Merge branch 'master' into cards

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wofsauge authored and GitHub committed 2021-10-30 22:08:43 +02:00
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# External Item Descriptions # External Item Descriptions
A mod for the game "The Binding of Isaac: Rebirth" that displays useful informations for items, trinkets, rooms and more! A mod for the game "The Binding of Isaac: Rebirth" that displays useful information for items, trinkets, rooms and more!
The current version is designed to be used with the Afterbirth+ and Repentance DLC. The current version is designed to be used with the Afterbirth+ and Repentance DLC.
For Afterbirth / Rebirth Version [click here]( For the Afterbirth/Rebirth version [click here](https://moddingofisaac.com/mod/1079/external-item-descriptions).
https://moddingofisaac.com/mod/1079/external-item-descriptions).
## FEATURES
- Displays information for all Collectibles, Trinkets, Cards, Runes, Pills and some Rooms ## Features
- Displays **additional informations** like Itemtype, Charges, Transformations, Spindown Dice Results or Bag of Crafting recepies - Displays information for all collectibles, trinkets, cards, runes, pills and some rooms
- Display one of 4 different Indicators around the inspected item - Displays **additional information** like item type, charges, transformations, spindown Dice Results and Bag of Crafting recipes
- Displays one of 4 different indicators around the inspected item
- Mod support for nearly all mods! - Mod support for nearly all mods!
- Easy to use API ([Documentation here](https://github.com/wofsauge/External-Item-Descriptions/wiki)) - Easy to use API ([Documentation here](https://github.com/wofsauge/External-Item-Descriptions/wiki))
- A huge amount of custom options like: - A huge amount of custom options like:
- Indicators - Indicators
- Font style - Font style
- Language - Language
- and a lot of visual options! - and a lot of visual options!
- **Press F2 to hide/show the descriptions!** - **Press F2 to hide/show the description!**
### Supported Languages ### Supported Languages
- **English** (Default) - **English** (Default)
- **FRENCH** (by Nicolas Delvaux) - **French** (by Nicolas Delvaux)
- **SPANISH** (by Arroyo Purroy) - **Spanish** (by Arroyo Purroy)
- **PORTUGUESE** (by Marcelino Cruz) - **Portuguese** (by Marcelino Cruz)
- **Brazilian - Portuguese** (by LuanRoger and NotZin02) - **Brazilian - Portuguese** (by LuanRoger and NotZin02)
- **RUSSIAN** (by hell2Pay, fly_6, Dezzelshipc and Sekaz) - **Russian** (by hell2Pay, fly_6, Dezzelshipc and Sekaz)
- **ITALIAN** (by Klyser8, Denkishi, 2G) - **Italian** (by Klyser8, Denkishi, 2G)
- **BULGARIAN** (*WIP*, by TST_Gogo_, Gothika_47) - **Bulgarian** (*WIP*, by TST_Gogo_, Gothika_47)
- **TURKISH** (by Cagdas Salur, Mert Dutal) - **Turkish** (by Cagdas Salur, Mert Dutal)
- **POLISH** (by Rickyy, Kennyluz, MERITT, DimonoKingoKongo ) - **Polish** (by Rickyy, Kennyluz, MERITT, DimonoKingoKongo )
- **CHINESE** version: [EID Chinese Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=1290363695) | alternative: [中文道具图鉴 Eid Chinese](https://steamcommunity.com/sharedfiles/filedetails/?id=848295251) - **Chinese** version: [EID Chinese Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=1290363695) | alternative: [中文道具图鉴 Eid Chinese](https://steamcommunity.com/sharedfiles/filedetails/?id=848295251)
### Possible Future Features ### Possible Future Features
- Display if items need to be collected for achievement purposes - Display if items need to be collected for achievement purposes
- More Languages! - More languages!
## Configuration ## Configuration
**Ingame Configuration**
Simply install "[Mod config Menu](https://steamcommunity.com/sharedfiles/filedetails/?id=1603631350)". All Configurations except the language Setting can be changed with it ingame. ### In-game Configuration
**Windows** Simply install "[Mod config Menu](https://steamcommunity.com/sharedfiles/filedetails/?id=1603631350)". All configuration except the language setting can be changed with it in game.
1. With Repentance: steamapps\common\The Binding of Isaac Rebirth\mods\external item descriptions_836319872\
1. With AB+: ..\Documents\My Games\Binding of Isaac Afterbirth+ Mods\External item descriptions\ ### Windows
2. Open "config.lua" with any texteditor 1. With Repentance: `steamapps\common\The Binding of Isaac Rebirth\mods\external item descriptions_836319872\`
3. Edit the Config 1. With AB+: `..\Documents\My Games\Binding of Isaac Afterbirth+ Mods\External item descriptions\`
2. Open `config.lua` with any text editor
3. Edit the config
4. Save the file 4. Save the file
5. Play the game 5. Play the game
To reset the config delete all the "save[NUMBER].dat" files from the following folder: To reset the config, delete all the "save[NUMBER].dat" files from the following folder:
1. With Repentance: steamapps\common\The Binding of Isaac Rebirth\data\external item descriptions\ 1. With Repentance: `steamapps\common\The Binding of Isaac Rebirth\data\external item descriptions\`
1. With AB+: ..\Documents\My Games\Binding of Isaac Afterbirth+ Mods\External item descriptions\ 1. With AB+: `..\Documents\My Games\Binding of Isaac Afterbirth+ Mods\External item descriptions\`
**Linux / Ubuntu** ### Linux
Same as Windows, but the path is: `/home/%YourUsernameHere%/.steam/steam/steamapps/workshop/content/250900/836319872`
Same as Windows but the path is: */home/%YourUsernameHere%/.steam/steam/steamapps/workshop/content/250900/836319872*
## Special Thanks to ## Special Thanks to
- The Binding of Isaac wiki and platinumgod.co.uk for providing useful item descriptions - [The Binding of Isaac Wiki](https://bindingofisaacrebirth.fandom.com/wiki/Binding_of_Isaac:_Rebirth_Wiki) and [platinumgod.co.uk](https://platinumgod.co.uk/) for providing useful item descriptions
- Nicolas Delvaux for creating an awesome **French** language pack - Nicolas Delvaux for creating an awesome **French** language pack
- Klyser8, Denkishi and 2G for creating the fantastic **Italian** language pack - Klyser8, Denkishi and 2G for creating the fantastic **Italian** language pack
- Lidia Arroyo Purroy for creating the amazing **Spanish** language Pack - Lidia Arroyo Purroy for creating the amazing **Spanish** language Pack
@@ -70,4 +71,4 @@ Same as Windows but the path is: */home/%YourUsernameHere%/.steam/steam/steamapp
- TST_Gogo_, Gothika_47 for creating the **Bulgarian** language pack - TST_Gogo_, Gothika_47 for creating the **Bulgarian** language pack
- Cagdas Salur and Mert Dutal for creating the **Turkish** language pack - Cagdas Salur and Mert Dutal for creating the **Turkish** language pack
- Jake for the sweet **German** language pack - Jake for the sweet **German** language pack
- [adc](https://steamcommunity.com/id/whytefang/) for creating a awesome new Languagepack and providing ideas for new functionalities - [adc](https://steamcommunity.com/id/whytefang/) for creating an awesome new language pack and providing ideas for new functionalities
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<entities anm2root="gfx/" version="5"> <entities anm2root="gfx/" version="5">
<entity anm2path="eid_blank.anm2" baseHP="0" boss="0" champion="0" friction="1" id="17" name="EID_PATHCHECKER" shadowSize="0" stageHP="0" gridCollision="none" variant="3169" shutdoors="false"> <entity anm2path="eid_blank.anm2" baseHP="0" boss="0" champion="0" friction="1" id="17" name="EID_PATHCHECKER" shadowSize="0" stageHP="0" gridCollision="none" variant="3169" shutdoors="false">
<gibs amount="0" blood="0" bone="0" eye="0" gut="0" large="0" /> <gibs amount="0" blood="0" bone="0" eye="0" gut="0" large="0" />
</entity> </entity>
</entities> </entities>
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-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
-- init en_us table -- init en_us table
EID.descriptions["en_us"] = {} EID.descriptions["en_us"] = {}
@@ -19,13 +19,13 @@ EID.descriptions["en_us"].collectibles={
{"4", "Cricket's Head", "↑ +0.5 Damage up#↑ +50% Damage Multiplier"}, {"4", "Cricket's Head", "↑ +0.5 Damage up#↑ +50% Damage Multiplier"},
{"5", "My Reflection", "Gives tears a boomerang effect#↑ +1.5 Range up#↑ +0.6 Shot Speed up#↑ +1 Tear Height"}, {"5", "My Reflection", "Gives tears a boomerang effect#↑ +1.5 Range up#↑ +0.6 Shot Speed up#↑ +1 Tear Height"},
{"6", "Number One", "↑ +1.5 Tears up#↓ -17.62 Range down#↑ +0.76 Tear Height"}, {"6", "Number One", "↑ +1.5 Tears up#↓ -17.62 Range down#↑ +0.76 Tear Height"},
{"7", "Blood of the Martyr", "↑ +1.0 Damage up#↑ +50% if you have Book of Belial"}, {"7", "Blood of the Martyr", "↑ +1 Damage up#↑ +50% if you have Book of Belial or Devil Card effect active"},
{"8", "Brother Bobby", "Normal tear familiar#Deals 3.5 Damage per tear"}, {"8", "Brother Bobby", "Normal tear familiar#Deals 3.5 Damage per tear"},
{"9", "Skatole", "All fly enemies are friendly"}, {"9", "Skatole", "All fly enemies are friendly"},
{"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"}, {"10", "Halo of Flies", "+2 fly orbitals#Blocks enemy projectiles"},
{"11", "1up!", "↑ +1 life#Respawn with full health"}, {"11", "1up!", "↑ +1 life#Respawn with full health"},
{"12", "Magic Mushroom", "↑ +1 Health up#↑ +0.3 Damage up#↑ +50% Damage Multiplier#↑ +5.25 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Full health!"}, {"12", "Magic Mushroom", "↑ +1 Health up#↑ +0.3 Damage up#↑ +50% Damage Multiplier#↑ +5.25 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Full health!"},
{"13", "The Virus", "Poison touch#↓ -0.1 Speed down#Enemies can drop black hearts if poisoned"}, {"13", "The Virus", "Poison touch#↓ -0.1 Speed down#Enemies can drop Black Hearts if poisoned"},
{"14", "Roid Rage", "↑ +0.6 Speed up#↑ +5.25 Range up#↑ +0.5 Tear Height"}, {"14", "Roid Rage", "↑ +0.6 Speed up#↑ +5.25 Range up#↑ +0.5 Tear Height"},
{"15", "<3", "↑ +1 Health up#Full health"}, {"15", "<3", "↑ +1 Health up#Full health"},
{"16", "Raw Liver", "↑ +2 Health up#Full health"}, {"16", "Raw Liver", "↑ +2 Health up#Full health"},
@@ -45,10 +45,10 @@ EID.descriptions["en_us"].collectibles={
{"30", "Mom's Heels", "↑ +5.25 Range up#↑ +0.5 Tear Height"}, {"30", "Mom's Heels", "↑ +5.25 Range up#↑ +0.5 Tear Height"},
{"31", "Mom's Lipstick", "↑ +5.25 Range up#↑ +0.5 Tear Height"}, {"31", "Mom's Lipstick", "↑ +5.25 Range up#↑ +0.5 Tear Height"},
{"32", "Wire Coat Hanger", "↑ +0.7 Tears up"}, {"32", "Wire Coat Hanger", "↑ +0.7 Tears up"},
{"33", "The Bible", "Flight for current room#Kills Mom Foot and Moms heart instantly#!!! Kills YOU when used on Satan"}, {"33", "The Bible", "Flight for current room#Kills Mom's Foot and Mom's Heart instantly#!!! Kills YOU when used on Satan"},
{"34", "The Book of Belial", "↑ +2 Damage up#↑ +12.5% devil deal chance#↑ +50% Damage Multiplier if you have Blood of the Martyr"}, {"34", "The Book of Belial", "↑ +2 Damage up#↑ +12.5% Devil/Angel Room chance#↑ +50% Damage Multiplier if you have Blood of the Martyr"},
{"35", "The Necronomicon", "Deal 40 damage to everything in the room"}, {"35", "The Necronomicon", "Deal 40 damage to everything in the room"},
{"36", "The Poop", "Spawns one poop and knockback enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"}, {"36", "The Poop", "Spawns one poop and knocks back enemies#Can be placed next to a pit and destroyed with a bomb to make a bridge"},
{"37", "Mr. Boom", "Drops a large bomb below the player which deals 110 damage"}, {"37", "Mr. Boom", "Drops a large bomb below the player which deals 110 damage"},
{"38", "Tammy's Head", "Fires 10 tears in a circle around Isaac"}, {"38", "Tammy's Head", "Fires 10 tears in a circle around Isaac"},
{"39", "Mom's Bra", "Freeze all enemies in the current room for 4 secs"}, {"39", "Mom's Bra", "Freeze all enemies in the current room for 4 secs"},
@@ -57,15 +57,15 @@ EID.descriptions["en_us"].collectibles={
{"42", "Bob's Rotten Head", "Throwable poison bomb"}, {"42", "Bob's Rotten Head", "Throwable poison bomb"},
{"43", "", "<item does not exist>"}, {"43", "", "<item does not exist>"},
{"44", "Teleport!", "Teleports Isaac into a random room except I AM ERROR rooms"}, {"44", "Teleport!", "Teleports Isaac into a random room except I AM ERROR rooms"},
{"45", "Yum Heart", "Heal 1 red heart"}, {"45", "Yum Heart", "Heal 1 Red Heart"},
{"46", "Lucky Foot", "↑ +1.0 Luck up#Better chance to win while gambling#Increases room clearing drop chance"}, {"46", "Lucky Foot", "↑ +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance"},
{"47", "Doctor's Remote", "Epic Fetus on demand!#Controllable Airstrikes"}, {"47", "Doctor's Remote", "Epic Fetus on demand!#Controllable Airstrikes"},
{"48", "Cupid's Arrow", "Piercing tears"}, {"48", "Cupid's Arrow", "Piercing tears"},
{"49", "Shoop da Whoop!", "High damage brimstone laser"}, {"49", "Shoop da Whoop!", "High damage brimstone laser"},
{"50", "Steven", "↑ +1 Damage up"}, {"50", "Steven", "↑ +1 Damage up"},
{"51", "Pentagram", "↑ +1.0 Damage up#↑ +10% Devil deal chance"}, {"51", "Pentagram", "↑ +1 Damage up#↑ +10% Devil/Angel Room chance"},
{"52", "Dr. Fetus", "Bomb tears!"}, {"52", "Dr. Fetus", "Bomb tears!"},
{"53", "Magneto", "Magnetic attraction for Pick-ups"}, {"53", "Magneto", "Magnetic attraction for pickups"},
{"54", "Treasure Map", "Reveals the floor-layout"}, {"54", "Treasure Map", "Reveals the floor-layout"},
{"55", "Mom's Eye", "Chance to shoot a tear backwards#Chance is 100% at 2 Luck"}, {"55", "Mom's Eye", "Chance to shoot a tear backwards#Chance is 100% at 2 Luck"},
{"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 66 contact Damage per second"}, {"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 66 contact Damage per second"},
@@ -82,20 +82,20 @@ EID.descriptions["en_us"].collectibles={
{"67", "Sister Maggy", "Normal tear familiar#Deals 3.5 Damage per tear"}, {"67", "Sister Maggy", "Normal tear familiar#Deals 3.5 Damage per tear"},
{"68", "Technology", "Tears are now lasers"}, {"68", "Technology", "Tears are now lasers"},
{"69", "Chocolate Milk", "Chargeable tears#↑ up to 400% Damage#↓ Tears down"}, {"69", "Chocolate Milk", "Chargeable tears#↑ up to 400% Damage#↓ Tears down"},
{"70", "Growth Hormones", "↑ +1.0 Damage up#↑ +0.4 Speed up"}, {"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.4 Speed up"},
{"71", "Mini Mush", "↑ +0.3 Speed up#↓ -4.25 Range down*#↑ +1.5 Tear height*#(*both add up to a slight Range up)#↑ Size down"}, {"71", "Mini Mush", "↑ +0.3 Speed up#↓ -4.25 Range down*#↑ +1.5 Tear Height*#(*both add up to a slight Range up)#↑ Size down"},
{"72", "Rosary", "+3 Soul Hearts#Bible is more common"}, {"72", "Rosary", "+3 Soul Hearts#Bible is more common"},
{"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat boy LVL 1#LVL4: Meat boy LVL 2"}, {"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL 1#LVL4: Meat Boy LVL 2"},
{"74", "A Quarter", "+25 coins"}, {"74", "A Quarter", "+25 coins"},
{"75", "PHD", "Better pills# +1 pill#Heals 2 hearts#More money from Blood Donation Machines"}, {"75", "PHD", "Better pills# +1 pill#Heals 2 hearts#More money from Blood Donation Machines"},
{"76", "X-Ray Vision", "Reveals secret rooms entrances"}, {"76", "X-Ray Vision", "Reveals secret rooms entrances"},
{"77", "My Little Unicorn", "Invincibility#40 contact damage"}, {"77", "My Little Unicorn", "Invincibility#40 contact damage"},
{"78", "Book of Revelations", "+1 Soul heart#Higher horsemen chance if used#↑ +17.5% devil deal chance"}, {"78", "Book of Revelations", "+1 Soul Heart#Higher horsemen chance if used#↑ +17.5% Devil/Angel Room chance"},
{"79", "The Mark", "↑ +1.0 Damage up#↑ +0.2 Speed up#+1 Soul Heart"}, {"79", "The Mark", "↑ +1 Damage up#↑ +0.2 Speed up#+1 Soul Heart"},
{"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Soul Hearts"}, {"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Soul Hearts"},
{"81", "Dead Cat", "↑ +9 Lives#Respawn with 1 Heart#↓ Sets your red heart count to 1"}, {"81", "Dead Cat", "↑ +9 lives#Respawn with 1 Heart#↓ Sets your Red Heart Container count to 1"},
{"82", "Lord of the Pit", "Flight#↑ +0.3 Speed up"}, {"82", "Lord of the Pit", "Flight#↑ +0.3 Speed up"},
{"83", "The Nail", "+1 Soul heart#↑ +0.7 Damage up#↓ -0.18 Speed down#Deal contact Damage#Crush rocks"}, {"83", "The Nail", "+1 Soul Heart#↑ +0.7 Damage up#↓ -0.18 Speed down#Deal contact damage#Crush rocks"},
{"84", "We Need To Go Deeper!", "Spawns a trapdoor to skip the floor#10% chance for crawlspace trapdoor"}, {"84", "We Need To Go Deeper!", "Spawns a trapdoor to skip the floor#10% chance for crawlspace trapdoor"},
{"85", "Deck of Cards", "Spawns 1 Card"}, {"85", "Deck of Cards", "Spawns 1 Card"},
{"86", "Monstro's Tooth", "Summon Monstro for one stomp"}, {"86", "Monstro's Tooth", "Summon Monstro for one stomp"},
@@ -104,13 +104,13 @@ EID.descriptions["en_us"].collectibles={
{"89", "Spider Bite", "Chance to shoot slowing tears"}, {"89", "Spider Bite", "Chance to shoot slowing tears"},
{"90", "The Small Rock", "↑ +1 Damage up#↑ +0.2 Tears up#↓ -0.2 Speed down"}, {"90", "The Small Rock", "↑ +1 Damage up#↑ +0.2 Tears up#↓ -0.2 Speed down"},
{"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#Can also reveal Secret Rooms, Super Secret Rooms, and Mini-Boss Rooms"}, {"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#Can also reveal Secret Rooms, Super Secret Rooms, and Mini-Boss Rooms"},
{"92", "Super Bandage", "↑ +1 Health up#+2 Soul heart#Heals one heart"}, {"92", "Super Bandage", "↑ +1 Health up#+2 Soul Hearts#Heals one heart"},
{"93", "The Gamekid", "Invincibility +contact damage#Eating an enemy regenerates health"}, {"93", "The Gamekid", "Invincibility +contact damage#Eating an enemy regenerates health"},
{"94", "Sack of Pennies", "Drops a random coin every 2 rooms"}, {"94", "Sack of Pennies", "Drops a random coin every 2 rooms"},
{"95", "Robo-Baby", "Laser tears#Deals 3.5 damage per shot"}, {"95", "Robo-Baby", "Laser tears#Deals 3.5 damage per shot"},
{"96", "Little C.H.A.D.", "Drops half a heart every 3 rooms"}, {"96", "Little C.H.A.D.", "Drops half a heart every 3 rooms"},
{"97", "The Book of Sin", "Spawns a random Pick-Up"}, {"97", "The Book of Sin", "Spawns a random pickup"},
{"98", "The Relic", "Spawns 1 Soul heart every 5-6 rooms"}, {"98", "The Relic", "Spawns 1 Soul Heart every 5-6 rooms"},
{"99", "Little Gish", "Slowing tears#Deals 3.5 damage per shot"}, {"99", "Little Gish", "Slowing tears#Deals 3.5 damage per shot"},
{"100", "Little Steven", "Homing tears#Deals 3.5 damage per shot"}, {"100", "Little Steven", "Homing tears#Deals 3.5 damage per shot"},
{"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.25 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height"}, {"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.25 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height"},
@@ -134,7 +134,7 @@ EID.descriptions["en_us"].collectibles={
{"119", "Blood Bag", "↑ +1 Health up#↑ +0.3 Speed up#Heals 5 Hearts"}, {"119", "Blood Bag", "↑ +1 Health up#↑ +0.3 Speed up#Heals 5 Hearts"},
{"120", "Odd Mushroom", "↑ +1.7 Tears up#↑ +0.3 Speed up#↓ -10% Damage down#↓ -0.4 additional Damage down"}, {"120", "Odd Mushroom", "↑ +1.7 Tears up#↑ +0.3 Speed up#↓ -10% Damage down#↓ -0.4 additional Damage down"},
{"121", "Odd Mushroom", "↑ +1 Empty heart container#↑ +0.3 Damage up#↑ +0.25 Range up#↓ -0.1 Speed down#↑ +0.5 Tear Height"}, {"121", "Odd Mushroom", "↑ +1 Empty heart container#↑ +0.3 Damage up#↑ +0.25 Range up#↓ -0.1 Speed down#↑ +0.5 Tear Height"},
{"122", "Whore of Babylon", "!!! When on Half a red heart or less:#↑ +1.5 Damage up#↑ +0.3 Speed up"}, {"122", "Whore of Babylon", "!!! When on half a Red Heart or less:#↑ +1.5 Damage up#↑ +0.3 Speed up"},
{"123", "Monster Manual", "Random familiar for current room"}, {"123", "Monster Manual", "Random familiar for current room"},
{"124", "Dead Sea Scrolls", "Random active item effect"}, {"124", "Dead Sea Scrolls", "Random active item effect"},
{"125", "Bobby-Bomb", "Homing bombs#+5 Bombs"}, {"125", "Bobby-Bomb", "Homing bombs#+5 Bombs"},
@@ -143,9 +143,9 @@ EID.descriptions["en_us"].collectibles={
{"128", "Forever alone", "Fly orbital#Far away#Deals 30 contact damage per second"}, {"128", "Forever alone", "Fly orbital#Far away#Deals 30 contact damage per second"},
{"129", "Bucket of Lard", "↑ +2 Empty heart container#↓ -0.2 Speed down#Heals half a heart"}, {"129", "Bucket of Lard", "↑ +2 Empty heart container#↓ -0.2 Speed down#Heals half a heart"},
{"130", "A Pony", "Grants flight while held#Sets your speed to 1.5 if you have less than 1.5#Dash in a direction on use"}, {"130", "A Pony", "Grants flight while held#Sets your speed to 1.5 if you have less than 1.5#Dash in a direction on use"},
{"131", "Bomb Bag", "Drops 1 Bomb Pick-up every 2-3 rooms"}, {"131", "Bomb Bag", "Drops 1 Bomb pickup every 2-3 rooms"},
{"132", "A Lump of Coal", "More Damage based on traveled distance of the tear"}, {"132", "A Lump of Coal", "More Damage based on traveled distance of the tear"},
{"133", "Guppy's Paw", "!!! Convert:#1 Red heart to 3 Soul hearts"}, {"133", "Guppy's Paw", "!!! Convert:#1 heart container to 3 Soul Hearts"},
{"134", "Guppy's Tail", "More chests appear"}, {"134", "Guppy's Tail", "More chests appear"},
{"135", "IV Bag", "Portable blood bank#Half a heart = 1-3 Coin"}, {"135", "IV Bag", "Portable blood bank#Half a heart = 1-3 Coin"},
{"136", "Best Friend", "Exploding Decoy#Attracts enemies"}, {"136", "Best Friend", "Exploding Decoy#Attracts enemies"},
@@ -154,11 +154,11 @@ EID.descriptions["en_us"].collectibles={
{"139", "Mom's Purse", "You can now hold 2 trinkets"}, {"139", "Mom's Purse", "You can now hold 2 trinkets"},
{"140", "Bob's Curse", "Poison bombs#+5 bombs"}, {"140", "Bob's Curse", "Poison bombs#+5 bombs"},
{"141", "Pageant Boy", "Spawns 7 random coins"}, {"141", "Pageant Boy", "Spawns 7 random coins"},
{"142", "Scapular", "When damaged down to half a heart, you gain 1 Soul heart#(Once per room)"}, {"142", "Scapular", "When damaged down to half a heart, you gain 1 Soul Heart#(Once per room)"},
{"143", "Speed Ball", "↑ +0.3 Speed up#↑ +0.2 Shot Speed up"}, {"143", "Speed Ball", "↑ +0.3 Speed up#↑ +0.2 Shot Speed up"},
{"144", "Bum Friend", "Converts Coins into Pick-ups"}, {"144", "Bum Friend", "Converts Coins into pickups"},
{"145", "Guppy's Head", "Spawns 2-4 blue flies"}, {"145", "Guppy's Head", "Spawns 2-4 blue flies"},
{"146", "Prayer Card", "+1 eternal heart"}, {"146", "Prayer Card", "+1 Eternal Heart"},
{"147", "Notched Axe", "Break rocks in current room on touch"}, {"147", "Notched Axe", "Break rocks in current room on touch"},
{"148", "Infestation", "Spawn flies when you get hit"}, {"148", "Infestation", "Spawn flies when you get hit"},
{"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ Tears down"}, {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ Tears down"},
@@ -170,7 +170,7 @@ EID.descriptions["en_us"].collectibles={
{"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second"}, {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second"},
{"156", "Habit", "+1 Charge when you get hit"}, {"156", "Habit", "+1 Charge when you get hit"},
{"157", "Bloody Lust", "↑ Damage up every time you get hit#Applies up to 6 times per floor#Lasts for whole floor"}, {"157", "Bloody Lust", "↑ Damage up every time you get hit#Applies up to 6 times per floor#Lasts for whole floor"},
{"158", "Crystal Ball", "Reveal full map#Drops random Card or soul heart"}, {"158", "Crystal Ball", "Reveal full map#Drops random Card or Soul Heart"},
{"159", "Spirit of the Night", "Flight#Spectral tears"}, {"159", "Spirit of the Night", "Flight#Spectral tears"},
{"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals your damage+20"}, {"160", "Crack the Sky", "Spawns 5 beams of light near enemies#Deals your damage+20"},
{"161", "Ankh", "Respawn as ??? (Blue Baby) on death"}, {"161", "Ankh", "Respawn as ??? (Blue Baby) on death"},
@@ -178,20 +178,20 @@ EID.descriptions["en_us"].collectibles={
{"163", "Ghost Baby", "Spectral tears familiar#Deals 3.5 damage per shot"}, {"163", "Ghost Baby", "Spectral tears familiar#Deals 3.5 damage per shot"},
{"164", "The Candle", "Spawns a blue fire#Deals contact damage#Blocks enemy tears#Despawns after 2 seconds"}, {"164", "The Candle", "Spawns a blue fire#Deals contact damage#Blocks enemy tears#Despawns after 2 seconds"},
{"165", "Cat-o-nine-tails", "↑ +1 Damage up#↑ +0.23 Shot speed up"}, {"165", "Cat-o-nine-tails", "↑ +1 Damage up#↑ +0.23 Shot speed up"},
{"166", "D20", "Reroll Pick-ups"}, {"166", "D20", "Reroll pickups"},
{"167", "Harlequin Baby", "Shoots two tears in a V-shaped pattern#Deals 4 damage per shot"}, {"167", "Harlequin Baby", "Shoots two tears in a V-shaped pattern#Deals 4 damage per shot"},
{"168", "Epic Fetus", "Controllable airstrike instead of tears#Deals 20 times your damage"}, {"168", "Epic Fetus", "Controllable airstrike instead of tears#Deals 20 times your damage"},
{"169", "Polyphemus", "Mega Tears!#↑ +100% Damage up#↑ +4 additional Damage up#↓ Tears down"}, {"169", "Polyphemus", "Mega Tears!#↑ +100% Damage up#↑ +4 additional Damage up#↓ Tears down"},
{"170", "Daddy Longlegs", "Stomps on enemies#Deals 40 damage per second"}, {"170", "Daddy Longlegs", "Stomps on enemies#Deals 40 damage per second"},
{"171", "Spider Butt", "Slows down enemies for 4 seconds#10 Damage to all enemies"}, {"171", "Spider Butt", "Slows down enemies for 4 seconds#10 Damage to all enemies"},
{"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 225 damage per second"}, {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 225 damage per second"},
{"173", "Mitre", "Higher chance to find soul hearts"}, {"173", "Mitre", "Higher chance to find Soul Hearts"},
{"174", "Rainbow Baby", "Shoots random tears#Deals 3-5 damage per shot"}, {"174", "Rainbow Baby", "Shoots random tears#Deals 3-5 damage per shot"},
{"175", "Dad's Key", "Opens all doors in the current room, including secret rooms"}, {"175", "Dad's Key", "Opens all doors in the current room, including secret rooms"},
{"176", "Stem Cells", "↑ +1 Health up#↑ +0.16 Shot Speed up"}, {"176", "Stem Cells", "↑ +1 Health up#↑ +0.16 Shot Speed up"},
{"177", "Portable Slot", "Portable slot machine"}, {"177", "Portable Slot", "Portable slot machine"},
{"178", "Holy Water", "Leaves pool of creep when you get hit#Deals 24 damage per second"}, {"178", "Holy Water", "Leaves pool of creep when you get hit#Deals 24 damage per second"},
{"179", "Fate", "Flight#+1 eternal heart"}, {"179", "Fate", "Flight#+1 Eternal Heart"},
{"180", "The Black Bean", "Fart when touched"}, {"180", "The Black Bean", "Fart when touched"},
{"181", "White Pony", "Grants flight while hold#Sets your speed to 1.5 if you have less than 1.5#Holy Dash on use"}, {"181", "White Pony", "Grants flight while hold#Sets your speed to 1.5 if you have less than 1.5#Holy Dash on use"},
{"182", "Sacred Heart", "Homing tears#↑ +1 Health up#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +4.125 Range up#Full Health"}, {"182", "Sacred Heart", "Homing tears#↑ +1 Health up#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +4.125 Range up#Full Health"},
@@ -201,14 +201,14 @@ EID.descriptions["en_us"].collectibles={
{"186", "Blood Rights", "Deal 40 Damage to every enemy#Deals 1 damage to you on use"}, {"186", "Blood Rights", "Deal 40 Damage to every enemy#Deals 1 damage to you on use"},
{"187", "Guppy's Hairball", "Growing hairball#Swings around you#Grows when it kills an enemy#Bigger ball deals more damage"}, {"187", "Guppy's Hairball", "Growing hairball#Swings around you#Grows when it kills an enemy#Bigger ball deals more damage"},
{"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot"}, {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot"},
{"189", "SMB Super Fan", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.5 Range up#↑ +0.2 Speed up#↑ +1.0 Tear Height#Full health"}, {"189", "SMB Super Fan", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.5 Range up#↑ +0.2 Speed up#↑ +1 Tear Height#Full health"},
{"190", "Pyro", "+99 Bombs"}, {"190", "Pyro", "+99 Bombs"},
{"191", "3 Dollar Bill", "Random tear effect every 2-3 seconds"}, {"191", "3 Dollar Bill", "Random tear effect every 2-3 seconds"},
{"192", "Telepathy For Dummies", "Homing tears for current room"}, {"192", "Telepathy For Dummies", "Homing tears for current room"},
{"193", "MEAT!", "↑ +1 Health up#↑ +0.3 Damage up"}, {"193", "MEAT!", "↑ +1 Health up#↑ +0.3 Damage up"},
{"194", "Magic 8 Ball", "↑ +0.16 Shot speed up#+1 card"}, {"194", "Magic 8 Ball", "↑ +0.16 Shot speed up#+1 card"},
{"195", "Mom's Coin Purse", "Drops 4 Pills"}, {"195", "Mom's Coin Purse", "Drops 4 Pills"},
{"196", "Squeezy", "Spawns 2 Soul hearts#↑ +0.4 Tears up"}, {"196", "Squeezy", "Spawns 2 Soul Hearts#↑ +0.4 Tears up"},
{"197", "Jesus Juice", "↑ +0.5 Damage up#↑ +0.25 Range up.#↑ +0.5 Tear Height"}, {"197", "Jesus Juice", "↑ +0.5 Damage up#↑ +0.25 Range up.#↑ +0.5 Tear Height"},
{"198", "Box", "Spawns 1 pickup of each kind"}, {"198", "Box", "Spawns 1 pickup of each kind"},
{"199", "Mom's Key", "+2 Keys#More drops from chests"}, {"199", "Mom's Key", "+2 Keys#More drops from chests"},
@@ -219,7 +219,7 @@ EID.descriptions["en_us"].collectibles={
{"204", "Fanny Pack", "50% chance to drop a random pickup when you get hit"}, {"204", "Fanny Pack", "50% chance to drop a random pickup when you get hit"},
{"205", "Sharp Plug", "-2 Hearts = Fully charges item when pressing space#!!! Only works when item has no charges!"}, {"205", "Sharp Plug", "-2 Hearts = Fully charges item when pressing space#!!! Only works when item has no charges!"},
{"206", "Guillotine", "↑ +1 Damage up#↑ Tears up#Your Head is now an orbital#You will shoot from the head#The head deals 105 contact damage"}, {"206", "Guillotine", "↑ +1 Damage up#↑ Tears up#Your Head is now an orbital#You will shoot from the head#The head deals 105 contact damage"},
{"207", "Ball of Bandages", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Bandage girl#LVL4: Bandage girl LVL2"}, {"207", "Ball of Bandages", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Bandage Girl LVL1#LVL4: Bandage Girl LVL2"},
{"208", "Champion Belt", "↑ +1 Damage up#!!! More champions appear"}, {"208", "Champion Belt", "↑ +1 Damage up#!!! More champions appear"},
{"209", "Butt Bombs", "↑ +5 Bombs#Explosions concuss and damage every enemy in the room"}, {"209", "Butt Bombs", "↑ +5 Bombs#Explosions concuss and damage every enemy in the room"},
{"210", "Gnawed Leaf", "Invincible when standing still for 1 second"}, {"210", "Gnawed Leaf", "Invincible when standing still for 1 second"},
@@ -227,44 +227,44 @@ EID.descriptions["en_us"].collectibles={
{"212", "Guppy's Collar", "↑ 50% reviving chance"}, {"212", "Guppy's Collar", "↑ 50% reviving chance"},
{"213", "Lost Contact", "Shielded tears#Tears block enemy shots#↓ -0.16 Shot Speed down"}, {"213", "Lost Contact", "Shielded tears#Tears block enemy shots#↓ -0.16 Shot Speed down"},
{"214", "Anemic", "↑ +5 Range up#Leave creep on floor when getting hit"}, {"214", "Anemic", "↑ +5 Range up#Leave creep on floor when getting hit"},
{"215", "Goat Head", "↑ 100% chance for Devil{{DevilRoom}} / Angel{{AngelRoom}} rooms"}, {"215", "Goat Head", "↑ 100% chance for {{DevilRoom}}Devil/{{AngelRoom}}Angel Rooms"},
{"216", "Ceremonial Robes", "↑ +1 Damage up#+3 Black hearts"}, {"216", "Ceremonial Robes", "↑ +1 Damage up#+3 Black Hearts"},
{"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#Heals 1 red heart on pickup"}, {"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#Heals one heart"},
{"218", "Placenta", "↑ +1 Health up#Regenerate health slowly"}, {"218", "Placenta", "↑ +1 Health up#Regenerate health slowly"},
{"219", "Old Bandage", "↑ +1 Empty heart container#Random chance to drop red hearts when getting hit"}, {"219", "Old Bandage", "↑ +1 Empty heart container#Random chance to drop Red Hearts when getting hit"},
{"220", "Sad Bombs", "Tear explosion!#+5 Bombs"}, {"220", "Sad Bombs", "Tear explosion!#+5 Bombs"},
{"221", "Rubber Cement", "Bouncing tears"}, {"221", "Rubber Cement", "Bouncing tears"},
{"222", "Anti-Gravity", "↑ +2 Tears up#Anti-Gravity tears"}, {"222", "Anti-Gravity", "↑ +2 Tears up#Anti-Gravity tears"},
{"223", "Pyromaniac", "Explosions heal you#+5 Bombs"}, {"223", "Pyromaniac", "Explosions heal you#+5 Bombs"},
{"224", "Cricket's Body", "↑ +1 Tears up#↓ -10 Range down#Tears split up in 4 on hit#Splitted tears deal half damage"}, {"224", "Cricket's Body", "↑ +1 Tears up#↓ -10 Range down#Tears split up in 4 on hit#Splitted tears deal half damage"},
{"225", "Gimpy", "Chance to drop Soul/Black heart when getting hit#Chance to spawn a half red heart when killing an enemy"}, {"225", "Gimpy", "Chance to drop Soul/Black Heart when getting hit#Chance to spawn a half Red Heart when killing an enemy"},
{"226", "Black Lotus", "↑ +1 Health up#+1 Soul heart#+1 Black heart"}, {"226", "Black Lotus", "↑ +1 Health up#+1 Soul Heart#+1 Black Heart"},
{"227", "Piggy Bank", "+3 Coins#Drop 1-2 coins when getting hit#Drops 0-1 for Keeper"}, {"227", "Piggy Bank", "+3 Coins#Drop 1-2 coins when getting hit#Drops 0-1 for Keeper"},
{"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ +1 Tears up"}, {"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ +1 Tears up"},
{"229", "Monstro's Lung", "Tears can now be charged and released in a shotgun style attack"}, {"229", "Monstro's Lung", "Tears can now be charged and released in a shotgun style attack"},
{"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#↓ Removes all red hearts#+6 Black hearts"}, {"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#↓ Removes all heart containers#+6 Black Hearts"},
{"231", "Ball of Tar", "Chance to shoot slowing tears#Leave slowing creep"}, {"231", "Ball of Tar", "Chance to shoot slowing tears#Leave slowing creep"},
{"232", "Stop Watch", "Permanent slow effect#(activated when getting hit)#↑ +0.3 Speed up"}, {"232", "Stop Watch", "Permanent slow effect#(activated when getting hit)#↑ +0.3 Speed up"},
{"233", "Tiny Planet", "Tears orbit around you#↑ +7.0 Tear Height#Spectral tears"}, {"233", "Tiny Planet", "Tears orbit around you#↑ +7 Tear Height#Spectral tears"},
{"234", "Infestation 2", "Spawn spiders when you kill an enemy"}, {"234", "Infestation 2", "Spawn spiders when you kill an enemy"},
{"235", "", "<item does not exist>"}, {"235", "", "<item does not exist>"},
{"236", "E. Coli", "On touch, turn enemies into poop"}, {"236", "E. Coli", "On touch, turn enemies into poop"},
{"237", "Death's Touch", "Scythe tears!#↑ +1.5 Damage up#↓ -0.3 Tears down#Piercing tears"}, {"237", "Death's Touch", "Scythe tears!#↑ +1.5 Damage up#↓ -0.3 Tears down#Piercing tears"},
{"238", "Key Piece 1", "!!! Key piece for Mega Satan door!#More Angel rooms{{AngelRoom}} appear"}, {"238", "Key Piece 1", "!!! Key piece for Mega Satan door!#More {{AngelRoom}}Angel Rooms appear"},
{"239", "Key Piece 2", "!!! Key piece for Mega Satan door!#More Angel rooms{{AngelRoom}} appear"}, {"239", "Key Piece 2", "!!! Key piece for Mega Satan door!#More {{AngelRoom}}Angel Rooms appear"},
{"240", "Experimental Treatment", "All Stats ↑/↓ a random number"}, {"240", "Experimental Treatment", "All Stats ↑/↓ a random number"},
{"241", "Contract from Below", "Doubles all pickup drops#Doesn't affect Greed mode"}, {"241", "Contract from Below", "Doubles all pickup drops#Doesn't affect Greed mode"},
{"242", "Infamy", "50% chance to block tears"}, {"242", "Infamy", "50% chance to block tears"},
