From 598019686b6e3eedd6f2120e06a5c992835d2ea9 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Wed, 20 Oct 2021 05:25:38 -0400 Subject: [PATCH] collectible lock check tweaks --- eid_api.lua | 49 ++++++++++++-------- eid_config.lua | 14 ++++-- eid_data.lua | 20 ++++++++ eid_modifiers.lua | 1 + mod_config_menu.lua | 109 +++++++++++++++++++++++++++----------------- 5 files changed, 127 insertions(+), 66 deletions(-) diff --git a/eid_api.lua b/eid_api.lua index 536adb1c..ac5d3263 100644 --- a/eid_api.lua +++ b/eid_api.lua @@ -755,7 +755,8 @@ function EID:getSpindownResult(collectibleID) local newID = collectibleID repeat newID = newID - 1 - until (config:GetCollectible(newID) and EID:isCollectibleUnlockedAnyPool(newID) and not config:GetCollectible(newID).Hidden) or newID == CollectibleType.COLLECTIBLE_NULL + --note: the order of this statement is important so that the item is checked for being in a pool (to display a ? if it isn't) + until (config:GetCollectible(newID) and (EID:isCollectibleUnlockedAnyPool(newID) or not EID.Config["SpindownDiceSkipLocked"]) and not config:GetCollectible(newID).Hidden) or newID == CollectibleType.COLLECTIBLE_NULL return newID end @@ -776,7 +777,7 @@ end local maxCollectibleID = nil function EID:isCollectibleUnlocked(collectibleID, itemPoolOfItem) local itemPool = Game():GetItemPool() - local itemConfig = Isaac.GetItemConfig() + --local itemConfig = Isaac.GetItemConfig() if (not maxCollectibleID) then maxCollectibleID = EID:GetMaxCollectibleID() end for i= 1, maxCollectibleID do if ItemConfig.Config.IsValidCollectible(i) and i ~= collectibleID then @@ -798,27 +799,35 @@ end function EID:isCollectibleUnlockedAnyPool(collectibleID) local itemConfig = Isaac.GetItemConfig() + local item = itemConfig:GetCollectible(collectibleID) if EID.itemUnlockStates[collectibleID] == nil then - local itemPoolNum = 0 - while EID:isCollectibleUnlocked(collectibleID, itemPoolNum) == false do - if itemPoolNum == ItemPoolType.NUM_ITEMPOOLS - 1 then - if itemConfig:GetCollectible(collectibleID).Tags & ItemConfig.TAG_QUEST == ItemConfig.TAG_QUEST then - --print("item " .. tostring(collectibleID) .. " is tagged as quest!") - EID.itemUnlockStates[collectibleID] = true - return true - end - --print("couldn't find item " .. tostring(collectibleID) .. " in any item pools") - EID.itemUnlockStates[collectibleID] = false - return false - end - itemPoolNum = itemPoolNum + 1 + --whitelist all quest items and items with no associated achievement + if (item.AchievementID == -1 or item.Tags & ItemConfig.TAG_QUEST == ItemConfig.TAG_QUEST) then + --print("item " .. tostring(collectibleID) .. " is tagged as quest or has no achievement ID!") + EID.itemUnlockStates[collectibleID] = true + return true end - --print("found item " .. tostring(collectibleID) .. " unlocked in pool " .. tostring(itemPoolNum)) - EID.itemUnlockStates[collectibleID] = true - return true + --blacklist all hidden