diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 507b72f0..2a871979 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -617,7 +617,7 @@ EID.descriptions[languageCode].trinkets={ {"37", "Goat Hoof", "↑ {{Speed}} +0.15 Speed up"}, {"38", "Mom's Pearl", "+10% chance for heart drops to be {{SoulHeart}} Soul Hearts, {{BlackHeart}} Black Hearts or {{EmptyBoneHeart}} Bone Hearts"}, -- base chance is 10% {"39", "Cancer", "↑ {{Tears}} -2 Tear Delay"}, - {"40", "Red Patch", "{{Damage}} Taking damage has a 20% chance to grant +1.8 Damage up#{{Luck}} 100% chance at 8 Luck#{{Blank}}#{{Timer}} Effect lasts for the current room"}, + {"40", "Red Patch", "{{Damage}} Taking damage has a 20% chance to grant +1.8 Damage up#{{Luck}} 100% chance at 8 Luck#{{Timer}} Effect lasts for the current room"}, {"41", "Match Stick", "{{Bomb}} 10% chance for the room clear reward to be a bomb#{{Bomb}} Chance for a bonus bomb from chests, tinted rocks and destroyed machines#{{Warning}} Removes {{Trinket53}}Tick"}, {"42", "Lucky Toe", "↑ {{Luck}} +1 Luck up#+8% room clear reward chance#Extra pickups from chests, tinted rocks, and destroyed machines"}, {"43", "Cursed Skull", "When damaged down to half a heart or less, Isaac is teleported to a random room"}, @@ -627,22 +627,22 @@ EID.descriptions[languageCode].trinkets={ {"47", "", ""}, {"48", "A Missing Page", "Taking damage has a 5% chance to deal 40 damage to all enemies in the room"}, {"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 50% chance to drop half a heart"}, - {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 50% chance to drop a bomb"}, - {"51", "Flat Penny", "{{Key}} Picking up a coin has a 50% chance to drop a key"}, - {"52", "Counterfeit Penny", "{{Coin}} Picking up a coin has a 50% chance to add another coin to the counter"}, + {"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 50% chance to drop a bomb"}, + {"51", "Flat Penny", "{{Key}} Picking up a coin has a 50% chance to drop a key"}, + {"52", "Counterfeit Penny", "{{Coin}} Picking up a coin has a 50% chance to add another coin to the counter"}, {"53", "Tick", "-15% boss health#{{BossRoom}} Heals 1 Red Heart when entering a Boss Room#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, {"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"}, {"55", "Maggy's Faith", "{{EternalHeart}} Entering a new floor grants +1 Eternal Heart"}, - {"56", "Judas' Tongue", "{{DevilRoom}} Reduces all Devil Deal prices to 1 heart container"}, + {"56", "Judas' Tongue", "{{DevilRoom}} Reduces all Devil Deal prices to 1 heart container#Doesn't reduce 3 Soul Heart prices"}, {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as Isaac#Deals 3.5 damage per tear"}, - {"58", "Samson's Lock", "{{Damage}} Killing an enemy has a 1/15 chance to grant +0.5 Damage up#{{Luck}} 100% chance at 10 Luck#{{Blank}}#{{Timer}} Effect lasts for the current room"}, + {"58", "Samson's Lock", "{{Damage}} Killing an enemy has a 1/15 chance to grant +0.5 Damage up#{{Luck}} 100% chance at 10 Luck#{{Timer}} Effect lasts for the current room"}, {"59", "Cain's Eye", "Entering a new floor has a 25% chance to reveal map icons#100% chance at 3 Luck"}, {"60", "Eve's Bird Foot", "{{Collectible117}} Killing an enemy has a 5% chance to spawn a Dead Bird#{{Luck}} 100% chance at 8 Luck"}, {"61", "The Left Hand", "Turns all chests into red chests"}, {"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"}, {"63", "Safety Scissors", "Turns troll bombs into bomb pickups"}, {"64", "Rainbow Worm", "Grants a random worm effect every 3 seconds"}, - {"65", "Tape Worm", "↑ {{Range}} x2 Range#x0.5 Tear Height"}, + {"65", "Tape Worm", "↑ {{Range}} x2 Range#↓ x0.5 Tear Height"}, {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.4 Shot Speed down#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible386}} D12 #{{Collectible166}} D20"}, {"68", "Super Magnet", "Isaac attracts pickups and enemies"}, @@ -673,27 +673,27 @@ EID.descriptions[languageCode].trinkets={ {"93", "Used Diaper", "15% chance per room for all Fly enemies to become friendly"}, {"94", "Fish Tail", "Doubles all Blue Fly / Spider spawns"}, {"95", "Black Tooth", "3% chance to shoot poison tooth tears"}, - {"96", "Ouroboros Worm", "Isaac's ears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, - {"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at +2 Familiars"}, + {"96", "Ouroboros Worm", "Isaac's tears move quickly in a spiral pattern#Spectral