{"243", "Trinity Shield", "Tear blocking shield"}, {"243", "Trinity Shield", "Tear blocking shield"},
{"244", "Tech.5", "Fire random laser-type tears"}, {"244", "Tech.5", "Fire random laser shots"},
{"245", "20/20", "Doubles all your shots"}, {"245", "20/20", "Doubles all your shots"},
{"246", "Blue Map", "Reveals secret rooms"}, {"246", "Blue Map", "Reveals secret rooms"},
{"247", "BFFS!", "Your familiars deal double damage"}, {"247", "BFFS!", "Your familiars deal double damage"},
{"248", "Hive Mind", "Blue Spiders/flies deal double damage"}, {"248", "Hive Mind", "Blue Spiders/flies deal double damage"},
{"249", "There's Options", "2 Boss items spawn instead of 1#!!! Only one can be taken"}, {"249", "There's Options", "2 Boss items spawn instead of 1#!!! Only one can be taken"},
{"250", "BOGO Bombs", "Double all bomb-drops"}, {"250", "Bogo Bombs", "All bomb drops become double bombs"},
{"251", "Starter Deck", "You can carry 2 Cards#Turns all Pills into Cards"}, {"251", "Starter Deck", "You can carry 2 Cards#Turns all Pills into Cards#Spawns 1 random card on pickup"},
{"252", "Little Baggy", "You can carry 2 Pills#Turns all Cards into Pills"}, {"252", "Little Baggy", "You can carry 2 Pills#Turns all Cards into Pills#Spawns 1 random pill on pickup"},
{"253", "Magic Scab", "↑ +1 Luck up#↑ +1 Health up"}, {"253", "Magic Scab", "↑ +1 Luck up#↑ +1 Health up"},
{"254", "Blood Clot", "↑ +1 Damage up#↑ +5 Range up#!!! Applies only for the left eye"}, {"254", "Blood Clot", "↑ +1 Damage up#↑ +5 Range up#!!! Applies only for the left eye"},
{"255", "Screw", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"}, {"255", "Screw", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"},
@@ -272,9 +272,9 @@ EID.descriptions["en_us"].collectibles={
{"257", "Fire Mind", "Chance for exploding tears#Tears light enemies on fire"}, {"257", "Fire Mind", "Chance for exploding tears#Tears light enemies on fire"},
{"258", "Missing No.", "Rerolls all your items and stats on pickup and every time you change the floor"}, {"258", "Missing No.", "Rerolls all your items and stats on pickup and every time you change the floor"},
{"259", "Dark Matter", "↑ +1 Damage up#Chance to shoot fearing tears"}, {"259", "Dark Matter", "↑ +1 Damage up#Chance to shoot fearing tears"},
{"260", "Black Candle", "Immunity to Curses#+1 Black heart#Higher Devil{{DevilRoom}} / Angel{{AngelRoom}} room chance"}, {"260", "Black Candle", "Immunity to Curses#+1 Black Heart#+15% Devil/Angel Room chance"},
{"261", "Proptosis", "↑ +100% Damage up#↓ Dealt damage decreases for traveled distance of the tear"}, {"261", "Proptosis", "↑ +100% Damage up#↓ Dealt damage decreases for traveled distance of the tear"},
{"262", "Missing Page 2", "+1 black heart#When down to 1 Heart, damages all enemies in the room"}, {"262", "Missing Page 2", "+1 Black Heart#When down to 1 Heart, damages all enemies in the room"},
{"263", "", "<item does not exist>"}, {"263", "", "<item does not exist>"},
{"264", "Smart Fly", "Orbital#When you get hit it attacks enemies#Deals 22.5 damage per second"}, {"264", "Smart Fly", "Orbital#When you get hit it attacks enemies#Deals 22.5 damage per second"},
{"265", "Dry Baby", "When its hit by enemy tears, it has a 10% chance to damage all enemies in the room"}, {"265", "Dry Baby", "When its hit by enemy tears, it has a 10% chance to damage all enemies in the room"},
@@ -284,13 +284,13 @@ EID.descriptions["en_us"].collectibles={
{"269", "Headless Baby", "Leaves creep which deals 6 damage per second"}, {"269", "Headless Baby", "Leaves creep which deals 6 damage per second"},
{"270", "Leech", "Heals half a heart when it kills an enemy#3.2 damage per second"}, {"270", "Leech", "Heals half a heart when it kills an enemy#3.2 damage per second"},
{"271", "Mystery Sack", "Drops random pickups every few rooms"}, {"271", "Mystery Sack", "Drops random pickups every few rooms"},
{"272", "BBF", "Friendly exploding fly#The explosion deals 60 Damage"}, {"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage"},
{"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 60 Damage"}, {"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 60 damage"},
{"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 75 damage per second"}, {"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 75 damage per second"},
{"275", "Lil Brimstone", "Shoots a brimstone laser#Shot deals 31.5 damage per second"}, {"275", "Lil Brimstone", "Shoots a brimstone laser#Shot deals 31.5 damage per second"},
{"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage"}, {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage"},
{"277", "Lil Haunt", "Friendly ghost familiar#Deals 4 damage per second"}, {"277", "Lil Haunt", "Friendly ghost familiar#Deals 4 damage per second"},
{"278", "Dark Bum", "!!! Converts:#1,5 Red hearts into 1 soul heart or a spider"}, {"278", "Dark Bum", "Converts 1.5 Red Hearts into a Soul/Black Heart or spider"},
{"279", "Big Fan", "Big fat orbital#Deals 30 damage per second"}, {"279", "Big Fan", "Big fat orbital#Deals 30 damage per second"},
{"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room"}, {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room"},
{"281", "Punching Bag", "Decoy familiar#Enemies will target him instead"}, {"281", "Punching Bag", "Decoy familiar#Enemies will target him instead"},
@@ -301,15 +301,15 @@ EID.descriptions["en_us"].collectibles={
{"286", "Blank Card", "Mimic effects of your held card"}, {"286", "Blank Card", "Mimic effects of your held card"},
{"287", "Book of Secrets", "Reveals parts of the map"}, {"287", "Book of Secrets", "Reveals parts of the map"},
{"288", "Box of Spiders", "Spawn 1-4 blue spiders"}, {"288", "Box of Spiders", "Spawn 1-4 blue spiders"},
{"289", "Red Candle", "Throw red fire#The flame persists until it delt damage 5 times"}, {"289", "Red Candle", "Throw red fire#The flame persists until it has dealt 23 damage 5 times"},
{"290", "The Jar", "Stores up to 4 Red heart pickups for later usage"}, {"290", "The Jar", "Stores up to 4 Red Heart pickups for later usage"},
{"291", "Flush!", "!!! Insta kills Poop enemies & bosses!#Turns enemies into poop"}, {"291", "Flush!", "!!! Insta kills Poop enemies & bosses!#Turns enemies into poop"},
{"292", "Satanic Bible", "+1 Black heart"}, {"292", "Satanic Bible", "+1 Black Heart"},
{"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"}, {"293", "Head of Krampus", "Shoot brimstone lasers in all 4 directions"},
{"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger \"Wait What?\" when swapping it with a different active item and picking it up again"}, {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#10% chance to turn into the stronger \"Wait What?\" when swapping it with a different active item and picking it up again"},
{"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"}, {"295", "Magic Fingers", "Damages the whole room with 2x the player damage#Price: 1 coin"},
{"296", "Converter", "!!! Convert:#2 Soul/Black hearts into 1 red heart"}, {"296", "Converter", "!!! Convert:#2 Soul/Black Hearts into 1 Red Heart Container"},
{"297", "Pandora's Box", "!!! SINGLE USE !#!!! Drops things based on floor its activated on:#B1: 2 Soul Hearts#B2: 2 keys and bombs#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul hearts#D2: 20 Coins#W1: 2 Boss items#W2: Bible#Sheol: 1 Devil item + Black heart#Cat: 1 Angel item + Soul heart#Chest: 1 Coin"}, {"297", "Pandora's Box", "!!! SINGLE USE, spawns items based on floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 Coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 Coin"},
{"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds"}, {"298", "Unicorn Stump", "Invincibility and +0.28 speed up for 6 seconds"},
{"299", "Taurus", "Get faster in hostile rooms!#Invincibility when fast enough#↓ -0.3 Speed down"}, {"299", "Taurus", "Get faster in hostile rooms!#Invincibility when fast enough#↓ -0.3 Speed down"},
{"300", "Aries", "↑ +0.25 Speed up#Touching enemies hurts them"}, {"300", "Aries", "↑ +0.25 Speed up#Touching enemies hurts them"},
@@ -324,7 +324,7 @@ EID.descriptions["en_us"].collectibles={
{"309", "Pisces", "↑ Tears up#Knockback tears"}, {"309", "Pisces", "↑ Tears up#Knockback tears"},
{"310", "Eve's Mascara", "↑ +100% Damage#↓ Tears down#↓ -0.5 Shot speed down"}, {"310", "Eve's Mascara", "↑ +100% Damage#↓ Tears down#↓ -0.5 Shot speed down"},
{"311", "Judas' Shadow", "When dead, respawn as Black Judas#↑ (Damage x 2)"}, {"311", "Judas' Shadow", "When dead, respawn as Black Judas#↑ (Damage x 2)"},
{"312", "Maggy's Bow", "↑ +1 Health up#Heals one heart#All red hearts now heal double their value"}, {"312", "Maggy's Bow", "↑ +1 Health up#Heals one heart#All Red Hearts now heal double their value"},
{"313", "Holy Mantle", "Ignore the first hit in every room"}, {"313", "Holy Mantle", "Ignore the first hit in every room"},
{"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Destroy rocks when walking over them"}, {"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Destroy rocks when walking over them"},
{"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"}, {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"},
@@ -336,11 +336,11 @@ EID.descriptions["en_us"].collectibles={
{"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"}, {"321", "Samson's Chains", "Draggable ball that can destroy rocks#Deals 10.7 contact damage per second"},
{"322", "Mongo Baby", "Copies the effect of one of your familiars#Deals double its damage"}, {"322", "Mongo Baby", "Copies the effect of one of your familiars#Deals double its damage"},
{"323", "Isaac's Tears", "Shoot 8 tears in all directions when used#Charges when shooting"}, {"323", "Isaac's Tears", "Shoot 8 tears in all directions when used#Charges when shooting"},
{"324", "Undefined", "Teleports you to:#{{SecretRoom}}{{SuperSecretRoom}}Secret-, Error- or {{TreasureRoom}}Item-rooms"}, {"324", "Undefined", "Teleports you to:#{{SecretRoom}}{{SuperSecretRoom}}Secret, Error or {{TreasureRoom}}Treasure Rooms"},
{"325", "Scissors", "Cut off your head#Head turns into stationary familiar#Control your body separately"}, {"325", "Scissors", "Cut off your head#Head turns into stationary familiar#Control your body separately"},
{"326", "Breath of Life", "Hold down space till chargebar is empty for invincibility#!!! Don't hold it for too long!"}, {"326", "Breath of Life", "Hold down space till chargebar is empty for invincibility#!!! Don't hold it for too long!"},
{"327", "The Polaroid", "Invincibility when getting hit and at half a red heart or none"}, {"327", "The Polaroid", "Invincibility when getting hit and at half a Red Heart or none"},
{"328", "The Negative", "Damages all enemies in the room when getting hit and at half a red heart or none"}, {"328", "The Negative", "Damages all enemies in the room when getting hit and at half a Red Heart or none"},
{"329", "The Ludovico Technique", "Controllable Tear"}, {"329", "The Ludovico Technique", "Controllable Tear"},
{"330", "Soy Milk", "↑ Very high Tears up: (delay /4) - 2#↓ -80% Damage down"}, {"330", "Soy Milk", "↑ Very high Tears up: (delay /4) - 2#↓ -80% Damage down"},
{"331", "Godhead", "Homing tears#↑ +0.5 Damage up#↑ +1.2 Range up#↓ -0.3 Tears down#↓ -30% Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"}, {"331", "Godhead", "Homing tears#↑ +0.5 Damage up#↑ +1.2 Range up#↓ -0.3 Tears down#↓ -30% Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"},
@@ -357,14 +357,14 @@ EID.descriptions["en_us"].collectibles={
{"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down"}, {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down"},
{"343", "Latch Key", "↑ +1 Luck up#+1 Soul Heart#Spawns 2 keys"}, {"343", "Latch Key", "↑ +1 Luck up#+1 Soul Heart#Spawns 2 keys"},
{"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups"}, {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups"},
{"345", "Synthoil", "↑ +1.0 Damage up#↑ +5.25 Range up#↑ +0.5 Tear Height"}, {"345", "Synthoil", "↑ +1 Damage up#↑ +5.25 Range up#↑ +0.5 Tear Height"},
{"346", "A Snack", "↑ +1 Health up"}, {"346", "A Snack", "↑ +1 Health up"},
{"347", "Diplopia", "!!! SINGLE USE !#Duplicates any pedestals/ consumables in the current room"}, {"347", "Diplopia", "!!! SINGLE USE !#Duplicates any pedestals/ consumables in the current room"},
{"348", "Placebo", "Copies the effect of the pill you are currently holding"}, {"348", "Placebo", "Copies the effect of the pill you are currently holding"},
{"349", "Wooden Nickel", "50% chance to spawn a random coin"}, {"349", "Wooden Nickel", "50% chance to spawn a random coin"},
{"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep"}, {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep"},
{"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poison any enemies nearby#Sends wave of spikes across the room#!!! Can be used to open secret rooms"}, {"351", "Mega Bean", "Freeze all enemies in the current room#Deals 5 damage and poison any enemies nearby#Sends wave of spikes across the room#!!! Can be used to open secret rooms"},
{"352", "Glass Cannon", "↓ Reduces your health to half a heart#Fires one large piercing spectral tear ((DMG+1) X 10)"}, {"352", "Glass Cannon", "↓ Reduces your health to half a heart#Fires one large piercing spectral tear ((DMG+1) x 10)"},
{"353", "Bomber Boy", "+5 bombs#Bombs will now explode in a cross-shaped pattern"}, {"353", "Bomber Boy", "+5 bombs#Bombs will now explode in a cross-shaped pattern"},
{"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor"}, {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor"},
{"355", "Mom's Pearls", "↑ +1.25 Range up#↑ +1 Luck up#↑ +0.5 Tear Height"}, {"355", "Mom's Pearls", "↑ +1.25 Range up#↑ +1 Luck up#↑ +0.5 Tear Height"},
@@ -375,7 +375,7 @@ EID.descriptions["en_us"].collectibles={
{"360", "Incubus", "Shoots the same tears as Isaac in terms of damage, stats and effects"}, {"360", "Incubus", "Shoots the same tears as Isaac in terms of damage, stats and effects"},
{"361", "Fate's Reward", "Fires tears and copies your tear damage"}, {"361", "Fate's Reward", "Fires tears and copies your tear damage"},
{"362", "Lil Chest", "Spawns a random pickup every few rooms"}, {"362", "Lil Chest", "Spawns a random pickup every few rooms"},
{"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tear in one room drops an eternal heart"}, {"363", "Sworn Protector", "Orbital familiar#Deals 105 contact damage per second#Blocks and attracts bullets#Blocking 10 tear in one room drops an Eternal Heart"},
{"364", "Friend Zone", "Orbital familiar#Deals 45 contact damage per second"}, {"364", "Friend Zone", "Orbital familiar#Deals 45 contact damage per second"},
{"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 105 contact damage per second"}, {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 105 contact damage per second"},
{"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 2-4 tiny bombs"}, {"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 2-4 tiny bombs"},
@@ -387,7 +387,7 @@ EID.descriptions["en_us"].collectibles={
{"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your spacebar item"}, {"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your spacebar item"},
{"373", "Dead Eye", "↑ +12.5% damage up for every tear that successfully hits an enemy(max. +100%)"}, {"373", "Dead Eye", "↑ +12.5% damage up for every tear that successfully hits an enemy(max. +100%)"},
{"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 4x your damage"}, {"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 4x your damage"},
{"375", "Host Hat", "20% chance to block tears#Get immune to explosions/Stomps from Mom's and Satan's foot"}, {"375", "Host Hat", "Grants explosion immunity and immunity from Mom's and Satan's foot stomps#20% chance to block tears"},
{"376", "Restock", "Spawns 3 random Pickups#Shops instantly restock their items when you buy them"}, {"376", "Restock", "Spawns 3 random Pickups#Shops instantly restock their items when you buy them"},
{"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"}, {"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"},
{"378", "No. 2", "Firing tears for 3 seconds drops a Butt Bomb"}, {"378", "No. 2", "Firing tears for 3 seconds drops a Butt Bomb"},
@@ -400,34 +400,34 @@ EID.descriptions["en_us"].collectibles={
{"385", "Bumbo", "Picks up any near-by coins#Every 6 coins it levels up, except for level 4 which takes 12 coins#Level 2: can drop random pickups#Level 3: Fires tears in the same direction as Isaac#Level 4: Doesn't fire tears but will chase enemies. Will also randomly drop bombs#after Level 4: will continue collect coins and drop random pickups"}, {"385", "Bumbo", "Picks up any near-by coins#Every 6 coins it levels up, except for level 4 which takes 12 coins#Level 2: can drop random pickups#Level 3: Fires tears in the same direction as Isaac#Level 4: Doesn't fire tears but will chase enemies. Will also randomly drop bombs#after Level 4: will continue collect coins and drop random pickups"},
{"386", "D12", "Re-rolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"}, {"386", "D12", "Re-rolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"},
{"387", "Censer", "Creates a huge aura of light that slows down enemies and projectiles inside of it"}, {"387", "Censer", "Creates a huge aura of light that slows down enemies and projectiles inside of it"},
{"388", "Key Bum", "Collects keys, giving random chests in return"}, {"388", "Key Bum", "Converts Keys into random chests"},
{"389", "Rune Bag", "Drops a random rune every 5-6 rooms"}, {"389", "Rune Bag", "Drops a random rune every 5-6 rooms"},
{"390", "Seraphim", "Fires Sacred Heart tears#Deals 10 damage per shot"}, {"390", "Seraphim", "Fires Sacred Heart tears#Deals 10 damage per shot"},
{"391", "Betrayal", "Every time Isaac takes damage, every enemy in the room gets charmed"}, {"391", "Betrayal", "Every time Isaac takes damage, every enemy in the room gets charmed"},
{"392", "Zodiac", "Gives you a random zodiac item effect every floor"}, {"392", "Zodiac", "Gives you a random zodiac item effect every floor"},
{"393", "Serpent's Kiss", "Random chance to shoot poison tears#Poison enemies on contact#Enemies that were poisoned have a chance to drop a black heart on death"}, {"393", "Serpent's Kiss", "Random chance to shoot poison tears#Poison enemies on contact#Enemies that were poisoned have a chance to drop a Black Heart on death"},
{"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ +0.7 Tears up#↑ +3.15 Range up#↑ +0.3 Tear Height"}, {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ +0.7 Tears up#↑ +3.15 Range up#↑ +0.3 Tear Height"},
{"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room"}, {"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room"},
{"396", "Ventricle Razor", "Creates up to two portals to travel between them#Can be placed in different rooms"}, {"396", "Ventricle Razor", "Creates up to two portals to travel between them#Can be placed in different rooms"},
{"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +5.25 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"}, {"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +5.25 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"},
{"398", "God's Flesh", "Tears can shrink enemies#Shrunk enemies can be crushed and killed by walking over them"}, {"398", "God's Flesh", "Tears can shrink enemies#Shrunk enemies can be crushed and killed by walking over them"},
{"399", "Maw Of The Void", "↑ +1.0 Damage up#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#Enemies killed with the black ring have a chance to drop Black hearts"}, {"399", "Maw of the Void", "↑ +1 Damage up#After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring#Enemies killed with the black ring have a chance to drop Black Hearts"},
{"400", "Spear Of Destiny", "Spawns a spear in front of you#Deals 2 times your damage#Chance to fear enemies on contact"}, {"400", "Spear of Destiny", "Spawns a spear in front of you#Deals 2 times your damage#Chance to fear enemies on contact"},
{"401", "Explosivo", "Chance to fire sticky bomb tears"}, {"401", "Explosivo", "Chance to fire sticky bomb tears"},
{"402", "Chaos", "Pedestals will now be chosen from random itempools#Spawns 1-6 random pickups"}, {"402", "Chaos", "Pedestals will now be chosen from random item pools#Spawns 1-6 random pickups"},
{"403", "Spider Mod", "Allows you to see your tear damage and the health bars of all enemies#Inflicts a random status effect on contact#Will randomly drop batteries"}, {"403", "Spider Mod", "Allows you to see your tear damage and the health bars of all enemies#Inflicts a random status effect on contact#Will randomly drop batteries"},
{"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies"}, {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies"},
{"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies a random status effect"}, {"405", "GB Bug", "Bounces around the room#Deals 120 damage per second and applies a random status effect"},
{"406", "D8", "Reroll your stats#Will only affect damage, tears, range and speed"}, {"406", "D8", "Reroll your stats#Will only affect damage, tears, range and speed"},
{"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4.0 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +7.5 Range up, +1 Tear height"}, {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +7.5 Range up, +1 Tear Height"},
{"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#Enemies killed with it have a chance to drop a black heart"}, {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac#Enemies killed with it have a chance to drop a Black Heart"},
{"409", "Empty Vessel", "+2 Black Hearts#When Isaac has no red hearts, gain flight and chance to trigger a shield"}, {"409", "Empty Vessel", "+2 Black Hearts#When Isaac has no Red Hearts, gain flight and chance to trigger a shield"},
{"410", "Evil Eye", "Chance to fire an eye across the screen which fires tears in the same direction as Isaac"}, {"410", "Evil Eye", "Chance to fire an eye across the screen which fires tears in the same direction as Isaac"},
{"411", "Lusty Blood", "↑ +0.5 Damage up for each enemy killed in current room#Maximum of +5 Damage up after 10 kills"}, {"411", "Lusty Blood", "↑ +0.5 Damage up for each enemy killed in current room#Maximum of +5 Damage up after 10 kills"},
{"412", "Cambion Conception", "After taking damage 15 times, Isaac gains a permanent demon familiar#Up to 4 familiars possible"}, {"412", "Cambion Conception", "After taking damage 15 times, Isaac gains a permanent demon familiar#Up to 4 familiars possible"},
{"413", "Immaculate Conception", "After picking up 15 hearts, Isaac gains a permanent angelic familiar#Up to 5 familiars possible"}, {"413", "Immaculate Conception", "After picking up 15 hearts, Isaac gains a permanent angelic familiar#Up to 5 familiars possible"},
{"414", "More Options", "Two items now spawn in all treasure rooms#You can only choose one"}, {"414", "More Options", "Two items now spawn in all {{TreasureRoom}}Treasure Rooms#You can only choose one"},
{"415", "Crown Of Light", "+2 Soul Hearts#↑ Damage X 2 if you don't have any damaged red heart containers#Deactivates for the current room when damaged regardless of heart containers"}, {"415", "Crown of Light", "+2 Soul Hearts#↑ Damage x 2 if you don't have any damaged Red Heart containers#Deactivates for the current room when damaged at all"},
{"416", "Deep Pockets", "Allows you to carry two cards/pills/runes"}, {"416", "Deep Pockets", "Allows you to carry two cards/pills/runes"},
{"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ +50% damage while standing in the aura,"}, {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ +50% damage while standing in the aura,"},
{"418", "Fruit Cake", "Gives you a different tear effect with every tear that you fire"}, {"418", "Fruit Cake", "Gives you a different tear effect with every tear that you fire"},
@@ -452,7 +452,7 @@ EID.descriptions["en_us"].collectibles={
{"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a greed fight, it can reroll the room into a Shop"}, {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards#!!! If used in a greed fight, it can reroll the room into a Shop"},
{"438", "Binky", "+1 Soul heart#↑ +0.7 Tears up#↑ Makes Isaac very small, reducing his hitbox size"}, {"438", "Binky", "+1 Soul heart#↑ +0.7 Tears up#↑ Makes Isaac very small, reducing his hitbox size"},
{"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"}, {"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"},
{"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2.0 Tear height"}, {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"},
{"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"},
{"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#(Doesnt work with characters without red HP)"}, {"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#(Doesnt work with characters without red HP)"},
{"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"}, {"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"},
@@ -465,7 +465,7 @@ EID.descriptions["en_us"].collectibles={
{"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"}, {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"},
{"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"}, {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"},
{"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal 125% your damage"}, {"452", "Varicose Veins", "When taking damage, fire 10 tears in a circle around you#The tears deal 125% your damage"},
{"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1.0 Tear height"}, {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +1.5 Range up#↑ +1 Tear Height"},
{"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a random card, pill or rune on pickup"}, {"454", "Polydactyly", "You can carry two cards, runes or pills#Spawns a random card, pill or rune on pickup"},
{"455", "Dad's Lost Coin", "↑ +1.5 Range up#Spawns a lucky penny"}, {"455", "Dad's Lost Coin", "↑ +1.5 Range up#Spawns a lucky penny"},
{"456", "Moldy Bread", "↑ +1 Health up"}, {"456", "Moldy Bread", "↑ +1 Health up"},
@@ -474,7 +474,7 @@ EID.descriptions["en_us"].collectibles={
{"459", "Sinus Infection", "Sticky poison Tears#Deals your damage each tick#Sticks till the enemy dies"}, {"459", "Sinus Infection", "Sticky poison Tears#Deals your damage each tick#Sticks till the enemy dies"},
{"460", "Glaucoma", "Chance to fire concussive tears"}, {"460", "Glaucoma", "Chance to fire concussive tears"},
{"461", "Parasitoid", "Chance to fire egg sacks#Spawns slowing creep on hit#Spawns a blue spider or fly on hit"}, {"461", "Parasitoid", "Chance to fire egg sacks#Spawns slowing creep on hit#Spawns a blue spider or fly on hit"},
{"462", "Eye of Belial", "↑ +1.5 Range up#↑ +1.0 Tear height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"}, {"462", "Eye of Belial", "↑ +1.5 Range up#↑ +1 Tear Height#Grants piercing tears#After hitting the first enemy, the tear deals double damage and gains a homing effect"},
{"463", "Sulfuric Acid", "↑ +0.3 Damage up#Chance to destroy rocks and open doors with your tears"}, {"463", "Sulfuric Acid", "↑ +0.3 Damage up#Chance to destroy rocks and open doors with your tears"},
{"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies drop pickups more frequently"}, {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies drop pickups more frequently"},
{"465", "Analog Stick", "↑ +0.3 Tears up#Allows you to fire tears diagonally by firing in two directions"}, {"465", "Analog Stick", "↑ +0.3 Tears up#Allows you to fire tears diagonally by firing in two directions"},
@@ -488,7 +488,7 @@ EID.descriptions["en_us"].collectibles={
{"473", "Big Chubby", "Charges forwards very slow#Deals 40.5 contact damage per second"}, {"473", "Big Chubby", "Charges forwards very slow#Deals 40.5 contact damage per second"},
{"474", "Tonsil", "Blocks enemy projectiles"}, {"474", "Tonsil", "Blocks enemy projectiles"},
{"475", "Plan C", "!!! SINGLE USE ! #Deals 9,999,999 damage to all enemies and kills you 3 seconds later"}, {"475", "Plan C", "!!! SINGLE USE ! #Deals 9,999,999 damage to all enemies and kills you 3 seconds later"},
{"476", "D1", "Duplicates 1 random Pick-Up in the current room"}, {"476", "D1", "Duplicates 1 random pickup in the current room"},
{"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"}, {"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"},
{"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"}, {"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"},
{"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"}, {"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"},
@@ -499,7 +499,7 @@ EID.descriptions["en_us"].collectibles={
{"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"}, {"484", "Wait What?", "Upon use, pushes enemies away and spawn a wave of rocks#Can open rooms and break rocks"},
{"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"}, {"485", "Crooked Penny", "50% chance to double all items, consumables and chests in room#50% chance to remove items / pickups in room and spawn 1 coin"},
{"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"}, {"486", "Dull Razor", "Hurts you without damaging you#Can trigger item effects"},
{"487", "Potato Peeler", "Removes one red heart container and gives you ↑ +0.2 Damage up and a \"Cube of Meat\""}, {"487", "Potato Peeler", "Removes one Red Heart Container and gives you ↑ +0.2 Damage up and a \"Cube of Meat\""},
{"488", "Metronome", "Gives you a random item effect each room"}, {"488", "Metronome", "Gives you a random item effect each room"},
{"489", "D infinity", "Random Dice-effect each usage"}, {"489", "D infinity", "Random Dice-effect each usage"},
{"490", "Eden's Soul", "!!! SINGLE USE !#Spawns 2 random items depending on the current rooms item pool"}, {"490", "Eden's Soul", "!!! SINGLE USE !#Spawns 2 random items depending on the current rooms item pool"},
@@ -510,8 +510,8 @@ EID.descriptions["en_us"].collectibles={
{"495", "Ghost Pepper", "Chance to shoot Fire instead of tears#The fire stays till it has dealt damage 5 times"}, {"495", "Ghost Pepper", "Chance to shoot Fire instead of tears#The fire stays till it has dealt damage 5 times"},
{"496", "Euthanasia", "Chance to fire needles#Needles kill normal enemies instantly#Otherwise they deal 3 times your damage"}, {"496", "Euthanasia", "Chance to fire needles#Needles kill normal enemies instantly#Otherwise they deal 3 times your damage"},
{"497", "Camo Undies", "Confuse all enemies and camouflage yourself when entering a room until you start shooting"}, {"497", "Camo Undies", "Confuse all enemies and camouflage yourself when entering a room until you start shooting"},
{"498", "Duality", "Spawns Devil-{{DevilRoom}} AND Angel{{AngelRoom}}-Room doors#When entering one, the other disappears"}, {"498", "Duality", "Spawns {{DevilRoom}}Devil AND {{AngelRoom}}Angel Room doors#When entering one, the other disappears"},
{"499", "Eucharist", "100% chance to find an Angel{{AngelRoom}} Room"}, {"499", "Eucharist", "100% chance to find an {{AngelRoom}}Angel Room"},
{"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"}, {"500", "Sack of Sacks", "Spawns a sack every 5-6 rooms"},
{"501", "Greed's Gullet", "Gives you 1 heart container for every 25 coins#The Keeper will gain additional Coin-Hearts"}, {"501", "Greed's Gullet", "Gives you 1 heart container for every 25 coins#The Keeper will gain additional Coin-Hearts"},
{"502", "Large Zit", "Chance to fire a Creep leaving tear that deals double damage"}, {"502", "Large Zit", "Chance to fire a Creep leaving tear that deals double damage"},
@@ -533,13 +533,13 @@ EID.descriptions["en_us"].collectibles={
{"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has a random tear effect#Will be randomized every floor"}, {"518", "Buddy in a Box", "Familiar which looks like a random coop Baby#Has a random tear effect#Will be randomized every floor"},
{"519", "Lil Delirium", "A familiar that transforms into other random familiars every 10 seconds"}, {"519", "Lil Delirium", "A familiar that transforms into other random familiars every 10 seconds"},
{"520", "Jumper Cables", "+1 charge for your active item for every 15 enemies killed"}, {"520", "Jumper Cables", "+1 charge for your active item for every 15 enemies killed"},
{"521", "Coupon", "When used, causes one random item in the Shop{{Shop}}- or Devil{{DevilRoom}}- room to become free"}, {"521", "Coupon", "When used, causes one random item in the {{Shop}}Shop or {{DevilRoom}}Devil Room to become free"},
{"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"}, {"522", "Telekinesis", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"},
{"523", "Moving Box", "When used, stores all Pick-Ups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, {"523", "Moving Box", "When used, stores all pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"},
{"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"}, {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals your damage"},
{"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max. 3 Orbitals at the same time#Orbitals are destroyed, if they take too much damage"}, {"525", "Leprosy", "Taking damage will spawn a projectile blocking orbital#Max. 3 Orbitals at the same time#Orbitals are destroyed, if they take too much damage"},
{"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horsemen changes every 10 seconds"}, {"526", "7 Seals", "Spawns small horsemen familiars that spawn their respective locusts#Horsemen changes every 10 seconds"},
{"527", "Mr. ME!", "!!! Familiar that can do tasks for you:#Opening doors & chests, Bring items, Steal from the shop / devil, fight enemies, explode, and activate pressure plates"}, {"527", "Mr. ME!", "!!! Familiar that can do tasks for you:#Opening doors & chests, Bring items, Steal from the shop / Devil, fight enemies, explode, and activate pressure plates"},
{"528", "Angelic Prism", "Orbital prism#Tears hitting it will split into 4"}, {"528", "Angelic Prism", "Orbital prism#Tears hitting it will split into 4"},
{"529", "Pop!", "Tears will behave like billiard balls"}, {"529", "Pop!", "Tears will behave like billiard balls"},
{"530", "Death's List", "Grants a reward if you kill enemies in the order they are marked in"}, {"530", "Death's List", "Grants a reward if you kill enemies in the order they are marked in"},
@@ -548,7 +548,7 @@ EID.descriptions["en_us"].collectibles={
{"533", "Trisagion", "Fire white blasts of light#(Holy Brimstone)"}, {"533", "Trisagion", "Fire white blasts of light#(Holy Brimstone)"},
{"534", "Schoolbag", "Allows holding 2 active items#Switch between them by pressing the Drop button (hold button as \"The Forgotten\")"}, {"534", "Schoolbag", "Allows holding 2 active items#Switch between them by pressing the Drop button (hold button as \"The Forgotten\")"},
{"535", "Blanket", "+1 Soul Heart#Heals 1 Red Heart#Grants a shield when entering a boss room"}, {"535", "Blanket", "+1 Soul Heart#Heals 1 Red Heart#Grants a shield when entering a boss room"},
{"536", "Sacrificial Altar", "!!! ONE TIME USAGE !#Sacrifice 1-2 familiars to spawn an item from the Devil{{DevilRoom}} room itempool#Turns your blue spiders/flies into coins"}, {"536", "Sacrificial Altar", "!!! ONE TIME USAGE !#Sacrifice 1-2 familiars to spawn a Devil item#Turns your blue spiders/flies into coins"},
