", "若不多于半红心时受伤, 则对房间中所有敌人造成伤害"}, + {"329", "鲁多维科科技", "角色的泪弹由1颗巨大的可控泪弹取代"}, + {"330", "豆奶", "↑ {{Tears}} 射速修正x4#↑ {{Tears}} 发射延迟-2#↓ {{Damage}} 伤害修正x0.2#↓ {{Tearsize}} 泪弹尺寸x0.5"}, + {"331", "神性", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.2#↓ {{Tears}} 射速-0.3#↓ {{Shotspeed}} 弹速-0.3#追踪泪弹#{{Damage}} 泪弹具有光环, 每秒造成4.5x角色伤害"}, + {"332", "拉撒路的绷带", "{{Player11}} 死亡时, 以'复活的拉撒路'重生"}, + {"333", "思想", "获得完整的地图效果"}, + {"334", "肉体", "↑ {{Heart}} +3心之容器"}, + {"335", "灵魂", "{{SoulHeart}} +2魂心#获得排斥敌人和弹幕的光环"}, + {"336", "烂洋葱", "↑ {{Range}} 射程+0.25#↑ {{Tearsize}} 泪弹尺寸x1.5#↓ -0.5泪弹高度#↓ {{Shotspeed}} 弹速-0.4#穿刺灵体泪弹"}, + {"337", "损坏的怀表", "{{Slow}} 每4个房间减速一次#13%几率由加速取代"}, + {"338", "回旋镖", "可投掷的回旋镖#使敌人石化并造成2x角色伤害#可带回物品"}, + {"339", "安全别针", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#{{BlackHeart}} +1黑心"}, + {"340", "咖啡因片", "↑ {{Speed}} 移速+0.3#↑ 体型变小#{{Pill}} 生成1随机胶囊"}, + {"341", "撕碎的照片", "↑ {{Tears}} 射速+0.7#↑ {{Shotspeed}} 弹速+0.16"}, + {"342", "蓝盖蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Tears}} 射速+0.7#↓ {{Shotspeed}} 弹速-0.16"}, + {"343", "弹簧锁钥匙", "↑ {{Luck}} 幸运+1#{{SoulHeart}} +1魂心#{{Key}} 生成2钥匙"}, + {"344", "火柴盒", "{{BlackHeart}} +1黑心#{{Bomb}} 生成3炸弹"}, + {"345", "合成油脂", "↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, + {"346", "零食", "↑ {{Heart}} +1心之容器"}, + {"347", "复视", "复制房间中所有底座道具和掉落物"}, + {"348", "安慰剂", "{{Pill}} 触发角色持有胶囊的效果"}, + {"349", "木制镍币", "{{Coin}} 56%几率生成1随机硬币"}, + {"350", "毒性休克", "{{Poison}} 进入房间时, 使所有敌人中毒#被毒死的敌人留下水迹#水迹每秒造成30点伤害"}, + {"351", "超级豆子", "使房间中所有敌人石化#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎石头"}, + {"352", "玻璃大炮", "{{Warning}} 发射炮弹会将角色血量降至半心#发射一颗巨大的穿刺灵体泪弹, 造成10x角色伤害+10的伤害"}, + {"353", "炸弹人", "{{Bomb}} +5炸弹#炸弹十字爆炸"}, + {"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#{{Trinket}} 生成1饰品"}, + {"355", "妈妈的珍珠项链", "↑ {{Range}} 射程+1.25#↑ 泪弹高度+0.5#↑ {{Luck}} 幸运+1"}, + {"356", "车载电池", "{{Battery}} 使用主动道具时触发效果两次"}, + {"357", "朋友盒", "{{Timer}} 在当前房间复制所有跟班#{{Collectible113}} 若没有跟班, 则在当前房间获得1个恶魔宝宝"}, + {"358", "蠢巫帽", "同时对角发射2颗泪弹"}, + {"359", "八寸钉", "↑ {{Damage}} 伤害+1.5#提高击退力"}, + {"360", "淫魔", "发射泪弹, 效果和属性与角色一致"}, + {"361", "宿命的报答", "发射泪弹, 效果和属性与角色一致#射速是其他跟班的一半"}, + {"362", "小箱子", "清理房间后, 33%几率生成1随机掉落物"}, + {"363", "宣誓守护者", "环绕物#每秒造成105点接触伤害#吸引并阻挡弹幕#在1个房间中阻挡10颗弹幕时, 生成1{{EternalHeart}}永恒之心"}, + {"364", "浅交朋友", "中范围苍蝇环绕物#每秒造成45点接触伤害"}, + {"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成105点接触伤害"}, + {"366", "分裂炸弹", "{{Bomb}} +5炸弹#角色的炸弹会炸成2-4个小炸弹"}, + {"367", "粘性炸弹", "{{Bomb}} +5炸弹#角色的炸弹会粘在敌人身上#用炸弹击杀敌人会生成蓝蜘蛛"}, + {"368", "溢泪症", "↑ {{Tears}} 持续向单方向发射会逐渐降低射击延迟, 最多降至50%"}, + {"369", "连续统", "↑ {{Range}} 射程+2.25#↑ 泪弹高度+1.5#灵体泪弹#泪弹会过屏幕, 从另一边回来"}, + {"370", "玩偶先生", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#{{UnknownHeart}} 生成3随机心"}, + {"371", "塔之诅咒", "{{Warning}} 受伤时, 生成6个即爆炸弹#该炸弹继承角色的炸弹效果"}, + {"372", "充电宝宝", "在未清理的房间中, 每30秒产生以下效果之一:#{{Battery}} 生成1电池(每房间最多2次)#{{Battery}} 为主动道具充能1格(每房间最多2次)#将房间中所有敌人石化"}, + {"373", "死亡之眼", "↑ {{Damage}} 每次成功击中敌人伤害+25%(最高+100%)#未击中时, 几率重置修正"}, + {"374", "圣光", "10%几率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%几率#{{Damage}} 光柱造成4x角色伤害"}, + {"375", "寄居骷髅帽", "免疫爆炸, 岩石波, 践踏的伤害#20%几率阻挡弹幕"}, + {"376", "补货", "生成3随机掉落物#商店物品购买后会立刻补货"}, + {"377", "爆裂虫卵", "蜘蛛类敌人不再以角色为目标, 也不对角色造成接触伤害"}, + {"378", "大号", "持续发射3秒后, 生成1大便炸弹"}, + {"379", "双瞳", "↑ {{Tearsize}} 泪弹尺寸x2#灵体泪弹"}, + {"380", "充钱游戏", "{{Coin}} +5硬币#{{Coin}} 单钥匙门必须用硬币打开而不是钥匙"}, + {"381", "伊甸的祝福", "↑ {{Tears}} 射速+0.7#下一局开始时, 获得1随机道具"}, + {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人"}, + {"383", "眼泪引爆器", "引爆屏幕中的泪弹, 每颗泪弹分裂为6颗并以环状散开"}, + {"384", "肉山宝宝", "{{Chargeable}} 弹出并在房间中反弹, 速度基于蓄力时间#根据蓄力时间, 每秒造成5-90点接触伤害"}, + {"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起7, 13, 25硬币时升级#2级: 清理房间后, 几率生成掉落物或道具#3级: 发射泪弹, 击中时几率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"}, + {"386", "十二面骰", "将障碍物重置为其他随机类型的障碍物(大便/罐子/TNT/红大便/石头等)"}, + {"387", "香炉", "{{Slow}} 产生大片光环, 能够使其中的敌人和弹幕减速"}, + {"388", "钥匙乞丐", "{{Key}} 捡起附近的钥匙#{{Chest}} 生成随机宝箱作为回报"}, + {"389", "符文袋", "{{Rune}} 每5-6个房间生成1随机符文"}, + {"390", "撒拉弗", "发射圣心泪弹#泪弹造成10点伤害"}, + {"391", "背叛", "{{Charm}} 受伤时, 魅惑房间中所有敌人"}, + {"392", "黄道十二宫", "每层获得1个随机星座道具效果"}, + {"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%几率掉落1黑心"}, + {"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3.15#↑ 泪弹高度+0.3#角色自动向地上的可控红色标记发射泪弹"}, + {"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸随蓄力时间增加"}, + {"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"}, + {"397", "牵引光束", "↑ {{Tears}} 射速+0.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹受角色面前的光束指引"}, + {"398", "神体蘑菇", "泪弹能使敌人缩小#缩小的敌人可以被踩死"}, + {"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%几率掉落1黑心"}, + {"400", "命运之矛", "在角色面前生成一根矛#{{Fear}} 每秒造成约8.57x角色伤害, 几率使接触到的敌人恐惧"}, + {"401", "爆炸物", "25%几率发射粘性炸弹泪弹#泪弹击中时不造成伤害, 几秒后爆炸"}, + {"402", "混沌", "底座道具会从随机道具池产生#生成1-6随机掉落物"}, + {"403", "蜘蛛模组", "显示泪弹伤害和所有敌人的血条#接触敌人时, 施加随机状态效果#清理房间后, 几率生成蓝蜘蛛/小电池"}, + {"404", "放屁宝宝", "阻挡弹幕#受击时, 10%几率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一"}, + {"405", "恶性漏洞", "在房间中漂浮#每秒造成120点接触伤害, 并施加随机状态效果#在有敌人的房间中, 接触掉落物时, 几率将其变成其他物品"}, + {"406", "八面骰", "角色的伤害, 射速, 射程, 移速属性的修正x0.5-x2#修正在每次使用后重置"}, + {"407", "纯洁", "↑ 根据光环颜色对角色属性进行增强#受伤时, 移除光环, 在下个房间获得新的光环#{{ColorYellow}}黄色{{CR}} = ↑ {{Speed}} 移速+0.5#{{ColorBlue}}蓝色{{CR}} = ↑ {{Tears}} 射击延迟-4#{{ColorRed}}红色{{CR}} = ↑ {{Damage}} 伤害+4#{{ColorOrange}}橙色{{CR}} = ↑ {{Range}} 射程+7.5, ↑ 泪弹高度+1"}, + {"408", "祭祀之刃", "受伤时, 在角色周围产生黑色硫磺火圈#{{BlackHeart}} 敌人被黑圈击杀时, 15%几率掉落1黑心"}, + {"409", "空容器", "{{BlackHeart}} +2黑心#{{EmptyHeart}} 角色没有红心时:#获得飞行#在有敌人的房间中, 每40秒产生1个持续10秒的护盾"}, + {"410", "邪恶之眼", "3.33%几率发射眼睛#{{Luck}} 幸运20: 10%几率#眼睛缓慢移动并发射与角色方向一致的泪弹"}, + {"411", "血嗜", "↑ {{Damage}} 击杀敌人时, 在当前房间中伤害+0.5#最多击杀10个敌人伤害+5"}, + {"412", "恶魔受胎", "受伤15次, 30次, 60次, 90次时, 永久获得1个恶魔跟班#最多产生4个跟班"}, + {"413", "圣灵受胎", "每拾起15次心, 永久获得1个天使跟班并生成1魂心#最多产生5个跟班"}, + {"414", "更多选择", "{{TreasureRoom}} 允许宝箱房道具二选一"}, + {"415", "光明之冠", "{{SoulHeart}} +2魂心#若角色无不满的心之容器:#↑ {{Damage}} 伤害修正x2#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↓ {{Shotspeed}} 弹速-0.3#受伤后, 在当前房间中效果消失"}, + {"416", "深口袋", "允许角色携带2卡牌/胶囊/符文"}, + {"417", "魅魔", "在房间中漂浮的跟班, 产生伤害光环, 每秒造成1.29x角色伤害#↑ {{Damage}} 站在光环中伤害修正x1.5"}, + {"418", "水果蛋糕", "每颗泪弹都有不同效果"}, + {"419", "传送2.0", "传送至未探索的随机房间#顺序: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, + {"420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害"}, + {"421", "腰豆", "{{Charm}} 对近距离的所有敌人造成5点伤害并魅惑"}, + {"422", "发光沙漏", "将角色带回上个房间, 回退所有使用时房间的行动"}, + {"423", "保护之环", "角色周围产生1个大光环, 每秒造成1x角色伤害#几率反弹敌人弹幕"}, + {"424", "福袋头", "掉落物有33%几率由福袋取代#生成1福袋"}, + {"425", "小夜灯", "{{Slow}} 在角色面前生成锥形光, 使其中的敌人和弹幕减速#移除当前层黑暗诅咒"}, + {"426", "狂热粉丝", "模仿角色移动, 有3秒延迟#每秒造成30点接触伤害"}, + {"427", "工矿炸药包", "生成1个可推的TNT桶#在相同房间中第二次使用时, 远程引爆之前生成的桶"}, + {"428", "睡衣", "{{HealingRed}} 回满血#{{SoulHeart}} +4魂心"}, + {"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%几率掉落1硬币"}, + {"430", "狙击蝇老爹", "模仿角色移动, 有1秒延迟#向附近敌人发射泪弹, 造成1x角色伤害"}, + {"431", "多维宝宝", "模仿角色移动, 有2秒延迟#经过它的泪弹会分成2个并有射程+弹速加成"}, + {"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%几率生成1随机掉落物, 15%几率魅惑炸到的敌人"}, + {"433", "我的影子", "{{Fear}} 受伤时, 使所有敌人恐惧, 并生成1个友好的黑蛆#黑蛆每秒造成5点接触伤害"}, + {"434", "苍蝇罐", "击杀敌人时, 在罐子里加入1只蓝苍蝇, 最多20只#使用时, 释放所有苍蝇"}, + {"435", "洛基宝宝", "十字发射泪弹#泪弹造成3.5点伤害"}, + {"436", "牛奶!", "{{Tears}} 受伤后, 在当前房间中获得射速提升"}, + {"437", "七面骰", "重新开始房间并重生所有敌人#能够从同一房间获得多次清理房间奖励#若在与贪婪战斗中使用, 则将房间重置为普通商店/隐藏房"}, + {"438", "奶嘴", "↑ {{Tears}} 射速+0.75#{{SoulHeart}} +1魂心#↑ 体型变小"}, + {"439", "妈妈的盒子", "{{Trinket}} 生成1随机饰品#持有时:#↑ {{Luck}} 幸运+1#{{Trinket}} 饰品效果翻倍"}, + {"440", "肾结石", "↑ 泪弹高度+2#↓ {{Speed}} 移速-0.2#↓ {{Range}} 射程-17#角色约每25秒停止发射并蓄力, 释放散射泪弹和1颗肾结石"}, + {"441", "超级喷射", "{{Timer}} 发射超级撒但激光15秒#激光在房间和层之间持续存在"}, + {"442", "黑王子之冠", "红心为1时:#↑ {{Tears}} 射速+0.75#↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.2"}, + {"443", "苹果!", "↑ {{Tears}} 射速+0.3#{{Damage}} 6.66%几率发射刀片, 造成4x角色伤害#{{Luck}} 幸运14: 100%几率"}, + {"444", "铅笔", "角色每发射15颗泪弹, 抛射大量泪弹#抛射的泪弹造成2x角色伤害"}, + {"445", "狗牙", "↑ {{Speed}} 移速+0.1#↑ {{Damage}} 伤害+0.3#{{SecretRoom}} 在隐藏房/超级隐藏房相邻房间时会有一声狼嚎#{{LadderRoom}} 进入石头下有暗门的房间时会有一声吠叫"}, + {"446", "烂牙", "{{Poison}} 发射泪弹时, 角色周围会有使敌人中毒的绿环"}, + {"447", "流连豆", "每连续发射7.5秒时, 生成一朵便便云#便便云每秒造成5次1x角色伤害#便便云持续15秒, 可通过射击便便云使其移动"}, + {"448", "玻璃碎片", "受伤时:#{{Heart}} 25%几率生成1红心#{{Collectible214}} 10%几率获得↑ {{Range}} 射程+5, 并在当前房间中留下血迹"}, + {"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%几率反弹为混乱泪弹"}, + {"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#被硬币泪弹击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"}, + {"451", "塔罗牌桌布", "{{Card}} 生成1卡牌#{{Card}} 使用的卡牌效果翻倍或增强"}, + {"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%几率获得贫血效果"}, + {"453", "复杂性骨折", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#泪弹击中时碎成1-3个小骨片"}, + {"454", "多指畸形", "生成1{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊#允许角色携带2卡牌/符文/胶囊"}, + {"455", "爸爸丢失的硬币", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#{{Luck}} 生成1幸运硬币"}, + {"456", "夜宵", "↑ {{Heart}} +1心之容器"}, + {"457", "蛋头", "{{SoulHeart}} +1魂心#20%几率阻挡伤害"}, + {"458", "肚脐", "{{Trinket}} 生成1随机饰品#{{Trinket}} 允许角色携带2饰品"}, + {"459", "鼻窦炎", "20%几率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"}, + {"460", "青光眼", "{{Confusion}} 5%几率发射混乱泪弹#屏幕会稍暗一些"}, + {"461", "拟寄生物", "15%几率发射虫卵#{{Luck}} 幸运5: 50%几率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"}, + {"462", "彼列之眼", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#穿刺泪弹#泪弹击中敌人后, 获得追踪效果并伤害翻倍"}, + {"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%几率发射能摧毁石头和打开门的泪弹"}, + {"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"}, + {"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#向任意方向发射泪弹"}, + {"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#被中毒的敌人死亡仍会产生毒气"}, + {"467", "手指!", "{{Damage}} 对手指指向的敌人持续造成0.1x角色伤害"}, + {"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#造成600伤害后被角色吸收, 角色获得接触伤害效果"}, + {"469", "抑郁症", "留下水迹#水迹每秒造成6点伤害#接触到云的敌人会被圣光击中"}, + {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕"}, + {"471", "萌死戳宝宝", "{{Chargeable}} 蓄力, 散射泪弹#每颗泪弹造成3.5点伤害"}, + {"472", "国王宝宝", "其他跟班都会跟着他#角色发射时停止移动#停止发射时传送回角色位置"}, + {"473", "大胖蛆", "非常慢地向前冲刺#阻挡弹幕#每秒造成40.5点接触伤害"}, + {"474", "扁桃体", "阻挡弹幕"}, + {"475", "计划C", "对所有敌人造成9,999,999点伤害#{{Warning}} 在3秒后击杀角色"}, + {"476", "一面骰", "复制房间中1随机掉落物"}, + {"477", "虚空", "消耗房间中所有底座道具:#主动道具: 激活其效果, 后续每次使用虚空时也会激活#↑ 被动道具: 提升2项随机属性"}, + {"478", "暂停", "暂停房间中所有敌人, 直到角色发射#角色接触暂停的敌人仍会受伤#30秒后解除暂停"}, + {"479", "熔炉", "{{Trinket}} 消耗角色持有的饰品并永久获得饰品效果#提升饰品的生成率"}, + {"480", "堆肥", "将掉落物变成蓝苍蝇/蓝蜘蛛#使现有的蓝苍蝇/蓝蜘蛛翻倍#若没有则生成1只蓝苍蝇/蓝蜘蛛"}, + {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, + {"482", "遥控器", "将角色换为其他随机角色#移除最近收集到的1个道具"}, + {"483", "妈咪炸弹!", "影响整层#炸碎所有障碍物#对所有敌人造成200点伤害#打开隐藏房的门#无论时间, 打开头目车轮战和死寂的门"}, + {"484", "等等,啥?", "使用时, 推走敌人并生成岩石波#岩石波可以开门或摧毁石头"}, + {"485", "被掰弯的硬币", "50%几率使房间中所有道具, 掉落物和箱子翻倍#50%几率将上述内容移除并生成1硬币"}, + {"486", "钝剃刀片", "使角色受伤但不掉血#触发'受伤时触发'道具的效果"}, + {"487", "土豆削皮刀", "{{EmptyHeart}} 移除1心之容器, 获得:#↑ {{Damage}} 伤害+0.2#{{Collectible73}} 肉块#{{Timer}} 当前房间中获得:#↑ {{Range}} 射程+5#{{Collectible214}} 留下血迹"}, + {"488", "节拍器", "在当前房间中获得1个随机道具的效果"}, + {"489", "无限面骰", "每次使用时触发1次随机骰子的效果"}, + {"490", "伊甸的灵魂", "根据当前房间的道具池生成2个随机道具#起始无充能"}, + {"491", "毒瘾宝宝", "{{Pill}} 每3个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间中所有敌人中毒"}, + {"492", "嘿,听好!", "↑ {{Luck}} 幸运+1#使{{SecretRoom}}隐藏房, 标记石头和{{LadderRoom}}暗门的地点高亮"}, + {"493", "肾上腺素", "每有1空心之容器:#↑ {{Damage}} 伤害+0.2"}, + {"494", "雅各布天梯", "泪弹击中时会生成1-2个随机方向的电弧#{{Damage}} 电弧造成0.5x角色伤害"}, + {"495", "断魂椒", "几率发射红火, 能阻挡弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"}, + {"496", "安乐死", "3.33%几率发射针#{{Luck}} 幸运15: 100%几率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"}, + {"497", "迷彩内裤", "{{Confusion}} 进入房间时, 迷惑所有敌人并使角色伪装, 直到角色开始发射"}, + {"498", "二元性", "{{AngelDevilChance}} {{DevilRoom}}恶魔房和{{AngelRoom}}天使房生成时会同时生成#进入其一, 另一个就会消失"}, + {"499", "圣餐", "{{AngelChance}} 天使房的几率为100%"}, + {"500", "袋中袋", "每5-6个房间生成1福袋"}, + {"501", "贪婪的胃袋", "{{Heart}} 拾起后, 每获得25硬币增加1心之容器"}, + {"502", "大青春痘", "{{Slow}} 发射时, 时不时额外发射一颗白色青春痘, 造成2x角色伤害并使敌人减速#受伤时, 向随机方向发射一颗青春痘"}, + {"503", "小魔角", "5%几率发射能立即击杀非头目敌人的泪弹#{{Luck}} 幸运15: 20%几率#角色造成3.5点接触伤害"}, + {"504", "棕色粪块", "生成1只向敌人发射的苍蝇炮塔#泪弹造成2点伤害"}, + {"505", "宝可GO", "进入有敌人的房间时, 20%几率生成魅惑的敌人"}, + {"506", "背刺", "{{BleedingOut}} 若泪弹击中敌人后背, 则造成的伤害翻倍并造成流血, 每5秒造成最大血量10%的伤害"}, + {"507", "尖头吸管", "{{Damage}} 对所有敌人造成1x角色伤害+敌人最大血量10%的伤害#{{HalfHeart}} 造成伤害时, 15%几率生成半红心 #{{HalfSoulHeart}} 若角色没有心之容器则改为生成半魂心"}, + {"508", "妈妈的剃刀", "{{BleedingOut}} 能造成流血的环绕物, 流血每5秒造成最大血量10%的伤害#{{Damage}} 每秒造成3x角色伤害#无法阻挡弹幕"}, + {"509", "血丝眼", "每2秒在随机方向上发射泪弹的环绕物#泪弹造成3.5伤害#每秒造成30点接触伤害#不阻挡弹幕"}, + {"510", "精神错乱", "{{Timer}} 当前房间中生成1个友好的精神错乱版的头目"}, + {"511", "愤怒苍蝇", "在随机敌人周围环绕直到该敌人死亡#每秒对其他敌人造成30点接触伤害"}, + {"512", "黑洞", "可投掷的黑洞, 会吸入所有东西#每秒造成6点接触伤害#摧毁附近的石头#持续6秒"}, + {"513", "派对帽", "↑ {{Damage}} 伤害+0.1#{{SoulHeart}} +1魂心#{{Charm}} 几率魅惑/恐惧敌人#受伤时, 5%几率生成1个彩虹大便"}, + {"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#25%几率使清理房间奖励翻倍"}, + {"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#几率生成{{Collectible132}}煤块/{{Collectible36}}便便"}, + {"516", "洒水器", "生成1个洒水器, 转圈发射泪弹"}, + {"517", "快速炸弹", "{{Bomb}} +7炸弹#移除放置炸弹的冷却"}, + {"518", "伙伴盲盒", "与合作宝宝外观一样的跟班#随机泪弹效果#效果每层都会变化"}, + {"519", "精神错乱宝宝", "每10秒变成随机跟班"}, + {"520", "跨接电缆", "每击杀15个敌人主动道具充能1格"}, + {"521", "代金券", "使{{Shop}}商店/{{DevilRoom}}恶魔房的随机1个物品免费#{{Shop}} 持有时, 进入商店必有1个商店物品打折"}, + {"522", "念力", "使靠近角色的敌人弹幕停滞3秒, 结束后弹幕会被抛开"}, + {"523", "搬家盒", "使用时, 储存当前房间中所有掉落物#再次使用将储存物放回地上#允许角色在房间之间搬东西"}, + {"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成1x角色伤害"}, + {"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#同时最多有3个环绕物#环绕物受伤过多后被摧毁"}, + {"526", "七印", "生成小天启骑士跟班, 能生成对应的蝗虫#骑士及其蝗虫每10秒更换一次"}, + {"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品# 50%几率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"}, + {"528", "天使棱镜", "棱镜环绕物#友方泪弹击中它会分裂成4个"}, + {"529", "噗!", "角色的泪弹会彼此弹开, 停止移动时消失"}, + {"530", "死神名册", "按顺序击杀标记的敌人可获得奖励"}, + {"531", "泪血症", "↑ {{Damage}} 伤害修正x1.31#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线前进, 击中时分裂成更小的泪弹"}, + {"532", "食泪症", "角色的泪弹前进时减速, 停止后会爆裂成8颗小泪弹#泪弹可以合并变大"}, + {"533", "三圣颂", "角色的泪弹由光束弹取代#每秒造成15次0.33x角色伤害"}, + {"534", "书包", "允许角色持有2个主动道具#按掉落键({{ButtonRT}})切换"}, + {"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"}, + {"536", "祭坛", "献祭最多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"}, + {"537", "呕吐虫宝宝", "{{Pill}} 生成1随机胶囊#发射一条水迹#每次使用胶囊后, 水迹类型改变"}, + {"538", "弹珠袋", "{{Trinket}} 生成3随机饰品#{{Collectible479}} 受伤时, 10%几率消耗角色持有的饰品并永久获得其效果"}, + {"539", "神秘的卵", "受伤时, 生成1个魅惑的敌人#未受伤清理的房间越多, 生成的帮手更强"}, + {"540", "扁石", "角色的泪弹会在地面弹起#{{Damage}} 每次弹起对附近敌人造成0.25x角色伤害"}, + {"541", "骨髓", "{{Heart}} 生成3红心#{{EmptyBoneHeart}} +1骨心"}, + {"542", "滑肋骨", "环绕物#反弹敌人弹幕"}, + {"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2#50%几率阻挡伤害"}, + {"544", "尖肋骨", "漂浮在角色前方的骨刺#每秒造成6x角色伤害"}, + {"545", "亡者之书", "当前房间中每击杀1个敌人, 生成1个骨头环绕物/魅惑的骷髅仔#最多生成8个"}, + {"546", "爸爸的戒指", "获得能使敌人石化的光环"}, + {"547", "离婚协议书", "↑ {{Tears}} 射速+0.7#{{EmptyBoneHeart}} +1骨心#{{Trinket21}} 生成神秘纸片饰品"}, + {"548", "颌骨", "回旋镖状的跟班#造成7点接触伤害#能捡起并带回掉落物"}, + {"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射8颗骨头泪弹"}, + {"550", "铲子碎片", "妈腿会持续攻击角色#使用后, 在当前房间中(或头目车轮战1波次)妈腿攻击停止#{{Warning}} (试着带着它通过头目车轮战!)"}, + {"551", "铲子碎片", "破铲子的第二部分#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, + {"552", "妈妈的铲子", "生成通往下一层的活板门#10%几率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, +} + +---------- Modifiers ---------- + +-- Effect of Car battery on Active Items +-- these all need way more consistency with the original effect text and spellchecking +EID.descriptions[languageCode].carBattery = { + ["No Effect"] = "无效果", + [35] = {40, 80}, -- The Necronomicon + [37] = {1, 2}, -- Mr. Boom + [38] = {10, 20}, -- Tammy's Head + [45] = {1, 2}, -- Yum Heart + [58] = {10, 20}, -- Book of Shadows + [65] = {6, 12}, -- Anarchist's Cookbook + [66] = {8, 16}, -- The Hourglass + [77] = {6, 12}, -- My Little Unicorn + [78] = {1, 2}, -- Book of Revelations + [83] = {1, 2}, -- The Nail + [85] = {1, 2}, -- Deck of Cards + [86] = {120, 240}, -- Monstro's Tooth + [93] = {6.5, 13}, -- The Gamekid + [97] = {1, 2}, -- The Book of Sin + [102] = {1, 2}, -- Mom's Bottle of Pills + [105] = "连续重置两次, 消耗道具池更快", -- The D6 + [107] = "生成两具身体", -- The Pinking Shears + [111] = {5, 10}, -- The Bean + [123] = {1, 2}, -- Monster Manual + [124] = {1, 2}, -- Dead Sea Scrolls + [136] = {1, 2}, -- Best Friend + [145] = {"2-4", "4-8"}, -- Guppy's Head + [146] = {1, 2}, -- Prayer Card (should this just say +1 health...) + [158] = {1, 2}, -- Crystal Ball + [160] = {5, 10}, -- Crack the Sky + [171] = {10, 20}, -- Spider Butt + [283] = "连续重置两次, 有助于套装进度但消耗道具池更快", -- D100 + [284] = "连续重置两次, 有助于套装进度但消耗道具池更快", -- D4 + [286] = "触发两次", -- Blank Card + [287] = {"一", "二"}, -- Book of Secrets + [288] = {"1-4", "2-8"}, -- Box of Spiders + [292] = {1, 2}, -- Satanic Bible + [293] = {440, 880}, -- Head of Krampus + [294] = "提高击退力", -- Butter Bean + [298] = {6, 12}, -- Unicorn Stump + [348] = "触发两次", -- Placebo + [349] = "尝试生成两次", -- Wooden Nickel + [351] = {5, 10}, -- Mega Bean + [357] = {"复制", "三重复制"}, -- Box of Friends + [383] = {6, 36}, -- Tear Detonator + [421] = {5, 10}, -- Kidney Bean + [427] = {1, 2}, -- Mine Crafter + [439] = {1, 2}, -- Mom's Box + [476] = {1, 2}, -- D1 + [477] = "每个被吸收的主动道具触发两次", -- Void + [480] = {"翻倍", "翻四倍"}, -- Compost + [481] = {"一", "两"}, -- Dataminer + [482] = "改变两次角色并移除两个道具", -- Clicker + [485] = "25%几率翻四倍, 25%几率翻倍并移除原有物品, 50%几率全部移除并生成1硬币", -- Crooked Penny + [486] = {"效果", "{{CR}}效果{{BlinkYellowGreen}}两次"}, -- Dull Razor + [488] = "触发两次, 但只保留第二次的效果", -- Metronome + [489] = {1, 2}, -- D Infinity + [504] = {1, 2}, -- Brown Nugget + [507] = "触发两次", -- Sharp Straw + [510] = {1, 2}, -- Delirious + [516] = {1, 2}, -- Sprinkler + [521] = {1, 2}, -- Coupon + [523] = "使盒中物品与房间物品交换", -- Moving Box + [545] = {8, 16}, -- Book of the Dead + [550] = "使踩踏停止持续两个房间(或头目车轮战波次)", -- Broken Shovel +} + +-- Effect of BFFS! on Familiars +EID.descriptions[languageCode].BFFSSynergies = { + ["No Effect"] = "{1}无效果", + ["5.100.8"] = {3.5, 7}, -- Brother Bobby + ["5.100.57"] = {75, 150}, -- Distant Admiration + ["5.100.67"] = {3.5, 7}, -- Sister Maggy + ["5.100.73"] = "伤害翻倍", -- Cube of Meat + ["5.100.88"] = {52.5, 105}, -- Little Chubby + ["5.100.94"] = {"2", "1-2"}, -- Sack of Pennies + ["5.100.95"] = {3.5, 7}, -- Robo-Baby + ["5.100.96"] = {"3", "2-3"}, -- Little C.H.A.D. + ["5.100.98"] = {"5-6", "4-5"}, -- The Relic + ["5.100.99"] = {3.5, 7}, -- Little Gish + ["5.100.100"] = {3.5, 7}, -- Little Steven + ["5.100.107"] = {82.5, 165}, -- The Pinking Shears + ["5.100.112"] = {105, 210}, -- Guardian Angel + ["5.100.113"] = {3, 6}, -- Demon Baby + ["5.100.117"] = {4.3, 8.6}, -- Dead Bird + ["5.100.128"] = {30, 60}, -- Forever Alone + ["5.100.131"] = {"3", "2-3"}, -- Bomb Bag + ["5.100.144"] = {"3-4", "3"}, -- Bum Friend + ["5.100.155"] = {17, 34}, -- The Peeper + ["5.100.163"] = {3.5, 7}, -- Ghost Baby + ["5.100.167"] = {4, 8}, -- Harlequin Baby + ["5.100.170"] = {40, 80}, -- Daddy Longlegs + ["5.100.172"] = {225, 450}, -- Sacrificial Dagger + ["5.100.174"] = {"3-5", "6-10"}, -- Rainbow Baby + ["5.100.187"] = "伤害翻倍", -- Guppy's Hairball + ["5.100.188"] = {3.5, 7, 7.5, 15}, -- Abel (includes Cain's Rep synergy) + ["5.100.206"] = {105, 210}, -- Guillotine + ["5.100.207"] = "伤害翻倍", -- Ball of Bandages + ["5.100.264"] = {22.5, 45}, -- Smart Fly + ["5.100.266"] = "生成1只额外的蓝蜘蛛", -- Juicy Sack + ["5.100.267"] = {3.5, 7}, -- Robo-Baby 2.0 + ["5.100.270"] = {3.2, 6.4}, -- Leech + ["5.100.271"] = {"5-6", "4-5"}, -- Mystery Sack + ["5.100.272"] = {60, 85}, -- BBF + ["5.100.273"] = {60, 85}, -- Bob's Brain + ["5.100.274"] = {75, 150}, -- Best Bud + ["5.100.275"] = {31.5, 63}, -- Lil Brimstone + ["5.100.277"] = {4, 8}, -- Lil Haunt + ["5.100.279"] = {30, 60}, -- Big Fan + ["5.100.318"] = {6, 12}, -- Gemini + ["5.100.319"] = {1, 2}, -- Cain's Other Eye + ["5.100.320"] = {37.5, 75}, -- ???'s Only Friend + ["5.100.321"] = {10.7, 21.4}, -- Samson's Chains + ["5.100.322"] = {3.5, 7}, -- Mongo Baby + ["5.100.325"] = {3.5, 7}, -- Scissors + ["5.100.360"] = "伤害翻倍", -- Incubus + ["5.100.361"] = "伤害翻倍", -- Fate's Reward + ["5.100.362"] = {35, 44}, -- Lil Chest + ["5.100.363"] = {105, 210}, -- Sworn Protector + ["5.100.364"] = {45, 90}, -- Friend Zone + ["5.100.365"] = {105, 210}, -- Lost Fly + ["5.100.372"] = "生成电池几率更高", -- Charged Baby + ["5.100.384"] = {"5-90", "10-180"}, -- Lil Gurdy + ["5.100.385"] = "伤害翻倍", -- Bumbo + ["5.100.388"] = "生成箱子更频繁", -- Key Bum + ["5.100.389"] = {"5-6", "4-5"}, -- Rune Bag + ["5.100.390"] = {10, 20}, -- Seraphim + ["5.100.403"] = "生成电池几率更高", -- Spider Mod + ["5.100.405"] = {120, 240}, -- GB Bug + ["5.100.417"] = "伤害光环更大, 但伤害不变", -- Succubus + ["5.100.426"] = {30, 60}, -- Obsessed Fan + ["5.100.430"] = {1, 2}, -- Papa Fly + ["5.100.435"] = {3.5, 7}, -- Lil Loki + ["5.100.468"] = {30, 60}, -- Shade + ["5.100.470"] = {30, 60}, -- Hushy + ["5.100.471"] = {3.5, 7}, -- Lil Monstro + ["5.100.473"] = {40.5, 81}, -- Big Chubby + ["5.100.491"] = {"3", "2-3"}, -- Acid Baby + ["5.100.500"] = {"5-6", "4-5"}, -- Sack of Sacks + ["5.100.508"] = {3, 6}, -- Mom's Razor + ["5.100.509"] = {3.5, 7, 30, 60}, -- Bloodshot Eye + ["5.100.511"] = {30, 60}, -- Angry Fly + ["5.100.518"] = "伤害翻倍", -- Buddy in a Box + ["5.100.519"] = "伤害翻倍", -- Lil Delirium + ["5.100.525"] = {35, 70}, -- Leprosy + ["5.100.526"] = "骑士接触伤害翻倍", -- 7 Seals + ["5.100.537"] = "水迹尺寸增大, 但伤害不变", -- Lil Spewer + ["5.100.539"] = "生成精英敌人", -- Mystery Egg + ["5.100.544"] = {6, 12}, -- Pointy Rib + ["5.100.545"] = "骨头环绕物的接触伤害翻倍", -- Book of the Dead + ["5.100.548"] = {7, 14}, -- Jaw Bone + + ["5.350.54"] = {3.5, 7}, --- Isaac's Head + ["5.350.57"] = {3.5, 7}, --- ???'s Soul + ["Lilith"] = "淫魔伤害翻倍", -- Incubus (for BFFS pedestal) +} + +---------- Trinkets ---------- +EID.descriptions[languageCode].trinkets={ + {"1", "被吞下的硬币", "{{Coin}} 受伤时, 生成1硬币"}, + {"2", "石化大便", "大便50%几率掉落东西"}, + {"3", "7号电池", "{{Battery}} 主动道具充能条-1"}, + {"4", "损坏的遥控器", "{{Collectible44}} 使用主动道具时, 将角色传送至随机房间"}, + {"5", "紫心奖章", "出现精英怪的几率翻倍"}, + {"6", "断掉的磁铁", "{{Coin}} 角色吸引硬币"}, + {"7", "念珠段", "{{AngelChance}} 天使房转换几率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的几率更高"}, + {"8", "游戏卡带", "{{Timer}} 受伤时, 5%几率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, + {"9", "搏动虫", "角色的泪弹搏动#影响泪弹命中区域"}, + {"10", "扭扭虫", "↑ {{Tears}} 射速+0.3#角色的泪弹波形前进"}, + {"11", "环形虫", "角色的泪弹高速螺旋前进"}, + {"12", "扁形虫", "泪弹宽50%#提高击退力"}, + {"13", "商店积分", "{{Shop}} 允许角色免费拿1个商店道具"}, + {"14", "老茧", "不再受到水迹和地刺的伤害"}, + {"15", "幸运石", "{{Coin}} 摧毁石头会生成硬币"}, + {"16", "妈妈的脚趾甲", "每60秒妈腿会践踏房间中的敌人"}, + {"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的几率翻倍, 由5%提升至10%"}, + {"18", "圣经小册", "{{EternalHeart}} 永恒之心几率+3%"}, + {"19", "回形针", "{{GoldenChest}} 金箱子可不消耗钥匙打开"}, + {"20", "猴爪", "{{BlackHeart}} 受伤至不多于半心时, 生成1黑心#{{Warning}} 生成3次后消失"}, + {"21", "神秘纸片", "随机获得效果:#{{Collectible327}} 全家福#{{Collectible328}} 底片#{{Trinket48}} 遗失的书页#{{Trinket23}} 寻人启事"}, + {"22", "恶魔的尾巴", "{{Heart}} 心掉落物生成率降至20%#{{BlackHeart}} 所有心掉落物变为黑心#{{Key}} 提升钥匙掉落几率"}, + {"23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生"}, + {"24", "屁股硬币", "{{Coin}} 大便产生硬币的几率+20%#角色拾起硬币时放屁"}, + {"25", "神秘糖果", "角色每30秒放屁或生成大便"}, + {"26", "钩形虫", "↑ {{Range}} 射程+10#泪弹直角前进"}, + {"27", "鞭形虫", "↑ {{Shotspeed}} 弹速+0.5"}, + {"28", "碎安卡十字", "{{Player4}} 死亡时, 22%几率以???(小蓝人)重生"}, + {"29", "鱼头", "受伤时, 生成1只蓝苍蝇"}, + {"30", "角膜炎", "{{Poison}} 10%几率发射有毒泪弹#{{Luck}} 幸运18: 100%几率"}, + {"31", "图钉", "10%几率发射穿刺灵体泪弹#{{Luck}} 幸运18: 100%几率"}, + {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果#可能在地图上显示特殊房间"}, + {"33", "脐带", "{{Timer}} 受伤至半心时, 在当前房间中生成{{Collectible100}}史蒂文宝宝"}, + {"34", "小孩的心脏", "{{UnknownHeart}} 10%几率房间清理奖励为1随机心#{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"}, + {"35", "弯羊角", "↑ {{Damage}} 伤害+2"}, + {"36", "生锈的钥匙", "{{Key}} 10%几率房间清理奖励为1钥匙#{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, + {"37", "山羊蹄", "↑ {{Speed}} 移速+0.15"}, + {"38", "妈妈的珍珠", "随机心掉落为{{SoulHeart}}魂心, {{BlackHeart}}黑心, {{EmptyBoneHeart}}骨心的几率+10%"}, -- base chance is 10% + {"39", "癌症", "↑ {{Tears}} 射击延迟-2"}, + {"40", "红补丁", "{{Timer}} 受伤时, 20%几率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运8: 100%几率"}, + {"41", "火柴棍", "{{Bomb}} 10%几率房间清理奖励为1炸弹#{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, + {"42", "幸运脚趾", "↑ {{Luck}} 幸运+1#房间清理奖励几率+8%#33%几率在箱子, 标记石头, 炸毁的机器中有额外掉落物"}, + {"43", "诅咒的头骨", "受伤至不多于半心时, 将角色传送至随机房间"}, + {"44", "保险瓶盖", "{{Pill}} 10%几率房间清理奖励为1胶囊#{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, + {"45", "黑桃A", "{{Card}} 10%几率房间清理奖励为1卡牌#{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, + {"46", "以撒的叉子", "{{HealingRed}} 清理房间后, 10%几率治疗半红心#{{Luck}} 幸运18: 100%几率"}, + {"47", "", "<道具不存在>"}, + {"48", "遗失的书页", "受伤时, 5%几率对房间中所有敌人造成40点伤害"}, + {"49", "染血硬币", "{{HalfHeart}} 拾起硬币时, 50%几率生成1半红心"}, + {"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 50%几率生成1炸弹"}, + {"51", "扁平硬币", "{{Key}} 拾起硬币时, 50%几率生成1钥匙"}, + {"52", "假币", "{{Coin}} 拾起硬币时, 有50%几率再获得1硬币"}, + {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下"}, + {"54", "以撒的头", "发射穿刺泪弹的跟班#泪弹造成3.5点伤害"}, + {"55", "抹大拉的信仰", "{{EternalHeart}} 每层一开始获得1永恒之心"}, + {"56", "犹大的舌头", "{{DevilRoom}} 降低恶魔房交易价格为1心之容器#不降低3魂心的价格"}, + {"57", "???的灵魂", "在房间中四处漂浮的跟班#发射方向与角色相同#泪弹造成3.5点伤害"}, + {"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 1/15几率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%几率"}, + {"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#{{Luck}} 幸运3: 100%几率"}, + {"60", "夏娃的鸟爪", "{{Collectible117}} 击杀敌人时, 5%几率生成死鸟#{{Luck}} 幸运8: 100%几率"}, + {"61", "左断手", "{{RedChest}} 将所有箱子变成红箱子"}, + {"62", "闪亮岩石", "暗门石头和标记石头每10秒闪烁一次"}, + {"63", "安全剪刀", "{{Bomb}} 将即爆炸弹变成炸弹掉落物"}, + {"64", "彩虹虫", "每3秒获得随机蠕虫效果"}, + {"65", "长条虫", "↑ {{Range}} 射程修正x2#↓ 泪弹高度x0.5"}, + {"66", "懒散虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#↓ {{Shotspeed}} 弹速-0.4"}, + {"67", "碎裂六面骰", "受伤时, 50%几率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"}, + {"68", "超级磁铁", "角色吸引掉落物和敌人"}, + {"69", "褪色的全家福", "随机使角色伪装#{{Confusion}} 使敌人迷惑"}, + {"70", "虱子", "在有敌人的房间中, 时不时生成1只蓝蜘蛛"}, + {"71", "鲍勃的膀胱", "角色的炸弹会留下水迹"}, + {"72", "钮扣电池", "{{Battery}} 6.66%几率房间清理奖励为1电池#{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理房间后, 5%几率为持有的主动道具充能1格"}, + {"73", "雷管", "{{Bomb}} 爆炸的炸弹有10%几率产生炸弹掉落物"}, + {"74", "饰钉定位器", "摧毁石头时, 出现{{LadderRoom}}暗门的几率+0.5%"}, + {"75", "错误", "每个房间获得随机饰品效果"}, + {"76", "筹码", "↑ 箱子有50%几率生成额外掉落物#↓ 箱子有50%几率只有1只红苍蝇"}, + {"77", "水疱", "提高击退力"}, + {"78", "秒针", "状态效果影响敌人两倍久"}, + {"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%几率生成其复制"}, + {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具, 伤害+0.2"}, + {"81", "盲目的怒火", "受伤后的无敌变为两倍久"}, + {"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层宝箱房能道具二选一的几率+15%"}, + {"83", "商店钥匙", "{{Shop}} 免费开启商店"}, + {"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币几率+5%, 心几率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"}, + {"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%几率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"}, + {"86", "小幼虫", "摧毁大便时, 生成1只蓝苍蝇"}, + {"87", "妈妈的吊坠", "{{HealingRed}} 使用钥匙时, 治疗半红心#{{Heart}} 将半红心变成整心"}, + {"88", "不!", "阻止主动道具生成"}, + {"89", "儿童栓绳", "跟班离角色更近"}, + {"90", "棕色雷管", "大便摧毁时爆炸, 造成100点伤害"}, + {"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%几率生成1黑心"}, + {"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}弹速1的部分修正x1.33"}, + {"93", "用过的尿布", "每房间15%几率使所有苍蝇敌人变得友好"}, + {"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"}, + {"95", "黑牙", "{{Poison}} 3%几率发射有毒牙齿#牙齿造成2x角色伤害"}, + {"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#几率为追踪泪弹#{{Luck}} 幸运9: 100%几率#角色的泪弹螺旋快速前进"}, + {"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, + {"98", "鼻涕泡", "10%几率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"}, + {"99", "超级弹球", "10%几率发射弹性泪弹"}, + {"100", "亮灯泡", "持有完全充能的主动道具时:#↑ {{Speed}} 移速+0.25#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#↑ {{Shotspeed}} 弹速+0.1#↑ {{Luck}} 幸运+1"}, + {"101", "暗灯泡", "持有完全未充能的主动道具时:#↑ {{Speed}} 移速+0.5#↑ {{Tears}} 射速+0.4#↑ {{Damage}} 伤害+1.5#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.3#↑ {{Luck}} 幸运+2"}, + {"102", "塔罗牌残片", "{{SecretRoom}} 持有时, 每层+1个额外隐藏房"}, + {"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#将掉落物变成成对掉落物"}, + {"104", "许愿骨", "受伤时, 2%几率被摧毁并生成1底座道具"}, + {"105", "午餐袋", "{{Collectible22}} 受伤时, 2%几率被摧毁并生成午餐"}, + {"106", "丢失的瓶塞", "提高角色和跟班产生的水迹范围"}, + {"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心"}, + {"108", "核桃", "受到1-9次爆炸后, 摧毁饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品#不必要受伤"}, + {"109", "胶带", "跟班被粘住, 随角色同步移动"}, + {"110", "银币", "{{Shop}} 商店会出现在子宫层"}, + {"111", "染血王冠", "{{TreasureRoom}} 宝箱房会出现在子宫层"}, + {"112", "充钱游戏", "{{RestockMachine}} {{TreasureRoom}}宝箱房永远生成补货机"}, + {"113", "战争蝗虫", "进入有敌人的房间时, 生成1只爆炸攻击的蝗虫#蝗虫造成2x角色伤害+60点爆炸伤害"}, + {"114", "瘟疫蝗虫", "{{Poison}} 进入有敌人的房间时, 生成1只有毒攻击的蝗虫#蝗虫造成2x角色伤害"}, + {"115", "饥荒蝗虫", "{{Slow}} 进入有敌人的房间时, 生成1只减速攻击的蝗虫#蝗虫造成2x角色伤害"}, + {"116", "死亡蝗虫", "进入有敌人的房间时, 生成1只攻击蝗虫#蝗虫造成4x角色伤害"}, + {"117", "征服蝗虫", "进入有敌人的房间时, 生成1-4只攻击蝗虫#每只蝗虫造成2x角色伤害"}, + {"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%几率在当前房间中获得飞行"}, + {"119", "干细胞", "{{HealingRed}} 进入新一层时, 治疗半红心"}, + {"120", "发夹", "Boss战开始时将主动道具充能"}, + {"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"}, + {"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%几率掉落角色持有的被动道具"}, + {"123", "银丝羽毛", "天使头目掉落正常道具而不是钥匙部件"}, + {"124", "门挡", "最后经过的门保持打开"}, + {"125", "扩接电线", "使跟班以电束相连#电束造成6点伤害"}, + {"126", "腐烂硬币", "拾起硬币时, 生成1只蓝苍蝇"}, + {"127", "儿童弯勺", "跟班的泪弹有追踪效果"}, + {"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 2%几率获得1骨心"}, +} + +---------- Cards ---------- +EID.descriptions[languageCode].cards={ + {"1", "0-愚者", "将角色传送至本层初始房间"}, + {"2", "I-魔术师", "{{Timer}} 当前房间中泪弹有追踪效果"}, + {"3", "II-女祭司", "妈腿会践踏1个敌人#对敌人造成300点接触伤害#若没有敌人则会践踏角色"}, + {"4", "III-皇后", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+1.5"}, + {"5", "IV-皇帝", "{{BossRoom}} 将角色传送至头目房"}, + {"6", "V-教皇", "{{SoulHeart}} 生成2魂心"}, + {"7", "IV-恋人", "{{Heart}} 生成2红心"}, + {"8", "VII-战车", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"}, + {"9", "VIII-正义", "生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Bomb}}炸弹, 1{{Key}}钥匙"}, + {"10", "IX-隐者", "{{Shop}} 将角色传送至商店"}, + {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机"}, + {"12", "XI-力量", "{{Timer}} 当前房间中获得:#↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"}, + {"13", "XII-倒吊人", "{{Timer}} 当前房间中获得飞行"}, + {"14", "XIII-死亡", "对房间中所有敌人造成40点伤害"}, + {"15", "XIV-节制", "{{DonationMachine}} 生成1台献血机"}, + {"16", "XV-恶魔", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+2"}, + {"17", "XVI-塔", "生成6个即爆炸弹"}, + {"18", "XVII-星星", "{{TreasureRoom}} 将角色传送至宝箱房"}, + {"19", "XVIII-月亮", "{{SecretRoom}} 将角色传送至隐藏房"}, + {"20", "XIX-太阳", "{{HealingRed}} 回满血#对所有敌人造成100点伤害#{{Timer}} 揭示本层全图并显示房间类型, {{SuperSecretRoom}}超级隐藏房除外"}, + {"21", "XX-审判", "生成1个乞丐/恶魔乞丐#2%几率为特殊乞丐"}, + {"22", "XXI-世界", "{{Timer}} 揭示本层全图并显示房间类型#无法揭示{{SuperSecretRoom}}超级隐藏房的位置"}, + {"23", "梅花2", "{{Bomb}} 使角色持有的炸弹翻倍"}, + {"24", "方片2", "{{Coin}} 使角色持有的硬币翻倍"}, + {"25", "黑桃2", "{{Key}} 使角色持有的钥匙翻倍"}, + {"26", "红桃2", "{{HealingRed}} 使角色的红心翻倍{{ColorSilver}}(并非心之容器){{CR}}"}, + {"27", "梅花A", "{{Bomb}} 将所有掉落物变成炸弹"}, + {"28", "方片A", "{{Coin}} 将所有掉落物变成硬币"}, + {"29", "黑桃A", "{{Key}} 将所有掉落物变成钥匙"}, + {"30", "红桃A", "{{Heart}} 将所有掉落物变成随机心"}, + {"31", "鬼牌", "{{AngelDevilChance}} 将角色传送至恶魔房/天使房"}, + {"32", "冰雹符文", "摧毁房间中所有石头"}, + {"33", "收获符文", "复制房间中所有掉落物"}, + {"34", "马骑符文", "生成1个前往下一层的活板门#{{LadderRoom}} 8%几率为暗门"}, + {"35", "朝夕符文", "{{SoulHeart}} +1魂心#{{CurseCursed}} 移除本层的所有诅咒"}, + {"36", "诸神符文", "{{Timer}} 本层获得完整的地图效果"}, + {"37", "签筒符文", "重置房间中所有底座道具"}, + {"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"}, + {"39", "保护符文", "{{Timer}} 角色无敌30秒"}, + {"40", "空白符文", "随机符文效果#使用后, 25%几率再掉落本身"}, + {"41", "黑符文", "对所有敌人造成40点伤害#将房间中所有底座道具变为随机属性提升#将所有掉落物变成蓝苍蝇"}, + {"42", "混沌卡", "使用时, 向角色移动方向投出#立即击杀接触到的任何敌人(精神错乱除外)"}, + {"43", "信用卡", "使{{Shop}}商店/{{DevilRoom}}恶魔房的所有道具和掉落物免费"}, + {"44", "规则卡", "使用时, 显示\"有帮助的\"提示"}, + {"45", "反人类卡", "整个房间中填满大便"}, + {"46", "自杀之王", "立即击杀角色并在地上生成10个掉落物或道具#生成的道具使用当前房间的道具池"}, + {"47", "免费保释卡", "打开当前房间中所有的门"}, + {"48", "?