added fallback to translations and made them more accessible
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@@ -10,7 +10,11 @@
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--Special character markup:
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-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
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descriptarray={{"1","0","↑ +0.7 Tears up"},
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-- init en_us table
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EID.descriptions["en_us"] = {}
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EID.descriptions["en_us"].collectibles={{"1","0","↑ +0.7 Tears up"},
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{"2","0","Triple shot#↓ Tears down"},
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{"3","0","Homing tears"},
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{"4","0","↑ +0.5 Damage up#↑ +50% Damage Multiplier"},
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@@ -565,7 +569,7 @@ descriptarray={{"1","0","↑ +0.7 Tears up"},
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}
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---------- Trinkets ----------
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trinketdescriptions={{"1","Drop 1 coin when you get hit"},
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EID.descriptions["en_us"].trinkets={{"1","Drop 1 coin when you get hit"},
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{"2","50% more drops from poop"},
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{"3","-1 charge needed for spacebar items"},
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{"4","Randomly teleports you, when using an item"},
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@@ -696,7 +700,7 @@ trinketdescriptions={{"1","Drop 1 coin when you get hit"},
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}
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---------- Cards ----------
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cardDescriptions={{"1","Teleports you back to the start"},
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EID.descriptions["en_us"].cards={{"1","Teleports you back to the start"},
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{"2","Homing tears for current room"},
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{"3","Moms Foot stomps on an enemy!"},
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{"4","↑ +2.35 Damage & +0.3 Speed for current room"},
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@@ -754,9 +758,9 @@ cardDescriptions={{"1","Teleports you back to the start"},
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---------- Pills ----------
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unidentifiedPillMessage = "- Unidentified Pill"
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EID.descriptions["en_us"].unidentifiedPill = "- Unidentified Pill"
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pillDescriptions={
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EID.descriptions["en_us"].pills={
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{"0","Spawns a Gas cloud"},
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{"1","Deals 1 heart of damage to you"},
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{"2","+2 Soul Hearts"},
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@@ -807,9 +811,9 @@ pillDescriptions={
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}
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---------- Sacrifice Room ----------
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sacrificeDescriptionHeader = "[Next Sacrifice Room payout]"
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EID.descriptions["en_us"].sacrificeHeader = "[Next Sacrifice Room payout]"
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sacrificeDescriptions={
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EID.descriptions["en_us"].sacrifice={
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{"1","50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"2","50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"3","67% chance for increased Angel Room chance"},
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@@ -825,9 +829,9 @@ sacrificeDescriptions={
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}
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---------- Dice Room ----------
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diceDescriptionHeader = "[Dice effect]"
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EID.descriptions["en_us"].diceHeader = "[Dice effect]"
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diceDescriptions={
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EID.descriptions["en_us"].dice={
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{"1","Rerolls all of your items#(only affect collectibles)"},
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{"2","Rerolls all pickups in the room"},
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{"3","Rerolls all pickups on the entire floor"},
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@@ -837,7 +841,7 @@ diceDescriptions={
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}
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---------- Transformations ----------
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transformations = {
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EID.descriptions["en_us"].transformations = {
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"", -- 0 = none
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"Guppy", -- 1
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"Fun Guy", -- 2
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