{"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creeptype changes everytime the player uses a pill"}, {"537", "Lil Spewer", "Spawns a random pill#Familiar that fires a line of creep#Creeptype changes everytime the player uses a pill"},
{"538", "Marbles", "Spawns 3 random trinkets#Taking damage can add the effect of your trinket permanently"}, {"538", "Marbles", "Spawns 3 random trinkets#Taking damage can add the effect of your trinket permanently"},
{"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"}, {"539", "Mystery Egg", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"},
@@ -561,21 +561,21 @@ EID.descriptions["en_us"].collectibles={
{"546", "Dad's Ring", "Grants an aura that freezes enemies in place"}, {"546", "Dad's Ring", "Grants an aura that freezes enemies in place"},
{"547", "Divorce Papers", "+1 Bone Heart#↑ +0.7 Tears up#Spawns a Mysterious Paper trinket"}, {"547", "Divorce Papers", "+1 Bone Heart#↑ +0.7 Tears up#Spawns a Mysterious Paper trinket"},
{"548", "Jaw Bone", "Boomerang-like Familiar#Deals 7 contact damage#Can retrieve pickups"}, {"548", "Jaw Bone", "Boomerang-like Familiar#Deals 7 contact damage#Can retrieve pickups"},
{"549", "Brittle Bones", "Replaces all your red heart containers with 6 bone Hearts#Losing a bone heart fires Bonetears in all directions and adds ↑ +0.5 tears up permanently"}, {"549", "Brittle Bones", "Replaces all your red heart containers with 6 Bone Hearts#Losing a Bone Heart fires Bonetears in all directions and adds ↑ +0.5 tears up permanently"},
{"550", "Broken Shovel", "Moms foot will constantly attack you#Using it stops moms foot for current room#!!! (Try to beat Bossrush with it!)"}, {"550", "Broken Shovel", "Mom's Foot will constantly attack you#Using it stops Mom's Foot for current room#!!! (Try to beat Boss Rush with it!)"},
{"551", "Broken Shovel", "Second part of a broken shovel#!!! Use the shovel on the hill of dirt in the \"Dark Room\""}, {"551", "Broken Shovel", "Second part of a broken shovel#!!! Use the shovel on the hill of dirt in the \"Dark Room\""},
{"552", "Mom's Shovel", "Spawns trapdoor to next floor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"}, {"552", "Mom's Shovel", "Spawns trapdoor to next floor#!!! Use the shovel on the hill of dirt in the \"Dark Room\"#!!! Unlocks something cool"},
} }
---------- Trinkets ---------- ---------- Trinkets ----------
EID.descriptions["en_us"].trinkets={ EID.descriptions["en_us"].trinkets={
{"1", "Swallowed Penny", "Drop 1 coin when you get hit"}, {"1", "Swallowed Penny", "Spawns 1 coin when you get hit"},
{"2", "Petrified Poop", "50% more drops from poop"}, {"2", "Petrified Poop", "50% more drops from poop"},
{"3", "AAA Battery", "-1 charge needed for spacebar items"}, {"3", "AAA Battery", "-1 charge needed for spacebar items"},
{"4", "Broken Remote", "Randomly teleports you, when using an item"}, {"4", "Broken Remote", "Randomly teleports you, when using an item"},
{"5", "Purple Heart", "More champion enemies#Higher chance for boss challenge rooms ({{BossRushRoom}})"}, {"5", "Purple Heart", "Doubles the chance for champion enemies"},
{"6", "Broken Magnet", "Coin magnet"}, {"6", "Broken Magnet", "Coin magnet"},
{"7", "Rosary Bead", "Higher angel{{AngelRoom}} room chances#Higher chance to find the Bible {{Collectible33}}"}, {"7", "Rosary Bead", "Higher {{AngelRoom}}Angel Room chances#Higher chance to find {{Collectible33}} The Bible"},
{"8", "Cartridge", "Chance for Gamekid effect on hit"}, {"8", "Cartridge", "Chance for Gamekid effect on hit"},
{"9", "Pulse Worm", "Pulsating tears#Affects tear hitbox"}, {"9", "Pulse Worm", "Pulsating tears#Affects tear hitbox"},
{"10", "Wiggle Worm", "Tears move in waves#↑ +0.3 Tears up"}, {"10", "Wiggle Worm", "Tears move in waves#↑ +0.3 Tears up"},
@@ -585,13 +585,13 @@ EID.descriptions["en_us"].trinkets={
{"14", "Callus", "Prevents damage from creep and spikes"}, {"14", "Callus", "Prevents damage from creep and spikes"},
{"15", "Lucky Rock", "Destroying rocks spawns coins"}, {"15", "Lucky Rock", "Destroying rocks spawns coins"},
{"16", "Mom's Toenail", "Mom's foot stomps enemies every 60 seconds"}, {"16", "Mom's Toenail", "Mom's foot stomps enemies every 60 seconds"},
{"17", "Black Lipstick", "More black hearts appear"}, {"17", "Black Lipstick", "More Black Hearts appear"},
{"18", "Bible Tract", "More eternal hearts appear"}, {"18", "Bible Tract", "More Eternal Hearts appear"},
{"19", "Paper Clip", "Unlock chests without using keys"}, {"19", "Paper Clip", "Unlock chests without using keys"},
{"20", "Monkey Paw", "When on half a heart, spawns a black heart#!!! 3 time usage"}, {"20", "Monkey Paw", "When on half a heart, spawns a Black Heart#!!! 3 time usage"},
{"21", "Mysterious Paper", "Imitates \"Polaroid\", \"The Negative\", \"Missing Page\" and \"Missing Poster\""}, {"21", "Mysterious Paper", "Imitates \"Polaroid\", \"The Negative\", \"Missing Page\" and \"Missing Poster\""},
{"22", "Daemon's Tail", "Decreases spawnrate of hearts to 20%#Key drop chance increased#Heart-Pickups turn into black hearts"}, {"22", "Daemon's Tail", "Decreases spawn rate of hearts to 20%#Key drop chance increased#Heart pickups turn into Black Hearts"},
{"23", "Missing Poster", "Respawn as \"The Lost\" when dying in a sacrifice room {{SacrificeRoom}} #If he is unlocked, you revive as him even outside sacrifice rooms"}, {"23", "Missing Poster", "Respawn as \"The Lost\" when dying in a {{SacrificeRoom}}Sacrifice Room#If he is unlocked, you revive as him even outside Sacrifice Rooms"},
{"24", "Butt Penny", "Fart when picking up coins#Farts knockback enemies"}, {"24", "Butt Penny", "Fart when picking up coins#Farts knockback enemies"},
{"25", "Mysterious Candy", "Fart or spawn poop every 30 seconds"}, {"25", "Mysterious Candy", "Fart or spawn poop every 30 seconds"},
{"26", "Hook Worm", "Tears move in angular patterns#↑ +10 Range"}, {"26", "Hook Worm", "Tears move in angular patterns#↑ +10 Range"},
@@ -602,11 +602,11 @@ EID.descriptions["en_us"].trinkets={
{"31", "Push Pin", "10% chance to shoot piercing spectral tears"}, {"31", "Push Pin", "10% chance to shoot piercing spectral tears"},
{"32", "Liberty Cap", "Random mushroom effect per room#Can reveal special rooms on the minimap"}, {"32", "Liberty Cap", "Random mushroom effect per room#Can reveal special rooms on the minimap"},
{"33", "Umbilical Cord", "When down to half a heart, you get little Steven"}, {"33", "Umbilical Cord", "When down to half a heart, you get little Steven"},
{"34", "Child's Heart", "More red hearts drop"}, {"34", "Child's Heart", "More Red Hearts appear"},
{"35", "Curved Horn", "↑ +2 Damage up"}, {"35", "Curved Horn", "↑ +2 Damage up"},
{"36", "Rusted Key", "More keys appear"}, {"36", "Rusted Key", "More keys appear"},
{"37", "Goat Hoof", "↑ +0.15 Speed up"}, {"37", "Goat Hoof", "↑ +0.15 Speed up"},
{"38", "Mom's Pearl", "More Soul Hearts drop"}, {"38", "Mom's Pearl", "More Soul Hearts appear"},
{"39", "Cancer", "↑ Tears up"}, {"39", "Cancer", "↑ Tears up"},
{"40", "Red Patch", "↑ Chance to get +1.8 Damage up when getting hit"}, {"40", "Red Patch", "↑ Chance to get +1.8 Damage up when getting hit"},
{"41", "Match Stick", "More Bombs appear#!!! Removes \"The Tick\""}, {"41", "Match Stick", "More Bombs appear#!!! Removes \"The Tick\""},
@@ -621,10 +621,10 @@ EID.descriptions["en_us"].trinkets={
{"50", "Burnt Penny", "50% chance to drop a bomb when picking up coins"}, {"50", "Burnt Penny", "50% chance to drop a bomb when picking up coins"},
{"51", "Flat Penny", "50% chance to drop a key when picking up coins"}, {"51", "Flat Penny", "50% chance to drop a key when picking up coins"},
{"52", "Counterfeit Penny", "50% chance to get +1 coin when picking up coins"}, {"52", "Counterfeit Penny", "50% chance to get +1 coin when picking up coins"},
{"53", "Tick", "-15% boss-health#Heals 1 red heart when entering a boss room ({{BossRoom}})#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping"}, {"53", "Tick", "-15% boss health#Heals 1 red heart when entering a {{BossRoom}}Boss Room#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping"},
{"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"}, {"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"},
{"55", "Maggy's Faith", "Get one eternal heart at the start of every floor"}, {"55", "Maggy's Faith", "Get one Eternal Heart at the start of every floor"},
{"56", "Judas' Tongue", "Reduces devil deal prices from 2 heart containers into 1"}, {"56", "Judas' Tongue", "Reduces Devil deal prices from 2 heart containers to 1"},
{"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as the player#Deals 3.5 damage per tear"}, {"57", "???'s Soul", "Familiar that bounces around the room#Shoots in the same direction as the player#Deals 3.5 damage per tear"},
{"58", "Samson's Lock", "↑ 1/15 Chance for +0.5 Damage up when killing an enemy#Effect lasts for current room"}, {"58", "Samson's Lock", "↑ 1/15 Chance for +0.5 Damage up when killing an enemy#Effect lasts for current room"},
{"59", "Cain's Eye", "25% chance to reveal map icons at start of new floor"}, {"59", "Cain's Eye", "25% chance to reveal map icons at start of new floor"},
@@ -633,7 +633,7 @@ EID.descriptions["en_us"].trinkets={
{"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"}, {"62", "Shiny Rock", "Crawlspace rocks and tinted rocks blink every 10 seconds"},
{"63", "Safety Scissors", "Turns troll bombs into bomb pickups"}, {"63", "Safety Scissors", "Turns troll bombs into bomb pickups"},
{"64", "Rainbow Worm", "Random worm effect every 3 seconds"}, {"64", "Rainbow Worm", "Random worm effect every 3 seconds"},
{"65", "Tape Worm", "↑ Doubles your Range#-50% Tear height"}, {"65", "Tape Worm", "↑ Doubles your Range#-50% Tear Height"},
{"66", "Lazy Worm", "↓ -0.4 Shot Speed down#↑ +4 Range up"}, {"66", "Lazy Worm", "↓ -0.4 Shot Speed down#↑ +4 Range up"},
{"67", "Cracked Dice", "Chance to trigger a random dice effect when getting hit"}, {"67", "Cracked Dice", "Chance to trigger a random dice effect when getting hit"},
{"68", "Super Magnet", "Magnet for pickups and enemies"}, {"68", "Super Magnet", "Magnet for pickups and enemies"},
@@ -650,16 +650,16 @@ EID.descriptions["en_us"].trinkets={
{"79", "Endless Nameless", "25% chance when using pills/cards to drop a copy of the pill/card"}, {"79", "Endless Nameless", "25% chance when using pills/cards to drop a copy of the pill/card"},
{"80", "Black Feather", "↑ +0.2 Damage up for each evil item held"}, {"80", "Black Feather", "↑ +0.2 Damage up for each evil item held"},
{"81", "Blind Rage", "Invincibility lasts longer after getting hit"}, {"81", "Blind Rage", "Invincibility lasts longer after getting hit"},
{"82", "Golden Horse Shoe", "+15% to get double item room on next floor"}, {"82", "Golden Horse Shoe", "+15% chance for {{TreasureRoom}}Treasure Rooms to have two items on future floors#You can only choose one"},
{"83", "Store Key", "Open shops {{Shop}} for free"}, {"83", "Store Key", "Open {{Shop}}Shops for free"},
{"84", "Rib of Greed", "Greed/Super Greed no longer appear in shops#More coins appear"}, {"84", "Rib of Greed", "Greed/Super Greed no longer appear in {{Shop}}Shops#More coins appear"},
{"85", "Karma", "Using a Donation machine can heal you or spawn a beggar"}, {"85", "Karma", "Using a Donation Machine can heal you or spawn a beggar"},
{"86", "Lil Larva", "Destroying poop spawns a blue fly"}, {"86", "Lil Larva", "Destroying poop spawns a blue fly"},
{"87", "Mom's Locket", "Heal half a heart when using keys#Turns half hearts into full hearts"}, {"87", "Mom's Locket", "Heal half a heart when using keys#Turns half hearts into full hearts"},
{"88", "NO!", "Very low chance for spacebar items in item rooms"}, {"88", "NO!", "Very low chance for spacebar items in {{TreasureRoom}}Treasure Rooms"},
{"89", "Child Leash", "Familiars stay closer to you"}, {"89", "Child Leash", "Familiars stay closer to you"},
{"90", "Brown Cap", "Poop explodes when destroyed"}, {"90", "Brown Cap", "Poop explodes when destroyed"},
{"91", "Meconium", "Increases chance for Black Poops to spawn#Chance to spawn a black heart when black poop is destroyed"}, {"91", "Meconium", "Increases chance for Black Poops to spawn#Chance to spawn a Black Heart when black poop is destroyed"},
{"92", "Cracked Crown", "↑ Stat increases of your items are 33% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"}, {"92", "Cracked Crown", "↑ Stat increases of your items are 33% more effective#↑ +0.2 Tears up#↑ -1 Tear Delay"},
{"93", "Used Diaper", "Chance for Fly enemies to become friendly"}, {"93", "Used Diaper", "Chance for Fly enemies to become friendly"},
{"94", "Fish Tail", "Doubles all blue Fly / Spider spawns"}, {"94", "Fish Tail", "Doubles all blue Fly / Spider spawns"},
@@ -672,15 +672,15 @@ EID.descriptions["en_us"].trinkets={
{"101", "Dim Bulb", "!!! While holding an uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.4 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"}, {"101", "Dim Bulb", "!!! While holding an uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.4 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"},
{"102", "Fragmented Card", "+1 extra secret room per floor while held"}, {"102", "Fragmented Card", "+1 extra secret room per floor while held"},
{"103", "Equality!", "!!! When coin, key and bomb-count are equal:#Turns half consumables into double consumables"}, {"103", "Equality!", "!!! When coin, key and bomb-count are equal:#Turns half consumables into double consumables"},
{"104", "Wish Bone", "Chance to spawn a pedestal item when getting hit#Gets destroyed afterwards"}, {"104", "Wish Bone", "Chance to spawn a pedestal item when hit#Gets destroyed afterwards"},
{"105", "Bag Lunch", "Chance to spawn Lunch {{Collectible22}} when getting hit#Gets destroyed afterwards"}, {"105", "Bag Lunch", "Chance to spawn {{Collectible22}}Lunch when hit#Gets destroyed afterwards"},
{"106", "Lost Cork", "Increases the radius of any creep you produce"}, {"106", "Lost Cork", "Increases the radius of any creep you produce"},
{"107", "Crow Heart", "Damage taken will ignore soul / black hearts, causing your red heart containers to be depleted first"}, {"107", "Crow Heart", "Damage taken will ignore Soul/Black Hearts, causing your Red Heart containers to be depleted first"},
{"108", "Walnut", "Chance to drop random pickup / trinket when getting hit by an explosion#Gets destroyed afterwards"}, {"108", "Walnut", "Chance to drop random pickup / trinket when getting hit by an explosion#Gets destroyed afterwards"},
{"109", "Duct Tape", "Causes any familiar you have to stop moving"}, {"109", "Duct Tape", "Causes any familiar you have to stop moving"},
{"110", "Silver Dollar", "Shops {{Shop}} will now appear in the womb"}, {"110", "Silver Dollar", "{{Shop}}Shops now appear in the Womb"},
{"111", "Bloody Crown", "Item rooms {{TreasureRoom}} now appear in the womb"}, {"111", "Bloody Crown", "{{TreasureRoom}}Treasure Rooms now appear in the Womb"},
{"112", "Pay To Win", "Restock boxes will always spawn in item rooms ({{TreasureRoom}})"}, {"112", "Pay To Win", "Restock boxes will always spawn in {{TreasureRoom}}Treasure Rooms"},
{"113", "Locust of War", "Spawn an exploding attack fly when entering a hostile room#The fly deals double your damage + explosion damage"}, {"113", "Locust of War", "Spawn an exploding attack fly when entering a hostile room#The fly deals double your damage + explosion damage"},
{"114", "Locust of Pestilence", "Spawn a poison attack fly when entering a hostile room#The fly deals double your damage"}, {"114", "Locust of Pestilence", "Spawn a poison attack fly when entering a hostile room#The fly deals double your damage"},
{"115", "Locust of Famine", "Spawn a slowing attack fly when entering a hostile room#The fly deals double your damage"}, {"115", "Locust of Famine", "Spawn a slowing attack fly when entering a hostile room#The fly deals double your damage"},
@@ -703,14 +703,14 @@ EID.descriptions["en_us"].trinkets={
EID.descriptions["en_us"].cards={ EID.descriptions["en_us"].cards={
{"1", "0 - The Fool", "Teleports you back to the start"}, {"1", "0 - The Fool", "Teleports you back to the start"},
{"2", "I - The Magician", "Homing tears for current room"}, {"2", "I - The Magician", "Homing tears for current room"},
{"3", "II - The High Priestess", "Moms Foot stomps on an enemy!"}, {"3", "II - The High Priestess", "Mom's Foot stomps on an enemy!"},
{"4", "III - The Empress", "↑ +2.35 Damage & +0.3 Speed for current room"}, {"4", "III - The Empress", "↑ +2.35 Damage & +0.3 Speed for current room"},
{"5", "IV - The Emperor", "Teleports you to the bossroom ({{BossRoom}})"}, {"5", "IV - The Emperor", "Teleports you to the {{BossRoom}}Boss Room"},
{"6", "V - The Hierophant", "Drops 2 Soul hearts"}, {"6", "V - The Hierophant", "Drops 2 Soul Hearts"},
{"7", "VI - The Lovers", "Drops 2 red hearts"}, {"7", "VI - The Lovers", "Drops 2 Red Hearts"},
{"8", "VII - The Chariot", "Invincibility + contact damage for 6 seconds"}, {"8", "VII - The Chariot", "Invincibility + contact damage for 6 seconds"},
{"9", "VIII - Justice", "Spawns 1 bomb, 1 key, 1 coin, 1 heart"}, {"9", "VIII - Justice", "Spawns 1 bomb, 1 key, 1 coin, 1 heart"},
{"10", "IX - The Hermit", "Teleports you to the shop {{Shop}}"}, {"10", "IX - The Hermit", "Teleports you to the {{Shop}}Shop"},
{"11", "X - Wheel of Fortune", "Spawns a Slot- or Fortune Machine"}, {"11", "X - Wheel of Fortune", "Spawns a Slot- or Fortune Machine"},
{"12", "XI - Strength", "↑ +1 Health up#↑ +0.3 Damage up#↑ +50% Damage#↑ +5.25 Range up#↑ +0.3 Speed up#For current room"}, {"12", "XI - Strength", "↑ +1 Health up#↑ +0.3 Damage up#↑ +50% Damage#↑ +5.25 Range up#↑ +0.3 Speed up#For current room"},
{"13", "XII - The Hanged Man", "Grants flight for current room"}, {"13", "XII - The Hanged Man", "Grants flight for current room"},
@@ -718,8 +718,8 @@ EID.descriptions["en_us"].cards={
{"15", "XIV - Temperance", "Spawns a Blood Donation Machine"}, {"15", "XIV - Temperance", "Spawns a Blood Donation Machine"},
{"16", "XV - The Devil", "↑ +2 Damage up for current room"}, {"16", "XV - The Devil", "↑ +2 Damage up for current room"},
{"17", "XVI - The Tower", "Spawns 6 troll bombs"}, {"17", "XVI - The Tower", "Spawns 6 troll bombs"},
{"18", "XVII - The Stars", "Teleports you to the item room ({{TreasureRoom}})"}, {"18", "XVII - The Stars", "Teleports you to the {{TreasureRoom}}Treasure Room"},
{"19", "XVIII - The Moon", "Teleports you to the secret room ({{SecretRoom}})"}, {"19", "XVIII - The Moon", "Teleports you to the {{SecretRoom}}Secret Room"},
{"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"}, {"20", "XIX - The Sun", "Deals 100 damage to all enemies#Full health#Reveals entire map"},
{"21", "XX - Judgement", "Spawns a beggar"}, {"21", "XX - Judgement", "Spawns a beggar"},
{"22", "XXI - The World", "Reveals the entire map and shows all roomtypes"}, {"22", "XXI - The World", "Reveals the entire map and shows all roomtypes"},
@@ -731,7 +731,7 @@ EID.descriptions["en_us"].cards={
{"28", "Ace of Diamonds", "Turns all pickups into coins"}, {"28", "Ace of Diamonds", "Turns all pickups into coins"},
{"29", "Ace of Spades", "Turns all pickups into keys"}, {"29", "Ace of Spades", "Turns all pickups into keys"},
{"30", "Ace of Hearts", "Turns all pickups into hearts"}, {"30", "Ace of Hearts", "Turns all pickups into hearts"},
{"31", "Joker", "Teleports you to the devil{{DevilRoom}} or angel{{AngelRoom}} room"}, {"31", "Joker", "Teleports you to the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"32", "Hagalaz", "Destroy all rocks in the room"}, {"32", "Hagalaz", "Destroy all rocks in the room"},
{"33", "Jera", "Duplicate all pickups in room"}, {"33", "Jera", "Duplicate all pickups in room"},
{"34", "Ehwaz", "Spawns a trapdoor"}, {"34", "Ehwaz", "Spawns a trapdoor"},
@@ -743,7 +743,7 @@ EID.descriptions["en_us"].cards={
{"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"}, {"40", "Blank Rune", "Random rune effect#25% chance to drop itself again"},
{"41", "Black Rune", "Deals 40 damage to all enemies#Random stat up for every pedestal items in the room#(Destroys all pedestals in room)"}, {"41", "Black Rune", "Deals 40 damage to all enemies#Random stat up for every pedestal items in the room#(Destroys all pedestals in room)"},
{"42", "Chaos Card", "Throwable instant kill-card"}, {"42", "Chaos Card", "Throwable instant kill-card"},
{"43", "Credit Card", "Removes the price from all items in the current shop or devil deal, making everything free"}, {"43", "Credit Card", "Removes the price from all items in the current shop or Devil deal, making everything free"},
{"44", "Rules Card", "Displays \"helpful\" tips on use"}, {"44", "Rules Card", "Displays \"helpful\" tips on use"},
{"45", "A Card Against Humanity", "Fills the whole room with poop"}, {"45", "A Card Against Humanity", "Fills the whole room with poop"},
{"46", "Suicide King", "Instantly kills you and spawns 10 pickup / Collectibles on the floor"}, {"46", "Suicide King", "Instantly kills you and spawns 10 pickup / Collectibles on the floor"},
@@ -751,7 +751,7 @@ EID.descriptions["en_us"].cards={
{"48", "? Card", "Activates your spacebar item for free"}, {"48", "? Card", "Activates your spacebar item for free"},
{"49", "Dice Shard", "Rerolls pedestals and pickups in current room"}, {"49", "Dice Shard", "Rerolls pedestals and pickups in current room"},
{"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy"}, {"50", "Emergency Contact", "Two of Mom's Hands come down and grab an enemy"},
{"51", "Holy Card", "Grants the Holy Mantle effect for one room#(Next damage you take is 0)#25% Chance to spawn another holy card"}, {"51", "Holy Card", "Grants the Holy Mantle effect for one room#(Prevents damage once)#25% chance to spawn another Holy Card"},
{"52", "Huge Growth", "↑ +7 Damage up#↑ +30 Range up#↑ +Size up#Crush Rocks!#Effect lasts for current room"}, {"52", "Huge Growth", "↑ +7 Damage up#↑ +30 Range up#↑ +Size up#Crush Rocks!#Effect lasts for current room"},
{"53", "Ancient Recall", "Spawns 3 random cards when used"}, {"53", "Ancient Recall", "Spawns 3 random cards when used"},
{"54", "Era Walk", "Slow down enemies#↑ -0.5 Speed up#-1 Shot Speed down#Effect lasts for current room"}, {"54", "Era Walk", "Slow down enemies#↑ -0.5 Speed up#-1 Shot Speed down#Effect lasts for current room"},
@@ -784,7 +784,7 @@ EID.descriptions["en_us"].pills={
{"18", "Luck Up", "↑ +1 Luck up"}, {"18", "Luck Up", "↑ +1 Luck up"},
{"19", "Telepills", "Teleport to random room"}, {"19", "Telepills", "Teleport to random room"},
{"20", "48 Hour Energy!", "Recharges your active item#Drops 1-2 batteries"}, {"20", "48 Hour Energy!", "Recharges your active item#Drops 1-2 batteries"},
{"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 red hearts"}, {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"},
{"22", "Paralysis", "You can't move for 2 seconds"}, {"22", "Paralysis", "You can't move for 2 seconds"},
{"23", "I can see forever!", "Opens secret room entrances on current floor"}, {"23", "I can see forever!", "Opens secret room entrances on current floor"},
{"24", "Pheromones", "Charms all enemies in room"}, {"24", "Pheromones", "Charms all enemies in room"},
@@ -818,14 +818,14 @@ EID.descriptions["en_us"].sacrificeHeader = "[Next Sacrifice Room payout]"
EID.descriptions["en_us"].sacrifice={ EID.descriptions["en_us"].sacrifice={
{"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, {"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, {"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "67% chance for increased Angel{{AngelRoom}} Room chance"}, {"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
{"4", "", "50% chance for 1 random Chest"}, {"4", "", "50% chance for 1 random Chest"},
{"5", "", "33% chance for 3 Coin#67% chance for increased Angel{{AngelRoom}} Room chance"}, {"5", "", "33% chance for 3 Coin#67% chance for increased Angel{{AngelRoom}} Room chance"},
{"6", "", "33% chance for teleport to Angel{{AngelRoom}} Room#Teleports to Devil Room{{DevilRoom}} when its door was spawned on this floor already#67% chance for random Chest"}, {"6", "", "33% chance for teleport to {{AngelRoom}}Angel Room#Teleports to {{DevilRoom}}Devil Room when its door was spawned on this floor already#67% chance for random Chest"},
{"7", "", "33% chance for 1 random Angel{{AngelRoom}} Room item#67% chance for 1 soul heart"}, {"7", "", "33% chance for 1 random {{AngelRoom}}Angel Room item#67% chance for 1 Soul Heart"},
{"8", "", "100% chance for 7 troll bombs"}, {"8", "", "100% chance for 7 troll bombs"},
{"9", "", "100% chance to spawn \"Uriel\" boss"}, {"9", "", "100% chance to spawn \"Uriel\" boss"},
{"10", "", "50% chance for 7 soul hearts#50% chance for 30 coins"}, {"10", "", "50% chance for 7 Soul Hearts#50% chance for 30 coins"},
{"11", "", "100% chance to spawn \"Gabriel\" boss"}, {"11", "", "100% chance to spawn \"Gabriel\" boss"},
{"12", "", "50% chance to teleport to \"Dark Room\" floor"}, {"12", "", "50% chance to teleport to \"Dark Room\" floor"},
} }
@@ -834,10 +834,10 @@ EID.descriptions["en_us"].sacrifice={
EID.descriptions["en_us"].diceHeader = "[Dice effect]" EID.descriptions["en_us"].diceHeader = "[Dice effect]"
EID.descriptions["en_us"].dice={ EID.descriptions["en_us"].dice={
{"1", "", "Rerolls all your collectibles into items from the Treasure Room {{TreasureRoom}} item pool"}, {"1", "", "Rerolls all your collectibles into items from random item pools"},
{"2", "", "Rerolls all pickups in the room"}, {"2", "", "Rerolls all pickups in the room"},
{"3", "", "Rerolls all pickups on the entire floor"}, {"3", "", "Rerolls all pickups on the entire floor"},
{"4", "", "Rerolls all pedestal items on the floor#Doesnt affect Devil deals"}, {"4", "", "Rerolls all pedestal items on the floor#Doesn't affect Devil deals"},
{"5", "", "Reroll and restart the current floor"}, {"5", "", "Reroll and restart the current floor"},
{"6", "", "Reroll all of your items and all the pickups & items on the entire floor"} {"6", "", "Reroll all of your items and all the pickups & items on the entire floor"}
} }
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--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
-- init en_us table -- init it table
EID.descriptions["it"] = {} EID.descriptions["it"] = {}
EID.descriptions["it"].custom = {} -- table for custom entity descriptions EID.descriptions["it"].custom = {} -- table for custom entity descriptions
+1 -1
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@@ -6,7 +6,7 @@
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
-- init pl table -- init pl table
EID.descriptions["pl"] = {} EID.descriptions["pl"] = {}
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@@ -5,6 +5,9 @@
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
-- init ru table -- init ru table
EID.descriptions["ru"] = {} EID.descriptions["ru"] = {}
EID.descriptions["ru"].custom = {} -- table for custom entity descriptions EID.descriptions["ru"].custom = {} -- table for custom entity descriptions
@@ -841,20 +844,20 @@ EID.descriptions["ru"].dice={
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions["ru"].transformations = { EID.descriptions["ru"].transformations = {
"", -- 0 = none "", -- 0 = none
"Гаппи", -- 1 "Гаппи", -- 1
"Весельчак", -- 2 "Весельчак", -- 2
"Вельзевул", -- 3 "Вельзевул", -- 3
"Соединенный", -- 4 "Соединенный", -- 4
"Передозировка", -- 5 "Передозировка", -- 5
"Мама", -- 6 "Мама", -- 6
"Вот Дерьмо!", -- 7 "Вот Дерьмо!", -- 7
"Боб", -- 8 "Боб", -- 8
"Левиафан", -- 9 "Левиафан", -- 9
"Серафим", -- 10 "Серафим", -- 10
"Супер Бездельник", -- 11 "Супер Бездельник", -- 11
"Книжный Червь", -- 12 "Книжный Червь", -- 12
"Малыш-Паук", -- 13 "Малыш-Паук", -- 13
"Взрослый", -- 14 "Взрослый", -- 14
"Топтун", -- 15 "Топтун", -- 15
} }
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-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
-- init tr_tr table -- init tr_tr table
EID.descriptions["tr_tr"] = {} EID.descriptions["tr_tr"] = {}
+114 -114
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@@ -10,118 +10,118 @@ EID.CustomTransformRemovals = {}
-- default transformations -- default transformations
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string" -- Format: [ID.VARIANT.SUBTYPE] = "Transformation string"
EID.EntityTransformations = { EID.EntityTransformations = {
-- Collectibles -- Collectibles
["5.100.8"] = "4", ["5.100.8"] = "4",
["5.100.9"] = "3", ["5.100.9"] = "3",
["5.100.10"] = "3", ["5.100.10"] = "3",
["5.100.11"] = "2", ["5.100.11"] = "2",
["5.100.12"] = "2,15", ["5.100.12"] = "2,15",
["5.100.13"] = "5", ["5.100.13"] = "5",
["5.100.14"] = "5", ["5.100.14"] = "5",
["5.100.29"] = "6", ["5.100.29"] = "6",
["5.100.30"] = "6", ["5.100.30"] = "6",
["5.100.31"] = "6", ["5.100.31"] = "6",
["5.100.33"] = "10,12", ["5.100.33"] = "10,12",
["5.100.34"] = "12", ["5.100.34"] = "12",
["5.100.35"] = "12", ["5.100.35"] = "12",
["5.100.36"] = "7", ["5.100.36"] = "7",
["5.100.39"] = "6", ["5.100.39"] = "6",
["5.100.41"] = "6", ["5.100.41"] = "6",
["5.100.42"] = "8", ["5.100.42"] = "8",
["5.100.51"] = "9", ["5.100.51"] = "9",
["5.100.55"] = "6", ["5.100.55"] = "6",
["5.100.57"] = "3", ["5.100.57"] = "3",
["5.100.58"] = "12", ["5.100.58"] = "12",
["5.100.65"] = "12", ["5.100.65"] = "12",
["5.100.67"] = "4", ["5.100.67"] = "4",
["5.100.70"] = "5", ["5.100.70"] = "5",
["5.100.71"] = "2", ["5.100.71"] = "2",
["5.100.72"] = "10", ["5.100.72"] = "10",
["5.100.78"] = "12", ["5.100.78"] = "12",
["5.100.79"] = "9", ["5.100.79"] = "9",
["5.100.80"] = "9", ["5.100.80"] = "9",
["5.100.81"] = "1", ["5.100.81"] = "1",
["5.100.83"] = "9", ["5.100.83"] = "9",
["5.100.89"] = "13", ["5.100.89"] = "13",
["5.100.97"] = "12", ["5.100.97"] = "12",
["5.100.100"] = "4", ["5.100.100"] = "4",
["5.100.101"] = "10", ["5.100.101"] = "10",
["5.100.102"] = "6", ["5.100.102"] = "6",
["5.100.110"] = "6", ["5.100.110"] = "6",
["5.100.112"] = "10", ["5.100.112"] = "10",
["5.100.114"] = "6", ["5.100.114"] = "6",
["5.100.118"] = "9", ["5.100.118"] = "9",
["5.100.120"] = "2", ["5.100.120"] = "2",
["5.100.121"] = "2", ["5.100.121"] = "2",
["5.100.123"] = "12", ["5.100.123"] = "12",
["5.100.128"] = "3", ["5.100.128"] = "3",
["5.100.133"] = "1", ["5.100.133"] = "1",
["5.100.134"] = "1", ["5.100.134"] = "1",
["5.100.139"] = "6", ["5.100.139"] = "6",
["5.100.140"] = "8", ["5.100.140"] = "8",
["5.100.143"] = "5", ["5.100.143"] = "5",
["5.100.144"] = "11", ["5.100.144"] = "11",
["5.100.145"] = "1", ["5.100.145"] = "1",
["5.100.149"] = "8", ["5.100.149"] = "8",
["5.100.151"] = "3", ["5.100.151"] = "3",
["5.100.153"] = "13", ["5.100.153"] = "13",
["5.100.159"] = "9", ["5.100.159"] = "9",
["5.100.167"] = "4", ["5.100.167"] = "4",
["5.100.171"] = "13", ["5.100.171"] = "13",
["5.100.173"] = "10", ["5.100.173"] = "10",
["5.100.184"] = "10", ["5.100.184"] = "10",
["5.100.185"] = "10", ["5.100.185"] = "10",
["5.100.187"] = "1", ["5.100.187"] = "1",
["5.100.192"] = "12", ["5.100.192"] = "12",
["5.100.195"] = "6", ["5.100.195"] = "6",
["5.100.199"] = "6", ["5.100.199"] = "6",
["5.100.200"] = "6", ["5.100.200"] = "6",
["5.100.209"] = "7", ["5.100.209"] = "7",
["5.100.211"] = "13", ["5.100.211"] = "13",
["5.100.212"] = "1", ["5.100.212"] = "1",
["5.100.217"] = "6", ["5.100.217"] = "6",
["5.100.228"] = "6", ["5.100.228"] = "6",
["5.100.230"] = "9", ["5.100.230"] = "9",
["5.100.236"] = "7", ["5.100.236"] = "7",
["5.100.240"] = "5", ["5.100.240"] = "5",
["5.100.248"] = "3", ["5.100.248"] = "3",
["5.100.264"] = "3", ["5.100.264"] = "3",
["5.100.268"] = "4", ["5.100.268"] = "4",
["5.100.269"] = "4", ["5.100.269"] = "4",
["5.100.272"] = "3", ["5.100.272"] = "3",
["5.100.273"] = "8", ["5.100.273"] = "8",
["5.100.274"] = "3", ["5.100.274"] = "3",
["5.100.278"] = "11", ["5.100.278"] = "11",
["5.100.279"] = "3", ["5.100.279"] = "3",
["5.100.282"] = "12", ["5.100.282"] = "12",
["5.100.287"] = "12", ["5.100.287"] = "12",
["5.100.288"] = "13", ["5.100.288"] = "13",
["5.100.291"] = "7", ["5.100.291"] = "7",
["5.100.292"] = "12", ["5.100.292"] = "12",
["5.100.302"] = "15", ["5.100.302"] = "15",
["5.100.313"] = "10", ["5.100.313"] = "10",
["5.100.320"] = "3", ["5.100.320"] = "3",
["5.100.322"] = "4", ["5.100.322"] = "4",
["5.100.342"] = "2", ["5.100.342"] = "2",
["5.100.345"] = "5", ["5.100.345"] = "5",
["5.100.355"] = "6", ["5.100.355"] = "6",
["5.100.363"] = "10", ["5.100.363"] = "10",
["5.100.364"] = "3", ["5.100.364"] = "3",
["5.100.365"] = "3", ["5.100.365"] = "3",
["5.100.388"] = "11", ["5.100.388"] = "11",
["5.100.398"] = "2", ["5.100.398"] = "2",
["5.100.399"] = "9", ["5.100.399"] = "9",
["5.100.403"] = "13", ["5.100.403"] = "13",
["5.100.426"] = "3", ["5.100.426"] = "3",
["5.100.430"] = "3", ["5.100.430"] = "3",
["5.100.434"] = "3", ["5.100.434"] = "3",
["5.100.493"] = "5", ["5.100.493"] = "5",
["5.100.496"] = "5", ["5.100.496"] = "5",
["5.100.508"] = "6", ["5.100.508"] = "6",
["5.100.511"] = "3", ["5.100.511"] = "3",
["5.100.545"] = "12", ["5.100.545"] = "12",
["5.100.552"] = "6", ["5.100.552"] = "6",
-- Pills -- Pills
["5.70.10"] = "14", -- Puberty (Adult Transform) ["5.70.10"] = "14", -- Puberty (Adult Transform)
["5.70.33"] = "15", -- One makes you larger (Stompy Transform) ["5.70.33"] = "15", -- One makes you larger (Stompy Transform)
} }
+140 -143
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@@ -2,13 +2,13 @@
----- Basic English descriptions ----- ----- Basic English descriptions -----
--------------------------------------- ---------------------------------------
-- Last Update: 08.08.2021 -- Last Update: 30.10.2021
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local repCollectibles={ local repCollectibles={
[5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ +1.5 Range up#↑ +60% additional Range up#↑ +0.6 Shot Speed up#↑ +1 Tear Height"}, -- My Reflection [5] = {"5", "My Reflection", "Gives tears a boomerang effect#↑ +1.5 Range up#↑ +60% additional Range up#↑ +0.6 Shot Speed up#↑ +1 Tear Height"}, -- My Reflection
@@ -22,31 +22,31 @@ local repCollectibles={
[24] = {"24", "Dessert", "↑ +1 Health up#Heals one heart"}, -- Dessert [24] = {"24", "Dessert", "↑ +1 Health up#Heals one heart"}, -- Dessert
[25] = {"25", "Breakfast", "↑ +1 Health up#Heals one heart"}, -- Breakfast [25] = {"25", "Breakfast", "↑ +1 Health up#Heals one heart"}, -- Breakfast
[26] = {"26", "Rotten Meat", "↑ +1 Health up#Heals one heart"}, -- Rotten Meat [26] = {"26", "Rotten Meat", "↑ +1 Health up#Heals one heart"}, -- Rotten Meat
[29] = {"29", "Moms Underwear", "↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3-6 Blue Flies"}, -- Moms Underwear [29] = {"29", "Mom's Underwear", "↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3-6 Blue Flies"}, -- Mom's Underwear
[30] = {"30", "Mom's Heels", "↑ +1.5 Range up#↑ +0.5 Tear Height#Touched enemies take 12 damage"}, -- Mom's Heels [30] = {"30", "Mom's Heels", "↑ +1.5 Range up#↑ +0.5 Tear Height#Touched enemies take 12 damage"}, -- Mom's Heels
[31] = {"31", "Mom's Lipstick", "↑ +2.25 Range up#↑ +0.5 Tear Height#Spawns 1 random heart"}, -- Mom's Lipstick [31] = {"31", "Mom's Lipstick", "↑ +2.25 Range up#↑ +0.5 Tear Height#Spawns 1 random heart"}, -- Mom's Lipstick
[40] = {"40", "Kamikaze!", "Causes a big explosion at the player's location#Deals 185 damage"}, -- Kamikaze! [40] = {"40", "Kamikaze!", "Causes a big explosion at the player's location#Deals 185 damage"}, -- Kamikaze!