卡", "免费激活1次角色的主动道具"}, + {"49", "骰子碎片", "重置房间中所有底座道具和掉落物"}, + {"50", "紧急联系电话", "2个妈妈的手落下并抓住2个敌人"}, + {"51", "神圣卡", "{{HolyMantle}} 当前房间中获得神圣屏障护盾(阻挡1次伤害)#25%几率生成另1张神圣卡"}, + {"52", "变巨术", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+7#↑ {{Range}} 射程+30#体型变大#角色可粉碎接触的石头"}, + {"53", "先祖召唤", "{{Card}} 生成3随机卡牌"}, + {"54", "时空漫步", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.5#↓ {{Shotspeed}} 弹速-1#{{Slow}} 使敌人减速"}, +} + +--[[ Card Buffs caused by Tarot Cloth (separate table from Rep due to how different they are) +-- Strings will be appended to the original description (with line breaks replaced with a Tarot Cloth icon) +-- Tables with one entry will completely replace the original description +-- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) ]] +EID.descriptions[languageCode].tarotClothBuffsAB = { + [4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress + [6] = {2, 4}, -- V - The Hierophant + [7] = {2, 4}, -- VI - The Lovers + [8] = {6, 12}, -- VII - The Chariot + [9] = {1, 2, 1, 2, 1, 2, 1, 2}, -- VIII - Justice + [11] = {1, 2}, -- X - Wheel of Fortune + [12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 5.25, 10.5}, -- XI - Strength + [14] = {40, 80}, -- XIII - Death + [15] = {1, 2}, -- XIV - Temperance (+ Greed version) + [17] = {6, 12}, -- XVI - The Tower + [20] = {100, 200}, -- XIX - The Sun + [21] = {1, 2}, -- XX - Judgement + [23] = {"翻倍", "翻四倍"}, -- 2 of Clubs + [24] = {"翻倍", "翻四倍"}, -- 2 of Diamonds + [25] = {"翻倍", "翻四倍"}, -- 2 of Spades + [26] = {"翻倍", "翻四倍"}, -- 2 of Hearts + [33] = {"翻倍", "翻四倍"}, -- Jera + [35] = {1, 2}, -- Dagaz + [37] = "重置2次", -- Perthro + [38] = {3, 6, 3, 6}, -- Berkano + [39] = {30, 60}, -- Algiz + [40] = "触发2次符文效果, 并尝试复制本身2次", -- Blank Rune + [41] = {40, 80}, -- Black Rune + [46] = {10, 20}, -- Suicide King + [48] = "使用2次", -- ? Card + [53] = {3, 6}, -- Ancient Recall +} + +---------- Pills ---------- + +EID.descriptions[languageCode].unidentifiedPill = "未识别的胶囊" + +EID.descriptions[languageCode].pills={ + {"0", "剧毒臭屁", "{{Poison}} 角色放屁并使附近敌人中毒"}, + {"1", "过激幻觉", "{{Warning}} 对角色造成1心伤害#不多于1心时, 变为体力回满胶囊"}, + {"2", "钢铁双蛋", "{{SoulHeart}} +2魂心"}, + {"3", "炸弹变钥匙", "交换角色持有的{{Bomb}}炸弹和{{Key}}钥匙的数量"}, + {"4", "爆炸性腹泻", "在角色位置快速生成5个激活的炸弹"}, + {"5", "体力回满", "{{HealingRed}} 回满血"}, + {"6", "体力下降", "↓ {{EmptyHeart}} -1心之容器#不多于1心之容器时, 变为体力上升胶囊"}, + {"7", "体力上升", "↑ {{EmptyHeart}} +1空心之容器"}, + {"8", "我找到枚怪药", "无效果"}, + {"9", "青春期", "无效果#吃3个会获得成人套装:#↑ {{Heart}} +1心之容器"}, + {"10", "漂亮苍蝇", "+1苍蝇环绕物"}, + {"11", "射程下降", "↓ {{Range}} 射程-2"}, + {"12", "射程上升", "↑ {{Range}} 射程+2.5"}, + {"13", "移速下降", "↓ {{Speed}} 移速-0.12"}, + {"14", "移速上升", "↑ {{Speed}} 移速+0.15"}, + {"15", "射速下降", "↓ {{Tears}} 射速-0.28"}, + {"16", "射速上升", "↑ {{Tears}} 射速+0.35"}, + {"17", "运气下降", "↓ {{Luck}} 幸运-1"}, + {"18", "运气上升", "↑ {{Luck}} 幸运+1"}, + {"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小几率传送至{{ErrorRoom}}错误房"}, + {"20", "48小时能量!", "{{Battery}} 将主动道具完全充能#{{Battery}} 生成1-2电池"}, + {"21", "呕血", "{{Warning}} 清空红心但保留1红心#{{Heart}} 生成1-4红心"}, + {"22", "麻痹", "角色不能移动和发射2秒"}, + {"23", "我能永远看清!", "{{SecretRoom}} 打开本层所有隐藏房的入口"}, + {"24", "信息素", "{{Charm}} 魅惑房间中所有敌人"}, + {"25", "失忆症", "{{CurseLost}} 隐藏本层地图"}, + {"26", "柠檬派对", "生成一大滩水迹, 对敌人造成伤害"}, + {"27", "你是巫师吗?", "{{Timer}} 角色进行斜角发射30秒"}, + {"28", "止痛药!", "{{Timer}} 当前房间中受到的伤害均为半心"}, + {"29", "上瘾!", "{{Timer}} 当前房间中受到的伤害均为整心"}, + {"30", "放-松", "2秒内, 角色在身后生成大便"}, + {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果"}, + {"32", "变大胶囊", "角色体型变大#不影响命中区域"}, + {"33", "变小胶囊", "角色体型变小#影响命中区域"}, + {"34", "大量滋生!", "房间中每1个大便生成1只蓝蜘蛛"}, + {"35", "大量滋生?", "房间中每有1个敌人生成1只蓝蜘蛛#若房间中没有敌人则生成1-3只蓝蜘蛛"}, + {"36", "大力丸!", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, + {"37", "复古视野", "{{Timer}} 30秒内, 屏幕像素化3次"}, + {"38", "好朋友一辈子!", "生成3只蓝苍蝇"}, + {"39", "泻药", "生成一摊打滑水迹"}, + {"40", "哪里不对…", "{{Slow}} 生成一摊减速水迹"}, + {"41", "好困…", "{{Slow}} 使房间中所有敌人减速"}, + {"42", "好兴奋!!!", "使房间中所有敌人加速"}, + {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其效果"}, + {"44", "呕!", "{{Collectible149}} 发射1颗吐根泪弹"}, + {"45", "感觉像漫步在阳光下!", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射(也没有接触伤害)"}, + {"46", "嗝!", "生成上次使用的胶囊"}, +} + +EID.descriptions[languageCode].CharacterInfo = { + [0] = {"以撒", ""}, + [1] = {"抹大拉", ""}, + [2] = {"该隐", ""}, + [3] = {"犹大", ""}, + [4] = {"???", "不能拥有红心#{{SoulHeart}} 体力上升改为获得魂心"}, + [5] = {"夏娃", ""}, + [6] = {"参孙", ""}, + [7] = {"阿萨泻勒", "飞行#{{Collectible118}} 泪弹由短程硫磺火取代"}, + [8] = {"拉撒路", "死亡时, 以\"复活的拉撒路\"重生, 具有1心之容器"}, + [9] = {"伊甸", "每局游戏开始时, 具有随机属性和道具"}, + [10] = {"游魂", "飞行#灵体泪弹#没有生命值#{{Warning}} 没有血量#{{DevilRoom}} 每个房间可以免费进行1次恶魔交易"}, + [11] = {"复活的拉撒路", "提升属性, 伤害修正x1.2"}, + [12] = {"黑暗犹大", "{{Damage}} 伤害修正x2#{{Player3}} 通关标记为犹大"}, + [13] = {"莉莉丝", "不能发射泪弹#{{Collectible360}} 通过淫魔射出泪弹"}, + [14] = {"店主", "{{CoinHeart}} 通过拾起硬币来治疗#最多2硬币心容器#心类掉落物变成蓝苍蝇"}, + [15] = {"亚伯伦", ""}, + [16] = {"遗骸", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"}, + [17] = {"遗骸之魂", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"}, + } + +---------- Sacrifice Room ---------- +EID.descriptions[languageCode].sacrificeHeader = "[下一次献祭的结果]" + +EID.descriptions[languageCode].sacrifice={ + {"1", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"}, + {"2", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"}, + {"3", "", "{{AngelChance}} 67%几率提升天使房几率"}, + {"4", "", "{{Chest}} 50%几率是1随机箱子"}, + {"5", "", "{{Coin}} 33%几率是3硬币#{{AngelChance}} 67%几率提升天使房几率"}, + {"6", "", "{{AngelChance}} 33%几率传送至天使房#{{DevilChance}} 若本层已生成恶魔房则传送至恶魔房#{{Chest}} 67%几率是1随机箱子"}, + {"7", "", "{{AngelRoom}} 33%几率是1个随机天使房道具#{{SoulHeart}} 67%几率是1魂心"}, + {"8", "", "100%几率是7即爆炸弹"}, + {"9", "", "100%几率生成\"乌列\""}, + {"10", "", "{{SoulHeart}} 50%几率是7魂心#{{Coin}} 50%几率是30硬币"}, + {"11", "", "100%几率生成\"加百列\""}, + {"12", "", "50%几率传送至\"暗室\"层"}, +} + +---------- Dice Room ---------- +EID.descriptions[languageCode].diceHeader = "[骰子房效果]" + +EID.descriptions[languageCode].dice={ + {"1", "", "重置角色的所有道具为获得时的房间道具池的随机道具"}, + {"2", "", "重置当前房间所有掉落物"}, + {"3", "", "重置整层所有掉落物和饰品#不影响{{AngelDevilChance}}恶魔房/{{AngelRoom}}天使房/{{LadderRoom}}夹层"}, + {"4", "", "重置整层所有底座道具#不影响{{DevilRoom}}恶魔房/{{AngelRoom}}天使房/{{LadderRoom}}夹层"}, + {"5", "", "重置当前层并重新开始"}, + {"6", "", "重置角色的所有道具#重置地上所有掉落物, 饰品和底座道具"}, +} + +---------- Transformations ---------- + +-- Using customary name for better understanding +EID.descriptions[languageCode].transformations={ + "", -- 0 = none + "嗝屁猫套装", -- 1 + "蘑菇套装", -- 2 + "苍蝇套装", -- 3 + "连体套装", -- 4 + "嗑药套装", -- 5 + "妈妈套装", -- 6 + "便便套装", -- 7 + "鲍勃套装", -- 8 + "恶魔套装", -- 9 + "天使套装", -- 10 + "乞丐套装", -- 11 + "书虫套装", -- 12 + "蜘蛛套装", -- 13 + "成人套装", -- 14 + "践踏套装" -- 15 +} + + +---------- MISC ---------- + +-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize +EID.descriptions[languageCode].Pluralize = "" + +EID.descriptions[languageCode].VoidText = "若吸收, 则获得:" +-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up") +EID.descriptions[languageCode].VoidNames = {"移速{1}", "射速{1}", "伤害{1}", "射程{1}", "弹速{1}", "幸运{1}"} + +EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} 伤害+4", "↑ {{Tears}} 射击延迟-4", "↑ {{Speed}} 移速+0.5", "↑ {{Range}} 射程+7.5#↑ 泪弹高度+1"} + +EID.descriptions[languageCode].CrookedPennyHeads = "正面" +EID.descriptions[languageCode].CrookedPennyTails = "反面" + +EID.descriptions[languageCode].LuckModifier = "幸运{2}: {1}%几率" + +EID.descriptions[languageCode].CollectionPageInfo = "此道具尚未收录于收集页面!" + +EID.descriptions[languageCode].BlackFeatherInformation = "当前持有{{ColorLime}}{1}{{CR}}个道具(伤害+{2})" + +EID.descriptions[languageCode].SingleUseInfo = "{{Warning}} 一次性 {{Warning}}" + +-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost +-- {1} = number of hearts, {2} = plural character +-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines +EID.descriptions[languageCode].RedToX = { + -- These change "+1 Health" to just "+1 Soul Heart" and etc. + ["Red to Soul"] = {"↑ {{Heart}} +{1}心之容器", "{{SoulHeart}} +{1}魂心", + "↑ {{EmptyHeart}} +{1}空心之容器", "{{SoulHeart}} +{1}魂心", + "↓ {{EmptyHeart}} {1}心之容器", "↓ {{SoulHeart}} {1}魂心"}, + + ["Red to Black"] = {"↑ {{Heart}} +{1}心之容器", "{{BlackHeart}} +{1}黑心", + "↑ {{EmptyHeart}} +{1}空心之容器", "{{BlackHeart}} +{1}黑心", + "↓ {{EmptyHeart}} {1}心之容器", "↓ {{SoulHeart}} {1}黑心"}, + + ["Red to Bone"] = {"↑ {{Heart}} +{1}心之容器", "{{BoneHeart}} +{1}骨心", + "↑ {{EmptyHeart}} +{1}空心之容器", "{{EmptyBoneHeart}} +{1}骨心", "{{HealingRed}}", "{{HealingBone}}", + "↓ {{EmptyHeart}} {1}心之容器", "↓ {{EmptyBoneHeart}} {1}骨心"}, -- Red HP to Bone Hearts + + ["Red to Coin"] = {"↑ {{Heart}} +{1}心之容器", "{{CoinHeart}} +{1}硬币心容器", + "↑ {{EmptyHeart}} +{1}空心之容器", "{{EmptyCoinHeart}} +{1}空硬币心容器", + "{{HealingRed}} 治疗{1}红心", "{{HealingCoin}} 治疗{1}硬币", "{{HealingRed}} 治疗半红心", "{{HealingCoin}} 治疗1硬币", "{{HealingRed}}", "{{HealingCoin}}", "↓ {{EmptyHeart}} {1}心之容器", "↓ {{EmptyCoinHeart}} {1}硬币心容器"}, -- Red HP to Coin Hearts + + ["Red to None"] = {"↑ {{Heart}} +{1}心之容器", "", "↑ {{EmptyHeart}} +{1}空心之容器", "", "↓ {{EmptyHeart}} {1}心之容器", ""}, -- Red HP to None (The Lost) +} + +EID.descriptions[languageCode].MCM = { + DemoObjectName = "测试道具名", + DemoObjectTransformation = "测试套装", + DemoObjectText = "这份文本是中文的#一条又酷又长的描述, 用来模拟EID文本框自动分行功能!#{{Collectible4}} 这也是很酷的一行#{{Heart}} 爱来自这行#{{AngelDevilChance}} 天使还是恶魔, 这是一个问题#\1 {{Damage}} 属性+1, 原地起飞", +} + +-- the ItemReminder description will predict the abilities of items with a header like "Item Name Result" +EID.descriptions[languageCode].ItemReminder = { + ResultHeader = "{1}的结果", + InventoryEmpty = "(角色没有道具)", + CategoryNames = { + Overview = "库存概况", + Wisps = "所罗门魔典魂火", + Special = "特殊", + Actives = "持有的主动道具", + Pockets = "持有的次要主动道具", + Trinkets = "持有的饰品", + Passives = "持有的被动道具", + Character = "角色信息", + } +} + +-- https://wofsauge.github.io/IsaacDocs/rep/enums/RoomType.html +-- Includes Repentance room types for localization convenience +EID.descriptions[languageCode].RoomTypeNames = { "普通房", "商店", "错误房", "宝箱房", "头目房", "小头目房", "隐藏房", "超级隐藏房", "游戏厅", "诅咒房", "挑战房", "图书馆", "献祭房", "恶魔房", "天使房", "夹层", "头目车轮战房", "以撒的卧室", "肮脏的卧室", "宝库", "骰子房", "黑市", "出口房", "星象房", "传送入口房", "传送出口房", "替代章节入口房", "蓝色房间", "究极隐藏房", +-- Not technically room types but still potentially useful to have localized +[666] = "恶魔房/天使房", [1024] = "红色房间", [1025] = "特殊红色房间" } + +-- currently used for D1 and Glyph of Balance; contains Rep pickups for ease of localization +EID.descriptions[languageCode].PickupNames = { + ["5.0"] = "无", + + ["5.10"] = "{{Heart}} 心", + ["5.10.1"] = "{{Heart}} 红心", ["5.10.2"] = "{{HalfHeart}} 半红心", ["5.10.3"] = "{{SoulHeart}} 魂心", ["5.10.4"] = "{{EternalHeart}} 永恒之心", ["5.10.5"] = "{{Heart}} 双红心", ["5.10.6"] = "{{BlackHeart}} 黑心", ["5.10.7"] = "{{GoldHeart}} 金心", ["5.10.8"] = "{{HalfSoulHeart}} 半魂心", ["5.10.9"] = "{{Heart}} 胆小的红心", ["5.10.10"] = "{{BlendedHeart}} 混合心", ["5.10.11"] = "{{EmptyBoneHeart}} 骨心", ["5.10.12"] = "{{RottenHeart}} 腐心", + + ["5.20"] = "{{Coin}} 硬币", + ["5.20.1"] = "{{Crafting8}} 硬币", ["5.20.2"] = "{{Crafting9}} 镍币", ["5.20.3"] = "{{Crafting10}} 铸币", ["5.20.4"] = "{{Crafting8}} 双硬币", ["5.20.5"] = "{{Crafting11}} 幸运硬币", ["5.20.6"] = "{{Crafting9}} 粘性镍币", ["5.20.7"] = "{{Crafting26}} 金硬币", + + ["5.30"] = "{{Key}} 钥匙", + ["5.30.1"] = "{{Crafting12}} 钥匙", ["5.30.2"] = "{{Crafting13}} 金钥匙", ["5.30.3"] = "{{Crafting12}} 双钥匙", ["5.30.4"] = "{{Crafting14}} 充能钥匙", + + ["5.40"] = "{{Bomb}} 炸弹", + ["5.40.1"] = "{{Crafting15}} 炸弹", ["5.40.2"] = "{{Crafting15}} 双炸弹", ["5.40.3"] = "{{Crafting15}} 即爆炸弹", ["5.40.4"] = "{{Crafting16}} 金炸弹", ["5.40.5"] = "{{Crafting15}} 超级即爆炸弹", ["5.40.7"] = "{{Crafting17}} 巨型炸弹", + + ["5.42"] = "{{Crafting29}} 屎块", ["5.42.1"] = "{{Crafting29}} 大屎块", + + ["5.90"] = "{{Battery}} 电池", + ["5.90.0"] = "{{Crafting19}} 小电池", --AB+ didn't have subtypes for batteries + ["5.90.1"] = "{{Crafting19}} 小电池", ["5.90.2"] = "{{Crafting18}} 微型电池", ["5.90.3"] = "{{Crafting20}} 超级电池", ["5.90.4"] = "{{Crafting28}} 金电池", + + ["5.50"] = "{{Chest}} 箱子", ["5.51"] = "{{BombChest}} 石头箱子", ["5.52"] = "{{SpikedChest}} 刺箱子", ["5.53"] = "{{EternalChest}} 永恒箱子", ["5.54"] = "{{MimicChest}} 拟态箱子", ["5.55"] = "{{OldChest}} 旧箱子", ["5.56"] = "{{WoodenChest}} 木箱子", ["5.57"] = "{{MegaChest}} 大箱子", ["5.58"] = "{{HauntedChest}} 闹鬼箱子", ["5.60"] = "{{GoldenChest}} 金箱子", ["5.360"] = "{{RedChest}} 红箱子", + + ["5.69"] = "{{GrabBag}} 福袋", ["5.69.1"] = "{{GrabBag}} 福袋", ["5.69.2"] = "{{BlackSack}} 黑福袋", + + ["5.70"] = "{{Pill}} 胶囊", + ["5.300"] = "{{Card}} 卡牌", + ["5.301"] = "{{Rune}} 符文", -- not a real id + ["5.350"] = "{{Trinket}} 饰品", + +} + +-- Conditional descriptions - DO NOT TRANSLATE THE FIRST PART IN ["BRACKETS"] +-- Strings will be appended to the original description +-- Tables with one entry will completely replace the original description +-- Tables with two or more entries are find-replace pairs (if there's an odd number of entries, the last entry is appended) +-- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name +EID.descriptions[languageCode].ConditionalDescs = { + ------ GENERAL STRINGS ------ + ["Overridden"] = "被{1}覆盖", + ["Overrides"] = "覆盖{1}", + ["Almost No Effect"] = "对{1}几乎没有影响", + ["No Effect"] = "对{1}没有影响", + ["No Effect Replace"] = {"对{1}没有影响"}, + ["No Effect From"] = "{1}对此没有影响", + ["Can't Charge"] = "无法改变{1}", + ["Can't Be Charged"] = "无法被{1}改变", + ["Can't Be Duplicated"] = "无法复制", + ["No Effect (Greed)"] = "{{GreedMode}} 贪婪模式中无效果", + ["No Effect (Copies)"] = "多个重复品无额外效果", -- Having the item already, or having Diplopia while looking at a pedestal + ["No Effect (Familiars)"] = "对跟班没有额外效果", -- probably just for Hive Mind + BFFS! + ["No Red"] = "对不能拥有红心的角色无效果", + ["Different Effect"] = "{{ColorSilver}}对{1}有不同效果{{CR}}", + ["Dies on Use"] = "{{Warning}} 使用时{1}死亡", -- for Razor Blade and such as The Lost + + + ------ GREED MODE ------ + ["Room to Wave"] = {"房间", "波次", "房间", "波次"}, -- convert room clear effects to wave clear effects + ["No Champion Drops"] = "!!! 贪婪模式中精英怪没有掉落物!", -- Champion Belt / Purple Heart + ["5.300.15"] = {"{{DemonBeggar}} 生成1个恶魔乞丐"}, -- Temperance (Greed) + ["5.300.19"] = {"将角色传送至本层初始房间"}, -- The Moon (Greed) + ["5.300.20"] = {"{{HealingRed}} 回满血#对所有敌人造成100点伤害"}, -- XIX - The Sun (Greed) + ["5.100.483 (Greed)"] = "{{GreedMode}} 不会每波次触发, 只每房间触发", -- Mama Mega (Greed) + ["5.100.535"] = "{{GreedMode}} 头目波次没有护盾, 只有究极贪婪战斗时有", -- Blanket (Greed) + ["5.350.120"] = "{{GreedMode}} 头目波次没有充能, 只有究极贪婪战斗时有", -- Hairpin (Greed) + ["5.100.246"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- Blue Map (Greed) + ["5.100.333"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- The Mind (Greed) + ["5.100.514"] = {"随机间隔使一些敌人和弹幕短暂停滞"}, -- Broken Modem (Greed) + ["5.350.34"] = {"{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"}, -- Child's Heart + ["5.350.36"] = {"{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, -- Rusted Key + ["5.350.41"] = {"{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, -- Match Stick + ["5.350.44"] = {"{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, -- Safety Cap + ["5.350.45"] = {"{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, -- Ace of Spades + ["5.350.72"] = {"{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理波次后, 5%几率为持有的主动道具充能1格"}, -- Watch Battery + ["5.100.297 (Greed)"] = {"根据所在层生成奖励:#地下室: 2{{Bomb}}+2{{Key}}#洞穴: 1{{BossRoom}}道具+2{{SoulHeart}}#深牢: 20{{Coin}}#子宫: 2{{BossRoom}}道具#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}#商店/究极贪婪: 1{{Coin}}"}, -- Pandora's Box + + + ------ ACHIEVEMENT CHECKS ------ + ["5.350.23"] = "{{Warning}} 持有此饰品在{{SacrificeRoom}}献祭房中死亡时, 解锁游魂", -- Missing Poster (Unlock The Lost) + ["5.100.297"] = {"解锁{{Collectible523}}搬家盒", "无"}, -- Pandora's Box unlocking Moving Box + + + ------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------ + -- NO RED HEALTH CHARS + ["Super Bandage Soul"] = {"{{SoulHeart}} +3魂心"}, -- for Soul Heart chars + ["Super Bandage Black"] = {"{{SoulHeart}} +2魂心#{{BlackHeart}} +1黑心"}, -- for Black Heart chars + ["Black Lotus Soul"] = {"{{SoulHeart}} +2魂心#{{BlackHeart}} +1黑心"}, -- for Soul Heart chars + ["Black Lotus Black"] = {"{{SoulHeart}} +1魂心#{{BlackHeart}} +2黑心"}, -- for Black Heart chars + + + ["5.100.135 (PHD)"] = "若持有{1}则生成2-3硬币", -- IV Bag PHD + ["Keeper 0-1"] = "{1}: 生成0-1硬币", -- IV Bag/Piggy Bank Keeper + ["5.100.549"] = "{1}: 只在拾起时↑ {{Tears}} 射速+0.4", -- Brittle Bones (Keeper+Lost) + ["5.100.501"] = "{1}: 获得额外硬币心容器", -- Greed's Gullet + ["5.100.230 (Keeper)"] = "{{Warning}} {1}: 直接死亡", -- Abaddon + + + ------ DUPLICATE COPIES OF ITEMS ------ + ["5.100.2 (Copies)"] = "角色再多发射3颗泪弹#没有额外属性降低", -- The Inner Eye + ["5.100.153 (Copies)"] = "角色再多发射4颗泪弹#没有额外属性降低", -- Mutant Spider + ["5.100.245 (Copies)"] = "角色再多发射2颗泪弹", -- 20/20 + ["5.100.358 (Copies)"] = "角色再多发射2颗更靠近中心的泪弹", -- The Wiz + ["5.100.64 (Copies)"] = "再次持有此道具后, 使所有商店道具免费", -- Steam Sale + ["5.100.118 (Copies)"] = "角色额外发射一束激光", -- Brimstone + ["5.100.224 (Copies)"] = "额外重复品仅有移速-0.2的效果", -- Kidney Stone + + + ----- MISC. ITEM CONDITIONS ------ + ["Sacrificial Nugget"] = "棕色粪块苍蝇炮塔算作跟班", + ["Sacrificial Conception"] = "由{1}获得的跟班可被献祭, 随后可继续生成", + ["Sacrificial Angels"] = "献祭{1}生成2黑心", + ["Sacrificial Void"] = "被虚空吸收后能使用多次", + + ["5.100.116 (1 Room)"] = "1格充能的主动道具, 需在有敌人的房间中15秒充能", -- 9 Volt + ["5.100.116 (Timed)"] = "时间充能的主动道具使用后半满", -- 9 Volt + ["9 Volt 1 Room"] = "在有敌人的房间中15秒充能", -- Actives + 9 Volt + ["9 Volt Timed"] = "充能在使用后半满", -- Actives + 9 Volt + ["5.100.205 (Wafer)"] = "花费降至半心", -- Sharp Plug + Wafer + + ["Suicide 1"] = "{1}无法阻止死亡", -- Plan C, Damocles, Suicide King + ["Suicide 2"] = "死亡无法被{1}阻止", -- Plan C, Damocles, Suicide King + + ["5.100.7"] = "{1}效果激活时, 伤害修正x1.5", -- Blood of the Martyr + ["5.100.34"] = "伤害修正x1.5", -- Book of Belial + ["5.300.16"] = "伤害修正x1.5", -- XV - The Devil + + ["5.100.81"] = "不能拥有红心的角色设置为1魂心/黑心", -- Dead Cat + ["5.100.316"] = "{1}可移除传送效果", -- Cursed Eye + ["5.100.260"] = "移除{1}的传送效果", -- Black Candle + ["Void Single Use"] = "一次性道具只能激活一次", -- Single Use Actives + Void + ["? Card Single Use"] = "使用?卡后, 一次性道具会消失", -- Single Use Actives + ? Card + ["5.300.48"] = "传送至错误房#空白卡牌和?卡会被摧毁", -- Blank Card + ? Card + ["? + Blank Pedestal"] = "对空白卡牌使用?卡会传送至错误房并摧毁两者", -- Looking at Blank Card with ? Card + ["5.100.208"] = {20, 35, 5, 20}, -- Champion Belt + Hard Mode + ["5.100.521"] = "{{Collectible376}} 免费物品不会补货", -- Coupon + Restock/Greed + ["Black Feather"] = "↑ {{Damage}} 伤害+0.2", -- Black Feather items + + ["Bulb Multiple"] = "只检查主要主动道具", -- Vibrant/Dim Bulb + Schoolbag/Pocket Actives + ["Bulb Zero"] = "无充能主动道具能触发灯泡", -- Vibrant/Dim Bulb + zero charge actives + ["5.350.101 (Timed)"] = "对时间充能的主动道具来说基本没用", -- Dim Bulb + Timed Recharges + ["5.100.122"] = "{1}: 处于1红心时触发", -- Whore of Babylon + Eve + + ["5.70.28"] = "改为角色向前方和侧方发射", -- R U A Wizard + The Wiz + ["5.100.523"] = "{1}算作被动道具", -- Moving Box + Void + ["Mongo Babies"] = "可以被{1}复制", -- Mongo Baby + Baby Familiars + ["Technology 2 One Eye"] = "持有{1}时, 角色的泪弹完全由激光取代", + ["Brimstone Proptosis"] = "激光在最近时造成2x额外伤害, 伤害随距离降低", + ["Brimstone Ipecac"] = "吐根泪弹在蓄力时发射#激光伤害+40", + ["Proptosis Anti-Gravity"] = "泪弹移动前不造成伤害", + ["Epic Fetus Soy Milk"] = "瞄准时间不缩短, 但导弹伤害大幅下降", + ["Eye of Belial Dr. Fetus"] = "炸弹穿透, 但不追踪也没有额外伤害", + ["Epic Fetus Brimstone"] = "{1}优先#火箭射出10束激光", + ["Epic Fetus Mom's Knife"] = "{1}优先#火箭射出10把菜刀", + ["Haemolacria Brimstone"] = "{1}优先#泪弹分裂成4-7束激光", + ["Brimstone Mom's Knife"] = "{1}优先#根据蓄力时间发射飞刀", + ["Ludovico Ipecac"] = "泪弹伤害+4, 但不爆炸和中毒", + ["Technology Ipecac"] = "激光伤害+4并使目标中毒", + ["Chocolate Milk Overrides"] = "↑ {{Tears}} 射速修正x1.25", + ["Chocolate Milk Marked"] = "角色自动根据准星距离自动蓄力发射", + ["Ghost Pepper Fart"] = "角色放屁会在身后发射火焰", + ["Damage Multiplier Stack"] = "伤害修正不叠加", + ["White Poop"] = "改为生成白大便", + ["White Poop Chance"] = "几率生成白大便", + ["Golden Poop Chance"] = "几率生成金大便", + ["5.100.483"] = "{{GoldenBomb}} 持有金炸弹时, 可消耗金炸弹使用一次", + + ["5.300.5"] = {"{{BossRoom}} 将角色传送至随机头目房"}, -- IV - The Emperor (in The Void) + ["5.300.18"] = "若没有宝箱房, 则将角色传送至随机房间", -- XVII - The Stars (Womb and below) + ["5.300.18 (Greed)"] = {"{{TreasureRoom}} 将角色传送至随机宝箱房"}, -- XVII - The Stars (Greed) + ["5.300.18 (Late Greed)"] = {"将角色传送至本层初始房间"}, -- XVII - The Stars (Greed Last Floors) + ["5.300.10"] = "若没有商店, 则将角色传送至随机房间", -- IX - The Hermit (Womb and below) + +} diff --git a/descriptions/rep+/zh_cn.lua b/descriptions/rep+/zh_cn.lua index 42180d8b..66be10e1 100644 --- a/descriptions/rep+/zh_cn.lua +++ b/descriptions/rep+/zh_cn.lua @@ -16,7 +16,7 @@ local collectibles = { -- Change: added "Creep persists until you exit the room" [56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap -- Change: added "Persists between rooms if player is at 1/2 hearts" - [117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间持续存在"}, -- Dead Bird + [117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird -- Change: Complete rewrite [351] = {"351", "超级豆子", "使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean -- Change: Complete rewrite @@ -30,7 +30,7 @@ local collectibles = { -- Change: Complete rewrite [510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#道具充能取决于上次生成的头目品质"}, -- Delirious -- Change: added "Tears leave a pool of creep on impact" - [560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间获得:#↑ {{TearsSmall}} 首次受伤时射速修正+1.2#↑ {{TearsSmall}} 随后受伤时射速修正+0.4#在角色环形周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts + [560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts -- Change: Heals 2 hearts instead of 1/2 [594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter -- Change: Complete rewrite diff --git a/descriptions/rep/zh_cn.lua b/descriptions/rep/zh_cn.lua index b7acf94f..ec00fc99 100644 --- a/descriptions/rep/zh_cn.lua +++ b/descriptions/rep/zh_cn.lua @@ -1,1209 +1,1493 @@ --------------------------------------- ------ Basic Chinese descriptions --- --------------------------------------- - --- Last Update: 2023.12.25 --- FORMAT: Item ID | Name | Description - --- Special character markup: --- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line --- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup - -local languageCode = "zh_cn" - -local repCollectibles={ - [2] = {"2", "内眼", "↓ {{Tears}} 射速修正x0.51#角色一次发射3颗泪弹"}, -- The Inner Eye - [5] = {"5", "我的镜像", "↑ {{Damage}} 伤害+1.5↑ {{Range}} 射程+1.5#↑ {{Range}} 射程修正x2#↑ {{Shotspeed}} 弹速修正x1.6#↓ {{Luck}} 幸运-1#泪弹具有回旋效果"}, -- My Reflection - [6] = {"6", "小号", "↑ {{Tears}} 射速+1.5#↓ {{Range}} 射程-1.5#↓ {{Range}} 射程修正x0.8"}, -- Number One - [12] = {"12", "魔法蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+2.5#↑ 泪弹高度+0.5#体型变大#{{HealingRed}} 回满血"}, -- Magic Mushroom - [13] = {"13", "病毒", "↑ {{Speed}} 移速+0.2#{{Poison}} 接触敌人使其中毒#角色每秒造成48点接触伤害"}, -- The Virus - [14] = {"14", "过量类固醇", "↑ {{Speed}} 移速+0.3#↑ {{Range}} 射程+2.5"}, -- Roid Rage - [18] = {"18", "一美元", "{{Coin}} +100硬币"}, -- A Dollar - [22] = {"22", "午餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Lunch - [23] = {"23", "正餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Dinner - [24] = {"24", "甜点", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Dessert - [25] = {"25", "早餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Breakfast - [26] = {"26", "烂肉", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Rotten Meat - [29] = {"29", "妈妈的内裤", "↑ {{Range}} 射程+2.5#生成3-6只蓝苍蝇"}, -- Moms Underwear - [30] = {"30", "妈妈的高跟鞋", "↑ {{Range}} 射程+2.5#角色造成12点接触伤害"}, -- Mom's Heels - [31] = {"31", "妈妈的口红", "↑ {{Range}} 射程+3.75#{{UnknownHeart}} 生成1随机心"}, -- Mom's Lipstick - [37] = {"37", "炸弹先生", "在角色下方放置1大炸弹, 造成185点伤害"}, -- Mr. Boom - [40] = {"40", "神风!", "在角色位置造成一次爆炸#造成40点伤害"}, -- Kamikaze! - [41] = {"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒#生成1只蓝苍蝇"}, - [42] = {"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并产生毒气#造成1x角色伤害+185的伤害"}, -- Bob's Rotten Head - [44] = {"44", "传送!", "将角色传送到随机房间#以下房间除外:错误房,夹层,黑市,恶魔房,天使房,究极隐藏房"}, -- Teleport - [45] = {"45", "美味的心", "{{Heart}} 治疗1红心#(多人游戏)也治疗其他玩家半红心"}, -- Yum Heart - [46] = {"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励几率#赌博时赢的几率更高#将一些坏胶囊变成好胶囊"}, -- Lucky Foot - [52] = {"52", "胎儿博士", "↓ {{Tears}} 射速修正x0.4#{{Bomb}} 角色的泪弹由炸弹取代#{{Damage}} 该炸弹造成10x角色伤害#若结果超过60, 则改为5x+30"}, --Dr. Fetus - [53] = {"53", "万磁王", "角色吸引掉落物#自动打开2格远的箱子, 忽略刺箱伤害"}, -- Magneto - [55] = {"55", "妈妈的眼睛", "50%几率向后发射1颗泪弹#{{Luck}} 幸运5: 100%几率"}, -- Mom's Eye - [59] = {"59", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"}, -- The Book of Belial (Judas's Birthright Version) - [62] = {"62", "吸血鬼之魅", "↑ {{Damage}} 伤害+0.3#{{HealingRed}} 每击杀13个敌人治疗半红心"}, -- Charm of the Vampire - [67] = {"67", "玛姬姐妹", "发射普通泪弹#泪弹造成6点伤害"}, -- Sister Maggy - [69] = {"69", "巧克力牛奶", "{{Chargeable}} 可蓄力泪弹#{{Damage}} 伤害随蓄力时间提升, 最高4x"}, -- Chocolate Milk - [70] = {"70", "生长激素", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1"}, -- Growth Hormones - [71] = {"71", "小蘑菇", "↑ {{Speed}} 移速+0.3#↑ {{Range}} 射程+2.5#↑ 体型变小"}, -- Mini Mush - [72] = {"72", "念珠", "↑ {{Tears}} 射速+0.5#{{SoulHeart}} +3魂心#{{Collectible33}} 圣经添加至所有道具池"}, -- Rosary - [78] = {"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+17.5%#使用后, 本层头目由天启骑士取代"}, -- Book of Revelations - [79] = {"79", "咒印", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1#{{BlackHeart}} +1黑心"}, -- The Mark - [80] = {"80", "契约", "↑ {{Tears}} 射速+0.7#↑ {{Damage}} 伤害+0.5#{{BlackHeart}} +2黑心"}, -- The Pact - [83] = {"83", "钉子", "使用后:#{{HalfBlackHeart}} +半黑心#{{Timer}} 在当前房间中获得:#↑ {{Damage}} 伤害+2#↓ {{Speed}} 移速-0.18#角色每秒造成40点接触伤害#角色可粉碎接触的石头"}, -- The Nail - [84] = {"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 在有装饰(草, 碎石, 纸, 宝石等)的地板上使用时, 改为生成暗门"}, -- We Need To Go Deeper! - [87] = {"87", "洛基的角", "25%几率向4个方向发射泪弹#{{Luck}} 幸运15: 100%几率"}, -- Loki's Horns - [91] = {"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房#阻挡掉落弹幕的伤害"}, -- Spelunker Hat - [98] = {"98", "圣遗物", "{{SoulHeart}} 每7-8个房间生成1魂心"}, -- The Relic - [101] = {"101", "光环", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+1.5#{{HealingRed}} 治疗1红心"}, -- The Halo - [106] = {"106", "大爆弹先生", "↑ {{Bomb}} 炸弹伤害x1.85#{{Bomb}} +5炸弹"}, -- Mr. Mega - [107] = {"107", "锯齿剪", "{{Timer}} 在当前房间中获得:#飞行#角色的身体与头分离, 每秒造成23.5点接触伤害"}, - [110] = {"110", "妈妈的美瞳", "↑ {{Range}} 射程+1.5#20%几率发射石化泪弹#{{Luck}} 幸运20: 50%几率"}, -- Mom's Contacts - [114] = {"114", "妈妈的菜刀", "角色的泪弹由可投掷的菜刀取代#{{Damage}} 持拿时菜刀造成2x角色伤害, 蓄力1/3时为上限6x#继续蓄力只会增加投掷距离#返回角色时, 伤害降至2x"}, -- Mom's Knife - [115] = {"115", "通灵板", "↑ {{Tears}} 射速+0.5#灵体泪弹"}, - [118] = {"118", "硫磺火", "↓ {{Tears}} 射速修正x0.33#{{Chargeable}} 角色的泪弹由可蓄力的鲜血激光取代#{{Damage}} 在0.63秒内造成9x角色伤害"}, -- Brimstone - [121] = {"121", "怪异蘑菇(大)", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+1.5#↓ {{Speed}} 移速-0.2"}, -- Odd Mushroom (Large) - [123] = {"123", "怪物手册", "{{Timer}} 在本层生成1个随机跟班"}, -- Monster Manual - [126] = {"126", "剃刀片", "↑ {{Damage}} 在当前房间中伤害+1.2#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心"}, - [129] = {"129", "桶装猪油", "↑ {{Heart}} +2心之容器#↓ {{Speed}} 移速-0.2"}, -- Bucket of Lard - [138] = {"138", "圣痕", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3#{{HealingRed}} 治疗1红心"}, -- Stigmata - [139] = {"139", "妈妈的钱包", "{{Trinket}} 生成1随机饰品#{{Trinket}} 角色可以持有2个饰品"}, -- Mom's Purse - [140] = {"140", "鲍勃的诅咒", "{{Bomb}} +5炸弹#{{Poison}} 角色的炸弹会产生毒气#{{Poison}} 免疫中毒"}, -- Bob's Curse - [142] = {"142", "肩衣", "{{SoulHeart}} 当受伤至半心时, 角色获得1魂心#每房间只会发生一次#离开并重进房间可以再次触发#{{Warning}} 献血不触发"}, --Scapular - [147] = {"147", "残损铁镐", "使用时, 角色持拿铁镐#持拿时, 允许角色打碎当前房间中接触的石头, 隐藏房入口, 并对敌人造成伤害#攻击时, 降低铁镐的充能#进入新层时, 铁镐完全充能"}, -- Notched Axe - [148] = {"148", "害虫横行", "受伤时, 生成2-6只蓝苍蝇"}, -- Infestation - [149] = {"149", "吐根酊", "↑ {{Damage}} +40伤害#↓ {{Tears}} 射速修正x0.33#↓ {{Range}} 射程x0.8#↓ {{Shotspeed}} 弹速-0.2#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"}, -- Ipecac - [152] = {"152", "科技II", "↓ {{Tears}} 射速修正x0.67#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成2x角色伤害"}, -- Technology 2 - [153] = {"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.42#角色同时发射4颗泪弹"}, -- Mutant Spider - [155] = {"155", "窥眼", "↑ 左眼伤害修正x1.35#在房间中四处漂浮#每秒造成17.1点接触伤害"}, -- The Peeper - [158] = {"158", "水晶球", "生成1{{SoulHeart}}魂心/{{Rune}}符文/{{Card}}卡牌#{{Timer}} 揭示全图({{SuperSecretRoom}}超级隐藏房除外)#持有时:#{{PlanetariumChance}} 星象房几率+15%#{{PlanetariumChance}} 若有跳过{{TreasureRoom}}道具房则改为100%"}, -- Crystal Ball - [169] = {"169", "巨人独眼", "↑ {{Damage}} 伤害+4#↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.42#泪弹击杀敌人伤害溢出时会穿透敌人前进"}, -- Polyphemus - [171] = {"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10点伤害#被击杀敌人生成蓝蜘蛛"}, -- Spider Butt - [172] = {"172", "献祭匕首", "环绕物#阻挡弹幕#每秒造成112.5点接触伤害"}, -- Sacrificial Dagger - [173] = {"173", "主教冠", "{{SoulHeart}} 红心生成时有33%几率由魂心取代"}, -- Mitre - [176] = {"176", "干细胞", "↑ {{Heart}} +1心之容器#↑ {{Shotspeed}} 弹速+0.16#{{HealingRed}} 治疗1红心"}, -- Stem Cells - [178] = {"178", "圣水", "{{Throwable}} 向角色发射方向投掷自身#击中敌人时, 造成7点伤害并破碎#留下的水迹能石化敌人并造成伤害"}, -- Holy Water - [180] = {"180", "黑豆", "{{Poison}} 受伤时, 角色放出一连串屁#{{Poison}} 屁会留下毒气并偏转弹幕"}, - [182] = {"182", "圣心", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害修正x2.3#↑ {{Damage}} 伤害+1#↓ {{Tears}} 射速-0.4#↓ {{Shotspeed}} 弹速-0.25#{{HealingRed}} 回满血#追踪泪弹"}, -- Sacred Heart - [184] = {"184", "圣杯", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#飞行"}, -- Holy Grail - [186] = {"186", "血之权利", "对所有敌人造成40点伤害#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心"}, - [189] = {"189", "超级食肉男孩死忠粉", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.2#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+2.5#{{HealingRed}} 回满血"}, -- SMB Super Fan - [192] = {"192", "心灵感应傻瓜式教程", "{{Timer}} 在当前房间中获得:#↑ {{Range}} 射程+3#追踪泪弹"}, -- Telepathy for Dummies - [193] = {"193", "生肉!", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3#{{HealingRed}} 治疗1红心"}, -- MEAT! - [194] = {"194", "魔力八号球", "↑ {{Shotspeed}} 弹速+0.16#{{Card}} 生成1卡牌#{{PlanetariumChance}} 星象房几率+15%"}, -- Magic 8 Ball - [197] = {"197", "耶稣果汁", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.5"}, -- Jesus Juice - [203] = {"203", "慈善捆绑包", "掉落物有50%几率成对出现"}, -- Humbling Bundle - [205] = {"205", "锋利插头", "{{Battery}} 使用未完全充能的主动道具时, 以半心充能1格#{{Heart}} 优先消耗红心"}, -- Sharp Plug - [206] = {"206", "断头台", "↑ {{Tears}} 射速+0.5#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成56点接触伤害"}, -- Guillotine - [211] = {"211", "蜘蛛宝宝", "受伤时, 生成3-5只蓝蜘蛛"}, -- Spiderbaby - [214] = {"214", "贫血", "↑ {{Range}} 射程+1.5#{{Timer}} 受伤时, 在房间中留下血迹#血迹每秒造成6点伤害"}, -- Anemic - [218] = {"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{HealingRed}} 每分钟50%几率治疗半红心"}, -- Placenta - [219] = {"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 20%几率生成1红心"}, -- Old Bandage - [222] = {"222", "反重力", "↑ {{Tears}} 射速+1#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"}, -- Anti-Gravity - [223] = {"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸和火焰#{{HealingRed}} 受爆炸击中时治疗半红心"}, -- Pyromaniac - [224] = {"224", "柯吉猫的身体", "↑ {{Tears}} 射速+0.5#↓ {{Range}} 射程修正x0.8#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"}, -- Cricket's Body - [225] = {"225", "兽性面具", "{{SoulHeart}} 受伤时, 8%几率生成1魂心#{{Luck}} 每点运气+2%几率#{{HalfHeart}} 敌人死亡时几率掉落1半红心"}, -- Gimpy - [226] = {"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"}, -- Black Lotus - [228] = {"228", "妈妈的香水", "↑ {{Tears}} 射速+0.5#{{Fear}} 15%几率发射恐惧泪弹"}, -- Moms Perfume - [229] = {"229", "萌死戳的肺", "↓ {{Tears}} 射速修正x0.23#{{Chargeable}} 泪弹可蓄力并在松开时散射"}, -- Monstro's Lung - [230] = {"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{BlackHeart}} 将所有心之容器转换为黑心#{{BlackHeart}} +2黑心#{{Fear}} 15%几率发射恐惧泪弹"}, -- Abaddon - [232] = {"232", "怀表", "↑ {{Speed}} 移速+0.3#{{Slow}} 使房间中的所有敌人的攻击和移速降至80%"}, -- Stop Watch - [233] = {"233", "小小星球", "↑ 射程+7#灵体泪弹#角色的泪弹环绕在角色周围"}, -- Tiny Planet - [245] = {"245", "完美视力", "↓ {{Damage}} 伤害修正x0.8#角色同时发射2颗泪弹"}, -- 20/20 - [248] = {"248", "虫群之心", "蓝蜘蛛/蓝苍蝇造成的伤害翻倍#蜘蛛/苍蝇类跟班变得更强"}, -- Hive Mind - [253] = {"253", "魔法血痂", "↑ {{Heart}} +1心之容器#↑ {{Luck}} 幸运+1#{{HealingRed}} 治疗1红心"}, -- Magic Scab - [254] = {"254", "血块", "↑ {{Damage}} 左眼伤害+1#↑ {{Range}} 左眼射程+2.75"}, -- Blood Clot - [256] = {"256", "炙热炸弹", "{{Bomb}} +5炸弹#{{Burning}} 角色的炸弹造成接触伤害#{{Burning}} 角色的炸弹爆炸时会留下火焰#{{Burning}} 免疫火焰(弹幕除外)"}, -- Hot Bombs - [261] = {"261", "眼球突出", "↑ {{Damage}} 伤害+0.5#↓ 泪弹前进越远伤害越低#泪弹在最近时近距离造成3x伤害, 0.8秒后无伤害"}, -- Proptosis - [262] = {"262", "遗失的书页2", "{{BlackHeart}} +1黑心#受伤至1心时, 对房间中所有敌人造成伤害#{{Collectible35}} 黑心和类似死灵之书的效果造成的伤害翻倍"}, -- Missing Page 2 - [263] = {"263", "透明符文", "{{Rune}} 拾起时, 生成1符文#{{Rune}} 触发角色持有的符文/魂石的效果"}, -- Clear Rune (Repentance item) - [264] = {"264", "智能苍蝇", "环绕物#每秒造成6.5点接触伤害#角色受伤前, 阻挡弹幕#角色受伤后, 追击附近敌人"}, - [272] = {"272", "大美蝇", "友好的爆炸苍蝇#爆炸造成100点伤害#{{Warning}} 爆炸也会伤到角色"}, -- BBF - [273] = {"273", "鲍勃的脑浆子", "向角色发射方向冲刺#接触到敌人时爆炸#{{Poison}} 爆炸造成100点伤害并使敌人中毒#{{Warning}} 爆炸也会伤到角色"}, -- Bob's Brain - [274] = {"274", "生死之交", "受伤时, 在房间中生成1个中范围环绕物#环绕物每秒造成150点接触伤害"}, -- Best Bud - [275] = {"275", "硫磺火宝宝", "{{Chargeable}} 蓄力并发射{{Collectible118}}硫磺火激光#激光在0.63秒内造成24点伤害"}, -- Lil Brimston - [276] = {"276", "以撒的心脏", "角色无敌#生成跟随角色的心脏#角色发射时心脏蓄力, 停止发射时释放散射泪弹#{{Warning}} 心脏受伤时, 角色也会受伤"}, -- Isaac's Heart - [278] = {"278", "黑暗乞丐", "{{Heart}} 捡起附近的红心#每捡起1.5红心, 生成1黑心/符文/卡牌/胶囊/蜘蛛"}, -- Dark Bum - [280] = {"280", "长腿蛛妹妹", "在有敌人的房间里随机生成蓝蜘蛛, 最多5只#{{Charm}} 魅惑接触的敌人"}, -- Sissy Longlegs - [283] = {"283", "一百面骰", "复制人房间中的1掉落物#重置角色的移速, 射速, 伤害, 射程和被动道具#重置房间中的所有底座道具, 掉落物和石头#重新开始当前房间, 重生所有敌人并降级"}, -- D100 - [285] = {"285", "十面骰", "使房间内所有敌人降级#例如, 所有红苍蝇变成黑苍蝇"}, -- D10 - [286] = {"286", "空白卡牌", "触发角色持有的卡牌的效果"}, -- Blank Card - [287] = {"287", "秘密之书", "高亮当前房间中的暗门石头与标记石头#{{Timer}} 在本层获得以下三种效果之一:#{{Collectible54}} 藏宝图#{{Collectible21}} 指南针 #{{Collectible246}} 蓝地图#只获得尚未激活的效果#如果三者都已拥有, 获得X光透视效果"}, -- Book of Secrets - [288] = {"288", "蜘蛛盒", "生成4-8只蓝蜘蛛"}, -- Box of Spiders - [289] = {"289", "红蜡烛", "投掷红火#火焰可造成接触伤害, 阻挡弹幕, 在造成或阻挡4次伤害后或10秒后消失"}, -- Red Candle - [291] = {"291", "冲水!", "使非头目敌人变成大便#立即击杀便便类敌人和头目#熄灭火堆并将房间充满水#将岩浆坑变为可行走的地面"}, -- Flush! - [292] = {"292", "撒但圣经", "{{BlackHeart}} +1黑心#{{DevilRoom}} 在头目战斗前使用, 头目房道具会变成恶魔交易#购买恶魔交易与在恶魔房后果相同#不影响虚空层的底座道具"}, -- Satanic Bible - [293] = {"293", "坎卜斯的头", "{{Collectible118}} 在四个方向上发射硫磺火激光#每道激光在1.33秒内造成200点伤害"}, - [294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10点伤害"}, -- Butter Bean - [295] = {"295", "魔术手指", "对房间中所有敌人造成2x角色伤害+10的伤害#{{Coin}} 花费1硬币"}, -- Magic Fingers - [296] = {"296", "转换器", "{{Heart}} 将1魂心/黑心转换为1心之容器"}, -- Converter - -- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor - -- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English - [297] = {"297", "潘多拉魔盒", "{{NoLB}}根据所在层生成奖励:#1章1: 2{{SoulHeart}}; 1章2: 2{{Bomb}}+2{{Key}}#{{NoLB}}2章1: 1{{BossRoom}}道具; 2章2: 2章1+2{{SoulHeart}}#3章1: 4{{SoulHeart}}; 3章2: 20{{Coin}}#4章1: 2{{BossRoom}}道具; 4章2: {{Collectible33}}圣经#???/虚空: 无#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}; 教堂: 1{{AngelRoom}}道具+1{{EternalHeart}}#{{NoLB}}暗室: 解锁{{Collectible523}}搬家盒; 玩具箱: 1{{Coin}}#家: {{Collectible580}}红钥匙"}, -- Pandora's Box - [300] = {"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 角色免疫接触伤害, 并对敌人造成25点接触伤害"}, -- Aries - -- ↑ Checking finished - -- ↓ Checking later - [307] = {"307", "摩羯座", "↑ {{Heart}} +1心之容器#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.1移速#↑ {{Range}} +0.75射程#↑ {{Tears}} +0.5射速修正#给予1炸弹,硬币和钥匙"}, -- Capricorn - [308] = {"308", "宝瓶座", "留下水迹#{{Damage}} 对接触水迹的敌人造成每秒6次66%角色伤害#水迹与眼泪效果有协同效应"}, -- Aquarius - [309] = {"309", "双鱼座", "↑ {{Tears}} +0.5射速修正#提高眼泪击退力"}, -- Pisces - [310] = {"310", "夏娃的睫毛膏", "↑ {{Damage}} +100%伤害#↓ {{Tears}} -33%射速修正#↓ {{Shotspeed}} -0.5弹速"}, - [311] = {"311", "犹大之影", "死后以{{Player12}}黑暗犹大重生#{{Damage}} 犹大之影拥有200%伤害修正#{{Player24}} 堕化犹大复活为其自身"}, -- Judas' Shadow - [314] = {"314", "霹雳大腿", "↑ {{Heart}} +1心之容器#↓ {{Speed}} -0.4移速#{{Heart}} 治疗1红心#摧毁走过的石头"}, -- Thunder Thighs - [315] = {"315", "怪异磁铁", "磁性眼泪#影响敌人,掉落物和饰品#物品会被吸引到眼泪落地处"}, -- Strange Attractor - [319] = {"319", "该隐的另一只眼", "跟在角色身后#向四个随机正方向射击#复制角色的眼泪效果,但伤害降低25%"}, -- Cain's Other Eye - [320] = {"320", "???唯一的朋友", "可控制的苍蝇#造成每秒4.3次3.5点接触伤害"}, -- ???'s Only Friend - [323] = {"323", "以撒的泪盆", "{{Damage}} 使用时向8个方向发射眼泪,每颗眼泪造成5+100%角色伤害#射击时充能"}, - [325] = {"325", "剪刀", "{{Timer}} 当前房间内剪下角色的头#头会留在原地进行射击#只控制角色身体#身体随机抛射眼泪"}, - [326] = {"326", "生命之息", "按住空格消耗充能,充能清空时无敌#无敌时,接触到的敌人会被光束攻击#在恰好清空充能时抵挡伤害可生成十字光束并获得短暂护盾#!!! 不要一直按着!"}, -- Breath of Life - [328] = {"328", "底片", "↑ {{Damage}} +1.0伤害#受伤时如果红心不多于半颗则对房间内所有敌人造成40点伤害"}, -- The Negative - [330] = {"330", "豆奶", "↑ {{Tears}} x550%射速修正#↓ {{Damage}} -80%伤害#击退大幅降低"}, -- Soy Milk - [331] = {"331", "神性", "↑ {{Damage}} +0.5伤害#↓ {{Tears}} -0.3射速#↓ {{Shotspeed}} -0.3弹速#眼泪具有伤害光环,造成每秒30次2.0点伤害#跟踪眼泪"}, -- Godhead - [336] = {"336", "烂洋葱", "穿透幽灵眼泪#↓ {{Range}} -1.5射程#↓ {{Shotspeed}} -0.4弹速#↑ +50%眼泪大小"}, -- Dead Onion - [339] = {"339", "安全别针", "↑ {{Range}} +2.5射程#↑ {{Shotspeed}} +0.16弹速#{{BlackHeart}} +1黑心"}, -- Safety Pin - [342] = {"342", "蓝盖蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Tears}} +0.7射速#↓ {{Shotspeed}} -0.16弹速#{{Heart}} 治疗1红心"}, -- Blue Cap - [344] = {"344", "火柴盒", "+1黑心#生成2-3炸弹和{{Trinket41}}火柴棒"}, -- Match Book - [345] = {"345", "合成油脂", "↑ {{Damage}} +1.0伤害#↑ {{Range}} +2.5射程"}, -- Synthoil - [346] = {"346", "零食", "↑ {{Heart}} +1心之容器#{{Heart}} 治疗1红心"}, -- A Snack - [350] = {"350", "毒性休克", "{{Poison}} 每个房间的一开始所有敌人获得中毒效果#被毒死的敌人留下水迹#对毒气免疫"}, -- Toxic Shock - [352] = {"352", "玻璃大炮", "发射一颗巨大的穿透幽灵眼泪((伤害x10)+10)#!!! 受伤时:#额外受到2红心伤害并在当前房间留下血迹#额外伤害不致命#↑ {{Range}} +1.5射程#主动伤害除外"}, -- Glass Canon - [354] = {"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#在地上生成随机饰品#{{Heart}} 治疗1红心"}, -- Crack Jacks - [355] = {"355", "妈妈的珍珠项链", "↑ {{Range}} +1.5射程#↑ {{Luck}} +1运气#{{SoulHeart}} +1魂心"}, -- Mom's Pearls - [360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#{{Damage}} 造成75%角色伤害#{{Player13}} 人物为莉莉丝则造成100%角色伤害"}, -- Incubus - [365] = {"365", "迷路苍蝇", "沿着房间内的墙/障碍物走#每秒造成56点接触伤害#吸引周围敌人以迷路苍蝇为目标"}, - [366] = {"366", "分裂炸弹", "{{Bomb}} +5炸弹#炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs - [367] = {"367", "粘性炸弹", "{{Bomb}} +5炸弹#炸弹杀死敌人则生成蓝蜘蛛#炸弹会粘在敌人身上#炸弹爆炸后留下白色减速水迹"}, - [368] = {"368", "溢泪症", "↑ {{Tears}} 向单方向发射会提高射速修正,最多至200%"}, -- Epiphora - [369] = {"369", "连续统", "↑ {{Range}} +3.0射程#幽灵眼泪#眼泪会穿墙,从另一边回来"}, -- Continuum - [370] = {"370", "玩偶先生", "↑ {{Tears}} +0.7射速#↑ {{Range}} +2.5射程#{{UnknownHeart}} 捡起时生成3随机心"}, -- Mr. Dolly - [374] = {"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#{{Damage}} 光柱造成300%角色伤害#{{Luck}} 运气9:50%几率"}, -- Holy Light - [375] = {"375", "寄居骷髅帽", "获得爆炸免疫#阻挡上方弹幕的伤害#20%几率阻挡弹幕"}, -- Host hat - [376] = {"376", "补货", "商店物品购买后会立刻补货#补充的物品价格缓慢提高"}, -- Restock - [380] = {"380", "充钱游戏", "{{Coin}} +5硬币#使用硬币而非钥匙打开门和金箱子"}, -- Pay To Play - [382] = {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人#靠近捕捉后的球会立即将道具充能"}, -- Friendly Ball - [384] = {"384", "肉山宝宝", "{{Chargeable}} 会蓄力发射并在房间内滑动#每次撞击造成5.0-20点接触伤害,与蓄力时间有关"}, -- Lil Gurdy - [391] = {"391", "背叛", "敌人的弹幕也会击中其他敌人#被弹幕击中的敌人会转头攻击伤害它的敌人"}, - [389] = {"389", "符文袋", "{{Rune}} 每7-8个房间生成1个随机符文或魂石"}, -- Rune Bag - [393] = {"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒眼泪#{{Poison}} 会使接触的敌人中毒#{{BlackHeart}} 接触中毒的敌人被杀死时有20%几率掉落1黑心"}, -- Serpent`s Kiss - [394] = {"394", "十字准星", "自动地发射眼泪,方向为玩家控制的地上红色标记#↑ {{Tears}} +0.7射速#↑ {{Range}} +3.0射程#跟班也向标记发射"}, -- Marked - [395] = {"395", "科技X", "{{Chargeable}} 能够蓄力发射穿过整个房间的激光环#蓄力越久则激光环越大,伤害越高#{{Damage}} 激光环对接触的敌人造成每秒15次伤害,完全蓄力时每次造成100%角色伤害"}, -- Tech X - [397] = {"397", "牵引光束", "角色的眼泪现在受光束指引,与角色一起移动#↑ {{Tears}} +1.0射速修正#↑ {{Range}} +2.5射程#↑ {{Shotspeed}} +0.16弹速"}, -- Tractor Beam - [399] = {"399", "虚空之喉", "{{Chargeable}} 蓄力2.4秒后释放攻击键可生成持续2秒的黑色硫磺火环#{{Damage}} 火环共造成30次100%角色伤害"}, -- Maw of the Void - [401] = {"401", "爆炸物", "25%几率发射粘性炸弹眼泪#{{Damage}} 几秒后爆炸并造成60+100%角色伤害#{{Luck}} 不受运气影响"}, -- Explosivo - [404] = {"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一#屁造成5.0-6.0点伤害"}, -- Farting Baby - [405] = {"405", "恶性漏洞", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}(双击发射键)#重置接触到的敌人和掉落物"}, -- GB Bug - [407] = {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤或进入新房间时,获得新的光环:#{{ColorRed}}红色{{CR}} = {{Damage}}+4.0伤害#{{ColorOrange}}橙色{{CR}} = {{Range}}+3.0射程#{{ColorYellow}}黄色{{CR}} = {{Speed}}+0.5移速#{{ColorBlue}}蓝色{{CR}} = {{Tears}}+2.0射速修正"}, - [408] = {"408", "祭祀之刃", "消灭敌人时有几率在敌人死亡位置生成持续1秒的黑色硫磺火环# {{Luck}} 运气30:100%几率"}, -- Athame - [412] = {"412", "恶魔受胎", "受到第15,30,60,90次伤害后,角色永久获得1个恶魔跟班#可能生成:{{Collectible278}}{{Collectible113}}{{Collectible270}}{{Collectible275}}{{Collectible360}}{{Collectible417}}{{Collectible679}}{{Collectible698}}#最多产生4个跟班"}, - [415] = {"415", "光明之冠", "{{SoulHeart}} +2魂心#如果没有不满的心之容器:#↑ {{Damage}} +100%伤害倍率#↓ {{Shotspeed}} -0.3弹速#受伤后,当前房间无论心之容器是否是满的,效果消失"}, -- Crown Of Light - [416] = {"416", "深口袋", "{{Coin}} 如果房间没有奖励,生成1-3硬币#{{Coin}} 提高硬币上限为999"}, -- Deep Pockets - [417] = {"417", "魅魔", "在房间内漂浮的跟班,产生伤害光环,每秒10.8点伤害#↑ {{Damage}} 站在光环中+50%伤害倍率"}, -- Succubus - [419] = {"419", "传送2.0", "传送至另1个未探索的随机房间#等级:{{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{Planetarium}}>{{SacrificeRoom}}>{{DiceRoom}}> {{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}/{{AngelRoom}}>{{ErrorRoom}}"}, - [421] = {"421", "腰豆", "{{Charm}} 魅惑角色附近的敌人"}, -- Kidney Bean - [422] = {"422", "发光沙漏", "将角色放回上一个房间,且与当时的状态一致#每层仅可使用三次"}, -- Glowing Hourglass - [426] = {"426", "狂热粉丝", "跟随角色移动的跟班,有0.66秒延迟#每秒造成30点接触伤害"}, -- Obsessed Fan - [430] = {"430", "狙击蝇老爹", "跟随角色移动的跟班,有0.66秒延迟#向附近敌人发射眼泪,造成100%角色伤害"}, -- Papa Fly - [431] = {"431", "多维宝宝", "跟随角色移动的跟班,有0.66秒延迟#经过它的眼泪会分成2个并有速度加成"}, -- Multidimensional Baby - [432] = {"432", "闪光炸弹", "{{Bomb}} +5炸弹#{{Charm}} 炸弹爆炸有15%几率魅惑敌人#炸弹爆炸有63%几率生成随机掉落物#闪光炸弹每生成一个掉落物,在本层中生成掉落物的几率减少1%"}, -- Glitter Bombs - [433] = {"433", "我的影子", "紧跟着角色的影子#{{Timer}} 当敌人接触到影子时,在当前房间不断生成友好的黑蛆# 黑蛆每秒造成8.7点伤害"}, - [436] = {"436", "牛奶!", "↑ 受伤后,在当前房间获得+1射速修正"}, -- Milk! - [437] = {"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励"}, -- D7 - [440] = {"440", "肾结石", "发射眼泪时几率进行蓄力攻击#松开发射键后发射肾结石和一串眼泪"}, -- Kidney Stone - [442] = {"442", "黑王子之冠", "!!! 仅有1红心时:#↑ {{Tears}} +2射速修正#↑ {{Range}} +1.5射程#↑ {{Shotspeed}} +0.2弹速#对无法获得红心的角色无效"}, -- Dark Princes Crown - [444] = {"444", "铅笔", "每发射15颗眼泪,发射一串眼泪"}, -- Lead Pencil - [448] = {"448", "玻璃碎片", "受减红心的伤时:#在角色周围喷洒眼泪#攻击时控制喷出眼泪的方向#每20秒受到半红心伤害#直到捡到红心或无红心效果终止#不致死#{{Heart}} 受伤时有25%几率生成1红心"}, -- Shard of Glass - [451] = {"451", "塔罗牌桌布", "{{Card}} 生成1个随机卡牌或符文#{{Card}} 某些卡牌有额外或双倍效果"}, -- Tarot Cloth - [453] = {"453", "复杂性骨折", "↑ {{Range}} +1.5射程#骨头眼泪#眼泪击中时碎成1-3个小骨头碎片"}, -- Compound Fracture - [455] = {"455", "爸爸丢失的硬币", "↑ {{Range}} +2.5射程#生成1幸运硬币"}, - [456] = {"456", "夜宵", "↑ {{Heart}} +1心之容器#{{Heart}} 治疗1红心"}, -- Midnight Snack - [459] = {"459", "鼻窦炎", "20%几率发射粘性有毒眼泪#{{Luck}} 不受运气影响#{{Damage}} 每秒造成100%角色伤害#能粘住10秒"}, -- Sinus Infection - [462] = {"462", "彼列之眼", "↑ {{Range}} +1.5射程#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"}, -- Eye of Belial - [464] = {"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落掉落物更频繁#生成掉落物的优先级取决于角色最缺少的掉落物"}, -- Glyph of Balance - [468] = {"468", "阴影", "跟随角色移动的跟班,有1秒延迟#每秒造成75点接触伤害"}, -- Shade - [472] = {"472", "国王宝宝", "其他跟班都会跟着他并自动射击敌人#角色发射时停止移动#停止发射后传送回角色位置"}, -- King Baby - [474] = {"474", "损坏的玻璃大炮", "使用时变成玻璃大炮"}, -- Broken Glass Canon - [476] = {"476", "一面骰", "复制房间中随机1个掉落物#复制的掉落物可能与原来的不同"}, -- D1 - [477] = {"477", "虚空", "!!! 使用时消耗房间中所有底座道具#主动道具:以后每次使用虚空时会激活其效果#↑ 被动道具:随机小幅提升2项属性"}, -- Void - [487] = {"487", "土豆削皮刀", "使用时移除1个心之容器#↑ {{Damage}} 使用时+0.2伤害并获得{{Collectible73}}肉块#{{Timer}} 在当前房间触发{{Collectible214}}贫血的效果"}, - [489] = {"489", "无限面骰", "可作为任何骰子,{{Collectible723}}计数二十面骰除外#按 {{ButtonRT}}丢弃键改变当前骰子#根据骰子改变充能,且使用时更新"}, -- D Infinity - [491] = {"491", "毒瘾宝宝", "{{Pill}} 每7个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby - [493] = {"493", "肾上腺素", "↑ {{Damage}} 空的心之容器提高伤害#根据公式,一些例子如下:#1空心+0.3#2空心+0.92,3空心+1.76#4空心+2.79#5空心+3.98"}, -- Adrenaline - [494] = {"494", "雅各布天梯", "眼泪击中时会生成1道随机方向电弧#{{Damage}} 电弧造成50%角色伤害#电弧可以在敌人间跳跃"}, -- Jacobs Ladder - [495] = {"495", "断魂椒", "8%几率发射蓝火,能阻挡敌人弹幕并造成接触伤害#{{Damage}} 火焰造成每秒6次600%-300%角色伤害,伤害随火焰前行逐渐降低#火焰2秒后消失#{{Luck}} 运气11:50%几率"}, -- Ghost Pepper - [496] = {"496", "安乐死", "3.3%几率发射针#针会立即杀死非Boss敌人,并爆出10发眼泪#{{Damage}} 针击中Boss造成300%角色伤害#{{Luck}} 运气15:25%几率"}, -- Euthanasia - [501] = {"501", "贪婪的胃袋", "拾取后,每获得25硬币增加1心之容器#最多硬币达到99,+4心之容器#{{Player14}} 店主也会增加额外的硬币心#{{Collectible416}} 超过99后每100硬币增加1心之容器"}, -- Greed's Gullet - [503] = {"503", "小魔角", "5%几率发射能召唤巨角恶魔的手的眼泪#{{Luck}} 运气12:20%#手会立即杀死敌人或对Boss造成3次12点接触伤害#人物冲向敌人可造成3.5点接触伤害"}, -- Little Horn - [504] = {"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次发射造成3.5点伤害"}, -- Brown Nugget - [507] = {"507", "尖头吸管", "{{Damage}} 造成角色伤害+敌人最大血量10%的伤害#影响房间内所有敌人#{{HalfHeart}} 造成伤害时几率掉落半红心" }, - [508] = {"508", "妈妈的剃刀", "使接触的敌人流血,流血伤害取决于敌人移速#对接触的敌人造成每秒200%角色伤害"}, - [509] = {"509", "血丝眼", "当附近有敌人时,每0.33秒发射一颗眼泪的环绕物#每次射击造成3.5点伤害#每秒造成30点接触伤害"}, -- Bloodshot Eye - [517] = {"517", "快速炸弹", "7炸弹#能更快地放置炸弹#炸弹相互之间不会弹开"}, -- Fast Bombs - [523] = {"523", "搬家盒", "使用时储存所在房间的掉落物,最多10个#再次使用将储存物放回地上#可以在房间之间搬东西"}, -- Moving Box - [524] = {"524", "科技零", "眼泪以电弧连接#{{Damage}} 电弧造成每秒15次30%角色伤害"}, -- Technology Zero - [531] = {"531", "泪血症", "眼泪弧形前进,击中时眼泪分裂成更小的眼泪#↑ {{Damage}} +1伤害#↑ {{Damage}} +50%伤害倍率#↓ {{Tears}} 射速降低约2/3#↓ {{Range}} -20%射程修正"}, -- Haemolacria - [543] = {"543", "圣地大便", "受伤时生成白便便#在白便便的光环中:#↑ {{Damage}} +20%伤害倍率#↑ {{Tears}} x250%射速修正#跟踪眼泪#50%几率阻挡伤害"}, -- Hallowed Ground - [549] = {"549", "脆骨症", "{{EmptyBoneHeart}} 以6骨心替换所有心之容器#失去骨心时:#向8个方向发射骨头眼泪#↑ {{Tears}} 永久+0.4射速修正"}, -- Brittle Bones - [552] = {"552", "妈妈的铲子", "生成通往下一层的活板门# 在有装饰(草、碎石、骷颅头等)的地板上使用则改为生成{{LadderRoom}}一个暗门#!!! 在\"暗室\"的土丘上使用铲子#!!! 解锁某个很酷的东西"}, -- Brittle Bones - [553] = {"553", "毛霉菌病", "25%几率发射粘性孢子眼泪#{{Luck}} 不受运气影响#孢子在命中后2.5秒爆炸,造成伤害,使附近敌人中毒,并释放更多孢子"}, -- Mucormycosis - [554] = {"554", "恐怖如斯", "{{Fear}} 使近距离内的敌人恐惧"}, -- 2Spooky - [555] = {"555", "金剃刀片", "{{Timer}} 将5硬币转换成+1.2伤害,当前房间有效#{{Coin}} +5硬币"}, -- Golden Razor - [556] = {"556", "炼金硫磺", "{{Timer}} {{Collectible118}} 所在房间获得硫磺火"}, -- Sulfur - [557] = {"557", "幸运饼干", "获得1魂心,1张塔罗牌,1个饰品,或1条预言"}, -- Fortune Cookie - [558] = {"558", "眼瘤", "几率向随机方向发射1-3颗额外眼泪#{{Luck}} 不受运气影响"}, -- Eye Sore - [559] = {"559", "220伏", "持续电击近距离的敌人#{{Damage}} 电击伤害为角色伤害的75%"}, -- 120 Volt - [560] = {"560", "好疼", "受伤时向四周发射10颗造成10点伤害的眼泪#{{Timer}} 受伤时于当前房间获得:#↑ {{Tears}} 第一次受伤时+1.2射速修正#↑ {{Tears}} 后续受伤+0.4射速"}, -- It Hurts - [561] = {"561", "杏仁奶", "↑ {{Tears}} x400%射速修正#↓ {{Damage}} -70%伤害倍率#眼泪获得蠕虫饰品和一些随机道具的效果"}, -- Almond Milk - [562] = {"562", "谷底石", "↑ 本局游戏中属性不会再降低"}, -- Rock Bottom - [563] = {"563", "魅彩炸弹", "{{Bomb}} +5炸弹#炸弹具有随机爆炸效果"}, -- Nancy Bombs - [564] = {"564", "肥皂", "↑ {{Tears}} +0.57射速#↑ {{Shotspeed}} +0.2弹速"}, -- A Bar of Soap - [565] = {"565", "嗜血小宠", "会追逐敌人的跟班#击杀15个敌人后,会造成更多伤害,每击杀10个敌人掉落半红心,但也会尝试对角色造成伤害#击杀40个敌人后,会造成更多伤害,掉落整红心,可以摧毁石头#被角色攻击时恢复正常"}, -- Blood Puppy - [566] = {"566", "捕梦网", "{{HalfSoulHeart}} 进入新一层时+半魂心#在过场动画中显示下一层的{{TreasureRoom}}道具房和{{BossRoom}}Boss"}, -- Dream Catcher - [567] = {"567", "逾越节蜡烛", "↑ {{Tears}} 完成房间且不受伤害则+0.4射速修正#{{Tears}} 最多叠加到+2射速修正"}, -- Paschal Candle - [568] = {"568", "神圣干预", "双击攻击键生成护盾#护盾持续1秒,能推开敌人,反弹敌人弹幕和激光"}, -- Divine Intervention - [569] = {"569", "血誓", "在每一层开始时只保留半红心#在本层获得以下效果:#↑ {{Damage}} +0.15*整红心损失数^2的伤害#↑ {{Speed}} +0.05*半红心损失数的移速"}, -- Blood Oath - [570] = {"570", "黏土饼干", "使眼泪变为彩色,不同颜色的眼泪有不同的状态效果"}, -- Playdough Cookie - [571] = {"571", "孤儿的袜子", "免疫来自水迹和尖刺的伤害#↑ {{Speed}} +0.3移速#{{SoulHeart}} +2魂心"}, -- Orphan Socks - [572] = {"572", "玄秘魔眼", "眼泪飞行中可控制#↑ {{Damage}} +1.0伤害#↑ {{Range}} +2.0射程#↓ {{Shotspeed}} -0.16弹速"}, -- Eye of the Occult - [573] = {"573", "无瑕圣心", "↑ {{Heart}} +1心之容器#{{Heart}} 满血#↑ {{Damage}} +20%伤害倍率#几率发射环绕自己的幽灵眼泪"}, -- Immaculate Heart - [574] = {"574", "圣体匣", "获得2个对敌人造成伤害的光环#内环伤害更高"}, -- Monstrance - [575] = {"575", "侵体蜘蛛", "生成1个住在脑袋里的跟班,每1.5秒发射4颗减速眼泪#受伤时跑出来"}, -- The Intruder - [576] = {"576", "龌龊之心", "摧毁便便时生成1-4个永久魅惑的粪滴#便便类型不同,生成的粪滴也不同"}, -- Dirty Mind - [577] = {"577", "达摩克里斯之剑", "{{Warning}} 一次性 {{Warning}}#在头顶生成悬浮的剑,所有底座道具额外生成1个#不会影响商店,箱子和恶魔房的道具生成#头顶有剑时受伤,在随机时间后,角色会自动死亡"}, -- Damocles - [578] = {"578", "免费柠檬水", "生成大范围的黄色水迹"}, -- Free Lemonade - [579] = {"579", "英灵剑", "攻击方式改为挥剑#{{Damage}} 每次挥舞造成3.5+300%角色伤害#{{Chargeable}} 可蓄力发动旋转攻击,造成10+800%角色伤害,同时发射剑气,造成4.0+400%角色伤害#{{Damage}} 总心数大于心之容器数时,挥剑会发射剑气,造成2.0+100%角色伤害"}, -- Spirit Sword - [580] = {"580", "红钥匙", "在合适的墙壁上生成新房间的入口,可生成时墙壁上显示红色的门轮廓#产生的房间可以是特殊房间#在13x13的地图范围外产生的房间,进入时将直接传送到{{ErrorRoom}}错误房"}, -- Red Key - [581] = {"581", "灵能苍蝇", "环绕苍蝇跟班#自动反弹附近的弹幕#造成接触伤害"}, -- Psy Fly - [582] = {"582", "迷幻蘑菇", "↑ {{Tears}} +0.75射速修正#↓ {{Speed}} -0.03移速#扭曲画面#效果可叠加"}, -- Wavy Cap - [583] = {"583", "罐中火箭", "{{Bomb}} +5炸弹#若发射时放置炸弹,改为向发射的方向发射火箭"}, -- Rocket in a Jar - [584] = {"584", "美德之书", "使用时生成1个魂火环绕跟班,发射幽灵眼泪,但可被摧毁#与其它主动道具结合时可产生特殊魂火#将第一个{{DevilRoom}}恶魔房变成{{AngelRoom}}天使房#{{AngelChance}} +12.5%天使房转换率#{{AngelChance}} 恶魔交易后仍会出现天使房"}, -- Book of Virtues - [585] = {"585", "白玉香膏盒", "使用时生成3{{SoulHeart}}魂心和2个{{AngelRoom}}天使房道具#只能通过捡起魂心充能#{{DevilChance}} 若已进行过恶魔交易,则生成2{{SoulHeart}}魂心和1个{{AngelRoom}}天使房道具"}, -- Alabaster Box - [586] = {"586", "天堂阶梯", "{{AngelRoom}} 在每一层的初始房间生成梯子,通向1个特殊的天使房道具商店"}, -- The Stairway - [587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted) - [588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#{{Timer}} 击败Boss后在所在层获得:# 激发{{Card20}}“太阳”的效果#{{Battery}} 为主动道具充能#{{CurseBlind}} 移除诅咒#↑ {{Damage}} +3.0伤害#↑ {{Luck}} +1运气"}, -- Sol - [589] = {"589", "月亮", "为每一层增加1个{{SecretRoom}}隐藏房和{{SuperSecretRoom}}超级隐藏房#每层揭示1个{{SecretRoom}}隐藏房#{{Timer}} 隐藏房内有光束,接触时于当前层获得:#{{HalfSoulHeart}} 半个魂心#↑ {{Tears}} +0.5射速修正 #↑ {{Tears}} 每层第一次接触月光额外获得+0.5射速修正"}, -- Luna - [590] = {"590", "水星", "↑ {{Speed}} +0.4移速#进入房间后门不会关闭"}, -- Mercurius - [591] = {"591", "金星", "↑ {{Heart}} +1心之容器#{{Heart}} 治疗1红心#{{Charm}} 近距离内的敌人受到魅惑"}, -- Venus - [592] = {"592", "地球", "↑ {{Damage}} +1.0伤害#眼泪变为石头#每颗伤害不定#可摧毁障碍物#击退增强"}, -- Terra - [593] = {"593", "火星", "双击移动方向键进行冲锋#{{Damage}} 冲锋时无敌,造成400%角色伤害#{{Timer}} 3秒冷却时间"}, -- Mars - [594] = {"594", "木星", "↑ +2心之容器#{{HalfHeart}} 治疗半红心#↓ {{Speed}} -0.3移速#角色免疫中毒伤害#{{Speed}} 不移动时累积至多0.5移速#{{Poison}} 移动时向后释放毒气"}, -- Jupiter - [595] = {"595", "土星", "生成1个轨道#进入房间时生成7颗眼泪在轨道上环绕#轨道有几率捕获敌人的弹幕"}, -- Saturnus - [596] = {"596", "天王星", "{{Freezing}} 发射冰冻眼泪,对敌人造成减速效果,击杀时使敌人冻结#冻结的敌人可以推开,撞碎时向四周发射6个冰锥"}, -- Uranus - [597] = {"597", "海王星", "不发射眼泪时积攒眼泪,最多持续3秒#发射时射出大量眼泪#发射时积攒的眼泪逐渐减少"}, -- Neptunus - [598] = {"598", "冥王星", "↑ {{Tears}} +0.7射速#体积缩小,可以挤进障碍物间隙#弹幕会从头顶飞过"}, -- Pluto - [599] = {"599", "巫毒娃娃头", "每层额外生成1个{{CursedRoom}}诅咒房#升级{{CursedRoom}}诅咒房的布局,其中必定包含一枚{{Coin}}硬币"}, -- Voodoo Head - [600] = {"600", "眼药水", "↑ {{Tears}} 只对左眼+40%射速修正#一段时间内第一次发射总是双发#↑ {{Tears}} 非眼泪攻击+20%射速修正"}, -- Eye Drops - [601] = {"601", "痛悔短祷", "↑ {{Tears}} +0.7射速#{{EternalHeart}} +1永恒之心#{{AngelChance}} 进行过恶魔交易后天使房仍然会出现#{{AngelDevilChance}} 减缓受红心伤害减少恶魔房/天使房的几率"}, -- Act of Contrition - [602] = {"602", "会员卡", "{{Shop}} 在商店内生成1个暗门,通向高级商店"}, -- Member Card - [603] = {"603", "电池组", "{{Battery}} 生成2-4电池#对当前主动道具充能"}, -- Battery Pack - [604] = {"604", "妈妈的手镯", "可以捡起石头,TNT,便便,友好粪滴,寄居骷髅等障碍物进行投掷#捡起的东西可以带入下1个房间"}, -- Mom's Bracelet - [605] = {"605", "挖眼勺", "{{Timer}} 在当前房间召唤1个眼球跟班,每秒造成36点伤害并在地上生成血迹#↑ {{Damage}} 右眼眼泪伤害+34%"}, -- The Scooper - [606] = {"606", "邪眼裂口", "5%几率发射在落地时生成裂隙的眼泪#{{Luck}} 几率受幸运影响#裂隙吸引周围的敌人,掉落物,弹幕"}, -- Ocular Rift - [607] = {"607", "脓液囊宝宝", "向四周随机喷射眼泪的跟班#每颗眼泪造成3.50点或5.25点伤害"}, -- Boiled Baby - [608] = {"608", "冰冻宝宝", "发射石化效果眼泪的跟班#{{Freezing}} 击杀时使敌人冻结"}, -- Freezer Baby - [609] = {"609", "永恒六面骰", "重置房间内所有道具#道具有25%几率会消失"}, -- Eternal D6 - [610] = {"610", "鸟肥笼", "在被击中时跃向敌人的跟班#造成45点伤害并释放石头波#之后追逐敌人造成伤害"}, -- Bird Cage - [611] = {"611", "声带", "使用时发出怒吼,击退周围的敌人,并造成伤害#充能越多,效果越强"}, -- Larynx - [612] = {"612", "迷失游魂", "幽灵跟班,被击中时死亡,下一层才能复活#如果存活了整层,则生成3魂心,或2永恒之心,或道具"}, -- Lost Soul - [613] = {"613", "", "<道具不存在>"}, - [614] = {"614", "鲜血炸弹", "↑ {{Heart}} +1心之容器#{{Heart}} 治疗5红心#炸弹爆炸时产生血迹#没有炸弹时也可放置炸弹,消耗半红心"}, -- Blood Bombs - [615] = {"615", "屁球宝宝", "在角色即将受到伤害时放屁,推开附近的敌人与弹幕,同时进入休眠状态#可以在一段时间后走到宝宝旁以唤醒宝宝"}, -- Lil Dumpy - [616] = {"616", "鸟眼椒", "8%几率发射红火,能阻挡敌人弹幕并造成接触伤害#火焰造成或阻挡4次伤害后或10秒后消失#{{Damage}} 一道火焰最多造成1100%角色伤害#{{Luck}} 运气11:50%几率"}, -- Bird's Eye - [617] = {"617", "磁石", "17%几率发射使敌人磁化的眼泪#{{Luck}} 运气5:100%几率#磁化的敌人吸引掉落物,弹幕和其它敌人"}, -- Lodestone - [618] = {"618", "烂番茄", "17%几率发射眼泪标记敌人#{{Luck}} 运气5:100%几率#被标记的敌人受其它敌人攻击"}, -- Rotten Tomato - [619] = {"619", "长子名分", "不同角色效果不同"}, -- Birthright - [620] = {"620", "", "<道具不存在>"}, - [621] = {"621", "红豆汤", "↑ {{Damage}} +21.6伤害#增加的伤害会不断衰减,在3分钟后衰减完毕#效果尚存时击杀敌人会延长时间#{{Heart}} 满血"}, -- Red Stew - [622] = {"622", "创世记", "{{Warning}} 一次性 {{Warning}}#移除持有的全部道具和掉落物#传送到特殊的卧室,内有掉落物,箱子和暗门#每移除1个道具,就显示1组3个道具供你选择"}, -- Genesis - [623] = {"623", "尖头钥匙", "{{Key}} +5钥匙#使用时发射1钥匙,可造成伤害,摧毁障碍物,打开箱子或门#被其杀死的敌人有几率掉落箱子里的内容,包括道具"}, -- Sharp Key - [624] = {"624", "扩展包", "{{Card}} 生成5张随机卡牌"}, -- Booster Pack - [625] = {"625", "超级蘑菇", "{{Timer}} 巨化并获得:# x4伤害修正 持续30秒#提升伤害和射程#持续时间内无敌,能踩碎障碍物和敌人#效果可在多个房间内持续"}, -- Mega Mush - [626] = {"626", "菜刀碎片1", "菜刀跟班的第一部件"}, -- Knife Piece 1 - [627] = {"627", "菜刀碎片2", "与{{Collectible626}}菜刀部件结合,生成1个菜刀跟班#可刺杀敌人#能刺开某个血肉之门"}, -- Knife Piece 2 - [628] = {"628", "死亡证明", "{{Warning}} 一次性 {{Warning}}#传送至含有所有游戏道具的房间#捡起1个道具后回到之前的房间"}, -- Death Certificate - [629] = {"629", "机器苍蝇", "环绕物,能发射护盾眼泪"}, -- Bot Fly - [630] = {"630", "", "<道具不存在>"}, - [631] = {"631", "切肉刀", "使敌人分裂为2个小型的,其血量降至原先的40%#对无法分裂的敌人造成25点伤害"}, -- Meat Cleaver - [632] = {"632", "邪眼护符", "↑ {{Luck}} +2运气#免疫烧伤,混乱,毒气"}, -- Evil Charm - [633] = {"633", "教条", "获得飞行和单次{{Collectible313}}神圣斗篷效果#↑ {{Damage}} +2.0伤害#↑ {{Speed}} +0.1移速#如果角色少于6心则以红心和魂心治疗至6心"}, -- Dogma - [634] = {"634", "炼狱恶鬼", "在有敌人的房间内地面生成裂缝#走过裂缝时会召唤爆炸幽灵"}, -- Purgatory - [635] = {"635", "织布魔偶", "在房间内生成1个跟班,随角色发射方向移动,造成接触伤害#使用时角色与跟班和其所在位置的内容互换位置,获得短时间无敌#传送的敌人受到大量伤害"}, -- Stitches - [636] = {"636", "R键", "{{Warning}} 一次性 {{Warning}}#将角色带到新一局开始层#保留道具和掉落物"}, -- R Key - [637] = {"637", "强力安眠药", "10%几率发射拳头,对敌人造成强力击退和击晕#{{Luck}} 运气9:100%几率"}, -- Knockout Drops - [638] = {"638", "橡皮擦", "使用时掷出橡皮,秒杀击中的敌人#击杀的敌人在本局游戏中不会再出现#对Boss造成15点伤害#每层只能使用一次"}, -- Eraser - [639] = {"639", "难吃的心", "{{RottenHeart}} +1腐心"}, -- Yuck Heart - [640] = {"640", "灵魂之瓮", "喷射火焰#敌人死亡时获得充能"}, -- Urn of Souls - [641] = {"641", "血田", "战斗时,在身体后方生成一串眼泪#眼泪造成3.5点伤害"}, -- Akeldama - [642] = {"642", "玄奇驴皮", "{{BrokenHeart}} 将1心之容器或2魂心变为1碎心#从当前房间道具池中生成1个道具#使用次数越多,若不再持有,则后续生成的道具被玄奇驴皮替换的几率越大#如果当前层的底座道具有玄奇驴皮则降低该几率#{{Warning}} 游魂:一次性"}, -- Magic Skin - [643] = {"643", "终末天启", "{{Chargeable}} 蓄力2.4秒可射出持续1.3秒的神圣光柱#{{Damage}} 光柱造成15次100%角色伤害#获得飞行能力#{{SoulHeart}} +2魂心"}, -- Revelation - [644] = {"644", "安慰奖", "↑ 提升最低的属性#根据持有数量最少的掉落物,生成3{{Coin}}硬币,1{{Key}}钥匙或1{{Bomb}}炸弹"}, -- Consolation Prize - [645] = {"645", "小畸胎瘤", "畸胎瘤环绕物#阻挡弹幕#造成接触伤害#被击中3次时分裂成小畸胎瘤#小畸胎瘤被摧毁时产生蓝蜘蛛#被完全摧毁后5秒复活"}, -- Tinytoma - [646] = {"646", "硫磺火炸弹", "{{Bomb}} +5炸弹#{{Collectible118}} 炸弹爆炸时释放十字硫磺火"}, -- Brimstone Bombs - [647] = {"647", "4.5伏特", "主动道具清理房间时不充能#改为对敌人造成伤害时充能#充能所需伤害量:40+20*层数"}, -- 4.5 Volt - [648] = {"648", "", "<道具不存在>"}, - [649] = {"649", "甜甜糖梅宝", "迷你甜蝇宝宝跟班#在房间内斜着前进,并发射眼泪"}, -- Fruity Plum - [650] = {"650", "糖梅溜溜笛", "{{Timer}} 使用时,在所在房间召唤1只甜蝇宝宝,持续10秒"}, -- Plum Flute - [651] = {"651", "伯列恒之星", "向Boss房缓缓移动的跟班#四周有光环,在其中时获得:#↑ {{Damage}} +80%伤害倍率#↑ {{Tears}} x250%射速修正#眼泪有跟踪效果#50%几率抵挡伤害"}, -- Star of Bethlehem - [652] = {"652", "冰块宝宝", "可被推动的跟班#{{Freezing}} 接触敌人时造成伤害,并具有减速效果,击杀的敌人会被冻结"}, -- Cube Baby - [653] = {"653", "驱魔护符", "非幽灵的敌人在死亡时生成小的红色幽灵#使用时引爆所有红色幽灵"}, -- Vade Retro - [654] = {"654", "伪造药学博士证", "识别所有胶囊#{{BlackHeart}} +1黑心#{{Pill}} 好的胶囊自动转化为坏的#↑ {{Damage}} 降低属性的胶囊提供+1.0伤害#{{BlackHeart}} 其它坏胶囊使用时生成1黑心"}, -- False PHD - [655] = {"655", "幸运转盘", "生成1个陀螺环绕跟班,可阻挡敌人弹幕#每秒造成10.5点接触伤害#↑ 使用时+0.5移速,使所有环绕物加速旋转#对蓝苍蝇和蓝蜘蛛也有效,且使用时无敌"}, -- Spin to Win - [656] = {"656", "达摩克里斯之剑", "<道具无法获得>"}, -- Damocles - [657] = {"657", "血管炎", "敌人死亡时爆发出眼泪,受角色眼泪效果影响"}, -- Vasculitis - [658] = {"658", "巨细胞", "受到伤害时生成小以撒#小以撒自动攻击周围的敌人"}, -- Giant Cell - [659] = {"659", "托吡卡胺", "↑ {{Range}} +2.5射程#↑ {{Tearsize}} 眼泪变大"}, -- Tropicamide - [660] = {"660", "牌意解读", "在每层开始时生成2个传送门#离开房间时传送门消失#{{ColorRed}}红色:{{CR}}Boss房#{{ColorYellow}}黄色:{{CR}}道具房#{{ColorBlue}}蓝色:{{CR}}隐藏房"}, -- Card Reading - [661] = {"661", "五胞胎", "敌人死亡处生成1个跟班,随角色一起发射#最多5个"}, -- Quints - [662] = {"662", "", "<道具不存在>"}, -- Pacifist (Cut item) - [663] = {"663", "肉中刺", "每6秒获得1秒无敌时间#转换前会闪光"}, -- Tooth and Nail - [664] = {"664", "大胃王", "↑ {{Heart}} +1心之容器#{{Heart}} 满血#所有道具会周期性地切换为食物道具#捡起食物道具时获得:#↑ {{Damage}} 临时+3.6伤害#↑ 永久提升2项属性#↓ {{Speed}} 永久-0.03移速#{{Heart}} 食物道具治疗3红心"}, -- Binge Eater - [665] = {"665", "嗝屁猫的眼睛", "显示所有箱子,福袋,店主,火堆的内容"}, -- Guppy's Eye - [666] = {"666", "", "<道具不存在>"}, - [667] = {"667", "稻草人", "{{Bomb}} +1炸弹#{{Player14}} 生成店主作为第二个角色#店主死亡时生成蓝蜘蛛#店主死亡时该道具消失#{{DevilChance}} 店主活着时恶魔交易花费硬币#!!! 店主能够捡起道具,包括剧情道具,死亡时也会永久移除"}, -- Strawman - [668] = {"668", "爸爸的便条", "踏上回家的路#留在之前{{TreasureRoom}}道具房或{{BossRoom}}Boss房的饰品会变成 {{Card78}} 破裂的钥匙"}, -- Dad's Note - [669] = {"669", "腊肠", "↑ {{Heart}} +1心之容器#{{Heart}} 满血#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.2移速#↑ {{Range}} +2.5射程#↑ {{Shotspeed}} +0.16弹速#↑ {{Luck}} +1运气#{{AngelDevilChance}} +6.9%恶魔房/天使房几率#{{Planetarium}} +6.9%星象房几率"}, -- Sausage - [670] = {"670", "选择?", "如果清理的房间有奖励,产生2种不同的奖励#捡起其一后另1个奖励消失"}, -- Options? - [671] = {"671", "糖心", "捡起红心时获得永久的属性提升#{{Heart}} 生成1红心"}, -- Candy Heart - [672] = {"672", "一磅肉", "{{DevilChance}} 恶魔交易消耗硬币#{{Shop}} 商店里的道具消耗心之容器#{{Shop}} 商店里的其它物品免费,但被尖刺环绕"}, -- A Pound of Flesh - [673] = {"673", "赎罪", "{{DevilChance}} 进入恶魔房但拒绝恶魔的诱惑时,于进入下一层后获得:#{{SoulHeart}} +1魂心#↑ {{Damage}} +1.0伤害"}, -- Redemption - [674] = {"674", "灵魂枷锁", "死亡时,灵魂被锁链束缚在尸体上,可以继续战斗,血量为半个魂心#10 秒后复活#此效果捡起魂心后才能再次发动"}, -- Spirit Shackles - [675] = {"675", "碎裂的宝珠", "受伤时,显示本层1个随机房间#并打开此房间锁住的门#破坏房间中所有的标记石头和有夹层的石头#可以打开超级撒旦房间与红色肉门#可显示{{UltraSecretRoom}}究极隐藏房"}, -- Cracked Orb - [676] = {"676", "空虚之心", "在开始新一层时,若只有1红心或更少,获得{{EmptyHeart}}1空的心之容器#对无法获得红心的角色无效"}, -- Empty Heart - [677] = {"677", "灵魂出窍", "{{Timer}} 受伤时,暂停时间3秒#此时间内变为幽灵#幽灵具有飞行和幽灵眼泪,且免疫一次伤害"}, -- Astral Projection - [678] = {"678", "剖腹产", "{{Chargeable}} 获得短延迟蓄力攻击,发射婴儿样式的跟踪幽灵眼泪#{{Damage}} 胎儿造成每秒6次75%角色伤害"}, -- C Section - [679] = {"679", "亚巴顿宝宝", "{{Collectible399}} 发射迷你虚空之喉进行攻击的跟班"}, -- Lil Abaddon - [680] = {"680", "水土不服症", "{{Chargeable}} 发射时,可蓄力发射短程硫磺火#从角色后方发射"}, -- Montezuma's Revenge - [681] = {"681", "黑洞宝宝", "向发射方向飞行,并造成接触伤害的跟班#飞行时吸收掉落物#每吸收1个,增加体积和伤害,生成1只蓝苍蝇#每吸收4个,生成1个通向未探索房间的传送门"}, -- Lil Portal - [682] = {"682", "触手朋友", "地面伸出一条触手,并束缚敌人#受缚的敌人受到伤害,减速并无法移动"}, -- Worm Friend - [683] = {"683", "骨刺", "敌人死亡时生成悬浮的骨头#可阻挡弹幕并造成接触伤害"}, -- Bone Spurs - [684] = {"684", "饥饿幽魂", "击杀敌人时有33%几率生成幽灵#{{Luck}} 生成几率不受运气影响#幽灵追踪敌人,造成接触伤害#5秒后幽灵爆炸,对敌人造成最多3次7.0点伤害#角色不会受到爆炸伤害"}, -- Hungry Soul - [685] = {"685", "魂火罐", "使用时生成随机魂火,可发射各种眼泪,阻挡弹幕,造成接触伤害#使用次数越多生成数量越多"}, -- Jar of Wisps - [686] = {"686", "灵魂吊坠", "捡起魂心时获得永久的属性提升#{{SoulHeart}} 生成1魂心"}, -- Soul Locket - [687] = {"687", "寻友护符", "使用时生成1个永久魅惑的敌人,并模拟角色移动和攻击"}, -- Friend Finder - [688] = {"688", "内在孩童", "+1额外生命#在所在房间内复活,复活时拥有半红心,体型大幅减小,{{Speed}}+0.2移速"}, -- Inner Child - [689] = {"689", "错误王冠", "道具在5个随机选择间快速切换"}, -- Glitched Crown - [690] = {"690", "肚肚软糖", "接触时弹开敌人#敌人被弹到障碍物上时受到伤害#有50%几率使角色免疫接触伤害#有50%几率反射敌人弹幕"}, -- Belly Jelly - [691] = {"691", "十字圣球", "阻止品质为{{Quality0}}/{{Quality1}}的道具生成#33%几率重置品质为{{Quality2}}的道具"}, -- Sacred Orb - [692] = {"692", "血色羁绊", "在恶魔房间内生成地刺#在地刺上献祭,可以获得以下奖励:#35%:无#33%:↑+0.5伤害#15%:6硬币#10%:2黑心# 5%:随机{{DevilRoom}}恶魔房道具# 2%:变形为{{Leviathan}}利维坦"}, -- Sanguine Bond - [693] = {"693", "虫群", "获得8只环绕苍蝇,苍蝇被击中时变为蓝色苍蝇#每清理1个房间,生成1只环绕苍蝇"}, -- The Swarm - [694] = {"694", "心碎", "{{BrokenHeart}} 获得3碎心#↑ {{Damage}} 每个碎心+0.25伤害#受致命伤害时增加2碎心#碎心达到12个时死亡"}, -- Heartbreak - [695] = {"695", "嗜血腥风", "受伤时,在所在层提升{{Speed}}移速和{{Tears}}射速#最多+1.02移速,+3射速修正"}, -- Bloody Gust - [696] = {"696", "救恩", "生成光环,其内的敌人受光柱攻击#受伤次数越多,光圈越大,进入新一层时恢复初始大小"}, -- Salvation - [697] = {"697", "消失的胞胎", "跟班,在进入Boss房时,变成Boss的复制#将其击败掉落额外道具#复制的Boss动作较慢,血量只有真正Boss的75%"}, -- Vanishing Twin - [698] = {"698", "作孽双子", "2个与角色并排而行的跟班#攻击方式与角色相同#{{Damage}} 每个宝宝造成37.5%的角色伤害#{{Player13}} 人物为莉莉丝则造成50%角色伤害"}, -- Twisted Pair - [699] = {"699", "阿撒泻勒之怒", "清理房间获得怒气#清理4个房间后,在进入新房间时,发射{{Collectible118}}超粗硫磺火"}, -- Azazel's Rage - [700] = {"700", "回声室", "使用卡牌,胶囊,符文时,发动在获得此道具之后使用过的最近3个卡牌,胶囊,符文的效果"}, -- Echo Chamber - [701] = {"701", "以撒的坟墓", "在每层开始时生成1个需要钥匙解锁{{DirtyChest}}老箱子#老箱子含有魂心,饰品或道具#道具为{{AngelRoom}}天使房道具或爸爸,妈妈相关的道具"}, -- Isaac's Tomb - [702] = {"702", "复仇之魂", "受伤时,生成魂火环绕跟班,在所在层持续#最多6个#发射眼泪,但无法阻挡敌人弹幕"}, -- Vengeful Spirit - [703] = {"703", "小以扫", "使用时在当前角色和小以扫之间切换,小以扫初始拥有3黑心,{{Damage}}+2.0伤害和飞行#2个角色不共享生命值和道具#第一次使用时获得与角色等量的随机被动道具#{{Warning}} 任意角色死亡,游戏结束"}, -- Esau Jr. - [704] = {"704", "狂怒!", "{{Timer}} 使用时进入狂暴状态5秒:#↑ {{Speed}} +0.4移速#↑ {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害#只能使用特定近战武器#{{Timer}} 狂怒状态下击杀敌人可延长此状态持续时间1秒"}, -- Berserk! - [705] = {"705", "暗仪刺刀", "{{Timer}} 使用时在1秒内:#+1.0移速,可穿过敌人和弹幕#对每个接触的敌人造成角色3.5+200%角色伤害,每经过1个敌人再+3.5#效果结束时的爆炸伤害等于之前伤害的总和"}, -- Dark Arts - [706] = {"706", "无底坑", "摧毁房间内所有道具,每摧毁1个,生成一只攻击型苍蝇跟班#苍蝇具有的效果与摧毁的道具有关"}, -- Abyss - [707] = {"707", "晚餐", "↑ {{Heart}} +1心之容器#{{Heart}} 治疗1红心"}, -- Supper - [708] = {"708", "订书机", "↑ {{Damage}} +1.0伤害#眼泪只从一只眼睛发射"}, -- Stapler - [709] = {"709", "背摔!", "使用时冲向敌人或Boss,将其举起,再掷向地面#可控制投掷地点#投掷造成50伤害,并产生石头波#伤害和影响范围与角色大小成比例"}, -- Suplex! - [710] = {"710", "合成宝袋", "可收集储存最多8个掉落物,不能再拿出#集满时使用可将掉落物合成为道具#掉落物越稀有,合成的道具品质越高"}, -- Bag of Crafting - [711] = {"711", "生死逆转", "当进入含有道具底座的房间中,道具后会显示另一个阴影道具#使用后,调换两者位置#拿走第一个道具后使用则两者都可拿走#!!! 