items + if (item.Hidden) then + --print("item " .. tostring(collectibleID) .. " is tagged as hidden!") + EID.itemUnlockStates[collectibleID] = false + return false + end + --iterate through the pools this item can be in + for k,v in ipairs(EID.CollectiblesPools[collectibleID]) do + if (EID:isCollectibleUnlocked(collectibleID, v)) then + --print("found item " .. tostring(collectibleID) .. " unlocked in pool " .. tostring(v)) + EID.itemUnlockStates[collectibleID] = true + return true + end + end + --note: some items will still be missed by this, if they've been taken out of their pools (especially when in Greed Mode) + --print("couldn't find item " .. tostring(collectibleID) .. " in any item pools") + EID.itemUnlockStates[collectibleID] = false + return false else - --print("item " .. tostring(collectibleID) .. " was already cached: " .. tostring(EID.itemUnlockStates[collectibleID])) - return EID.itemUnlockStates[collectibleID] + --print("item " .. tostring(collectibleID) .. " was already cached: " .. tostring(EID.itemUnlockStates[collectibleID])) + return EID.itemUnlockStates[collectibleID] end end diff --git a/eid_config.lua b/eid_config.lua index bb6410db..e370a575 100644 --- a/eid_config.lua +++ b/eid_config.lua @@ -184,10 +184,11 @@ EID.UserConfig = { ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, -- Display craftable item names, moving the recipe to a new line -- Default = false - ["BagOfCraftingDisplayNames"] = false, + ["BagOfCraftingDisplayNames"] = false, -- Display locked item recipes, which will all turn into Breakfast - -- Default = false - ["BagOfCraftingDisplayBreakfast"] = false, + -- However, there are false positives with this, as the current state of item pools is checked to determine an item's locked status + -- Default = true + ["BagOfCraftingDisplayBreakfast"] = true, ---------Mouse Controls----------- @@ -205,6 +206,10 @@ EID.UserConfig = { -- Default = 3 ["SpindownDiceResults"] = 3, + -- Spindown dice preview can skip over locked items, however the method for determining an item's locked status is not perfect + -- Default = false + ["SpindownDiceSkipLocked"] = false, + -- Show ID of described object in the format "Type.Variant.SubType" next to the name -- Default = false ["ShowObjectID"] = false, @@ -287,9 +292,10 @@ EID.DefaultConfig = { ["BagOfCraftingCombinationMax"] = 12, ["BagOfCraftingRandomResults"] = 400, ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, - ["BagOfCraftingDisplayNames"] = false, + ["BagOfCraftingDisplayNames"] = false, ["BagOfCraftingDisplayBreakfast"] = false, ["SpindownDiceResults"] = 3, + ["SpindownDiceSkipLocked"] = false, ["EnableMouseControls"] = false, ["ShowCursor"] = false, ["ErrorMessage"] = "[Effect not defined]", diff --git a/eid_data.lua b/eid_data.lua index 75728362..365c70bc 100644 --- a/eid_data.lua +++ b/eid_data.lua @@ -364,3 +364,23 @@ EID.InlineColors = { return color end, } + + +--[[ +A list of all