[42] = {"42", "Bob's Rotten Head", "Throwable poison bomb#Deals 185 + your damage#Creates poison cloud"}, -- Bob's Rotten Head [42] = {"42", "Bob's Rotten Head", "Throwable poison bomb#Deals 185 + your damage#Creates poison cloud"}, -- Bob's Rotten Head
[44] = {"44", "Teleport", "Teleports Isaac into a random room except I AM ERROR rooms#Influence direction a bit by moving in desired direction"}, -- Teleport [44] = {"44", "Teleport", "Teleports Isaac into a random room except I AM ERROR rooms#Influence direction a bit by moving in desired direction"}, -- Teleport
[45] = {"45", "Yum Heart", "Heal 1 red heart#Also heals other players for half a heart"}, -- Yum Heart [45] = {"45", "Yum Heart", "Heal 1 red heart#Also heals other players for half a heart"}, -- Yum Heart
[46] = {"46", "Lucky Foot", "↑ +1.0 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns some bad pills into good ones"}, -- Lucky Foot [46] = {"46", "Lucky Foot", "↑ +1 Luck up#Better chance to win while gambling#Increases room clearing drop chance#Turns some bad pills into good ones"}, -- Lucky Foot
[53] = {"53", "Magneto", "Magnetic attraction for Pick-ups#Opens chests remotely, ignoring damage of spike chests"}, -- Magneto [53] = {"53", "Magneto", "Magnetic attraction for pickups#Opens chests remotely, ignoring damage of spike chests"}, -- Magneto
[55] = {"55", "Mom's Eye", "Chance to shoot a tear backwards"}, -- Mom's Eye [55] = {"55", "Mom's Eye", "Chance to shoot a tear backwards"}, -- Mom's Eye
[62] = {"62", "Charm of the Vampire", "↑ +0.3 Damage up#Heals half a heart every 13 enemies killed"}, -- Charm of the Vampire [62] = {"62", "Charm of the Vampire", "↑ +0.3 Damage up#Heals half a heart every 13 enemies killed"}, -- Charm of the Vampire
[64] = {"64", "Steam Sale", "-50% on shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale [64] = {"64", "Steam Sale", "-50% on shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale
[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 Damage per tear"}, -- Sister Maggy [67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 Damage per tear"}, -- Sister Maggy
[70] = {"70", "Growth Hormones", "↑ +1.0 Damage up#↑ +0.2 Speed up"}, -- Growth Hormones [70] = {"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.2 Speed up"}, -- Growth Hormones
[71] = {"71", "Mini Mush", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ Size down"}, -- Mini Mush [71] = {"71", "Mini Mush", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ Size down"}, -- Mini Mush
[72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#Bible is more common"}, -- Rosary [72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#Bible is more common"}, -- Rosary
[77] = {"77", "My Little Unicorn", "Invincibility#20 contact damage"}, -- My Little Unicorn [77] = {"77", "My Little Unicorn", "Invincibility#20 contact damage"}, -- My Little Unicorn
[79] = {"79", "The Mark", "↑ +1.0 Damage up#↑ +0.2 Speed up#+1 Black Heart"}, -- The Mark [79] = {"79", "The Mark", "↑ +1 Damage up#↑ +0.2 Speed up#+1 Black Heart"}, -- The Mark
[80] = {"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Black Hearts"}, -- The Pact [80] = {"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Black Hearts"}, -- The Pact
[83] = {"83", "The Nail", "+ Half Black heart#↑ +2.0 Damage up#↓ -0.18 Speed down#Deal contact Damage#Crush rocks"}, -- The Nail [83] = {"83", "The Nail", "+ Half Black Heart#↑ +2 Damage up#↓ -0.18 Speed down#Deal contact Damage#Crush rocks"}, -- The Nail
[98] = {"98", "The Relic", "Spawns 1 Soul heart every 7-8 rooms"}, -- The Relic [98] = {"98", "The Relic", "Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
[101] = {"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.38 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Heals one heart"}, -- The Halo [101] = {"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.38 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Heals one heart"}, -- The Halo
[106] = {"106", "Mr. Mega", "↑ Bomb damage x1.85#+5 Bombs"}, -- Mr. Mega [106] = {"106", "Mr. Mega", "↑ Bomb damage x1.85#+5 Bombs"}, -- Mr. Mega
[110] = {"110", "Mom's Contacts", "Chance to shoot Freezing Tears#↑ +0.38 Range up#↑ +0.5 Tear Height"}, -- Mom's Contacts [110] = {"110", "Mom's Contacts", "Chance to shoot Freezing Tears#↑ +0.38 Range up#↑ +0.5 Tear Height"}, -- Mom's Contacts
[121] = {"121", "Odd Mushroom (Large)", "↑ +1 heart container#↑ +1.0 Damage up#↑ +0.38 Range up#↓ -0.2 Speed down"}, -- Odd Mushroom (Large) [121] = {"121", "Odd Mushroom (Large)", "↑ +1 heart container#↑ +1 Damage up#↑ +0.38 Range up#↓ -0.2 Speed down"}, -- Odd Mushroom (Large)
[123] = {"123", "Monster Manual", "Spawns random familiar#Lasts for current floor"}, -- Monster Manual [123] = {"123", "Monster Manual", "Spawns random familiar#Lasts for current floor"}, -- Monster Manual
[129] = {"129", "Bucket of Lard", "↑ +2 full red heart container#↓ -0.2 Speed down"}, -- Bucket of Lard [129] = {"129", "Bucket of Lard", "↑ +2 full red heart container#↓ -0.2 Speed down"}, -- Bucket of Lard
[138] = {"138", "Stigmata", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 red heart"}, -- Stigmata [138] = {"138", "Stigmata", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 red heart"}, -- Stigmata
@@ -56,11 +56,12 @@ local repCollectibles={
[148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation [148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation
[149] = {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ -0.2 Shot Speed down#↓ Tears down"}, -- Ipecac [149] = {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ -0.2 Shot Speed down#↓ Tears down"}, -- Ipecac
[152] = {"152", "Technology 2", "Permanent laser attack!#Laser deals 13% of your damage#↓ Tears down by 33%"}, -- Technology 2 [152] = {"152", "Technology 2", "Permanent laser attack!#Laser deals 13% of your damage#↓ Tears down by 33%"}, -- Technology 2
[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#Tears shot from isaacs left eye deal 34% more damage"}, -- The Peeper [155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
[158] = {"158", "Crystal Ball", "Reveal full map#Drops random Card or soul heart#While held:#↑ +15% Planetatium chance#100% if a treasure room was skipped"}, -- Crystal Ball [158] = {"158", "Crystal Ball", "Reveal full map#Drops random Card or Soul Heart#While held:#↑ +15% Planetarium chance#100% if a Treasure Room was skipped"}, -- Crystal Ball
[171] = {"171", "Spider Butt", "Slows down enemies for 4 seconds#10 Damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt [171] = {"171", "Spider Butt", "Slows down enemies for 4 seconds#10 Damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt
[172] = {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 112.5 damage per second"}, -- Sacrificial Dagger
[176] = {"176", "Stem Cells", "↑ +1 Health up#↑ +0.16 Shot Speed up#Heals 1 red heart"}, -- Stem Cells [176] = {"176", "Stem Cells", "↑ +1 Health up#↑ +0.16 Shot Speed up#Heals 1 red heart"}, -- Stem Cells
[178] = {"178", "Holy Water", "{{Throwable}} {{ColorOrange}}Throwable{{CR}}#Leaves pool of creep at the thrown location"}, -- Holy Water [178] = {"178", "Holy Water", "{{Throwable}} {{ColorOrange}}Throwable{{CR}}#Leaves pool of creep that petrifies enemies"}, -- Holy Water
[182] = {"182", "Sacred Heart", "Homing tears#↑ +1 Health up#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +0.5 Range up#Full Health"}, -- Sacred Heart [182] = {"182", "Sacred Heart", "Homing tears#↑ +1 Health up#↑ 230% + 1 Damage up#↓ -0.4 Tears down#↓ -0.25 Shot Speed down#↑ +0.5 Range up#Full Health"}, -- Sacred Heart
[184] = {"184", "Holy Grail", "Grants flight#↑ +1 Health up#Heals 1 red heart"}, -- Holy Grail [184] = {"184", "Holy Grail", "Grants flight#↑ +1 Health up#Heals 1 red heart"}, -- Holy Grail
[188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#7.5 Damage if you play Cain"}, -- Abel [188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#7.5 Damage if you play Cain"}, -- Abel
@@ -75,8 +76,8 @@ local repCollectibles={
[214] = {"214", "Anemic", "↑ +1.5 Range up#Leave creep on floor when getting hit"}, -- Anemic [214] = {"214", "Anemic", "↑ +1.5 Range up#Leave creep on floor when getting hit"}, -- Anemic
[218] = {"218", "Placenta", "↑ +1 Health up#Heals 1 red heart#Regenerate health slowly"}, -- Placenta [218] = {"218", "Placenta", "↑ +1 Health up#Heals 1 red heart#Regenerate health slowly"}, -- Placenta
[224] = {"224", "Cricket's Body", "↓ -20% Range down#Tears split up in 4 on hit#Splitted tears deal half damage#↑ -1 tear delay that can go below capped value"}, -- Cricket's Body [224] = {"224", "Cricket's Body", "↓ -20% Range down#Tears split up in 4 on hit#Splitted tears deal half damage#↑ -1 tear delay that can go below capped value"}, -- Cricket's Body
[228] = {"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ -1 tear delay that can go below capped value"}, -- Moms Perfume [228] = {"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ -1 tear delay that can go below capped value"}, -- Mom's Perfume
[230] = {"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#Converts all red heart container into Black hearts#+2 Black hearts"}, -- Abaddon [230] = {"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#Converts all Red Heart Containers into Black Hearts#+2 Black Hearts"}, -- Abaddon
[232] = {"232", "Stop Watch", "Permanent slow effect for enemies#↑ +0.3 Speed up"}, -- Stop Watch [232] = {"232", "Stop Watch", "Permanent slow effect for enemies#↑ +0.3 Speed up"}, -- Stop Watch
[240] = {"240", "Experimental Treatment", "↑ Gain 4 random Stat Ups and ↓2 Stat Downs"}, -- Experimental Treatment [240] = {"240", "Experimental Treatment", "↑ Gain 4 random Stat Ups and ↓2 Stat Downs"}, -- Experimental Treatment
[245] = {"245", "20/20", "Doubles all your shots#↓ -25% Damage"}, -- 20/20 [245] = {"245", "20/20", "Doubles all your shots#↓ -25% Damage"}, -- 20/20
@@ -85,15 +86,13 @@ local repCollectibles={
[254] = {"254", "Blood Clot", "↑ +1 Damage up#↑ +1.5 Range up#!!! Applies only for the left eye"}, -- Blood Clot [254] = {"254", "Blood Clot", "↑ +1 Damage up#↑ +1.5 Range up#!!! Applies only for the left eye"}, -- Blood Clot
[256] = {"256", "Hot Bombs", "Burning bombs#+5 Bombs##You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs [256] = {"256", "Hot Bombs", "Burning bombs#+5 Bombs##You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
[261] = {"261", "Proptosis", "↑ +0.5 Damage up#↓ Dealt damage decreases the longer the tear stays airborne#300% Damage at point blank range"}, -- Proptosis [261] = {"261", "Proptosis", "↑ +0.5 Damage up#↓ Dealt damage decreases the longer the tear stays airborne#300% Damage at point blank range"}, -- Proptosis
[262] = {"262", "Missing Page 2", "+1 black heart#When down to 1 Heart, damages all enemies in the room#Black hearts and Necronomicon effects deal double damage"}, -- Missing Page 2 [262] = {"262", "Missing Page 2", "+1 Black Heart#When down to 1 Heart, damages all enemies in the room#Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
[263] = {"263", "Clear Rune", "Copies the effects of held rune or soul stone#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
[263] = {"263", "Clear Rune", "Copies effects of held rune or soul stone#Drops 1 random rune on picked up"}, -- Clear Rune (REPENTANCE ITEM) [273] = {"273", "Bob's Brain", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} bomb#The explosion deals 100 damage#The damage ignores armor"}, -- Bob's Brain
[273] = {"273", "Bob's Brain", "Throwable bomb familiar#The explosion deals 100 Damage#The Damage ignores armor"}, -- Bob's Brain
[274] = {"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 150 damage per second"}, -- Best Bud [274] = {"274", "Best Bud", "When getting hit, gain one midrange orbital#Orbital deals 150 damage per second"}, -- Best Bud
[275] = {"275", "Lil Brimstone", "Shoots a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimston [275] = {"275", "Lil Brimstone", "Shoots a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimston
[276] = {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage#Familiar charges up when firing, releasing a burst of tears when releasing"}, -- Isaac's Heart [276] = {"276", "Isaac's Heart", "Gain an invulnerable body#!!! When the heart familiar gets hit you take damage#Familiar charges up when firing, releasing a burst of tears when releasing"}, -- Isaac's Heart
[278] = {"278", "Dark Bum", "!!! Converts:#1,5 Red hearts into 1 soul/black heart, a spider, a pill card or rune"}, -- Dark Bum [278] = {"278", "Dark Bum", "Converts 1.5 Red Hearts into a Soul/Black Heart, spider, pill, card, or rune"}, -- Dark Bum
[280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room#Charms enemies it comes in contact with"}, -- Sissy Longlegs [280] = {"280", "Sissy Longlegs", "Randomly spawns blue spiders when in a hostile room#Charms enemies it comes in contact with"}, -- Sissy Longlegs
[283] = {"283", "D100", "Reroll all pedestals, stats, pickups and all your held passive items#Duplicates 1 random pickup in room#Restarts current room and respawns and rerolls its enemies#Rerolls rocks in room"}, -- D100 [283] = {"283", "D100", "Reroll all pedestals, stats, pickups and all your held passive items#Duplicates 1 random pickup in room#Restarts current room and respawns and rerolls its enemies#Rerolls rocks in room"}, -- D100
[285] = {"285", "D10", "Reroll all enemies in the room#Tries to reroll them into enemies with similar max HP"}, -- D10 [285] = {"285", "D10", "Reroll all enemies in the room#Tries to reroll them into enemies with similar max HP"}, -- D10
@@ -101,11 +100,11 @@ local repCollectibles={
[288] = {"288", "Box of Spiders", "Spawn 4-8 blue spiders"}, -- Box of Spiders [288] = {"288", "Box of Spiders", "Spawn 4-8 blue spiders"}, -- Box of Spiders
[289] = {"289", "Red Candle", "Throw red fire#The flame persists until it has dealt 23 damage 5 times or after 10 seconds"}, -- Red Candle [289] = {"289", "Red Candle", "Throw red fire#The flame persists until it has dealt 23 damage 5 times or after 10 seconds"}, -- Red Candle
[291] = {"291", "Flush!", "!!! Insta kills Poop enemies & bosses!#Turns enemies into poop#Extinguishes fire places#Turns lava-filled pits into walkable ground"}, -- Flush! [291] = {"291", "Flush!", "!!! Insta kills Poop enemies & bosses!#Turns enemies into poop#Extinguishes fire places#Turns lava-filled pits into walkable ground"}, -- Flush!
[292] = {"292", "Satanic Bible", "+1 Black heart#When used before a boss fight, the boss room item will be a devil deal"}, -- Satanic Bible [292] = {"292", "Satanic Bible", "+1 Black Heart#When used before a boss fight, the boss room item will be a Devil deal"}, -- Satanic Bible
[294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean [294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean
[295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10 #Price: 1 coin"}, -- Magic Fingers [295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10 #Price: 1 coin"}, -- Magic Fingers
[296] = {"296", "Converter", "!!! Convert:#1 Soul/Black heart into 1 red heart"}, -- Converter [296] = {"296", "Converter", "!!! Convert:#1 Soul/Black Heart into 1 Red Heart Container"}, -- Converter
[297] = {"297", "Pandora's Box", "!!! SINGLE USE !#!!! Drops things based on floor its activated on:#B1: 2 Soul Hearts#B2: 2 keys and bombs#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul hearts#D2: 20 Coins#W1: 2 Boss items#W2: Bible#Sheol: 1 Devil item + Black heart#Cat: 1 Angel item + Soul heart#Chest: 1 Coin#Home: Red Key"}, -- Pandora's box [297] = {"297", "Pandora's Box", "!!! SINGLE USE, spawns items based on floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 Coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 Coin#Home: {{Collectible580}}Red Key"}, -- Pandora's box
[300] = {"300", "Aries", "↑ +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries [300] = {"300", "Aries", "↑ +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries
[307] = {"307", "Capricorn", "↑ +1 Health / Key / Bomb / Coin#↑ +0.5 Damage up#↑ +0.1 Speed up#↑ +0.75 Range up#↑ -1 Tear delay that can go below capped value"}, -- Capricorn [307] = {"307", "Capricorn", "↑ +1 Health / Key / Bomb / Coin#↑ +0.5 Damage up#↑ +0.1 Speed up#↑ +0.75 Range up#↑ -1 Tear delay that can go below capped value"}, -- Capricorn
[308] = {"308", "Aquarius", "Leave trail of creep#Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius [308] = {"308", "Aquarius", "Leave trail of creep#Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius
@@ -113,39 +112,39 @@ local repCollectibles={
[315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor [315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor
[320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 3.5 contact damage per tick"}, -- ???'s Only Friend [320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 3.5 contact damage per tick"}, -- ???'s Only Friend
[326] = {"326", "Breath of Life", "Hold down space till chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long!"}, -- Breath of Life [326] = {"326", "Breath of Life", "Hold down space till chargebar is empty for invincibility#Beams of light will strike enemies that touch you when invincible#!!! Don't hold it for too long!"}, -- Breath of Life
[328] = {"328", "The Negative", "↑ +1.0 Damage up#Damages all enemies in the room when getting hit and at half a red heart or none"}, -- The Negative [328] = {"328", "The Negative", "↑ +1 Damage up#Damages all enemies in the room when getting hit and at half a red heart or none"}, -- The Negative
[330] = {"330", "Soy Milk", "↑ Very high Tears up: (fire rate x 5.5)#↓ -80% Damage down#Drastically reduces knockback"}, -- Soy Milk [330] = {"330", "Soy Milk", "↑ Very high Tears up: (fire rate x 5.5)#↓ -80% Damage down#Drastically reduces knockback"}, -- Soy Milk
[331] = {"331", "Godhead", "Homing tears#↑ +0.5 Damage up#↑ +0.5 Range up#↓ -0.3 Tears down#↓ -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"}, -- Godhead [331] = {"331", "Godhead", "Homing tears#↑ +0.5 Damage up#↑ +0.5 Range up#↓ -0.3 Tears down#↓ -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura"}, -- Godhead
[336] = {"336", "Dead Onion", "Piercing + spectral tears#↓ -1.5 Range down#↓ -0.4 Shot Speed down#↑ +50% Tear size"}, -- Dead Onion [336] = {"336", "Dead Onion", "Piercing + spectral tears#↓ -1.5 Range down#↓ -0.4 Shot Speed down#↑ +50% Tear size"}, -- Dead Onion
[339] = {"339", "Safety Pin", "↑ +1.5 Range up#↑ +0.16 Shot Speed up#+1 Black Heart#↑ +0.5 Tear Height"}, -- Safety Pin [339] = {"339", "Safety Pin", "↑ +1.5 Range up#↑ +0.16 Shot Speed up#+1 Black Heart#↑ +0.5 Tear Height"}, -- Safety Pin
[342] = {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down#Heals 1 red heart"}, -- Blue Cap [342] = {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down#Heals 1 red heart"}, -- Blue Cap
[344] = {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups#Spawns the Match Stick {{Trinket41}} Trinket"}, -- Match Book [344] = {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups and the {{Trinket41}}Match Stick"}, -- Match Book
[345] = {"345", "Synthoil", "↑ +1.0 Damage up#↑ +1.5 Range up#↑ +0.5 Tear Height"}, -- Synthoil [345] = {"345", "Synthoil", "↑ +1 Damage up#↑ +1.5 Range up#↑ +0.5 Tear Height"}, -- Synthoil
[346] = {"346", "A Snack", "↑ +1 Health up#Heals 1 red heart"}, -- A Snack [346] = {"346", "A Snack", "↑ +1 Health up#Heals 1 red heart"}, -- A Snack
[350] = {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep#Grants immunity for toxic clouds"}, -- Toxic Shock [350] = {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep#Grants immunity for toxic clouds"}, -- Toxic Shock
[352] = {"352", "Glass Canon", "Fires one large piercing spectral tear ((DMG+1) X 10)#When you take damage:#↓All damage to you deals full 2 hearts#↑+ 1.5 Range"}, -- Glass Canon [352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG+1) x 10)#When you take damage:#↓All damage to you deals full 2 hearts#↑+ 1.5 Range"}, -- Glass Cannon
[354] = {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor#Heals one heart"}, -- Crack Jacks [354] = {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor#Heals one heart"}, -- Crack Jacks
[355] = {"355", "Mom's Pearl", "↑ +0.38 Range up#↑ +1 Luck up#+1 Soul Heart#↑ +0.5 Tear Height"}, -- Mom's Pearl [355] = {"355", "Mom's Pearl", "↑ +0.38 Range up#↑ +1 Luck up#+1 Soul Heart#↑ +0.5 Tear Height"}, -- Mom's Pearl
[360] = {"360", "Incubus", "Shoots the same tears as Isaac in terms of stats and effects#Deals 100% your damage when playing as Lilith#Deals 75% your damage otherwise"}, -- Incubus [360] = {"360", "Incubus", "Shoots the same tears as Isaac in terms of stats and effects#Deals 100% your damage when playing as Lilith#Deals 75% your damage otherwise"}, -- Incubus
[366] = {"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs [366] = {"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs
[369] = {"369", "Continuum", "↑ +3.0 Range up#↑ +1.5 Tear Height#Tears travel through walls and appear out of the opposite wall"}, -- Continuum [369] = {"369", "Continuum", "↑ +3 Range up#↑ +1.5 Tear Height#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
[370] = {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"}, -- Mr. Dolly [370] = {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"}, -- Mr. Dolly
[372] = {"372", "Charged Baby", "Random chance to drop a micro battery or freeze all enemies in the room#Chance to add one charge to your spacebar item"}, -- Charged Baby [372] = {"372", "Charged Baby", "Random chance to drop a micro battery or freeze all enemies in the room#Chance to add one charge to your spacebar item"}, -- Charged Baby
[374] = {"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 3x your damage"}, -- Holy Light [374] = {"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 3x your damage"}, -- Holy Light
[375] = {"375", "Host hat", "20% chance to block tears#Grants explosion immunity"}, -- Host hat [375] = {"375", "Host hat", "Grants explosion immunity#20% chance to block tears"}, -- Host hat
[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock [376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock
[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball [382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball
[384] = {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 5-20 contact damage per hit depending on charge duration"}, -- Lil Gurdy [384] = {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 5-20 contact damage per hit depending on charge duration"}, -- Lil Gurdy
[389] = {"389", "Rune Bag", "Drops a random rune every 7-8 rooms#Can also drop Soul Stones"}, -- Rune Bag [389] = {"389", "Rune Bag", "Drops a random rune every 7-8 rooms#Can also drop Soul Stones"}, -- Rune Bag
[393] = {"393", "Serpent`s Kiss", "Random chance to shoot poison tears#Poison enemies on contact#Enemies killed with contact poison have a 20% chance to drop a black heart"}, -- Serpent`s Kiss [393] = {"393", "Serpent`s Kiss", "Random chance to shoot poison tears#Poison enemies on contact#Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent`s Kiss
[394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ +0.7 Tears up#↑ +3.0 Range up#↑ +0.3 Tear Height#Familiars shoot towards the target"}, -- Marked [394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ +0.7 Tears up#↑ +3 Range up#↑ +0.3 Tear Height#Familiars shoot towards the target"}, -- Marked
[395] = {"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room#Damage based on the charge progress#100% damage on full charge"}, -- Tech X [395] = {"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room#Damage based on the charge progress#100% damage on full charge"}, -- Tech X
[397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +1.5 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"}, [397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +1.5 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"},
[399] = {"399", "Maw of the Void", "After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void [399] = {"399", "Maw of the Void", "After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
[401] = {"401", "Explosivo", "Chance to fire sticky bomb tears#Sticky tears deal regular tear damage periodically"}, -- Explosivo [401] = {"401", "Explosivo", "Chance to fire sticky bomb tears#Sticky tears deal regular tear damage periodically"}, -- Explosivo
[404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby [404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
[405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot button)#Rerolls enemies and pickup it comes in contact with"}, -- GB Bug [405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Rerolls enemies and pickups it comes in contact with"}, -- GB Bug
[407] = {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4.0 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +3.0 Range up, +1 Tear height"}, [407] = {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +3 Range up, +1 Tear Height"},
[408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame [408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame
[416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#Increases coin cap to 999"}, -- Deep Pockets [416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#Increases coin cap to 999"}, -- Deep Pockets
[417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ +50% damage while standing in the aura"}, -- Succubus [417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ +50% damage while standing in the aura"}, -- Succubus
@@ -155,48 +154,47 @@ local repCollectibles={
[431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"}, [431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"},
[437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7 [437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7
[440] = {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone"}, -- Kidney Stone [440] = {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone"}, -- Kidney Stone
[442] = {"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +2.0 Tears up#↑ +0.2 Shot Speed up#(Doesnt work with characters without red HP)"}, -- Dark Princes Crown [442] = {"442", "Dark Prince's Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +2 Tears up#↑ +0.2 Shot Speed up#(Doesn't work with characters without red HP)"}, -- Dark Princes Crown
[444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil [444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil
[448] = {"448", "Shard of Glass", "When taking red heart damage, spew red tears#Control direction with shooting buttons#When active, deals half a heart of damage every 20 seconds#Stop bleeding by healing red hp"}, -- Shard of Glass [448] = {"448", "Shard of Glass", "When taking red heart damage, spew red tears#Control direction with shooting buttons#When active, deals half a heart of damage every 20 seconds#Stop bleeding by healing red HP"}, -- Shard of Glass
[451] = {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Some cards gain an extra or doubled effect"}, -- Tarot Cloth [451] = {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Some cards gain an extra or doubled effect"}, -- Tarot Cloth
[453] = {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +0.38 Range up#↑ +1.0 Tear height"}, -- Compound Fracture [453] = {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +0.38 Range up#↑ +1 Tear Height"}, -- Compound Fracture
[455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"}, [455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"},
[456] = {"456", "Midnight Snack", "↑ +1 Health up#Heals 1 red heart"}, -- Midnight Snack [456] = {"456", "Midnight Snack", "↑ +1 Health up#Heals 1 red heart"}, -- Midnight Snack
[464] = {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance [464] = {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance
[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby [472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby
[474] = {"474", "broken Glass Canon", "Turns into Glass Canon when used"}, -- broken Glass Canon [474] = {"474", "Broken Glass Cannon", "Turns into Glass Cannon when used"}, -- Broken Glass Cannon
[489] = {"489", "D Infinity", "Random Dice-effect each usage#Press the Drop button to cycle through the dices"}, -- D Infinity [489] = {"489", "D Infinity", "Random Dice-effect each usage#Press the Drop button to cycle through the dices"}, -- D Infinity
[491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby [491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby
[493] = {"493", "Adrenaline", "For every half empty heart container:#↑ Damage up calculated with ((2 * MissingHalfHearts) ^ 1.6) * 0.1"}, -- Adrenaline [493] = {"493", "Adrenaline", "For every empty heart container:#↑ Damage up: ((2*MissingHearts)^1.6)*0.1#+0.3 at 1 missing,#{{Blank}} +0.9 at 2, +1.8 at 3, +2.8 at 4, +4 at 5, etc."}, -- Adrenaline
[494] = {"494", "Jacobs Ladder", "Tears spawn one spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder [494] = {"494", "Jacob's Ladder", "Tears spawn one spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
[503] = {"503", "Little Horn", "Chance to fire tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies will deal 3.5 damage to them"}, -- Little Horn [503] = {"503", "Little Horn", "Chance to fire tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies will deal 3.5 damage to them"}, -- Little Horn
[504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget [504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
[509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 1/3rd second when enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye [509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 1/3rd second when enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye
[523] = {"523", "Moving Box", "When used, stores up to 10 Pick-Ups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box [523] = {"523", "Moving Box", "When used, stores up to 10 pickups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box
[524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals 1/3 of your damage"}, -- Technology Zero [524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals 1/3 of your damage"}, -- Technology Zero
[531] = {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ +50% Damage up#↑ +1 additional Damage up"}, -- Haemolacria [531] = {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ +50% Damage up#↑ +1 additional Damage up"}, -- Haemolacria
[541] = {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts"}, -- Marrow [541] = {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts"}, -- Marrow
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#(White poop has a ↑ Tears and Damage up aura, grants homing tears and can block damage)"}, -- Hallowed Ground [543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#(White poop has a ↑ Tears and Damage up aura, grants homing tears and can block damage)"}, -- Hallowed Ground
[553] = {"553", "Mucormycosis", "Chance to fire sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poison nearby enemies and releases more spores"}, -- Mucormycosis [553] = {"553", "Mucormycosis", "Chance to fire sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poison nearby enemies and releases more spores"}, -- Mucormycosis
[554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky [554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky
[555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room"}, -- Golden Razor [555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Spawns 5 coins on pickup"}, -- Golden Razor
[556] = {"556", "Sulfur", "Grants Brimstone {{Collectible118}} for the current room"}, -- Sulfur [556] = {"556", "Sulfur", "Grants {{Collectible118}} Brimstone for the current room"}, -- Sulfur
[557] = {"557", "Fortune Cookie", "Gives Isaac a fortune, soul heart, tarot card, or trinket"}, -- Fortune Cookie [557] = {"557", "Fortune Cookie", "Gives Isaac a fortune, Soul Heart, tarot card, or trinket"}, -- Fortune Cookie
[558] = {"558", "Eye Sore", "Chance to fire 1-2 extra tears in random directions"}, -- Eye Sore [558] = {"558", "Eye Sore", "Chance to fire 1-2 extra tears in random directions"}, -- Eye Sore
[559] = {"559", "120 Volt", "Repeatedly zaps close enemies#Electricity deals 75% of your damage"}, -- 120 Volt [559] = {"559", "120 Volt", "Repeatedly zaps close enemies#Electricity deals 75% of your damage"}, -- 120 Volt
[560] = {"560", "It Hurts", "Releases a ring of 10 tears when getting hit#↑ +1.2 Tears up for first hit#↑ +0.4 for each additional hit"}, -- It Hurts [560] = {"560", "It Hurts", "Release a ring of 10 tears and get Tears up for the room when hit#↑ +1.2 Tears up for first hit#↑ +0.4 for each additional hit"}, -- It Hurts
[561] = {"561", "Almond Milk", "↑ Fire Rate x 4#↓ Damage x 0.3#Tears gain random worm trinket effects"}, -- Almond Milk [561] = {"561", "Almond Milk", "↑ Fire Rate x 4#↓ Damage x 0.3#Tears gain random worm trinket effects"}, -- Almond Milk
[562] = {"562", "Rock Bottom", "Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom [562] = {"562", "Rock Bottom", "Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom
[563] = {"563", "Nancy Bombs", "+5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs [563] = {"563", "Nancy Bombs", "+5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs
[564] = {"564", "A Bar of Soap", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"}, -- A Bar of Soap [564] = {"564", "A Bar of Soap", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"}, -- A Bar of Soap
[565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing enough enemies, it becomes more powerful but will also try to hurt you#Attacking it returns it to normal"}, -- Blood Puppy [565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing enough enemies, it becomes more powerful but will also try to hurt you#Attacking it returns it to normal"}, -- Blood Puppy
[566] = {"566", "Dream Catcher", "+1 half Soul heart when entering a new floor#Displays upcoming Treasure Room item and boss in the stage transition Nightmare"}, -- Dream Catcher [566] = {"566", "Dream Catcher", "+1 half Soul Heart when entering a new floor#Displays upcoming Treasure Room item and boss in the stage transition Nightmare"}, -- Dream Catcher
[567] = {"567", "Paschal Candle", "↑ +0.4 Tears up for every room cleared without taking damage#Stacks up to 5 times"}, -- Paschal Candle [567] = {"567", "Paschal Candle", "↑ +0.4 Tears up for every room cleared without taking damage#Stacks up to 5 times"}, -- Paschal Candle
[568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention [568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention
[569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but one half red heart#Increases stats for the floor:#↑ Damage + 0.15 * HeartsLost^2#↑ Speed + 0.05*HeartsLost"}, -- Blood Oath [569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but one half red heart#Increases stats for the floor:#↑ Damage + 0.15 * HeartsLost^2#↑ Speed + 0.05*HeartsLost"}, -- Blood Oath
[570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie [570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie
[571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ +0.3 Speed up#↑ +2 Soul hearts"}, -- Orphan Socks [571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ +0.3 Speed up#↑ +2 Soul Hearts"}, -- Orphan Socks
[572] = {"572", "Eye of the Occult", "Controllable tears#↑ +1 Damage up#↑ +7.5 Range up#↓ -0.16 Shot Speed down"}, -- Eye of the Occult [572] = {"572", "Eye of the Occult", "Controllable tears#↑ +1 Damage up#↑ +7.5 Range up#↓ -0.16 Shot Speed down"}, -- Eye of the Occult
[573] = {"573", "Immaculate Heart", "+1 Red Heart container#↑ +20% Damage up#Full health#Chance to fire orbiting spectral tears"}, -- Immaculate Heart [573] = {"573", "Immaculate Heart", "+1 Red Heart container#↑ +20% Damage up#Full health#Chance to fire orbiting spectral tears"}, -- Immaculate Heart
[574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance [574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance
@@ -210,34 +208,34 @@ local repCollectibles={
[582] = {"582", "Wavy Cap", "↑ +0.75 Fire rate#↓ -0.03 Speed down#Distorts screen#Effect can be stacked"}, -- Wavy Cap [582] = {"582", "Wavy Cap", "↑ +0.75 Fire rate#↓ -0.03 Speed down#Distorts screen#Effect can be stacked"}, -- Wavy Cap
[583] = {"583", "Rocket in a Jar", "+5 bombs#If walking, placed bombs turn into rockets that shoots in the walking direction"}, -- Rocket in a Jar [583] = {"583", "Rocket in a Jar", "+5 bombs#If walking, placed bombs turn into rockets that shoots in the walking direction"}, -- Rocket in a Jar
[584] = {"584", "Book of Virtues", "Spawns an orbital Wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active Item to create themed wisps#Turns first Devil Room into an Angel Room"}, -- Book of Virtues [584] = {"584", "Book of Virtues", "Spawns an orbital Wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active Item to create themed wisps#Turns first Devil Room into an Angel Room"}, -- Book of Virtues
[585] = {"585", "Alabaster Box", "Spawns three soul hearts and two angel room items#Must be charged by picking up soul hearts#Only spawns 2 soul hearts and 1 angel item if a Devil Deal was taken previously"}, -- Alabaster Box [585] = {"585", "Alabaster Box", "Spawns three Soul Hearts and two Angel Room items#Must be charged by picking up Soul Hearts#Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
[586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor, leading to a unique Angel Room item shop"}, -- The Stairway [586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor, leading to a unique Angel Room item shop"}, -- The Stairway
[587] = {"587", "Menorah (Unused but skripted)", "<Item does not exist>"}, -- Menorah (Unused but skripted) [587] = {"587", "Menorah (Unused but scripted)", "<Item does not exist>"}, -- Menorah (Unused but scripted)
[588] = {"588", "Sol", "Reveals the location of the Boss room {{BossRoom}}#Upon defeating a boss, activates XIX - The Sun {{Card20}}#Also fully recharges active item, and +3 damage and +1 luck for the rest of the floor"}, -- Sol [588] = {"588", "Sol", "Reveals the location of the {{BossRoom}}Boss Room#Upon defeating a boss, activates XIX - The Sun {{Card20}}#Also fully recharges active item, and +3 damage and +1 luck for the rest of the floor"}, -- Sol
[589] = {"589", "Luna", "Adds an extra Secret Room{{SecretRoom}} and Super Secret Room{{SuperSecretRoom}} to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a soul heart"}, -- Luna [589] = {"589", "Luna", "Adds an extra {{SecretRoom}}Secret Room and {{SuperSecretRoom}}Super Secret Room to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a Soul Heart"}, -- Luna
[590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius [590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
[591] = {"591", "Venus", "+1 red Heart container#Heals one heart#Close enemies become charmed"}, -- Venus [591] = {"591", "Venus", "+1 red Heart container#Heals one heart#Close enemies become charmed"}, -- Venus
[592] = {"592", "Terra", "↑ +1.0 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra [592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
[593] = {"593", "Mars", "Dash by double-tapping the movement key#Becoming invulnerable and dealing 4x your damage#3 seconds cooldown"}, -- Mars [593] = {"593", "Mars", "Dash by double-tapping the movement key#Becoming invulnerable and dealing 4x your damage#3 seconds cooldown"}, -- Mars
[594] = {"594", "Jupiter", "+2 red Heart containers#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poisoning gas cloud when moving again"}, -- Jupiter [594] = {"594", "Jupiter", "+2 red Heart containers#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poisoning gas cloud when moving again"}, -- Jupiter
[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus [595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
[596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus [596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing##Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus [597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing##Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
[598] = {"598", "Pluto", "↑ +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto [598] = {"598", "Pluto", "↑ +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
[599] = {"599", "Voodoo Head", "Spawns an additional curse room {{CursedRoom}} each floor"}, -- Voodoo Head [599] = {"599", "Voodoo Head", "Spawns an additional {{CursedRoom}}Curse Room each floor"}, -- Voodoo Head
[600] = {"600", "Eye Drops", "↑ Decreases tear delay in your left eye by 28%"}, -- Eye Drops [600] = {"600", "Eye Drops", "↑ Decreases tear delay in your left eye by 28%"}, -- Eye Drops
[601] = {"601", "Act of Contrition", "↑ 0.7 Tears up#+1 Eternal Heart#Allows Angel Rooms to appear even if a Devil deal has been taken before"}, -- Act of Contrition [601] = {"601", "Act of Contrition", "↑ 0.7 Tears up#+1 Eternal Heart#Allows Angel Rooms to appear even if a Devil deal has been taken before"}, -- Act of Contrition
[602] = {"602", "Member Card", "Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card [602] = {"602", "Member Card", "Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card
[603] = {"603", "Battery Pack", "Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack [603] = {"603", "Battery Pack", "Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, Hosts, and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet [604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, Hosts, and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep"}, -- The Scooper [605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
[606] = {"606", "Ocular Rift", "Chance to fire tears that create rifts where they land#Pulls in nearby enemies, pickups, and projectiles"}, -- Ocular Rift [606] = {"606", "Ocular Rift", "Chance to fire tears that create rifts where they land#Pulls in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby [607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby
[608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby [608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby
[609] = {"609", "Eternal D6", "Rerolls all items in the room#Items have a chance to disappear"}, -- Eternal D6 [609] = {"609", "Eternal D6", "Rerolls all items in the room#Items have a chance to disappear"}, -- Eternal D6
[610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage [610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage
[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx [611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 soul, 2 eternal hearts, or items"}, -- Lost Soul [612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul
[613] = {"613", "", "<Item does not exist>"}, [613] = {"613", "", "<Item does not exist>"},
[614] = {"614", "Blood Bombs", "+1 red heart container#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs [614] = {"614", "Blood Bombs", "+1 red heart container#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs
[615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy [615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy
@@ -247,18 +245,18 @@ local repCollectibles={
[619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright [619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright
[620] = {"620", "", "<Item does not exist>"}, [620] = {"620", "", "<Item does not exist>"},
[621] = {"621", "Red Stew", "Full health#↑ +21.6 Damage up#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, -- Red Stew [621] = {"621", "Red Stew", "Full health#↑ +21.6 Damage up#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, -- Red Stew
[622] = {"622", "Genesis", "{{Warning}} ONE TIME USAGE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, Treasure Rooms {{TreasureRoom}} show a set of 3 items to choose from"}, -- Genesis [622] = {"622", "Genesis", "{{Warning}} ONE TIME USAGE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis
[623] = {"623", "Sharp Key", "+5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key [623] = {"623", "Sharp Key", "+5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key
[624] = {"624", "Booster Pack", "Spawns 5 random cards"}, -- Booster Pack [624] = {"624", "Booster Pack", "Spawns 5 random cards"}, -- Booster Pack
[625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds#Increases damage and range#Grants invulnerability and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush [625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds#Increases damage and range#Grants invulnerability and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush
[626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1 [626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1
[627] = {"627", "Knife Piece 2", "Combined with Knife Piece 1 {{Collectible627}}, creates a knife familiar#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2 [627] = {"627", "Knife Piece 2", "Makes knife familiar with {{Collectible627}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2
[628] = {"628", "Death Certificate", "{{Warning}} ONE TIME USAGE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate [628] = {"628", "Death Certificate", "{{Warning}} ONE TIME USAGE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate
[629] = {"629", "Bot Fly", "Orbital that fires shielded tears"}, -- Bot Fly [629] = {"629", "Bot Fly", "Orbital that fires shielded tears"}, -- Bot Fly
[630] = {"630", "", "<Item does not exist>"}, [630] = {"630", "", "<Item does not exist>"},
[631] = {"631", "Meat Cleaver", "Splits enemies in the room into 2 smaller versions of themselves with much less health"}, -- Meat Cleaver [631] = {"631", "Meat Cleaver", "Splits enemies in the room into 2 smaller versions of themselves with much less health"}, -- Meat Cleaver
[632] = {"632", "Evil Charm", "↑ +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm [632] = {"632", "Evil Charm", "↑ +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm
[633] = {"633", "Dogma", "Grants flight and one-time Holy Mantle {{Collectible313}} effect#↑ +2.0 damage up#↑ +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of red and soul hearts"}, -- Dogma [633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}}Holy Mantle effect#↑ +2 Damage up#↑ +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma
[634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory [634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory
[635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches [635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches
[636] = {"636", "R Key", "{{Warning}} ONE TIME USAGE {{Warning}}#Teleports you back to the first floor of a new run#Items and pickups stay intact"}, -- R Key [636] = {"636", "R Key", "{{Warning}} ONE TIME USAGE {{Warning}}#Teleports you back to the first floor of a new run#Items and pickups stay intact"}, -- R Key
@@ -267,8 +265,8 @@ local repCollectibles={
[639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart [639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart
[640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls [640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls
[641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama [641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama
[642] = {"642", "Magic Skin", "Consumes 1 heart container or 2 soul hearts to spawn an item of the current item pool#Also grants a broken heart container that can never be filled#{{Warning}} Single Use item for The Lost#The more times the item is used, the higher the change it replaces future item spawns"}, -- Magic Skin [642] = {"642", "Magic Skin", "Consumes 1 Heart Container or 2 Soul Hearts to spawn an item of the current item pool#Also grants a broken heart container that can never be filled#{{Warning}} Single Use item for The Lost#The more times the item is used, the higher the chance it replaces future item spawns if you dont hold the item anymore"}, -- Magic Skin
[643] = {"643", "Revelation", "Grants flight and 2 soul hearts#Shooting for 2.5 seconds will fire a holy laser when fire button is released"}, -- Revelation [643] = {"643", "Revelation", "Grants flight and 2 Soul Hearts#Shooting for 2.5 seconds will fire a holy laser when fire button is released"}, -- Revelation
[644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb, or 1 key depending on what you have the least of"}, -- Consolation Prize [644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb, or 1 key depending on what you have the least of"}, -- Consolation Prize
[645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma [645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma
[646] = {"646", "Brimstone Bombs", "+5 bombs#Bombs release 4 Brimstone lasers in the cardinal directions"}, -- Brimstone Bombs [646] = {"646", "Brimstone Bombs", "+5 bombs#Bombs release 4 Brimstone lasers in the cardinal directions"}, -- Brimstone Bombs
@@ -279,45 +277,45 @@ local repCollectibles={
[651] = {"651", "Star of Bethlehem", "Familiar that slowly travels towards the Boss Room#Emits aura that grants +20% + 1 damage up, tears up and homing"}, -- Star of Bethlehem [651] = {"651", "Star of Bethlehem", "Familiar that slowly travels towards the Boss Room#Emits aura that grants +20% + 1 damage up, tears up and homing"}, -- Star of Bethlehem
[652] = {"652", "Cube Baby", "Familiar that slides around when walked into#It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby [652] = {"652", "Cube Baby", "Familiar that slides around when walked into#It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby
[653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro [653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro
[654] = {"654", "False PHD", "Identifies all pills#+1 Black heart#Converts good pills into bad pills#↑ Stat down pills grant damage up#Other pills drop black hearts on use"}, -- False PHD [654] = {"654", "False PHD", "Identifies all pills#+1 Black Heart#Converts good pills into bad pills#↑ Stat down pills also grant damage up#Other pills drop Black Hearts on use"}, -- False PHD
[655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used,↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win [655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used,↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win
[656] = {"656", "Damocles", "<Item not obtainable>"}, -- Damocles [656] = {"656", "Damocles", "<Item not obtainable>"}, -- Damocles
[657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis [657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis
[658] = {"658", "Giant Cell", "Spawn micro-Isaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell [658] = {"658", "Giant Cell", "Spawn micro-Isaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell
[659] = {"659", "Tropicamide", "↑ +1.5 Range up#Increases tear size"}, -- Tropicamide [659] = {"659", "Tropicamide", "↑ +1.5 Range up#Increases tear size"}, -- Tropicamide
[660] = {"660", "Card Reading", "Spawns two portals at the beginning of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}Boss room#{{ColorYellow}}Yellow: {{CR}}Treasure Room#{{ColorBlue}}Blue: {{CR}}Secret Room"}, -- Card Reading [660] = {"660", "Card Reading", "Spawns two portals at the beginning of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}}Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}}Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}}Secret Room"}, -- Card Reading
[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints [661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item) [662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
[663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail [663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail
[664] = {"664", "Binge Eater", "+1 red Heart Container#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost and 2 small permanent stat ups"}, -- Binge Eater [664] = {"664", "Binge Eater", "+1 red Heart Container#Full health#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost and 2 small permanent stat ups"}, -- Binge Eater
[665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, and Fire Places before they're opened"}, -- Guppy's Eye [665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, and Fire Places before they're opened"}, -- Guppy's Eye
[666] = {"666", "", "<Item does not exist>"}, [666] = {"666", "", "<Item does not exist>"},
[667] = {"667", "Strawman", "Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards"}, -- Strawman [667] = {"667", "Strawman", "Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards"}, -- Strawman
[668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss rooms turn into {{Card78}} Cracked Key"}, -- Dad's Note [668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}}Treasure or {{BossRoom}}Boss Rooms turn into {{Card78}}Cracked Key"}, -- Dad's Note
[669] = {"669", "Sausage", "↑ +1 Health up#↑ +0.5 Damage up#↑ +0.2 Speed up#↑ +1.2 Shot Speed up#↑ +0.16 Range up#↑ +1 Luck up"}, -- Sausage [669] = {"669", "Sausage", "↑ +1 Health up#↑ +0.5 Damage up#↑ +0.2 Speed up#↑ +1.2 Shot Speed up#↑ +0.16 Range up#↑ +1 Luck up"}, -- Sausage
[670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to chose from#Taking one causes the other to disappear"}, -- Options? [670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to chose from#Taking one causes the other to disappear"}, -- Options?