如果在拿走第一个道具后离开房间则阴影道具会消失"}, -- Flip - [712] = {"712", "所罗门魔典", "生成1个被动道具魂火跟班#获得该被动道具的效果#生成道具有25%几率为本房间道具池内的道具"}, -- Lemegeton - [713] = {"713", "圣血吸管", "移除半心并创造1个血凝块跟班#不同心产生的血凝块的血量,伤害和眼泪效果不同"}, -- Sumptorium - [714] = {"714", "召回", "使用时立刻召回遗骸的身体"}, -- Recall - [715] = {"715", "保留", "保存1便便炸弹,以备后用"}, -- Hold - [716] = {"716", "店主的胯袋", "在捡起时生成3{{Coin}}硬币和1{{Key}}钥匙#{{Shop}} 每花费3个硬币购买物品可获得以下一项提升:#↑ {{Damage}} +0.5伤害#↑ {{Range}} +0.25射程#↑ {{Speed}} +0.03移速"}, -- Keeper's Sack - [717] = {"717", "店主的亲友", "石头和障碍物在被摧毁时生成2只蓝蜘蛛#石头在有敌人的房间中偶尔会产生蓝蜘蛛"}, -- Keeper's Kin - [718] = {"718", "", "<道具不存在>"}, -- Keepers Robe (Cut item) - [719] = {"719", "店主的盒子", "生成1个可购买的商店道具/掉落物"}, -- Keeper's Box - [720] = {"720", "百宝罐", "使用时生成掉落物,使用时的充能不同,效果不同#满充能时具有强力随机效果#充能:1:便便 2:{{Coin}} 3:{{Bomb}} 4:{{Key}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar - [721] = {"721", "错误技", "使未来获得的所有物品混乱#其效果完全随机"}, -- TMTRAINER - [722] = {"722", "孤魂铁索", "禁锢离角色最近的敌人5秒"}, -- Anima Sola - [723] = {"723", "计数二十面骰", "将房间内所有道具重置为内部ID减1的道具"}, -- Spindown Dice - [724] = {"724", "高凝血", "{{Heart}} 受伤时生成半红心或整红心#产生的红心在1.5秒后消失"}, -- Hypercoagulation - [725] = {"725", "大肠激躁症", "造成足够伤害后,停止攻击并触发随机{{Player25}}堕化???的效果:#投掷随机便便#生成增益水迹#放有毒的屁#放置5个激活的炸弹"}, -- IBS - [726] = {"726", "咯血症", "双击发射键咯血#{{Damage}} 对前方的敌人造成150%角色伤害#1秒冷却时间#{{BrimstoneCurse}} 被击中的敌人会受到硫磺火束的额外伤害"}, -- Hemoptysis - [727] = {"727", "幽灵炸弹", "{{Bomb}} +5炸弹#爆炸时生成幽灵,对敌人造成接触伤害,幽灵10秒后爆炸"}, -- Ghost Bombs - [728] = {"728", "格罗", "生成附着脑袋上的恶魔跟班#复制角色眼泪,属性和效果#{{Damage}} 跟班造成75%的角色伤害#{{Player13}} 人物为莉莉丝则造成100%角色伤害"}, -- Gello - [729] = {"729", "飞头攻击", "使用时将脑袋投掷出去造成接触伤害,可在落点发射眼泪#再次使用或接触时可收回脑袋"}, -- Decap Attack - [730] = {"730", "玻璃眼", "↑ {{Damage}} +0.75伤害#↑ {{Luck}} +1运气"}, -- Glass Eye - [731] = {"731", "麦粒肿", "!!! 只对右眼有效#↑ {{Damage}} +1.0伤害#↑ {{Range}} +7.0射程#↓ {{Shotspeed}} -0.3弹速"}, -- Stye - [732] = {"732", "妈妈的戒指", "↑ {{Damage}} +1.0伤害#{{Rune}} 生成1随机符文或魂石"}, -- Mom's Ring - -} -EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles) - ----------- Modifiers ---------- - -EID.descriptions[languageCode].birthright ={ - {"以撒", "", "所有道具在2个选择间切换"}, - {"抹大拉", "", "↑ {{Heart}} +1心之容器#心上限提高到18"}, - {"该隐", "", "↑ {{Luck}} +1运气#除暗室、玩具箱、???、虚空,家层外,所有层都含有一个升级的赌博房#极大增强{{Collectible46}}幸运脚的获胜几率提高的效果"}, - {"犹大", "", "{{Collectible34}}彼列之书变成类似于{{Collectible584}}美德之书的被动道具#如果未持有{{Collectible34}}彼列之书则获得彼列之书#获得的伤害加成与在其上的主动道具充能量成比例#对特定的主动道具会获得特殊效果"}, - {"???", "", "生命提升获得的魂心翻倍"}, - {"夏娃", "", "巴比伦大淫妇和死鸟始终激活"}, - {"参孙", "", "嗜血获得额外4次伤害加成,新的上限为+14伤害"}, - {"阿撒泻勒", "", "阿撒泻勒的硫磺火变得更宽,就像超级喷射一样#对伤害无影响"}, - {"拉撒路", "", "无特殊效果,除非死亡并以复活的拉撒路重生#{{Damage}} 复活的拉撒路+7.2额外伤害#额外伤害在接下来的一分钟内逐渐衰退#击杀敌人可以延长获得额外伤害的时间"}, - {"伊甸", "", "从随机道具池生成3个随机道具#只能拿1个"}, - {"游魂", "", "不再产生对游魂无好处的道具#比如:生命提升,飞行,幽灵眼泪,受伤有效的道具"}, - {"复活的拉撒路", "", "{{Damage}} 获得+7.2额外伤害#额外伤害在接下来的一分钟内逐渐衰退#击杀敌人可以延长获得额外伤害的时间"}, - {"黑暗犹大", "", "{{Collectible34}}彼列之书变成类似于{{Collectible584}}美德之书的被动道具#如果未持有{{Collectible34}}彼列之书则获得彼列之书#获得的伤害加成与在其上的主动道具充能量成比例"}, - {"莉莉丝", "", "跟班在莉莉丝面前位置"}, - {"店主", "", "↑ {{Heart}} +1心之容器"}, - {"亚玻伦", "", "使用{{Collectible477}}虚空时有几率生成之前被虚空吸收的道具#属性加成保留#使用的次数越多,生成道具的几率越高"}, - {"遗骸", "", "灵魂不再受锁,可自由移动"}, - {"遗骸之魂", "", "灵魂不再受锁,可自由移动"}, - {"伯大尼", "", "使用魂心充能主动道具时几率不消耗魂心"}, - {"雅各", "", "拿起这个道具的角色获得另1个角色3个被动道具的复制"}, - {"以扫", "", "拿起这个道具的角色获得另1个角色3个被动道具的复制"}, - {"堕化以撒", "", "增加4个额外被动道具槽位#本身不占用槽位"}, - {"堕化抹大拉", "", "↑ 增加1不流失的红心#恢复1红心"}, - {"堕化该隐", "", "道具分解生成的掉落物数量翻倍"}, - {"堕化犹大", "", "{{Collectible705}}暗仪刺刀击中敌人和弹幕的范围变大"}, - {"堕化???", "", "增加便便最大携带量为29"}, - {"堕化夏娃", "", "死亡的红心血凝块生成红心,2秒后消失"}, - {"堕化参孙", "", "堕化参孙杀死敌人时狂暴计时器增加3秒而不是1秒"}, - {"堕化阿撒泻勒", "", "堕化阿撒泻勒的{{Collectible726}}咯血症攻击范围加倍"}, - {"堕化拉撒路", "", "生成另一种状态的角色的幻影作为副角色#幻影免疫伤害,可以发射眼泪,造成25%的伤害#主角色对首领的伤害降低20%#两个角色都有长子名分的效果"}, - {"堕化伊甸", "", "在长子权之前拿到的被动和主动道具不再因为受伤而重置"}, - {"堕化游魂", "", "获得1额外生命#复活的游魂在相同房间中重生并对附近敌人造成200点伤害"}, - {"堕化莉莉丝", "", "正常跟随堕化莉莉丝的跟班与{{Collectible728}}格罗行为一致#每个跟班造成的近战伤害+3"}, - {"堕化店主", "", "强力吸引短距离消灭的敌人掉落的硬币#对其他硬币无效果"}, - {"堕化亚玻伦", "", "如果按住发射键,蝗虫会持续对敌人造成伤害而不返回"}, - {"堕化遗骸", "", "堕化灵魂获得{{Collectible714}}召回能力,自动将堕化遗骸从远处取回"}, - {"堕化伯大尼", "", "生成4个品质{{Quality3}}和{{Quality4}}的随机道具魂火,血量比正常魂火高很多"}, - {"堕化雅各", "", "黑暗以扫分为两个#两者都会同时冲刺"}, - {"死亡的堕化拉撒路", "", "生成另一种状态的角色的幻影作为副角色#幻影免疫伤害,可以发射眼泪,造成25%的伤害#主角色对首领的伤害降低20%#两个角色都有长子名分的效果"}, - {"堕化雅各2", "", "黑暗以扫分为两个#两者都会同时冲刺#使用{{Collectible722}}孤魂铁索可将两者拴住"}, - {"堕化遗骸之魂", "", "堕化灵魂获得{{Collectible714}}召回能力,自动将堕化遗骸从远处取回"}, -} - --- Buffs caused by Binge Eater --- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint - -EID.descriptions[languageCode].bingeEaterBuffs = { - [22] = "↑ {{Tears}} +0.5射速#↑ {{Range}} +2.5射程#↓ {{Speed}} -0.03移速", -- Lunch - [23] = "↑ {{Tears}} +0.5射速#↑ {{Shotspeed}} +0.2弹速#↓ {{Speed}} -0.03移速", -- Dinner - [24] = "↑ {{Damage}} +1.0额外伤害#↑ {{Shotspeed}} +0.2弹速#↓ {{Speed}} -0.03移速", -- Dessert - [25] = "↑ {{Shotspeed}} +0.2弹速#↑ {{Range}} +2.5射程#↓ {{Speed}} -0.03移速", -- Breakfast - [26] = "↑ {{Damage}} +1.0额外伤害#↑ {{Range}} +2.5射程#↓ {{Speed}} -0.03移速", -- Rotten Meat - [346] = "↑ {{Shotspeed}} +0.2弹速#↑ {{Luck}} +1运气#↓ {{Speed}} -0.03移速", -- A Snack - [456] = "↑ {{Damage}} +1.0额外伤害#↑ {{Luck}} +1运气#↓ {{Speed}} -0.03移速", -- Midnight Snack - [707] = "↑ {{Tears}} +0.5射速#↑ {{Luck}} +1运气#↓ {{Speed}} -0.03移速", -- Supper -} - --- Buffs caused by Book of Belial with Judas' Birthright --- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon infront of each buff-bulletpoint -EID.descriptions[languageCode].bookOfBelialBuffs = { - [40] = "同时产生{{Collectible35}}死灵之书效果", -- Kamikaze! - [126] = "同时产生{{Collectible35}}死灵之书效果", -- Razor Blade - [127] = "下一层中获得伤害提升", -- Forget me Now - [133] = "获得永久伤害提升", -- Guppy's Paw - [135] = "每次使用获得伤害提升", -- IV Bag - [147] = "铁镐耐久,击退提高,使用速度更快,使敌人着火,摧毁便便和障碍物时掉落更多掉落物", -- Notched Axe - [186] = "同时产生{{Collectible126}}剃刀片效果", -- Blood Rights - [282] = "留下一路火焰,能造成接触伤害并使敌人着火", -- How to Jump - [290] = "一次消耗1心,获得伤害提升并在地上留下血迹", -- The Jar - [295] = "有几率产生{{Collectible555}}金剃刀片效果", -- Magic Fingers - [297] = "除正常奖励外,还生成1个恶魔类跟班", -- Pandora's Box - [323] = "发射的眼泪伤害增强", -- Isaac's Tears - [352] = "破碎时激活彼列之书,伤害提升在大炮修复完之前保留", -- Glass Cannon - [475] = "若能重生,重生为黑暗犹大", -- Plan C - [482] = "将最后获得的道具换成{{Collectible51}}五芒星", -- Clicker - [487] = "获得更高的永久伤害提升", -- Potato Peeler - [536] = "每献祭1个跟班获得10.8临时伤害提升,像{{Collectible621}}红豆汤一样会缓慢降低", -- Sacrificial Altar - [555] = "对房间中的敌人造成伤害并施加{{Collectible202}}弥达斯之触", -- Golden Razor - [577] = "获得永久伤害提升", -- Damocles - [582] = "根据当前剩余使用次数,在所在层获得额外伤害", -- Wavy Cap - [585] = "将奖励改为2黑心和1恶魔房道具#如果做过恶魔交易则变为3黑心和2恶魔房道具", -- Alabaster Box - [622] = "获得免费的{{Collectible51}}五芒星", -- Genesis - [623] = "同时产生{{Collectible126}}剃刀片效果", -- Sharp Key - [635] = "在你和织布魔偶之间产生1个{{Collectible705}}暗仪刺刀", -- Stitches - [640] = "发射{{Collectible118}}硫磺火而不是火焰", -- Urn of Souls - [642] = "获得永久伤害提升", -- Magic Skin - [653] = "幽灵会跟踪敌人", -- Vade Retro - [685] = "获得{{Collectible292}}撒但圣经魂火,能够提高恶魔交易几率", -- Jar of Wisps - [705] = "能够获得临时伤害提升", -- Dark Arts - [710] = "捡起红心时有几率将其替换成黑心", -- Bag of Crafting - [729] = "当头分离时,获得高额的伤害和射速提升", -- Decap Attack -} - --- Book of Virtues wisp types -EID.descriptions[languageCode].bookOfVirtuesWisps = { - [33] = "跟踪眼泪", -- The Bible - [34] = "双倍伤害眼泪", -- The Book of Belial - [35] = "3.5%几率发射恐惧眼泪#摧毁时触发死灵之书效果", -- The Necronomicon - [36] = "2.5%几率发射大肠杆菌效果的眼泪", -- The Poop - [37] = "摧毁时生成分裂炸弹", -- Mr. Boom - [38] = "快速但不精准的眼泪", -- Tammy's Head - [39] = "5%几率发射石化眼泪", -- Mom's Bra - [40] = "爆炸眼泪#摧毁时爆炸", -- Kamikaze! - [41] = "7.5%几率发射恐惧眼泪", -- Mom's Pad - [42] = "7.5%几率发射吐根眼泪", -- Bob's Rotten Head - [44] = "10%几率发射传送敌人的眼泪#魂火每5秒进行闪烁", -- Teleport! - [45] = "20%几率击杀敌人掉落红心", -- Yum Heart - [47] = "半伤害眼泪#使用时所有此类魂火向准线发射3颗爆炸眼泪", -- Doctor's Remote - [49] = "不能发射眼泪#使用时所有此类魂火发射激光", -- Shoop da Whoop! - [56] = "快速但低射程眼泪#魂火会滴落黄色水迹", -- Lemon Mishap - [58] = "免疫弹幕", -- Book of Shadows - [65] = "摧毁时生成1个即爆炸弹", -- Anarchist Cookbook - [66] = "摧毁时使敌人减速3秒", -- The Hourglass - [77] = "额外的接触伤害", -- My Little Unicorn - [78] = "不能发射眼泪#摧毁时在所在房间生成1个七印跟班", -- Book of Revelations - [83] = "击退眼泪", -- The Nail - [84] = "无特殊效果", -- We Need to Go Deeper! - [85] = "摧毁时生成1卡牌", -- Deck of Cards - [86] = "牙齿眼泪", -- Monstro's Tooth - [93] = "反重力眼泪#几率为恐惧眼泪", -- The Gamekid - [97] = "8选1魂火:{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#很有可能为爆炸效果", -- The Book of Sin - [102] = "6选1魂火,每局随机#几率为中毒,石化,迷惑,烧伤,即爆炸弹眼泪,或者在摧毁时生成1红蜘蛛#摧毁时生成1胶囊", -- Mom's Bottle of Pills - [105] = "每重置1个道具额外生成1魂火", -- The D6 - [107] = "穿透眼泪", -- The Pinking Shears - [111] = "摧毁时产生毒气", -- The Bean - [123] = "随机眼泪", -- Monster Manual - [124] = "生成对应的魂火", -- Dead Sea Scrolls - [126] = "高血量魂火", -- Razor Blade - [127] = "生成仅存在于当前层的无限血量魂火", -- Forget Me Now - [130] = "不能发射眼泪#魂火会向角色发射方向冲刺", -- A Pony - [133] = "3个高血量魂火", -- Guppy's Paw - [135] = "无特殊效果", -- IV Bag - [136] = "7.5%几率发射标记眼泪#标记的敌人会被其他敌人攻击", -- Best Friend - [137] = "放置的炸弹爆炸时生成1魂火#在引爆炸弹时此类魂火也会爆炸", -- Remote Detonator - [145] = "使用时生成魂火而不是苍蝇#摧毁时生成1蓝苍蝇", -- Guppy's Head - [146] = "跟踪眼泪", -- Prayer Card - [147] = "摧毁石头时几率生成5选1魂火#几率发射煤炭,迷惑,硬币,双倍伤害或激光眼泪", -- Notched Axe - [158] = "快速,自动瞄准的眼泪", -- Crystal Ball - [160] = "接触时召唤光束", -- Crack the Sky - [164] = "单房间魂火", -- The Candle - [166] = "摧毁所有掉落物,每个都有一定几率生成1魂火", -- D20 - [171] = "7.5%几率发射减速眼泪", -- Spider Butt - [175] = "魂火会解锁碰到的箱子/门,包括超级撒但,回溯,尸宫的门", -- Dad's Key - [177] = "根据获得的奖励生成魂火", -- Portable Slot - [181] = "10%几率发射圣光眼泪", -- White Pony - [186] = "高血量魂火", -- Blood Rights - [192] = "跟踪眼泪", -- Telepathy for Dummies - [263] = "15%几率击杀敌人掉落符文#摧毁时生成1符文", -- Clear Rune - [282] = "最多6个不动的魂火", -- How to Jump - [283] = "重置魂火,额外增加1魂火#不重置美德之书", -- D100 - [284] = "移除魂火,每持有2个道具生成1随机魂火#不重置美德之书", -- D4 - [285] = "击中时有10%几率产生D10效果", -- D10 - [286] = "15%几率击杀敌人掉落卡牌#摧毁时生成1卡牌", -- Blank Card - [287] = "摧毁时产生碎裂的宝珠效果", -- Book of Secrets - [288] = "使用时生成魂火而不是蜘蛛#摧毁时生成1蓝蜘蛛", -- Box of Spiders - [289] = "单房间魂火#红火焰眼泪", -- Red Candle - [290] = "使用时生成魂火而不是红心#摧毁时几率生成半红心", -- The Jar - [291] = "每有1便便类敌人额外生成1魂火", -- Flush! - [292] = "每有1此类魂火+10%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率", -- Satanic Bible - [293] = "摧毁时发射4向激光", -- Head of Krampus - [294] = "单房间魂火#不能发射眼泪#摧毁时产生棉豆的效果", -- Butter Bean - [295] = "摧毁时几率生成1硬币", -- Magic Fingers - [296] = "无特殊效果", -- Converter - [297] = "无特殊效果", -- Pandora's Box - [298] = "不能发射眼泪#免疫接触伤害#只有激活独角兽的残角才会造成接触伤害", -- Unicorn Stump - [323] = "生成6魂火#只能维持3秒", -- Isaac's Tears - [324] = "黏土饼干眼泪", -- Undefined - [325] = "电弧群眼泪", -- Scissors - [326] = "受伤时生成魂火", -- Breath of Life - [338] = "单房间魂火#回旋眼泪", -- The Boomerang - [347] = "完美视力眼泪#使其他魂火翻倍", -- Diplopia - [348] = "摧毁时生成1胶囊", -- Placebo - [349] = "摧毁时有50%几率生成1硬币", -- Wooden Nickel - [351] = "使用时所有此类魂火产生石头波#摧毁时石化敌人并产生毒气", -- Mega Bean - [352] = "摧毁时摧毁所有此类魂火#魂火在切换房间时保留", -- Glass Cannon - [357] = "所在房间内复制魂火", -- Box of Friends - [382] = "捕获敌人死亡时会生成1个普通,跟踪,爆炸,或硫磺火魂火,与敌人行动方式有关", -- Friendly Ball - [383] = "魂火的眼泪能被引爆,变成6个角色眼泪#摧毁时爆出角色眼泪#在不同房间能够保留", -- Tear Detonator - [386] = "5%几率发射击中时能重置方格物体(除便便和TNT)的眼泪", -- D12 - [396] = "不能发射眼泪#每个传送门有1魂火", -- Ventricle Razor - [406] = "随机伤害和射速", -- D8 - [419] = "20%几率发射传送敌人的眼泪#魂火每5秒进行闪烁", -- Teleport 2.0 - [421] = "摧毁时产生魅惑屁", -- Kidney Bean - [422] = "30%几率发射石化眼泪", -- Glowing Hour Glass - [427] = "在房间中弹动,被角色击中时爆炸#不能发射眼泪,也不造成接触伤害", -- Mine Crafter - [434] = "使用时生成魂火而不是苍蝇#最多5苍蝇产生1个血量和伤害有所增强的魂火", -- Jar of Flies - [437] = "第一次击中时产生七面骰效果", -- D7 - [439] = "无特殊效果", -- Mom's Box - [441] = "小硫磺火眼泪(需要释放发射键)#所有此类魂火在超级喷射使用期间持续发射", -- Mega Blast - [475] = "8个高伤害魂火", -- Plan C - [476] = "如果没复制掉落物则生成第二个魂火", -- D1 - [477] = "生成所有吸收的主动道具的魂火#本身不生成魂火", -- Void - [478] = "摧毁时暂停所有敌人和弹幕3秒", -- Pause - [479] = "摧毁时几率生成1饰品", -- Smelter - [480] = "摧毁的掉落物越多,生成的魂火血量越高", -- Compost - [481] = "5%几率发射将敌人变成随机魂火的眼泪", -- Dataminer - [482] = "生成1随机魂火", -- Clicker - [483] = "8个在摧毁时生成金即爆炸弹的魂火", -- Mama Mega! - [484] = "单房间魂火#不能发射眼泪#摧毁时产生等等,啥?的效果", -- Wait What? - [485] = "所有此类魂火在其中一个受伤时摧毁或复制", -- Crooked Penny - [486] = "不能发射眼泪#几率抵消角色受到的伤害", -- Dull Razor - [487] = "永久魂火#追逐敌人并发射眼泪#不阻挡弹幕也不造成接触伤害", -- Potato Peeler - [488] = "生成模仿道具的魂火(如果不是主动道具则随机)", -- Metronome - [489] = "生成1普通魂火,带有模仿的骰子的魂火效果", -- D Infinity - [490] = "生成1随机魂火#若被摧毁,则清理房间后重生", -- Eden's Soul - [504] = "单房间魂火#快速,自动瞄准的眼泪", -- Brown Nugget - [507] = "击杀时几率生成1魂火", -- Sharp Straw - [510] = "萌死戳的肺,腐烂宝宝,洛基的角或硫磺火眼泪", -- Delirious - [512] = "磁性眼泪", -- Black Hole - [515] = "生成1随机魂火#若被摧毁,则清理房间后重生", -- Mystery Gift - [516] = "发射像洒水器一样的8向眼泪", -- Sprinkler - [521] = "三重眼泪#如果买东西,摧毁所有的此类魂火", -- Coupon - [522] = "捕捉的弹幕会变成魂火", -- Telekinesis - [523] = "魂火只在掉落物品时生成#摧毁时生成随机掉落物", -- Moving Box - [527] = "不能发射眼泪#清理房间后,魂火会打来箱子/门", -- Mr. ME! - [536] = "将所有魂火变成半红心#献祭时生成1强力魂火", -- Sacrificial Altar - [545] = "摧毁时生成1友好的骷髅仔", -- Book of the Dead - [550] = "眼泪有10%几率对敌人触发践踏", -- Broken Shovel - [552] = "眼泪有10%几率对敌人触发践踏#另会生成1个高血量魂火,不能发射眼泪", -- Mom's Shovel - [555] = "15%几率发射点金术眼泪", -- Golden Razor - [556] = "短距离硫磺火眼泪", -- Sulfur - [557] = "每有1此类魂火+0.2运气", -- Fortune Cookie - [577] = "无特殊效果", -- Damocles - [578] = "魂火会滴落黄色水迹", -- Free Lemonade - [580] = "当进入新房间时几率创建红门", -- Red Key - [582] = "最多1个此类魂火", -- Wavy Cap - [584] = "多个复制无效果", -- Book of Virtues - [585] = "8魂火", -- Alabaster Box - [604] = "单房间魂火#东西落地时生成3魂火#10%几率发射迷惑眼泪", -- Mom's Bracelet - [605] = "无特殊效果", -- The Scooper - [609] = "无敌的魂火#使用时有50%几率摧毁所有此类魂火", -- Eternal D6 - [611] = "血量和伤害根据充能提升", -- Larynx - [622] = "3魂火#移除所有其他魂火", -- Genesis - [623] = "无特殊效果", -- Sharp Key - [631] = "将你的魂火分割成两份(血量和伤害减半)#第三次分割时摧毁魂火", -- Meat Cleaver - [635] = "留下1个不动的魂火#最多6个此类魂火", -- Stitches - [636] = "无魂火", -- R Key - [638] = "接触时消除非Boss敌人", -- Eraser - [639] = "不能发射眼泪#清理房间后生成1蓝苍蝇", -- Yuck Heart - [640] = "几率发射蓝火眼泪", -- Urn of Souls - [642] = "有毒眼泪", -- Magic Skin - [650] = "当甜蝇宝宝对角弹跳时,所有此类魂火也如此", -- Plum Flute - [653] = "无魂火#红幽灵能发射眼泪", -- Vade Retro - [655] = "使用时产生临时魂火", -- Spin to Win - [685] = "生成的魂火加倍,再额外加1", -- Jar of Wisps - [687] = "生成1随机魂火", -- Friend Finder - [703] = "无特殊效果", -- Esau Jr. - [704] = "高血量魂火#不能发射眼泪", -- Berserk - [705] = "每杀死1个敌人产生1个单房间魂火", -- Dark Arts - [706] = "高血量魂火#不能发射眼泪", -- Abyss - [709] = "单房间魂火#落地时生成3魂火", -- Suplex - [710] = "合成时生成1随机魂火", -- Bag of Crafting - [711] = "无特殊效果", -- Flip - [712] = "道具魂火能够发射跟踪眼泪", -- Lemegeton - [713] = "无魂火", -- Sumptorium - [719] = "20%几率击杀敌人掉落硬币", -- Keeper's Box - [720] = "生成1随机魂火", -- Everything Jar - [722] = "环绕被拴住的敌人并攻击#敌人死亡时魂火消失", -- Anima Sola - [723] = "将所有魂火重置为相同类型", -- Spindown Dice - [728] = "所有魂火围绕格罗", -- Gello - [729] = "不动的魂火", -- Decap Attack -} - --- Special Locust effects when Item was eaten by Abyss -EID.descriptions[languageCode].abyssSynergies = { - [2] = "3只普通蝗虫", -- The Inner Eye - [3] = "紫色跟踪蝗虫", -- Spoon Bender - [4] = "红色大蝗虫,能造成3倍伤害", -- Cricket's Head - [6] = "黄色短距离快速蝗虫,能快速造成伤害", -- Number One - [7] = "红色蝗虫,能造成双倍伤害", -- Blood of the Martyr - [10] = "2只灰色蝗虫,能造成一半伤害", -- Halo of Flies - [13] = "绿色蝗虫,能使敌人中毒", -- The Virus - [103] = "绿色蝗虫,能使敌人中毒", -- The Common Cold - [118] = "较大的灰色蝗虫,其他性质正常", -- Brimstone - [149] = "绿色缓慢大蝗虫,能造成150%角色伤害并使敌人中毒", -- Ipecac - [153] = "4只普通蝗虫", -- Mutant Spider - [257] = "橙色燃烧的蝗虫,能使敌人着火", -- Fire Mind - [305] = "绿色蝗虫,能使敌人中毒", -- Scorpio - [374] = "青色发光蝗虫,能生成光束造成300%角色伤害", -- Holy Light - [494] = "淡蓝色蝗虫,带有造成50%电击伤害的电弧", -- Jacob's Ladder - [559] = "淡蓝色蝗虫,带有造成50%电击伤害的电弧", -- 120 Volt -} - --- Effect of Car battery on Active Items -local repCarBattery = { - [34] = {2, 3}, -- The Book of Belial - [59] = {2, 3}, -- The Book of Belial (Birthright) - [83] = {"半黑心", "1黑心"}, -- The Nail - [263] = "触发两次", -- Clear Rune - [283] = {1, 2}, -- D100 - [285] = "降级两次", -- D10 - [288] = {"4-8", "8-16"}, -- Box of Spiders - [293] = {200, 400}, -- Head of Krampus - [296] = {1, 2, 1, 2}, -- Converter - [323] = "每个方向发射两颗重叠的眼泪", -- Isaac's Tears - [386] = "增加生成稀有石头的几率", -- D12 - [485] = "25%几率使道具、掉落物和箱子翻四倍, 75%几率移除它们并生成硬币", -- Crooked Penny - [489] = "触发两次选中的骰子效果", -- D Infinity - [522] = {3, 6}, -- Telekinesis - [557] = {1, 2}, -- Fortune Cookie - [582] = "触发两次", -- Wavy Cap - [584] = {1, 2}, -- Book of Virtues - [605] = {1, 2}, -- The Scooper - [609] = "重置道具两次,消失几率提升至44%", -- Eternal D6 - [611] = "额外触发一次一充能怒吼", -- Larynx - [625] = {30, 60}, -- Mega Mush - [635] = "快速交换两次#无法再通过其获取拿不到的物品", -- Stitches - [639] = {1, 2}, -- Yuck Heart - [642] = "触发两次", -- Magic Skin - [650] = {1, 2}, -- Plum Flute - [685] = "生成双倍魂火,但使用计数只+1", -- Jar of Wisps - [687] = {1, 2}, -- Friend Finder - [704] = {5, 10}, -- Berserk! - [705] = {1, 2}, -- Dark Arts - [712] = {1, 2}, -- Lemegeton - [713] = {"半心", "一整颗心", 1, 2}, -- Sumptorium - [719] = {1, 2}, -- Keeper's Box - [720] = "额外生成一个便便", -- Everything Jar - [722] = "禁锢2名敌人;如果只有1名敌人,将其禁锢10秒#再次使用会释放最近的被禁锢的敌人", -- Anima Sola - [723] = {1, 2}, -- Spindown Dice -} ---EID.descriptions[languageCode].carBattery[284] = nil -- D4 -EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery) - ----------- Trinkets ---------- - -local repTrinkets={ - [1] = {"1", "被吞下的硬币", "{{Coin}} 受伤时生成1硬币#{{Player14}} 店主:受伤时生成0-1硬币"}, -- Swallowed Penny - [10] = {"10", "扭扭虫", "眼泪波形前进#↑ {{Tears}} +0.4射速#获得幽灵眼泪效果"}, -- Wiggle Worm - [11] = {"11", "环形虫", "眼泪高速螺旋前进#↑ {{Tears}} +0.4射速#获得幽灵眼泪效果"}, -- Ring Worm - [15] = {"15", "幸运石", "{{Coin}} 摧毁石头有33%几率掉落硬币"},-- Lucky Rock - [23] = {"23", "寻人启事", "{{Player10}} 死亡后会以游魂重生 #如果未解锁游魂,在持有该饰品的情况下于{{SacrificeRoom}}献祭房中死亡可以解锁游魂#{{Player31}} 堕化游魂死亡仍会复活为其自身"},-- Lucky Rock - [24] = {"24", "屁股硬币", "{{Coin}} 便便产生硬币的几率+20%#捡起硬币时放屁#{{Poison}} 屁会使敌人中毒并击退敌人和弹幕"}, -- Butt Penny - [26] = {"26", "钩形虫", "眼泪直角前进#↑ {{Tears}} +0.4射速#↑ {{Range}} +1.5射程#获得幽灵眼泪效果"}, -- Hook Worm - [32] = {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果"}, -- Liberty Cap - [33] = {"33", "脐带", "当进入房间后不多于半心时,获得{{Collectible100}}小史蒂文#受伤时高几率生成{{Collectible318}}双子座的跟班"}, -- Umbilical Cord - [39] = {"39", "癌症", "↑ {{Tears}} +1.0射速修正"}, -- Cancer - [48] = {"48", "遗失的书页", "受伤时5有%几率对房间内所有敌人造成80点伤害#黑心和类似{{Collectible35}}死灵之书的效果造成双倍伤害"}, -- A Missing Page - [49] = {"49", "染血硬币", "{{HalfHeart}} 捡起硬币时有25%几率生成半红心"}, -- Bloody Penny - [50] = {"50", "焦灼硬币", "{{Bomb}} 捡起硬币时有25%几率生成炸弹"}, -- Burnt Penny - [51] = {"51", "扁平硬币", "{{Key}} 捡起硬币时有25%几率生成钥匙"}, -- Flat Penny - [65] = {"65", "长条虫", "↑ {{Range}} +3.0射程"}, -- Tape Worm - [66] = {"66", "懒散虫", "↓ {{Shotspeed}} -0.5弹速"}, -- Lazy Worm - [69] = {"69", "褪色的全家福", "随机使角色伪装#迷惑敌人#可以用于打开前往\"家\"的门"}, -- Faded Polaroid - [80] = {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具+0.5伤害"}, -- Black Feather - [92] = {"92", "碎裂的王冠", "↑ 使道具原始增益提高20%"}, -- Cracked Crown - [96] = {"96", "衔尾虫", "眼泪螺旋式快速前进#↑ {{Tears}} +0.4射速#↑ {{Range}} +1.5射程#获得幽灵眼泪效果#几率为跟踪眼泪"}, -- Ouroboros Worm - [98] = {"98", "鼻涕泡", "{{Poison}} 10%几率发射跟踪粘性有毒眼泪#{{Damage}} 每秒造成100%角色伤害#能粘住10秒"}, -- Nose Goblin - [101] = {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.5移速#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.5射速#↑ {{Shotspeed}} +0.3弹速#↑ {{Luck}} +2运气"}, -- Dim Bulb - [110] = {"110", "银币", "{{Shop}} 商店会出现在子宫层和腐尸层"}, - [111] = {"111", "染血王冠", "{{TreasureRoom}} 道具房会出现在子宫层和腐尸层"}, -- Bloody Crown - [119] = {"119", "干细胞", "{{Heart}} 进入下一层时治疗空的心之容器/骨心的一半#至少治疗半红心"}, -- Stem Cell - [125] = {"125", "扩接电线", "使跟班以电束相连#每束造成6.0点伤害#也会在合作玩家之间产生电束(包括雅各和以扫)"}, -- Stem Cell - [128] = {"128", "指骨", "{{EmptyBoneHeart}} 受伤时有4%几率获得骨心"}, -- Finger Bone - [129] = {"129", "崩掉牙", "10%几率发射牙齿眼泪#{{Damage}} 牙齿造成320%角色伤害#{{Luck}} 运气9:100%几率"}, -- Jawbreaker - [130] = {"130", "嚼烂的笔", "{{Slow}} 10%几率发射减速眼泪#{{Luck}} 运气18:100%几率"}, -- Chewed Pen - [131] = {"131", "神圣硬币", "{{SoulHeart}} 捡起硬币时有17%几率生成半魂心"}, -- Blessed Penny - [132] = {"132", "损坏的注射器", "25%几率在所在房间内获得随机药剂效果"}, -- Broken Syringe - [133] = {"133", "短引线", "角色放置的炸弹爆炸更快"}, -- Short Fuse - [134] = {"134", "巨豆", "增加屁的大小"}, -- Gigante Bean - [135] = {"135", "打火机", "{{Burning}} 进入房间时有20%几率对敌人施加燃烧效果"}, -- A Lighter - [136] = {"136", "损坏的挂锁", "门,钥匙砖和金箱子可以用爆炸打开#也可以打开前往\"家\"的门"}, -- Broken Padlock - [137] = {"137", "勿忘草", "到下一层时,先前层未收集的最多4个掉落物在初始房间生成"}, -- Myosotis - [138] = {"138", "'M", "使用主动道具会将其重置"}, -- 'M - [139] = {"139", "泪滴护符", "{{Luck}} 对基于运气的眼泪效果+3运气"}, -- Teardrop Charm - [140] = {"140", "所多玛之果", "捡起红心可将其变成蓝蜘蛛#满血时也有效#效果可能会消耗用于治疗的红心"}, -- Apple of Sodom - [141] = {"141", "失落摇篮曲", "提高跟班的射速"}, -- Forgotten Lullaby - [142] = {"142", "伯大尼的信仰", "到下一层时生成4个{{Collectible584}}美德之书魂火"}, -- Beth's Faith - [143] = {"143", "老旧电容", "阻止主动道具充能#{{Battery}} 清理房间后有20%几率生成电池"}, -- Old Capacitor - [144] = {"144", "脑形虫", "眼泪如果会打不中敌人,则90度转向敌人"}, -- Brain Worm - [145] = {"145", "满分考卷", "↑ {{Luck}} +10运气#持有时受到怪物,尖刺等非主动伤害时摧毁"}, -- Perfection - [146] = {"146", "恶魔王冠", "{{RedTreasureRoom}} 道具房现在含有恶魔交易"}, -- Devil's Crown - [147] = {"147", "充能硬币", "{{Battery}} 捡起硬币时有17%几率对主动道具充能1格"}, -- Charged Penny - [148] = {"148", "友谊项链", "使跟班围着角色"}, -- Friendship Necklace - [149] = {"149", "紧急按钮", "受伤时自动使用满充能的主动道具,但不免费"}, -- Panic Button - [150] = {"150", "蓝钥匙", "进入需要钥匙的房间会将角色带到类似死寂层的房间#这个房间处于2个房间之间"}, -- Blue Key - [151] = {"151", "扁锉", "尖刺全部缩回,不造成伤害#也影响{{CursedRoom}}诅咒房的门和任何尖刺障碍物"}, -- Flat File - [152] = {"152", "望远镜片", "{{PlanetariumChance}} 提高星象房基础几率为10%#{{PlanetariumChance}} 第一次产生星象房前额外增加15%几率#生成星象房后仍可生成星象房#{{PlanetariumChance}} 在第一次进入后几率保持为10%#星象房可在子宫和尸宫生成"}, -- Telescope Lens - [153] = {"153", "妈妈的发髻", "每个房间有25%几率获得随机妈妈道具的效果"}, -- Mom's Lock - [154] = {"154", "骰子袋", "每次进入新房间,有50%几率获得1个一次性的随机骰子#离开房间后消失"}, -- Dice Bag - [155] = {"155", "神圣王冠", "在大教堂里生成{{TreasureRoom}}道具房和商店{{Shop}}"}, -- Holy Crown - [156] = {"156", "母亲的吻", "持有时获得1心之容器#{{Player14}} 对店主也有效"}, -- Mother's Kiss - [157] = {"157", "扑克牌残片", "每15次发射,发射1个{{Collectible149}}吐根酊+{{Collectible5}}我的镜像眼泪,其射程值极高"}, -- Torn Card - [158] = {"158", "破损的口袋", "每当角色受伤时,随机生成2个硬币、炸弹或钥匙#掉落物可能是原有形态的变种,如金钥匙,镍币等"}, -- Torn Pocket - [159] = {"159", "镀金钥匙", "{{Key}} 首次捡起时+1钥匙#{{GoldenChest}} 以金箱子替换所有新箱子(除了旧箱子和巨型箱子)#{{GoldenChest}} 所有金箱子包含卡牌,胶囊或饰品#对巨型箱子无效"}, -- Gilded Key - [160] = {"160", "幸运袋", "到下一层时生成1福袋"}, -- Lucky Sack - [161] = {"161", "邪恶王冠", "在地狱生成{{TreasureRoom}}道具房和{{Shop}}商店"}, -- Wicked Crown - [162] = {"162", "阿撒泻勒的残角", "{{Player7}} 清理房间后有50%几率变为阿撒泻勒#{{Timer}} 效果持续到清理或离开另一个房间"}, -- Azazel's Stump - [163] = {"163", "粪蛋", "所有粪滴敌人友好#清理房间后生成1个随机粪滴"}, -- Dingle Berry - [164] = {"164", "火药圈", "{{Bomb}} 放置炸弹时生成1个额外炸弹"}, -- Ring Cap - [165] = {"165", "滚啊!", "在子宫或更深层,将所有硬币和钥匙以炸弹,心,胶囊,卡牌,饰品,电池,或红苍蝇取代"}, -- Nuh Uh! - [166] = {"166", "塑型黏土", "每个房间有50%几率获得随机被动道具效果"}, -- Modeling Clay - [167] = {"167", "抛光骨头", "清理房间后有25%几率生成友好的骷髅仔"}, -- Polished Bone - [168] = {"168", "空壳心", "{{EmptyBoneHeart}} 进入新一层时+1骨心"}, -- Hollow Heart - [169] = {"169", "儿童涂鸦", "{{Guppy}} 持有时当做1个嗝屁猫套装道具"}, -- Kid's Drawing - [170] = {"170", "水晶钥匙", "{{Collectible580}} 清理房间后有33%几率打开一个与当前房间相连的红房间#红房间中触发几率降低"}, -- Crystal Key - [171] = {"171", "店主的协议", "{{DevilChance}} 50%几率使恶魔交易花费硬币而不是心"}, -- Keeper's Bargain - [172] = {"172", "诅咒硬币", "{{Coin}} 捡起硬币时传送至随机房间#可以传送到隐藏房"}, -- Cursed Penny - [173] = {"173", "你的灵魂", "{{DevilChance}} 免费进行一次恶魔交易"}, -- Your Soul - [174] = {"174", "数字冰箱贴", "{{DevilChance}} +10%恶魔房几率#防止恶魔交易中出现坎卜斯"}, -- Number Magnet - [175] = {"175", "奇怪的钥匙", "解锁死寂战通道,不再限时#使用{{Collectible297}}潘多拉的盒子时从随机道具池生成6个道具,原效果失效#使用后两者都会被消耗"}, -- Strange Key - [176] = {"176", "小血团", "生成1个血块跟班,模仿角色的行动,发射方向和眼泪效果#如果跟班死亡则在下一个房间重生"}, -- Lil Clot - [177] = {"177", "纹身贴", "清理{{ChallengeRoom}}挑战房后生成1箱子,清理{{BossRushRoom}}Boss挑战房后生成1道具"}, -- Temporary Tattoo - [178] = {"178", "被吞下的M80鞭炮", "受伤时有50%几率爆炸"}, -- Swallowed M80 - [179] = {"179", "赛车遥控器", "跟班的移动与玩家控制角色的方式一致#按住掉落键使跟班留在原地,就像雅各和以扫一样"}, -- RC Remote - [180] = {"180", "复得游魂", "精确跟随角色移动的跟班,发射幽灵眼泪#属性与角色一样,造成一半伤害#一击死亡#新一层重生"}, -- Found Soul - [181] = {"181", "扩展电路板", "使用主动道具时随机触发另1个1-2充能的主动道具"}, -- Expansion Pack - [182] = {"182", "伯大尼的精华", "进入{{AngelRoom}}天使房时生成5魂火#当给乞丐钱时有25%几率生成1魂火"}, -- Beth's Essence - [183] = {"183", "双胞胎", "每个房间有50%几率复制1个跟班#没有跟班则以{{Collectible8}}波比兄弟或{{Collectible67}}玛姬姐妹代替"}, -- The Twins - [184] = {"184", "领养协议书", "{{Shop}} 商店变为宝宝商店,每个跟班卖10硬币"}, -- Adoption Papers - [185] = {"185", "蟋蟀腿", "杀死敌人时有17%几率生成1只随机蝗虫"}, -- Cricket Leg - [186] = {"186", "亚玻伦的挚友", "{{Collectible706}} 生成1只天启蝗虫"}, -- Apollyon's Best Friend - [187] = {"187", "碎掉的眼镜", "{{TreasureRoom}} 50%几率在道具房添加1个额外的问号道具#{{TreasureRoom}} 50%几率揭示分支路线的问号道具"}, -- Broken Glasses - [188] = {"188", "冰块", "进入房间时有20%几率石化1个敌人#{{Freezing}} 击杀石化的敌人可将其冻结"}, -- Ice Cube - [189] = {"189", "巴风特之印", "杀死敌人时产生1秒护盾#期间杀死敌人额外增加1秒"}, -- Sigil of Baphomet -} -EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets) -EID.descriptions[languageCode].goldenTrinket = "双倍效果!" -EID.descriptions[languageCode].tripledTrinket = "三倍效果!" -EID.descriptions[languageCode].quadrupledTrinket = "四倍效果!" - --- Most trinkets that can be doubled or tripled just have the numbers in their description multiplied --- A few trinkets have odd edge cases where their effect completely changes, or is different depending on if it's Mom's Box or Golden -EID.descriptions[languageCode].goldenTrinketEffects = { - -- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled - [46] = { "半红心", "1红心", "1.5红心" }, - -- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled - [53] = { - "-{{ColorGold}}30{{CR}}%Boss血量#进入{{BossRoom}}Boss房时治疗{{ColorGold}}2{{CR}}红心#{{ColorGold}}可被替换!", - "-{{ColorGold}}30{{CR}}%Boss血量#进入{{BossRoom}}Boss房时治疗{{ColorGold}}2{{CR}}红心#!!! 捡起后无法被其他饰品替换#只能被{{Trinket41}}火柴棒移除或吞下", - "-{{ColorGold}}30{{CR}}%Boss血量#进入{{BossRoom}}Boss房时治疗{{ColorGold}}3{{CR}}红心#{{ColorGold}}可被替换!", - }, - -- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect - [64] = { "双倍蠕虫属性效果", "三倍蠕虫属性效果", "四倍蠕虫属性效果", }, - -- Error (append): Same behavior as Rainbow Worm - [75] = { "如果可能,双倍饰品效果", "如果可能,三倍饰品效果", "如果可能,四倍饰品效果", }, - -- NO! - [88] = { "阻止品质{{Quality0}}道具生成" }, - -- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?) - [159] = { "以金箱子代替所有箱子(旧/大箱子除外)#金箱子中含有额外的卡牌,胶囊或饰品" }, -} - ----------- Cards ---------- - -local repCards={ - [2] = {"2", "I-魔术师", "{{Timer}} 当前房间获得:#跟踪泪弹#↑ {{Range}} +3.0射程"}, -- I - The Magician - [12] = {"12", "XI-力量", "{{Timer}} 当前房间获得:#↑ {{Heart}} +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Damage}} +50%伤害倍率#↑ {{Range}} +2.5射程#↑ {{Speed}} +0.3移速"}, -- XI - Strength - [18] = {"18", "XVII-星星", "{{TreasureRoom}} 传送至宝箱房#{{Planetarium}} 如果当前层有星象房,则改为传送至星象房"}, -- XVII - The Star - [20] = {"20", "XIX-太阳", "{{Heart}}满血#对所有敌人造成100点伤害#揭示整个地图#移除当前层的黑暗诅咒"}, - [27] = {"27", "梅花A", "{{Bomb}} 将所有掉落物,箱子,非Boss敌人变成炸弹"}, -- Ace of Clubs - [28] = {"28", "方片A", "{{Coin}} 将所有掉落物,箱子,非Boss敌人变成硬币"}, -- Ace of Diamonds - [29] = {"29", "黑桃A", "{{Key}} 将所有掉落物,箱子,非Boss敌人变成钥匙"}, -- Ace of Spades - [30] = {"30", "红桃A", "{{Heart}} 将所有掉落物,箱子,非Boss敌人变成红心"}, -- Ace of Hearts - [39] = {"39", "保护符文", "{{Timer}} 无敌20秒"}, -- Algiz - [51] = {"51", "神圣卡", "{{HolyMantle}} 获得神圣斗篷效果#(即免疫一次伤害)#受到伤害前始终有效"}, -- Holy Card - [52] = {"52", "变巨术", "{{Timer}} 当前房间获得:↑ {{Damage}} +7.0额外伤害#↑ {{Range}} +3.0射程#粉碎经过的石头#体型变大"}, -- Huge Growth - [55] = {"55", "符文碎片", "随机符文效果#触发的符文效果较弱"}, -- Rune Shard - [56] = {"56", "0-愚者?", "将所有心和掉落物掉在地上#只保留半心#如果数量充足,可作为{{Collectible74}}25美分和{{Collectible19}}轰!生成"}, -- 0 - The Fool? - [57] = {"57", "I-魔术师?", "{{Timer}} 1分钟内获得:#生成较大的光环,排斥弹幕和敌人"}, -- I - The Magician? - [58] = {"58", "II-女祭司?", "{{Timer}} 妈腿持续践踏1分钟"}, -- II - The High Priestess? - [59] = {"59", "III-皇后?", "{{Timer}} 获得以下效果,持续1分钟:#↓ {{Speed}} 移速-0.1#↑ {{Tears}} 射速修正+1.5#抹大拉的发型#↑ +2心之容器"}, -- III - The Empress? - [60] = {"60", "IV-皇帝?", "传送至额外Boss房,清理后生成一个头目房道具池的道具#生成的头目来自下一章节"}, -- IV - The Emperor? - [61] = {"61", "V-教皇?", "{{EmptyBoneHeart}} 生成2个骨心"}, -- V - The Hierophant? - [62] = {"62", "IV-恋人?", "从所在房间的道具池中生成1个道具#{{BrokenHeart}} 将1个心之容器或2个魂心转化为1个碎心"}, -- VI - The Lovers? - [63] = {"63", "VII-战车?", "{{Timer}} 变成无敌的固定雕像10秒#↑ {{Tears}} 期间获得x400%射速修正"}, -- VII - The Chariot? - [64] = {"64", "VIII-正义?", "生成2-4个金箱子"}, -- VIII - Justice? - [65] = {"65", "IX-隐者?", "将房间内掉落物和道具按其种类转化成一定量的硬币"}, -- IX - The Hermit? - [66] = {"66", "X-命运之轮?", "触发随机骰子房效果"}, -- X - Wheel of Fortune? - [67] = {"67", "XI-力量?", "{{Timer}} 30秒内获得:#{{Weakness}} 使当前房间内的敌人虚弱,减速并受到双倍伤害"}, -- XI - Strength? - [68] = {"68", "XII-倒吊人?", "{{Timer}} 30秒内获得:#{{Player14}} 将角色变为店主#获得三重射击并降低移速#杀死敌人掉落随机硬币"}, -- XII - The Hanged Man? - [69] = {"69", "XIII-死亡?", "产生{{Collectible545}}亡者之书的效果#(所在房间内每杀死1个敌人生成1个骨头实体)"}, -- XIII - Death? - [70] = {"70", "XIV-节制?", "{{Pill}} 吃下5个随机胶囊"}, -- XIV - Temperance? - [71] = {"71", "XV-恶魔?", "#{{Timer}} 30秒内获得#产生{{Collectible33}}圣经的效果#获得{{Collectible390}}撒拉弗"}, -- XV - The Devil? - [72] = {"72", "XVI-塔?", "生成7堆随机石头和障碍物#其中经常会有标记石头"}, -- XVI - The Tower? - [73] = {"73", "XVII-星星?", "移除最早拾取的1个被动道具(初始道具除外)#从所在房间的道具池中生成2个随机道具"}, -- XVII - The Stars? - [74] = {"74", "XVIII-月亮?", "传送至{{UltraSecretRoom}}究极隐藏房#返回的路由红房间构成"}, -- XVIII - The Moon? - [75] = {"75", "XIX-太阳?", "{{Timer}} 所在层获得以下效果:#将红心转化为骨心,效果结束后恢复#↑ {{Damage}} +1.5伤害#获得{{Collectible159}}夜之幽魂#!!! {{CurseDarkness}} 施加无法被移除的黑暗诅咒"}, -- XIX - The Sun? - [76] = {"76", "XX-审判?", "生成1个{{RestockMachine}}补货机"}, -- XX - Judgement? - [77] = {"77", "XXI-世界?", "生成1个{{LadderRoom}}暗门"}, -- XXI - The World? - [78] = {"78", "红钥匙碎片", "{{Collectible580}} 一次性的红钥匙"}, -- Cracked Key - [79] = {"79", "红桃Q", "{{Heart}} 生成1-12红心"}, -- Queen of Hearts - [80] = {"80", "万用牌", "复制上一次使用过的胶囊,卡牌,符文,魂石或主动道具的效果"}, -- Wild Card - [81] = {"81", "以撒的魂石", "重置房间内的道具#1秒周期地与原道具循环切换#多次使用则所有重置都循环切换"}, -- Soul of Isaac - [82] = {"82", "抹大拉的魂石", "{{Timer}} 所在房间内获得:#角色被冒泡的红色光环围绕#被杀死的敌人掉落半红心,但2秒后消失"}, -- Soul of Magdalene - [83] = {"83", "该隐的魂石", "打开房间中所有门#{{Collectible580}} 与红钥匙类似,创造所有可能的红房间"}, -- Soul of Cain - [84] = {"84", "犹大的魂石", "将角色变成幻影,经过角色路径的敌人会被麻痹#几秒后,攻击所有麻痹的敌人,每个目标会对伤害有加成"}, -- Soul of Judas - [85] = {"85", "???