Added more comments to some functions

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Wofsauge committed 2025-06-11 00:23:18 +02:00
1 parent cf2a02b051
commit 5f6bb5a981
4 files changed
+138 -45

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@@ -8,8 +8,15 @@ EID.TabDescThisFrame = false
-- Some modifiers (e.g. Glitched Crown) want to know if Tab was pressed/released, rather than held
EID.TabHeldThisFrame = false
EID.TabHeldLastFrame = false
function EID:TabPressed() return EID.TabHeldThisFrame and not EID.TabHeldLastFrame end
function EID:TabReleased() return EID.TabHeldLastFrame and not EID.TabHeldThisFrame end
-- Returns true if Tab was pressed this frame, false otherwise
function EID:TabPressed()
return EID.TabHeldThisFrame and not EID.TabHeldLastFrame
end
-- Returns true if Tab was released this frame, false otherwise
function EID:TabReleased()
return EID.TabHeldLastFrame and not EID.TabHeldThisFrame
end
-- List of collectible IDs for us to check if a player owns them; feel free to add to this in mods that add description modifiers!
EID.collectiblesToCheck[CollectibleType.COLLECTIBLE_VOID] = true
@@ -32,6 +39,7 @@ EID.collectiblesOwned = {}
EID.collectiblesAbsorbed = {}
EID.LastCollectibleCheck = 0
-- Check if any players own a collectible, returns true if at least one player has it
function EID:CheckPlayersCollectibles()
-- recheck the players' owned collectibles periodically, not every frame
-- (has to be checked regularly due to mechanics like D4 / Tainted Eden)