the item pools that an item is in +generated from itempools in bagOfCrafting.lua: +local items = {} +for i=1,800 do items[i] = {} end + +for k,v in ipairs(itempools) do + for k2,v2 in ipairs(v) do + local item = v2[1] + table.insert(items[item],k-1) + end +end +for k,v in ipairs(items) do + print("{" .. table.concat(v,",") .. "},") +end +]] +EID.CollectiblesPools = { +{0,16,23,24}, {0,16}, {0,16,23}, {0,16,23}, {0,16,23}, {0,16}, {0,4,16,21,29}, {0,3,16,28}, {7}, {0,13,16,28}, {5,18}, {0,16,17}, {0,11,16}, {0,2,11,17}, {0,17}, {5,17}, {0,5}, {}, {0}, {5}, {1,10,23}, {2,10,17}, {2,10,17}, {2,10,17}, {2,10,17}, {2,10,17,30}, {2,17,29}, {2,8,17}, {2,8,15,17,27}, {2,15,17,27}, {2,15,17,27}, {2,8,17,23}, {1,4,6}, {3,6,16,20}, {3,5,6,16,20}, {0,7}, {0,16,25}, {16,23}, {0,15,27}, {0}, {0,15,27}, {0,16,30}, {}, {0,23}, {0,16}, {0,10,18,23}, {0,16,23}, {0,16,23}, {0,23}, {16}, {2,3,11,12,20,23}, {0,16}, {0}, {1,10}, {0,15,16,27}, {0,16}, {0,13,16,28}, {0,6}, {}, {1,29}, {}, {0,16}, {1,14,18,23}, {1,16}, {0,6,16}, {0,23}, {0,3,16,20,28}, {0,16,20,23}, {0,16}, {2,11,17}, {0,17}, {0,4,21}, {16,17,18,19,20,21,22,28}, {3,8,20}, {0,1,18}, {0,18}, {0,16,23}, {0,6,16,21}, {3,11,12,20}, {3,11,12,20}, {3,9,12,19,20}, {3,11,20}, {3,11,20}, {3,5,18}, {0,1,16,23}, {0}, {0,11,16}, {0,16,28}, {0,16,23}, {23}, {0,18,23}, {0,2}, {0,16,23}, {0,16}, {0,16,23,28}, {0,16,28}, {0,3,6,16,20}, {0,4,16}, {0,16,28}, {0,16,28}, {0,4,16,17}, {0,1,10,11,15,16,23,27}, {0,16}, {0,16}, {0,18,23}, {0,16,25}, {0,16}, {0,4,16}, {0,3,20}, {0,15,16,27}, {0,10,16}, {4,21,28}, {0,3,20,28}, {0,3,15,16,20,27}, {0,3,16,20}, {1,14,18,23}, {0,16,20,28}, {3,20}, {}, {0,5,16,17}, {0,5}, {3,11,20}, {0,3,6,20}, {0,4,16}, {0,16,25}, {3,11}, {0,3,5,11}, {0,13,16,28}, {0}, {}, {0,16}, {16,17,20}, {3,9,12,19,20}, {3,9,12,19,20}, {}, {0,23}, {0,1,16,23,25}, {0,16,21,29}, {1,15,18,27}, {0,9,16,25,30}, {2}, {0,4,16}, {0,2,11,17}, {0,10,28}, {3,9,12,19,20}, {0,4,16}, {1,23}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16,23}, {0,16,23}, {0,16}, {0,16,28}, {1,4,18}, {0,3,16,20}, {}, {3,11,20}, {0}, {0,16}, {0,4,16,21}, {0,3,16,28}, {1}, {2}, {0,18,23}, {0,16,28}, {5}, {0,16}, {0,16,28}, {0}, {0,3,16,20,28}, {0,4,21}, {0,16,28}, {0,13,16,27}, {0,2,17}, {1,10}, {0,4,21}, {8}, {0,10}, {}, {4,21}, {2,17,29}, {4,21}, {4,21}, {0,16}, {3,20}, {0,16,28}, {0,16,23}, {0,5,25}, {0,16}, {0,6,16}, {2,17}, {2,8,17,23}, {1,2,10,11,15,17,27}, {2,8,17,23}, {2,17,21}, {2,10,17}, {1,13,15,17,27}, {0,15,16,27}, {0,16}, {0}, {1}, {1,10,18}, {1,14}, {0,16}, {28}, {1,18,23}, {0,7,16,25}, {0,16}, {0}, {3,9,12,19,20,23}, {0,5,16}, {0,16}, {3,12}, {3,11,12,20}, {0,15,16,27}, {2}, {2}, {0,16,25}, {0,16}, {0,16}, {0,16}, {0,16}, {0,3,11,12,20}, {5,16}, {0,1,23}, {0,15,16,27}, {0,16}, {3,11,20}, {0,16}, {1,23}, {0,16}, {0,16}, {}, {0,16}, {0,3,16,20}, {}, {}, {0,2,11,17}, {3,11,12}, {0,5,16}, {4,21}, {0,16,23}, {0,16}, {1,10,18}, {1,18}, {1,18}, {1}, {1}, {1,18,