[671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with red heart pickups"}, -- Candy Heart [671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups"}, -- Candy Heart
[672] = {"672", "A Pound of Flesh", "Devil deals now cost coins#Shop items now cost health#Consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh [672] = {"672", "A Pound of Flesh", "Devil deals now cost coins#Shop items now cost health#Consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh
[673] = {"673", "Redemption", "Grants 1 soul heart and +1.0 damage when entering a Devil Room and not taking an item"}, -- Redemption [673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption
[674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a soul heart"}, -- Spirit Shackles [674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles
[675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal ultra secret room"}, -- Cracked Orb [675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal ultra secret room"}, -- Cracked Orb
[676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts dont count"}, -- Empty Heart [676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts dont count"}, -- Empty Heart
[677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection [677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection
[678] = {"678", "C Section", "Launch a baby attached via umbilical cord#Deals 3x contact damage#Baby shoots tears and walks when fire button is held#Returns when button is released"}, -- C Section [678] = {"678", "C Section", "!!! Currently non-functional!#Launch a baby attached via umbilical cord#Deals 3x contact damage#Baby shoots tears and walks when fire button is held#Returns when button is released"}, -- C Section
[679] = {"679", "Lil Abaddon", "Familiar which shoots a mini Maw of the Void {{Collectible399}} attack"}, -- Lil Abaddon [679] = {"679", "Lil Abaddon", "Familiar which shoots a mini {{Collectible399}} Maw of the Void attack"}, -- Lil Abaddon
[680] = {"680", "Montezuma's Revenge", "While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge [680] = {"680", "Montezuma's Revenge", "While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge
[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal [681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal
[682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground#Can hold an enemy and deal damage"}, -- Worm Friend [682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground#Can hold an enemy and deal damage"}, -- Worm Friend
[683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs [683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs
[684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don’t take damage from the explosion"}, -- Hungry Soul [684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don’t take damage from the explosion"}, -- Hungry Soul
[685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps [685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps
[686] = {"686", "Soul Locket", "Grants a permanent stat boost whenever you pick up a soul heart#Spawns a soul heart on pickup"}, -- Soul Locket [686] = {"686", "Soul Locket", "Grants a permanent stat boost whenever you pick up a Soul Heart#Spawns a Soul Heart on pickup"}, -- Soul Locket
[687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder [687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
[688] = {"688", "Inner Child", "+1 extra life#Respawn in current room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child [688] = {"688", "Inner Child", "+1 extra life#Respawn in current room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child
[689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown [689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown
[690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#Chance to deflect enemy projectiles"}, -- Belly Jelly [690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#Chance to deflect enemy projectiles"}, -- Belly Jelly
[691] = {"691", "Sacred Orb", "Prevents low-quality items from spawning#Greatly increasing quality of items that will spawn"}, -- Sacred Orb [691] = {"691", "Sacred Orb", "Prevents low-quality items from spawning#Greatly increasing quality of items that will spawn"}, -- Sacred Orb
[692] = {"692", "Sanguine Bond", "Spawns a special set of spikes in the Devil Room#Taking damage from the spikes can grant a reward:#35% 6 pennies#15% +0.5 Damage up#5% 2 black hearts#2% random item#1% Leviathan transformation"}, -- Sanguine Bond [692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Taking damage from the spikes can grant a reward:#35%: 6 pennies#15%: +0.5 Damage up#5%: 2 Black Hearts#2%: Random item#1%: Leviathan transformation"}, -- Sanguine Bond
[693] = {"693", "The Swarm", "Grants 9 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm [693] = {"693", "The Swarm", "Grants 9 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm
[694] = {"694", "Heartbreak", "Grants 3 broken hearts#↑ +0.25 damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak [694] = {"694", "Heartbreak", "Grants 3 broken hearts#↑ +0.25 damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak
[695] = {"695", "Bloody Gust", "When taking damage, gain speed and tears up for the current floor"}, -- Bloody Gust [695] = {"695", "Bloody Gust", "When taking damage, gain speed and tears up for the current floor"}, -- Bloody Gust
@@ -326,27 +324,27 @@ local repCollectibles={
[698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair [698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair
[699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage [699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage
[700] = {"700", "Echo Chamber", "When Isaac uses a card, pill, or rune, he also uses a copy of every card/pill/rune he used after picking up Echo Chamber"}, -- Echo Chamber [700] = {"700", "Echo Chamber", "When Isaac uses a card, pill, or rune, he also uses a copy of every card/pill/rune he used after picking up Echo Chamber"}, -- Echo Chamber
[701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor#Can contain soul hearts, trinkets or items from Angel rooms or Mom or Dad themed"}, -- Isaac's Tomb [701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor#Can contain Soul Hearts, trinkets or items from Angel Rooms or Mom or Dad themed"}, -- Isaac's Tomb
[702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit [702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit
[703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has 3 Black hearts, +2 damage and flight#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr. [703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has 3 Black Hearts, +2 damage and flight#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr.
[704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3.0 Damage up#Restricts attacks to a melee weapon"}, -- Berserk! [704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk!
[705] = {"705", "Dark Arts", "When used, gain ↑ +1.0 speed and ability to walk through enemies/bullets for 1 second#Shortly increases damage by 1 for each enemy touched#Damages touched enemies with 3x your damage"}, -- Dark Arts [705] = {"705", "Dark Arts", "When used, gain ↑ +1 speed and ability to walk through enemies/bullets for 1 second#Shortly increases damage by 1 for each enemy touched#Damages touched enemies with 3x your damage"}, -- Dark Arts
[706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss [706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss
[707] = {"707", "Supper", "+1 red Heart container#Heals one heart"}, -- Supper [707] = {"707", "Supper", "+1 Health up#Heals one heart"}, -- Supper
[708] = {"708", "Stapler", "↑ +1.0 damage#Prevents Isaac from firing tears from one eye"}, -- Stapler [708] = {"708", "Stapler", "↑ +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler
[709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam can be controlled#Slam deals 50 damage and spawns rock waves"}, -- Suplex! [709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam can be controlled#Slam deals 50 damage and spawns rock waves"}, -- Suplex!
[710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups#Holding the activate button crafts the pickups into an item#Quality of item is dependent on the quality of the pickups"}, -- Bag of Crafting [710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups#Holding the activate button crafts the pickups into an item#Quality of item is dependent on the quality of the pickups"}, -- Bag of Crafting
[711] = {"711", "Flip", "Switch characters between Tainted Lazarus and Dead Tainted Lazarus"}, -- Flip [711] = {"711", "Flip", "Switch characters between Tainted Lazarus and Dead Tainted Lazarus"}, -- Flip
[712] = {"712", "Lemegeton", "Spawns destroyable orbital item ghost#Effect of item is applied to the player#Items are chosen from current rooms item pool"}, -- Lemegeton [712] = {"712", "Lemegeton", "Spawns destroyable orbital item ghost#Effect of item is applied to the player#Items are chosen from current room's item pool"}, -- Lemegeton
[713] = {"713", "Sumptorium", "Holding down the fire button converts half a heart into destroyable familiars every 2 seconds#Activating converts the familiars back into hearts#Type of hearts change familiar behavior"}, -- Sumptorium [713] = {"713", "Sumptorium", "Holding down the fire button converts half a heart into destroyable familiars every 2 seconds#Activating converts the familiars back into hearts#Type of hearts change familiar behavior"}, -- Sumptorium
[714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall [714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall
[715] = {"715", "Hold", "Preserves one poop bomb inside that can be used later"}, -- Hold [715] = {"715", "Hold", "Preserves one poop bomb inside that can be used later"}, -- Hold
[716] = {"716", "Keeper's Sack", "Gives range, speed, or damage up when buying things from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack [716] = {"716", "Keeper's Sack", "Gives range, speed, or damage up when buying things from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack
[717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin [717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin
[718] = {"718", "Keepers Robe (Cut item)", "<Item does not exist>"}, -- Keepers Robe (Cut item) [718] = {"718", "Keeper's Robe (Cut item)", "<Item does not exist>"}, -- Keepers Robe (Cut item)
[719] = {"719", "Keeper's Box", "Spawns a random shop item/pickup"}, -- Keeper's Box [719] = {"719", "Keeper's Box", "Spawns a random shop item/pickup"}, -- Keeper's Box
[720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a stronger random effect#Charge Rewards: 1:Poop 2:{{Coin}} 3:{{Bomb}} 4:{{Key}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar [720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a strong random effect#Charge Rewards:#{{Blank}} 1:{{Collectible36}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
[721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER [721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects#!!! Glitches Story items!"}, -- TMTRAINER
[722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola [722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola
[723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice [723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice
[724] = {"724", "Hypercoagulation", "When getting hit by an enemy, drops a half or full red heart#Spawned hearts despawn after 1.5 seconds"}, -- Hypercoagulation [724] = {"724", "Hypercoagulation", "When getting hit by an enemy, drops a half or full red heart#Spawned hearts despawn after 1.5 seconds"}, -- Hypercoagulation
@@ -364,7 +362,7 @@ EID.descriptions["en_us"].birthright ={
{"Magdalene", "", "<No effect yet>"}, {"Magdalene", "", "<No effect yet>"},
{"Cain", "", "<No effect yet>"}, {"Cain", "", "<No effect yet>"},
{"Judas", "", "<No effect yet>"}, {"Judas", "", "<No effect yet>"},
{"???", "", "Soul hearts gained from health upgrades are doubled"}, {"???", "", "Soul Hearts gained from health upgrades are doubled"},
{"Eve", "", "Whore of Babylon is active regardless of health#Dead Bird is active without taking damage"}, {"Eve", "", "Whore of Babylon is active regardless of health#Dead Bird is active without taking damage"},
{"Samson", "", "Bloody Lust can gain 4 more damage boosts at the same +0.2 intervals, for a new maximum total of +14.0"}, {"Samson", "", "Bloody Lust can gain 4 more damage boosts at the same +0.2 intervals, for a new maximum total of +14.0"},
{"Azazel", "", "Azazel's Brimstone beam becomes much wider, like Mega Blast#No effect on damage"}, {"Azazel", "", "Azazel's Brimstone beam becomes much wider, like Mega Blast#No effect on damage"},
@@ -388,39 +386,41 @@ EID.descriptions["en_us"].birthright ={
{"Tainted ???", "", "Increases the maximum number of carried poops to 29"}, {"Tainted ???", "", "Increases the maximum number of carried poops to 29"},
{"Tainted Eve", "", "<No effect yet>"}, {"Tainted Eve", "", "<No effect yet>"},
{"Tainted Samson", "", "The berserk timer gains 3 seconds instead of 1 when Tainted Samson kills an enemy"}, {"Tainted Samson", "", "The berserk timer gains 3 seconds instead of 1 when Tainted Samson kills an enemy"},
{"Tainted Azazel", "", "Doubles the size of Tainted Azazel's Hemoptysis {{Collectible726}} sneeze attack"}, {"Tainted Azazel", "", "Doubles the size of Tainted Azazel's {{Collectible726}}Hemoptysis sneeze attack"},
{"Tainted Lazarus", "", "<No effect yet>"}, {"Tainted Lazarus", "", "<No effect yet>"},
{"Tainted Eden", "", "Passive items gained before Birthright will not be rerolled upon taking damage"}, {"Tainted Eden", "", "Passive items gained before Birthright will not be rerolled upon taking damage"},
{"Tainted Lost", "", "+1 extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies#Can hit the same enemy multiple times"}, {"Tainted Lost", "", "+1 extra life that revives Tainted Lost in the same room and deals 200 damage to nearby enemies#Can hit the same enemy multiple times"},
{"Tainted Lilith", "", ""}, {"Tainted Lilith", "", ""},
{"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies from a short distance#No effect on other coins"}, {"Tainted Keeper", "", "Strongly attracts the coins dropped by defeating enemies from a short distance#No effect on other coins"},
{"Tainted Apollyon", "", "<No effect yet>"}, {"Tainted Apollyon", "", "<No effect yet>"},
{"Tainted Forgotten", "", "Tainted Soul gains the Recall ability {{Collectible714}}, to automatically retrieve the Tainted Forgotten from a distance"}, {"Tainted Forgotten", "", "Tainted Soul gains the {{Collectible714}} Recall ability, to retrieve the Tainted Forgotten from a distance"},
{"Tainted Bethany", "", "<No effect yet>"}, {"Tainted Bethany", "", "<No effect yet>"},
{"Tainted Jacob", "", "<No effect yet>"}, {"Tainted Jacob", "", "<No effect yet>"},
{"Dead Tainted Lazarus", "", "<No effect yet>"}, {"Dead Tainted Lazarus", "", "<No effect yet>"},
{"Tainted Jacob 2", "", "<No effect yet>"}, {"Tainted Jacob 2", "", "<No effect yet>"},
{"Tainted Forgotten Soul", "", "Tainted Soul gains the Recall ability {{Collectible714}}, to automatically retrieve the Tainted Forgotten from a distance"}, {"Tainted Forgotten Soul", "", "Tainted Soul gains the {{Collectible714}} Recall ability, to retrieve the Tainted Forgotten from a distance"},
} }
-- Buffs caused by Binge Eater -- Buffs caused by Binge Eater
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions["en_us"].bingeEaterBuffs = { EID.descriptions["en_us"].bingeEaterBuffs = {
[22] = {"22", "", "↑+0.5 Tears up#↑+1.5 Range up"}, -- Lunch [22] = {"22", "", "↑+0.5 Tears up#↑+1.5 Range up"}, -- Lunch
[23] = {"23", "", "↑+0.5 Tears up#↑+0.2 Shot Speed up"}, -- Dinner [23] = {"23", "", "↑+0.5 Tears up#↑+0.2 Shot Speed up"}, -- Dinner
[24] = {"24", "", "↑+1.0 Damage up#↑+0.2 Speed up"}, -- Dessert [24] = {"24", "", "↑+1 Damage up#↑+0.2 Speed up"}, -- Dessert
[25] = {"25", "", "↑+0.2 Speed up#↑+1.5 Range up"}, -- Breakfast [25] = {"25", "", "↑+0.2 Speed up#↑+1.5 Range up"}, -- Breakfast
[26] = {"26", "", "↑+1.0 Damage up#↑+1.5 Range up"}, -- Rotten Meat [26] = {"26", "", "↑+1 Damage up#↑+1.5 Range up"}, -- Rotten Meat
[456] = {"456", "", "↑+1.0 Damage up#↑+1.0 Luck up"}, -- Midnight Snack [456] = {"456", "", "↑+1 Damage up#↑+1 Luck up"}, -- Midnight Snack
[346] = {"346", "", "↑+0.2 Shot Speed up#↑+1.0 Luck up"}, -- A Snack [346] = {"346", "", "↑+0.2 Shot Speed up#↑+1 Luck up"}, -- A Snack
[707] = {"707", "", "↑+0.5 Tears up#↑+1.0 Luck up"}, -- Supper [707] = {"707", "", "↑+0.5 Tears up#↑+1 Luck up"}, -- Supper
} }
EID.descriptions["en_us"].spindownError = "Item disappears" EID.descriptions["en_us"].spindownError = "Item disappears"
---------- Trinkets ---------- ---------- Trinkets ----------
local repTrinkets={ local repTrinkets={
[1] = {"1", "Swallowed Penny", "Drop 1 coin when you get hit#0-1 if you play as Keeper"}, -- Swallowed Penny [1] = {"1", "Swallowed Penny", "Spawns 1 coin when you get hit#0-1 if you play as Keeper"}, -- Swallowed Penny
[10] = {"10", "Wiggle Worm", "Tears move in waves#↑ +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm [10] = {"10", "Wiggle Worm", "Tears move in waves#↑ +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm
[11] = {"11", "Ring Worm", "Tears move in spirals with high speed#Grants spectral tears"}, -- Ring Worm [11] = {"11", "Ring Worm", "Tears move in spirals with high speed#Grants spectral tears"}, -- Ring Worm
[15] = {"15", "Lucky Rock", "33% chance to drop a coin when destroying rocks"},-- Lucky Rock [15] = {"15", "Lucky Rock", "33% chance to drop a coin when destroying rocks"},-- Lucky Rock
@@ -428,24 +428,24 @@ local repTrinkets={
[26] = {"26", "Hook Worm", "Tears move in angular patterns#↑ +1.5 Range#Grants spectral tears"}, -- Hook Worm [26] = {"26", "Hook Worm", "Tears move in angular patterns#↑ +1.5 Range#Grants spectral tears"}, -- Hook Worm
[32] = {"32", "Liberty Cap", "Random mushroom effect per room"}, -- Liberty Cap [32] = {"32", "Liberty Cap", "Random mushroom effect per room"}, -- Liberty Cap
[33] = {"33", "Umbilical Cord", "When entering a room with half a red heart or less, you get little Steven#High Chance to spawn a Gemini familar when taking damage"}, -- Umbilical Cord [33] = {"33", "Umbilical Cord", "When entering a room with half a red heart or less, you get little Steven#High Chance to spawn a Gemini familar when taking damage"}, -- Umbilical Cord
[48] = {"48", "A Missing Page", "When getting hit, chance to damage all enemies in the room#Black hearts and {{Collectible35}} Necronomicon-like effects deal double damage"}, -- A Missing Page [48] = {"48", "A Missing Page", "When getting hit, chance to damage all enemies in the room#Black Hearts and {{Collectible35}}Necronomicon-like effects deal double damage"}, -- A Missing Page
[49] = {"49", "Bloody Penny", "25% chance to drop half a heart when picking up coins"}, -- Bloody Penny [49] = {"49", "Bloody Penny", "25% chance to drop half a heart when picking up coins"}, -- Bloody Penny
[50] = {"50", "Burnt Penny", "25% chance to drop a bomb when picking up coins"}, -- Burnt Penny [50] = {"50", "Burnt Penny", "25% chance to drop a bomb when picking up coins"}, -- Burnt Penny
[51] = {"51", "Flat Penny", "25% chance to drop a key when picking up coins"}, -- Flat Penny [51] = {"51", "Flat Penny", "25% chance to drop a key when picking up coins"}, -- Flat Penny
[65] = {"65", "Tape Worm", "↑ +3 Range up#-50% Tear height"}, -- Tape Worm [65] = {"65", "Tape Worm", "↑ +3 Range up"}, -- Tape Worm
[66] = {"66", "Lazy Worm", "↓ -0.5 Shot Speed down#↑ +2 Tear height"}, -- Lazy Worm [66] = {"66", "Lazy Worm", "↓ -0.5 Shot Speed down#↑ +2 Tear Height"}, -- Lazy Worm
[69] = {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies#Can be used to open the door to the \"Home\" floor"}, -- Faded Polaroid [69] = {"69", "Faded Polaroid", "Camouflages the player randomly#Confuses enemies#Can be used to open the door to the \"Home\" floor"}, -- Faded Polaroid
[80] = {"80", "Black Feather", "↑ +0.5 Damage up for each evil item held"}, -- Black Feather [80] = {"80", "Black Feather", "↑ +0.5 Damage up for each evil item held"}, -- Black Feather
[92] = {"92", "Cracked Crown", "↑ Stat increases of your items are 20% more effective"}, -- Cracked Crown [92] = {"92", "Cracked Crown", "↑ Stat increases of your items are 20% more effective"}, -- Cracked Crown
[96] = {"96", "Ouroboros Worm", "Tears move quickly in a spiral pattern#Spectral tears#↑ +1.5 Range"}, -- Ouroboros Worm
[101] = {"101", "Dim Bulb", "!!! While holding an uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.5 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"}, [101] = {"101", "Dim Bulb", "!!! While holding an uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.5 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"},
[110] = {"110", "Silver Dollar", "Shops {{Shop}} will now appear in the Womb and Corpse"}, [110] = {"110", "Silver Dollar", "{{Shop}}Shops will now appear in the Womb and Corpse"},
[111] = {"111", "Bloody Crown", "Item rooms {{TreasureRoom}} now appear in the Womb and Corpse"}, -- Bloody Crown [111] = {"111", "Bloody Crown", "{{TreasureRoom}}Treasure Rooms now appear in the Womb and Corpse"}, -- Bloody Crown
[119] = {"119", "Stem Cell", "Sets your red HP to 50% of your maximum upon entering the next floor#If your health is above that, it heals half a red heart"}, -- Stem Cell [119] = {"119", "Stem Cell", "Sets your red HP to 50% of your maximum upon entering the next floor#If your health is above that, it heals half a red heart"}, -- Stem Cell
[128] = {"128", "Finger Bone", "5% chance to gain a Bone Heart when taking damage"}, -- Finger Bone [128] = {"128", "Finger Bone", "5% chance to gain a Bone Heart when taking damage"}, -- Finger Bone
[129] = {"129", "Jawbreaker", "Chance to shoot tooth tears"}, -- Jawbreaker [129] = {"129", "Jawbreaker", "Chance to shoot tooth tears"}, -- Jawbreaker
[130] = {"130", "Chewed Pen", "Chance to shoot slowing tears"}, -- Chewed Pen [130] = {"130", "Chewed Pen", "Chance to shoot slowing tears"}, -- Chewed Pen
[131] = {"131", "Blessed Penny", "Chance to drop half soul hearts when collecting coins"}, -- Blessed Penny [131] = {"131", "Blessed Penny", "Chance to drop Half Soul Hearts when collecting coins"}, -- Blessed Penny
[132] = {"132", "Broken Syringe", "Chance to gain a random syringe effect for current room"}, -- Broken Syringe [132] = {"132", "Broken Syringe", "Chance to gain a random syringe effect for current room"}, -- Broken Syringe
[133] = {"133", "Short Fuse", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse [133] = {"133", "Short Fuse", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse
[134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean [134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean
@@ -456,70 +456,69 @@ local repTrinkets={
[139] = {"139", "Teardrop Charm", "Luck-based tear effects occur more often"}, -- Teardrop Charm [139] = {"139", "Teardrop Charm", "Luck-based tear effects occur more often"}, -- Teardrop Charm
[140] = {"140", "Apple of Sodom", "Picking up red hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom [140] = {"140", "Apple of Sodom", "Picking up red hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom
[141] = {"141", "Forgotten Lullaby", "Increases fire rate of familiars"}, -- Forgotten Lullaby [141] = {"141", "Forgotten Lullaby", "Increases fire rate of familiars"}, -- Forgotten Lullaby
[142] = {"142", "Beth's Faith", "At the beginning of each floor, spawns 4 Book of Virtues {{Collectible584}} wisps"}, -- Beth's Faith [142] = {"142", "Beth's Faith", "At the beginning of each floor, spawns 4 {{Collectible584}}Book of Virtues wisps"}, -- Beth's Faith
[143] = {"143", "Old Capacitor", "Prevents active item from charging#Chance to spawn lil Battery when clearing a room"}, -- Old Capacitor [143] = {"143", "Old Capacitor", "Prevents active item from charging#Chance to spawn lil Battery when clearing a room"}, -- Old Capacitor
[144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm [144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm
[145] = {"145", "Perfection", "↑ +10 Luck up#Destroys itself when you take damage"}, -- Perfection [145] = {"145", "Perfection", "↑ +10 Luck up#Destroys itself when you take damage"}, -- Perfection
[146] = {"146", "Devil's Crown", "Treasure rooms {{TreasureRoom}} now contain devil deals"}, -- Devil's Crown [146] = {"146", "Devil's Crown", "{{TreasureRoom}}Treasure Rooms now contain Devil deals"}, -- Devil's Crown
[147] = {"147", "Charged Penny", "Picking up coins can charge the Active Item"}, -- Charged Penny [147] = {"147", "Charged Penny", "Picking up coins can charge the Active Item"}, -- Charged Penny
[148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace [148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace
[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button [149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key [150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects Curse Rooms {{CursedRoom}} doors, mimics and any spike obstacle"}, -- Flat File [151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
[152] = {"152", "Telescope Lens", "Makes it possible to spawn a second Planetarium#Planetariums can now spawn in the Womb"}, -- Telescope Lens [152] = {"152", "Telescope Lens", "Makes it possible to spawn a second Planetarium#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
[153] = {"153", "Mom's Lock", "Each room, grants the effects of a random Mom item"}, -- Mom's Lock [153] = {"153", "Mom's Lock", "Each room, grants the effects of a random Mom item"}, -- Mom's Lock
[154] = {"154", "Dice Bag", "When entering a new room, grants a temporary Dice consumable item#The Dice disappears when leaving#Grants ability to hold two consumables"}, -- Dice Bag [154] = {"154", "Dice Bag", "When entering a new room, grants a temporary Dice consumable item#The Dice disappears when leaving#Grants ability to hold two consumables"}, -- Dice Bag
[155] = {"155", "Holy Crown", "Spawns a Treasure Room {{TreasureRoom}} and Shop {{Shop}} in Cathedral"}, -- Holy Crown [155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Cathedral"}, -- Holy Crown
[156] = {"156", "Mother's Kiss", "Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss [156] = {"156", "Mother's Kiss", "Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss
[157] = {"157", "Torn Card", "Every 15 shots, shoot an Ipecac {{Collectible149}} + My Reflection {{Collectible5}} tear with a very high range value"}, -- Torn Card [157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}}Ipecac+{{Collectible5}}Reflection tear with a very high range value"}, -- Torn Card
[158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his Pickups#(Exception: Hearts, Cards, Pills, Runes)"}, -- Torn Pocket [158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket
[159] = {"159", "Gilded Key", "+1 key#Replaces all new chests, with Locked Chest#All Locked Chests can also contain extra cards, pills or trinkets#Exception: Mega Chest, old Chest"}, -- Gilded Key [159] = {"159", "Gilded Key", "+1 key#Replaces all new chests, with Locked Chest#All Locked Chests can also contain extra cards, pills or trinkets#Exception: Mega Chest, old Chest"}, -- Gilded Key
[160] = {"160", "Lucky Sack", "Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack [160] = {"160", "Lucky Sack", "Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack
[161] = {"161", "Wicked Crown", "Spawns a Treasure Room {{TreasureRoom}} and Shop {{Shop}} in Sheol"}, -- Wicked Crown [161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Sheol"}, -- Wicked Crown
[162] = {"162", "Azazel's Stump", "Chance to turn into Azazel when entering a new room"}, -- Azazel's Stump [162] = {"162", "Azazel's Stump", "Chance to turn into Azazel when entering a new room"}, -- Azazel's Stump
[163] = {"163", "Dingle Berry", "Spawns 2 friendly Dips upon clearing a room"}, -- Dingle Berry [163] = {"163", "Dingle Berry", "Spawns 2 friendly Dips upon clearing a room"}, -- Dingle Berry
[164] = {"164", "Ring Cap", "Spawns one extra bomb for each bomb placed"}, -- Ring Cap [164] = {"164", "Ring Cap", "Spawns one extra bomb for each bomb placed"}, -- Ring Cap
[165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a random pickup or fly#Possible results: Bomb, Heart, Pill, Card, Trinket, Battery"}, -- Nuh Uh! [165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a random pickup or fly#Possible results: Bomb, Heart, Pill, Card, Trinket, Battery"}, -- Nuh Uh!
