diff --git a/eid_api.lua b/eid_api.lua index 724ea6e9..4e239681 100644 --- a/eid_api.lua +++ b/eid_api.lua @@ -404,7 +404,7 @@ function EID:getAdjustedSubtype(Type, Variant, SubType) return 9999 end local pool = game:GetItemPool() - if REPENTANCE and EID.player.SubType == PlayerType.PLAYER_THESOUL_B then + if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin()) + 1 else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end end