23}, {1,18}, {2,17}, {2,16,17}, {2,8,17,23}, {0,16,25}, {0,16}, {5,16}, {3,11,20}, {1,12,18}, {0,16}, {3,5,11}, {5,23}, {0,13,16,28}, {0,16,28}, {0,16,28}, {0,16,23,28}, {0,3,16,20,28,30}, {0,3,16,20,28}, {0,20,28}, {0,5,10,16}, {0,13,28}, {0,16,28,30}, {0,16,28}, {0,3,28}, {0}, {0,16,28}, {0,3,11,28}, {0,13,16,28}, {0,16,28}, {0,16,28}, {0,6}, {0,18,23}, {0,18,23}, {0,18,23}, {1,5,18}, {0,5,6}, {0,16}, {1,18}, {1}, {0,16}, {0,3,6,20}, {}, {0,10}, {0,1}, {1}, {1,9,18}, {0}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {0}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {3,20}, {0,16}, {0,4,21}, {0,17}, {0,16}, {0,5,9,16}, {0,16}, {0,16}, {0,16}, {0,13,16,28}, {0,5,16}, {0,16,28}, {0}, {0}, {0,16}, {4}, {}, {}, {0,16}, {0,16}, {4,21}, {0,4,16}, {0,4,16,21}, {0,4,16,21}, {0,4,16,21}, {0,16,30}, {1,23}, {1,23}, {2,17}, {2,11,17}, {2,8,17,27}, {2,17}, {2,8,13,17}, {2,8,17}, {2,11,17}, {2,17}, {1}, {1,5,18}, {1,16,29}, {0}, {0,16}, {0,16,23}, {0,16,25}, {2,8,17}, {2,8,15,17,27}, {1,14,18}, {1,16,23}, {0,16}, {0,16}, {3,20,28}, {0,28}, {0,10,16,23,29}, {4,21,28}, {0,13,16,28}, {0,13,16,28}, {0,16,25}, {0,16,25}, {0,16}, {0,16}, {2,8,17,23}, {0,9,12,16}, {1,14,18,28}, {0,16}, {0,4,16}, {0,16}, {1,10}, {0,16}, {0,7,16}, {0,16}, {1,16,18}, {0}, {0,16,23}, {1,16,23}, {0,16,28}, {0,10,28}, {0,18,23}, {4,21}, {0,5,13,28}, {0,5,16}, {0,4,21,28}, {0,3,16,20}, {0,16}, {0,16}, {0,16}, {0,16,23}, {1}, {0,16,23}, {0,16}, {3,20}, {4,21}, {0,16}, {1,5,18}, {1,18,23,28}, {0,28}, {0,5,18}, {0,18,23}, {0,16,21}, {3,12,20}, {3,11,20}, {0,16}, {0,3,16,20}, {3,20}, {4,21}, {1}, {4,21}, {1,16,18}, {3,28}, {0}, {0,23}, {3,11,20}, {0,16}, {0,1,23}, {4,21}, {1,5}, {1,16,23}, {0,13,16,28}, {0,23}, {2,8,17}, {}, {0,13,16,28}, {0,3,16,20}, {0,16,25}, {3,20}, {1,16,18}, {0,28}, {0,16}, {0,23}, {2,8,17,23}, {1,15,18,23,27,29}, {0,16}, {3,20}, {3,12,20}, {0,16}, {0,8,16,23}, {0,16}, {0,16}, {0,10,16}, {0,16}, {0,16}, {5,16}, {1,12,18,20,23}, {0,16}, {0,16}, {0,16}, {2,8,10,17,27}, {2,8,10,17}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {3,20}, {0,16}, {4,21}, {0,16,23}, {0,16}, {0,16}, {3,12,20,28}, {0,16}, {0,16,28}, {0,16,28}, {1,18,28}, {0,16,28}, {}, {1,3,9,11,12,18}, {0,18,23}, {3,4,18}, {0,18,23}, {1}, {1,30}, {0,18}, {0,18}, {1,18,25}, {}, {0,1,10,18}, {1,18}, {1,11,18}, {0,18,23,29}, {5,18}, {4,21}, {0,28}, {0,13,28}, {0,11,16}, {0,14,16,23}, {0,16}, {0,11,12,16}, {0,16}, {3,4}, {4,21}, {5,18}, {5}, {0,16}, {11,12,16,20}, {0,7,16}, {1,18,23}, {0,16}, {0,16}, {0,12,15,16,27}, {0,16,28}, {4}, {0,16,28}, {0,16,18}, {0,16}, {1,16}, {1,16,18,23}, {0,16,18,23}, {0,16,25}, {1,16,18,23,28}, {3,4,20,28}, {1,14,16}, {1}, {0,16}, {1}, {0,16,23}, {0,16}, {3,4,20,21}, {1,13,18,23,29}, {4,21}, {0,16}, {3,20}, {0,16}, {0,16}, {4,21}, {1,8,18}, {1,18}, {3,12,20}, {0,16,28}, {2,17,23}, {0,16}, {0,16}, {2,17}, {0,16}, {0,4,16}, {0,16}, {0,3,6,16,20}, {5,27}, {2,17,27}, {0,16}, {0,16}, {}, {}, {}, {0,16}, {3,20}, {0,16}, {3,20}, {0,16}, {0,16}, {0,14,16}, {0,16}, {0,16}, {5}, {0,16,25}, {2,17}, {0,9,12,16}, {1,18}, {4,21}, {4,21}, {3,12,20}, {0,16}, {5,8}, {3,20}, {4,21}, {4,21}, {0,16,28}, {0,7,16}, {3,20}, {0,16}, {4,21}, {5,9,12,13,15}, {0,13,16,28}, {5}, {0,16,25}, {4,6,21}, {1,18}, {4,21}, {}, {26}, {26}, {26}, {26}, {26}, {26}, {26}, {26}, {26}, {26}, {26}, {1,23}, {2,17}, {4,21}, {1}, {1,14,18}, {1,18,23,27}, {0,16}, {3,20}, {0,16,28}, {0,16,28}, {0,5,16,23}, {0,16,28}, {0,16}, {0,5,16,28}, {}, {0,16,25}, {0,16,28}, {0,16}, {0,16,23}, {0,16,30}, {1,18}, {}, {1,18}, {4,21}, {1,18}, {1,2,17,18,23}, {0,5,16}, {}, {}, {5}, {0,13,16,23,28}, {}, {0,16}, {5}, {}, {3,4,20,21}, {0,16,28}, {5,18}, {0,16}, {1,18,23}, {0,16,30}, {4,21}, {0,16}, {1,9,12}, {4,21}, {2,8,17,23}, {0,16,28}, {3,20,25}, {1,14,18}, {}, {0,13,16,23,28}, {0,16}, {4,21}, {0,16}, {4,21}, {3,9,12,20}, {0,16,23}, {}, {0,16}, {0,16}, {2,17}, {1}, {0,16,28}, {}, {0,16}, {5}, {3,9,20}, {}, {5,18}, {}, {5}, {1}, {0,16}, {3,11}, {}, {5,18}, {0,5,16}, {0,11,16}, {0,5,16}, {}, {3,20,28}, {0,16}, {0,16}, {0,16,28}, {0,16}, {3,20}, {4,21}, {4,21}, {0,16,23}, {5,18}, {5,18}, {0,16}, {4,5,18,21}, {3,12,18,20}, {0,13,16}, {3,12,20}, {0,3,16,20}, {4,21}, {5,12}, {3,20,28}, {3,20}, {5,18}, {5,18}, {3,12,20}, {0,5,16,18}, {3,20}, {3,20}, {3,20}, {2,10,17}, {2,8,17}, {0,16,23}, {}, {}, {3,6,20}, {}, {}, {}, {1,5,16}, {0,5,16}, {}, {1,5,16,29}, {0,16,23}, {5,16,18}, {0,16,18}, {0,5,16,18,23}, {0,16}, {0,16}, {0,16}, {0,16,25}, {0,3,16,20}, {0,16}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} } diff --git a/eid_modifiers.lua b/eid_modifiers.lua index 9a1ca114..3d5ade7a 100644 --- a/eid_modifiers.lua +++ b/eid_modifiers.lua @@ -80,6 +80,7 @@ local game = Game() refID = spinnedID if refID > 0 and refID < 4294960000 then EID:appendToDescription(descObj, "{{Collectible"..refID.."}}") + if EID.itemUnlockStates[refID] == false then EID:appendToDescription(descObj, "?") end if i ~= EID.Config["SpindownDiceResults"] then EID:appendToDescription(descObj, " ->") end diff --git a/mod_config_menu.lua b/mod_config_menu.lua index b76b4ace..76e6afeb 100644 --- a/mod_config_menu.lua +++ b/mod_config_menu.lua @@ -491,6 +491,51 @@ if MCMLoaded then } ) + -- Spindown Dice results + local diceSteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11} + MCM.AddSetting( + "EID", + "Display", + { + Type = ModConfigMenu.OptionType.SCROLL, + CurrentSetting = function() + return AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1 + end, + Display = function() + return "Spindown Dice: $scroll" .. + AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1 .. " " .. EID.Config["SpindownDiceResults"] .. " Items" + end, + OnChange = function(currentNum) + EID.Config["SpindownDiceResults"] = diceSteps[currentNum%#diceSteps + 1] + end, + Info = {"Preview of Items resulting when using the Spindown dice X times"} + } + ) + -- + + -- Spindown Dice skip