[166] = {"166", "Modeling Clay", "Grants the effect of a random Passive Item each room"}, -- Modeling Clay [166] = {"166", "Modeling Clay", "Grants the effect of a random Passive Item each room"}, -- Modeling Clay
[167] = {"167", "Polished Bone", "Chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone [167] = {"167", "Polished Bone", "Chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone
[168] = {"168", "Hollow Heart", "+1 bone heart container upon entering a new floor"}, -- Hollow Heart [168] = {"168", "Hollow Heart", "+1 Bone Heart upon entering a new floor"}, -- Hollow Heart
[169] = {"169", "Kid's Drawing", "While held, counts towards the Guppy transformation"}, -- Kid's Drawing [169] = {"169", "Kid's Drawing", "While held, counts towards the Guppy transformation"}, -- Kid's Drawing
[170] = {"170", "Crystal Key", "Grants the chance to automatically create Red Key rooms {{Collectible580}} each time you clear a room"}, -- Crystal Key [170] = {"170", "Crystal Key", "Grants the chance to automatically create {{Collectible580}} Red Key rooms each time you clear a room"}, -- Crystal Key
[171] = {"171", "Keeper's Bargain", "Chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain [171] = {"171", "Keeper's Bargain", "Chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
[172] = {"172", "Cursed Penny", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny [172] = {"172", "Cursed Penny", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
[173] = {"173", "Your Soul", "{{Warning}} ONE TIME USAGE {{Warning}}#Can be used to pay for a Devil deal without losing hearts"}, -- Your Soul [173] = {"173", "Your Soul", "{{Warning}} ONE TIME USAGE {{Warning}}#Can be used to pay for a Devil deal without losing hearts"}, -- Your Soul
[174] = {"174", "Number Magnet", "+10% Devil deal chance#Prevents Krampus from appearing in Devil Deal#Devil Deals will be turned into special Devil deal rooms with enemies, items and 1-3 black hearts"}, -- Number Magnet [174] = {"174", "Number Magnet", "+10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using Pandora's Box {{Collectible297}} spawns 6 items from random pools"}, -- Strange Key [175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}} Pandora's Box spawns 6 items from random pools"}, -- Strange Key
[176] = {"176", "Lil Clot", "Spawns a blood clot familiar who mimics Isaac's movement, shoot direction and tear effects"}, -- Lil Clot [176] = {"176", "Lil Clot", "Spawns a blood clot familiar who mimics Isaac's movement, shoot direction and tear effects"}, -- Lil Clot
[177] = {"177", "Temporary Tattoo", "Spawns a chest after clearing a mob Challenge Room, or a collectible after clearing a boss Challenge Room"}, -- Temporary Tattoo [177] = {"177", "Temporary Tattoo", "Spawns a chest after clearing a mob Challenge Room, or a collectible after clearing a boss Challenge Room"}, -- Temporary Tattoo
[178] = {"178", "Swallowed M80", "Player explodes upon taking damage"}, -- Swallowed M80 [178] = {"178", "Swallowed M80", "Player explodes upon taking damage"}, -- Swallowed M80
[179] = {"179", "RC Remote", "Familiars movement will be controlled by the same inputs as the player"}, -- RC Remote [179] = {"179", "RC Remote", "Familiars movement will be controlled by the same inputs as the player"}, -- RC Remote
[180] = {"180", "Found Soul", "Familiar that follows Isaac's exact movements and shoots spectral tears#Has same damage and tear effects as the player"}, -- Found Soul [180] = {"180", "Found Soul", "Familiar that follows Isaac's exact movements and shoots spectral tears#Has same damage and tear effects as the player"}, -- Found Soul
[181] = {"181", "Expansion Pack", "Triggers a separate random active item when using an active item"}, -- Expansion Pack [181] = {"181", "Expansion Pack", "Triggers a separate random active item when using an active item"}, -- Expansion Pack
[182] = {"182", "Beth's Essence", "Once per floor, upon taking damage creates a wisp {{Collectible584}} and grants invincibility#Spawns 5 wisps upon entering an angel room#Creates a wisp when giving money to beggars"}, -- Beth's Essence [182] = {"182", "Beth's Essence", "Once per floor, upon taking damage creates a wisp{{Collectible584}} and grants invincibility#Spawns 5 wisps upon entering an Angel Room#Creates a wisp when giving money to beggars"}, -- Beth's Essence
[183] = {"183", "The Twins", "Each room:#With no followers: Chance to grant Brother Bobby {{Collectible8}} and/or Sister Maggy {{Collectible67}}# With followers: Chance to add a duplicate that follower"}, -- The Twins [183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#Grants{{Collectible8}}Brother Bobby or{{Collectible67}}Sister Maggy if you have no familiars"}, -- The Twins
[184] = {"184", "Adoption Papers", "Shops can sell familiars#Familiars will always be on discount"}, -- Adoption Papers [184] = {"184", "Adoption Papers", "Shops can sell familiars#Familiars will always be on discount"}, -- Adoption Papers
[185] = {"185", "Cricket Leg", "Chance to spawn a random locust when killing an enemy"}, -- Cricket Leg [185] = {"185", "Cricket Leg", "Chance to spawn a random locust when killing an enemy"}, -- Cricket Leg
[186] = {"186", "Apollyon's Best Friend", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot button)#Grants 1 Familiar attack fly which you can aim and fire with"}, -- Apollyon's Best Friend [186] = {"186", "Apollyon's Best Friend", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Grants 1 Familiar attack fly which you can aim and fire with"}, -- Apollyon's Best Friend
[187] = {"187", "Broken Glasses", "33% chance of adding an extra blind item in item rooms#Chance to reveal the blind item in alt path"}, -- Broken Glasses [187] = {"187", "Broken Glasses", "33% chance of adding an extra blind item in {{TreasureRoom}}Treasure Rooms#Chance to reveal the blind item in alt path"}, -- Broken Glasses
[188] = {"188", "Ice Cube", "Adds a chance to petrify an enemy when entering the room#Killing the petrified enemy freezes it"}, -- Ice Cube [188] = {"188", "Ice Cube", "Adds a chance to petrify an enemy when entering the room#Killing the petrified enemy freezes it"}, -- Ice Cube
[189] = {"189", "Sigil of Baphomet", "Activates a 1 second shield upon killing an enemy"}, -- Sigil of Baphomet [189] = {"189", "Sigil of Baphomet", "Activates a 1 second shield upon killing an enemy"}, -- Sigil of Baphomet
} }
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["en_us"].trinkets) EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["en_us"].trinkets)
-- Card Buffs caused by Tarot Cloth -- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}} " automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions["en_us"].tarotClothBuffs = { EID.descriptions["en_us"].tarotClothBuffs = {
[2] = {"2", "", "Also grants{{Collectible34}} The Book of Belial effect"}, -- I - The Magician [2] = {"2", "", "Also grants {{Collectible34}}The Book of Belial effect"}, -- I - The Magician
[3] = {"3", "", "A second foot strikes down shortly after the first"}, -- II - The High Priestess [3] = {"3", "", "A second foot strikes down shortly after the first"}, -- II - The High Priestess
[4] = {"4", "", "Quadruples the stat increases"}, -- III - The Empress [4] = {"4", "", "Quadruples the stat increases"}, -- III - The Empress
[5] = {"5", "", "If the boss wasn't defeated yet, grants 1 soul heart on top of teleporting"}, -- IV - The Emperor [5] = {"5", "", "If the boss wasn't defeated yet, grants 1 Soul Heart as well"}, -- IV - The Emperor
[6] = {"6", "", "Spawns 3 Soul hearts"}, -- V - The Hierophant [6] = {"6", "", "Spawns 3 Soul Hearts"}, -- V - The Hierophant
[7] = {"7", "", "Spawns 3 Red hearts"}, -- VI - The Lovers [7] = {"7", "", "Spawns 3 Red Hearts"}, -- VI - The Lovers
[8] = {"8", "", "Doubled duration"}, -- VII - The Chariot [8] = {"8", "", "Doubled duration"}, -- VII - The Chariot
[9] = {"9", "", "Doubled Pickup spawns"}, -- VIII - Justice [9] = {"9", "", "Doubled pickup spawns"}, -- VIII - Justice
[10] = {"10", "", "Prevents Greed from spawning in the shop#Turns shop into a normal shop if greed was already fought in it"}, -- IX - The Hermit [10] = {"10", "", "Prevents Greed from spawning in the shop#Turns shop into a normal shop if greed was already fought in it"}, -- IX - The Hermit
[11] = {"11", "", "Spawns 2 Slot Machines"}, -- X - Wheel of Fortune [11] = {"11", "", "Spawns 2 Slot Machines"}, -- X - Wheel of Fortune
[12] = {"12", "", "Doubled stat increase, excluding dmg multiplier"}, -- XI - Strength [12] = {"12", "", "Doubled stat increase, excluding dmg multiplier"}, -- XI - Strength
@@ -527,7 +526,7 @@ EID.descriptions["en_us"].tarotClothBuffs = {
[15] = {"15", "", "Spawns 2 Blood Donation Machines"}, -- XIV - Temperance [15] = {"15", "", "Spawns 2 Blood Donation Machines"}, -- XIV - Temperance
[16] = {"16", "", "Damage increase doubled"}, -- XV - The Devil [16] = {"16", "", "Damage increase doubled"}, -- XV - The Devil
[17] = {"17", "", "Spawns 12 troll bombs"}, -- XVI - The Tower [17] = {"17", "", "Spawns 12 troll bombs"}, -- XVI - The Tower
[18] = {"18", "", "If the treasure room wasn't entered before, it will have two items to choose from"}, -- XVII - The Stars [18] = {"18", "", "If the Treasure Room wasn't entered before, it will have two items to choose from"}, -- XVII - The Stars
[21] = {"21", "", "Spawns 2 beggars"}, -- XX - Judgement [21] = {"21", "", "Spawns 2 beggars"}, -- XX - Judgement
[56] = {"56", "", "Drops all items alongside pickups, including Tarot Cloth"}, -- 0 - The Fool? [56] = {"56", "", "Drops all items alongside pickups, including Tarot Cloth"}, -- 0 - The Fool?
[59] = {"59", "", "Grants 3 temporary heart containers"}, -- III - The Empress? [59] = {"59", "", "Grants 3 temporary heart containers"}, -- III - The Empress?
@@ -539,62 +538,59 @@ EID.descriptions["en_us"].tarotClothBuffs = {
[73] = {"73", "", "Removes 2 items and spawns 4"}, -- XVII - The Stars? [73] = {"73", "", "Removes 2 items and spawns 4"}, -- XVII - The Stars?
[76] = {"76", "", "Spawns 2 restock machines"}, -- XX - Judgement? [76] = {"76", "", "Spawns 2 restock machines"}, -- XX - Judgement?
} }
EID.descriptions["en_us"].goldenTrinket = "GOLD: Effect doubled!" EID.descriptions["en_us"].goldenTrinket = "GOLD: Effect doubled!"
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[27] = {"27", "Ace of Clubs", "Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs [27] = {"27", "Ace of Clubs", "Turns all pickups, chests and non-boss enemies into bombs"}, -- Ace of Clubs
[28] = {"28", "Ace of Diamonds", "Turns all pickups, chests and non-boss enemies into coins"}, -- Ace of Diamonds [28] = {"28", "Ace of Diamonds", "Turns all pickups, chests and non-boss enemies into coins"}, -- Ace of Diamonds
[29] = {"29", "Ace of Spades", "Turns all pickups, chests and non-boss enemies into keys"}, -- Ace of Spades [29] = {"29", "Ace of Spades", "Turns all pickups, chests and non-boss enemies into keys"}, -- Ace of Spades
[30] = {"30", "Ace of Hearts", "Turns all pickups, chests and non-boss enemies into hearts"}, -- Ace of Hearts [30] = {"30", "Ace of Hearts", "Turns all pickups, chests and non-boss enemies into hearts"}, -- Ace of Hearts
[39] = {"39", "Algiz", "Invincibility for 20 seconds"}, -- Algiz [39] = {"39", "Algiz", "Invincibility for 20 seconds"}, -- Algiz
[51] = {"51", "Holy Card", "Grants the Holy Mantle effect#(Next damage you take is 0)#Effect lasts until damage is taken"}, -- Holy card [51] = {"51", "Holy Card", "Grants the Holy Mantle effect#(Prevents damage once)#Effect lasts until damage is taken"}, -- Holy card
[55] = {"55", "Rune Shard", "Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard [55] = {"55", "Rune Shard", "Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard
[56] = {"56", "0 - The Fool?", "Drops all your hearts and pickups on the floor#Only half a heart left afterwards#Pickups can spawn as {{Collectible74}} {{Collectible19}} collectibles if amount is sufficient"}, -- 0 - The Fool? [56] = {"56", "0 - The Fool?", "Drops all your hearts and pickups on the floor#Only half a heart left afterwards#Coins and bombs are dropped efficiently, spawning {{Collectible74}}/{{Collectible19}} pedestals if possible"}, -- 0 - The Fool?
[57] = {"57", "I - The Magician?", "Grants big projectile and enemy repelling aura#Duration 1 minute"}, -- I - The Magician? [57] = {"57", "I - The Magician?", "Grants big projectile and enemy repelling aura#Duration 1 minute"}, -- I - The Magician?
[58] = {"58", "II - The High Priestess?", "Mom's foot stomps down repeatedly for 1 minute"}, -- II - The High Priestess? [58] = {"58", "II - The High Priestess?", "Mom's foot stomps down repeatedly for 1 minute"}, -- II - The High Priestess?
[59] = {"59", "III - The Empress?", "Grants for 1 minute:#↑ +2 red hearts#↑ +1.35 Tears up"}, -- III - The Empress? [59] = {"59", "III - The Empress?", "Grants for 1 minute:#↑ +2 red hearts#↑ +1.35 Tears up"}, -- III - The Empress?
[60] = {"60", "IV - The Emperor?", "Teleports you to an extra Boss room with extra loot#The boss is chosen from two floors depeer than the current one"}, -- IV - The Emperor? [60] = {"60", "IV - The Emperor?", "Teleports you to an extra Boss room with extra loot#The boss is chosen from two floors depeer than the current one"}, -- IV - The Emperor?
[61] = {"61", "V - The Hierophant?", "Spawns 2 Bone Hearts"}, -- V - The Hierophant? [61] = {"61", "V - The Hierophant?", "Spawns 2 Bone Hearts"}, -- V - The Hierophant?
[62] = {"62", "VI - The Lovers?", "Spawns 1 item from current room's item pool#Turns 1 red heart Container or 2 Soul hearts into a broken heart"}, -- VI - The Lovers? [62] = {"62", "VI - The Lovers?", "Spawns 1 item from current room's item pool#Turns 1 Red Heart Container or 2 Soul Hearts into a broken heart"}, -- VI - The Lovers?
[63] = {"63", "VII - The Chariot?", "Turn into invincible immobile statue for 10 seconds#Extreme fire rate for duration"}, -- VII - The Chariot? [63] = {"63", "VII - The Chariot?", "Turn into invincible immobile statue for 10 seconds#Extreme fire rate for duration"}, -- VII - The Chariot?
[64] = {"64", "VIII - Justice?", "Spawns 2-4 golden chests"}, -- VIII - Justice? [64] = {"64", "VIII - Justice?", "Spawns 2-4 golden chests"}, -- VIII - Justice?
[65] = {"65", "IX - The Hermit?", "Turns pickups and items in the room into coins#Coin values are equal to their shop value"}, -- IX - The Hermit? [65] = {"65", "IX - The Hermit?", "Turns pickups and items in the room into coins#Coin values are equal to their shop value"}, -- IX - The Hermit?
[66] = {"66", "X - Wheel of Fortune?", "Random dice room effect"}, -- X - Wheel of Fortune? [66] = {"66", "X - Wheel of Fortune?", "Random dice room effect"}, -- X - Wheel of Fortune?
[67] = {"67", "XI - Strength?", "Enemies in room are weakened, slowed and take double damage"}, -- XI - Strength? [67] = {"67", "XI - Strength?", "Enemies in room are weakened, slowed and take double damage"}, -- XI - Strength?
[68] = {"68", "XII - The Hanged Man?", "Turns player into the Keeper for 30 seconds#Grants triple shot and speed down#Killed enemies drop random coins"}, -- XII - The Hanged Man? [68] = {"68", "XII - The Hanged Man?", "Turns player into the Keeper for 30 seconds#Grants triple shot and speed down#Killed enemies drop random coins"}, -- XII - The Hanged Man?
[69] = {"69", "XIII - Death?", "Invokes Book of the Dead effect {{Collectible545}}#(Spawns Bone entities for each enemy killed in room)"}, -- XIII - Death? [69] = {"69", "XIII - Death?", "Invokes {{Collectible545}} Book of the Dead effect#(Spawns Bone entities for each enemy killed in room)"}, -- XIII - Death?
[70] = {"70", "XIV - Temperance?", "Applies 5 random pill effects"}, -- XIV - Temperance? [70] = {"70", "XIV - Temperance?", "Applies 5 random pill effects"}, -- XIV - Temperance?
[71] = {"71", "XV - The Devil?", "Invokes the Bible effect {{Collectible33}}#Grants Seraphim familiar {{Collectible390}}# For 30 seconds"}, -- XV - The Devil? [71] = {"71", "XV - The Devil?", "Invokes {{Collectible33}} The Bible effect#Grants {{Collectible390}} Seraphim for 30 seconds"}, -- XV - The Devil?
[72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters will often contain Tinted Rocks"}, -- XVI - The Tower? [72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters will often contain Tinted Rocks"}, -- XVI - The Tower?
[73] = {"73", "XVII - The Stars?", "Removes oldest passive item#Spawns 2 random items from current room's item pool"}, -- XVII - The Stars? [73] = {"73", "XVII - The Stars?", "Removes oldest passive item#Spawns 2 random items from current room's item pool"}, -- XVII - The Stars?
[74] = {"74", "XVIII - The Moon?", "Teleports you to Ultra secret room#Pathway back will be made of red rooms"}, -- XVIII - The Moon? [74] = {"74", "XVIII - The Moon?", "Teleports you to Ultra secret room#Pathway back will be made of red rooms"}, -- XVIII - The Moon?
[75] = {"75", "XIX - The Sun?", "Gain Spirit of the Night {{Collectible159}}#↑ +1.5 Damage up# For the current floor#Turns red hearts into bone hearts, but reverts once the effect ends#Applies Curse of Darkness"}, -- XIX - The Sun? [75] = {"75", "XIX - The Sun?", "For the current floor:#↑ Gain {{Collectible159}} Spirit of the Night#↑ +1.5 Damage up#Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun?
[76] = {"76", "XX - Judgement?", "Spawns a Restock Machine"}, -- XX - Judgement? [76] = {"76", "XX - Judgement?", "Spawns a Restock Machine"}, -- XX - Judgement?
[77] = {"77", "XXI - The World?", "Spawns a trap door to a crawl space"}, -- XXI - The World? [77] = {"77", "XXI - The World?", "Spawns a trap door to a crawl space"}, -- XXI - The World?
[78] = {"78", "Cracked Key", "One time use Red Key {{Collectible580}}"}, -- Cracked Key [78] = {"78", "Cracked Key", "One time use {{Collectible580}} Red Key"}, -- Cracked Key
[79] = {"79", "Queen of Hearts", "Spawns 1-20 red hearts"}, -- Queen of Hearts [79] = {"79", "Queen of Hearts", "Spawns 1-20 red hearts"}, -- Queen of Hearts
[80] = {"80", "Wild Card", "Copies the effect of the most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card [80] = {"80", "Wild Card", "Copies the effect of the most recently used pill, card, rune, soul stone or activated item"}, -- Wild Card
[81] = {"81", "Soul of Isaac", "Rerolls the items in the room#Cycle back to their original form after one second#Effect repeats"}, -- Soul of Isaac [81] = {"81", "Soul of Isaac", "Rerolls the items in the room#Cycle back to their original form after one second#Effect repeats"}, -- Soul of Isaac
[82] = {"82", "Soul of Magdalene", "Surrounds Isaac with a bubbling red aura for the current room#Enemies killed drop red half hearts that disappear in 2 secs"}, -- Soul of Magdalene [82] = {"82", "Soul of Magdalene", "Surrounds Isaac with a bubbling red aura for the current room#Enemies killed drop red half hearts that disappear in 2 secs"}, -- Soul of Magdalene
[83] = {"83", "Soul of Cain", "Opens all doors in the room#Creates red rooms with Red Key {{Collectible580}} for every possible exit"}, -- Soul of Cain [83] = {"83", "Soul of Cain", "Opens all doors in the room#Creates red rooms with {{Collectible580}} Red Key for every possible exit"}, -- Soul of Cain
[84] = {"84", "Soul of Judas", "Turns Isaac into a phantom that can pass through enemies to paralyze them#After a few seconds, will attack them all, gaining damage bonus per target"}, -- Soul of Judas [84] = {"84", "Soul of Judas", "Turns Isaac into a phantom that can pass through enemies to paralyze them#After a few seconds, will attack them all, gaining damage bonus per target"}, -- Soul of Judas
[85] = {"85", "Soul of ???", "Causes 8 poison farts with brown creep#Then plants trail of 7 Butt Bombs#Standing in the creep gives ↑ +1.35 Tears and ↑ +1 Damage"}, -- Soul of ??? [85] = {"85", "Soul of ???", "Causes 8 poison farts with brown creep#Then plants trail of 7 Butt Bombs#Standing in the creep gives ↑ +1.35 Tears and ↑ +1 Damage"}, -- Soul of ???
[86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies# Lasts for current room"}, -- Soul of Eve [86] = {"86", "Soul of Eve", "14 Dead Bird familiars fly in and attack enemies# Lasts for current room"}, -- Soul of Eve
[87] = {"87", "Soul of Samson", "Turn into a berserk Samson with melee attack for 10 seconds#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up"}, -- Soul of Samson [87] = {"87", "Soul of Samson", "Turn into a berserk Samson with melee attack for 10 seconds#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up"}, -- Soul of Samson
[88] = {"88", "Soul of Azazel", "Activates Mega Blast {{Collectible441}} for 7.5 secs"}, -- Soul of Azazel [88] = {"88", "Soul of Azazel", "Activates {{Collectible441}} Mega Blast for 7.5 secs"}, -- Soul of Azazel
[89] = {"89", "Soul of Lazarus", "Die and immediately revive at half a heart with some invincibility time#Item is automatically used upon taking fatal damage (like an extra life)"}, -- Soul of Lazarus [89] = {"89", "Soul of Lazarus", "Die and immediately revive at half a heart with some invincibility time#Item is automatically used upon taking fatal damage (like an extra life)"}, -- Soul of Lazarus
[90] = {"90", "Soul of Eden", "Activates D6 {{Collectible105}} and D20 {{Collectible166}} effect#The rerolled items use random pools"}, -- Soul of Eden [90] = {"90", "Soul of Eden", "Rerolls pedestals and pickups in current room#The rerolled items use random pools {{Collectible402}}"}, -- Soul of Eden
[91] = {"91", "Soul of the Lost", "Die and turn into The Lost for current room"}, -- Soul of the Lost [91] = {"91", "Soul of the Lost", "Die and turn into The Lost for current room"}, -- Soul of the Lost
[92] = {"92", "Soul of Lilith", "Adds 1 random familiar"}, -- Soul of Lilith [92] = {"92", "Soul of Lilith", "Adds 1 random familiar"}, -- Soul of Lilith
[93] = {"93", "Soul of the Keeper", "Spawns 3-25 random coins"}, -- Soul of the Keeper [93] = {"93", "Soul of the Keeper", "Spawns 3-25 random coins"}, -- Soul of the Keeper
[94] = {"94", "Soul of Apollyon", "Spawn 15 random locust flies"}, -- oul of Apollyon [94] = {"94", "Soul of Apollyon", "Spawn 15 random locust flies"}, -- oul of Apollyon
[95] = {"95", "Soul of the Forgotten", "Spawns The Forgotten as a temporary secondary character for current room"}, -- Soul of the Forgotten [95] = {"95", "Soul of the Forgotten", "Spawns The Forgotten as a temporary secondary character for current room"}, -- Soul of the Forgotten
[96] = {"96", "Soul of Bethany", "Spawns 6 Book of Virtues {{Collectible584}} wisps with random properties"}, -- Soul of Bethany [96] = {"96", "Soul of Bethany", "Spawns 6 {{Collectible584}}Book of Virtues wisps with random properties"}, -- Soul of Bethany
[97] = {"97", "Soul of Jacob and Esau", "Spawns Esau as a temporary secondary character for current room"}, -- Soul of Jacob and Esau [97] = {"97", "Soul of Jacob and Esau", "Spawns Esau as a temporary secondary character for current room"}, -- Soul of Jacob and Esau
} }
EID:updateDescriptionsViaTable(repCards, EID.descriptions["en_us"].cards) EID:updateDescriptionsViaTable(repCards, EID.descriptions["en_us"].cards)
@@ -626,7 +622,7 @@ EID.descriptions["en_us"].horsepills={
{"7", "Health Up", "↑ +2 empty heart containers"}, -- Health Up {"7", "Health Up", "↑ +2 empty heart containers"}, -- Health Up
{"8", "I Found Pills", "No effect"}, -- I Found Pills {"8", "I Found Pills", "No effect"}, -- I Found Pills
{"9", "Puberty", "No effect"}, -- Puberty {"9", "Puberty", "No effect"}, -- Puberty
{"10", "Pretty Fly", "Adds 1 Big Fan fly orbital {{Collectible279}}#There is no upper limit"}, -- Pretty Fly {"10", "Pretty Fly", "Adds 1 {{Collectible279}} Big Fan fly orbital#There is no upper limit"}, -- Pretty Fly
{"11", "Range Down", "↓ -1.2 Range down"}, -- Range Down {"11", "Range Down", "↓ -1.2 Range down"}, -- Range Down
{"12", "Range Up", "↑ +0.9 Range up"}, -- Range Up {"12", "Range Up", "↑ +0.9 Range up"}, -- Range Up
{"13", "Speed Down", "↓ -0.24 Speed down"}, -- Speed Down {"13", "Speed Down", "↓ -0.24 Speed down"}, -- Speed Down
@@ -672,6 +668,7 @@ EID.descriptions["en_us"].horsepills={
EID.descriptions["en_us"].CraftingBagContent = "Bag:" EID.descriptions["en_us"].CraftingBagContent = "Bag:"
EID.descriptions["en_us"].CraftingRoomContent = "Room:" EID.descriptions["en_us"].CraftingRoomContent = "Room:"
EID.descriptions["en_us"].CraftingFloorContent = "Floor:" EID.descriptions["en_us"].CraftingFloorContent = "Floor:"
EID.descriptions["en_us"].CraftingResults = "Results:#(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}})" EID.descriptions["en_us"].CraftingResults = "(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#Lock: {{ButtonX}}, Refresh: {{ButtonB}})"
EID.descriptions["en_us"].CraftingBagModError = "!!! {{ColorRed}}ERROR:#{{ColorRed}}This feature currently does not support games with modded items installed" EID.descriptions["en_us"].CraftingBagModError = "!!! {{ColorRed}}ERROR:#{{ColorRed}}The \"Crafting result calculation\" feature currently does not work when item mods are installed!#{{ColorRed}}Please uninstall the item mods or deactivate the Bag of Crafting descriptions in the config"
EID.descriptions["en_us"].AchievementWarningTitle = "{{ColorYellow}}!!! WARNING !!!"
EID.descriptions["en_us"].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled."
File diff suppressed because it is too large. Load diff
+8 -11
View File
@@ -6,8 +6,9 @@
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local repCollectibles={ local repCollectibles={
[5] = {"5", "My reflexion", "Donne un effet boomerang aux larmes#↑ +1.5 Portée#↑ +60% Portée supplémentaire#↑ +0.6 Vitesse des larmes#↑ +1 Hauteur des larmes"}, -- My Reflection [5] = {"5", "My reflexion", "Donne un effet boomerang aux larmes#↑ +1.5 Portée#↑ +60% Portée supplémentaire#↑ +0.6 Vitesse des larmes#↑ +1 Hauteur des larmes"}, -- My Reflection
@@ -400,6 +401,7 @@ EID.descriptions["fr"].birthright ={
-- Buffs caused by Binge Eater -- Buffs caused by Binge Eater
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions["fr"].bingeEaterBuffs = { EID.descriptions["fr"].bingeEaterBuffs = {
[22] = {"22", "", "↑+0.5 Cadence de tir#↑+1.5 Portée"}, -- Lunch [22] = {"22", "", "↑+0.5 Cadence de tir#↑+1.5 Portée"}, -- Lunch
[23] = {"23", "", "↑+0.5 Cadence de tir#↑+0.2 Vitesse des larmes"}, -- Dinner [23] = {"23", "", "↑+0.5 Cadence de tir#↑+0.2 Vitesse des larmes"}, -- Dinner
@@ -410,10 +412,10 @@ EID.descriptions["fr"].bingeEaterBuffs = {
[346] = {"346", "", "↑+0.2 Vitesse des larmes#↑+1.0 Chance"}, -- A Snack [346] = {"346", "", "↑+0.2 Vitesse des larmes#↑+1.0 Chance"}, -- A Snack
[707] = {"707", "", "↑+0.5 Cadence de tir#↑+1.0 Chance"}, -- Supper [707] = {"707", "", "↑+0.5 Cadence de tir#↑+1.0 Chance"}, -- Supper
} }
EID.descriptions["fr"].spindownError = "Item disappears" EID.descriptions["fr"].spindownError = "Item disappears"
---------- Trinkets ---------- ---------- Trinkets ----------
local repTrinkets={ local repTrinkets={
[1] = {"1", "Swallowed Penny", "Fait tomber 1 pièce quand vous vous faites toucher#0-1 si vous jouez Keeper"}, -- Swallowed Penny [1] = {"1", "Swallowed Penny", "Fait tomber 1 pièce quand vous vous faites toucher#0-1 si vous jouez Keeper"}, -- Swallowed Penny
[10] = {"10", "", "Les larmes bougent en vagues#↑ +0.4 Cadence de tir#Larmes spectrales"}, -- Wiggle Worm [10] = {"10", "", "Les larmes bougent en vagues#↑ +0.4 Cadence de tir#Larmes spectrales"}, -- Wiggle Worm
@@ -427,7 +429,7 @@ local repTrinkets={
[49] = {"49", "", "25% de chances de faire tomber un demi coeur rouge en rammassant une pièce"}, -- Bloody Penny [49] = {"49", "", "25% de chances de faire tomber un demi coeur rouge en rammassant une pièce"}, -- Bloody Penny
[50] = {"50", "", "25% de chances de faire tomber une bombe en ramassant une pièce"}, -- Burnt Penny [50] = {"50", "", "25% de chances de faire tomber une bombe en ramassant une pièce"}, -- Burnt Penny
[51] = {"51", "", "25% de chances de faire tomber une clé en ramassant une pièce"}, -- Flat Penny [51] = {"51", "", "25% de chances de faire tomber une clé en ramassant une pièce"}, -- Flat Penny
[65] = {"65", "Tape Worm", "↑ +3 Portée#-50% Hauteur des larmes"}, -- Tape Worm [65] = {"65", "Tape Worm", "↑ +3 Portée"}, -- Tape Worm
[66] = {"66", "Lazy Worm", "↓ -0.5 Vitesse des larmes#↑ +2 Hauteur des larmes"}, -- Lazy Worm [66] = {"66", "Lazy Worm", "↓ -0.5 Vitesse des larmes#↑ +2 Hauteur des larmes"}, -- Lazy Worm
[69] = {"69", "", "Camouflage aléatoire#Rend les ennemis confus#Peut être utilisé pour ouvrir la porte vers l'étage \"Home\""}, -- Faded Polaroid [69] = {"69", "", "Camouflage aléatoire#Rend les ennemis confus#Peut être utilisé pour ouvrir la porte vers l'étage \"Home\""}, -- Faded Polaroid
[80] = {"80", "Black Feather", "↑ +0.5 Dégâts pour chaque objet démoniaque en votre possession"}, -- Black Feather [80] = {"80", "Black Feather", "↑ +0.5 Dégâts pour chaque objet démoniaque en votre possession"}, -- Black Feather
@@ -502,10 +504,9 @@ local repTrinkets={
} }
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["fr"].trinkets) EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["fr"].trinkets)
-- Card Buffs caused by Tarot Cloth -- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}} " automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions["fr"].tarotClothBuffs = { EID.descriptions["fr"].tarotClothBuffs = {
[2] = {"2", "", "Donne également l'effet Book of Belial{{Collectible34}} "}, -- I - The Magician [2] = {"2", "", "Donne également l'effet Book of Belial{{Collectible34}} "}, -- I - The Magician
[3] = {"3", "", "Un second pied tombe peu de temps après le premier"}, -- II - The High Priestess [3] = {"3", "", "Un second pied tombe peu de temps après le premier"}, -- II - The High Priestess
@@ -534,12 +535,10 @@ EID.descriptions["fr"].tarotClothBuffs = {
[73] = {"73", "", "Retire 2 objets et en fait apparaître 4"}, -- XVII - The Stars? [73] = {"73", "", "Retire 2 objets et en fait apparaître 4"}, -- XVII - The Stars?
[76] = {"76", "", "Fait apparaître 2 machines de reroll"}, -- XX - Judgement? [76] = {"76", "", "Fait apparaître 2 machines de reroll"}, -- XX - Judgement?
} }
EID.descriptions["fr"].goldenTrinket = "GOLD: Effect doubled!" EID.descriptions["fr"].goldenTrinket = "GOLD: Effect doubled!"