的魂石", "{{Poison}} 产生8团毒气并留下棕色水迹#然后放置7个大便炸弹#站在水迹中获得:#↑ {{Tears}} +1.35射速#↑ {{Damage}} +1.0伤害"}, -- Soul of ??? - [86] = {"86", "夏娃的魂石", "14只{{Collectible117}}死鸟跟班飞入并攻击敌人#{{Timer}} 所在房间有效"}, -- Soul of Eve - [87] = {"87", "参孙的魂石", "{{Timer}} 变成狂暴参孙,在10秒内使用近战攻击并获得:#↑ {{Speed}} +0.4移速#↑ {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害"}, -- Soul of Samson - [88] = {"88", "阿撒泻勒的魂石", "产生{{Collectible441}}超级喷射的效果7.5秒"}, -- Soul of Azazel - [89] = {"89", "拉撒路的魂石", "死亡并立即以半心复活,并在一段时间内无敌#受致命伤时自动使用"}, -- Soul of Lazarus - [90] = {"90", "伊甸的魂石", "重置所在房间的底座道具和掉落物#道具使用随机道具池进行重置"}, -- Soul of Eden - [91] = {"91", "游魂的魂石", "{{Player10}} 所在房间角色死亡并变成游魂#免费拿{{DevilRoom}}恶魔房1个道具,剩下的会消失#可以直接进入陵墓或炼狱"}, -- Soul of the Lost - [92] = {"92", "莉莉丝的魂石", "添加1个随机跟班"}, -- Soul of Lilith - [93] = {"93", "店主的魂石", "{{Coin}} 生成3-25随机硬币"}, -- Soul of the Keeper - [94] = {"94", "亚玻伦的魂石", "生成15只随机蝗虫"}, -- Soul of Apollyon - [95] = {"95", "遗骸的魂石", "{{Player16}} 所在房间生成遗骸作为临时第二角色"}, -- Soul of the Forgotten - [96] = {"96", "伯大尼的魂石", "生成6个随机属性的{{Collectible584}}美德之书的魂火"}, -- Soul of Bethany - [97] = {"97", "雅各与以扫的魂石", "{{Player20}} 所在房间生成以扫作为临时第二角色#以扫含有与角色等量的随机被动道具"}, -- Soul of Jacob and Esau -} -EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards) - --- Card Buffs caused by Tarot Cloth --- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint - -EID.descriptions[languageCode].tarotClothBuffs = { - [2] = "同时获得{{Collectible34}}彼列之书效果", -- I - The Magician - [3] = "第一只脚落下后马上落下第二只", -- II - The High Priestess - [4] = {0.3, 0.6, 1.5, 6.0}, -- III - The Empress - [5] = "如果Boss尚未被击败,传送时获得1魂心", -- IV - The Emperor - [6] = {2, 3}, -- V - The Hierophant - [7] = {2, 3}, -- VI - The Lovers - [8] = {6, 12}, -- VII - The Chariot - [9] = {"生成{{ColorShinyPurple}}2{{CR}}个{{UnknownHeart}}随机心, {{ColorShinyPurple}}2{{CR}}个{{Coin}}随机硬币, {{ColorShinyPurple}}2{{CR}}个{{Bomb}}随机炸弹和{{ColorShinyPurple}}2{{CR}}个{{Key}}随机钥匙"}, -- VIII - Justice - [10] = "阻止贪婪在商店生成#如果已与贪婪战斗过,将商店变成普通的商店", -- IX - The Hermit - [11] = {"生成{{ColorShinyPurple}}2{{CR}}个{{Slotmachine}}赌博机或{{FortuneTeller}}预言机"}, -- X - Wheel of Fortune - [12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 2.5, 5}, -- XI - Strength - [14] = {40, 80}, -- XIII - Death - [15] = {"生成{{ColorShinyPurple}}2{{CR}}个{{BloodDonationMachine}}献血机# {{GreedMode}} 在贪婪模式改为生成{{ColorShinyPurple}}2{{CR}}个恶魔乞丐"}, -- XIV - Temperance - [16] = {2.0, 3.0}, -- XV - The Devil - [17] = {6, 12}, -- XVI - The Tower - [18] = "如果宝箱房尚未进入过,则生成一组二选一道具", -- XVII - The Stars - [20] = {100, 400}, -- XIX - The Sun - [21] = {"随机生成{{ColorShinyPurple}}2{{CR}}个乞丐"}, -- XX - Judgement - [56] = "同时掉落最后拾取的6个道具,将其生成为底座道具", -- 0 - The Fool? - [59] = {2, 3}, -- III - The Empress? - [61] = {2, 3}, -- V - The Hierophant? - [62] = "触发两次效果", -- VI - The Lovers? - [64] = {4, 14, 2, 4}, -- VIII - Justice? - [65] = "额外生成1个{{Coin}}硬币", -- IX - The Hermit? - [66] = {"{{DiceRoom}}触发{{ColorShinyPurple}}2{{CR}}个随机骰子房效果"}, -- X - Wheel of Fortune? - [67] = {30, 60}, -- XI - Strength? - [68] = {30, 60}, -- XII - The Hanged Man? - [70] = {5, 10}, -- XIV - Temperance? - [72] = {7, 14}, -- XVI - The Tower? - [73] = {"移除最早拾取的{{ColorShinyPurple}}2{{CR}}个被动道具(初始道具除外)#从所在房间的道具池中生成{{ColorShinyPurple}}4{{CR}}个随机道具"}, -- XVII - The Stars? - [76] = {"生成2个{{RestockMachine}}补货机"}, -- XX - Judgement? -} - ----------- Character Info ---------- -local repCharacterInfo = { - [4] = {"???", "无法拥有红心#恶魔交易如果需要1或2颗红心,则改为消耗1或2颗魂心#摧毁粪便会生成1只蓝苍蝇"}, - [8] = {"拉撒路", "每层一次,当你死亡时:#以复活的拉撒路复活#失去1个红心容器#↑ {{Damage}} +0.5伤害"}, - [11] = {"复活的拉撒路 ", "提升属性并获得+40%的伤害倍率#进入新层时会变回拉撒路"}, - [12] = {"黑暗犹大 ", "+100%伤害倍率#无法拥有红心#生命提升道具会给予黑心#统计通关标记时被视为犹大"}, - [14] = {"店主", "通过捡起硬币回复血量#心类掉落物会变成蓝苍蝇#恶魔交易变为支付15或30个硬币"}, - [18] = {"伯大尼", "使用魂心为主动道具充能#无法获得魂心作为生命值"}, - [19] = {"雅各", "同时控制雅各和以扫#当使用炸弹时,两个角色都会丢下一颗炸弹#按住{{ButtonRT}}时,以扫会留在原地#{{ButtonLT}}使用雅各的主动道具,{{ButtonRB}}使用以扫的主动道具,按住{{ButtonRT}}使用他们的卡牌/药丸#在道具多选一时,雅各和以扫可以同时拿起道具"}, - [20] = {"以扫", "同时控制雅各和以扫#当使用炸弹时,两个角色都会丢下一颗炸弹#按住{{ButtonRT}}时,以扫会留在原地#{{ButtonLT}}使用雅各的主动道具,{{ButtonRB}}使用以扫的主动道具,按住{{ButtonRT}}使用他们的卡牌/药丸#在道具多选一时,雅各和以扫可以同时拿起道具"}, - [21] = {"堕化以撒", "道具在两个选项之间切换#你只能携带8个被动道具#使用{{ButtonRT}}切换道具,以选择被替换的道具"}, - [22] = {"堕化抹大拉", "超过2颗红心的生命值会缓慢流失#接触敌人时进行一次近战攻击,造成6倍角色伤害#敌人有几率掉落2秒后消失的半红心#近战击杀时必定掉落半红心#通过非拾取途径获得的治疗效果加倍#红心流失不影响恶魔房开启"}, - [23] = {"堕化该隐", "接触道具会将其转化为各种掉落物#通过在合成宝袋中组合8个拾取物来获得道具#可以通过{{ButtonRT}}调整合成宝袋的替换顺序"}, - [24] = {"堕化犹大", "无法拥有红心#生命值提升道具会给予黑心"}, - [25] = {"堕化???", "无法拥有红心#炸弹被替换为大便#造成伤害时生成大便掉落物#HUD显示大便效果预览#可以存储一个大便以备后用"}, - [26] = {"堕化夏娃", "持续射击会将你的心转换为血团#不同类型的心会生成拥有不同生命值和泪滴效果的血团#血团随着时间流逝会失去生命值#使用圣血吸管将血团吸回你的生命值#按住{{ButtonRT}}时血团会留在原地#当生命值只剩半颗心且没有血团时,在当前房间获得属性提升并使用圣血吸管进行攻击"}, - [27] = {"堕化参孙", "造成或受到伤害会为狂暴状态充能#{{Timer}} 进入狂暴状态时,于5秒内:#↑ {{Speed}} +0.4速度# {{Tears}} x50%+2.0射速修正#↑ {{Damage}} +3.0伤害#攻击变为能反弹子弹的近战攻击#{{Timer}} 每次击杀增加1秒狂暴持续时间并赋予短暂的无敌效果"}, - [28] = {"堕化阿撒泻勒", "开始蓄力时,你会咯血#用咯血击中敌人会将蓄力时间减半#咯血造成150%角色伤害,并诅咒敌人#{{BrimstoneCurse}} 被诅咒的敌人会受到更多的硫磺火伤害#死亡时,受诅咒的敌人会爆炸,并将诅咒传给附近的敌人"}, - [29] = {"堕化拉撒路", "拉撒路有生死两种状态,每种状态都有各自的道具和生命值#每当你清理一个房间/波次或使用生死逆转时,你会切换到另一种状态"}, - [30] = {"堕化伊甸", "当你受到伤害时,会重新随机生成你的属性、道具、饰品和消耗品#道具会重新随机成同一道具池中的另一道具#自伤不会导致重随机"}, - [31] = {"堕化游魂", "生成的卡牌有10%几率为神圣卡牌#品质{{Quality2}}或以下的道具有20%几率被重新生成#只生成攻击性道具"}, - [32] = {"堕化莉莉丝", "按下射击键会发射一个脐带宝宝,造成300%角色伤害#按住射击键会保持宝宝外出,向最近的敌人射击眼泪"}, - [33] = {"堕化店主", "敌人会掉落在2秒内消失的硬币#大多数道具需要15个硬币购买#恶魔交易和天使道具需要支付15或30个硬币#商店不需要钥匙且商品增加"}, - [34] = {"堕化亚伯伦", ""}, - [35] = {"堕化遗骸", "遗骸本体是一堆不能移动的骨头,由灵魂拾起并投掷,造成300%角色#只有灵魂可以受到伤害#炸弹会放置在本体的位置#无法拥有红心"}, - [36] = {"堕落伯大尼", "使用红心为主动道具充能#无法拥有红心#属性提升只有75%效果"}, - [37] = {"堕落雅各", "堕化以扫会追赶你,接近时会向你冲锋#孤魂铁索可以短暂地锁住堕化以扫,5秒后或再次使用孤魂铁索时,堕化以扫会再次冲向你#堕化以扫的冲锋对敌人造成大量伤害,并无视Boss护甲#如果以扫追上你,你会变成一个幽灵,在本层中只要再受一次伤害就会死亡#作为幽灵,每个房间可以免费进行一次恶魔交易"}, - [38] = {"死去的堕化拉撒路", "拉撒路有生死两种状态,每种状态都有各自的道具和生命值#每当你清理一个房间/波次或使用生死逆转时,你会切换到另一种状态"}, - [39] = {"堕化雅各之魂", "#飞行#幽灵眼泪#受到一次伤害即会死亡#每个房间可以免费进行一次恶魔交易"}, - [40] = {"堕化遗骸的灵魂", "遗骸本体是一堆不能移动的骨头,由灵魂拾起并投掷,造成300%角色#只有灵魂可以受到伤害#炸弹会放置在本体的位置#无法拥有红心"}, -} -EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo) - ----------- Pills ---------- - -local repPills={ - [4] = {"3", "炸弹变钥匙", "交换炸弹和钥匙的数量#金炸弹和金钥匙也会交换"}, -- Bombs are Key - [12] = {"11", "射程下降", "↓ {{Range}} -1.0射程"}, -- Range Down - [13] = {"12", "射程上升", "↑ {{Range}} +1.25射程"}, -- Range Up - [42] = {"41", "好困…", "{{Slow}} 使房间内所有敌人和角色减速"}, -- I'm Drowsy... - [43] = {"42", "好兴奋!!!", "{{Timer}} 使房间内所有敌人和角色加速#在30秒以及60秒后再次触发一次"}, -- I'm Excited!!! - [48] = {"47", "弹速下降", "↓ {{Shotspeed}} -0.15弹速"}, -- Shot Speed Down - [49] = {"48", "弹速上升", "↑ {{Shotspeed}} +0.15弹速"}, -- Shot Speed Up - [50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有{{Collectible75}}药学博士证,{{Collectible46}}幸运脚或{{Collectible303}}处女座时不降属性#有{{Collectible654}}伪造药学博士证时不升属性"}, -- Experimental Pill - [9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill -} -EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills) - -EID.descriptions[languageCode].horsepills={ - {"0", "剧毒臭屁", "{{Poison}} 使整个房间敌人中毒"}, -- Bad Gas - {"1", "过激幻觉", "对角色造成2心伤害#若血量少于2心,则保留半颗心#若只有半颗心,则变成大体力回满胶囊"}, -- Bad Trip - {"2", "钢铁双蛋", "{{SoulHeart}} +4魂心"}, -- Balls of Steel - {"3", "炸弹变钥匙", "交换炸弹和钥匙的数量#炸弹和钥匙的量各增加50%#金炸弹和金钥匙也会交换"}, -- Bombs are Key - {"4", "爆炸性腹泻", "在角色位置生成一些激活的会跟踪的超级炸弹"}, -- Explosive Diarrhea - {"5", "体力回满", "满血#{{SoulHeart}} +3魂心"}, -- Full Health - {"6", "体力下降", "↓ -2心之容器#若只有2心之容器,则移除后获得半魂心#若只有1心之容器,则变为大体力上升胶囊"}, -- Health Down - {"7", "体力上升", "↑ +2空的心之容器"}, -- Health Up - {"8", "我找到枚怪药", "无效果"}, -- I Found Pills - {"9", "青春期", "无效果"}, -- Puberty - {"10", "漂亮苍蝇", "添加1个{{Collectible279}}大粉丝苍蝇环绕物#无上限"}, -- Pretty Fly - {"11", "射程下降", "↓ {{Range}} -2.0射程"}, -- Range Down - {"12", "射程上升", "↑ {{Range}} +2.5射程"}, -- Range Up - {"13", "移速下降", "↓ {{Speed}} -0.24移速"}, -- Speed Down - {"14", "移速上升", "↑ {{Speed}} +0.3移速"}, -- Speed Up - {"15", "射速下降", "↓ {{Tears}} -0.56射速"}, -- Tears Down - {"16", "射速上升", "↑ {{Tears}} +0.70射速"}, -- Tears Up - {"17", "运气下降", "↓ {{Luck}} -2运气"}, -- Luck Down - {"18", "运气上升", "↑ {{Luck}} +2运气"}, -- Luck Up - {"19", "传送胶囊", "传送到随机房间"}, -- Telepills - {"20", "48小时能量!", "对主动道具完全充能#{{Battery}} 生成3-4个电池"}, -- 48 Hour Energy! - {"21", "呕血", "清空红心但保留1红心#{{Heart}} 生成4-7红心"}, -- Hematemesis - {"22", "麻痹", "不能移动4秒"}, -- Paralysis - {"23", "我能永远看清!", "打开当前层所有{{SecretRoom}}隐藏房的入口#揭示全图"}, -- I can see forever! - {"24", "信息素", "{{Charm}} 将房间内所有敌人永久变成友好的"}, -- Pheromones - {"25", "失忆症", "{{CurseLost}} 隐藏当前层地图"}, -- Amnesia - {"26", "柠檬派对", "生成满房间的水迹并对敌人造成接触伤害"}, -- Lemon Party - {"27", "你是巫师吗?", "{{Timer}} 进行斜角射击60秒"}, -- R U a Wizard? - {"28", "止痛药!", "{{Timer}} 所在房间受到的伤害减半"}, -- Percs! - {"29", "上瘾!", "{{Timer}} 所在房间受到的伤害为整心"}, -- Addicted! - {"30", "放-松", "移动生成便便4秒"}, -- Re-Lax - {"31", "???", "当前层施加混乱诅咒的效果"}, -- ??? - {"32", "变大胶囊", "体型变很大#不影响被命中的区域"}, -- One makes you larger - {"33", "变小胶囊", "体型变很小#被命中的区域也变小"}, -- One makes you small - {"34", "大量滋生!", "房间内每个便便生成2只蓝蜘蛛"}, -- Infested! - {"35", "大量滋生?", "房间内每有1个敌人就生成2只蓝蜘蛛#房间内没有敌人则生成2-6只蓝蜘蛛"}, -- Infested? - {"36", "大力丸!", "触发{{Collectible93}}游戏掌机和{{Card52}}“变巨术”的效果"}, -- Power Pill! - {"37", "复古视野", "屏幕像素化90秒"}, -- Retro Vision - {"38", "好朋友一辈子!", "生成12只蓝苍蝇"}, -- Friends Till The End! - {"39", "泻药", "生成一滩长时间保留的打滑水迹"}, -- X-Lax - {"40", "哪里不对…", "生成一滩长时间保留的减速水迹"}, -- Something's wrong... - {"41", "好困…", "使房间内所有敌人减速"}, -- I'm Drowsy... - {"42", "好兴奋!!!", "使房间内所有敌人加速"}, --I'm Excited!!! - {"43", "咕噜!", "消耗当前饰品并永久获得其效果#回复等同于消耗饰品量的红心"}, -- Gulp! - {"44", "呕!", "{{Collectible149}} 发射1串吐根眼泪"}, -- Horf! - {"45", "感觉像漫步在阳光下!", "{{Timer}} 触发{{Collectible93}}的效果,在6秒获得:#无敌#{{Fear}} 恐惧所有敌人#无法发射眼泪#造成每秒40点接触伤害#{{HalfHeart}} 吃掉两个敌人回复半个红心"}, -- Feels like I'm walking on sunshine! - {"46", "嗝!", "生成上次使用的胶囊的大号版本"}, -- Vurp! - {"47", "弹速下降", "↓ {{Shotspeed}} -0.3弹速"}, -- Shot Speed Down - {"48", "弹速上升", "↑ {{Shotspeed}} +0.3弹速"}, -- Shot Speed Up - {"49", "实验性胶囊", "↑ 提升1项随机属性两次#↓ 降低另外1项随机属性两次#有{{Collectible75}}药学博士证,{{Collectible46}}幸运脚或{{Collectible303}}处女座时不降属性#有{{Collectible654}}伪造药学博士证"}, -- Experimental Pill - [9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill -} - ----------- Glitched Item Descriptions ---------- - -EID.descriptions[languageCode].GlitchedItemText = { - -- Item Config info - AddBlackHearts = "{1}黑心", - AddBombs = "{1}炸弹", - AddCoins = "{1}硬币", - AddHearts = "治疗{1}红心", - AddKeys = "{1}钥匙", - AddMaxHearts = "{1}心之容器", - AddSoulHearts = "{1}魂心", - - -- Cache Flag names - cacheFlagStart = "可能会影响", - [0] = "伤害", "射速", "弹速", "射程", "移速", "眼泪效果", "眼泪颜色", "飞行", "攻击类型", "跟班", "幸运", "大小", "颜色", "箱子内容物", [16] = "所有属性", - - -- Attribute triggers - chain = "然后:{{CR}}", - active = "使用时:#", - pickup_collected = "捡到掉落物时:#", - enemy_kill = "击杀时,几率:#", - damage_taken = "受伤时:#", - entity_spawned = "当生成{T1}时:#", - tear_fire = "角色发射眼泪时,几率:#", - enemy_hit = "击中敌人时,几率:#", - room_clear = "清理房间后:#", - - -- Attribute effects - area_damage = "在角色周围造成{1}伤害", - add_temporary_effect = "所在房间获得{1}效果", - convert_entities = "将房间中所有{1}变成{2}", - use_active_item = "使用{1}", - spawn_entity = "生成1个{1}", - fart = "放屁,大小为{1}", - - -- Generic entity names not obtained from entities2.xml - -- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames - ["4.-1"] = "即爆炸弹", - ["5.0"] = "掉落物", - ["5.10"] = "心", - ["5.20"] = "硬币", - ["5.30"] = "钥匙", - ["5.40"] = "炸弹掉落物", - ["5.69"] = "福袋", - ["5.70"] = "胶囊", - ["5.90"] = "电池", - ["5.300"] = "卡牌", - ["9.-1"] = "敌人弹幕", - ["999.-1"] = "方格物体", - ["1000.0"] = "效果", - -} - -EID.descriptions[languageCode].poopSpells = { - {"大便", "可以生成掉落物的普通大便"}, - {"玉米大便", "可生成蓝苍蝇的大便"}, - {"燃烧大便", "可对接触的敌人造成伤害#被摧毁后留下一团火焰"}, - {"石化大便", "投掷时可造成3次接触伤害#更难被摧毁"}, - {"恶臭大便", "{{Poison}} 周围会生成毒气云的大便#{{Warning}} 毒气接触火会爆炸!"}, - {"黑大便", "周围会生成减速水迹的大便#被摧毁时造成10点伤害并使所有敌人混乱"}, - {"神圣大便", "{{Collectible543}} 投掷一个白便便#在白便便的光环中:#↑ {{Damage}} +20%伤害倍率#↑ {{Tears}} x250%射速修正#跟踪眼泪#50%几率阻挡伤害#"}, - {"棕色水迹", "留下一道水迹#水迹对踩在上面的敌人造成接触伤害#角色站在水迹上时,会获得伤害和射速加成#当轨迹与其他大便接触时,会获得额外效果"}, - {"屁", "{{Poison}} 推开周围的敌人,并生成一团毒气云#{{Warning}} 毒气接触火会爆炸!"}, - {"大便炸弹", "普通的可投掷炸弹"}, - {"爆炸性腹泻", "在角色位置生成5个激活的大便炸弹"}, -} - ----------- Misc. Text ---------- - --- the ItemReminder description will predict the abilities of items with a header like "Item Name Result" -EID.descriptions[languageCode].ItemReminder = { - ResultHeader = " Result", - InventoryEmpty = "(Player has no items)", - CategoryNames = { - Overview = "信息总览", - Wisps = "Lemegeton Wisps", - Special = "特殊", - Actives = "所持主动道具", - Pockets = "携带物品", - Trinkets = "所持饰品", - Passives = "所持被动道具", - Character = "角色信息 ", - } -} - --- Void stat names: Replace "Tears" with "Fire Rate" -EID.descriptions[languageCode].VoidNames[2] = EID.descriptions[languageCode].GlitchedItemText[1] - -EID.descriptions[languageCode].VoidShopText = "若在拾取后立即吸收,获得:" -EID.descriptions[languageCode].VoidOptionText = "会被吸收" - -EID.descriptions[languageCode].spindownError = "道具消失" - -EID.descriptions[languageCode].CraftingBagContent = "袋中:" -EID.descriptions[languageCode].CraftingRoomContent = "房间中:" -EID.descriptions[languageCode].CraftingFloorContent = "整层中:" - -EID.descriptions[languageCode].CraftingBagQuality = "袋中品质:" -EID.descriptions[languageCode].CraftingBestQuality = "最好品质:" - -EID.descriptions[languageCode].CraftingHideKey = "隐藏:" -EID.descriptions[languageCode].CraftingPreviewKey = "预览:" - -EID.descriptions[languageCode].CraftingResults = "(滚动:按住 {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},锁定:{{ButtonX}},刷新:{{ButtonB}},重置袋:按住 {{ButtonRB}})" - -EID.descriptions[languageCode].itemPoolFor = "所属道具池:" -EID.descriptions[languageCode].itemPoolNames = { - [0] = "宝箱房", "商店", "头目房", "恶魔房", "天使房", "隐藏房", "图书馆", "赌博乞丐", "金箱子", "红箱子", "乞丐", "恶魔乞丐", "诅咒房", "钥匙乞丐", "电池乞丐", "妈妈的箱子", "贪婪模式宝箱房", "贪婪模式头目房", "贪婪模式商店", "贪婪模式恶魔房", "贪婪模式天使房", "贪婪模式诅咒房", "贪婪模式隐藏房", "抓娃娃机", "究极隐藏房", "炸弹乞丐", "星象房", "旧箱子", "宝宝商店", "木箱子", "腐烂乞丐", -} -EID.descriptions[languageCode].VariableCharge = "{1}充能:" -EID.descriptions[languageCode].FlipItemToggleInfo = "(按住 {{ButtonSelect}}(地图)来显示其描述)" - -EID.descriptions[languageCode].FalsePHDHeart = "生成1黑心" -EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} +0.6伤害" -EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} +1.2伤害" - -EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "原效果失效,改为消耗奇怪的钥匙,生成6个随机道具池的道具" - -EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! 警告 !!!" -EID.descriptions[languageCode].AchievementWarningText = "成就已禁用!#为了启用进度和成就,你需要击败妈妈的脚(深牢II)而不开启任何模组#(如果你打过了, 那么这条警告的出现是bug, 无视就好)#(这条警告可在设置中禁用)" - -EID.descriptions[languageCode].OldGameVersionWarningText = "你的忏悔版本不是最新的!#只有官方最新版才支持这一功能(1.7.9b)#(这条警告可以在设置中禁用)" - -EID.descriptions[languageCode].ModdedRecipesWarningText = "含有模组的道具可能会使合成配方计算不准确!#如果你的配方不正确,请使用无配方模式或者关闭合成袋的显示#(这条警告可以在设置中禁用)" - -EID.descriptions[languageCode].ResultsWithX = "(持有{1}时的结果)" - --- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -if EID.enableDebug then - EID.descriptions[languageCode].repCollectibles = repCollectibles - EID.descriptions[languageCode].repTrinkets = repTrinkets - EID.descriptions[languageCode].repCards = repCards - EID.descriptions[languageCode].repPills = repPills -end - -if REPENTOGON then - EID.descriptions[languageCode].custom["6.8.0"] = {"0", "捐款机", "再捐{2}硬币可解锁下个成就 ({1}硬币)#{{Luck}} 捐款时2%几率+1运气#{{AngelRoom}} 捐10硬币可增加天使房几率"} - EID.descriptions[languageCode].custom["6.11.0"] = {"0", "贪婪捐款机", "再捐{2}硬币可解锁下个成就 ({1}硬币)"} -end +-------------------------------------- +----- Basic Chinese descriptions --- +-------------------------------------- + +-- Last Update: 2024.12.02 +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "zh_cn" + +---------- Collectibles ---------- + +local repCollectibles={ + [2] = {"2", "内眼", "↓ {{Tears}} 射速修正x0.51#角色一次发射3颗泪弹"}, -- The Inner Eye + [5] = {"5", "我的镜像", "↑ {{Damage}} 伤害+1.5↑ {{Range}} 射程+1.5#↑ {{Range}} 射程修正x2#↑ {{Shotspeed}} 弹速修正x1.6#↓ {{Luck}} 幸运-1#泪弹具有回旋效果"}, -- My Reflection + [6] = {"6", "小号", "↑ {{Tears}} 射速+1.5#↓ {{Range}} 射程-1.5#↓ {{Range}} 射程修正x0.8"}, -- Number One + [12] = {"12", "魔法蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+2.5#体型变大#{{HealingRed}} 回满血"}, -- Magic Mushroom + [13] = {"13", "病毒", "↑ {{Speed}} 移速+0.2#{{Poison}} 接触敌人使其中毒#角色每秒造成48点接触伤害"}, -- The Virus + [14] = {"14", "过量类固醇", "↑ {{Speed}} 移速+0.3#↑ {{Range}} 射程+2.5"}, -- Roid Rage + [18] = {"18", "一美元", "{{Coin}} +100硬币"}, -- A Dollar + [22] = {"22", "午餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Lunch + [23] = {"23", "正餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Dinner + [24] = {"24", "甜点", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Dessert + [25] = {"25", "早餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Breakfast + [26] = {"26", "烂肉", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Rotten Meat + [29] = {"29", "妈妈的内裤", "↑ {{Range}} 射程+2.5#生成3-6只蓝苍蝇"}, -- Moms Underwear + [30] = {"30", "妈妈的高跟鞋", "↑ {{Range}} 射程+2.5#角色造成12点接触伤害"}, -- Mom's Heels + [31] = {"31", "妈妈的口红", "↑ {{Range}} 射程+3.75#{{UnknownHeart}} 生成1随机心"}, -- Mom's Lipstick + [37] = {"37", "炸弹先生", "在角色下方放置1大炸弹, 造成185点伤害"}, -- Mr. Boom + [40] = {"40", "神风!", "在角色位置造成一次爆炸#造成40点伤害"}, -- Kamikaze! + [41] = {"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒#生成1只蓝苍蝇"}, + [42] = {"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并产生毒气#造成1x角色伤害+185的伤害"}, -- Bob's Rotten Head + [46] = {"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励几率#赌博时赢的几率更高#将一些坏胶囊变成好胶囊"}, -- Lucky Foot + [49] = {"49", "嗖-哒-呜!", "下一次发射由激光取代#在0.83秒内造成24x角色伤害"}, -- Shoop da Whoop! + [52] = {"52", "胎儿博士", "↓ {{Tears}} 射速修正x0.4#{{Bomb}} 角色的泪弹由炸弹取代#{{Damage}} 该炸弹造成10x角色伤害#若结果超过60, 则改为5x+30"}, --Dr. Fetus + [53] = {"53", "万磁王", "角色吸引掉落物#自动打开2格远的箱子, 忽略刺箱伤害"}, -- Magneto + [55] = {"55", "妈妈的眼睛", "50%几率向后发射1颗泪弹#{{Luck}} 幸运5: 100%几率"}, -- Mom's Eye + [59] = {"59", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"}, -- The Book of Belial (Judas's Birthright Version) + [62] = {"62", "吸血鬼之魅", "↑ {{Damage}} 伤害+0.3#{{HealingRed}} 每击杀13个敌人治疗半红心"}, -- Charm of the Vampire + [67] = {"67", "玛姬姐妹", "发射普通泪弹#泪弹造成6点伤害"}, -- Sister Maggy + [69] = {"69", "巧克力牛奶", "{{Chargeable}} 可蓄力泪弹#{{Damage}} 伤害随蓄力时间提升, 最高4x"}, -- Chocolate Milk + [70] = {"70", "生长激素", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1"}, -- Growth Hormones + [71] = {"71", "小蘑菇", "↑ {{Speed}} 移速+0.3#↑ {{Range}} 射程+2.5#↑ 体型变小"}, -- Mini Mush + [72] = {"72", "念珠", "↑ {{Tears}} 射速+0.5#{{SoulHeart}} +3魂心#{{Collectible33}} 圣经添加至所有道具池"}, -- Rosary + [78] = {"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+17.5%#使用后, 本层头目由天启骑士取代"}, -- Book of Revelations + [79] = {"79", "咒印", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1#{{BlackHeart}} +1黑心"}, -- The Mark + [80] = {"80", "契约", "↑ {{Tears}} 射速+0.7#↑ {{Damage}} 伤害+0.5#{{BlackHeart}} +2黑心"}, -- The Pact + [83] = {"83", "钉子", "使用后:#{{HalfBlackHeart}} +半黑心#{{Timer}} 在当前房间中获得:#↑ {{Damage}} 伤害+2#↓ {{Speed}} 移速-0.18#角色每秒造成40点接触伤害#角色可粉碎接触的石头"}, -- The Nail + [84] = {"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 在有装饰(草/碎石/纸/宝石等)的地板上使用时, 改为生成暗门"}, -- We Need To Go Deeper! + [87] = {"87", "洛基的角", "25%几率向4个方向发射泪弹#{{Luck}} 幸运15: 100%几率"}, -- Loki's Horns + [91] = {"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房#阻挡掉落弹幕的伤害"}, -- Spelunker Hat + [98] = {"98", "圣遗物", "{{SoulHeart}} 每7-8个房间生成1魂心"}, -- The Relic + [101] = {"101", "光环", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+1.5#{{HealingRed}} 治疗1红心"}, -- The Halo + [106] = {"106", "大爆弹先生", "↑ {{Bomb}} 炸弹伤害x1.85#{{Bomb}} +5炸弹"}, -- Mr. Mega + [107] = {"107", "锯齿剪", "{{Timer}} 在当前房间中获得:#飞行#角色的身体与头分离, 每秒造成23.5点接触伤害"}, -- The Pinking Shears + [110] = {"110", "妈妈的美瞳", "↑ {{Range}} 射程+1.5#20%几率发射石化泪弹#{{Luck}} 幸运20: 50%几率"}, -- Mom's Contacts + [114] = {"114", "妈妈的菜刀", "角色的泪弹由可投掷的菜刀取代#{{Damage}} 持拿时菜刀造成2x角色伤害, 蓄力1/3时为上限6x#继续蓄力只会增加投掷距离#返回角色时, 伤害降至2x"}, -- Mom's Knife + [115] = {"115", "通灵板", "↑ {{Tears}} 射速+0.5#灵体泪弹"}, + [118] = {"118", "硫磺火", "↓ {{Tears}} 射速修正x0.33#{{Chargeable}} 角色的泪弹由可蓄力的鲜血激光取代#{{Damage}} 在0.63秒内造成9x角色伤害"}, -- Brimstone + [121] = {"121", "怪异蘑菇(大)", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+1.5#↓ {{Speed}} 移速-0.2"}, -- Odd Mushroom (Large) + [123] = {"123", "怪物手册", "{{Timer}} 在本层生成1个随机跟班"}, -- Monster Manual + [126] = {"126", "剃刀片", "↑ {{Damage}} 在当前房间中伤害+1.2#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心"}, + [129] = {"129", "桶装猪油", "↑ {{Heart}} +2心之容器#↓ {{Speed}} 移速-0.2"}, -- Bucket of Lard + [138] = {"138", "圣痕", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3#{{HealingRed}} 治疗1红心"}, -- Stigmata + [139] = {"139", "妈妈的钱包", "{{Trinket}} 生成1随机饰品#{{Trinket}} 角色可以持有2个饰品"}, -- Mom's Purse + [140] = {"140", "鲍勃的诅咒", "{{Bomb}} +5炸弹#{{Poison}} 角色的炸弹会产生毒气#{{Poison}} 免疫中毒"}, -- Bob's Curse + [142] = {"142", "肩衣", "{{SoulHeart}} 当受伤至半心时, 角色获得1魂心#每房间只会发生一次#离开并重进房间可以再次触发#{{Warning}} 献血不触发"}, --Scapular + [147] = {"147", "残损铁镐", "使用时, 角色持拿铁镐#持拿时, 允许角色打碎当前房间中接触的石头, 隐藏房入口, 并对敌人造成伤害#攻击时, 降低铁镐的充能#进入新层时, 铁镐完全充能"}, -- Notched Axe + [148] = {"148", "害虫横行", "受伤时, 生成2-6只蓝苍蝇"}, -- Infestation + [149] = {"149", "吐根酊", "↑ {{Damage}} +40伤害#↓ {{Tears}} 射速修正x0.33#↓ {{Range}} 射程x0.8#↓ {{Shotspeed}} 弹速-0.2#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"}, -- Ipecac + [152] = {"152", "科技II", "↓ {{Tears}} 射速修正x0.67#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成2x角色伤害"}, -- Technology 2 + [153] = {"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.42#角色同时发射4颗泪弹"}, -- Mutant Spider + [155] = {"155", "窥眼", "↑ 左眼伤害修正x1.35#在房间中四处漂浮#每秒造成17.1点接触伤害"}, -- The Peeper + [158] = {"158", "水晶球", "生成1{{SoulHeart}}魂心/{{Rune}}符文/{{Card}}卡牌#{{Timer}} 揭示全图({{SuperSecretRoom}}超级隐藏房除外)#持有时:#{{PlanetariumChance}} 星象房几率+15%#{{PlanetariumChance}} 若有跳过{{TreasureRoom}}宝箱房则改为100%"}, -- Crystal Ball + [169] = {"169", "巨人独眼", "↑ {{Damage}} 伤害+4#↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.42#泪弹击杀敌人伤害溢出时会穿透敌人前进"}, -- Polyphemus + [171] = {"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10点伤害#被击杀敌人生成蓝蜘蛛"}, -- Spider Butt + [172] = {"172", "献祭匕首", "环绕物#阻挡弹幕#每秒造成112.5点接触伤害"}, -- Sacrificial Dagger + [173] = {"173", "主教冠", "{{SoulHeart}} 红心生成时有33%几率由魂心取代"}, -- Mitre + [176] = {"176", "干细胞", "↑ {{Heart}} +1心之容器#↑ {{Shotspeed}} 弹速+0.16#{{HealingRed}} 治疗1红心"}, -- Stem Cells + [178] = {"178", "圣水", "{{Throwable}} 向角色发射方向投掷自身#击中敌人时, 造成7点伤害并破碎#留下的水迹能石化敌人并造成伤害"}, -- Holy Water + [180] = {"180", "黑豆", "{{Poison}} 受伤时, 角色放出一连串屁#{{Poison}} 屁会留下毒气并偏转弹幕"}, + [182] = {"182", "圣心", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害修正x2.3#↑ {{Damage}} 伤害+1#↓ {{Tears}} 射速-0.4#↓ {{Shotspeed}} 弹速-0.25#{{HealingRed}} 回满血#追踪泪弹"}, -- Sacred Heart + [184] = {"184", "圣杯", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#飞行"}, -- Holy Grail + [186] = {"186", "血之权利", "对所有敌人造成40点伤害#{{Warning}} 对角色造成1心伤害#在房间中首次使用后, 改为造成半心伤害#{{Heart}} 优先消耗红心"}, + [189] = {"189", "超级食肉男孩死忠粉", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.2#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+2.5#{{HealingRed}} 回满血"}, -- SMB Super Fan + [192] = {"192", "心灵感应傻瓜式教程", "{{Timer}} 在当前房间中获得:#↑ {{Range}} 射程+3#追踪泪弹"}, -- Telepathy for Dummies + [193] = {"193", "生肉!", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害+0.3#{{HealingRed}} 治疗1红心"}, -- MEAT! + [194] = {"194", "魔力八号球", "↑ {{Shotspeed}} 弹速+0.16#{{Card}} 生成1卡牌#{{PlanetariumChance}} 星象房几率+15%"}, -- Magic 8 Ball + [197] = {"197", "耶稣果汁", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.5"}, -- Jesus Juice + [203] = {"203", "慈善捆绑包", "掉落物有50%几率成对出现"}, -- Humbling Bundle + [205] = {"205", "锋利插头", "{{Battery}} 使用未完全充能的主动道具时, 以半心充能1格#{{Heart}} 优先消耗红心"}, -- Sharp Plug + [206] = {"206", "断头台", "↑ {{Tears}} 射速+0.5#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成56点接触伤害"}, -- Guillotine + [211] = {"211", "蜘蛛宝宝", "受伤时, 生成3-5只蓝蜘蛛"}, -- Spiderbaby + [214] = {"214", "贫血", "↑ {{Range}} 射程+1.5#{{Timer}} 受伤时, 在房间中留下血迹#血迹每秒造成6点伤害"}, -- Anemic + [218] = {"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{HealingRed}} 每分钟50%几率治疗半红心"}, -- Placenta + [219] = {"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 20%几率生成1红心"}, -- Old Bandage + [222] = {"222", "反重力", "↑ {{Tears}} 射速+1#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"}, -- Anti-Gravity + [223] = {"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸和火焰#{{HealingRed}} 受爆炸击中时治疗半红心"}, -- Pyromaniac + [224] = {"224", "柯吉猫的身体", "↑ {{Tears}} 射速+0.5#↓ {{Range}} 射程修正x0.8#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"}, -- Cricket's Body + [225] = {"225", "兽性面具", "{{SoulHeart}} 受伤时, 8%几率生成1魂心#{{Luck}} 每级幸运+2%几率#{{HalfHeart}} 敌人死亡时几率掉落1半红心"}, -- Gimpy + [226] = {"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"}, -- Black Lotus + [228] = {"228", "妈妈的香水", "↑ {{Tears}} 射速+0.5#{{Fear}} 15%几率发射恐惧泪弹"}, -- Moms Perfume + [229] = {"229", "萌死戳的肺", "↓ {{Tears}} 射速修正x0.23#{{Chargeable}} 泪弹可蓄力并在松开时散射"}, -- Monstro's Lung + [230] = {"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{BlackHeart}} 将所有心之容器转换为黑心#{{BlackHeart}} +2黑心#{{Fear}} 15%几率发射恐惧泪弹"}, -- Abaddon + [232] = {"232", "怀表", "↑ {{Speed}} 移速+0.3#{{Slow}} 使房间中的所有敌人的攻击和移速降至80%"}, -- Stop Watch + [233] = {"233", "小小星球", "↑ 射程+7#灵体泪弹#角色的泪弹环绕在角色周围"}, -- Tiny Planet + [245] = {"245", "完美视力", "↓ {{Damage}} 伤害修正x0.8#角色同时发射2颗泪弹"}, -- 20/20 + [248] = {"248", "虫群之心", "蓝蜘蛛/蓝苍蝇造成的伤害翻倍#蜘蛛/苍蝇类跟班变得更强"}, -- Hive Mind + [253] = {"253", "魔法血痂", "↑ {{Heart}} +1心之容器#↑ {{Luck}} 幸运+1#{{HealingRed}} 治疗1红心"}, -- Magic Scab + [254] = {"254", "血块", "↑ {{Damage}} 左眼伤害+1#↑ {{Range}} 左眼射程+2.75"}, -- Blood Clot + [256] = {"256", "炙热炸弹", "{{Bomb}} +5炸弹#{{Burning}} 角色的炸弹造成接触伤害#{{Burning}} 角色的炸弹爆炸时会留下火焰#{{Burning}} 免疫火焰(弹幕除外)"}, -- Hot Bombs + [261] = {"261", "眼球突出", "↑ {{Damage}} 伤害+0.5#↓ 泪弹前进越远伤害越低#泪弹在最近时近距离造成3x伤害, 0.8秒后无伤害"}, -- Proptosis + [262] = {"262", "遗失的书页2", "{{BlackHeart}} +1黑心#受伤至1心时, 对房间中所有敌人造成伤害#{{Collectible35}} 黑心和类似死灵之书的效果造成的伤害翻倍"}, -- Missing Page 2 + [263] = {"263", "透明符文", "{{Rune}} 拾起时, 生成1符文#{{Rune}} 触发角色持有的符文/魂石的效果"}, -- Clear Rune (Repentance item) + [264] = {"264", "智能苍蝇", "环绕物#每秒造成6.5点接触伤害#角色受伤前, 阻挡弹幕#角色受伤后, 追击附近敌人"}, + [272] = {"272", "大美蝇", "友好的爆炸苍蝇#爆炸造成100点伤害#{{Warning}} 爆炸也会伤到角色"}, -- BBF + [273] = {"273", "鲍勃的脑浆子", "向角色发射方向冲刺#接触到敌人时爆炸#{{Poison}} 爆炸造成100点伤害并使敌人中毒#{{Warning}} 爆炸也会伤到角色"}, -- Bob's Brain + [274] = {"274", "生死之交", "受伤时, 在房间中生成1个中范围环绕物#环绕物每秒造成150点接触伤害"}, -- Best Bud + [275] = {"275", "硫磺火宝宝", "{{Chargeable}} 蓄力并发射{{Collectible118}}硫磺火激光#激光在0.63秒内造成24点伤害"}, -- Lil Brimston + [276] = {"276", "以撒的心脏", "角色无敌#生成跟随角色的心脏#角色发射时心脏蓄力, 停止发射时释放散射泪弹#{{Warning}} 心脏受伤时, 角色也会受伤"}, -- Isaac's Heart + [278] = {"278", "黑暗乞丐", "{{Heart}} 捡起附近的红心#每捡起1.5红心, 生成1黑心/符文/卡牌/胶囊/蜘蛛"}, -- Dark Bum + [280] = {"280", "长腿蛛妹妹", "在有敌人的房间中随机生成蓝蜘蛛, 最多5只#{{Charm}} 魅惑接触的敌人"}, -- Sissy Longlegs + [283] = {"283", "一百面骰", "复制房间中的1掉落物#重置角色的移速, 射速, 伤害, 射程和被动道具#重置房间中的所有底座道具, 掉落物和石头#重新开始当前房间, 重生所有敌人并降级"}, -- D100 + [285] = {"285", "十面骰", "使房间中所有敌人降级#例如, 所有红苍蝇变成黑苍蝇"}, -- D10 + [286] = {"286", "空白卡牌", "触发角色持有的卡牌的效果"}, -- Blank Card + [287] = {"287", "秘密之书", "高亮当前房间中的暗门石头与标记石头#{{Timer}} 在本层获得以下三种效果之一:#{{Collectible54}} 藏宝图#{{Collectible21}} 指南针 #{{Collectible246}} 蓝地图#只获得尚未激活的效果#如果三者都已拥有, 获得X光透视效果"}, -- Book of Secrets + [288] = {"288", "蜘蛛盒", "生成4-8只蓝蜘蛛"}, -- Box of Spiders + [289] = {"289", "红蜡烛", "投掷红火#火焰可造成接触伤害, 阻挡弹幕, 在造成或阻挡4次伤害后或10秒后消失"}, -- Red Candle + [291] = {"291", "冲水!", "使非头目敌人变成大便#立即击杀便便类敌人和头目#熄灭火堆并将房间充满水#将岩浆坑变为可行走的地面"}, -- Flush! + [292] = {"292", "撒但圣经", "{{BlackHeart}} +1黑心#{{DevilRoom}} 在头目战斗前使用, 头目房道具会变成恶魔交易#购买恶魔交易与在恶魔房后果相同#不影响虚空层的底座道具"}, -- Satanic Bible + [293] = {"293", "坎卜斯的头", "{{Collectible118}} 在四个方向上发射硫磺火激光#每道激光在1.33秒内造成200点伤害"}, + [294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10点伤害"}, -- Butter Bean + [295] = {"295", "魔术手指", "对房间中所有敌人造成2x角色伤害+10的伤害#{{Coin}} 花费1硬币"}, -- Magic Fingers + [296] = {"296", "转换器", "{{Heart}} 将1魂心/黑心转换为1心之容器"}, -- Converter + -- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor + -- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English + [297] = {"297", "潘多拉魔盒", "{{NoLB}}根据所在层生成奖励:#1章1: 2{{SoulHeart}}; 1章2: 2{{Bomb}}+2{{Key}}#{{NoLB}}2章1: 1{{BossRoom}}道具; 2章2: 2章1+2{{SoulHeart}}#3章1: 4{{SoulHeart}}; 3章2: 20{{Coin}}#4章1: 2{{BossRoom}}道具; 4章2: {{Collectible33}}圣经#???/虚空: 无#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}; 教堂: 1{{AngelRoom}}道具+1{{EternalHeart}}#{{NoLB}}暗室: 解锁{{Collectible523}}搬家盒; 玩具箱: 1{{Coin}}#家: {{Collectible580}}红钥匙"}, -- Pandora's Box + [300] = {"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 角色免疫接触伤害, 并对敌人造成25点接触伤害"}, -- Aries + [307] = {"307", "摩羯座", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.1#↑ {{Tears}} 射速+0.5#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#+1{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#{{HealingRed}} 治疗1红心"}, -- Capricorn + [308] = {"308", "宝瓶座", "角色留下水迹#{{Damage}} 水迹每秒造成0.66x角色伤害, 并继承角色的泪弹效果"}, -- Aquarius + [309] = {"309", "双鱼座", "↑ {{Tears}} 射速+0.5#↑ {{Tearsize}} 泪弹尺寸+0.12#提高泪弹击退力"}, -- Pisces + [310] = {"310", "夏娃的睫毛膏", "↑ {{Damage}} 伤害修正x2#↓ {{Tears}} 射速修正x0.66#↓ {{Shotspeed}} 弹速-0.5"}, + [314] = {"314", "霹雳大腿", "↑ {{Heart}} +1心之容器#↓ {{Speed}} 移速-0.4#{{HealingRed}} 治疗1红心#角色摧毁接触的石头"}, -- Thunder Thighs + [315] = {"315", "怪异磁铁", "角色的泪弹吸引敌人, 掉落物和饰品#泪弹落地时效果吸引更强"}, -- Strange Attractor + [316] = {"316", "诅咒之眼", "蓄力发射5颗泪弹#{{Warning}} 蓄力未满时受伤会将角色传送至随机房间"}, -- Cursed Eye + [319] = {"319", "该隐的另一只眼", "随机方向发射与角色相同效果的泪弹#{{Damage}} 造成0.75x角色伤害"}, -- Cain's Other Eye + [320] = {"320", "???