tears#↑ {{Range}} +4 Range up#↑ +2 Tear Height"}, + {"97", "Tonsil", "Taking damage 12-20 times spawns a projectile blocking familiar#Caps at 2 Familiars"}, {"98", "Nose Goblin", "10% chance to shoot homing sticky tears#Boogers deal Isaac's damage once per second#Boogers stick for 60 seconds"}, {"99", "Super Ball", "10% chance to shoot bouncing tears"}, - {"100", "Vibrant Bulb", "{{Warning}} Holding a fully charged active item grants:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, + {"100", "Vibrant Bulb", "Holding a fully charged active item grants:#↑ {{Damage}} +0.5 Damage#↑ {{Speed}} +0.25 Speed#↑ {{Range}} +0.75 Range#↑ {{Tears}} +0.2 Tears#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"}, {"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Damage}} +1.5 Damage#↑ {{Speed}} +0.5 Speed#↑ {{Range}} +1.5 Range#↑ {{Tears}} +0.4 Tears#↑ {{Shotspeed}} +0.3 Shot Speed#↑ {{Luck}} +2 Luck"}, {"102", "Fragmented Card", "{{SecretRoom}} +1 extra Secret Room per floor while held"}, {"103", "Equality!", "{{Warning}} Turns single consumables into double consumables when Isaac's coin, key and bomb counts are equal"}, {"104", "Wish Bone", "2% chance to spawn a pedestal item when hit#Gets destroyed afterwards"}, {"105", "Bag Lunch", "{{Collectible22}} 2% chance to spawn Lunch when hit#Gets destroyed afterwards"}, {"106", "Lost Cork", "Increases the radius of friendly creep"}, - {"107", "Crow Heart", "Taking damage depletes red hearts before soul/black hearts#Red heart damage does not reduce devil deal chances"}, + {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#This red heart damage does not reduce Devil/Angel Room chances"}, {"108", "Walnut", "Getting hit by 1-9 explosions destroys the trinket and drops a key, coin, heart, and random trinket#Taking damage isn't required"}, {"109", "Duct Tape", "Familiars are stuck in one spot and cannot move"}, {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb"}, {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb"}, {"112", "Pay To Win", "{{RestockMachine}} Restock boxes always spawn in {{TreasureRoom}} Treasure Rooms"}, {"113", "Locust of War", "Entering a hostile room spawns an exploding attack fly #The fly deals twice Isaac's damage + explosion damage"}, - {"114", "Locust of Pestilence", "Entering a hostile room spawn a poison attack fly#The fly deals twice Isaac's damage"}, - {"115", "Locust of Famine", "Entering a hostile room spawn a slowing attack fly#The fly deals twice Isaac's damage"}, - {"116", "Locust of Death", "Entering a hostile room spawn an attack fly#The fly deals 4 times Isaac's damage"}, + {"114", "Locust of Pestilence", "Entering a hostile room spawns a poison attack fly#The fly deals twice Isaac's damage"}, + {"115", "Locust of Famine", "Entering a hostile room spawns a slowing attack fly#The fly deals twice Isaac's damage"}, + {"116", "Locust of Death", "Entering a hostile room spawns an attack fly#The fly deals 4 times Isaac's damage"}, {"117", "Locust of Conquest", "Entering a hostile room spawns 1-4 attack flies#Each fly deals twice Isaac's damage"}, {"118", "Bat Wing", "Killing an enemy has a 5% chance to grant flight for the current room"}, {"119", "Stem Cell", "Entering a new floor heals half a heart"}, @@ -746,13 +746,13 @@ EID.descriptions[languageCode].cards={ {"34", "Ehwaz", "Spawns a trapdoor to the next floor#8% chance for a {{LadderRoom}}crawlspace trapdoor"}, {"35", "Dagaz", "{{SoulHeart}} +1 Soul Heart#{{CurseCursed}} Removes all curses"}, {"36", "Ansuz", "Reveals the map layout and room types"}, - {"37", "Perthro", "Rerolls all pedestal items"}, + {"37", "Perthro", "Rerolls all pedestal items in the room"}, {"38", "Berkano", "Summons 3 blue spiders and 3 blue flies"}, {"39", "Algiz", "Makes Isaac invincible for 30 seconds"}, {"40", "Blank Rune", "Triggers a random rune effect#25% chance to duplicate itself when used"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Converts all pedestal items in the room into random stat ups#Converts all pickups in the room into blue flies"}, {"42", "Chaos Card", "Using the card throws it in the direction Isaac is moving#Instantly kills ANY enemy it touches (except Delirium)"}, - {"43", "Credit Card", "Makes all items and pickups in a {{Shop}} shop or {{DevilRoom}} Devil deal free"}, + {"43", "Credit Card", "Makes all items and pickups in a {{Shop}} Shop or {{DevilRoom}} Devil Room free"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"}, {"45", "A