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[27] = {"27", "", "Transforme tous les collectibles, coffres et ennemis en bombes"}, [27] = {"27", "", "Transforme tous les collectibles, coffres et ennemis en bombes"},
[28] = {"28", "", "Transforme tous les collectibles, coffres et ennemis en pièces"}, [28] = {"28", "", "Transforme tous les collectibles, coffres et ennemis en pièces"},
@@ -547,7 +546,6 @@ local repCards={
[30] = {"30", "", "Transforme tous les collectibles, coffres et ennemis en coeurs"}, [30] = {"30", "", "Transforme tous les collectibles, coffres et ennemis en coeurs"},
[39] = {"39", "", "Incinvibilité pendant 20 secondes"}, [39] = {"39", "", "Incinvibilité pendant 20 secondes"},
[51] = {"51", "Holy Card", "Donne l'effet de Holy Mantle#(Annule le prochain dégât reçu)#Ne fonctionne qu'une fois"}, -- Holy card [51] = {"51", "Holy Card", "Donne l'effet de Holy Mantle#(Annule le prochain dégât reçu)#Ne fonctionne qu'une fois"}, -- Holy card
[55] = {"55", "", "Effet de rune aléatoire#L'effet est plus faible que la rune imitée"}, [55] = {"55", "", "Effet de rune aléatoire#L'effet est plus faible que la rune imitée"},
[56] = {"56", "", "Fait tomber tous vos coeurs et collectibles sur le sol#Vous laisse à un demi coeur#Fait apparaître {{Collectible74}} {{Collectible19}} si le nombre de collectibles est insuffisant"}, [56] = {"56", "", "Fait tomber tous vos coeurs et collectibles sur le sol#Vous laisse à un demi coeur#Fait apparaître {{Collectible74}} {{Collectible19}} si le nombre de collectibles est insuffisant"},
[57] = {"57", "", "Vous donne une grande aura qui dévie les tirs ennemis#Dure 1 minute"}, [57] = {"57", "", "Vous donne une grande aura qui dévie les tirs ennemis#Dure 1 minute"},
@@ -669,4 +667,3 @@ EID.descriptions["fr"].CraftingRoomContent = "Salle:"
EID.descriptions["fr"].CraftingFloorContent = "Étage:" EID.descriptions["fr"].CraftingFloorContent = "Étage:"
EID.descriptions["fr"].CraftingResults = "Results:#(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}})" EID.descriptions["fr"].CraftingResults = "Results:#(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}})"
EID.descriptions["fr"].CraftingBagModError = "!!! {{ColorRed}}ERROR:#{{ColorRed}}This feature currently does not support games with modded items installed" EID.descriptions["fr"].CraftingBagModError = "!!! {{ColorRed}}ERROR:#{{ColorRed}}This feature currently does not support games with modded items installed"
+6 -14
View File
@@ -8,7 +8,8 @@
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = { local newDescriptions = {
} }
@@ -87,9 +88,7 @@ local repCollectibles={
[256] = {"256", "Bombe Incandescenti", "Bombe infuocate#+5 Bombe##Immunita' al fuoco#Bombe fanno danni al contatto"}, -- Hot Bombs [256] = {"256", "Bombe Incandescenti", "Bombe infuocate#+5 Bombe##Immunita' al fuoco#Bombe fanno danni al contatto"}, -- Hot Bombs
[261] = {"261", "Proptosi", "↑ +0.5 Danni#↓ Danno della lacrima diminuisce piu' e' in volo#300% Danni a bruciapelo"}, -- Proptosis [261] = {"261", "Proptosi", "↑ +0.5 Danni#↓ Danno della lacrima diminuisce piu' e' in volo#300% Danni a bruciapelo"}, -- Proptosis
[262] = {"262", "Seconda Pagina Mancante", "+1 Cuore Nero#Quando ad un cuore o meno, infligge 80 danni a tutti i nemici nella stanza#Cuori Neri ed effetti Necronomicon fanno doppi danni"}, -- Missing Page 2 [262] = {"262", "Seconda Pagina Mancante", "+1 Cuore Nero#Quando ad un cuore o meno, infligge 80 danni a tutti i nemici nella stanza#Cuori Neri ed effetti Necronomicon fanno doppi danni"}, -- Missing Page 2
[263] = {"263", "Runa Chiara", "Copia l'effetto della runa o pietra spirituale corrente#Evoca una runa casuale quando ottenuto"}, -- Clear Rune (REPENTANCE ITEM) [263] = {"263", "Runa Chiara", "Copia l'effetto della runa o pietra spirituale corrente#Evoca una runa casuale quando ottenuto"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Cervello di Bob", "Famiglio esplosivo lanciabile#L'esplosione fa 100 danni e avvelena#Il danno ignora armatura"}, -- Bob's Brain [273] = {"273", "Cervello di Bob", "Famiglio esplosivo lanciabile#L'esplosione fa 100 danni e avvelena#Il danno ignora armatura"}, -- Bob's Brain
[274] = {"274", "Miglior Bocciolo", "Quando ferito, ottieni un orbitale di gittata media#L'orbitale fa 150 danni al secondo"}, -- Best Bud [274] = {"274", "Miglior Bocciolo", "Quando ferito, ottieni un orbitale di gittata media#L'orbitale fa 150 danni al secondo"}, -- Best Bud
[275] = {"275", "Piccolo Brimstone", "Spara un laser di Brimstone#Il laser fa 2 danni per tick, per un totale di 20 danni"}, -- Lil Brimston [275] = {"275", "Piccolo Brimstone", "Spara un laser di Brimstone#Il laser fa 2 danni per tick, per un totale di 20 danni"}, -- Lil Brimston
@@ -177,7 +176,6 @@ local repCollectibles={
[531] = {"531", "Emolacria", "Lacrime volano in un arco#Lacrime si dividono in altre lacrime all'impatto#↓ Lacrime#↑ +50% Danni#↑ +1 Danni aggiuntivi"}, -- Haemolacria [531] = {"531", "Emolacria", "Lacrime volano in un arco#Lacrime si dividono in altre lacrime all'impatto#↓ Lacrime#↑ +50% Danni#↑ +1 Danni aggiuntivi"}, -- Haemolacria
[541] = {"541", "Midollo", "+1 Cuore D'osso#Evoca 3 Cuori Rossi"}, -- Marrow [541] = {"541", "Midollo", "+1 Cuore D'osso#Evoca 3 Cuori Rossi"}, -- Marrow
[543] = {"543", "Terreno Consacrato", "Evoca una cacca bianca quando ferito#(Cacca bianca ha un aura che aumenta lacrime e danni, e rende le tue lacrime a ricerca)"}, -- Hallowed Ground [543] = {"543", "Terreno Consacrato", "Evoca una cacca bianca quando ferito#(Cacca bianca ha un aura che aumenta lacrime e danni, e rende le tue lacrime a ricerca)"}, -- Hallowed Ground
[553] = {"553", "Mucormicosi", "Possibilita' di sparare lacrime spora appiccicose#Spore esplodono dopo 2.5 secondi, infliggendo danni ed avvelenando nemici#Quando esplode, rilascia altre spore"}, -- Mucormycosis [553] = {"553", "Mucormicosi", "Possibilita' di sparare lacrime spora appiccicose#Spore esplodono dopo 2.5 secondi, infliggendo danni ed avvelenando nemici#Quando esplode, rilascia altre spore"}, -- Mucormycosis
[554] = {"554", "S1nistr0", "Impaurisci nemici attorno a te"}, -- 2Spooky [554] = {"554", "S1nistr0", "Impaurisci nemici attorno a te"}, -- 2Spooky
[555] = {"555", "Rasoio Dorato", "Converte 5 monete in +1.2 Danni per la stanza corrente"}, -- Golden Razor [555] = {"555", "Rasoio Dorato", "Converte 5 monete in +1.2 Danni per la stanza corrente"}, -- Golden Razor
@@ -355,7 +353,6 @@ local repCollectibles={
[727] = {"727", "Bombe Fantasma", "+5 bombe#Le tue bombe evocano fantasmi che danneggiano nemici ed esplodono dopo 10 secondi"}, -- Ghost Bombs [727] = {"727", "Bombe Fantasma", "+5 bombe#Le tue bombe evocano fantasmi che danneggiano nemici ed esplodono dopo 10 secondi"}, -- Ghost Bombs
[728] = {"728", "Gello", "Evoca un famiglio demoniaco connesso ad Isaac#Imita le lacrime di Isaac, le loro statistiche e effetti"}, -- Gello [728] = {"728", "Gello", "Evoca un famiglio demoniaco connesso ad Isaac#Imita le lacrime di Isaac, le loro statistiche e effetti"}, -- Gello
[729] = {"729", "Attacco di Decapaggio", "Tira la testa di Isaac, e quando atterra puo' sparare lacrime#Riattivare l'oggetto o camminare sulla testa la raccoglie"}, -- Decap Attack [729] = {"729", "Attacco di Decapaggio", "Tira la testa di Isaac, e quando atterra puo' sparare lacrime#Riattivare l'oggetto o camminare sulla testa la raccoglie"}, -- Decap Attack
} }
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions["it"].collectibles) EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions["it"].collectibles)
@@ -432,7 +429,7 @@ local repTrinkets={
[49] = {"49", "Penny Sanguinante", "25% probabilita' di evocare mezzo Cuore Rosso quando raccogli una moneta"}, -- Bloody Penny [49] = {"49", "Penny Sanguinante", "25% probabilita' di evocare mezzo Cuore Rosso quando raccogli una moneta"}, -- Bloody Penny
[50] = {"50", "Penny Bruciato", "25% probabilita' di evocare una bomba quando raccogli una moneta"}, -- Burnt Penny [50] = {"50", "Penny Bruciato", "25% probabilita' di evocare una bomba quando raccogli una moneta"}, -- Burnt Penny
[51] = {"51", "Penny Piatto", "25% probabilita' di evocare una chiave quando raccogli una moneta"}, -- Flat Penny [51] = {"51", "Penny Piatto", "25% probabilita' di evocare una chiave quando raccogli una moneta"}, -- Flat Penny
[65] = {"65", "Verme Nastro", "↑ +3 Gittata#-50% Altezza lacrime"}, -- Tape Worm [65] = {"65", "Verme Nastro", "↑ +3 Gittata"}, -- Tape Worm
[66] = {"66", "Verme Pigro", "↓ -0.5 Velocita' di tiro#↑ +2 Altezza lacrime"}, -- Lazy Worm [66] = {"66", "Verme Pigro", "↓ -0.5 Velocita' di tiro#↑ +2 Altezza lacrime"}, -- Lazy Worm
[69] = {"69", "Polaroid Sbiadita", "Mimetizza il giocatore casualmente#Confonde nemici casualmente#Puo' essere usato per aprire la porta nelle \"Depths II\""}, -- Faded Polaroid [69] = {"69", "Polaroid Sbiadita", "Mimetizza il giocatore casualmente#Confonde nemici casualmente#Puo' essere usato per aprire la porta nelle \"Depths II\""}, -- Faded Polaroid
[80] = {"80", "Piuma Nera", "↑ +0.5 Danni per ogni oggetto demoniaco posseduto"}, -- Black Feather [80] = {"80", "Piuma Nera", "↑ +0.5 Danni per ogni oggetto demoniaco posseduto"}, -- Black Feather
@@ -442,7 +439,6 @@ local repTrinkets={
[111] = {"111", "Corona Sanguinante", "Stanze del tesoro {{TreasureRoom}} possono esser trovate nel\"Womb\", \"Utero\", \"Scarred Womb\" e \"Corpse\""}, -- Bloody Crown [111] = {"111", "Corona Sanguinante", "Stanze del tesoro {{TreasureRoom}} possono esser trovate nel\"Womb\", \"Utero\", \"Scarred Womb\" e \"Corpse\""}, -- Bloody Crown
[119] = {"119", "Cellula Staminale", "All'inizio del prossimo piano, imposta la tua vita rosa al 50% del massimo#Se la tua vita e' superiore al 50%, ti cura di mezzo cuore"}, -- Stem Cell [119] = {"119", "Cellula Staminale", "All'inizio del prossimo piano, imposta la tua vita rosa al 50% del massimo#Se la tua vita e' superiore al 50%, ti cura di mezzo cuore"}, -- Stem Cell
[128] = {"128", "Osso del Dito", "5% di possibilita' di ottenere un Cuore d'Osso quando ferito"}, -- Finger Bone [128] = {"128", "Osso del Dito", "5% di possibilita' di ottenere un Cuore d'Osso quando ferito"}, -- Finger Bone
[129] = {"129", "Spaccamascelle", "Possibilita' bassa di sparare denti al posto che lacrime"}, -- Jawbreaker [129] = {"129", "Spaccamascelle", "Possibilita' bassa di sparare denti al posto che lacrime"}, -- Jawbreaker
[130] = {"130", "Penna Masticata", "Possibilita' di sparare lacrime rallentanti"}, -- Chewed Pen [130] = {"130", "Penna Masticata", "Possibilita' di sparare lacrime rallentanti"}, -- Chewed Pen
[131] = {"131", "Penny Benedetto", "Possibilita' di evocare Cuori Spirito quando raccogli una moneta"}, -- Blessed Penny [131] = {"131", "Penny Benedetto", "Possibilita' di evocare Cuori Spirito quando raccogli una moneta"}, -- Blessed Penny
@@ -507,10 +503,9 @@ local repTrinkets={
} }
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["it"].trinkets) EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["it"].trinkets)
-- Card Buffs caused by Tarot Cloth -- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}} " automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions["it"].tarotClothBuffs = { EID.descriptions["it"].tarotClothBuffs = {
[2] = {"2", "", "In aggiunta, concede l'effetto del {{Collectible34}} Libro di Belial"}, -- I - The Magician [2] = {"2", "", "In aggiunta, concede l'effetto del {{Collectible34}} Libro di Belial"}, -- I - The Magician
[3] = {"3", "", "Poco dopo il piede di Mamma viene evocato, ne viene evocato un secondo"}, -- II - The High Priestess [3] = {"3", "", "Poco dopo il piede di Mamma viene evocato, ne viene evocato un secondo"}, -- II - The High Priestess
@@ -539,12 +534,10 @@ EID.descriptions["it"].tarotClothBuffs = {
[73] = {"73", "", "Rimuove 2 oggetti da isaac e ne crea 4"}, -- XVII - The Stars? [73] = {"73", "", "Rimuove 2 oggetti da isaac e ne crea 4"}, -- XVII - The Stars?
[76] = {"76", "", "Evoca 2 Macchine Rifornimento"}, -- XX - Judgement? [76] = {"76", "", "Evoca 2 Macchine Rifornimento"}, -- XX - Judgement?
} }
EID.descriptions["it"].goldenTrinket = "ORO: Effetto raddoppiato!" EID.descriptions["it"].goldenTrinket = "ORO: Effetto raddoppiato!"
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[27] = {"27", "Asso di Fiori", "Trasforma tutti i consumabili, casse e nemici (esclusi boss) in bombe"}, -- Ace of Clubs [27] = {"27", "Asso di Fiori", "Trasforma tutti i consumabili, casse e nemici (esclusi boss) in bombe"}, -- Ace of Clubs
[28] = {"28", "Asso di Quadri", "Trasforma tutti i consumabili, casse e nemici (esclusi boss) in penny"}, -- Ace of Diamonds [28] = {"28", "Asso di Quadri", "Trasforma tutti i consumabili, casse e nemici (esclusi boss) in penny"}, -- Ace of Diamonds
@@ -552,7 +545,6 @@ local repCards={
[30] = {"30", "Asso di Cuori", "Trasforma tutti i consumabili, casse e nemici (esclusi boss) in Cuori Rossi"}, -- Ace of Hearts [30] = {"30", "Asso di Cuori", "Trasforma tutti i consumabili, casse e nemici (esclusi boss) in Cuori Rossi"}, -- Ace of Hearts
[39] = {"39", "Algiz", "Invincibilita' per 20 secondi"}, -- Algiz [39] = {"39", "Algiz", "Invincibilita' per 20 secondi"}, -- Algiz
[51] = {"51", "Carta Santa", "Concede l'effetto del Manto Sacro#(Prossimi danni che prendi son ridotti a 0)#Uso singolo"}, -- Holy card [51] = {"51", "Carta Santa", "Concede l'effetto del Manto Sacro#(Prossimi danni che prendi son ridotti a 0)#Uso singolo"}, -- Holy card
[55] = {"55", "Frammento di Runa", "Attiva l'effetto di una runa casuale#L'effetto e' ridotto"}, -- Rune Shard [55] = {"55", "Frammento di Runa", "Attiva l'effetto di una runa casuale#L'effetto e' ridotto"}, -- Rune Shard
[56] = {"56", "0 - Lo Stolto?", "Lascia tutti i tuoi consumabili e cuori a terra#Ti lascia a mezzo cuore#Consumabili possono essere rimpiazzati da: {{Collectible74}} {{Collectible19}}"}, -- 0 - The Fool? [56] = {"56", "0 - Lo Stolto?", "Lascia tutti i tuoi consumabili e cuori a terra#Ti lascia a mezzo cuore#Consumabili possono essere rimpiazzati da: {{Collectible74}} {{Collectible19}}"}, -- 0 - The Fool?
[57] = {"57", "I - Il Mago?", "Concede un aura repellente ai proiettili e nemici#Durata: 1 minuto"}, -- I - The Magician? [57] = {"57", "I - Il Mago?", "Concede un aura repellente ai proiettili e nemici#Durata: 1 minuto"}, -- I - The Magician?
+70 -78
View File
@@ -6,7 +6,8 @@
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = { local newDescriptions = {
} }
@@ -85,9 +86,7 @@ local repCollectibles={
[256] = {"256", "Gorące Bomby", "Płonące bomby#+5 Bomb#Nie otrzymujesz już obrażeń od ognia#Bomby zadają obrażenia kontaktowe"}, -- Hot Bombs [256] = {"256", "Gorące Bomby", "Płonące bomby#+5 Bomb#Nie otrzymujesz już obrażeń od ognia#Bomby zadają obrażenia kontaktowe"}, -- Hot Bombs
[261] = {"261", "Wytrzeszcz", "↑ +0.5 Obrażeń#↓ Obrażenia spadają z każdą chwilą, w której łza znajduje się w powietrzu#300% Obrażeń w najlepszym wypadku"}, -- Proptosis [261] = {"261", "Wytrzeszcz", "↑ +0.5 Obrażeń#↓ Obrażenia spadają z każdą chwilą, w której łza znajduje się w powietrzu#300% Obrażeń w najlepszym wypadku"}, -- Proptosis
[262] = {"262", "Zgubiona Kartka 2", "+1 Czarne Serce#Kiedy twoje zdrowie spadnie do 1 Serca, ranisz wszystkich wrogów w pokoju#Czarne Serca i efekt Nekronomikonu zadają podwójne obrażenia"}, -- Missing Page 2 [262] = {"262", "Zgubiona Kartka 2", "+1 Czarne Serce#Kiedy twoje zdrowie spadnie do 1 Serca, ranisz wszystkich wrogów w pokoju#Czarne Serca i efekt Nekronomikonu zadają podwójne obrażenia"}, -- Missing Page 2
[263] = {"263", "Przejrzysta Runa", "Kopiuje efekt trzymanej runy lub kamienia duszy#Upuszcza 1 losową runę przy podniesieniu"}, -- Clear Rune (REPENTANCE ITEM) [263] = {"263", "Przejrzysta Runa", "Kopiuje efekt trzymanej runy lub kamienia duszy#Upuszcza 1 losową runę przy podniesieniu"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Mózg Boba", "Rzucany sojusznik w stylu bomby#Wybuch zadaje 100 Obrażeń#Obrażenia te ignorują pancerz"}, -- Bob's Brain [273] = {"273", "Mózg Boba", "Rzucany sojusznik w stylu bomby#Wybuch zadaje 100 Obrażeń#Obrażenia te ignorują pancerz"}, -- Bob's Brain
[274] = {"274", "Najlepszy Kumpel", "Kiedy zostaniesz trafiony, dostajesz orbitującego sojusznika#Zadaje on 150 obrażeń na sekundę"}, -- Best Bud [274] = {"274", "Najlepszy Kumpel", "Kiedy zostaniesz trafiony, dostajesz orbitującego sojusznika#Zadaje on 150 obrażeń na sekundę"}, -- Best Bud
[275] = {"275", "Mały Piekielnik", "Strzela laserem z Ognia Piekielnego{{Collectible118}}#Strzały zadają 2 obrażeń na tick czasu, łącznie zadając 20 obrażeń"}, -- Lil Brimston [275] = {"275", "Mały Piekielnik", "Strzela laserem z Ognia Piekielnego{{Collectible118}}#Strzały zadają 2 obrażeń na tick czasu, łącznie zadając 20 obrażeń"}, -- Lil Brimston
@@ -173,7 +172,6 @@ local repCollectibles={
[531] = {"531", "Hemolakria", "Łzy lecą łukiem#Przy kontakcie rozpadają się na wiele mniejszych#↓ Mniejsza Szybkostrzelność#↑ +50% Obrażeń#↑ Dodatkowo +1 Obrażeń"}, -- Haemolacria [531] = {"531", "Hemolakria", "Łzy lecą łukiem#Przy kontakcie rozpadają się na wiele mniejszych#↓ Mniejsza Szybkostrzelność#↑ +50% Obrażeń#↑ Dodatkowo +1 Obrażeń"}, -- Haemolacria
[541] = {"541", "Szpik", "+1 Kościane Serce {{BoneHeart}}#Tworzy 3 Czerwone Serca"}, -- Marrow [541] = {"541", "Szpik", "+1 Kościane Serce {{BoneHeart}}#Tworzy 3 Czerwone Serca"}, -- Marrow
[543] = {"543", "Poświęcona Ziemia", "Tworzy białą kupę, gdy zostaniesz trafiony#Biała kupa może blokować obrażenia i ma aurę zwiększającą Obrażenia i Szybkostrzelność, oraz dającą efekt naprowadzanych łez"}, -- Hallowed Ground [543] = {"543", "Poświęcona Ziemia", "Tworzy białą kupę, gdy zostaniesz trafiony#Biała kupa może blokować obrażenia i ma aurę zwiększającą Obrażenia i Szybkostrzelność, oraz dającą efekt naprowadzanych łez"}, -- Hallowed Ground
[553] = {"553", "Mucormycosis", "Losowa szansa na wystrzelenie przylepnych zarodników#Zarodniki wybuchają po 2.5 sekundach, zadają obrażenia, zatruwają pobliskich przeciwników i wypuszczają więcej zarodników"}, -- Mucormycosis [553] = {"553", "Mucormycosis", "Losowa szansa na wystrzelenie przylepnych zarodników#Zarodniki wybuchają po 2.5 sekundach, zadają obrażenia, zatruwają pobliskich przeciwników i wypuszczają więcej zarodników"}, -- Mucormycosis
[554] = {"554", "2Spooky", "Straszy przeciwników w małym zasięgu od ciebie"}, -- 2Spooky [554] = {"554", "2Spooky", "Straszy przeciwników w małym zasięgu od ciebie"}, -- 2Spooky
[555] = {"555", "Złota żyletka", "Zamienia twoje 5 monet na +1.2 Obrażeń w aktualnym pokoju"}, -- Golden Razor [555] = {"555", "Złota żyletka", "Zamienia twoje 5 monet na +1.2 Obrażeń w aktualnym pokoju"}, -- Golden Razor
@@ -351,7 +349,6 @@ local repCollectibles={
[727] = {"727", "Duchowe bomby", "+5 bomb#Bomby Pojawiają duchy które zadają obrażenia przeciwnikom i eksplodują po 10 sekundach"}, -- Ghost Bombs [727] = {"727", "Duchowe bomby", "+5 bomb#Bomby Pojawiają duchy które zadają obrażenia przeciwnikom i eksplodują po 10 sekundach"}, -- Ghost Bombs
[728] = {"728", "Gello", "Pojawia demonicznego sojusznika prztwierdzonego do postaci#Kopiuje on wszystkie efekty i statystyki"}, -- Gello [728] = {"728", "Gello", "Pojawia demonicznego sojusznika prztwierdzonego do postaci#Kopiuje on wszystkie efekty i statystyki"}, -- Gello
[729] = {"729", "Dakapito atak", "Rzuca głową postaci która po wylądowaniu jest stacjonara i dalej strzela#Ponowne użycie lub nadepnięcie na głowę przyczepia ją spowrotem"}, -- Decap Attack [729] = {"729", "Dakapito atak", "Rzuca głową postaci która po wylądowaniu jest stacjonara i dalej strzela#Ponowne użycie lub nadepnięcie na głowę przyczepia ją spowrotem"}, -- Decap Attack
} }
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions["pl"].collectibles) EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions["pl"].collectibles)
@@ -428,84 +425,84 @@ local repTrinkets={
[49] = {"49", "Krwawy Pieniążek", "25% szans na upuszczenie połowy serca, gdy podniesiesz monetę"}, -- Bloody Penny [49] = {"49", "Krwawy Pieniążek", "25% szans na upuszczenie połowy serca, gdy podniesiesz monetę"}, -- Bloody Penny
[50] = {"50", "Spalony Pieniążek", "25% szans na upuszczenie bomby, gdy podniesiesz monetę"}, -- Burnt Penny [50] = {"50", "Spalony Pieniążek", "25% szans na upuszczenie bomby, gdy podniesiesz monetę"}, -- Burnt Penny
[51] = {"51", "Płaski Pieniążek", "25% szans na upuszczenie klucza, gdy podniesiesz monetę"}, -- Flat Penny [51] = {"51", "Płaski Pieniążek", "25% szans na upuszczenie klucza, gdy podniesiesz monetę"}, -- Flat Penny
[65] = {"65", "Tape Worm", "↑ +3 Zasięgu#-50% Wysokości lotu łez"}, -- Tape Worm [65] = {"65", "Tape Worm", "↑ +3 Zasięgu"}, -- Tape Worm
[66] = {"66", "Lazy Worm", "↓ -0.5 Zmniejszona Prędkość Strzałów#↑ +2 Wysokości lotu łez"}, -- Lazy Worm [66] = {"66", "Lazy Worm", "↓ -0.5 Zmniejszona Prędkość Strzałów#↑ +2 Wysokości lotu łez"}, -- Lazy Worm
[69] = {"69", "Faded Polaroid", "Losowo kamufluje gracza#Dezorientuje przeciwników#Może zostać użyty do otwarcia drzwi na piętro \"Dom/Home\""}, -- Faded Polaroid [69] = {"69", "Faded Polaroid", "Losowo kamufluje gracza#Dezorientuje przeciwników#Może zostać użyty do otwarcia drzwi na piętro \"Dom/Home\""}, -- Faded Polaroid
[80] = {"80", "Czarne pióro", "↑ +0.5 Obrażeń za każdy diabelski przedmiot, jaki mamy."}, -- Black Feather [80] = {"80", "Czarne pióro", "↑ +0.5 Obrażeń za każdy diabelski przedmiot, jaki mamy."}, -- Black Feather
[92] = {"92", "Pęknięta Korona", "↑ Przedmioty zwiększające Twoje statystyki są o 20% bardziej efektywne"}, -- Cracked Crown [92] = {"92", "Pęknięta Korona", "↑ Przedmioty zwiększające Twoje statystyki są o 20% bardziej efektywne"}, -- Cracked Crown
[96] = {"96", "", "Strzały poruszają się szybkim, spiralnym wzorem#Widmowe łzy#↑ +1.5 Zasięg"}, -- Ouroboros Worm
[101] = {"101", "Dim Bulb", "!!! Gdy trzymasz nienaładowany przedmiot aktywny:#↑ +1.5 Obrażeń#↑ +0.5 Prędkości#↑ +1.5 Zasięgu#↑ +0.5 Szybkostrzelności#↑ +0.3 Prędkości strzałów#↑ +2 Szczęścia"}, [101] = {"101", "Dim Bulb", "!!! Gdy trzymasz nienaładowany przedmiot aktywny:#↑ +1.5 Obrażeń#↑ +0.5 Prędkości#↑ +1.5 Zasięgu#↑ +0.5 Szybkostrzelności#↑ +0.3 Prędkości strzałów#↑ +2 Szczęścia"},
[110] = {"110", "Silver Dollar", "Sklepy{{Shop}} mogą się pojawić na piętrze W1/W2 i odpowiedniku#{{Blank}} z alternatywnej ścieżki"}, [110] = {"110", "Silver Dollar", "Sklepy{{Shop}} mogą się pojawić na piętrze W1/W2 i odpowiedniku#{{Blank}} z alternatywnej ścieżki"},
[111] = {"111", "Krwawa Korona", "Pokój Skarbów{{TreasureRoom}} pojawia się na piętrach W1-W2"}, -- Bloody Crown [111] = {"111", "Krwawa Korona", "Pokój Skarbów{{TreasureRoom}} pojawia się na piętrach W1-W2"}, -- Bloody Crown
[119] = {"119", "Komórka Macierzysta", "Ustawia twoje czerwone serca na 50% maksymalnej wartości po przejściu na kolejne piętro#Jeśli Twoje zdrowie jest powyżej tego, leczy Cię połowę czerwonego serca"}, -- Stem Cell [119] = {"119", "Komórka Macierzysta", "Ustawia twoje czerwone serca na 50% maksymalnej wartości po przejściu na kolejne piętro#Jeśli Twoje zdrowie jest powyżej tego, leczy Cię połowę czerwonego serca"}, -- Stem Cell
[128] = {"128", "Kość z palca", "5% szans na otrzymanie Kościanego Serca, gdy otrzymasz obrażenia"}, -- Finger Bone [128] = {"128", "Kość z palca", "5% szans na otrzymanie Kościanego Serca, gdy otrzymasz obrażenia"}, -- Finger Bone
[129] = {"129", "Łamiszczęka", "Szansa na strzał zębowymi łzami"}, -- Jawbreaker [129] = {"129", "Łamiszczęka", "Szansa na strzał zębowymi łzami"}, -- Jawbreaker
[130] = {"130", "Pogryziony Długopis", "Szansa na strzał spowolniającymi łzami"}, -- Chewed Pen [130] = {"130", "Pogryziony Długopis", "Szansa na strzał spowolniającymi łzami"}, -- Chewed Pen
[131] = {"131", "Pobogosławiony Cent", "Szansa na upuszczenie połowy serca duszy, gdy podniesiesz monetę"}, -- Blessed Penny [131] = {"131", "Pobogosławiony Cent", "Szansa na upuszczenie połowy serca duszy, gdy podniesiesz monetę"}, -- Blessed Penny
[132] = {"132", "Rozbita Strzykawka", "Szansa na otrzymanie losowego efektu strzykawki dla aktualnego pokoju"}, -- Broken Syringe [132] = {"132", "Rozbita Strzykawka", "Szansa na otrzymanie losowego efektu strzykawki dla aktualnego pokoju"}, -- Broken Syringe
[133] = {"133", "Temperament", "Bomby położone przez Ciebie, będą eksplodować szybciej"}, -- Short Fuse [133] = {"133", "Temperament", "Bomby położone przez Ciebie, będą eksplodować szybciej"}, -- Short Fuse
[134] = {"134", "Gigantyczna Fasola", "Zwiększona wielkość pierda"}, -- Gigante Bean [134] = {"134", "Gigantyczna Fasola", "Zwiększona wielkość pierda"}, -- Gigante Bean
[135] = {"135", "Zapaliczka", "Szansa na aktywację efektu podpalenia na przeciwnikach wchodząc do pokoju"}, -- A Lighter [135] = {"135", "Zapaliczka", "Szansa na aktywację efektu podpalenia na przeciwnikach wchodząc do pokoju"}, -- A Lighter
[136] = {"136", "Pęknięta kłódka", "Wybuchami można teraz otworzyć drzwi, blokady na klucz i złote skrzynki#Otwiera również drzwi od Domu (Home)"}, -- Broken Padlock [136] = {"136", "Pęknięta kłódka", "Wybuchami można teraz otworzyć drzwi, blokady na klucz i złote skrzynki#Otwiera również drzwi od Domu (Home)"}, -- Broken Padlock
[137] = {"137", "Niezapominajka", "Wchodząc na nowym poziom, do 4 niepodniesionych pickupów z poprzedniego poziomu, pojawią się na startowej lokacji"}, -- Myosotis [137] = {"137", "Niezapominajka", "Wchodząc na nowym poziom, do 4 niepodniesionych pickupów z poprzedniego poziomu, pojawią się na startowej lokacji"}, -- Myosotis
[138] = {"138", "'M", "Użycie aktywnego przedmiotu, przelosowuje go"}, -- 'M [138] = {"138", "'M", "Użycie aktywnego przedmiotu, przelosowuje go"}, -- 'M
[139] = {"139", "Urokliwa łza", "Efekty łez bazujące na szczęściu będą występować częściej"}, -- Teardrop Charm [139] = {"139", "Urokliwa łza", "Efekty łez bazujące na szczęściu będą występować częściej"}, -- Teardrop Charm
[140] = {"140", "Jabłko sodu", "Podnoszenie czerwonego serca może przemienić je w niebieskie pająki#Działa również mając pełne zdrowie#Efekt może konsumować serca potrzebne do leczenia"}, -- Apple of Sodom [140] = {"140", "Jabłko sodu", "Podnoszenie czerwonego serca może przemienić je w niebieskie pająki#Działa również mając pełne zdrowie#Efekt może konsumować serca potrzebne do leczenia"}, -- Apple of Sodom
[141] = {"141", "Zapomniana Kołysanka", "Zwiększa szybkostrzelność sojuszników"}, -- Forgotten Lullaby [141] = {"141", "Zapomniana Kołysanka", "Zwiększa szybkostrzelność sojuszników"}, -- Forgotten Lullaby
[142] = {"142", "Wiara Elżbiety", "Na starcie każdego poziomu, pojawia 4 sojuszników z#{{Blank}} Book of Virtues{{Collectible584}}"}, -- Beth's Faith [142] = {"142", "Wiara Elżbiety", "Na starcie każdego poziomu, pojawia 4 sojuszników z#{{Blank}} Book of Virtues{{Collectible584}}"}, -- Beth's Faith
[143] = {"143", "Stary Kondensator", "Zapobiega ładowaniu aktywnego przedmiotu#Szansa na pojawienie się małej baterii po wyczyszczeniu pokoju"}, -- Old Capacitor [143] = {"143", "Stary Kondensator", "Zapobiega ładowaniu aktywnego przedmiotu#Szansa na pojawienie się małej baterii po wyczyszczeniu pokoju"}, -- Old Capacitor
[144] = {"144", "Pasożyt Neurotropowy", "Łzy obracają się o 90 stopni, aby wycelować w przeciwników, których mogły przegapić"}, -- Brain Worm [144] = {"144", "Pasożyt Neurotropowy", "Łzy obracają się o 90 stopni, aby wycelować w przeciwników, których mogły przegapić"}, -- Brain Worm
[145] = {"145", "Perfekcja", "↑ +10 Szczęścia#Niszczy się po otrzymaniu obrażeń"}, -- Perfection [145] = {"145", "Perfekcja", "↑ +10 Szczęścia#Niszczy się po otrzymaniu obrażeń"}, -- Perfection
[146] = {"146", "Diabelska Korona", "Pokoje Skarbów{{TreasureRoom}} zawierają teraz oferty Diabła"}, -- Devil's Crown [146] = {"146", "Diabelska Korona", "Pokoje Skarbów{{TreasureRoom}} zawierają teraz oferty Diabła"}, -- Devil's Crown
[147] = {"147", "Naładowany Cent", "Podnoszenie monet może ładować Aktywny Przedmiot"}, -- Charged Penny [147] = {"147", "Naładowany Cent", "Podnoszenie monet może ładować Aktywny Przedmiot"}, -- Charged Penny
[148] = {"148", "Naszyjnik Przyjaźni", "Powoduje, że sojusznicy krążą wokół Ciebie"}, -- Friendship Necklace [148] = {"148", "Naszyjnik Przyjaźni", "Powoduje, że sojusznicy krążą wokół Ciebie"}, -- Friendship Necklace
[149] = {"149", "Przycisk Alarmowy", "Aktywuje Twój Aktywny Przedmiot po otrzymaniu obrażeń"}, -- Panic Button [149] = {"149", "Przycisk Alarmowy", "Aktywuje Twój Aktywny Przedmiot po otrzymaniu obrażeń"}, -- Panic Button
[150] = {"150", "Niebieski Klucz", "Wchodząc do pokoju, do którego potrzebny jest klucz, przenosi Cię do pokoju przypominającego poziom Husha#Pokój pełni rolę pośrednika między dwoma pokojami"}, -- Blue Key [150] = {"150", "Niebieski Klucz", "Wchodząc do pokoju, do którego potrzebny jest klucz, przenosi Cię do pokoju przypominającego poziom Husha#Pokój pełni rolę pośrednika między dwoma pokojami"}, -- Blue Key
[151] = {"151", "Kartotekowa baza danych", "Powoduje schowanie się kolców, zmieniając je w nieszkodliwe#Efekt działa również w Przeklętym Pokoju, skrzynki mim i jakiekolwiek inne przeszkody z kolcami"}, -- Flat File [151] = {"151", "Kartotekowa baza danych", "Powoduje schowanie się kolców, zmieniając je w nieszkodliwe#Efekt działa również w Przeklętym Pokoju, skrzynki mim i jakiekolwiek inne przeszkody z kolcami"}, -- Flat File
[152] = {"152", "Soczewka Teleskopu", "Sprawia, że możliwe jest pojawienie się drugiego Planetarium#Planetarium może się teraz pojawić na piętrach W1-W2"}, -- Telescope Lens [152] = {"152", "Soczewka Teleskopu", "Sprawia, że możliwe jest pojawienie się drugiego Planetarium#Planetarium może się teraz pojawić na piętrach W1-W2"}, -- Telescope Lens
[153] = {"153", "Kucyk Matki", "Każdy pokój, gwarantuje efekt losowego przedmiotu Matki"}, -- Mom's Lock [153] = {"153", "Kucyk Matki", "Każdy pokój, gwarantuje efekt losowego przedmiotu Matki"}, -- Mom's Lock
[154] = {"154", "Worek kości do gry", "Wchodząc do nowego pokoju, gwarantuje tymczasową Kostkę#Kostka znika po opuszczeniu pokoju#Gwarantuje zdolność do trzymania dwóch przedmiotów jednocześnie"}, -- Dice Bag [154] = {"154", "Worek kości do gry", "Wchodząc do nowego pokoju, gwarantuje tymczasową Kostkę#Kostka znika po opuszczeniu pokoju#Gwarantuje zdolność do trzymania dwóch przedmiotów jednocześnie"}, -- Dice Bag
[155] = {"155", "Święta korona", "Pokój Skarbów{{TreasureRoom}} i Sklep{{Shop}} pojawiają się w Katedrze"}, -- Holy Crown [155] = {"155", "Święta korona", "Pokój Skarbów{{TreasureRoom}} i Sklep{{Shop}} pojawiają się w Katedrze"}, -- Holy Crown
[156] = {"156", "Matczyny pocałunek", "Gwarantuje 1 zasobnik na serca#Działa również u Dozorcy/Keepera"}, -- Mother's Kiss [156] = {"156", "Matczyny pocałunek", "Gwarantuje 1 zasobnik na serca#Działa również u Dozorcy/Keepera"}, -- Mother's Kiss
[157] = {"157", "Podarta karta", "Co 15 strzałów, strzelasz łzą Wymiotnicy{{Collectible149}} + Moje Odbicie{{Collectible5}}, która ma bardzo daleki zasięg"}, -- Torn Card [157] = {"157", "Podarta karta", "Co 15 strzałów, strzelasz łzą Wymiotnicy{{Collectible149}} + Moje Odbicie{{Collectible5}}, która ma bardzo daleki zasięg"}, -- Torn Card
[158] = {"158", "Podarta sakiewka", "Po otrzymaniu obrażeń, upuszczasz wszystkie swoje pickupy#(Wyjątkiem są: Serca, Karty, Tabletki, Runy)"}, -- Torn Pocket [158] = {"158", "Podarta sakiewka", "Po otrzymaniu obrażeń, upuszczasz wszystkie swoje pickupy#(Wyjątkiem są: Serca, Karty, Tabletki, Runy)"}, -- Torn Pocket
[159] = {"159", "Pozłacany klucz", "+1 klucz#Zamienia wszystkie nowe skrzynki w Złote Skrzynki#Wszystkie Złote Skrzynki zawierają dodatkowe karty, pigułki lub trynkiety#Wyjątek: Olbrzymia Skrzynia, Stara Skrzynia"}, -- Gilded Key [159] = {"159", "Pozłacany klucz", "+1 klucz#Zamienia wszystkie nowe skrzynki w Złote Skrzynki#Wszystkie Złote Skrzynki zawierają dodatkowe karty, pigułki lub trynkiety#Wyjątek: Olbrzymia Skrzynia, Stara Skrzynia"}, -- Gilded Key
[160] = {"160", "Szczęśliwa sakwa", "Pojawia Worek po podróży na kolejny poziom"}, -- Lucky Sack [160] = {"160", "Szczęśliwa sakwa", "Pojawia Worek po podróży na kolejny poziom"}, -- Lucky Sack
[161] = {"161", "Niegodziwa korona", "Pokój Skarbów{{TreasureRoom}} i Sklep{{Shop}} pojawiają się w Szeolu"}, -- Wicked Crown [161] = {"161", "Niegodziwa korona", "Pokój Skarbów{{TreasureRoom}} i Sklep{{Shop}} pojawiają się w Szeolu"}, -- Wicked Crown
[162] = {"162", "Kikut Azazela", "Szansa na zamienienie się w Azazela po wejściu do pokoju"}, -- Azazel's Stump [162] = {"162", "Kikut Azazela", "Szansa na zamienienie się w Azazela po wejściu do pokoju"}, -- Azazel's Stump
[163] = {"163", "Kupko jagoda", "Pojawia 2 przyjazne Kupy po wyczyszczeniu pokoju"}, -- Dingle Berry [163] = {"163", "Kupko jagoda", "Pojawia 2 przyjazne Kupy po wyczyszczeniu pokoju"}, -- Dingle Berry
[164] = {"164", "Kapiszony", "Stawiasz dwie bomby zamiast jednej#Tylko jedna zostaje usunięta z ekwipunku"}, -- Ring Cap [164] = {"164", "Kapiszony", "Stawiasz dwie bomby zamiast jednej#Tylko jedna zostaje usunięta z ekwipunku"}, -- Ring Cap
[165] = {"165", "Nuh Uh!", "Na poziomie W1 i dalszym, zamienia wszystkie monety i klucze na inne losowe pickupy#Bomby i Serca są bardziej powszechne"}, -- Nuh Uh! [165] = {"165", "Nuh Uh!", "Na poziomie W1 i dalszym, zamienia wszystkie monety i klucze na inne losowe pickupy#Bomby i Serca są bardziej powszechne"}, -- Nuh Uh!
