fix p2 controller being read in single player
This commit is contained in:
1 parent
b928c4c302
commit
5a66988aef
1 file changed
+1
@@ -995,6 +995,7 @@ function EID:setPlayer()
|
|||||||
if EID.isRepentance then EID.players = { EID.player, EID.isRepentance and EID.player:GetOtherTwin() } end
|
if EID.isRepentance then EID.players = { EID.player, EID.isRepentance and EID.player:GetOtherTwin() } end
|
||||||
EID.coopMainPlayers = { EID.player }
|
EID.coopMainPlayers = { EID.player }
|
||||||
EID.coopAllPlayers = EID.players
|
EID.coopAllPlayers = EID.players
|
||||||
|
EID.controllerIndexes = {}
|
||||||
EID.controllerIndexes[p.ControllerIndex] = 1
|
EID.controllerIndexes[p.ControllerIndex] = 1
|
||||||
EID.isMultiplayer = false
|
EID.isMultiplayer = false
|
||||||
return
|
return
|
||||||
|
|||||||
Reference in new issue
Block a user