From 5fed97aec1bd96187858840b966e392651898f0c Mon Sep 17 00:00:00 2001 From: An-Annoying-Cat <57719091+An-Annoying-Cat@users.noreply.github.com> Date: Sun, 15 Sep 2024 22:29:28 -0500 Subject: [PATCH] fix crane game item being misplaced from the offset update --- main.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/main.lua b/main.lua index 8b151a2a..3478c166 100644 --- a/main.lua +++ b/main.lua @@ -853,8 +853,6 @@ function EID:renderIndicator(entity, playerNum) if EID.isRepentance and not EID:IsGridEntity(entity) then if entity.Variant == 100 and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_FLIP) and EID:getEntityData(entity, "EID_FlipItemID") then entityPos = entityPos + Vector(2.5,2.5) - elseif entity.Type == 6 and entity.Variant == 16 then - entityPos = entityPos + Vector(0,-5) end end local sprite = nil