唯一的朋友", "可控制的苍蝇#造成每秒15点接触伤害"}, -- ???'s Only Friend + [323] = {"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色泪弹的效果, 外加5点伤害#发射泪弹时充能"}, + [325] = {"325", "剪刀", "{{Timer}} 当前房间中将角色的头变为不动的跟班#独立控制角色身体, 向发射方向抛射泪弹"}, + [326] = {"326", "生命之息", "按住使用键时消耗充能条#充能条为空时角色暂时无敌#无敌时, 角色接触到敌人会召唤光柱#如果阻挡伤害时机完美, 则发射4向圣光并获得短暂护盾#{{Warning}} 按住过久会对角色造成伤害"}, -- Breath of Life + [328] = {"328", "底片", "↑ {{Damage}} 伤害+1#若不多于半红心时受伤, 则对房间中所有敌人造成伤害"}, -- The Negative + [330] = {"330", "豆奶", "↑ {{Tears}} 射速修正x5.5#↓ {{Damage}} 伤害修正x0.2#↓ {{Tearsize}} 泪弹尺寸-0.3#大幅降低击退力"}, -- Soy Milk + [331] = {"331", "神性", "↑ {{Damage}} 伤害+0.5#↓ {{Tears}} 射速-0.3#↓ {{Shotspeed}} 弹速-0.3#追踪泪弹#{{Damage}} 泪弹具有光环, 每秒造成60点伤害"}, -- Godhead + [336] = {"336", "烂洋葱", "↑ {{Tearsize}} 泪弹尺寸+0.22#↓ {{Range}} 射程-1.5#↓ {{Shotspeed}} 弹速-0.4#穿刺+灵体泪弹"}, -- Dead Onion + [339] = {"339", "安全别针", "↑ {{Range}} +2.5射程#↑ {{Shotspeed}} +0.16弹速#{{BlackHeart}} +1黑心"}, -- Safety Pin + [342] = {"342", "蓝盖蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Tears}} 射速+0.7#↓ {{Shotspeed}} 弹速-0.16#{{HealingRed}} 治疗1红心"}, -- Blue Cap + [344] = {"344", "火柴盒", "{{BlackHeart}} +1黑心#{{Bomb}} 生成3炸弹#{{Trinket41}} 生成火柴棍"}, -- Match Book + [345] = {"345", "合成油脂", "↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+2.5"}, -- Synthoil + [346] = {"346", "零食", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- A Snack + [349] = {"349", "木制镍币", "{{Coin}} 59%几率生成1随机硬币"}, -- Wooden Nickel + [352] = {"352", "玻璃大炮", "{{Damage}} 发射1颗巨大的穿刺灵体泪弹, 造成10x角色伤害#{{Warning}} 持有时受伤:#↓ 额外受到2心伤害#↓ 大炮破碎持续数个房间#↑ {{Range}} 在当前房间中射程+1.5, 并留下血迹#额外伤害不会击杀以撒#自伤不会触发该效果"}, -- Glass Canon + [354] = {"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{Trinket}} 生成1饰品"}, -- Crack Jacks + [355] = {"355", "妈妈的珍珠项链", "↑ {{Range}} 射程+2.5#↑ {{Luck}} 幸运+1#{{SoulHeart}} +1魂心"}, -- Mom's Pearls + [360] = {"360", "淫魔", "发射泪弹, 效果和属性与角色一致#{{Damage}} 造成0.75x角色伤害"}, -- Incubus + [365] = {"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成30点接触伤害#吸引附近敌人的仇恨"}, + [366] = {"366", "分裂炸弹", "{{Bomb}} +5炸弹#角色的炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs + [367] = {"367", "粘性炸弹", "{{Bomb}} +5炸弹#{{Slow}} 角色的炸弹会粘在敌人身上并留下减速水迹#用炸弹击杀敌人会生成蓝蜘蛛"}, + [368] = {"368", "溢泪症", "↑ {{Tears}} 持续向单方向发射会逐渐提高射速, 最多为原来的2x"}, -- Epiphora + [369] = {"369", "连续统", "↑ {{Range}} 射程+3#灵体泪弹#泪弹会过屏幕, 从另一边回来"}, -- Continuum + [370] = {"370", "玩偶先生", "↑ {{Tears}} +0.7射速#↑ {{Range}} +2.5射程#{{UnknownHeart}} 捡起时生成3随机心"}, -- Mr. Dolly + [374] = {"374", "圣光", "10%几率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%几率#{{Damage}} 光柱造成3x角色伤害"}, -- Holy Light + [375] = {"375", "寄居骷髅帽", "免疫爆炸和掉落弹幕#25%几率反弹敌人弹幕"}, -- Host hat + [376] = {"376", "补货", "商店物品购买后会立刻补货#每次补货价格都会提高"}, -- Restock + [380] = {"380", "充钱游戏", "{{Coin}} +5硬币#{{Coin}} 钥匙方块, 门和箱子必须用硬币打开而不是钥匙"}, -- Pay To Play + [382] = {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人#靠近捕捉后的球会立即将道具充能"}, -- Friendly Ball + [386] = {"386", "D12", "将障碍物重置为其他随机类型的障碍物(大便/罐子/TNT/红大便/石头等)#小几率重置为按钮/击杀按钮/暗门/活板门"}, -- D12 + [384] = {"384", "肉山宝宝", "{{Chargeable}} 弹出并在房间中反弹, 速度基于蓄力时间#根据蓄力时间, 每次击中造成5-20点接触伤害"}, -- Lil Gurdy + [389] = {"389", "符文袋", "{{Rune}} 每7-8个房间生成1随机符文/魂石"}, -- Rune Bag + [391] = {"391", "背叛", "敌人弹幕会击中其他敌人, 并引起内讧"}, + [393] = {"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 因接触而中毒的敌人死亡时, 20%几率掉落黑心"}, -- Serpent`s Kiss + [394] = {"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3#角色自动向地上的可控红色标记发射泪弹#跟班也向标记发射#按掉落键({{ButtonRT}})停止发射并重置标记位置"}, -- Marked + [395] = {"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸和伤害随蓄力时间增加, 最多增加1x"}, -- Tech X + [397] = {"397", "牵引光束", "↑ {{Tears}} 射速+1#↑ {{Range}} 射程+2.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹受角色面前的光束指引"}, -- Tractor Beam + [399] = {"399", "虚空之喉", "{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害"}, -- Maw of the Void + [401] = {"401", "爆炸物", "25%几率发射粘性泪弹#粘住的泪弹在几秒后变大并爆炸, 造成1x角色伤害+60的伤害"}, -- Explosivo + [404] = {"404", "放屁宝宝", "阻挡弹幕#受击时, 10%几率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一#屁造成5-6点伤害"}, -- Farting Baby + [405] = {"405", "恶性漏洞", "{{Throwable}} 可投掷(双击发射键)#重置其接触到的敌人和掉落物"}, -- GB Bug + [407] = {"407", "纯洁", "↑ 根据光环颜色对角色属性进行增强#受伤时, 移除光环, 在下个房间获得新的光环#{{ColorYellow}}黄色{{CR}} = ↑ {{Speed}} 移速+0.5#{{ColorBlue}}蓝色{{CR}} = ↑ {{Tears}} 射速+2#{{ColorRed}}红色{{CR}} = ↑ {{Damage}} 伤害+4#{{ColorOrange}}橙色{{CR}} = ↑ {{Range}} 射程+3"}, + [408] = {"408", "祭祀之刃", "25%几率在被击杀敌人周围生成黑色硫磺火圈#黑圈2秒内造成30x角色伤害#{{Luck}} 每级幸运+2.5%几率"}, -- Athame + [415] = {"415", "光明之冠", "{{SoulHeart}} +2魂心#若角色无不满的心之容器:#↑ {{Damage}} 伤害修正x2#↓ {{Shotspeed}} 弹速-0.3#受伤后, 在当前房间中效果消失"}, -- Crown Of Light + [416] = {"416", "深口袋", "{{Coin}} 若清理房间没有奖励, 则生成1-3硬币#{{Coin}} 提高硬币上限至999"}, -- Deep Pockets + [417] = {"417", "魅魔", "在房间中漂浮的跟班, 产生伤害光环, 每秒造成7.5-10点伤害#↑ {{Damage}} 站在光环中伤害修正x1.5"}, -- Succubus + [419] = {"419", "传送2.0", "传送至未探索的随机房间#等级: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, + [421] = {"421", "腰豆", "{{Charm}} 魅惑近距离的所有敌人"}, -- Kidney Bean + [422] = {"422", "发光沙漏", "将角色带回上个房间, 回退所有使用时房间的行动#每层仅可使用三次#{{Collectible66}} 用尽次数后与沙漏作用一致, 即使敌人减速8秒"}, -- Glowing Hourglass + [426] = {"426", "狂热粉丝", "模仿角色移动, 有0.66秒延迟#每秒造成30点接触伤害"}, -- Obsessed Fan + [430] = {"430", "狙击蝇老爹", "模仿角色移动, 有0.66秒延迟#向附近敌人发射泪弹, 造成1x角色伤害"}, -- Papa Fly + [431] = {"431", "多维宝宝", "模仿角色移动, 有0.66秒延迟#经过它的泪弹会分成2个并有射程+弹速加成"}, -- Multidimensional Baby + [432] = {"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 63%几率生成1随机掉落物, 15%几率魅惑炸到的敌人#每次生成掉落物后, 本层上述生成几率-1%"}, -- Glitter Bombs + [433] = {"433", "我的影子", "紧跟着角色的影子#{{Timer}} 当敌人接触影子时, 在当前房间中生成1个友好的黑蛆# 黑蛆每秒造成8.7点伤害"}, + [437] = {"437", "七面骰", "重新开始房间并重生所有敌人#能够从同一房间获得多次清理房间奖励"}, -- D7 + [440] = {"440", "肾结石", "角色约每25秒停止发射并蓄力, 释放散射泪弹和1颗肾结石"}, -- Kidney Stone + [442] = {"442", "黑王子之冠", "红心为1时:#↑ {{Tears}} 射速+2#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.2"}, -- Dark Princes Crown + [444] = {"444", "铅笔", "角色每发射15颗泪弹, 抛射大量泪弹"}, -- Lead Pencil + [448] = {"448", "玻璃碎片", "受伤时:#{{Heart}} 25%几率生成1红心#{{BleedingOut}} 角色流血, 向角色发射方向喷泪弹#流血每20秒造成半红心伤害#治疗红心, 红心用尽或下一次受伤致死时, 流血停止"}, -- Shard of Glass + [450] = {"450", "贪婪的眼睛", "{{Damage}} 每发射20颗泪弹, 发射1颗的硬币泪弹, 造成1.5x角色伤害+10的伤害#被硬币泪弹击中的敌人会变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"}, -- Eye of Greed + [451] = {"451", "塔罗牌桌布", "{{Card}} 生成1卡牌#{{Card}} 使用的卡牌效果翻倍或增强"}, -- Tarot Cloth + [453] = {"453", "复杂性骨折", "↑ {{Range}} 射程+1.5#泪弹击中时碎成1-3个小骨片"}, -- Compound Fracture + [455] = {"455", "爸爸丢失的硬币", "↑ {{Range}} 射程+2.5#{{Luck}} 生成1幸运硬币"}, + [456] = {"456", "夜宵", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Midnight Snack + [459] = {"459", "鼻窦炎", "20%几率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住10秒#{{Luck}} 不受幸运影响"}, -- Sinus Infection + [462] = {"462", "彼列之眼", "↑ {{Range}} 射程+1.5#穿刺泪弹#泪弹击中敌人后, 获得追踪效果并伤害翻倍"}, -- Eye of Belial + [464] = {"464", "平衡符号", "{{SoulHeart}} +2魂心#房间清理奖励和精英怪掉落角色最需要的掉落物"}, -- Glyph of Balance + [468] = {"468", "阴影", "跟随角色移动, 有0.66秒延迟#每秒造成75点接触伤害#造成666伤害后被角色吸收, 角色获得接触伤害效果"}, -- Shade + [472] = {"472", "国王宝宝", "其他跟班都会跟着他, 并自动向敌人发射#角色发射时停止移动#停止发射时传送回角色位置"}, -- King Baby + [474] = {"474", "损坏的玻璃大炮", "使用时变回玻璃大炮"}, -- Broken Glass Canon + [476] = {"476", "一面骰", "复制房间中1随机掉落物#复制的掉落物可能与原来的不同"}, -- D1 + [477] = {"477", "虚空", "消耗房间中所有底座道具:#主动道具: 后续每次使用虚空时会激活其效果#↑ 被动道具: 提升2项随机属性"}, -- Void + [487] = {"487", "土豆削皮刀", "{{EmptyHeart}} 移除1心之容器, 获得:#↑ {{Damage}} 伤害+0.2#{{Collectible73}} 肉块#{{Timer}} 当前房间中获得:#↑ {{Range}} 射程+1.5#{{Collectible214}} 留下血迹"}, + [489] = {"489", "无限面骰", "可以通过掉落键({{ButtonRT}})更改为任意骰子道具({{Collectible723}}计数二十面骰除外)#"}, -- D Infinity + [491] = {"491", "毒瘾宝宝", "{{Pill}} 每7个房间生成1随机胶囊#{{Poison}} 使用胶囊会使房间中所有敌人中毒"}, -- Acid Baby + [493] = {"493", "肾上腺素", "↑ {{Damage}} 空心之容器能提高伤害#空心之容器越多, 随后的伤害加成越高"}, -- Adrenaline + [494] = {"494", "雅各布天梯", "泪弹击中时, 生成1道电弧#电弧造成0.5x角色伤害#电弧可电穿最多4个其他敌人"}, -- Jacobs Ladder + [495] = {"495", "断魂椒", "8%几率发射蓝火, 能阻挡弹幕并造成接触伤害#{{Luck}} 幸运10: 50%几率#火焰不断缩小, 2秒后消失"}, -- Ghost Pepper + [496] = {"496", "安乐死", "3.33%几率发射针#{{Luck}} 幸运13: 25%几率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"}, -- Euthanasia + [497] = {"497", "迷彩内裤", "{{Confusion}} 进入房间时, 使所有敌人混乱并使角色伪装, 直到角色开始发射#↑ {{Speed}} 伪装时移速+0.5#解除伪装时, 对角色周围造成伤害, 并获得非常短暂的射速和伤害提升"}, -- Camo Undies + [500] = {"500", "袋中袋", "每7-8个房间生成1福袋"}, -- Sack of Sacks + [501] = {"501", "贪婪的胃袋", "{{Heart}} 角色每持有25硬币+1心之容器"}, -- Greed's Gullet + [503] = {"503", "小魔角", "5%几率发射能召唤巨角恶魔的手的泪弹#{{Luck}} 运气15: 20%几率#手会立即杀死敌人或对头目造成36点伤害#角色每秒造成7点接触伤害"}, -- Little Horn + [504] = {"504", "棕色粪块", "生成1只向敌人发射的苍蝇炮塔#泪弹造成3.5点伤害"}, -- Brown Nugget + [506] = {"506", "背刺", "{{BleedingOut}} 若泪弹击中敌人后背, 则造成的伤害翻倍并造成流血, 使敌人留下水迹并在移动时受伤"}, -- Backstabber + [507] = {"507", "尖头吸管", "{{Damage}} 对所有敌人造成1x角色伤害+敌人最大血量10%的伤害#{{HalfHeart}} 造成伤害时, 15%几率生成半红心" }, + [508] = {"508", "妈妈的剃刀", "{{BleedingOut}} 能造成流血的环绕物, 使敌人在移动时受伤#{{Damage}} 每秒造成1.5x角色伤害"}, + [509] = {"509", "血丝眼", "附近有敌人时, 每0.33秒发射一颗泪弹的环绕物#泪弹造成3.5点伤害#每秒造成20点接触伤害"}, -- Bloodshot Eye + [514] = {"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#暂停的弹幕消失#25%几率使清理房间奖励翻倍"}, -- Broken Modem + [517] = {"517", "快速炸弹", "{{Bomb}} +7炸弹#移除放置炸弹的冷却#炸弹相互之间不会击退"}, -- Fast Bombs + [522] = {"522", "念力", "使靠近角色的敌人弹幕停滞3秒, 结束后弹幕会被抛开#效果期间推开靠近的敌人"}, -- Telekinesis + [523] = {"523", "搬家盒", "使用时, 储存当前房间中最多10掉落物#再次使用将储存物放回地上#允许角色在房间之间搬东西"}, -- Moving Box + [524] = {"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成4.5x角色伤害"}, -- Technology Zero + [531] = {"531", "泪血症", "↑ {{Damage}} 伤害+1#↑ {{Damage}} 伤害修正x1.5#↓ {{Tears}} 射速修正x0.33#↓ {{Range}} 射程x0.8#角色的泪弹呈抛物线前进, 击中时分裂成更小的泪弹"}, -- Haemolacria + [543] = {"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.2#追踪泪弹#50%几率阻挡伤害"}, -- Hallowed Ground + [549] = {"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.4#向四周方向发射8颗骨头泪弹"}, -- Brittle Bones + [552] = {"552", "妈妈的铲子", "生成通往下一层的活板门#{{LadderRoom}} 在有装饰(草/碎石/纸/宝石等)的地板上使用时, 改为生成暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"}, -- Brittle Bones + [553] = {"553", "毛霉菌病", "25%几率发射粘性孢子泪弹#{{Luck}} 不受幸运影响#孢子命中后2.5秒爆炸, 造成伤害, 使附近敌人中毒并释放更多孢子"}, -- Mucormycosis + [554] = {"554", "恐怖如斯", "{{Fear}} 使近距离的敌人恐惧"}, -- 2Spooky + [555] = {"555", "金剃刀片", "#{{Coin}} 拾起时+5硬币#{{Timer}} 花费5{{Coin}}硬币, 并在当前房间中获得:#↑ {{Damage}} 伤害+1.2"}, -- Golden Razor + [556] = {"556", "炼金硫磺", "{{Timer}} 在当前房间中获得{{Collectible118}}硫磺火#多次使用使伤害更高, 激光更大"}, -- Sulfur + [557] = {"557", "幸运饼干", "获得其一:#1条预言#{{SoulHeart}} 1魂心#{{Rune}} 1符文/魂石#{{Card}} 1塔罗牌#{{Trinket}} 1饰品"}, -- Fortune Cookie + [558] = {"558", "眼瘤", "几率向随机方向发射1-3颗额外泪弹#{{Luck}} 不受运气影响"}, -- Eye Sore + [559] = {"559", "220伏", "反复电击附近敌人#{{Damage}} 电击每秒造成3.75x角色伤害#电弧可电穿最多4个其他敌人"}, -- 120 Volt + [560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹"}, -- It Hurts + [561] = {"561", "杏仁奶", "↑ {{Tears}} 射速修正x4#↓ {{Damage}} 伤害修正x0.3#↓ {{Tearsize}} 泪弹尺寸-0.16#泪弹随机获得蠕虫饰品和一些道具的效果"}, -- Almond Milk + [562] = {"562", "谷底石", "↑ 本局游戏中属性不会再降低"}, -- Rock Bottom + [563] = {"563", "魅彩炸弹", "{{Bomb}} +5炸弹#炸弹具有随机爆炸效果"}, -- Nancy Bombs + [564] = {"564", "肥皂", "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2"}, -- A Bar of Soap + [565] = {"565", "嗜血小宠", "追击敌人#击杀15个敌人后, 会造成更多伤害, 每击杀10个敌人掉落半红心, 但也会尝试对角色造成伤害#击杀40个敌人后, 会造成更多伤害, 掉落整红心, 可以摧毁石头#对其造成足够多伤害可使其回到第一阶段"}, -- Blood Puppy + [566] = {"566", "捕梦网", "{{HalfSoulHeart}} 进入新层时+1半魂心#在每层过场噩梦中显示下一层的头目战和宝箱房道具"}, -- Dream Catcher + [567] = {"567", "逾越节蜡烛", "↑ {{Tears}} 若清理房间且不受伤害, 则射速+0.4#最多+2{{ColorSilver}}(5个房间){{CR}}"}, -- Paschal Candle + [568] = {"568", "神圣干预", "双击发射键产生护盾#护盾持续1秒, 能推开敌人, 反弹敌人弹幕和激光"}, -- Divine Intervention + [569] = {"569", "血誓", "{{Warning}} 进入新层时, 吸走角色的所有红心, 但根据失去的红心获得移速和伤害加成#致死时保留半红心#对于受击效果, 每失去半红心都算作单独一击"}, -- Blood Oath + [570] = {"570", "黏土饼干", "角色的每颗泪弹都有不同的颜色和效果"}, -- Playdough Cookie + [571] = {"571", "孤儿的袜子", "↑ {{Speed}} 移速+0.3#{{SoulHeart}} +2魂心#免疫水迹和尖刺"}, -- Orphan Socks + [572] = {"572", "玄秘魔眼", "↑ {{Damage}} 伤害+1#↑ {{Range}} 射程+2#↓ {{Shotspeed}} 弹速-0.16#角色的泪弹飞行时可控"}, -- Eye of the Occult + [573] = {"573", "无瑕圣心", "↑ {{Heart}} +1心之容器#↑ {{Damage}} 伤害修正x1.2#{{HealingRed}} 回满血#20%几率额外发射1颗环绕灵体泪弹"}, -- Immaculate Heart + [574] = {"574", "圣体匣", "角色获得造成伤害的光环#敌人越靠近角色, 光环造成的伤害越高"}, -- Monstrance + [575] = {"575", "侵体蜘蛛", "{{Slow}} 蜘蛛埋在角色头里, 额外发射4颗减速泪弹, 造成1.5点伤害#受伤时, 蜘蛛离开头并追击敌人"}, -- The Intruder + [576] = {"576", "龌龊之心", "所有粪滴敌人变得友好#摧毁大便时, 生成1-4个粪滴#粪滴类型取决于大便类型#石头可能会由大便取代"}, -- Dirty Mind + [577] = {"577", "达摩克里斯之剑", "在角色头上悬着剑, 并使底座道具翻倍#有价格或箱子中的道具不翻倍#{{Warning}} 受伤后, 剑每帧有极低几率立即击杀角色#无敌效果可以避免死亡"}, -- Damocles + [578] = {"578", "免费柠檬水", "生成大范围的黄色水迹#水迹每秒造成24点伤害"}, -- Free Lemonade + [579] = {"579", "英灵剑", "攻击方式改为挥剑#{{Damage}} 剑造成3x角色伤害+3.5的伤害, 挥剑速度与按发射键速度一样快#{{Chargeable}} 可蓄力发动旋转攻击#满血时发射剑气"}, -- Spirit Sword + [580] = {"580", "红钥匙", "在常规房间旁产生门形轮廓指示的红色房间#红色房间可以是特殊房间#{{ErrorRoom}} 进入13x13地图范围外的房间时, 将角色传送至错误房"}, -- Red Key + [581] = {"581", "灵能苍蝇", "追击并反弹敌人弹幕#每秒造成15点接触伤害"}, -- Psy Fly + [582] = {"582", "迷幻蘑菇", "↑ {{Tears}} 射速+0.75#↓ {{Speed}} 移速-0.03#扭曲画面#每次使用后需要更多充能#离开或清理房间可减弱效果"}, -- Wavy Cap + [583] = {"583", "罐中火箭", "{{Bomb}} +5炸弹#发射时放置炸弹, 炸弹由发射火箭取代"}, -- Rocket in a Jar + [584] = {"584", "美德之书", "{{AngelChance}} 持有时, 天使房几率+12.5%#生成1魂火环绕跟班, 发射灵体泪弹但可被摧毁#与其它主动道具组合可产生特殊魂火#{{AngelRoom}} 将第一个恶魔房变为天使房#{{AngelChance}} 恶魔交易后仍会出现天使房"}, -- Book of Virtues + [585] = {"585", "白玉香膏盒", "必须通过拾起魂心充能, 使用时生成#{{SoulHeart}} 3{{SoulHeart}}魂心#{{AngelRoom}} 2个天使房道具#{{DevilRoom}} 若已进行过恶魔交易, 则改为2魂心和1个天使房道具"}, -- Alabaster Box + [586] = {"586", "天堂阶梯", "{{AngelRoom}} 在每层的初始房间生成梯子, 通向特殊{{AngelRoom}}天使房商店"}, -- The Stairway + [587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted) + [588] = {"588", "太阳", "{{BossRoom}} 揭示头目房位置#{{Timer}} 击败头目后, 在本层获得:#↑ {{Damage}} 伤害+3#↑ {{Luck}} 幸运+1#{{Card20}} 太阳的效果#{{Battery}} 将主动道具完全充能#{{CurseBlind}} 移除诅咒"}, -- Sol + [589] = {"589", "月亮", "每层额外增加1个{{SecretRoom}}隐藏房和{{SuperSecretRoom}}超级隐藏房#每层揭示1个隐藏房#{{Timer}} 隐藏房内有光束, 接触时在本层获得:#↑ {{Tears}} 射速+0.5#↑ {{Tears}} 每层首个光柱额外+0.5射速#{{HalfSoulHeart}} 1半魂心"}, -- Luna + [590] = {"590", "水星", "↑ {{Speed}} 移速+0.4#大多数门会永久保持打开"}, -- Mercurius + [591] = {"591", "金星", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{Charm}} 魅惑附近敌人"}, -- Venus + [592] = {"592", "地球", "↑ {{Damage}} 伤害+1#角色的泪弹由石头取代#石头伤害不定, 可摧毁障碍物并有更强的击退力"}, -- Terra + [593] = {"593", "火星", "双击移动键使角色冲锋#{{Damage}} 冲锋时角色无敌, 造成4x角色伤害+8的伤害#{{Timer}} 3秒冷却"}, -- Mars + [594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HalfHeart}} 治疗半红心#{{Speed}} 不移动时累积最多+0.5移速#{{Poison}} 移动时向后释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter + [595] = {"595", "土星", "进入房间时生成7颗泪弹在角色周围环绕#这些泪弹持续13秒, 造成1.5x角色伤害+5的伤害#敌人弹幕有几率加入环绕"}, -- Saturnus + [596] = {"596", "天王星", "{{Freezing}} 角色发射冰冻泪弹, 击杀敌人时使其冻结#可以推开冻结的敌人, 撞碎时向四周发射10个冰锥"}, -- Uranus + [597] = {"597", "海王星", "不发射泪弹时积攒3秒泪弹##发射时释放积攒的泪弹"}, -- Neptunus + [598] = {"598", "冥王星", "↑ {{Tears}} 不发射时3秒内累积射速加成#角色发射时降低射速加成"}, -- Pluto + [599] = {"599", "巫毒娃娃头", "{{CursedRoom}} 每层额外生成1个诅咒房#升级{{CursedRoom}}诅咒房的布局和奖励#{{Coin}} 每个诅咒房生成1硬币"}, -- Voodoo Head + [600] = {"600", "眼药水", "↑ {{Tears}} 左眼射速修正x1.4"}, -- Eye Drops + [601] = {"601", "痛悔短祷", "↑ {{Tears}} 射速+0.7#{{EternalHeart}} +1永恒之心#{{AngelChance}} 进行过恶魔交易后天使房仍然会出现#{{AngelDevilChance}} 减缓受红心伤害后减少恶魔房/天使房的几率"}, -- Act of Contrition + [602] = {"602", "会员卡", "{{Shop}} 在商店内生成1个通往地下商店的暗门, 售卖饰品, 符文, 卡牌, 特殊心和任意道具池的道具"}, -- Member Card + [603] = {"603", "电池组", "{{Battery}} 生成2-4电池#{{Battery}} 将主动道具完全充能"}, -- Battery Pack + [604] = {"604", "妈妈的手镯", "允许角色捡起并投掷石头/TNT/大便/友好粪滴/寄居骷髅等障碍物#捡起的东西可以带到其他房间"}, -- Mom's Bracelet + [605] = {"605", "挖眼勺", "↑ {{Damage}} 右眼伤害修正x1.35#{{Timer}} 在当前房间中召唤1个眼球跟班, 每秒造成36点伤害并留下血迹"}, -- The Scooper + [606] = {"606", "邪眼裂口", "5%几率发射在落地时生成裂隙的泪弹#{{Luck}} 幸运15: 20%几率#裂隙每秒造成3x角色伤害, 并吸引附近的敌人, 掉落物和弹幕"}, -- Ocular Rift + [607] = {"607", "脓液囊宝宝", "向四周随机喷射泪弹#泪弹造成3.5或5.25点伤害"}, -- Boiled Baby + [608] = {"608", "冰冻宝宝", "发射石化泪弹, 造成3.5点伤害#{{Freezing}} 击杀时使敌人冻结"}, -- Freezer Baby + [609] = {"609", "永恒六面骰", "重置房间中所有道具#25%几率删除道具而不是重置"}, -- Eternal D6 + [610] = {"610", "鸟肥笼", "角色在房间中首次受伤时, 跃向敌人#造成45点伤害并释放岩石波#之后追击敌人, 每秒造成6.5点接触伤害"}, -- Bird Cage + [611] = {"611", "声带", "角色怒吼, 击退周围的敌人并造成伤害#充能越多, 怒吼效果越强"}, -- Larynx + [612] = {"612", "迷失游魂", "受伤时时死亡, 会在下一层重生#如果存活时带到下一层, 生成:#{{SoulHeart}} 3魂心#{{EternalHeart}} 2永恒之心#{{TreasureRoom}} 1个宝箱房道具#{{AngelRoom}} 1个天使房道具"}, -- Lost Soul + [613] = {"613", "", "<道具不存在>"}, + [614] = {"614", "鲜血炸弹", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗5红心#{{HalfHeart}} 若角色没有炸弹, 则可以花费半红心放置炸弹#角色的炸弹会留下血迹"}, -- Blood Bombs + [615] = {"615", "屁球宝宝", "角色即将受伤时, 弹开敌人或弹幕#几率反弹其周围的弹幕#弹开后需要触碰才能再次激活"}, -- Lil Dumpy + [616] = {"616", "鸟眼椒", "8%几率发射红火, 阻挡敌人弹幕并造成接触伤害#{{Luck}} 幸运11: 50%几率#火焰造成或阻挡4次伤害后或10秒后消失"}, -- Bird's Eye + [617] = {"617", "磁石", "{{Magnetize}} 17%几率发射使敌人磁化的泪弹#{{Luck}} 运气5: 100%几率#磁化的敌人吸引掉落物, 弹幕和其它敌人"}, -- Lodestone + [618] = {"618", "烂番茄", "{{Bait}} 17%几率发射标记敌人的泪弹#{{Luck}} 运气5: 100%几率#被标记的敌人会被其他敌人攻击"}, -- Rotten Tomato + [619] = {"619", "长子名分", "不同角色效果不同"}, -- Birthright + [620] = {"620", "", "<道具不存在>"}, + [621] = {"621", "红豆汤", "↑ {{Damage}} 伤害+21.6#{{HealingRed}} 回满血#增加的伤害在3分钟内会不断衰减#效果尚存时击杀敌人会延长时间"}, -- Red Stew + [622] = {"622", "创世记", "移除角色的所有道具和掉落物#将角色传送至特殊的卧室, 内有掉落物和箱子#每移除1个道具, 角色就可从来自相同道具池的3个道具选择#离开卧室时, 将角色带到下一层"}, -- Genesis + [623] = {"623", "尖头钥匙", "{{Key}} +5钥匙#向角色发射方向投掷角色的1钥匙#投掷的钥匙可造成伤害, 摧毁障碍物或开门#被钥匙击杀的敌人有几率掉落箱子里的物品, 包括道具"}, -- Sharp Key + [624] = {"624", "扩展包", "{{Card}} 生成5随机卡牌"}, -- Booster Pack + [625] = {"625", "超级蘑菇", "{{Timer}} 角色巨化并获得:#↑ {{Damage}} 伤害修正x4#↑ {{Range}} 射程+2#↓ {{Tears}} 射速-1.9#无敌#能踩碎障碍物和敌人#{{Timer}} 持续30秒, 能在房间之间和层之间持续"}, -- Mega Mush + [626] = {"626", "菜刀碎片1", "与{{Collectible627}}菜刀碎片2结合变为可投掷的菜刀, 造成25点伤害#菜刀能打开红色肉门"}, -- Knife Piece 1 + [627] = {"627", "菜刀碎片2", "与{{Collectible626}}菜刀碎片1结合变为可投掷的菜刀, 造成25点伤害#菜刀能打开红色肉门"}, -- Knife Piece 2 + [628] = {"628", "死亡证明", "将角色传送至含有所有游戏道具的一层#捡起1个道具后回到之前的房间"}, -- Death Certificate + [629] = {"629", "机器苍蝇", "发射能摧毁敌人弹幕的护盾泪弹#每秒造成3点接触伤害"}, -- Bot Fly + [630] = {"630", "", "<道具不存在>"}, + [631] = {"631", "切肉刀", "使敌人分裂为2个40%血量的小型版本#本身能分裂的敌人(比如嫉妒)改为造成分裂所需的伤害#对无法分裂的敌人造成25点伤害"}, -- Meat Cleaver + [632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}烧伤, {{Confusion}}混乱, {{Fear}}恐惧, {{Poison}}毒气效果"}, -- Evil Charm + [633] = {"633", "教条", "↑ {{Speed}} 移速+0.1#↑ {{Damage}} 伤害+2#飞行, 单次{{Collectible313}}神圣屏障护盾#{{Heart}} 若角色少于6心, 则以红心和魂心治疗至6心"}, -- Dogma + [634] = {"634", "炼狱恶鬼", "在有敌人的房间中的地面生成红色裂缝#走过裂缝时会召唤追踪爆炸幽灵"}, -- Purgatory + [635] = {"635", "织布魔偶", "生成1个跟班, 向角色发射方向移动#使用时, 角色与跟班互换位置, 并短暂无敌#传送到物体上可以造成伤害或将其摧毁"}, -- Stitches + [636] = {"636", "R键", "整局重新开始#已收集的道具, 饰品, 属性和掉落物保留#计时器不重置"}, -- R Key + [637] = {"637", "强力安眠药", "{{Confusion}} 10%几率发射拳头, 对敌人造成强力击退和混乱#{{Luck}} 运气9: 100%几率#撞到墙/障碍物的敌人会受到伤害"}, -- Knockout Drops + [638] = {"638", "橡皮擦", "掷出橡皮, 秒杀击中的敌人#击杀的敌人在本局游戏中不会再出现#对头目造成15点伤害#每层只能使用一次"}, -- Eraser + [639] = {"639", "难吃的心", "{{RottenHeart}} +1腐心"}, -- Yuck Heart + [640] = {"640", "灵魂之瓮", "喷射火焰#击杀1个敌人, 瓮增加1格充能"}, -- Urn of Souls + [641] = {"641", "血田", "在有敌人的房间中, 在角色身后产生一串泪弹#泪弹造成3.5点伤害"}, -- Akeldama + [642] = {"642", "玄奇驴皮", "生成当前房间道具池的1个道具#将1心之容器/1骨心/2魂心变为1碎心#生成当前房间道具池的1个道具#{{Warning}} 若角色不再持有, 则有几率将后续道具替换{{ColorSilver}}(1次使用后33%, 2次后50%, 3次后100%)#若玄奇驴皮在本层道具底座上, 则降低几率"}, -- Magic Skin + [643] = {"643", "终末天启", "{{SoulHeart}} +2魂心#飞行#{{Chargeable}} 可蓄力发射高伤害圣光柱#不会取代角色的泪弹"}, -- Revelation + [644] = {"644", "安慰奖", "↑ 提升角色速度/射速/伤害/射程中最低的属性#根据角色持有的最少掉落物, 生成3{{Coin}}硬币/1{{Bomb}}炸弹/1{{Key}}钥匙"}, -- Consolation Prize + [645] = {"645", "小畸胎瘤", "阻挡弹幕的大型环绕物#每秒造成3.5点接触伤害#受击3次时, 分裂为更小的畸胎瘤#小畸胎瘤被摧毁时产生蓝蜘蛛#被完全摧毁时, 5秒后重生"}, -- Tinytoma + [646] = {"646", "硫磺火炸弹", "{{Bomb}} +5炸弹#{{Collectible118}} 角色的炸弹爆炸时, 释放十字血柱#血柱不会伤到角色"}, -- Brimstone Bombs + [647] = {"647", "4.5伏特", "清理房间不再对主动道具充能#对敌人造成伤害时缓慢充能#充能所需伤害量随层数提升"}, -- 4.5 Volt + [648] = {"648", "", "<道具不存在>"}, + [649] = {"649", "甜甜糖梅宝", "在房间中斜角前进, 向路径上发射泪弹, 造成3点伤害#每秒造成6点接触伤害"}, -- Fruity Plum + [650] = {"650", "糖梅溜溜笛", "{{Timer}} 在当前房间中召唤1只友好的糖梅宝宝, 持续10秒"}, -- Plum Flute + [651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Tears}} 射速修正x2.5#↑ {{Damage}} 伤害修正x1.8#追踪泪弹#50%几率忽略伤害"}, -- Star of Bethlehem + [652] = {"652", "冰块宝宝", "经过时可踢开#{{Slow}} 使敌人减速, 根据速度造成最多17.5点接触伤害#{{Freezing}} 击杀时使敌人冻结"}, -- Cube Baby + [653] = {"653", "驱魔护符", "持有时, 非幽灵的敌人在死亡时生成小的红色幽灵#使用时, 引爆所有红色幽灵#使用时, 也会击杀所有血量低于50%的幽灵类敌人(包括头目)"}, -- Vade Retro + [654] = {"654", "伪造药学博士证", "{{BlackHeart}} +1黑心#{{Pill}} 识别所有胶囊#{{Pill}} 好胶囊变为坏的#↑ {{Damage}} 吃降低属性的胶囊, 则伤害+0.6#{{BlackHeart}} 吃其它坏胶囊, 则生成1黑心"}, -- False PHD + [655] = {"655", "幸运转盘", "获得1个陀螺环绕物, 阻挡敌人弹幕, 每秒造成10.5点接触伤害#↑ 使用时获得:#↑ {{Speed}} 移速+0.5#提升环绕物的速度和伤害"}, -- Spin to Win + [656] = {"656", "达摩克里斯之剑", "在角色头上悬着剑, 并使底座道具翻倍#有价格或箱子中的道具不翻倍#{{Warning}} 受伤后, 剑每帧有极低几率立即击杀角色#无敌效果可以避免死亡"}, -- Damocles + [657] = {"657", "血管炎", "敌人死亡时爆出泪弹, 继承角色的泪弹效果"}, -- Vasculitis + [658] = {"658", "巨细胞", "受伤时生成小以撒#小以撒追击附近敌人并向其发射"}, -- Giant Cell + [659] = {"659", "托吡卡胺", "↑ {{Range}} 射程+2.5#↑ {{Tearsize}} 泪弹尺寸+0.22"}, -- Tropicamide + [660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色: {{CR}}头目房#{{Blank}} {{ColorYellow}}黄色: {{CR}}{{TreasureRoom}} 宝箱房#{{Blank}} {{ColorBlue}}蓝色: {{CR}}{{SecretRoom}} 隐藏房"}, -- Card Reading + [661] = {"661", "五胞胎", "敌人死亡处生成1个不动跟班#最多5个跟班"}, -- Quints + [662] = {"662", "", "<道具不存在>"}, -- Pacifist (Cut item) + [663] = {"663", "肉中刺", "每6秒获得1秒无敌#效果触发前角色会闪光"}, -- Tooth and Nail + [664] = {"664", "大胃王", "↑ {{Heart}} +1心之容器#{{HealingRed}} 回满血#所有底座道具会周期性地切换为食物道具#拾起食物道具时获得:#{{HealingRed}} 额外治疗1红心#↑ {{Damage}} 暂时伤害+3.6#↑ 永久提升2项属性(取决于食物)#↓ {{Speed}} 永久移速-0.03"}, -- Binge Eater + [665] = {"665", "嗝屁猫的眼睛", "在打开或摧毁前, 揭示{{Chest}}箱子, {{GrabBag}}福袋, 店主, 火堆的内容"}, -- Guppy's Eye + [666] = {"666", "", "<道具不存在>"}, + [667] = {"667", "稻草人", "{{Bomb}} +1炸弹#{{Player14}} 生成店主作为第二个角色#店主死亡时生成蓝蜘蛛并永久移除稻草人及其拾起的道具#{{DevilChance}} 店主活着时恶魔交易花费硬币#{{Warning}} 店主也能拾起剧情道具"}, -- Strawman + [668] = {"668", "爸爸的便条", "开始回溯#之前留在{{TreasureRoom}}宝箱房或{{BossRoom}}头目房的饰品会变成{{Card78}}红钥匙碎片"}, -- Dad's Note + [669] = {"669", "腊肠", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.2#↑ {{Tears}} 射速+0.5#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+2.5#↑ {{Shotspeed}} 弹速+0.16#↑ {{Luck}} 幸运+1#{{HealingRed}} 回满血#{{AngelDevilChance}} 恶魔房/天使房几率+6.9%#{{Planetarium}} 星象房几率+6.9%"}, -- Sausage + [670] = {"670", "选择?", "允许角色从两个不同的房间清理奖励中选择"}, -- Options? + [671] = {"671", "糖心", "↑ 用{{Heart}}红心治疗时, 永久获得随机属性提升#{{Heart}} 生成1红心"}, -- Candy Heart + [672] = {"672", "一磅肉", "{{DevilChance}} 恶魔交易消耗硬币#{{Shop}} 商店道具花费心之容器#{{Shop}} 商店消耗品被尖刺环绕"}, -- A Pound of Flesh + [673] = {"673", "赎罪", "{{DevilChance}} 进入恶魔房且不拿任何道具/掉落物后, 进入新层获得:#↑ {{Damage}} 伤害+1#{{SoulHeart}} +1魂心"}, -- Redemption + [674] = {"674", "灵魂枷锁", "承受致命伤害时, 将角色变为幽灵并被锁链束缚在尸体上, 留有半心继续战斗#幽灵存活10秒后, 角色重生#必须通过拾起魂心充能"}, -- Spirit Shackles + [675] = {"675", "碎裂的宝珠", "受伤时:#打开房间中所有上锁的门#揭示地图上1个随机房间#摧毁所有标记石头和暗门石头"}, -- Cracked Orb + [676] = {"676", "空虚之心", "{{EmptyHeart}} 当不多于1红心开始新层时, +1空心之容器"}, -- Empty Heart + [677] = {"677", "灵魂出窍", "{{Timer}} 在有敌人的房间中首次受伤时, 获得:#灵体泪弹#飞行#抵消下次伤害#时间暂停2秒#2秒内逐渐提升移速和射速"}, -- Astral Projection + [678] = {"678", "剖腹产", "{{Chargeable}} 角色的泪弹由蓄力攻击取代, 发射追踪灵体胎儿#{{Damage}} 胎儿每秒造成2.8x角色伤害"}, -- C Section + [679] = {"679", "亚巴顿宝宝", "{{Collectible399}} 蓄力并发射虚空之喉进行攻击的跟班#1秒内造成52.5点伤害"}, -- Lil Abaddon + [680] = {"680", "水土不服症", "{{Chargeable}} 蓄力后方发射短程高伤害光柱#不取代角色泪弹"}, -- Montezuma's Revenge + [681] = {"681", "黑洞宝宝", "向前飞行并造成接触伤害#飞行时吸收掉落物#每吸收1个都增加其体积和伤害, 并生成1只蓝苍蝇#每吸收4个, 生成1个通向未探索房间的传送门"}, -- Lil Portal + [682] = {"682", "触手朋友", "有时会从地面伸出一条触手束缚敌人#受缚的敌人每秒受到8点伤害, 减速并无法移动"}, -- Worm Friend + [683] = {"683", "骨刺", "敌人死亡时生成骨片#骨片可阻挡弹幕并造成接触伤害"}, -- Bone Spurs + [684] = {"684", "饥饿幽魂", "击杀敌人时, 33%几率生成幽灵#幽灵追击敌人, 造成接触伤害并在5秒后爆炸#角色不受该爆炸伤害"}, -- Hungry Soul + [685] = {"685", "魂火罐", "生成1随机魂火#每次使用多生成1魂火, 最多12个"}, -- Jar of Wisps + [686] = {"686", "灵魂吊坠", "↑ 拾起{{SoulHeart}}魂心时, 永久获得随机属性提升#{{SoulHeart}} 生成1魂心"}, -- Soul Locket + [687] = {"687", "寻友护符", "生成1个永久魅惑的敌人, 并模拟角色移动和攻击"}, -- Friend Finder + [688] = {"688", "内在孩童", "+1生命#死亡时:#角色在相同房间以半心重生#↑ {{Speed}} 移速+0.2#↑ 体型大幅变小"}, -- Inner Child + [689] = {"689", "错误王冠", "底座道具在5个随机道具之间快速切换"}, -- Glitched Crown + [690] = {"690", "肚肚软糖", "敌人能被角色弹开#50%几率抵消接触伤害#50%几率反弹敌人弹幕"}, -- Belly Jelly + [691] = {"691", "十字圣球", "阻止品质为{{Quality0}}/{{Quality1}}的道具生成#33%几率重置品质为{{Quality2}}的道具"}, -- Sacred Orb + [692] = {"692", "血色羁绊", "在{{DevilRoom}}恶魔房中生成地刺#在地刺上受伤可获得:#35%: 无#33%: ↑ {{Damage}} 伤害+0.5#15%: 6{{Coin}}硬币#10%: 2{{BlackHeart}}黑心#5%: 随机{{DevilRoom}}恶魔房道具#2%: {{Leviathan}}利维坦套装"}, -- Sanguine Bond + [693] = {"693", "虫群", "获得8只环绕苍蝇#清理房间后, 生成1只新苍蝇#阻挡弹幕后, 苍蝇变成蓝苍蝇"}, -- The Swarm + [694] = {"694", "心碎", "↑ {{Damage}} 每个碎心+0.25伤害#{{BrokenHeart}} +3碎心#{{BrokenHeart}} 致死时, 致死伤害改为+2碎心#{{Warning}} 角色12碎心时死亡"}, -- Heartbreak + [695] = {"695", "嗜血腥风", "受伤时, 在本层获得:#↑ {{Speed}} 移速提升#↑ {{Tears}} 射速提升#最多移速+1.02, 射速+3"}, -- Bloody Gust + [696] = {"696", "救恩", "角色周围环绕光环#站在光环中过久的敌人受到十字光柱攻击#受伤时, 在本层中提升光环的大小"}, -- Salvation + [697] = {"697", "消失的胞胎", "进入头目房时, 生成头目的复制体#击败复制体可额外生成1个道具#复制体更慢, 血量只有75%"}, -- Vanishing Twin + [698] = {"698", "作孽双子", "发射与角色相同属性和效果泪弹的2个跟班#{{Damage}} 造成0.375x角色伤害"}, -- Twisted Pair + [699] = {"699", "阿撒泻勒之怒", "{{Collectible118}} 清理4个房间后, 进入新房间时, 发射大型硫磺火激光"}, -- Azazel's Rage + [700] = {"700", "回声室", "使用{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊时, 也使用在拾起回声室之后使用的最近3个符文/卡牌/胶囊"}, -- Echo Chamber + [701] = {"701", "以撒的坟墓", "每层开始时生成1{{DirtyChest}}旧箱子#旧箱子需要1钥匙打开, 含有{{SoulHeart}}魂心/{{Trinket}}饰品/{{AngelRoom}}天使房道具/妈妈, 爸爸相关的道具"}, -- Isaac's Tomb + [702] = {"702", "复仇之魂", "受伤时, 生成1环绕魂火#魂火发射泪弹, 不阻挡弹幕, 下一层消失#最多6魂火"}, -- Vengeful Spirit + [703] = {"703", "小以扫", "在当前角色和小以扫之间切换#小以扫拥有3黑心, {{Damage}}伤害+2, 飞行, 首次使用时获得与主角色等量的随机道具#两个角色道具和血量独立#{{Warning}} 任意角色死亡, 游戏结束"}, -- Esau Jr. + [704] = {"704", "狂怒!", "{{Battery}} 造成伤害时充能#{{Timer}} 5秒内获得:#↑ {{Speed}} 移速+0.4#↑ {{Tears}} 射速修正x0.5#↑ {{Tears}} 射速+2#↑ {{Damage}} 伤害+3#只能使用特定近战武器, 能反弹弹幕#{{Timer}} 击杀敌人可延长此状态1秒, 并获得短暂无敌"}, -- Berserk! + [705] = {"705", "暗仪刺刀", "{{Timer}} 1秒内(发射前)获得:#↑ 移速+1#角色可穿过敌人/弹幕并使其静止#效果结束时, 伤害静止的敌人, 移除静止的弹幕, 在角色位置产生冲击#穿过的敌人/弹幕越多, 伤害和冲击越强"}, -- Dark Arts + [706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#蝗虫造成2x-3x角色伤害一些道具会生成特殊蝗虫"}, -- Abyss + [707] = {"707", "晚餐", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心"}, -- Supper + [708] = {"708", "订书机", "↑ {{Damage}} 伤害+1#角色所有泪弹都从右眼发射"}, -- Stapler + [709] = {"709", "背摔!", "角色向移动方向冲刺#冲到敌人或头目时将其举起并摔在地上#根据角色体型造成摔伤并产生岩石波#冲刺和摔击时角色无敌"}, -- Suplex! + [710] = {"710", "合成宝袋", "收集最多8个掉落物, 不能再拿出#集满时使用可将掉落物合成为道具#道具品质取决于掉落物品质"}, -- Bag of Crafting + [711] = {"711", "生死逆转", "进入有底座道具的房间时, 在底座上显示另一个虚道具#使用时, 调换虚实道具位置#在拿走第一个道具后使用生死逆转时, 允许角色拾起另一个#{{Warning}} 单独的虚道具在离开房间后消失"}, -- Flip + [712] = {"712", "所罗门魔典", "生成1个环绕物, 获得随机道具的效果#该道具由25%几率来自当前房间的道具池, 75%几率来自宝箱房/头目房/商店道具池"}, -- Lemegeton + [713] = {"713", "圣血吸管", "移除半心并创造1个血团#血团复制角色的泪弹#不同类型的心产生不同血量, 伤害和泪弹效果的血团"}, -- Sumptorium + [714] = {"714", "召回", "从任意距离召回遗骸的身体#遗骸之魂在遗骸返回时无敌"}, -- Recall + [715] = {"715", "保留", "若未存有大便, 则将下一个大便存入#若存有大便, 则使用该大便"}, -- Hold + [716] = {"716", "店主的胯袋", "拾起时, 生成3{{Coin}}硬币和1{{Key}}钥匙#{{Shop}} 每花费3硬币获得其一:#↑ {{Speed}} +0.03移速#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.25"}, -- Keeper's Sack + [717] = {"717", "店主的亲友", "石头和障碍物在被摧毁时生成2只蓝蜘蛛#石头在有敌人的房间中时不时会产生蓝蜘蛛"}, -- Keeper's Kin + [718] = {"718", "", "<道具不存在>"}, -- Keepers Robe (Cut item) + [719] = {"719", "店主的盒子", "{{Shop}} 生成1个可购买的商店道具/掉落物"}, -- Keeper's Box + [720] = {"720", "百宝罐", "根据充能量生成掉落物#充能奖励:#{{Blank}} 1:大便 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} 12充能时触发一个随机强力效果"}, -- Everything Jar + [721] = {"721", "错误技", "使后续道具都为错误道具#错误道具的效果完全随机"}, -- TMTRAINER + [722] = {"722", "孤魂铁索", "禁锢离角色最近的敌人5秒#被禁锢的敌人无法移动或攻击"}, -- Anima Sola + [723] = {"723", "计数二十面骰", "将房间中所有道具重置为内部ID减1的道具"}, -- Spindown Dice + [724] = {"724", "高凝血", "{{Heart}} 受伤时, 根据受伤量掉落半红心或整红心#产生的红心弹出并在1.5秒后消失"}, -- Hypercoagulation + [725] = {"725", "大肠激躁症", "造成足够伤害使角色闪红色#闪红时松开发射键, 触发其一:#投掷1个随机大便#产生增益水迹#放毒屁#生成5个激活的炸弹"}, -- IBS + [726] = {"726", "咯血症", "双击发射键使角色咯血#咯血造成1.5x角色伤害#1秒冷却#{{BrimstoneCurse}} 硫磺火激光对受影响的敌人造成额外伤害"}, -- Hemoptysis + [727] = {"727", "幽灵炸弹", "{{Bomb}} +5炸弹#爆炸时生成幽灵追击敌人#幽灵每秒造成2x角色伤害, 并在10秒后爆炸"}, -- Ghost Bombs + [728] = {"728", "格罗", "在当前房间中, 角色会迸出恶魔跟班#恶魔向最近的敌人发射, 模仿角色属性和泪弹效果#{{Damage}} 其泪弹造成0.75x角色伤害"}, -- Gello + [729] = {"729", "飞头攻击", "向一方向投掷角色的头#头造成接触伤害, 在落点发射泪弹#再次使用或接触时, 将头收回"}, -- Decap Attack + [730] = {"730", "玻璃眼", "↑ {{Damage}} 伤害+0.75#↑ {{Luck}} 幸运+1"}, -- Glass Eye + [731] = {"731", "麦粒肿", "↑ {{Damage}} 右眼伤害修正x1.28#↑ {{Range}} 右眼射程+6.5#↓ {{Shotspeed}} 右眼弹速-0.3"}, -- Stye + [732] = {"732", "妈妈的戒指", "↑ {{Damage}} 伤害+1#{{Rune}} 生成1随机符文/魂石"}, -- Mom's Ring +} +EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles) + +---------- Modifiers ---------- + +-- Buffs caused by Binge Eater +-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint +EID.descriptions[languageCode].bingeEaterBuffs = { + [22] = "↑ {{Tears}} 射速+0.5#↑ {{Range}} 射程+2.5#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- Lunch + [23] = "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- Dinner + [24] = "↑ {{Damage}} 伤害+1#↑ {{Shotspeed}} 弹速+0.2#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- Dessert + [25] = "↑ {{Range}} 射程+2.5#↑ {{Shotspeed}} 弹速+0.2#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- Breakfast + [26] = "↑ {{Damage}} 伤害+1#↑ {{Range}} +2.5射程#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- Rotten Meat + [346] = "↑ {{Shotspeed}} 弹速+0.2#↑ {{Luck}} 幸运+1#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- A Snack + [456] = "↑ {{Damage}} 伤害+1#↑ {{Luck}} 幸运+1#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- Midnight Snack + [707] = "↑ {{Tears}} 射速+0.5#↑ {{Luck}} 幸运+1#↑ {{Damage}} 暂时伤害+3.6#↓ {{Speed}} 移速-0.03", -- Supper +} + +-- Buffs caused by Book of Belial with Judas' Birthright +-- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon infront of each buff-bulletpoint +EID.descriptions[languageCode].bookOfBelialBuffs = { + [40] = "同时产生{{Collectible35}}死灵之书的效果", -- Kamikaze! + [126] = "同时产生{{Collectible35}}死灵之书的效果", -- Razor Blade + [127] = "↑ {{Damage}} 下一层伤害+2", -- Forget me Now + [133] = "↑ {{Damage}} 伤害+0.5", -- Guppy's Paw + [135] = "每次使用↑ {{Damage}} 暂时伤害+0.66", -- IV Bag + [147] = "铁镐耐久和击退力提高, 使用速度更快, 使敌人{{Burning}}着火, 摧毁大便和障碍物时掉落更多掉落物", -- Notched Axe + [186] = "同时产生{{Collectible126}}剃刀片的效果", -- Blood Rights + [282] = "留下一路火焰, 能造成接触伤害并使敌人{{Burning}}着火", -- How to Jump + [290] = "一次消耗1心, 获得{{Damage}}伤害提升并在地上留下血迹", -- The Jar + [295] = "有几率产生{{Collectible555}}金剃刀片的效果", -- Magic Fingers + [297] = "除正常奖励外, 还永久获得1个恶魔类跟班", -- Pandora's Box + [323] = "改为10颗穿刺灵体泪弹, 具有伤害加成", -- Isaac's Tears + [326] = "无敌时, 生成光柱由火焰光环取代#完美阻挡时, 暂时{{Damage}}伤害提升并产生{{Collectible35}}死灵之书的效果", -- Breath of Life + [352] = "破碎时激活{{Collectible34}}彼列之书#伤害提升在大炮修复完之前保留", -- Glass Cannon + [475] = "若能重生, 重生为犹大之影", -- Plan C + [482] = "将最后获得的道具换成{{Collectible51}}五芒星", -- Clicker + [487] = "↑ {{Damage}} 伤害额外+0.5", -- Potato Peeler + [536] = "对于每个献祭的跟班:#↑ {{Damage}} 伤害+10.8, 该伤害提升缓慢流逝", -- Sacrificial Altar + [555] = "对房间中的所有敌人造成伤害#由此击杀的敌人可能掉落1-2硬币", -- Golden Razor + [577] = "↑ {{Damage}} 伤害永久提升", -- Damocles + [582] = "↑ {{Damage}} 伤害根据道具效果最大叠加次数在本层永久提升", -- Wavy Cap + [585] = "将奖励改为2黑心和1个恶魔房道具#若进行过恶魔交易, 则改为3黑心和2个恶魔房道具", -- Alabaster Box + [622] = "获得免费的{{Collectible51}}五芒星", -- Genesis + [623] = "同时产生{{Collectible126}}剃刀片的效果", -- Sharp Key + [635] = "在角色和织布魔偶之间产生1个{{Collectible705}}暗仪刺刀", -- Stitches + [640] = "改为发射{{Collectible118}}硫磺火", -- Urn of Souls + [642] = "↑ {{Damage}} 伤害修正x1.4#↑ {{Damage}} 伤害+1", -- Magic Skin + [653] = "幽灵追踪敌人", -- Vade Retro + [685] = "生成{{Collectible292}}撒但圣经魂火#{{DevilChance}} 每有1该魂火, 恶魔房几率+10%", -- Jar of Wisps + [705] = "对于击中的每个敌人/弹幕↑ {{Damage}} 暂时伤害提升", -- Dark Arts + [710] = "拾起{{Heart}}红心时, 几率将其替换成{{BlackHeart}}黑心", -- Bag of Crafting + [729] = "当头分离时:#↑ {{Tears}} 泪速修正x3#↑ {{Damage}} 伤害+2", -- Decap Attack +} + +-- Book of Virtues wisp types +EID.descriptions[languageCode].bookOfVirtuesWisps = { + [33] = "内环魂火{{InnerWisp}}#追踪泪弹", -- The Bible + [34] = "中环魂火{{MiddleWisp}}#双倍伤害泪弹", -- The Book of Belial + [35] = "内环魂火{{InnerWisp}}#3.5%几率发射恐惧泪弹#{{Collectible35}} 被摧毁时触发死灵之书的效果", -- The Necronomicon + [36] = "外环魂火{{OuterWisp}}#2.5%几率发射{{Collectible236}}大肠杆菌效果的泪弹", -- The Poop + [37] = "中环魂火{{MiddleWisp}}#被摧毁时生成分裂追踪炸弹", -- Mr. Boom + [38] = "外环魂火{{OuterWisp}}#快速但不精准泪弹", -- Tammy's Head + [39] = "中环魂火{{MiddleWisp}}#5%几率发射石化泪弹", -- Mom's Bra + [40] = "中环魂火{{MiddleWisp}}#爆炸泪弹#被摧毁时爆炸", -- Kamikaze! + [41] = "中环魂火{{MiddleWisp}}#7.5%几率发射{{Fear}}恐惧泪弹", -- Mom's Pad + [42] = "中环魂火{{MiddleWisp}}#7.5%几率发射{{Collectible149}}吐根泪弹", -- Bob's Rotten Head + [44] = "中环魂火{{MiddleWisp}}#10%几率发射传送敌人的泪弹#魂火每5秒闪匿一次", -- Teleport! + [45] = "中环魂火{{MiddleWisp}}#20%几率击杀敌人时掉落1{{Heart}}红心", -- Yum Heart + [47] = "中环魂火{{MiddleWisp}}#向准星发射3颗爆炸泪弹", -- Doctor's Remote + [49] = "外环魂火{{OuterWisp}}#不能发射泪弹#使用时发射激光", -- Shoop da Whoop! + [56] = "中环魂火{{MiddleWisp}}#快速但低射程的泪弹#魂火会滴落黄色水迹", -- Lemon Mishap + [58] = "中环魂火{{MiddleWisp}}#血量低但免疫弹幕#{{Collectible58}}的效果期间免疫伤害", -- Book of Shadows + [65] = "中环魂火{{MiddleWisp}}#被摧毁时掉落1个即爆炸弹", -- Anarchist Cookbook + [66] = "中环魂火{{MiddleWisp}}#{{Slow}} 被摧毁时使敌人减速3秒", -- The Hourglass + [77] = "中环魂火{{MiddleWisp}}#额外接触伤害", -- My Little Unicorn + [78] = "内环魂火{{InnerWisp}}#不能发射泪弹#被摧毁时在当前房间中生成1只蝗虫", -- Book of Revelations + [83] = "内环魂火{{InnerWisp}}#双倍伤害的击退泪弹", -- The Nail + [84] = "中环魂火{{MiddleWisp}}#无特殊效果", -- We Need to Go Deeper! + [85] = "内环魂火{{InnerWisp}}#被摧毁时掉落1{{Card}}卡牌", -- Deck of Cards + [86] = "中环魂火{{MiddleWisp}}#牙齿泪弹", -- Monstro's Tooth + [93] = "内环魂火{{InnerWisp}}#反重力泪弹#几率为{{Fear}}恐惧泪弹", -- The Gamekid + [97] = "8选1生成魂火:#{{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#{{Warning}} 很有可能为爆炸效果", -- The Book of Sin + [102] = "内环魂火{{InnerWisp}}#6选1生成魂火:#普通泪弹且被摧毁时生成1只红蜘蛛/中毒泪弹/石化泪弹/迷惑泪弹/烧伤泪弹/即爆炸弹泪弹#无论哪种, 被摧毁时生成1胶囊", -- Mom's Bottle of Pills + [105] = "中环魂火{{MiddleWisp}}#每重置1个道具额外生成1魂火", -- The D6 + [107] = "内环魂火{{InnerWisp}}#穿刺泪弹", -- The Pinking Shears + [111] = "外环魂火{{OuterWisp}}#{{Poison}} 被摧毁时产生毒气", -- The Bean + [123] = "内环魂火{{InnerWisp}}#随机泪弹", -- Monster Manual + [124] = "生成触发道具对应的魂火", -- Dead Sea Scrolls + [126] = "中环魂火{{MiddleWisp}}#高血量魂火", -- Razor Blade + [127] = "中环魂火{{MiddleWisp}}#仅存在于道具所创新层的无限血量魂火", -- Forget Me Now + [130] = "中环魂火{{MiddleWisp}}#不能发射泪弹#魂火会向角色发射方向冲刺", -- A Pony + [133] = "中环魂火{{MiddleWisp}}#生成3高血量魂火", -- Guppy's Paw + [135] = "外环魂火{{OuterWisp}}#低血量魂火", -- IV Bag + [136] = "中环魂火{{MiddleWisp}}#7.5%几率发射{{Bait}}标记泪弹#被标记的敌人会被其他敌人攻击", -- Best Friend + [137] = "内环魂火{{InnerWisp}}#每个引爆的炸弹生成1魂火#魂火的泪弹也可以被远程引爆", -- Remote Detonator + [145] = "外环魂火{{OuterWisp}}#生成魂火而不是苍蝇#被摧毁时生成1只蓝苍蝇", -- Guppy's Head + [146] = "内环魂火{{InnerWisp}}#追踪泪弹", -- Prayer Card + [147] = "几率从大便生成粪滴魂火, 从石头5选1生成魂火:#{{Collectible132}}煤炭/{{Collectible201}}铁/{{Collectible202}}金/{{Collectible68}}红石/{{Collectible415}}钻石", -- Notched Axe + [158] = "中环魂火{{MiddleWisp}}#高血量魂火, 向附近敌人发射", -- Crystal Ball + [160] = "中环魂火{{MiddleWisp}}#接触时召唤光束", -- Crack the Sky + [164] = "中环魂火{{MiddleWisp}}#单房间魂火", -- The Candle + [166] = "中环魂火{{MiddleWisp}}#摧毁房间中所有掉落物, 每个都有几率生成1魂火", -- D20 + [171] = "中环魂火{{MiddleWisp}}#7.5%几率发射减速泪弹", -- Spider Butt + [175] = "中环魂火{{MiddleWisp}}#魂火会解锁碰到的箱子/门, 包括超级撒但, 回溯, 尸宫的门#该魂火可以捐给{{KeyBeggar}}钥匙大师", -- Dad's Key + [177] = "根据获得的奖励生成魂火", -- Portable Slot + [181] = "中环魂火{{MiddleWisp}}#10%几率发射{{Collectible374}}圣光泪弹", -- White Pony + [186] = "中环魂火{{MiddleWisp}}#高血量魂火", -- Blood Rights + [192] = "中环魂火{{MiddleWisp}}#追踪泪弹", -- Telepathy for Dummies + [263] = "中环魂火{{MiddleWisp}}#15%几率击杀敌人时掉落1{{Rune}}符文#被摧毁时掉落1{{Rune}}符文", -- Clear Rune + [282] = "在当前房间中生成不动的魂火, 最多6个", -- How to Jump + [283] = "重置所有魂火并生成1随机魂火#不重置美德之书", -- D100 + [284] = "移除所有魂火, 每持有2个道具生成1随机魂火#不重置美德之书", -- D4 + [285] = "中环魂火{{MiddleWisp}}#10%几率发射十面骰效果的泪弹", -- D10 + [286] = "中环魂火{{MiddleWisp}}#15%几率击杀敌人时掉落1{{Card}}卡牌#被摧毁时掉落1{{Card}}卡牌", -- Blank Card + [287] = "中环魂火{{MiddleWisp}}#{{Collectible675}} 被摧毁时产生碎裂的宝珠的效果", -- Book of Secrets + [288] = "外环魂火{{OuterWisp}}#生成魂火而不是蜘蛛#被摧毁时生成1蓝蜘蛛", -- Box of Spiders + [289] = "中环魂火{{MiddleWisp}}#单房间魂火#红火泪弹", -- Red Candle + [290] = "中环魂火{{MiddleWisp}}#生成魂火而不是掉落红心#被摧毁时几率生成1{{HalfHeart}}半红心", -- The Jar + [291] = "中环魂火{{MiddleWisp}}#每有1个被冲走的敌人额外生成1魂火", -- Flush! + [292] = "中环魂火{{MiddleWisp}}#每有1撒但圣经魂火, {{AngelDevilChance}}恶魔房/天使房几率+10%", -- Satanic Bible + [293] = "中环魂火{{MiddleWisp}}#被摧毁时发射4向{{Collectible118}}硫磺火激光", -- Head of Krampus + [294] = "内环魂火{{InnerWisp}}#低血量单房间魂火#不能发射泪弹#被摧毁时产生棉豆的效果", -- Butter Bean + [295] = "内环魂火{{InnerWisp}}#被摧毁时几率掉落1{{Coin}}硬币", -- Magic Fingers + [296] = "中环魂火{{MiddleWisp}}#较高血量魂火, 可以用{{Heart}}红心治疗", -- Converter + [297] = "中环魂火{{MiddleWisp}}#根据当前层生成0-8魂火", -- Pandora's Box + [298] = "中环魂火{{MiddleWisp}}#不能发射泪弹#免疫接触伤害#只有激活独角兽的残角或类似效果时才会造成接触伤害", -- Unicorn Stump + [323] = "中环魂火{{MiddleWisp}}#生成6魂火#只能维持3秒", -- Isaac's Tears + [324] = "中环魂火{{MiddleWisp}}#{{Collectible570}} 黏土饼干泪弹", -- Undefined + [325] = "中环魂火{{MiddleWisp}}#电弧束泪弹", -- Scissors + [326] = "内环魂火{{InnerWisp}}#完美阻挡时生成4魂火", -- Breath of Life + [338] = "中环魂火{{MiddleWisp}}#单房间魂火#回旋泪弹", -- The Boomerang + [347] = "中环魂火{{MiddleWisp}}#高血量魂火, 发射{{Collectible245}}完美视力泪弹#复制所有其他魂火", -- Diplopia + [348] = "中环魂火{{MiddleWisp}}#被摧毁时生成1{{Pill}}胶囊", -- Placebo + [349] = "中环魂火{{MiddleWisp}}#被摧毁时50%几率掉落1{{Coin}}硬币", -- Wooden Nickel + [351] = "中环魂火{{MiddleWisp}}#使用时产生岩石波#被摧毁时石化敌人并产生{{Poison}}毒气", -- Mega Bean + [352] = "中环魂火{{MiddleWisp}}#低血量魂火, 切换房间时保留#被摧毁时, 摧毁所有玻璃大炮魂火", -- Glass Cannon + [357] = "中环魂火{{MiddleWisp}}#无特殊效果#复制房间中所有魂火", -- Box of Friends + [382] = "中环魂火{{MiddleWisp}}#友好敌人死亡时, 根据其攻击方式, 生成发射普通/追踪/爆炸/硫磺火泪弹的1魂火", -- Friendly Ball + [383] = "中环魂火{{MiddleWisp}}#魂火的泪弹可以被引爆, 变为6颗角色的泪弹#切换房间时持续存在#被摧毁时爆出角色的泪弹", -- Tear Detonator + [386] = "中环魂火{{MiddleWisp}}#5%几率发射将石头/罐子/头骨/蘑鼓重置的泪弹", -- D12 + [396] = "不能发射泪弹#每个传送门有1魂火", -- Ventricle Razor + [406] = "中环魂火{{MiddleWisp}}#随机伤害和射速", -- D8 + [419] = "中环魂火{{MiddleWisp}}#20%几率发射传送敌人的泪弹#魂火每5秒闪匿一次", -- Teleport 2.0 + [421] = "中环魂火{{MiddleWisp}}#{{Charm}} 魅惑泪弹#{{Charm}} 被摧毁时产生魅惑屁", -- Kidney Bean + [422] = "中环魂火{{MiddleWisp}}#30%几率发射石化泪弹#使上个房间被摧毁的所有魂火重生", -- Glowing Hour Glass + [427] = "在房间中弹动, 被角色击中时爆炸#不能发射泪弹, 不造成接触伤害", -- Mine Crafter + [434] = "中环魂火{{MiddleWisp}}#生成魂火而不是苍蝇#最多5只苍蝇产生血量和伤害增强的1魂火", -- Jar of Flies + [437] = "中环魂火{{MiddleWisp}}#首次击中时产生七面骰效果", -- D7 + [439] = "中环魂火{{MiddleWisp}}#无特殊效果", -- Mom's Box + [441] = "中环魂火{{MiddleWisp}}#{{Chargeable}} 蓄力硫磺火泪弹#在超级喷射期间会持续发射", -- Mega Blast + [475] = "中环魂火{{MiddleWisp}}#生成8高伤害魂火, 死亡后保持存在", -- Plan C + [476] = "中环魂火{{MiddleWisp}}#若没复制掉落物, 则生成第二个魂火", -- D1 + [477] = "生成所有吸收的主动道具的魂火#本身不生成魂火", -- Void + [478] = "中环魂火{{MiddleWisp}}#被摧毁时暂停所有敌人和弹幕3秒", -- Pause + [479] = "中环魂火{{MiddleWisp}}#被摧毁时几率生成1{{Trinket}}饰品", -- Smelter + [480] = "中环魂火{{MiddleWisp}}#转换的掉落物越多, 生成的魂火血量越高#至少转换1掉落物才会生成魂火", -- Compost + [481] = "中环魂火{{MiddleWisp}}#5%几率发射将敌人变成随机魂火的泪弹", -- Dataminer + [482] = "生成1随机魂火", -- Clicker + [483] = "中环魂火{{MiddleWisp}}#生成被摧毁时掉落金即爆炸弹的8魂火", -- Mama Mega! + [484] = "中环魂火{{MiddleWisp}}#单房间魂火#不能发射泪弹#被摧毁时产生等等, 啥? 的效果", -- Wait What? + [485] = "中环魂火{{MiddleWisp}}#受损时, 所有被掰弯的硬币魂火被摧毁或复制", -- Crooked Penny + [486] = "中环魂火{{MiddleWisp}}#不能发射泪弹#几率抵消角色受到的伤害, 然后被摧毁", -- Dull Razor + [487] = "不可摧毁的永久魂火#追击敌人并向其发射#不阻挡弹幕, 不造成接触伤害", -- Potato Peeler + [488] = "生成所模仿道具的魂火(若非主动道具则改为随机魂火)", -- Metronome + [489] = "中环魂火{{MiddleWisp}}#生成1普通魂火#带有所模仿骰子的效果", -- D Infinity + [490] = "生成1随机魂火#若被摧毁, 则清理房间后重生", -- Eden's Soul + [504] = "中环魂火{{MiddleWisp}}#单房间魂火#快速低伤害泪弹, 自动瞄准", -- Brown Nugget + [507] = "外环魂火{{OuterWisp}}#击杀时几率生成1魂火", -- Sharp Straw + [510] = "中环魂火{{MiddleWisp}}#{{Collectible229}}萌死戳的肺/{{Collectible268}}腐烂宝宝/{{Collectible87}}洛基的角/{{Collectible118}}硫磺火泪弹", -- Delirious + [512] = "中环魂火{{MiddleWisp}}#磁性泪弹", -- Black Hole + [515] = "生成1随机魂火#若被摧毁, 则清理房间后重生", -- Mystery Gift + [516] = "中环魂火{{MiddleWisp}}#快速泪弹#泪弹像洒水器一样的8向发射", -- Sprinkler + [521] = "中环魂火{{MiddleWisp}}#三重泪弹#购买东西会摧毁所有代金券魂火", -- Coupon + [522] = "外环魂火{{OuterWisp}}#捕获的弹幕变为魂火", -- Telekinesis + [523] = "中环魂火{{MiddleWisp}}#魂火只在掉落物品时生成#被摧毁时生成1随机掉落物", -- Moving Box + [527] = "中环魂火{{MiddleWisp}}#不能发射泪弹#清理房间后, 魂火会打开箱子/门", -- Mr. ME! + [536] = "中环魂火{{MiddleWisp}}#将所有魂火变为{{HalfHeart}}半红心#献祭时生成高血量, 高伤害的1魂火", -- Sacrificial Altar + [545] = "内环魂火{{InnerWisp}}#被摧毁时生成1友好的骷髅仔", -- Book of the Dead + [550] = "中环魂火{{MiddleWisp}}#10%几率对敌人触发妈腿践踏的泪弹", -- Broken Shovel + [552] = "中环魂火{{MiddleWisp}}#10%几率对敌人触发妈腿践踏的泪弹#再生成1高血量魂火, 不能发射泪弹", -- Mom's Shovel + [555] = "中环魂火{{MiddleWisp}}#15%几率发射{{Collectible202}}弥达斯之触泪弹", -- Golden Razor + [556] = "中环魂火{{MiddleWisp}}#短程{{Collectible118}}硫磺火泪弹", -- Sulfur + [557] = "中环魂火{{MiddleWisp}}#↑ {{Luck}} 每有1幸运饼干魂火, 幸运+0.2", -- Fortune Cookie + [577] = "中环魂火{{MiddleWisp}}#无特殊效果", -- Damocles + [578] = "中环魂火{{MiddleWisp}}#魂火会滴落黄色水迹", -- Free Lemonade + [580] = "中环魂火{{MiddleWisp}}#进入新房间时几率产生红门", -- Red Key + [582] = "中环魂火{{MiddleWisp}}#低伤害魂火#最多1个", -- Wavy Cap + [584] = "多个重复品无额外效果", -- Book of Virtues + [585] = "中环魂火{{MiddleWisp}}#生成8普通魂火", -- Alabaster Box + [604] = "单房间魂火#东西落地时生成1-3魂火(最多8个)#10%几率发射{{Confusion}}混乱泪弹", -- Mom's Bracelet + [605] = "中环魂火{{MiddleWisp}}#无特殊效果", -- The Scooper + [609] = "中环魂火{{MiddleWisp}}#50%几率生成1无敌魂火#50%几率摧毁所有永恒六面骰魂火", -- Eternal D6 + [611] = "中环魂火{{MiddleWisp}}#根据充能量提升血量和伤害", -- Larynx + [622] = "中环魂火{{MiddleWisp}}#所有魂火由3普通魂火取代", -- Genesis + [623] = "中环魂火{{MiddleWisp}}#无特殊效果", -- Sharp Key + [631] = "中环魂火{{MiddleWisp}}#使所有魂火分裂(伤害减半)#第三次分裂时魂火会被摧毁", -- Meat Cleaver + [635] = "单房间魂火#在角色传送前的位置生成1不动魂火(最多6个)", -- Stitches + [636] = "无魂火", -- R Key + [638] = "中环魂火{{MiddleWisp}}#免疫弹幕#接触时消除非头目敌人", -- Eraser + [639] = "中环魂火{{MiddleWisp}}#生成蓝苍蝇而不是发射泪弹", -- Yuck Heart + [640] = "中环魂火{{MiddleWisp}}#几率发射蓝火泪弹", -- Urn of Souls + [642] = "中环魂火{{MiddleWisp}}#有毒泪弹", -- Magic Skin + [650] = "中环魂火{{MiddleWisp}}#当甜蝇宝宝对角弹跳时, 所有糖梅溜溜笛魂火无敌并同样弹跳", -- Plum Flute + [653] = "无魂火#红幽灵能发射泪弹", -- Vade Retro + [655] = "中环魂火{{MiddleWisp}}#使用期间产生临时魂火#快速泪弹", -- Spin to Win + [685] = "生成的魂火翻三倍", -- Jar of Wisps + [687] = "生成1随机魂火", -- Friend Finder + [703] = "中环魂火{{MiddleWisp}}#无特殊效果", -- Esau Jr. + [704] = "中环魂火{{MiddleWisp}}#高血量魂火#不能发射泪弹", -- Berserk + [705] = "中环魂火{{MiddleWisp}}#击杀敌人时产生1单房间魂火", -- Dark Arts + [706] = "中环魂火{{MiddleWisp}}#高血量魂火#不能发射泪弹", -- Abyss + [709] = "单房间魂火#角色落地时生成3魂火", -- Suplex + [710] = "合成时生成1随机魂火", -- Bag of Crafting + [711] = "中环魂火{{MiddleWisp}}#高血量魂火", -- Flip + [712] = "道具魂火, 发射追踪泪弹", -- Lemegeton + [713] = "无魂火", -- Sumptorium + [719] = "中环魂火{{MiddleWisp}}#20%几率击杀敌人时掉落1{{Coin}}硬币", -- Keeper's Box + [720] = "生成1随机魂火", -- Everything Jar + [722] = "环绕被禁锢的敌人并向其发射#敌人死亡时魂火消失", -- Anima Sola + [723] = "中环魂火{{MiddleWisp}}#生成1随机魂火, 将所有魂火重置为该类型", -- Spindown Dice + [728] = "中环魂火{{MiddleWisp}}#激活时所有魂火围绕格罗", -- Gello + [729] = "单房间不动魂火", -- Decap Attack +} + +-- Special Locust effects when Item was eaten by Abyss +EID.descriptions[languageCode].abyssSynergies = { + [2] = "3只普通蝗虫", -- The Inner Eye + [3] = "紫色追踪蝗虫", -- Spoon Bender + [4] = "红色大蝗虫, 造成3倍伤害", -- Cricket's Head + [6] = "黄色短距离快速蝗虫, 快速造成伤害", -- Number One + [7] = "红色蝗虫, 造成2倍伤害", -- Blood of the Martyr + [10] = "2只灰色蝗虫, 造成一半伤害", -- Halo of Flies + [13] = "绿色蝗虫, 使敌人中毒", -- The Virus + [103] = "绿色蝗虫, 使敌人中毒", -- The Common Cold + [118] = "更大的灰色蝗虫, 其他属性正常", -- Brimstone + [149] = "缓慢的绿色大蝗虫, 造成1.5x角色伤害并使敌人中毒", -- Ipecac + [153] = "4只普通蝗虫", -- Mutant Spider + [257] = "燃烧的橙色蝗虫, 使敌人着火", -- Fire Mind + [305] = "绿色蝗虫, 使敌人中毒", -- Scorpio + [374] = "青色发光蝗虫, 生成造成3x角色伤害的光束", -- Holy Light + [494] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- Jacob's Ladder + [559] = "淡蓝色蝗虫, 带有电弧, 每个电弧造成0.1点伤害", -- 120 Volt +} + +-- Effect of Car battery on Active Items +local repCarBattery = { + [34] = {2, 3}, -- The Book of Belial + [59] = {2, 3}, -- The Book of Belial (Birthright) + [83] = {"半", "1"}, -- The Nail + [263] = "触发两次", -- Clear Rune + [283] = {1, 2}, -- D100 + [285] = "降级两次", -- D10 + [288] = {"4-8", "8-16"}, -- Box of Spiders + [293] = {200, 400}, -- Head of Krampus + [296] = {1, 2, 1, 2}, -- Converter + [323] = "泪弹造成的伤害翻倍", -- Isaac's Tears + [386] = "提升生成稀有障碍物的几率", -- D12 + [485] = "25%几率翻四倍, 75%几率移除", -- Crooked Penny + [489] = "使用选中骰子的效果两次", -- D Infinity + [522] = {3, 6}, -- Telekinesis + [557] = {"其一", "其中两个"}, -- Fortune Cookie + [582] = "触发两次", -- Wavy Cap + [584] = "生成2魂火", -- Book of Virtues + [605] = {1, 2}, -- The Scooper + [609] = {25, 44}, -- Eternal D6 + [611] = "额外触发一次1充能怒吼", -- Larynx + [625] = {30, 60}, -- Mega Mush + [631] = {25, 50}, -- Meat Cleaver + [635] = "立即交换两次#可用于传送到敌人处造成伤害, 但无法收集够不到的道具", -- Stitches + [639] = {1, 2}, -- Yuck Heart + [642] = "触发两次", -- Magic Skin + [650] = {1, 2}, -- Plum Flute + [685] = "生成双倍魂火, 但使用计数只+1", -- Jar of Wisps + [687] = {1, 2}, -- Friend Finder + [704] = "持续10秒, 但击杀敌人仍然只能延长至5秒", -- Berserk! + [705] = {1, 2}, -- Dark Arts + [712] = {1, 2}, -- Lemegeton + [713] = {"半心", "1心", 1, 2}, -- Sumptorium + [719] = {1, 2}, -- Keeper's Box + [720] = "再额外生成1个大便", -- Everything Jar + [722] = "禁锢2名敌人#若只有1名敌人, 将其禁锢10秒#再次使用会释放最近的被禁锢的敌人", -- Anima Sola + [723] = {1, 2}, -- Spindown Dice +} +EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery) + +-- Effect of BFFS!/Hive Mind on Familiars +local repBFFSSynergies = { + ["5.100.67"] = {6, 12}, -- Sister Maggy + ["5.100.98"] = {"7-8", "6"}, -- The Relic + ["5.100.107"] = {23.5, 47}, -- The Pinking Shears + ["5.100.172"] = {112.5, 225}, -- Sacrificial Dagger + ["5.100.178"] = {7, 14, "在击中处生成1蓝火"}, -- Holy Water + ["5.100.206"] = {56, 112}, -- Guillotine + ["5.100.264"] = {6.5, 13}, -- Smart Fly + ["5.100.272"] = {100, 125}, -- BBF + ["5.100.273"] = {100, 125}, -- Bob's Brain + ["5.100.274"] = {150, 300}, -- Best Bud + ["5.100.275"] = {24, 48}, -- Lil Brimstone + ["5.100.276"] = "向随机方向额外发射泪弹, 留下更大的水迹", -- Isaac's Heart + ["5.100.319"] = {0.75, 1.5}, -- Cain's Other Eye + ["5.100.320"] = {15, 30}, -- ???'s Only Friend + ["5.100.360"] = {0.75, 1.5, 1, 2}, -- Incubus (+ Lilith exception) + ["5.100.365"] = {30, 60}, -- Lost Fly + ["5.100.384"] = {"5-20", "10-40"}, -- Lil Gurdy + ["5.100.389"] = {"7-8", "6"}, -- Rune Bag + ["5.100.467"] = {0.1, 0.2}, -- Finger! + ["5.100.468"] = {75, 150}, -- Shade + ["5.100.491"] = {"7", "6"}, -- Acid Baby + ["5.100.500"] = {"7-8", "6"}, -- Sack of Sacks + ["5.100.504"] = {3.5, 7}, -- Brown Nugget + ["5.100.508"] = {1.5, 3}, -- Mom's Razor + ["5.100.509"] = {3.5, 7, 20, 40}, -- Bloodshot Eye + + ["5.100.565"] = "友好时造成的伤害翻倍", -- Blood Puppy + ["5.100.569"] = "若触发, 则获得额外伤害和移速", -- Blood Oath + ["5.100.575"] = {1.5, 3}, -- The Intruder + ["5.100.581"] = {15, 30}, -- Psy Fly + ["5.100.584"] = "魂火射速和接触伤害翻倍", -- Book of Virtues + ["5.100.605"] = {36, 72}, -- The Scooper + ["5.100.607"] = {3.5, 7, 5.25, 10.5}, -- Boiled Baby + ["5.100.608"] = {3.5, 7}, -- Freezer Baby + ["5.100.610"] = {45, 90, "岩石波", "4道{{CR}}岩石波", 6.5, 13}, -- Bird Cage + ["5.100.612"] = "给予迷失游魂神圣屏障的效果", -- Lost Soul + ["5.100.626"] = {25, 50}, -- Knife Piece 1 + ["5.100.627"] = {25, 50}, -- Knife Piece 2 + ["5.100.629"] = {3, 6}, -- Bot Fly + ["5.100.635"] = "使用时, 在角色位置发射8颗泪弹", -- Stitches + ["5.100.645"] = {3.5, 7}, -- Tinytoma + ["5.100.649"] = {3, 6, 6, 12}, -- Fruity Plum + ["5.100.650"] = "接触伤害翻倍", -- Plum Flute + ["5.100.652"] = {17.5, 35}, -- Cube Baby + ["5.100.655"] = {10.5, 21, "幸运转盘使用时, 所有跟班都没有好朋友一辈子的伤害加成"}, -- Spin to Win + ["5.100.679"] = {52.5, 105}, -- Lil Abaddon + ["5.100.681"] = "伤害翻倍", -- Lil Portal + ["5.100.682"] = {8, 16}, -- Worm Friend + ["5.100.685"] = "魂火射速和接触伤害翻倍", -- Jar of Wisps + ["5.100.698"] = {0.375, 0.75}, -- Twisted Pair + ["5.100.702"] = "魂火射速和接触伤害翻倍", -- Vengeful Spirit + ["5.100.706"] = "蝗虫伤害提升至1.25x", -- Abyss + ["5.100.712"] = "环绕物接触伤害翻倍", -- Lemegeton + ["5.100.713"] = "血团伤害翻倍", -- Sumptorium + ["5.100.728"] = {0.75, 1.5, 1, 2}, -- Gello (+ Lilith exception) + + ["5.300.96"] = "魂火射速和接触伤害翻倍", -- Soul of Bethany + ["5.350.142"] = "魂火射速和接触伤害翻倍", -- Beth's Faith + ["5.350.182"] = "魂火射速和接触伤害翻倍", -- Beth's Essence + ["5.350.176"] = "血团伤害翻倍", -- Lil Clot + ["5.350.186"] = "蝗虫伤害提升至1.25x", -- Apollyon's Best Friend + ["Tainted Lilith"] = "格罗的泪弹伤害翻倍", -- Gello (for BFFS pedestal) +} +EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies) + +---------- Trinkets ---------- + +local repTrinkets={ + [10] = {"10", "扭扭虫", "↑ {{Tears}} 射速+0.4#灵体泪弹#角色的泪弹波形前进"}, -- Wiggle Worm + [11] = {"11", "环形虫", "↑ {{Tears}} 射速+0.47#灵体泪弹#角色的泪弹高速螺旋前进"}, -- Ring Worm + [15] = {"15", "幸运石", "{{Coin}} 摧毁石头有33%几率生成1硬币"},-- Lucky Rock + [16] = {"16", "妈妈的脚趾甲", "每20秒妈腿会践踏房间中的随机位置"}, -- Mom's Toenail + [24] = {"24", "屁股硬币", "{{Coin}} 大便产生硬币的几率+20%#{{Poison}} 角色拾起硬币时放屁, 使敌人中毒并击退敌人和弹幕"}, -- Butt Penny + [26] = {"26", "钩形虫", "↑ {{Tears}} 射速+0.4#↑ {{Range}} 射程+1.5#灵体泪弹#泪弹直角前进"}, -- Hook Worm + [32] = {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果"}, -- Liberty Cap + [33] = {"33", "脐带", "{{HalfHeart}} 不多于半红心时, 获得{{Collectible100}}小史蒂文#{{Collectible318}} 受伤时高几率在当前房间中生成双子座的跟班"}, -- Umbilical Cord + [39] = {"39", "癌症", "↑ {{Tears}} 射速+1"}, -- Cancer + [48] = {"48", "遗失的书页", "受伤时5有%几率对房间中所有敌人造成80点伤害#黑心和类似{{Collectible35}}死灵之书的效果造成双倍伤害"}, -- A Missing Page + [49] = {"49", "染血硬币", "{{HalfHeart}} 拾起硬币时, 25%几率生成1半红心#镍币和铸币生成红心几率更高"}, -- Bloody Penny + [50] = {"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 25%几率生成1炸弹#镍币和铸币生成炸弹几率更高"}, -- Burnt Penny + [51] = {"51", "扁平硬币", "{{Key}} 拾起硬币时, 25%几率生成1钥匙#镍币和铸币生成钥匙几率更高"}, -- Flat Penny + [65] = {"65", "长条虫", "↑ {{Range}} 射程+3"}, -- Tape Worm + [66] = {"66", "懒散虫", "↓ {{Shotspeed}} 弹速-0.5"}, -- Lazy Worm + [67] = {"67", "碎裂六面骰", "受伤时, 50%几率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible285}} 十面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"}, -- Cracked Dice + [69] = {"69", "褪色的全家福", "随机使角色伪装#{{Confusion}} 使敌人混乱#可以用于打开\"深牢II\"的\"奇怪的门\""}, -- Faded Polaroid + [80] = {"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具, 伤害+0.5"}, -- Black Feather + [92] = {"92", "碎裂的王冠", "↑ 高于{{Speed}}移速1, {{Tears}}射速2.73, {{Damage}}伤害3.5, {{Range}}射程6.5, {{Shotspeed}}弹速1的部分修正x1.2"}, -- Cracked Crown + [96] = {"96", "衔尾虫", "↑ {{Tears}} 射速+0.4#↑ {{Range}} 射程+1.5#灵体泪弹#几率为追踪泪弹#{{Luck}} 幸运9: 100%几率#角色的泪弹螺旋快速前进"}, -- Ouroboros Worm + [98] = {"98", "鼻涕泡", "5%几率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住10秒"}, -- Nose Goblin + [101] = {"101", "暗灯泡", "持有完全未充能的主动道具时:#↑ {{Speed}} 移速+0.5#↑ {{Tears}} 射速+0.5#↑ {{Damage}} 伤害+1.5#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.3#↑ {{Luck}} 幸运+2"}, -- Dim Bulb + [107] = {"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心#{{Warning}} 红心伤害会降低恶魔房/天使房几率"}, -- Crow Heart + [110] = {"110", "银币", "{{Shop}} 商店会出现在子宫和尸宫中"}, + [111] = {"111", "染血王冠", "{{TreasureRoom}} 宝箱房会出现在子宫和尸宫中"}, -- Bloody Crown + [119] = {"119", "干细胞", "{{HealingRed}} 进入新层时, 治疗一半空心之容器/空骨心#{{HealingRed}} 至少治疗半红心"}, -- Stem Cell + [125] = {"125", "扩接电线", "使跟班以电束相连#电束造成6点伤害"}, -- Stem Cell + [128] = {"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 4%几率获得骨心"}, -- Finger Bone + [129] = {"129", "崩掉牙", "{{Damage}} 10%几率发射牙齿, 造成3.2x角色伤害#{{Luck}} 幸运9: 100%几率"}, -- Jawbreaker + [130] = {"130", "嚼烂的笔", "{{Slow}} 10%几率发射减速泪弹#{{Luck}} 幸运18: 100%几率"}, -- Chewed Pen + [131] = {"131", "神圣硬币", "{{HalfSoulHeart}} 拾起硬币时, 17%几率生成半魂心#镍币和铸币生成半魂心几率更高"}, -- Blessed Penny + [132] = {"132", "损坏的注射器", "25%几率在当前房间中获得随机药剂效果"}, -- Broken Syringe + [133] = {"133", "短引线", "角色放置的炸弹爆炸更快"}, -- Short Fuse + [134] = {"134", "巨豆", "增加屁的大小"}, -- Gigante Bean + [135] = {"135", "打火机", "{{Burning}} 进入房间时, 20%几率对敌人施加燃烧效果"}, -- A Lighter + [136] = {"136", "损坏的挂锁", "门, 钥匙方块和金箱子可以用爆炸打开#爆炸也可打开\"深牢II\"的\"奇怪的门\""}, -- Broken Padlock + [137] = {"137", "勿忘草", "进入新层时, 上一层未收集的最多4个掉落物在初始房间生成"}, -- Myosotis + [138] = {"138", "'M", "使用主动道具后, 将该主动道具重置"}, -- 'M + [139] = {"139", "泪滴护符", "{{Luck}} 对基于幸运的泪弹效果, 幸运+4"}, -- Teardrop Charm + [140] = {"140", "所多玛之果", "拾起红心时, 50%几率将其变成蓝蜘蛛#满血时改为100%"}, -- Apple of Sodom + [141] = {"141", "失落摇篮曲", "跟班的射速翻倍"}, -- Forgotten Lullaby + [142] = {"142", "伯大尼的信仰", "{{Collectible584}} 进入新层时, 生成4美德之书魂火"}, -- Beth's Faith + [143] = {"143", "老旧电容", "{{Battery}} 阻止主动道具通过清理房间充能#{{Battery}} 清理房间后, 20%几率生成1电池#{{Luck}} 幸运5: 33%"}, -- Old Capacitor + [144] = {"144", "脑形虫", "泪弹若会打不中敌人, 则90度转向敌人"}, -- Brain Worm + [145] = {"145", "满分考卷", "↑ {{Luck}} 幸运+10#受伤时摧毁此饰品"}, -- Perfection + [146] = {"146", "恶魔王冠", "{{RedTreasureRoom}} 宝箱房道具由恶魔交易取代"}, -- Devil's Crown + [147] = {"147", "充能硬币", "{{Battery}} 拾起硬币时, 17%几率对主动道具充能1格#镍币和铸币的充能几率更高"}, -- Charged Penny + [148] = {"148", "友谊项链", "使所有跟班环绕角色"}, -- Friendship Necklace + [149] = {"149", "紧急按钮", "即将受伤时, 若主动道具已充能, 则使用主动道具"}, -- Panic Button + [150] = {"150", "蓝钥匙", "锁住的门可以免费打开, 但角色需要在进入房间前清理一个死寂层的房间"}, -- Blue Key + [151] = {"151", "扁锉", "尖刺全部缩回, 不造成伤害#也影响{{CursedRoom}}诅咒房的门, 刺箱子和任何尖刺障碍物"}, -- Flat File + [152] = {"152", "望远镜片", "{{PlanetariumChance}} 星象房基几率+9%#{{PlanetariumChance}} 第一次进入星象房前, 几率额外+15%#星象房会出现在子宫和尸宫中"}, -- Telescope Lens + [153] = {"153", "妈妈的发髻", "每个房间有25%几率获得随机妈妈道具的效果"}, -- Mom's Lock + [154] = {"154", "骰子袋", "每个新房间有50%几率获得1个一次性的随机骰子#骰子在离开房间后消失#骰子不占用胶囊/卡牌位"}, -- Dice Bag + [155] = {"155", "神圣王冠", "在教堂中生成{{TreasureRoom}}宝箱房和{{Shop}}商店"}, -- Holy Crown + [156] = {"156", "母亲的吻", "持有时+1心之容器"}, -- Mother's Kiss + [157] = {"157", "扑克牌残片", "每发射15次, 发射1颗{{Collectible149}}吐根酊+{{Collectible5}}我的镜像效果的泪弹, 其射程极高"}, -- Torn Card + [158] = {"158", "破损的口袋", "受伤时, 角色掉落持有的2硬币/钥匙/炸弹#该掉落物可能会变为变体, 比如金钥匙, 镍币, 铸币等"}, -- Torn Pocket + [159] = {"159", "镀金钥匙", "{{Key}} 首次拾起时+1钥匙#{{GoldenChest}} 所有新生成的箱子(除了旧箱子和巨型箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品"}, -- Gilded Key + [160] = {"160", "幸运袋", "{{GrabBag}} 进入新层时生成1福袋"}, -- Lucky Sack + [161] = {"161", "邪恶王冠", "在阴间中生成{{TreasureRoom}}宝箱房和{{Shop}}商店"}, -- Wicked Crown + [162] = {"162", "阿撒泻勒的残角", "{{Player7}} 清理房间后有50%几率变为阿撒泻勒#{{Timer}} 效果持续到清理或离开另一个房间"}, -- Azazel's Stump + [163] = {"163", "粪蛋", "所有粪滴敌人友好#清理房间后生成1个随机粪滴"}, -- Dingle Berry + [164] = {"164", "火药圈", "{{Bomb}} 放置炸弹时生成1额外炸弹"}, -- Ring Cap + [165] = {"165", "滚啊!", "在子宫及以后中, 所有硬币和钥匙由炸弹/心/胶囊/卡牌/饰品/电池/红苍蝇取代"}, -- Nuh Uh! + [166] = {"166", "塑型黏土", "每个房间有50%几率获得随机被动道具的效果"}, -- Modeling Clay + [167] = {"167", "抛光骨头", "清理房间后, 25%几率生成友好的骷髅仔"}, -- Polished Bone + [168] = {"168", "空壳心", "{{EmptyBoneHeart}} 进入新层时+1骨心"}, -- Hollow Heart + [169] = {"169", "儿童涂鸦", "{{Guppy}} 持有时算作1个嗝屁猫套装道具"}, -- Kid's Drawing + [170] = {"170", "水晶钥匙", "{{Collectible580}} 清理房间后, 33%几率产生红钥匙房间#红色房间中触发几率降低"}, -- Crystal Key + [171] = {"171", "店主的协议", "{{DevilRoom}} 50%几率使恶魔交易花费硬币而不是心"}, -- Keeper's Bargain + [172] = {"172", "诅咒硬币", "{{Coin}} 拾起硬币时, 将角色传送至随机房间#可以传送至隐藏房"}, -- Cursed Penny + [173] = {"173", "你的灵魂", "{{DevilRoom}} 允许免费进行一次恶魔交易#{{Warning}} 免费交易也会影响天使房几率"}, -- Your Soul + [174] = {"174", "数字冰箱贴", "{{DevilChance}} 恶魔房几率+10%#防止恶魔房中出现坎卜斯#恶魔房变为特殊房间布局, 有更多的交易, 黑心和敌人"}, -- Number Magnet + [175] = {"175", "奇怪的钥匙", "无论时间, 打开死寂的门#使用{{Collectible297}}潘多拉的盒子时, 从随机道具池生成6个道具"}, -- Strange Key + [176] = {"176", "小血团", "生成1个血块跟班, 模仿角色的行动#复制角色的属性和泪弹效果, 造成0.35x角色伤害#每个房间重生"}, -- Lil Clot + [177] = {"177", "纹身贴", "{{Chest}} 清理{{ChallengeRoom}}挑战房后, 生成1箱子#清理{{BossRushRoom}}头目挑战房, 生成1道具"}, -- Temporary Tattoo + [178] = {"178", "被吞下的M80鞭炮", "受伤时角色有50%几率爆炸#不会摧毁交互中的献血机或忏悔室, 但会生成摧毁时的掉落物"}, -- Swallowed M80 + [179] = {"179", "赛车遥控器", "跟班模仿角色的移动#按住掉落键({{ButtonRT}})使跟班留在原地"}, -- RC Remote + [180] = {"180", "复得游魂", "精确跟随角色移动, 发射灵体泪弹#复制角色的属性和泪弹效果, 造成0.5x角色伤害#使用角色使用的大多数主动道具#复得游魂受伤即死#每层重生"}, -- Found Soul + [181] = {"181", "扩展电路板", "使用主动道具时, 额外触发随机1-2充能的主动道具"}, -- Expansion Pack + [182] = {"182", "伯大尼的精华", "进入{{AngelRoom}}天使房时, 生成5魂火#向乞丐捐钱时, 25%几率生成1魂火"}, -- Beth's Essence + [183] = {"183", "双胞胎", "每个房间有50%几率复制1个跟班#若角色没有跟班, 则获得{{Collectible8}}波比兄弟或{{Collectible67}}玛姬姐妹"}, -- The Twins + [184] = {"184", "领养协议书", "{{Shop}} 商店的道具由跟班取代, 10硬币出售"}, -- Adoption Papers + [185] = {"185", "蟋蟀腿", "杀死敌人时, 17%几率生成1只随机蝗虫"}, -- Cricket Leg + [186] = {"186", "亚玻伦的挚友", "{{Collectible706}} 生成1只无底坑蝗虫"}, -- Apollyon's Best Friend + [187] = {"187", "碎掉的眼镜", "{{TreasureRoom}} 50%几率在宝箱房添加1个额外的问号道具#{{TreasureRoom}} 50%几率揭示替代章节的问号道具"}, -- Broken Glasses + [188] = {"188", "冰块", "进入房间时, 20%几率石化1个敌人#{{Freezing}} 击杀石化的敌人可将其冻结"}, -- Ice Cube + [189] = {"189", "巴风特之印", "击杀敌人时, 使角色无敌1秒#期间击杀敌人额外增加1秒无敌"}, -- Sigil of Baphomet +} +EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets) + +EID.descriptions[languageCode].goldenTrinket = "效果翻倍!" +EID.descriptions[languageCode].tripledTrinket = "效果翻三倍!" +EID.descriptions[languageCode].quadrupledTrinket = "效果翻四倍!" + +-- Most trinkets that can be doubled or tripled just have the numbers in their description multiplied +-- A few trinkets have odd edge cases where their effect completely changes, or is different depending on if it's Mom's Box or Golden +EID.descriptions[languageCode].goldenTrinketEffects = { + -- Broken Remote (replace with Teleport 2.0 info) + [4] = { "{{Collectible419}} 使用主动道具时, 将角色传送至{{ColorGold}}未探索的随机房间{{CR}}#顺序: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"}, -- Teleport 2.0 + -- Broken Magnet (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 for doubled + [6] = { "硬币", "掉落物" }, + -- Rosary Bead append + [7] = { "{{Collectible72}} 念珠添加至所有道具池" }, + -- Golden Store Credit: full replace + [13] = { "{{Shop}} {{ColorGold}}允许角色免费拿商店道具{{CR}}#每次拿商品后有几率变为普通的{{Trinket13}}商店积分" }, + -- Lucky Rock append (Gold / Mom's Box / Both) + [15] = { "石头可能掉落2硬币", "石头可能掉落2硬币", "石头可能掉落3硬币" }, + -- Golden Mysterious Candy makes Golden Poop + [25] = { "大便", "金大便" }, + -- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled + [46] = { "半红心", "1红心", "1.5红心" }, + -- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled + [53] = { + "{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以直接移除!", + "{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}2{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#!!! 捡起后无法被其他饰品替换#只能被{{Trinket41}}火柴棒移除或吞下", + "{{HealingRed}} 进入{{BossRoom}}头目房时治疗{{ColorGold}}3{{CR}}红心#头目血量-{{ColorGold}}30{{CR}}%#{{ColorGold}}可以直接移除!", + }, + -- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect + [64] = { "蠕虫属性效果翻倍", "蠕虫属性效果翻三倍", "蠕虫属性效果翻四倍", }, + -- Error (append): Same behavior as Rainbow Worm + [75] = { "若可能, 饰品效果翻倍", "若可能, 饰品效果翻三倍", "若可能, 饰品效果翻四倍", }, + -- NO! + [88] = { "阻止品质{{Quality0}}道具生成" }, + -- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?) + [159] = { "{{GoldenChest}} 所有新生成的箱子(除了旧箱子和巨型箱子)由金箱子取代#{{GoldenChest}} 金箱子可能含有额外的卡牌/胶囊/饰品" }, + -- The Twins + [183] = { "可复制/获得2个跟班", "可复制/获得2个跟班", "可复制/获得3个跟班" }, +} + +--[[ +Localizations may choose to overwrite specific data from EID.GoldenTrinketData in this table. For advanced users only. +Example: If French uses "Double" instead of "2x" for Purple Heart, they can do: +EID.descriptions[languageCode].goldenTrinketData = { + [5] = {findReplace = true, mult = 2}, +} +and then place + [5] = { "Double", "Quadruple" }, +in their goldenTrinketEffects +]] +EID.descriptions[languageCode].goldenTrinketData = { } + +---------- Cards ---------- + +local repCards={ + [2] = {"2", "I-魔术师", "{{Timer}} 当前房间中获得:#追踪泪弹#↑ {{Range}} 射程+3"}, -- I - The Magician + [12] = {"12", "XI-力量", "{{Timer}} 当前房间中获得:#↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+2.5"}, -- XI - Strength + [16] = {"16", "XV-恶魔", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+2"}, -- XV - The Devil + [18] = {"18", "XVII-星星", "{{TreasureRoom}} 将角色传送至宝箱房#{{Planetarium}} 若当前层有星象房, 则改为传送至星象房"}, -- XVII - The Star + [27] = {"27", "梅花A", "{{Bomb}} 将所有掉落物, 箱子和非头目敌人变成炸弹"}, -- Ace of Clubs + [28] = {"28", "方片A", "{{Coin}} 将所有掉落物, 箱子和非头目敌人变成硬币"}, -- Ace of Diamonds + [29] = {"29", "黑桃A", "{{Key}} 将所有掉落物, 箱子和非头目敌人变成钥匙"}, -- Ace of Spades + [30] = {"30", "红桃A", "{{Heart}} 将所有掉落物, 箱子和非头目敌人变成随机心"}, -- Ace of Hearts + [34] = {"34", "马骑符文", "生成1个前往下一层的活板门#{{LadderRoom}} 在有装饰(草/碎石/纸/宝石等)的地板上使用时, 改为生成暗门"}, -- Ehwaz + [39] = {"39", "保护符文", "{{Timer}} 角色无敌20秒"}, -- Algiz + [42] = {"42", "混沌卡", "使用时, 向角色移动方向投出#立即击杀接触到的任何敌人(精神错乱和祸兽除外)"}, -- Chaos Card + [51] = {"51", "神圣卡", "{{HolyMantle}} 一次性神圣屏障护盾(阻挡1次伤害)"}, -- Holy Card + [52] = {"52", "变巨术", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+7#↑ {{Range}} 射程+3#体型变大#角色可粉碎接触的石头"}, -- Huge Growth + [55] = {"55", "符文碎片", "随机符文效果#触发的符文效果较弱"}, -- Rune Shard + [56] = {"56", "0-愚者?", "将角色的所有心(留半心)和掉落物掉在地上#只保留半心#若数量充足, 可作为{{Collectible74}}25美分和{{Collectible19}}轰! 等道具生成"}, -- 0 - The Fool? + [57] = {"57", "I-魔术师?", "{{Timer}} 获得排斥敌人和弹幕的光环, 持续60秒"}, -- I - The Magician? + [58] = {"58", "II-女祭司?", "{{Timer}} 妈腿持续尝试践踏角色, 持续60秒"}, -- II - The High Priestess? + [59] = {"59", "III-皇后?", "{{Timer}} 在60秒内获得:#↑ {{Heart}} +2心之容器#↑ {{Tears}} 射速+1.5#↓ {{Speed}} 移速-0.1"}, -- III - The Empress? + [60] = {"60", "IV-皇帝?", "传送至额外头目房, 清理后可获得道具#生成的头目来自下一章节"}, -- IV - The Emperor? + [61] = {"61", "V-教皇?", "{{EmptyBoneHeart}} 生成2骨心"}, -- V - The Hierophant? + [62] = {"62", "IV-恋人?", "生成当前房间道具池的1个道具#{{BrokenHeart}} 将1心之容器或2魂心转换为1碎心"}, -- VI - The Lovers? + [63] = {"63", "VII-战车?", "{{Timer}} 在10秒内获得:#↑ {{Tears}} 射速修正x4#无敌, 但不能移动"}, -- VII - The Chariot? + [64] = {"64", "VIII-正义?", "{{GoldenChest}} 生成2-4个金箱子"}, -- VIII - Justice? + [65] = {"65", "IX-隐者?", "{{Coin}} 将房间中掉落物和道具转换成其商店价值的硬币#若没有东西转换, 则改为生成1硬币"}, -- IX - The Hermit? + [66] = {"66", "X-命运之轮?", "{{DiceRoom}} 触发1次随机骰子房效果"}, -- X - Wheel of Fortune? + [67] = {"67", "XI-力量?", "{{Timer}} 房间中的敌人被{{Slow}}减速, 受到的伤害翻倍, 持续30秒"}, -- XI - Strength? + [68] = {"68", "XII-倒吊人?", "{{Timer}} 在30秒内获得:#↓ {{Speed}} 移速-0.1#三重泪弹#{{Coin}} 击杀的敌人掉落硬币"}, -- XII - The Hanged Man? + [69] = {"69", "XIII-死亡?", "{{Collectible545}} 产生亡者之书的效果#即, 当前房间中每击杀1个敌人, 生成1个骨头实体"}, -- XIII - Death? + [70] = {"70", "XIV-节制?", "{{Pill}} 立即触发5次随机胶囊效果"}, -- XIV - Temperance? + [71] = {"71", "XV-恶魔?", "#{{Timer}} 在30秒内获得:#{{Collectible390}} 撒拉弗跟班#{{Collectible33}} 圣经的效果:#飞行#{{MomsHeart}} 立即击杀妈腿和妈心#{{Warning}} 当对撒但使用时, 角色会死亡"}, -- XV - The Devil? + [72] = {"72", "XVI-塔?", "生成7堆随机石头和障碍物#其中经常会有标记石头"}, -- XVI - The Tower? + [73] = {"73", "XVII-星星?", "移除角色最早收集的1个被动道具(初始道具除外)#生成当前房间道具池的2个道具"}, -- XVII - The Stars? + [74] = {"74", "XVIII-月亮?", "{{UltraSecretRoom}} 将角色传送至究极隐藏房#返回的路由红色房间构成"}, -- XVIII - The Moon? + [75] = {"75", "XIX-太阳?", "{{Timer}} 在当前层获得:#↑ {{Damage}} 伤害+1.5#飞行和灵体泪弹#{{BoneHeart}} 心之容器变为骨心(可恢复)#{{CurseDarkness}} 黑暗诅咒"}, -- XIX - The Sun? + [76] = {"76", "XX-审判?", "{{RestockMachine}} 生成1个补货机"}, -- XX - Judgement? + [77] = {"77", "XXI-世界?", "{{LadderRoom}} 生成1个暗门"}, -- XXI - The World? + [78] = {"78", "红钥匙碎片", "{{Collectible580}} 一次性的红钥匙"}, -- Cracked Key + [79] = {"79", "红桃Q", "{{Heart}} 生成1-20红心"}, -- Queen of Hearts + [80] = {"80", "万用牌", "复制最近使用过的胶囊/卡牌/符文/魂石/主动道具的效果"}, -- Wild Card + [81] = {"81", "以撒的魂石", "使房间中所有底座道具在2个道具之间切换"}, -- Soul of Isaac + [82] = {"82", "抹大拉的魂石", "{{Timer}} 在当前房间中:#{{HalfHeart}} 被击杀的敌人掉落2秒后消失的半红心"}, -- Soul of Magdalene + [83] = {"83", "该隐的魂石", "打开房间中所有的门#{{Collectible580}} 尽可能在每面墙上创造红色房间"}, -- Soul of Cain + [84] = {"84", "犹大的魂石", "{{Collectible705}} 激活暗仪刺刀3秒#每击中1个敌人/弹幕, 都有↑ {{Damage}} 暂时伤害提升"}, -- Soul of Judas + [85] = {"85", "???