locked items + MCM.AddSetting( + "EID", + "Display", + { + Type = ModConfigMenu.OptionType.BOOLEAN, + CurrentSetting = function() + return EID.Config["SpindownDiceSkipLocked"] + end, + Display = function() + local onOff = "False" + if EID.Config["SpindownDiceSkipLocked"] then + onOff = "True" + end + return "Skip Locked Items: " .. onOff + end, + OnChange = function(currentBool) + EID.Config["SpindownDiceSkipLocked"] = currentBool + end, + Info = {"Skip locked items in the preview just as the dice will; the method to check for unlock status is not perfect, though"} + } + ) + --------Obstruction--------- MCM.AddSpace("EID", "Display") MCM.AddText("EID", "Display", "Display Infos when obstructed") @@ -647,26 +692,6 @@ if MCMLoaded then } ) - -- Spindown Dice results - local diceSteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11} - MCM.AddSetting( - "EID", - "Display", - { - Type = ModConfigMenu.OptionType.SCROLL, - CurrentSetting = function() - return AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1 - end, - Display = function() - return "Spindown Dice: $scroll" .. - AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1 .. " " .. EID.Config["SpindownDiceResults"] .. " Items" - end, - OnChange = function(currentNum) - EID.Config["SpindownDiceResults"] = diceSteps[currentNum%#diceSteps + 1] - end, - Info = {"Preview of Items resulting when using the Spindown dice X times"} - } - ) MCM.AddSpace("EID", "Display") MCM.AddText("EID", "Display", "Interaction with 'Options?'") @@ -1031,28 +1056,28 @@ if MCMLoaded then end, Info = {"If on, each result takes two lines; lower your displayed results accordingly"} } - ) - -- Bag of Crafting Breakfast recipes - MCM.AddSetting( - "EID", - "Crafting", - { - Type = ModConfigMenu.OptionType.BOOLEAN, - CurrentSetting = function() - return EID.Config["BagOfCraftingDisplayBreakfast"] - end, - Display = function() - local onOff = "False" - if EID.Config["BagOfCraftingDisplayBreakfast"] then - onOff = "True" - end - return "Show Locked Recipes: " .. onOff - end, - OnChange = function(currentBool) - EID.Config["BagOfCraftingDisplayBreakfast"] = currentBool - end, - Info = {"Recipes for locked items turn into Breakfast, filling the list with essentially useless recipes"} - } + ) + -- Bag of Crafting Breakfast recipes + MCM.AddSetting( + "EID", + "Crafting", + { + Type = ModConfigMenu.OptionType.BOOLEAN, + CurrentSetting = function() + return EID.Config["BagOfCraftingDisplayBreakfast"] + end, + Display = function() + local onOff = "False" + if EID.Config["BagOfCraftingDisplayBreakfast"] then + onOff = "True" + end + return "Show Locked Recipes: " .. onOff + end, + OnChange = function(currentBool) + EID.Config["BagOfCraftingDisplayBreakfast"] = currentBool + end, + Info = {"Recipes for locked items turn into Breakfast, cluttering the list; the method to check for unlock status is not perfect, though"} + } ) MCM.AddSpace("EID", "Crafting")