diff --git a/eid_itemprediction.lua b/eid_itemprediction.lua index c4e95572..a6cca8dc 100644 --- a/eid_itemprediction.lua +++ b/eid_itemprediction.lua @@ -193,6 +193,8 @@ function EID:Teleport2Prediction() end --Angel/Devil Room check (it lives off the map) if not level:GetRoomByIdx(-1).Clear then unclearedTypes[666] = true end + -- If in Pre-Ascent version (Dad's note) of Mausuleum/Gehenna, we dont teleport to I AM ERROR but Angel/Devil + if REPENTANCE and level:IsPreAscent() then unclearedTypes[666] = true; unclearedTypes[3] = false end local greed = game:IsGreedMode() local roomOrder = (greed and teleport2GreedOrder) or teleport2Order