的魂石", "{{Poison}} 产生8团毒气并留下棕色水迹, 然后快速生成7屁股炸弹#站在水迹中获得:#↑ {{Tears}} 射速+1.5#↑ {{Damage}} 伤害+1"}, -- Soul of ??? + [86] = {"86", "夏娃的魂石", "{{Timer}} 在当前房间中生成14只死鸟跟班追击敌人"}, -- Soul of Eve + [87] = {"87", "参孙的魂石", "{{Collectible704}} 激活狂怒! 10秒#{{Timer}} 每次击杀使效果延长1秒"}, -- Soul of Samson + [88] = {"88", "阿撒泻勒的魂石", "{{Collectible441}} 发射超级喷射7.5秒"}, -- Soul of Azazel + [89] = {"89", "拉撒路的魂石", "角色死亡并立即以半心复活#致死时自动使用此物品(相当于多一条命)"}, -- Soul of Lazarus + [90] = {"90", "伊甸的魂石", "重置当前房间中的底座道具和掉落物#重置的道具来自随机道具池"}, -- Soul of Eden + [91] = {"91", "游魂的魂石", "{{Player10}} 在当前房间中, 角色变为游魂#允许免费在{{DevilRoom}}恶魔房拿1个道具#可以免费直接进入陵墓或炼狱"}, -- Soul of the Lost + [92] = {"92", "莉莉丝的魂石", "永久获得1个随机跟班"}, -- Soul of Lilith + [93] = {"93", "店主的魂石", "{{Coin}} 生成1-25随机硬币"}, -- Soul of the Keeper + [94] = {"94", "亚玻伦的魂石", "生成15只随机蝗虫"}, -- Soul of Apollyon + [95] = {"95", "遗骸的魂石", "{{Player16}} 在当前房间中生成遗骸作为副角色"}, -- Soul of the Forgotten + [96] = {"96", "伯大尼的魂石", "生成6个随机的{{Collectible584}}美德之书魂火"}, -- Soul of Bethany + [97] = {"97", "雅各与以扫的魂石", "{{Player20}} 在当前房间中生成以扫作为副角色#以扫含有与角色等量的被动道具"}, -- Soul of Jacob and Esau +} +EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards) + +-- Card Buffs caused by Tarot Cloth +-- Strings will be appended to the original description (with line breaks replaced with a Tarot Cloth icon) +-- Tables with one entry will completely replace the original description +-- Tables with two or more entries are find-replace pairs (the new text will be colored Shiny Purple) +EID.descriptions[languageCode].tarotClothBuffs = { + [2] = "同时获得{{Collectible34}}彼列之书的效果", -- I - The Magician + [3] = "第一只脚落下后不久落下第二只", -- II - The High Priestess + [4] = {0.3, 0.6, 1.5, 3}, -- III - The Empress + [5] = "{{SoulHeart}} 如果头目尚未被击败, 传送后+1魂心", -- IV - The Emperor + [6] = {2, 3}, -- V - The Hierophant + [7] = {2, 3}, -- VI - The Lovers + [8] = {6, 12}, -- VII - The Chariot + [9] = {"生成{{ColorShinyPurple}}2{{CR}}{{UnknownHeart}}随机心, {{ColorShinyPurple}}2{{CR}}{{Coin}}硬币, {{ColorShinyPurple}}2{{CR}}{{Bomb}}炸弹和{{ColorShinyPurple}}2{{CR}}{{Key}}钥匙"}, -- VIII - Justice + [10] = "阻止贪婪在商店生成#若已与贪婪战斗过, 则将商店变成普通的商店", -- IX - The Hermit + [11] = {1, 2}, -- X - Wheel of Fortune + [12] = {1, 2, 0.3, 0.6, 0.3, 0.6, 2.5, 5}, -- XI - Strength + [14] = {40, 80}, -- XIII - Death + [15] = {1, 2}, -- XIV - Temperance + [16] = {2, 3}, -- XV - The Devil + [17] = {6, 12}, -- XVI - The Tower + [18] = "若尚未进入过宝箱房, 则生成一组2选1道具", -- XVII - The Stars + [20] = {100, 400}, -- XIX - The Sun + [21] = {1, 2}, -- XX - Judgement + [56] = "除掉落物外, 还掉落角色最近获得的6个道具", -- 0 - The Fool? + [59] = {2, 3}, -- III - The Empress? + [61] = {2, 3}, -- V - The Hierophant? + [62] = "触发效果两次", -- VI - The Lovers? + [64] = {4, 14, 2, 4}, -- VIII - Justice? + [65] = "额外生成1{{Coin}}硬币", -- IX - The Hermit? + [66] = {1, 2}, -- X - Wheel of Fortune? + [67] = {30, 60}, -- XI - Strength? + [68] = {30, 60}, -- XII - The Hanged Man? + [70] = {5, 10}, -- XIV - Temperance? + [72] = {7, 14}, -- XVI - The Tower? + [73] = {"移除角色最早收集的{{ColorShinyPurple}}2{{CR}}个被动道具(初始道具除外)#生成当前房间道具池的{{ColorShinyPurple}}4{{CR}}个道具"}, -- XVII - The Stars? + [76] = {1, 2}, -- XX - Judgement? +} + +-- There's some odd behavior with Blank Card + Tarot Cloth not doubling some cards +-- These will be appended after Blank Card recharge time and "Blank Card effect:" +EID.descriptions[languageCode].tarotClothBlankCardBuffs = { + [11] = "生成1台机器", -- X - Wheel of Fortune + [12] = "属性加成不翻倍", -- XI - Strength + [14] = "造成40点伤害", -- XIII - Death + [15] = "生成1台机器", -- XIV - Temperance + [16] = "伤害+2", -- XV - The Devil + [20] = "造成200点伤害", -- XIX - The Sun + [21] = "生成1个乞丐", -- XX - Judgement + [56] = "掉落3个道具", -- 0 - The Fool? + [64] = "生成2-7个箱子", -- VIII - Justice? + [65] = "不额外生成1硬币", -- IX - The Hermit? + [66] = "触发效果一次", -- X - Wheel of Fortune? + [68] = "持续30秒", -- XII - The Hanged Man? + [72] = "生成7堆", -- XVI - The Tower? + [73] = "移除1个道具并生成2个", -- XVII - The Stars? + [76] = "生成1台机器", -- XX - Judgement? +} + +---------- Pills ---------- + +local repPills={ + [4] = {"3", "炸弹变钥匙", "交换角色持有的{{Bomb}}炸弹和{{Key}}钥匙的数量#金炸弹和金钥匙也会交换"}, -- Bombs are Key + [12] = {"11", "射程下降", "↓ {{Range}} 射程-1"}, -- Range Down + [13] = {"12", "射程上升", "↑ {{Range}} 射程+1.25"}, -- Range Up + [38] = {"37", "复古视野", "{{Timer}} 屏幕像素化30秒"}, + [42] = {"41", "好困…", "{{Slow}} 使房间中所有敌人和角色减速"}, -- I'm Drowsy... + [43] = {"42", "好兴奋!!!", "{{Timer}} 使房间中所有敌人和角色加速#在30秒以及60秒后再触发一次"}, -- I'm Excited!!! + [48] = {"47", "弹速下降", "↓ {{Shotspeed}} 弹速-0.15"}, -- Shot Speed Down + [49] = {"48", "弹速上升", "↑ {{Shotspeed}} 弹速+0.15"}, -- Shot Speed Up + [50] = {"49", "实验性胶囊", "↑ 随机提升1项属性#↓ 随机降低1项属性"}, -- Experimental Pill + [9999] = {"", "金胶囊", "随机胶囊效果#每次使用后有几率摧毁自身"}, -- Golden Pill +} +EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills) + +EID.descriptions[languageCode].horsepills={ + {"0", "剧毒臭屁", "{{Poison}} 使房间中所有敌人中毒"}, -- Bad Gas + {"1", "过激幻觉", "{{Warning}} 对角色造成2心伤害#不多于1心时, 变为体力回满大胶囊(+3魂心)"}, -- Bad Trip + {"2", "钢铁双蛋", "{{SoulHeart}} +4魂心"}, -- Balls of Steel + {"3", "炸弹变钥匙", "交换角色持有的{{Bomb}}炸弹和{{Key}}钥匙的数量#炸弹和钥匙各增加50%#金炸弹和金钥匙也会交换"}, -- Bombs are Key + {"4", "爆炸性腹泻", "生成8个追踪的大炸弹"}, -- Explosive Diarrhea + {"5", "体力回满", "{{SoulHeart}} +3魂心#{{HealingRed}} 回满血"}, -- Full Health + {"6", "体力下降", "↓ {{EmptyHeart}} -2心之容器#不多于1心之容器时, 变为体力上升大胶囊"}, -- Health Down + {"7", "体力上升", "↑ {{EmptyHeart}} +2空心之容器"}, -- Health Up + {"8", "我找到枚怪药", "无效果"}, -- I Found Pills + {"9", "青春期", "无效果#吃3个会获得成人套装:#↑ {{Heart}} +1心之容器"}, -- Puberty + {"10", "漂亮苍蝇", "{{Collectible279}} 获得大粉丝环绕物#角色能拥有的大粉丝数量无限制"}, -- Pretty Fly + {"11", "射程下降", "↓ {{Range}} 射程-2"}, -- Range Down + {"12", "射程上升", "↑ {{Range}} 射程+2.5"}, -- Range Up + {"13", "移速下降", "↓ {{Speed}} 移速-0.24"}, -- Speed Down + {"14", "移速上升", "↑ {{Speed}} 移速+0.3"}, -- Speed Up + {"15", "射速下降", "↓ {{Tears}} 射速-0.56"}, -- Tears Down + {"16", "射速上升", "↑ {{Tears}} 射速+0.7"}, -- Tears Up + {"17", "运气下降", "↓ {{Luck}} 幸运-2"}, -- Luck Down + {"18", "运气上升", "↑ {{Luck}} 幸运+2"}, -- Luck Up + {"19", "传送胶囊", "将角色传送至随机房间"}, -- Telepills + {"20", "48小时能量!", "{{Battery}} 将主动道具完全充能#{{Battery}} 生成3-4电池"}, -- 48 Hour Energy! + {"21", "呕血", "{{EmptyHeart}} 清空红心但保留1红心#{{Heart}} 生成4-7红心"}, -- Hematemesis + {"22", "麻痹", "角色不能移动和发射4秒"}, -- Paralysis + {"23", "我能永远看清!", "{{SecretRoom}} 打开本层所有隐藏房的入口#揭示全图"}, -- I can see forever! + {"24", "信息素", "{{Charm}} 将房间中所有敌人永久变成友好的"}, -- Pheromones + {"25", "失忆症", "{{CurseLost}} 隐藏本层地图"}, -- Amnesia + {"26", "柠檬派对", "生成满房间的水迹, 对敌人造成伤害"}, -- Lemon Party + {"27", "你是巫师吗?", "{{Timer}} 角色进行斜角发射60秒"}, -- R U a Wizard? + {"28", "止痛药!", "{{Timer}} 当前房间中受到的伤害均为半心"}, -- Percs! + {"29", "上瘾!", "{{Timer}} 当前房间中受到的伤害均为整心"}, -- Addicted! + {"30", "放-松", "10秒内, 角色在身后生成大便"}, -- Re-Lax + {"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果"}, -- ??? + {"32", "变大胶囊", "角色体型变大#不影响命中区域"}, -- One makes you larger + {"33", "变小胶囊", "角色体型变小#影响命中区域"}, -- One makes you small + {"34", "大量滋生!", "房间中每1个大便生成2只蓝蜘蛛"}, -- Infested! + {"35", "大量滋生?", "房间中每有1个敌人生成2只蓝蜘蛛#若房间中没有敌人则生成2-6只蓝蜘蛛"}, -- Infested? + {"36", "大力丸!", "{{Timer}} 在当前房间中获得:#↑ {{Damage}} 伤害+7#↑ {{Range}} 射程+3#{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, -- Power Pill! + {"37", "复古视野", "{{Timer}} 屏幕像素化90秒"}, -- Retro Vision + {"38", "好朋友一辈子!", "生成12只蓝苍蝇"}, -- Friends Till The End! + {"39", "泻药", "生成一滩长时间保留的打滑水迹"}, -- X-Lax + {"40", "哪里不对…", "{{Slow}} 生成一滩长时间保留的减速水迹"}, -- Something's wrong... + {"41", "好困…", "{{Slow}} 使房间中所有敌人和角色减速"}, -- I'm Drowsy... + {"42", "好兴奋!!!", "使房间中所有敌人和角色加速#在30秒以及60秒后再触发一次"}, --I'm Excited!!! + {"43", "咕噜!", "{{Trinket}} 消耗角色的饰品并永久获得其效果#{{HealingRed}} 治疗等同于消耗饰品量的红心"}, -- Gulp! + {"44", "呕!", "{{Collectible149}} 发射1串吐根泪弹"}, -- Horf! + {"45", "感觉像漫步在阳光下!", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"}, -- Feels like I'm walking on sunshine! + {"46", "嗝!", "生成上次使用的胶囊的大号版本"}, -- Vurp! + {"47", "弹速下降", "↓ {{Shotspeed}} 弹速-0.3"}, -- Shot Speed Down + {"48", "弹速上升", "↑ {{Shotspeed}} 弹速+0.3"}, -- Shot Speed Up + {"49", "实验性胶囊", "↑ 随机提升1项属性2次#↓ 随机降低1项属性2次"}, -- Experimental Pill + [9999] = {"", "金胶囊", "随机大胶囊效果#每次使用后有几率摧毁自身"}, -- Golden Pill +} + +---------- Character Info ---------- +local repCharacterInfo = { + [4] = {"???", "无法拥有红心#{{SoulHeart}} 心之容器改为魂心#{{DevilRoom}} 需要1或2红心的恶魔交易, 改为消耗1或2魂心#摧毁大便生成1只蓝苍蝇"}, + [8] = {"拉撒路", "每层一次, 死亡时:#以复活的拉撒路重生#失去1心之容器#↑ {{Damage}} 伤害+0.5"}, + [11] = {"复活的拉撒路 ", "提升属性, 伤害修正x1.4#进入新层时会变回拉撒路"}, + [12] = {"黑暗犹大 ", "{{Damage}} 伤害修正x2#无法拥有红心#{{BlackHeart}} 体力上升改为获得黑心#{{Player3}} 通关标记为犹大"}, + [14] = {"店主", "{{CoinHeart}} 通过拾起硬币来治疗#最多3硬币心容器#心类掉落物变成蓝苍蝇#{{DevilRoom}} 恶魔交易话费15或30硬币"}, + [18] = {"伯大尼", "{{SoulHeart}} 使用魂心为主动道具充能#无法获得魂心作为血量"}, + [19] = {"雅各", "同时控制雅各和以扫#使用炸弹时, 两个角色都会丢下炸弹#按住{{ButtonRT}}时, 以扫留在原地#{{ButtonLT}}使用雅各的主动道具, {{ButtonRB}}使用以扫的主动道具, 按住{{ButtonRT}}使用他们的卡牌/胶囊#在道具多选一时, 雅各和以扫可以同时拿起道具"}, + [20] = {"以扫", "同时控制雅各和以扫#使用炸弹时, 两个角色都会丢下炸弹#按住{{ButtonRT}}时, 以扫留在原地#{{ButtonLT}}使用雅各的主动道具, {{ButtonRB}}使用以扫的主动道具, 按住{{ButtonRT}}使用他们的卡牌/胶囊#在道具多选一时, 雅各和以扫可以同时拿起道具"}, + + [21] = {"堕化以撒", "道具在2个选择之间切换#只能携带8个被动道具#按{{ButtonRT}}切换道具, 以选择被替换的道具"}, + [22] = {"堕化抹大拉", "超过2红心的血量会缓慢流失#接触敌人时进行一次近战攻击, 造成6x角色伤害#{{HalfRedHeart}} 敌人有几率掉落2秒后消失的半红心#近战击杀时必定掉落半红心#{{Collectible45}} 通过非拾取途径获得的治疗效果翻倍#{{AngelDevilChance}} 红心流失不影响恶魔房几率"}, + [23] = {"堕化该隐", "接触底座道具会将其变为各种掉落物"}, + [24] = {"堕化犹大", "无法拥有红心#{{BlackHeart}} 心之容器改为黑心"}, + [25] = {"堕化???", "炸弹由大便取代#{{Crafting29}} 造成伤害时生成大便掉落物#{{Collectible715}} 通过使用保留, 存储1个大便以备后用"}, + [26] = {"堕化夏娃", "按住发射键会将你的心转换为血团#不同类型的心会生成拥有不同血量和泪弹效果的血团#血团会随着时间失去血量#按住{{ButtonRT}}时血团会留在原地#只剩半心且没有血团时, 获得治疗或离开房间前, 获得属性提升并使用圣血吸管进行攻击"}, + [27] = {"堕化参孙", "造成或受到伤害会为积攒狂暴状态#{{Timer}} 进入狂暴状态时, 在5秒内:#↑ {{Speed}} 速度+0.4# {{Tears}} 射速修正x0.5#↑ {{Damage}} 伤害+3#攻击变为能反弹子弹的近战攻击#{{Timer}} 每次击杀增加1秒狂暴持续时间并获得短暂无敌"}, + [28] = {"堕化阿撒泻勒", "开始蓄力时咯血#用咯血击中敌人会将蓄力时间减半#咯血造成1.5x角色伤害#{{BrimstoneCurse}} 硫磺火激光对受影响的敌人造成额外伤害#该敌人死亡时会爆炸, 并将诅咒传给附近的敌人"}, + [29] = {"堕化拉撒路", "拉撒路有生死两种状态, 每种状态都有各自的道具和血量#清理房间/波次或使用生死逆转时, 切换到另一种状态"}, + [30] = {"堕化伊甸", "受伤时, 重置角色属性, 道具, 饰品和消耗品#道具会重置成同一道具池中的道具#自伤不会导致重置"}, + [31] = {"堕化游魂", "{{Card51}} 生成的卡牌有10%几率为神圣卡牌#品质{{Quality2}}或以下的道具有20%几率重置#只生成\"攻击性道具\""}, + [32] = {"堕化莉莉丝", "按发射键弹出短距离近战胎儿造成3x伤害#按住发射键保持胎儿在外面, 向最近的敌人发射泪弹"}, + [33] = {"堕化店主", "最多2硬币心容器#敌人会掉落2秒内消失的硬币#大多数底座道具需要15硬币购买#恶魔交易和天使道具需要支付15或30硬币#商店不需要钥匙且商品增加"}, + [34] = {"堕化亚伯伦", ""}, + [35] = {"堕化遗骸", "遗骸是一堆不能移动的骨头, 由遗骸之魂拾起并投掷, 造成3x伤害#只有遗骸之魂会受到伤害#炸弹会放置在遗骸的位置#无法拥有红心#{{SoulHeart}} 心之容器改为魂心"}, + [36] = {"堕落伯大尼", "{{Heart}} 使用红心为主动道具充能#无法拥有红心#{{SoulHeart}} 心之容器改为魂心和红心充能#属性提升只有75%效力"}, + [37] = {"堕落雅各", "堕化以扫会追击堕化雅各, 接近时冲刺#冲刺会对敌人造成大量伤害#若击中堕化雅各, 堕化雅各在本层后续会变为灵魂, 受伤即死#作为灵魂时, 每房间可以免费进行一次恶魔交易"}, + [38] = {"死去的堕化拉撒路", "拉撒路有生死两种状态, 每种状态都有各自的道具和血量#清理房间/波次或使用生死逆转时, 切换到另一种状态"}, + [39] = {"堕化雅各之魂", "#飞行#灵体泪弹#{{Warning}} 受伤即死#{{Warning}} 被堕化以扫击中时死亡#{{DevilRoom}} 每房间可以免费进行一次恶魔交易#下一层时变回堕化雅各"}, + [40] = {"堕化遗骸之魂", "遗骸是一堆不能移动的骨头, 由遗骸之魂拾起并投掷, 造成3x伤害#只有遗骸之魂会受到伤害#炸弹会放置在遗骸的位置#无法拥有红心#{{SoulHeart}} 心之容器改为魂心"}, +} +EID:updateDescriptionsViaTable(repCharacterInfo, EID.descriptions[languageCode].CharacterInfo) + +EID.descriptions[languageCode].birthright ={ + {"以撒", "", "所有道具在2个选择间切换"}, + {"抹大拉", "", "↑ {{Heart}} +1心之容器#心上限提高到18"}, + {"该隐", "", "↑ {{Luck}} 幸运+1#{{ArcadeRoom}} 后续所有层都含有一个升级的游戏厅(暗室, 玩具箱除外)#{{Collectible46}} 极大增强幸运脚的获胜几率提高的效果"}, + {"犹大", "", "{{Collectible34}} 彼列之书变成类似于{{Collectible584}}美德之书的被动道具#{{Collectible34}} 若当前未持有则获得彼列之书#↑ {{Damage}} 获得的伤害加成与在其上的主动道具充能量成比例#某些主动道具会获得特殊效果"}, + {"???", "", "{{SoulHeart}} 体力上升获得的魂心翻倍"}, + {"夏娃", "", "{{Collectible122}} 巴比伦大淫妇和死鸟始终激活"}, + {"参孙", "", "{{Collectible157}} 嗜血每层可额外再触发4次, 触发10次至最大+14伤害"}, + {"阿撒泻勒", "", "阿撒泻勒的硫磺火变得更宽#伤害不提升"}, + {"拉撒路", "", "↑ 复活的拉撒路{{Damage}}伤害+7.2#{{Timer}} 获得的伤害在60秒内衰减#{{Blank}} 效果尚存时击杀敌人会延长时间"}, + {"伊甸", "", "从随机道具池生成3个随机道具#只能拿1个"}, + {"游魂", "", "阻止对游魂无好处的道具生成#比如: 回血, 飞行, 灵体泪弹, 受伤触发的道具"}, + {"复活的拉撒路", "", "↑ {{Damage}} 伤害+7.2#{{Timer}} 获得的伤害在60秒内衰减#{{Blank}} 效果尚存时击杀敌人会延长时间"}, + {"黑暗犹大", "", "{{Collectible34}} 彼列之书变成类似于{{Collectible584}}美德之书的被动道具#{{Collectible34}} 若当前未持有则获得彼列之书#↑ {{Damage}} 获得的伤害加成与在其上的主动道具充能量成比例#某些主动道具会获得特殊效果"}, + {"莉莉丝", "", "跟班在莉莉丝面前位置"}, + {"店主", "", "↑ {{CoinHeart}} +1硬币心容器#硬币心容器上限为4"}, + {"亚玻伦", "", "{{Collectible477}} 使用虚空时有几率生成之前被虚空吸收的道具#属性加成仍保留#吸收的道具越多, 生成道具的几率越高"}, + {"遗骸", "", "遗骸之魂不再绑定, 可自由移动"}, + {"遗骸之魂", "", "遗骸之魂不再绑定, 可自由移动"}, + {"伯大尼", "", "{{Battery}} 使用魂心充能激活道具时, 50%几率不消耗魂心充能"}, + {"雅各", "", "拿起这个道具的角色获得另个角色3个被动道具的复制品"}, + {"以扫", "", "拿起这个道具的角色获得另个角色3个被动道具的复制品"}, + {"堕化以撒", "", "增加4个额外被动道具槽位#长子名分本身不占用槽位"}, + {"堕化抹大拉", "", "{{Heart}} 不流失的心之容器增加1个#{{HealingRed}} 治疗1红心"}, + {"堕化该隐", "", "道具分解生成的掉落物数量翻倍"}, + {"堕化犹大", "", "{{Collectible705}} 暗仪刺刀击中敌人和弹幕的范围变大"}, + {"堕化???", "", "{{PoopPickup}} 增加大便最大携带量为29"}, + {"堕化夏娃", "", "{{HalfHeart}} 死亡的红心血团生成2秒后消失的半红心"}, + {"堕化参孙", "", "{{Collectible704}} 击杀敌人时狂暴计时增加3秒而不是1秒"}, + {"堕化阿撒泻勒", "", "{{Collectible726}} 咯血症攻击大小翻倍"}, + {"堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成0.25x伤害#两个角色都有长子名分的效果"}, + {"堕化伊甸", "", "在长子名分之前拿到的道具不会被重置#主动道具放下又拾起后可再次被重置"}, + {"堕化游魂", "", "获得1额外生命#死亡时, 在相同房间中重生并对附近敌人造成200点伤害"}, + {"堕化莉莉丝", "", "{{Collectible728}} 正常跟随的跟班改为与格罗行为一致#每有1个跟班, 造成的近战伤害+3"}, + {"堕化店主", "", "{{Coin}} 强力吸引击杀敌人掉落的硬币#对其他硬币无效果"}, + {"堕化亚玻伦", "", "按住发射键使蝗虫持续对敌人造成伤害而不返回"}, + {"堕化遗骸", "", "{{Collectible714}} 堕化遗骸之魂获得召回能力, 从任意距离召回堕化遗骸#遗骸之魂在遗骸返回时无敌"}, + {"堕化伯大尼", "", "生成4个品质{{Quality3}}和{{Quality4}}的随机道具魂火, 血量比正常魂火高很多"}, + {"堕化雅各", "", "堕化以扫分裂为两个#两者会同时冲刺#{{Collectible722}} 孤魂铁索的冷却降至10秒#使用孤魂铁索禁锢两者6.67秒"}, + {"死亡的堕化拉撒路", "", "未激活的形态作为虚角色#虚角色无敌, 造成0.25x伤害#两个角色都有长子名分的效果"}, + {"堕化雅各2", "", ""}, + {"堕化遗骸之魂", "", "{{Collectible714}} 堕化遗骸之魂获得召回能力, 从任意距离召回堕化遗骸#遗骸之魂在遗骸返回时无敌"}, +} + +---------- Glitched Item Descriptions ---------- + +EID.descriptions[languageCode].GlitchedItemText = { + -- Item Config info + AddBlackHearts = "{{BlackHeart}} {1}黑心", + AddBombs = "{{Bomb}} {1}炸弹", + AddCoins = "{{Coin}} {1}硬币", + AddHearts = "{{HealingRed}} 治疗{1}红心", + AddKeys = "{{Key}} {1}钥匙", + AddMaxHearts = "{{EmptyHeart}} {1}心之容器", + AddSoulHearts = "{{SoulHeart}} {1}魂心", + + -- Cache Flag names + cacheFlagStart = "可能影响", + [0] = "{{Damage}} 伤害", "{{Tears}} 射速", "{{Shotspeed}} 弹速", "{{Range}} 射程", "{{Speed}} 移速", "泪弹效果", "泪弹颜色", "飞行", "攻击类型", "跟班", "{{Luck}} 幸运", "体型", "颜色", "箱子内容物", [16] = "所有属性", + + -- Attribute triggers + active = "使用时:#", + pickup_collected = "收集1掉落物时:#", + enemy_kill = "击杀敌人时, 20%几率:#", + damage_taken = "受伤时:#", + entity_spawned = "当{T1}生成时:#", + tear_fire = "发射泪弹时, 5%几率:#", + enemy_hit = "击中敌人时, 5%几率:#", + room_clear = "清理房间后:#", + chain = "然后:{{CR}} ", + + -- Attribute effects + area_damage = "在角色周围{2}格内造成{1}点伤害", + add_temporary_effect = "在当前房间中获得{1}", + convert_entities = "将当前房间中所有{1}变为{2}", + use_active_item = "使用{1}", + spawn_entity = "生成1个{1}", + fart = "在角色周围{1}格内放屁", + + -- Generic entity names not obtained from entities2.xml + -- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames + ["4.-1"] = "激活的炸弹", + ["5.0"] = "掉落物", + ["5.10"] = "心", + ["5.20"] = "硬币", + ["5.30"] = "钥匙", + ["5.40"] = "炸弹掉落物", + ["5.69"] = "福袋", + ["5.70"] = "胶囊", + ["5.90"] = "电池", + ["5.300"] = "卡牌", + ["5.301"] = "符文", -- not a real ID + ["9.-1"] = "敌人弹幕", + ["999.-1"] = "障碍物", + ["1000.0"] = "效果", + + -- Text for the base item that is granted + grants = "获得", +} + +---------- Bag of Crafting Text ---------- +EID.descriptions[languageCode].CraftingBagContent = "宝袋中:" +EID.descriptions[languageCode].CraftingRoomContent = "房间中:" +EID.descriptions[languageCode].CraftingFloorContent = "当前层:" +EID.descriptions[languageCode].CraftingSearch = "搜索:" +EID.descriptions[languageCode].CraftingBagQuality = "袋中品质:" +EID.descriptions[languageCode].CraftingBestQuality = "最佳品质:" +EID.descriptions[languageCode].CraftingHideKey = "隐藏:" +EID.descriptions[languageCode].CraftingPreviewKey = "预览:" +-- {1} will be converted to the number of recipes +EID.descriptions[languageCode].CraftingMore = "...还有{1}个" +-- {1} will be converted into the number of available items +EID.descriptions[languageCode].CraftingNumAvailableItems = "8个道具中有{1}个可用" +EID.descriptions[languageCode].CraftingWarningAvailableItems = "需要至少8个才能显示合成配方!" +-- {1} will be converted into the name of the key that toggles the BoC visibility +EID.descriptions[languageCode].CraftingIsHidden = "当前已隐藏(按{1}解除隐藏)" +-- {1} will be converted into the name of the key that toggles the BoC Search +EID.descriptions[languageCode].CraftingResults = "(滚动: 按住{{CONFIG_BoC_Toggle}}+{{ButtonY}} {{ButtonA}}, 锁定: {{ButtonX}}, 刷新: {{ButtonB}}, 重置宝袋: 按住{{ButtonRB}}, 搜索: {1})" + +-- Strings for Tainted Cain's pedestal salvaging; the non-base lines will have the corresponding icon automatically +EID.descriptions[languageCode].TaintedCainPedestalBase = "接触时变为3-8随机掉落物" +EID.descriptions[languageCode].TaintedCainPedestalBaseBirthright = "接触时变为{{BlinkBirthright}}6-16{{CR}}随机掉落物" +EID.descriptions[languageCode].TaintedCainPedestalGuaranteed = "必定生成1{1}" -- Room type spawns +EID.descriptions[languageCode].TaintedCainPedestalBonus = "33%几率1额外{1}" -- "Safety Cap" type spawns +EID.descriptions[languageCode].TaintedCainPedestalLuckyToe = "66%几率1额外掉落物" +EID.descriptions[languageCode].TaintedCainPedestalLuckyToeBirthright = "66%几率{{BlinkBirthright}}2{{CR}}额外掉落物" +EID.descriptions[languageCode].TaintedCainPedestalDaemonsTail = "心类掉落物几率降低80%" + + +---------- Misc. Text ---------- + +EID.descriptions[languageCode].ResultsWithX = "({1}的结果)" +EID.descriptions[languageCode].VariableCharge = "{1}充能:" + +EID.descriptions[languageCode].poopSpells = { + {"大便", "可生成掉落物的普通大便"}, + {"玉米大便", "完整时生成蓝苍蝇"}, + {"燃烧大便", "完整时造成接触伤害#被摧毁时留下火焰"}, + {"岩石大便", "投掷时可造成3次解除伤害#需要受击更多次才能摧毁"}, + {"恶臭大便", "释放毒气#{{Warning}} 毒气接触火会爆炸!"}, + {"黑大便", "{{Slow}} 产生减速水迹#{{Confusion}} 被摧毁时对所有敌人造成10点伤害并使其混乱"}, + {"神圣大便", "{{Collectible543}} 产生1个白大便#在光环中时:#↑ {{Damage}} 伤害修正x1.2#↑ {{Tears}} 射速修正x2.5#追踪泪弹#50%几率阻挡伤害#"}, + {"棕色水迹", "留下水迹#对敌人造成接触伤害#角色站在水迹上会提升射速和伤害#当轨迹与其他大便接触时, 获得特殊效果"}, + {"屁", "推开周围的敌人和弹幕, 生成毒气#{{Warning}} 毒气接触火会爆炸!"}, + {"大便炸弹", "普通的可投掷炸弹"}, + {"爆炸性腹泻", "在角色位置生成5个激活的炸弹"}, + + --Undetected poop, for Poop API + --[Poop name in code] = {Icon, Name, Description} + ["Unknown"] = {"{{PoopSpell1}}", "未知大便", "大便的效果未知"} +} + +EID.descriptions[languageCode].itemPoolFor = "道具池:" +EID.descriptions[languageCode].itemPoolNames = { + [0] = "宝箱房", "商店", "头目房", "恶魔房", "天使房", "隐藏房", "图书馆", "赌博乞丐", "金箱子", "红箱子", "乞丐", "恶魔乞丐", "诅咒房", "钥匙大师", "电池乞丐", "妈妈的箱子", "贪婪宝箱房", "贪婪头目房", "贪婪商店", "贪婪恶魔房", "贪婪天使房", "贪婪诅咒房", "贪婪隐藏房", "娃娃机", "究极隐藏房", "炸弹乞丐", "星象房", "旧箱子", "宝宝商店", "木箱子", "腐烂乞丐", +} + +EID.descriptions[languageCode].VoidShopText = "若在举起道具时吸收, 则获得:" +EID.descriptions[languageCode].VoidOptionText = "将被吸收" +EID.descriptions[languageCode].VoidNames[2] = "{1}射速" + +EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} 伤害+4", "↑ {{Tears}} 射速+2", "↑ {{Speed}} 移速+0.5", "↑ {{Range}} 射程+3"} + +EID.descriptions[languageCode].spindownError = "道具消失" + +EID.descriptions[languageCode].BlankCardEffect = "空白卡牌效果:" + +EID.descriptions[languageCode].FlipItemToggleInfo = "(按住{{CONFIG_BoC_Toggle}}以显示描述)" +EID.descriptions[languageCode].GlitchedCrownToggleInfo = "(按{{CONFIG_BoC_Toggle}}以显示下一个描述: {1})" + +EID.descriptions[languageCode].GlowingHourglassTransformed = "下一层会变回发光沙漏" + +EID.descriptions[languageCode].FalsePHDHeart = "生成1{{BlackHeart}}黑心" +EID.descriptions[languageCode].FalsePHDDamage = "↑ {{Damage}} 伤害+0.6" +EID.descriptions[languageCode].FalsePHDHorseDamage = "↑ {{Damage}} 伤害+1.2" + +EID.descriptions[languageCode].ExperimentalPillPHD = "不降低属性" +EID.descriptions[languageCode].ExperimentalPillFalsePHD = "不提升随机属性" + +EID.descriptions[languageCode].PandorasBoxStrangeKeyEffect = "改为消耗钥匙并生成6个随机道具池的道具" + +EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}{{Warning}} 警告 {{Warning}}" +EID.descriptions[languageCode].AchievementWarningText = "成就已禁用!#为启用进度和成就, 你需要在不启用模组的情况下击败妈妈(深牢II)一次#(若已击败过, 这条信息是bug可以忽视)#(这条警告可以在设置中禁用)" +EID.descriptions[languageCode].OldGameVersionWarningText = "EID已更新至最新Steam版本#你的游戏版本不受官方支持, 因此一些描述和功能会不准确#(这条警告可以在设置中禁用)" +EID.descriptions[languageCode].ModdedRecipesWarningText = "其他模组的道具可能会使合成配方计算不准确!#安装忏悔龙(REPENTOGON)以改善模组配方支持#(这条警告可以在设置中禁用)" + + +-- Conditional descriptions - DO NOT TRANSLATE THE FIRST PART IN ["BRACKETS"] +-- Strings will be appended to the original description +-- Tables with one entry will completely replace the original description +-- Tables with two or more entries are find-replace pairs (if there's an odd number of entries, the last entry is appended) +-- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name +local repConditions = { + ------ GENERAL STRINGS ------ + ["Tainted Revive"] = "{1}只是复活", + ["Ice Tears"] = "冻结敌人不算击杀", -- Uranus Anti-Synergy + + ------ GREED MODE ------ + ["5.100.344"] = {"{{BlackHeart}} +1黑心#{{Bomb}} 生成3炸弹"}, -- Match Book (Greed) + ["5.300.74"] = {"将角色传送至本层初始房间"}, -- The Moon? (Greed) + ["5.100.416"] = {"{{Coin}} 提高硬币上限至999"}, -- Deep Pockets (Greed) + ["5.100.566"] = {"{{HalfSoulHeart}} 进入新层时+1半魂心#!!! 贪婪模式中, 每层过场噩梦中显示的宝箱房道具是错的"}, -- Dream Catcher (Greed) + ["5.100.580"] = "{{GreedMode}} 贪婪模式中仅能产生少见的特殊房间#{{SuperSecretRoom}} 仍能帮助寻找超级隐藏房", -- Red Key (Greed) + ["5.300.83"] = "{{GreedMode}} 贪婪模式中仅能产生少见的特殊房间#{{SuperSecretRoom}} 仍能帮助寻找超级隐藏房", -- Soul of Cain (Greed) + ["5.100.514"] = {"随机间隔使一些敌人和弹幕短暂停滞#暂停的弹幕消失"}, -- Broken Modem (Greed) + ["5.350.162"] = {"{{Player7}} 清理房间后有50%几率变为阿撒泻勒#{{Timer}} 效果持续到清理另一个波次"}, -- Azazel's Stump (Greed) + + + ------ ACHIEVEMENT CHECKS ------ + -- todo... + + + ------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------ + ["5.100.642"] = {"!!! 一次性 !!!#生成当前房间道具池的1个道具"}, -- Magic Skin + Lost + ["5.100.240"] = "{1}: 在扔下后保留属性变化", -- Experimental Treatment + Tainted Isaac + ["5.100.644"] = "{1}: 在扔下后保留属性提升", -- Consolation Prize + Tainted Isaac + ["5.100.549"] = {"↑ {{Tears}} 射速+0.4"}, -- Brittle Bones (Keeper+Lost) + ["5.100.694"] = "对{1}有效, 使其能多承受4次伤害", -- Heartbreak + Losts + ["5.100.694 (Keeper)"] = {"↑ {{Damage}} 每个碎心使伤害+0.25#{{BrokenHeart}} +1碎心#{{BrokenHeart}} 致死时, 致死伤害改为+1碎心#{{Warning}} 店主3碎心时死亡"}, -- Heartbreak + Normal Keeper + ["5.100.694 (Tainted Keeper)"] = {"{{Warning}} {1}拾起此道具后受伤即死#↑ {{Damage}} 每个碎心使伤害+0.25#{{BrokenHeart}} +1碎心#{{BrokenHeart}} 致死时, 致死伤害改为+1碎心#{{Warning}} 堕化店主2碎心时死亡"}, -- Heartbreak + Tainted Keeper + ["5.100.501"] = "{1}: 获得额外的硬币心容器", -- Greed's Gullet + Keeper + ["5.100.188"] = "{1}: 造成7.5点伤害", -- Cain + Abel + ["5.100.360"] = "{1}: 造成1x角色伤害", -- Lilith + Incubus + ["5.100.728"] = "{1}: 造成1x角色伤害", -- Lilith + Gello + ["5.100.230 (Keeper)"] = "{1}: 保留1硬币心容器", -- Abaddon + ["5.100.230 (Bethany)"] = "{1}: 保留半红心", -- Abaddon + ["5.100.230 (Tainted Bethany)"] = "{1}: 不失去红心充能", -- Abaddon + ["5.100.245 (Keeper)"] = {"↑ {{Tears}} 提升射速#↑ 降低泪弹分布#↓ {{Damage}} 伤害修正x0.8"}, -- 20/20 + Keeper + ["5.100.205 (Tainted Magdalene)"] = "允许无限使用美味的心", -- Sharp Plug + Tainted Magdalene + + ["5.100.705"] = "每个弹幕/敌人使伤害暂时+1", -- Dark Arts + Dark/Tainted Judas + ["5.100.722"] = {"禁锢堕化以扫#5秒后或再次使用后, 以扫自由并追击雅各"}, -- TJacob + Anima Sola + ["5.100.713"] = {"将所有血团召回夏娃的血条中#溢出的血团只移动到角色位置#{{Timer}} 1秒充能"}, --Teve + Sumptorium + ["5.100.711"] = {"进入", "{{Player38}} 逆转拉撒路为另一个状态#进入"}, -- Tlaz + Flip + ["5.100.710"] = {"使用后, 向发射方向用袋挥击#击中的掉落物放入袋中#装满时, 按{{ButtonRT}}切换袋中掉落物位置#装满时, 按住使用键合成预览的道具#道具品质由掉落物品质决定"}, -- Tcain Bag of Crafting + + ["Mother's Kiss Soul"] = {"{{SoulHeart}} 持有时+1魂心"}, + ["Mother's Kiss Bone"] = {"{{BoneHeart}} 持有时+1骨心"}, + ["Mother's Kiss Coin"] = {"{{CoinHeart}} 持有时+1硬币心容器#硬币心容器上限提升1"}, + + -- Vibrant/Dim Bulb + ["5.350.100 (Bethany)"] = "对{1}的魂心充能有效", + ["5.350.100 (Tainted Bethany)"] = "对{1}的红心充能有效", + ["5.350.101 (Bethany)"] = "忽略{1}的魂心充能", + ["5.350.101 (Tainted Bethany)"] = "忽略{1}的红心充能", + ["Health Up Soul Charges"] = "+{1}魂心充能", + ["Health Up Blood Charges"] = "+{1}红心充能", + + -- Tainted Bethany stuff + ["2 of Hearts Blood Charges"] = "使{1}的红心充能翻倍", + ["Vampire Blood Charges"] = {"↑ {{Damage}} 伤害+0.3#每击杀13个敌人增加1红心充能"}, + ["Fork Blood Charges"] = {"清理房间后, 10%几率增加1红心充能"}, + ["Stem Cell Blood Charges"] = {"进入新层时, 增加1红心充能"}, + + ["Salvaging Bonus"] = {"炸毁的机器", "炸毁的机器, 分解的道具"}, + ["Salvaging Lucky Toe"] = "66%几率分解道具额外产生1掉落物", + + + ------ DUPLICATE COPIES OF ITEMS ------ + ["5.100.2 (Copies)"] = "角色再多发射1颗泪弹#没有额外属性降低", -- The Inner Eye + ["5.100.153 (Copies)"] = "角色再多发射2颗泪弹#没有额外属性降低", -- Mutant Spider + ["5.100.245 (Copies)"] = "角色再多发射1颗泪弹#没有额外属性降低", -- 20/20 + ["5.100.358 (Copies)"] = "角色再多发射1颗更靠近中心的泪弹", -- The Wiz + ["5.100.64 (Copies)"] = "持有多个此道具可以进一步降低价格", -- Steam Sale + ["5.100.118 (Copies)"] = "多个硫磺火可使伤害和宽度更大", -- Brimstone + ["5.100.531 (Copies)"] = "额外重复品仅有伤害+1的效果", -- Haemolacria + ["5.100.224 (Copies)"] = "额外重复品仅有射速+0.5的效果", -- Cricket's Body + + + ----- MISC. ITEM CONDITIONS ------ + ["Sacrificial Nugget"] = "将苍蝇炮塔变为硬币", + ["Sacrificial Item Wisps"] = "所罗门魔典产生的跟班可以被献祭#将所有所罗门魔典魂火变为{{HalfSoulHeart}}半魂心", + ["Sacrificial Plum"] = "召唤的糖梅宝宝算作跟班, 不会移除糖梅溜溜笛", + ["Sacrificial Quints"] = "若1个五胞胎跟班被献祭, 则会失去五胞胎道具", + ["Sacrificial Abyss"] = "无底坑蝗虫算作跟班", + ["Sacrificial Star"] = "伯列恒之星算作跟班", + ["Sacrificial Clots"] = "将血团变为硬币", + + ["1000.76.1"] = "{{Warning}} 只重置激活此效果的角色的道具", -- Dice Room 1 (Co-op) + ["1000.76.6"] = "{{Warning}} 合作中, 所有角色的道具都会被重置!", -- Dice Room 6 (Co-op) + ["5.100.45"] = "治疗其他玩家半红心", -- Yum Heart (Co-Op) + ["5.350.125"] = "角色之间也有电束", -- Extension Cord (Co-Op) + + ["5.100.245"] = "移除{1}的射速惩罚", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus + ["20/20"] = "持有{1}时没有射速惩罚", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus + + ["5.100.135 (Hard Mode)"] = {"1-2", "1", "2-3", "2"}, -- IV Bag Hard Mode (modify the PHD text too) + ["5.100.201"] = "拾起时, 补充{1}的充能", -- Iron Bar + Notched Axe + ["5.350.172"] = "{1}可移除传送效果", -- Cursed Penny + Black Candle + ["5.100.501 (Deep Pockets)"] = "超过99硬币后, 每100硬币+1心之容器", -- Greed's Gullet + Deep Pockets + ["? Card Single Use"] = "一次性道具可以用?卡多次使用", -- Single Use Actives + ? Card + ["Both Peppers"] = "持有{1}时, 发射火焰的基础几率为12.5%, 幸运7时达到100%", -- Ghost Pepper + Bird's Eye + ["Black Feather"] = "↑ {{Damage}} 伤害+0.5", -- Black Feather items + ["Hemoptysis"] = "{1}有效", -- Hemoptysis + Brimstone items + ["5.100.600"] = "对于{1}, 射速修正x1.2", -- Eye Drops (items and some players) + ["5.100.482"] = "堕化角色换为另一个堕化角色", -- Clicker + + ["4.5 Volt Timed"] = "对时间充能无效", -- 4.5 Volt + Timed Recharges + ["4.5 Volt Multiple"] = "副主动/次要主动道具只有在主要主动道具完全充能时获得充能", -- 4.5 Volt + Schoolbag/Pocket Actives + ["Bulb Zero"] = "无充能主动道具不算", -- Vibrant/Dim Bulb + zero charge actives + + ["Brimstone Proptosis"] = "激光在最近时造成6x伤害, 伤害随距离降低", + ["Brimstone Ipecac"] = "激光伤害+2, 在敌人和障碍物上爆炸", + ["Brimstone Pop!"] = "更短的激光, 在末端发射{1}泪弹", + ["Eye of Belial Dr. Fetus"] = "炸弹穿透, 造成2.5x伤害, 但不追踪也没有额外爆炸伤害", + ["Spirit Sword C Section"] = "{1}优先#胎儿持有剑并旋转攻击", + ["Spirit Sword Mom's Knife"] = "{1}优先#旋转攻击会将剑向前投掷", + ["Spirit Sword Technology"] = "剑变成可以反弹敌人弹幕的光剑", + ["Spirit Sword Ipecac"] = "剑伤害+6并有毒, 但不会爆炸#剑气造成爆炸", + ["Ludovico Ipecac"] = "泪弹伤害+2, 但不会爆炸或中毒", + ["Technology Ipecac"] = "激光伤害+2, 并在目标上爆炸", + ["Eye of the Occult Beam"] = "角色自动向更改光柱路径的准星发射", + + ["Lullaby Clots"] = "(包括血团)", + ["Lullaby Incubus"] = "(包括淫魔)", + + -- Jacob's Ladder / 120 Volt battery synergies + ["Sparks Damage"] = "电弧造成的伤害+50%", + ["Sparks Arc Length"] = "电弧距离更长", + ["Sparks Arc Count"] = "电弧再多电穿2个敌人", + ["Sparks Arc Back"] = "电弧可穿回相同敌人", + + ["White Poop Jar"] = "1充能使用时生成白大便", + ["Golden Poop Jar"] = "1充能使用时有几率生成金大便", + + ["Binge Eater Healing"] = {"治疗1红心", "治疗{{BlinkGreen}}2{{CR}}红心", "+4红心充能", "+{{BlinkGreen}}6{{CR}}红心充能"}, +} +EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs) + + + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repCollectibles = repCollectibles + EID.descriptions[languageCode].repTrinkets = repTrinkets + EID.descriptions[languageCode].repCards = repCards + EID.descriptions[languageCode].repPills = repPills +end + +if REPENTOGON then + EID.descriptions[languageCode].custom["6.8.0"] = {"0", "捐款机", "下个成就在{1}硬币, 还需{2}硬币#{{Luck}} 捐款时, 2%几率幸运+1#{{AngelRoom}} 捐10硬币可提升天使房几率"} + EID.descriptions[languageCode].custom["6.11.0"] = {"0", "贪婪捐款机", "下个成就在{1}硬币, 还需{2}硬币"} +end diff --git a/resources/font/eid_cn_alt.fnt b/resources/font/eid_cn_alt.fnt index ac8432b1..a9b0a74f 100644 Binary files a/resources/font/eid_cn_alt.fnt and b/resources/font/eid_cn_alt.fnt differ diff --git a/resources/font/eid_cn_alt_0.png b/resources/font/eid_cn_alt_0.png index d3762584..bfac16b0 100644 Binary files a/resources/font/eid_cn_alt_0.png and b/resources/font/eid_cn_alt_0.png differ diff --git a/resources/font/eid_cn_alt_1.png b/resources/font/eid_cn_alt_1.png deleted file mode 100644 index 5d8ce744..00000000 Binary files a/resources/font/eid_cn_alt_1.png and /dev/null differ diff --git a/resources/font/eid_cn_alt_2.png b/resources/font/eid_cn_alt_2.png deleted file mode 100644 index 4003311a..00000000 Binary files a/resources/font/eid_cn_alt_2.png and /dev/null differ diff --git a/resources/font/eid_cn_alt_ext_0.png b/resources/font/eid_cn_alt_ext_0.png new file mode 100644 index 00000000..47f49764 Binary files /dev/null and b/resources/font/eid_cn_alt_ext_0.png differ diff --git a/resources/font/eid_cn_default.fnt b/resources/font/eid_cn_default.fnt index afafbf6f..3178de96 100644 Binary files a/resources/font/eid_cn_default.fnt and b/resources/font/eid_cn_default.fnt differ diff --git a/resources/font/eid_cn_fix_0.png b/resources/font/eid_cn_fix_0.png index 32d84cb1..93eb7c34 100644 Binary files a/resources/font/eid_cn_fix_0.png and b/resources/font/eid_cn_fix_0.png differ