Card Against Humanity", "Fills the whole room with poop"}, {"46", "Suicide King", "Instantly kills Isaac and spawns 10 pickups or items on the floor"}, @@ -761,9 +761,9 @@ EID.descriptions[languageCode].cards={ {"49", "Dice Shard", "Rerolls all pedestals and pickups in the current room"}, {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy each"}, {"51", "Holy Card", "{{Collectible313}} Grants a {{HolyMantleSmall}} Holy Mantle shield for one room#(Prevents damage once)#25% chance to spawn another Holy Card"}, - {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Blank}}#{{Timer}} Effect lasts for one room"}, + {"52", "Huge Growth", "↑ {{Damage}} +7 Damage up#↑ {{Range}} +30 Range up#Allows Isaac to destroy rocks by walking into them#Size up#{{Timer}} Effect lasts for one room"}, {"53", "Ancient Recall", "{{Card}} Spawns 3 random cards"}, - {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#{{Blank}}#{{Timer}} Effect lasts for one room"}, + {"54", "Era Walk", "{{Slow}} Slow down enemies#↑ {{Speed}} +0.5 Speed up#↓ {{Shotspeed}} -1 Shot Speed down#{{Timer}} Effect lasts for one room"}, } ---------- Pills ---------- @@ -812,7 +812,7 @@ EID.descriptions[languageCode].pills={ {"39", "X-Lax", "Spawns a pool of slippery creep"}, {"40", "Something's wrong...", "{{Slow}} Spawns a pool of slowing creep"}, {"41", "I'm Drowsy...", "{{Slow}} Slows all enemies in the room"}, - {"42", "I'm Excited{{Warning}}", "Speeds up all enemies in the room"}, + {"42", "I'm Excited!!", "Speeds up all enemies in the room"}, {"43", "Gulp!", "{{Trinket}} Consumes Isaac's current trinket and grants its effects permanently"}, {"44", "Horf!", "{{Collectible149}} Shoots one Ipecac tear"}, {"45", "Feels like I'm walking on sunshine!", "Makes Isaac briefly invincible"}, @@ -823,18 +823,18 @@ EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]" EID.descriptions[languageCode].sacrifice={ - {"1", "", "{{Coin}} 1 coin {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)#{{Blank}}#{{Bomb}} 1 Bomb {{ColorSilver}}(100% chance on B1 if the boss has been killed under 1 minute)"}, - {"2", "", "{{Coin}} 1 coin {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)#{{Blank}}#{{Bomb}} 1 Bomb {{ColorSilver}}(100% chance on B1 if the boss has been killed under 1 minute)"}, - {"3", "", "{{AngelChance}} Increased Angel Room chance {{ColorSilver}}(67% chance)#Nothing {{ColorSilver}}(33% chance)"}, - {"4", "", "{{Chest}} 1 random chest {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)"}, - {"5", "", "{{Coin}} 3 coins {{ColorSilver}}(33% chance)#{{AngelChance}} Increased Angel Room chance {{ColorSilver}}(67% chance)"}, - {"6", "", "{{AngelRoom}} Teleportation to the Angel Room {{ColorSilver}}(33% chance)#{{DevilRoom}} (Teleports to the Devil Room instead if its door was spawned on the current floor)#{{Chest}} Random chest {{ColorSilver}}(67% chance)"}, - {"7", "", "{{AngelRoom}} 1 random Angel Room item {{ColorSilver}}(33% chance)#{{SoulHeart}} 1 Soul Heart {{ColorSilver}}(67% chance)"}, - {"8", "", "7 troll bombs {{ColorSilver}}(100% chance)"}, - {"9", "", "Spawns \"Uriel\" {{ColorSilver}}(100% chance)"}, - {"10", "", "{{SoulHeart}} 7 Soul Hearts {{ColorSilver}}(50% chance)#{{Coin}} 30 coins {{ColorSilver}}(50% chance)"}, - {"11", "", "Spawns \"Gabriel\" {{ColorSilver}}(100% chance)"}, - {"12", "", "Teleportation to the \"Dark Room\" {{ColorSilver}}(50% chance)#Nothing {{ColorSilver}}(50% chance)"}, + {"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, + {"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, + {"3", "", "{{AngelChance}} 67% chance for increased Angel Room chance"}, + {"4", "", "{{Chest}} 50% chance for 1 random chest"}, + {"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelChance}} 67% chance for increased Angel Room chance"}, + {"6", "", "{{AngelRoom}} 33% chance for a teleport to the Angel Room#{{DevilRoom}} Teleports to the Devil Room instead if its door was spawned on the current floor#{{Chest}} 67% chance for random chest"}, + {"7", "", "{{AngelRoom}} 33% chance for 1 random Angel Room item#{{SoulHeart}} 67% chance for 1 Soul Heart"}, + {"8", "", "100% chance for 7 troll bombs"}, + {"9", "", "100% chance to spawn \"Uriel\""}, + {"10", "", "{{SoulHeart}} 50% chance for 7 Soul Hearts#{{Coin}} 50% chance for 30 coins"}, + {"11", "", "100% chance to spawn \"Gabriel\""}, + {"12", "", "50% chance to teleport to the \"Dark Room\""}, } ---------- Dice Room ----------