Refactored objectType & Charge display, to allow modders to alter Charge information
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@@ -60,11 +60,11 @@ EID.TRANSFORMATION = {
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-- List of item Types
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EID.ItemTypeAnm2Names = {
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"null", -- 1
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"passive", -- 2
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"active", -- 3
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"familiar", -- 4
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"trinket" -- 5
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[ItemType.ITEM_NULL + 1] = "null",
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[ItemType.ITEM_PASSIVE + 1] = "passive",
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[ItemType.ITEM_TRINKET + 1] = "active",
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[ItemType.ITEM_ACTIVE + 1] = "familiar",
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[ItemType.ITEM_FAMILIAR + 1] = "trinket"
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}
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-- List of HUD elements, their position and usage
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