added fallback to translations and made them more accessible
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@@ -8,7 +8,10 @@
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-- '#' = starts new line of text
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-- Example: 69|1|+1.0 Tears up |Example Item#Example Second Line
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descriptarray={{"1","0","+0.7 Tears up."},
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-- init en_us_detailed table
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EID.descriptions["en_us_detailed"] = {}
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EID.descriptions["en_us_detailed"].collectibles={{"1","0","+0.7 Tears up."},
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{"2","0","Triple shot. #Tears down - (Delay * 2.1) + 3."},
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{"3","0","Homing tears."},
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{"4","0","+0.5 Damage up.#1.5x Damage multiplier. #Increased knockback and tear size. #Damage multiplier does not stack with: #Magic Mushroom, #Book of Belial plus Blood of the Martyr, #Other Cricket's Heads."},
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@@ -563,7 +566,7 @@ descriptarray={{"1","0","+0.7 Tears up."},
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}
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---------- Trinkets ----------
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trinketdescriptions={{"1","Drops a penny, nickel or dime upon taking damage. #This effect not reduced by playing as the Keeper like other similar items are."},
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EID.descriptions["en_us_detailed"].trinkets={{"1","Drops a penny, nickel or dime upon taking damage. #This effect not reduced by playing as the Keeper like other similar items are."},
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{"2","Increases drop rate of pickups from poop to 50%."},
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{"3","Immediately gives one charge towards an item upon use. #Has no effect on items with only one bar of charge or those with automatic recharges. #Stacks with the 9 Volt, but does not work with The Battery. #Recharging an item by taking damage with the Habit will cause this trinket not to activate."},
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{"4","Upon using an active item, teleports the player to a random room which can appear on the map."},
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@@ -694,7 +697,7 @@ trinketdescriptions={{"1","Drops a penny, nickel or dime upon taking damage. #Th
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}
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---------- Cards ----------
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cardDescriptions={{"1","Teleports you back to the starting room of a floor."},
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EID.descriptions["en_us_detailed"].cards={{"1","Teleports you back to the starting room of a floor."},
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{"2","Grants homing tears for the current room."},
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{"3","Calls down Mom's foot to stomp on the enemy with the most health in the current room, dealing 300 damage. #If used in an empty room or during the fight with Mom, it will stomp on the player instead."},
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{"4","Grants the Whore of Babylon effect for the current room, increasing damage by 2.35 and speed by 0.3. #On Eve, it also increases her damage multiplier from 0.75 to 1.0."},
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@@ -751,9 +754,9 @@ cardDescriptions={{"1","Teleports you back to the starting room of a floor."},
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}
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---------- Pills ----------
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unidentifiedPillMessage = "- Unidentified Pill"
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EID.descriptions["en_us_detailed"].unidentifiedPill = "- Unidentified Pill"
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pillDescriptions={
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EID.descriptions["en_us_detailed"].pills={
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{"0","On use, the player farts, poisoning enemies around him."},
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{"1","Deals a full heart of damage to the player. #If the player has a single heart or less left, it turns into a Full Health pill. #The damage count as red heart damage for purposes of getting a Devil Deal."},
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{"2","Grants 2 soul hearts."},
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@@ -804,9 +807,9 @@ pillDescriptions={
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}
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---------- Sacrifice Room ----------
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sacrificeDescriptionHeader = "[Next Sacrifice Room payout]"
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EID.descriptions["en_us_detailed"].sacrificeHeader = "[Next Sacrifice Room payout]"
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sacrificeDescriptions={
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EID.descriptions["en_us_detailed"].sacrifice={
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{"1","50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"2","50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
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{"3","67% chance for increased Angel Room chance"},
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@@ -822,9 +825,9 @@ sacrificeDescriptions={
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}
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---------- Dice Room ----------
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diceDescriptionHeader = "[Dice effect]"
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EID.descriptions["en_us_detailed"].diceHeader = "[Dice effect]"
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diceDescriptions={
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EID.descriptions["en_us_detailed"].dice={
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{"1","Rerolls all of your items#(only affect collectibles)"},
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{"2","Rerolls all pickups in the room"},
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{"3","Rerolls all pickups on the entire floor"},
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@@ -835,7 +838,7 @@ diceDescriptions={
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---------- Transformations ----------
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transformations = {
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EID.descriptions["en_us_detailed"].transformations = {
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"", -- 0 = none
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"Guppy", -- 1
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"Fun Guy", -- 2
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