[166] = {"166", "Modelina", "Gwarantuje efekt losowego Pasywnego Przedmiotu w każdym pokoju"}, -- Modeling Clay [166] = {"166", "Modelina", "Gwarantuje efekt losowego Pasywnego Przedmiotu w każdym pokoju"}, -- Modeling Clay
[167] = {"167", "Wypolerowana kośc", "Szansa na pojawienie się sojuszniczego Bony'ego po wyczyszczeniu pokoju"}, -- Polished Bone [167] = {"167", "Wypolerowana kośc", "Szansa na pojawienie się sojuszniczego Bony'ego po wyczyszczeniu pokoju"}, -- Polished Bone
[168] = {"168", "Puste serce", "+1 Kościany zasobnik na serca po wejściu na nowy poziom"}, -- Hollow Heart [168] = {"168", "Puste serce", "+1 Kościany zasobnik na serca po wejściu na nowy poziom"}, -- Hollow Heart
[169] = {"169", "Dziecięcy obrazek", "Gdy trzymasz, liczy się do transformacji w Guppy'iego"}, -- Kid's Drawing [169] = {"169", "Dziecięcy obrazek", "Gdy trzymasz, liczy się do transformacji w Guppy'iego"}, -- Kid's Drawing
[170] = {"170", "Kryształowy klucz", "Gwarantuje szansę na automatyczne stworzenie pokoju Czerwonym Kluczem{{Collectible580}} przy każdym oczyszczeniu pokoju"}, -- Crystal Key [170] = {"170", "Kryształowy klucz", "Gwarantuje szansę na automatyczne stworzenie pokoju Czerwonym Kluczem{{Collectible580}} przy każdym oczyszczeniu pokoju"}, -- Crystal Key
[171] = {"171", "Okazja Keepera", "Oferty Diabła są teraz za monety zamiast za serca"}, -- Keeper's Bargain [171] = {"171", "Okazja Keepera", "Oferty Diabła są teraz za monety zamiast za serca"}, -- Keeper's Bargain
[172] = {"172", "Przeklęty cent", "Teleportuje Cię do losowego pokoju po podniesieniu monety#Może teleportować do Sekretnego Pokoju"}, -- Cursed Penny [172] = {"172", "Przeklęty cent", "Teleportuje Cię do losowego pokoju po podniesieniu monety#Może teleportować do Sekretnego Pokoju"}, -- Cursed Penny
[173] = {"173", "Twoja dusza", "{{Warning}} JEDNORAZOWE UŻYCIE {{Warning}}#Może zostać użyte w ofercie Diabła zamiast tracić serca"}, -- Your Soul [173] = {"173", "Twoja dusza", "{{Warning}} JEDNORAZOWE UŻYCIE {{Warning}}#Może zostać użyte w ofercie Diabła zamiast tracić serca"}, -- Your Soul
[174] = {"174", "Magnes cyfrowy", "+10% szansy na Pokój Diabła"}, -- Number Magnet [174] = {"174", "Magnes cyfrowy", "+10% szansy na Pokój Diabła"}, -- Number Magnet
[175] = {"175", "Dziwny klucz", "Odblokowuje przejście do walki z Hushem, niezależnie od trwania przebiegu rozgrywki#Użycie Puszki Pandory{{Collectible297}} pojawia 6 przedmiotów z losowej puli"}, -- Strange Key [175] = {"175", "Dziwny klucz", "Odblokowuje przejście do walki z Hushem, niezależnie od trwania przebiegu rozgrywki#Użycie Puszki Pandory{{Collectible297}} pojawia 6 przedmiotów z losowej puli"}, -- Strange Key
[176] = {"176", "Mały zakrzep", "Pojawia sojuszniczego zakrzepa, który porusza się jak Ty, strzela w tym samym kierunku i z tymi samymi efektami łez"}, -- Lil Clot [176] = {"176", "Mały zakrzep", "Pojawia sojuszniczego zakrzepa, który porusza się jak Ty, strzela w tym samym kierunku i z tymi samymi efektami łez"}, -- Lil Clot
[177] = {"177", "Tymczasowy tatuaż", "Pojawia skrzynkę po ukończeniu Wyzwania walki z przeciwnikami lub przedmiot po ukończeniu Wyzwania z Bossem"}, -- Temporary Tattoo [177] = {"177", "Tymczasowy tatuaż", "Pojawia skrzynkę po ukończeniu Wyzwania walki z przeciwnikami lub przedmiot po ukończeniu Wyzwania z Bossem"}, -- Temporary Tattoo
[178] = {"178", "Połknięta Petarda", "Wybuchasz po otrzymaniu obrażenia"}, -- Swallowed M80 [178] = {"178", "Połknięta Petarda", "Wybuchasz po otrzymaniu obrażenia"}, -- Swallowed M80
[179] = {"179", "Zdalny kontrolel", "Poruszanie się sojuszników może być kontrolowane przez Ciebie"}, -- RC Remote [179] = {"179", "Zdalny kontrolel", "Poruszanie się sojuszników może być kontrolowane przez Ciebie"}, -- RC Remote
[180] = {"180", "Znaleziona dusza", "Sojusznik, który porusza się jak Ty i strzela widmowymi łzami#Posiada takie same obrażenia i efekt łez jak Ty"}, -- Found Soul [180] = {"180", "Znaleziona dusza", "Sojusznik, który porusza się jak Ty i strzela widmowymi łzami#Posiada takie same obrażenia i efekt łez jak Ty"}, -- Found Soul
[181] = {"181", "Paczka rozszerzeń", "Używa innego losowego Aktywnego Przedmiotu, gdy używasz swojego Aktywnego Przedmiotu"}, -- Expansion Pack [181] = {"181", "Paczka rozszerzeń", "Używa innego losowego Aktywnego Przedmiotu, gdy używasz swojego Aktywnego Przedmiotu"}, -- Expansion Pack
[182] = {"182", "Istota Elżbiety", "Raz na pokój, gdy dostaniesz obrażenie, tworzysz sojuszniczy Ognik{{Collectible584}} i gwarantuje nietykalność#Tworzy 5 sojuszniczych Ogników po wejściu do Pokoju Aniołów#Tworzy sojuszniczy Ognik, gdy dajesz monety żebrakom"}, -- Beth's Essence [182] = {"182", "Istota Elżbiety", "Raz na pokój, gdy dostaniesz obrażenie, tworzysz sojuszniczy Ognik{{Collectible584}} i gwarantuje nietykalność#Tworzy 5 sojuszniczych Ogników po wejściu do Pokoju Aniołów#Tworzy sojuszniczy Ognik, gdy dajesz monety żebrakom"}, -- Beth's Essence
[183] = {"183", "bliźniaki", "Co pokój:#Bez sojuszników: Szansa na Braciszka Robercika{{Collectible8}} i/lub Siostrę Madzię{{Collectible67}}# Z sojusznikami: Szansa na kopię swojego sojusznika"}, -- The Twins [183] = {"183", "bliźniaki", "Co pokój:#Bez sojuszników: Szansa na Braciszka Robercika{{Collectible8}} i/lub Siostrę Madzię{{Collectible67}}# Z sojusznikami: Szansa na kopię swojego sojusznika"}, -- The Twins
[184] = {"184", "Dokumenty Adopcyjne", "Sklep może sprzedawać sojuszników#Sojusznicy będą zawsze na przecenie"}, -- Adoption Papers [184] = {"184", "Dokumenty Adopcyjne", "Sklep może sprzedawać sojuszników#Sojusznicy będą zawsze na przecenie"}, -- Adoption Papers
[185] = {"185", "Noga Crickieta", "Szansa na pojawienie się Szarańczy (Locust) po zabiciu przeciwnika"}, -- Cricket Leg [185] = {"185", "Noga Crickieta", "Szansa na pojawienie się Szarańczy (Locust) po zabiciu przeciwnika"}, -- Cricket Leg
[186] = {"186", "Najlepszy ziomo Appolyona", "{{Throwable}} {{ColorOrange}}Do rzucania{{CR}} (podwójne kliknięcie przycisku strzału)#Gwarantuje 1 sojuszniczą muchę, którą możesz celować i strzelać"}, -- Apollyon's Best Friend [186] = {"186", "Najlepszy ziomo Appolyona", "{{Throwable}} {{ColorOrange}}Do rzucania{{CR}} (podwójne kliknięcie przycisku strzału)#Gwarantuje 1 sojuszniczą muchę, którą możesz celować i strzelać"}, -- Apollyon's Best Friend
[187] = {"187", "Połamane Okulary", "33% szans na otrzymanie dodatkowego niewidzialnego przedmiotu w Pokoju Skarbów#Odkrywa niewidzialny przedmiot w alternatywnej ścieżce"}, -- Broken Glasses [187] = {"187", "Połamane Okulary", "33% szans na otrzymanie dodatkowego niewidzialnego przedmiotu w Pokoju Skarbów#Odkrywa niewidzialny przedmiot w alternatywnej ścieżce"}, -- Broken Glasses
[188] = {"188", "Kostka lodu", "Szansa na sparaliżowanie przeciwnika, kiedy wchodzisz do pokoju#Zabicie sparaliżowanego przeciwnika zamraża go"}, -- Ice Cube [188] = {"188", "Kostka lodu", "Szansa na sparaliżowanie przeciwnika, kiedy wchodzisz do pokoju#Zabicie sparaliżowanego przeciwnika zamraża go"}, -- Ice Cube
[189] = {"189", "Pieczęć Bahometa", "Aktywuje tarczę na 1 sekundę po zabiciu przeciwnika"}, -- Sigil of Baphomet [189] = {"189", "Pieczęć Bahometa", "Aktywuje tarczę na 1 sekundę po zabiciu przeciwnika"}, -- Sigil of Baphomet
} }
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["pl"].trinkets) EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["pl"].trinkets)
-- Card Buffs caused by Tarot Cloth -- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}} " automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions["pl"].tarotClothBuffs = { EID.descriptions["pl"].tarotClothBuffs = {
[2] = {"2", "", "Aktywuje efekt{{Collectible34}}Księgi Beliala"}, -- I - The Magician [2] = {"2", "", "Aktywuje efekt{{Collectible34}}Księgi Beliala"}, -- I - The Magician
[3] = {"3", "", "Druga noga uderza zaraz po pierwszej"}, -- II - The High Priestess [3] = {"3", "", "Druga noga uderza zaraz po pierwszej"}, -- II - The High Priestess
@@ -533,12 +530,10 @@ EID.descriptions["pl"].tarotClothBuffs = {
[73] = {"73", "", "Usuwa 2 przedmioty w zamian pojawiając 4"}, -- XVII - The Stars? [73] = {"73", "", "Usuwa 2 przedmioty w zamian pojawiając 4"}, -- XVII - The Stars?
[76] = {"76", "", "Pojawia 2 maszyny do zmiany przedmiotów"}, -- XX - Judgement? [76] = {"76", "", "Pojawia 2 maszyny do zmiany przedmiotów"}, -- XX - Judgement?
} }
EID.descriptions["pl"].goldenTrinket = "ZŁOTE: Zdwojony Efekt!" EID.descriptions["pl"].goldenTrinket = "ZŁOTE: Zdwojony Efekt!"
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[27] = {"27", "As Trefl", "Zmienia wszystkie pickupy, skrzynki i wrogów nie-bossów#{{Blank}} w bomby"}, [27] = {"27", "As Trefl", "Zmienia wszystkie pickupy, skrzynki i wrogów nie-bossów#{{Blank}} w bomby"},
[28] = {"28", "As Karo", "Zmienia wszystkie pickupy, skrzynki i wrogów nie-bossów#{{Blank}} w monety"}, [28] = {"28", "As Karo", "Zmienia wszystkie pickupy, skrzynki i wrogów nie-bossów#{{Blank}} w monety"},
@@ -546,7 +541,6 @@ local repCards={
[30] = {"30", "As Kier", "Zmienia wszystkie pickupy, skrzynki i wrogów nie-bossów#{{Blank}} w serca"}, [30] = {"30", "As Kier", "Zmienia wszystkie pickupy, skrzynki i wrogów nie-bossów#{{Blank}} w serca"},
[39] = {"39", "Algiz", "Nieśmiertelność na 20 sekund"}, [39] = {"39", "Algiz", "Nieśmiertelność na 20 sekund"},
[51] = {"51", "Święta Karta", "Daje efekt#{{Blank}} Świętego Okrycia {{Collectible313}}#(Neguje następne otrzymane obrażenia)#Efekt utrzymuje się do następnego otrzymania obrażeń"}, -- Holy card [51] = {"51", "Święta Karta", "Daje efekt#{{Blank}} Świętego Okrycia {{Collectible313}}#(Neguje następne otrzymane obrażenia)#Efekt utrzymuje się do następnego otrzymania obrażeń"}, -- Holy card
[55] = {"55", "Odłamek Runy", "Aktywuje efekt losowej runy#Efekt ten jest słabszy"}, [55] = {"55", "Odłamek Runy", "Aktywuje efekt losowej runy#Efekt ten jest słabszy"},
[56] = {"56", "0 - Głupiec?", "Wyrzuca wszystkie twoje serca i pickupy na ziemię#Pozostawia postać z połówką czerwonego serca#Pickupy mogą pojawić {{Collectible74}} {{Collectible19}} rzeczy jeśli jest ich za mało#Efekt trwa 1 minutę"}, [56] = {"56", "0 - Głupiec?", "Wyrzuca wszystkie twoje serca i pickupy na ziemię#Pozostawia postać z połówką czerwonego serca#Pickupy mogą pojawić {{Collectible74}} {{Collectible19}} rzeczy jeśli jest ich za mało#Efekt trwa 1 minutę"},
[58] = {"58", "II - Kapłanka?", "Noga matki uderza bez przerwy przez 1 minutę"}, [58] = {"58", "II - Kapłanka?", "Noga matki uderza bez przerwy przez 1 minutę"},
@@ -600,7 +594,6 @@ local repPills={
[13] = {"12", "Zasięg Wzrasta", "↑ +0.75 Zasięgu"}, [13] = {"12", "Zasięg Wzrasta", "↑ +0.75 Zasięgu"},
[42] = {"41", "Jestem śpiący...", "Spowalnia ciebie oraz przeciwników w tym pokoju"}, [42] = {"41", "Jestem śpiący...", "Spowalnia ciebie oraz przeciwników w tym pokoju"},
[43] = {"42", "Ekscytacja!", "Przyspiesza ciebie oraz przeciwników w tym pokoju#Ponawia się po 30 oraz 60 sekundach"}, [43] = {"42", "Ekscytacja!", "Przyspiesza ciebie oraz przeciwników w tym pokoju#Ponawia się po 30 oraz 60 sekundach"},
[48] = {"47", "Prędkość Strzałów Maleje", "↓ -0.15 Prędkości Strzałów"}, [48] = {"47", "Prędkość Strzałów Maleje", "↓ -0.15 Prędkości Strzałów"},
[49] = {"48", "Prędkość Strzałów Wzrasta", "↑ +0.15 Prędkości Strzałów"}, [49] = {"48", "Prędkość Strzałów Wzrasta", "↑ +0.15 Prędkości Strzałów"},
[50] = {"49", "Eksperymentalna Pigułka", "↑ Zwiększa 1 losową statystykę#↓ Zmniejsza 1 inną, losową statystykę#Nie zmniejsza, gdy masz Doktorat (PHD)"}, [50] = {"49", "Eksperymentalna Pigułka", "↑ Zwiększa 1 losową statystykę#↓ Zmniejsza 1 inną, losową statystykę#Nie zmniejsza, gdy masz Doktorat (PHD)"},
@@ -666,4 +659,3 @@ EID.descriptions["pl"].CraftingBagContent = "torbie:"
EID.descriptions["pl"].CraftingRoomContent = "pokoju:" EID.descriptions["pl"].CraftingRoomContent = "pokoju:"
EID.descriptions["pl"].CraftingResults = "Wyniki:#(Przewiń: Trzymaj TAB + Strzał △/▽)" EID.descriptions["pl"].CraftingResults = "Wyniki:#(Przewiń: Trzymaj TAB + Strzał △/▽)"
EID.descriptions["pl"].CraftingBagModError = "!!! {{ColorRed}}BŁĄD:#{{ColorRed}}Ta funkcja nie wspiera obecnie zmodowanych przedmiotów" EID.descriptions["pl"].CraftingBagModError = "!!! {{ColorRed}}BŁĄD:#{{ColorRed}}Ta funkcja nie wspiera obecnie zmodowanych przedmiotów"
+8 -5
View File
@@ -12,7 +12,8 @@
-- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ -- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = { local newDescriptions = {
["5.70.14"] = {"14", "Golden Pill", "Efeito aleatório de pílula#Destrói-se após alguns usos"} -- golden Pill ["5.70.14"] = {"14", "Golden Pill", "Efeito aleatório de pílula#Destrói-se após alguns usos"} -- golden Pill
} }
@@ -407,10 +408,10 @@ EID.descriptions["pt_br"].bingeEaterBuffs = {
[346] = {"346", "", "↑+0.2 Velocidade de disparo#↑+1.0 Sorte"}, -- A Snack [346] = {"346", "", "↑+0.2 Velocidade de disparo#↑+1.0 Sorte"}, -- A Snack
[707] = {"707", "", "↑+0.5 Lágrimas#↑+1.0 Sorte"}, -- Supper [707] = {"707", "", "↑+0.5 Lágrimas#↑+1.0 Sorte"}, -- Supper
} }
EID.descriptions["pt_br"].spindownError = "Item desapareceu" EID.descriptions["pt_br"].spindownError = "Item desapareceu"
---------- Trinkets ---------- ---------- Trinkets ----------
local repTrinkets={ local repTrinkets={
[1] = {"1", "", "Solta 1 moeda quando for atingido#0-1 se você estiver jogando com o Keeper"}, -- Swallowed Penny [1] = {"1", "", "Solta 1 moeda quando for atingido#0-1 se você estiver jogando com o Keeper"}, -- Swallowed Penny
[10] = {"10", "", "Lágrimas movem-se em ondas#↑ +0.4 Lágrimas#Lágrimas espectrais"}, -- Wiggle Worm [10] = {"10", "", "Lágrimas movem-se em ondas#↑ +0.4 Lágrimas#Lágrimas espectrais"}, -- Wiggle Worm
@@ -423,11 +424,12 @@ local repTrinkets={
[49] = {"49", "", "25% de chance de soltar meio coração quando pegar uma moeda"}, -- Bloody Penny [49] = {"49", "", "25% de chance de soltar meio coração quando pegar uma moeda"}, -- Bloody Penny
[50] = {"50", "", "25% de chance de soltar uma bomba quando pegar uma moeda"}, -- Burnt Penny [50] = {"50", "", "25% de chance de soltar uma bomba quando pegar uma moeda"}, -- Burnt Penny
[51] = {"51", "", "25% de chance de soltar uma chave quando pegar uma moeda"}, -- Flat Penny [51] = {"51", "", "25% de chance de soltar uma chave quando pegar uma moeda"}, -- Flat Penny
[65] = {"65", "", "↑ +3 Alcance#↓ -50% Altura da lágrima"}, -- Tape Worm [65] = {"65", "", "↑ +3 Alcance"}, -- Tape Worm
[66] = {"66", "", "↓ -0.5 Velocidade de disparo#↑ +2 Altura da lágrima"}, -- Lazy Worm [66] = {"66", "", "↓ -0.5 Velocidade de disparo#↑ +2 Altura da lágrima"}, -- Lazy Worm
[69] = {"69", "", "Camufla o jogador aleatoriamente#Confunde inimigos#Pode ser ussado para abrir a porta para o andar \"Home\""}, -- Faded Polaroid [69] = {"69", "", "Camufla o jogador aleatoriamente#Confunde inimigos#Pode ser ussado para abrir a porta para o andar \"Home\""}, -- Faded Polaroid
[80] = {"80", "", "↑ +0.5 Dano para cada item maligno que estiver segurando"}, -- Black Feather [80] = {"80", "", "↑ +0.5 Dano para cada item maligno que estiver segurando"}, -- Black Feather
[92] = {"92", "", "↑ Aumeta as estatísticas de seus itens em 20%"}, -- Cracked Crown [92] = {"92", "", "↑ Aumeta as estatísticas de seus itens em 20%"}, -- Cracked Crown
[96] = {"96", "", "As lágrimas se movem rapidamente em um padrão espiral#↑ +1.5 Alcance"}, -- Ouroboros Worm
[101] = {"101", "", "!!! Enquanto segurar um item ativador descarregado:#↑ +1.5 Dano#↑ +0.5 Velocidade#↑ +1.5 Alcance#↑ +0.5 Lágrima#↑ +0.3 Velocidade de disparo#↑ +2 Sorte"}, -- Dim Bulb [101] = {"101", "", "!!! Enquanto segurar um item ativador descarregado:#↑ +1.5 Dano#↑ +0.5 Velocidade#↑ +1.5 Alcance#↑ +0.5 Lágrima#↑ +0.3 Velocidade de disparo#↑ +2 Sorte"}, -- Dim Bulb
[110] = {"110", "", "Lojas {{Shop}} vão aparecer no Womb e Corpse"}, -- Silver Dollar [110] = {"110", "", "Lojas {{Shop}} vão aparecer no Womb e Corpse"}, -- Silver Dollar
[111] = {"111", "", "Salas do item {{TreasureRoom}} agora aparecem em the Womb e Corpse"}, -- Bloody Crown [111] = {"111", "", "Salas do item {{TreasureRoom}} agora aparecem em the Womb e Corpse"}, -- Bloody Crown
@@ -498,7 +500,8 @@ local repTrinkets={
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["pt_br"].trinkets) EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["pt_br"].trinkets)
-- Card Buffs caused by Tarot Cloth -- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}} " automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions["pt_br"].tarotClothBuffs = { EID.descriptions["pt_br"].tarotClothBuffs = {
[2] = {"2", "", "Também concede o efeito do {{Collectible34}} The Book of Belial"}, -- I - The Magician [2] = {"2", "", "Também concede o efeito do {{Collectible34}} The Book of Belial"}, -- I - The Magician
[3] = {"3", "", "Um segundo pé pisa logo após o primeiro"}, -- II - The High Priestess [3] = {"3", "", "Um segundo pé pisa logo após o primeiro"}, -- II - The High Priestess
@@ -527,10 +530,10 @@ EID.descriptions["pt_br"].tarotClothBuffs = {
[73] = {"73", "", "Remove 2 itens e gera 4"}, -- XVII - The Stars? [73] = {"73", "", "Remove 2 itens e gera 4"}, -- XVII - The Stars?
[76] = {"76", "", "Gera 2 máquinas de restock"}, -- XX - Judgement? [76] = {"76", "", "Gera 2 máquinas de restock"}, -- XX - Judgement?
} }
EID.descriptions["pt_br"].goldenTrinket = "DOURADO: Efeito Dobrado!" EID.descriptions["pt_br"].goldenTrinket = "DOURADO: Efeito Dobrado!"
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[27] = {"27", "", "Troca todos os pickups, baús e inimigos não chefes em bombas"}, [27] = {"27", "", "Troca todos os pickups, baús e inimigos não chefes em bombas"},
[28] = {"28", "", "Troca todos os pickups, baús e inimigos não chefes em moedas"}, [28] = {"28", "", "Troca todos os pickups, baús e inimigos não chefes em moedas"},
+11 -9
View File
@@ -8,7 +8,8 @@
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = { local newDescriptions = {
} }
@@ -87,9 +88,7 @@ local repCollectibles={
[256] = {"256", "Горячие бомбы", "Горящие бомбы#+5 бомб#Бомбы наносят урон при прикосновении урон"}, -- Hot Bombs [256] = {"256", "Горячие бомбы", "Горящие бомбы#+5 бомб#Бомбы наносят урон при прикосновении урон"}, -- Hot Bombs
[261] = {"261", "Проптоз", "↑ +0.5 к урону#↓ Урон уменьшается со временем нахождения слезы в воздухе#300% урона в самом начале"}, -- Proptosis [261] = {"261", "Проптоз", "↑ +0.5 к урону#↓ Урон уменьшается со временем нахождения слезы в воздухе#300% урона в самом начале"}, -- Proptosis
[262] = {"262", "Потерянная страница 2", "+1 чёрное сердце#Когда остается 1 сердце, наносит урон по комнате#Черные сердца и {{Collectible35}} эффекты некрономикона наносят на 40 урона больше"}, -- Missing Page 2 [262] = {"262", "Потерянная страница 2", "+1 чёрное сердце#Когда остается 1 сердце, наносит урон по комнате#Черные сердца и {{Collectible35}} эффекты некрономикона наносят на 40 урона больше"}, -- Missing Page 2
[263] = {"263", "Чистая руна", "Копирует эффекты удерживаемой руны или камня души#Создаёт 1 случайную руну при подборе"}, -- Clear Rune (REPENTANCE ITEM) [263] = {"263", "Чистая руна", "Копирует эффекты удерживаемой руны или камня души#Создаёт 1 случайную руну при подборе"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Мозг Боба", "Бросаемый спутник-бомба#Взрыв наносит 100 урона#Урон игнорирует защиту"}, -- Bob's Brain [273] = {"273", "Мозг Боба", "Бросаемый спутник-бомба#Взрыв наносит 100 урона#Урон игнорирует защиту"}, -- Bob's Brain
[274] = {"274", "Лучший приятель", "При получении вами урона появляется орбитальная муха#Муха наносит 150 урона в секунду"}, -- Best Bud [274] = {"274", "Лучший приятель", "При получении вами урона появляется орбитальная муха#Муха наносит 150 урона в секунду"}, -- Best Bud
[275] = {"275", "Малютка сера", "Стреляет тонким потоком Серы#Поток наносит 2 урона в тик, в целом нанося до 20 урона"}, -- Lil Brimstone [275] = {"275", "Малютка сера", "Стреляет тонким потоком Серы#Поток наносит 2 урона в тик, в целом нанося до 20 урона"}, -- Lil Brimstone
@@ -181,7 +180,6 @@ local repCollectibles={
[531] = {"531", "Гемолакрия", "Слёзы летят по дуге#При столкновении разлетаются на маленькие слёзы#↓ Уменьшает скорострельность#↑ +50% к множителю урона#↑ +1 к урону"}, -- Haemolacria [531] = {"531", "Гемолакрия", "Слёзы летят по дуге#При столкновении разлетаются на маленькие слёзы#↓ Уменьшает скорострельность#↑ +50% к множителю урона#↑ +1 к урону"}, -- Haemolacria
[541] = {"541", "Костный мозг", "+1 костяное сердце#Создает 3 красных сердца"}, -- Marrow [541] = {"541", "Костный мозг", "+1 костяное сердце#Создает 3 красных сердца"}, -- Marrow
[543] = {"543", "Священная земля", "Создает белую кучку при получении урона#Белая кучка имеет ауру, которая ↑ увеличивает вашу скорострельность и урон и имеет шанс заблокировать вражеский урон"}, -- Hallowed Ground [543] = {"543", "Священная земля", "Создает белую кучку при получении урона#Белая кучка имеет ауру, которая ↑ увеличивает вашу скорострельность и урон и имеет шанс заблокировать вражеский урон"}, -- Hallowed Ground
[553] = {"553", "Мукормикос", "Дает шанс выстрелить спорой, которая прилипает к врагу#Споры взрываются через 2,5 секунды, нанося урон, отравляя ближайших врагов и высвобождая больше спор"}, -- Mucormycosis [553] = {"553", "Мукормикос", "Дает шанс выстрелить спорой, которая прилипает к врагу#Споры взрываются через 2,5 секунды, нанося урон, отравляя ближайших врагов и высвобождая больше спор"}, -- Mucormycosis
[554] = {"554", "Очжутко", "Накладывает страх на врагов в небольшом радиусе вокруг персонажа"}, -- 2Spooky [554] = {"554", "Очжутко", "Накладывает страх на врагов в небольшом радиусе вокруг персонажа"}, -- 2Spooky
[555] = {"555", "Золотая бритва", "+5 монет#Забирает 5 монет и даёт 1.2 к урону на текущую комнату"}, -- Golden Razor [555] = {"555", "Золотая бритва", "+5 монет#Забирает 5 монет и даёт 1.2 к урону на текущую комнату"}, -- Golden Razor
@@ -408,7 +406,8 @@ EID.descriptions["ru"].birthright ={
} }
-- Buffs caused by Binge Eater -- Buffs caused by Binge Eater
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible664}}" automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions["ru"].bingeEaterBuffs = { EID.descriptions["ru"].bingeEaterBuffs = {
[22] = {"22", "", "↑ +0.5 скорострельности#↑ +1.5 дальности"}, -- Lunch [22] = {"22", "", "↑ +0.5 скорострельности#↑ +1.5 дальности"}, -- Lunch
[23] = {"23", "", "↑ +0.5 скорострельности#↑ +0.2 скорости слезы"}, -- Dinner [23] = {"23", "", "↑ +0.5 скорострельности#↑ +0.2 скорости слезы"}, -- Dinner
@@ -423,6 +422,7 @@ EID.descriptions["ru"].bingeEaterBuffs = {
EID.descriptions["ru"].spindownError = "Артефакт исчезает" EID.descriptions["ru"].spindownError = "Артефакт исчезает"
---------- Trinkets ---------- ---------- Trinkets ----------
local repTrinkets={ local repTrinkets={
[1] = {"1", "Проглоченный Пенни", "При получении урона, на пол падает 1 монетка#0-1 если вы играете за Хранителя"}, -- Swallowed Penny [1] = {"1", "Проглоченный Пенни", "При получении урона, на пол падает 1 монетка#0-1 если вы играете за Хранителя"}, -- Swallowed Penny
[10] = {"10", "Извивающийся червь", "Слезы двигаются волнами#↑ +0.4 к скорострельности#Дает спектральные слезы"}, -- Wiggle Worm [10] = {"10", "Извивающийся червь", "Слезы двигаются волнами#↑ +0.4 к скорострельности#Дает спектральные слезы"}, -- Wiggle Worm
@@ -436,17 +436,17 @@ local repTrinkets={
[49] = {"49", "Кровавый пенни", "25% шанс получить половину сердца при подборе монеты"}, -- Bloody Penny [49] = {"49", "Кровавый пенни", "25% шанс получить половину сердца при подборе монеты"}, -- Bloody Penny
[50] = {"50", "Сгоревший пенни", "25% шанс получить бомбу при подборе монеты"}, -- Burnt Penny [50] = {"50", "Сгоревший пенни", "25% шанс получить бомбу при подборе монеты"}, -- Burnt Penny
[51] = {"51", "Сплющенный пенни", "25% шанс получить ключ при подборе монеты"}, -- Flat Penny [51] = {"51", "Сплющенный пенни", "25% шанс получить ключ при подборе монеты"}, -- Flat Penny
[65] = {"65", "Ленточный червь", "↑ +3 к дальности#-50% от высоты слезы"}, -- Tape Worm [65] = {"65", "Ленточный червь", "↑ +3 к дальности"}, -- Tape Worm
[66] = {"66", "Ленивый червь", "↓ -0.5 к скорости слезы#↑ +2 к высоте слезы"}, -- Lazy Worm [66] = {"66", "Ленивый червь", "↓ -0.5 к скорости слезы#↑ +2 к высоте слезы"}, -- Lazy Worm
[69] = {"69", "Выцветшая фотокарточка", "Маскирует игрока случайным образом#Приводит врагов в замешательство#Позволяет открыть Странную дверь"}, -- Faded Polaroid [69] = {"69", "Выцветшая фотокарточка", "Маскирует игрока случайным образом#Приводит врагов в замешательство#Позволяет открыть Странную дверь"}, -- Faded Polaroid
[80] = {"80", "Черное перо", "↑ +0.5 к урону за каждый имеющийся Дьявольский артефакт"}, -- Black Feather [80] = {"80", "Черное перо", "↑ +0.5 к урону за каждый имеющийся Дьявольский артефакт"}, -- Black Feather
[92] = {"92", "Треснувшая корона", "↑ Увеличение характеристик ваших предметов на 20% эффективнее"}, -- Cracked Crown [92] = {"92", "Треснувшая корона", "↑ Увеличение характеристик ваших предметов на 20% эффективнее"}, -- Cracked Crown
[96] = {"96", "Червь Уроборос", "Слезы летят по огромной дугообразной траектории#↑ +1.5 дальность стрельбы"}, -- Ouroboros Worm
[101] = {"101", "Тусклая лампочка", "!!! Когда ваш активный предмет полностью разряжен:#↑ +1.5 к урону#↑ +0.5 к скорости#↑ +1.5 к дальности#↑ +0.5 к скорострельности#↑ +0.3 к скорости слезы#↑ +2 к удаче"}, [101] = {"101", "Тусклая лампочка", "!!! Когда ваш активный предмет полностью разряжен:#↑ +1.5 к урону#↑ +0.5 к скорости#↑ +1.5 к дальности#↑ +0.5 к скорострельности#↑ +0.3 к скорости слезы#↑ +2 к удаче"},
[110] = {"110", "Серебряный доллар", "{{Shop}} Магазины появятся в Утробе и Трупе"}, [110] = {"110", "Серебряный доллар", "{{Shop}} Магазины появятся в Утробе и Трупе"},
[111] = {"111", "Кровавая корона", "{{TreasureRoom}} Комнаты Сокровищ появятся в Утробе и Трупе"}, -- Bloody Crown [111] = {"111", "Кровавая корона", "{{TreasureRoom}} Комнаты Сокровищ появятся в Утробе и Трупе"}, -- Bloody Crown
[119] = {"119", "Стволовая клетка", "При спуске на следующий этаж:#Красные сердца исцеляются до половины от максимума#Если красных сердец больше или равно половине, то лечит половину красного сердца"}, -- Stem Cell [119] = {"119", "Стволовая клетка", "При спуске на следующий этаж:#Красные сердца исцеляются до половины от максимума#Если красных сердец больше или равно половине, то лечит половину красного сердца"}, -- Stem Cell
[128] = {"128", "Кость пальца", "5% шанс получить Костяное сердце при получении урона"}, -- Finger Bone [128] = {"128", "Кость пальца", "5% шанс получить Костяное сердце при получении урона"}, -- Finger Bone
[129] = {"129", "Зубодробилка", "Шанс выстрелить зубом"}, -- Jawbreaker [129] = {"129", "Зубодробилка", "Шанс выстрелить зубом"}, -- Jawbreaker
[130] = {"130", "Жеваная ручка", "Шанс выстрелить замедляющей слезой"}, -- Chewed Pen [130] = {"130", "Жеваная ручка", "Шанс выстрелить замедляющей слезой"}, -- Chewed Pen
[131] = {"131", "Благословенный пенни", "Шанс получить половину синего сердца при подборе монеты"}, -- Blessed Penny [131] = {"131", "Благословенный пенни", "Шанс получить половину синего сердца при подборе монеты"}, -- Blessed Penny
@@ -514,7 +514,8 @@ EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["ru"].trinkets)
EID.descriptions["ru"].goldenTrinket = "ЗОЛОТОЙ: Эффект удвоен!" EID.descriptions["ru"].goldenTrinket = "ЗОЛОТОЙ: Эффект удвоен!"
-- Card Buffs caused by Tarot Cloth -- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}} " automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions["ru"].tarotClothBuffs = { EID.descriptions["ru"].tarotClothBuffs = {
[2] = {"2", "", "Также даёт эффект {{Collectible34}} Книги Белиала"}, -- I - The Magician [2] = {"2", "", "Также даёт эффект {{Collectible34}} Книги Белиала"}, -- I - The Magician
[3] = {"3", "", "После первой ноги через небольшое время появляется вторая нога"}, -- II - The High Priestess [3] = {"3", "", "После первой ноги через небольшое время появляется вторая нога"}, -- II - The High Priestess
@@ -548,6 +549,7 @@ EID.descriptions["ru"].tarotClothBuffs = {
} }
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[18] = {"18", "XVII - Звёзды", "Телепортирует в {{TreasureRoom}} Комнату Сокровищ, если она есть на уровне#Если есть Планетарий, то телепортирует в него"}, [18] = {"18", "XVII - Звёзды", "Телепортирует в {{TreasureRoom}} Комнату Сокровищ, если она есть на уровне#Если есть Планетарий, то телепортирует в него"},
[27] = {"27", "Туз Треф", "Превращает все подбираемые предметы, сундуки и монстров в Бомбы"}, [27] = {"27", "Туз Треф", "Превращает все подбираемые предметы, сундуки и монстров в Бомбы"},
@@ -556,7 +558,6 @@ local repCards={
[30] = {"30", "Туз Червей", "Превращает все подбираемые предметы, сундуки и монстров в случайные Сердца"}, [30] = {"30", "Туз Червей", "Превращает все подбираемые предметы, сундуки и монстров в случайные Сердца"},
[39] = {"39", "Альгиз", "Неуязвимость на 20 секунд"}, [39] = {"39", "Альгиз", "Неуязвимость на 20 секунд"},
[51] = {"51", "Святая карта", "Дает эффект {{Collectible313}} Святой Мантии#(Блокирует следующий урон)#Эффект длится до получения урона"}, -- Holy card [51] = {"51", "Святая карта", "Дает эффект {{Collectible313}} Святой Мантии#(Блокирует следующий урон)#Эффект длится до получения урона"}, -- Holy card
[55] = {"55", "Осколок Руны", "Активирует эффект случайной руны#Эффект руны слабее оригинальной"}, [55] = {"55", "Осколок Руны", "Активирует эффект случайной руны#Эффект руны слабее оригинальной"},
[56] = {"56", "0 - Дурак? ", "Роняет все сердца и подбираемое на пол#После этого остается только половина сердца#Вещи могут создать {{Collectible74}} {{Collectible19}} если их будет достаточно"}, [56] = {"56", "0 - Дурак? ", "Роняет все сердца и подбираемое на пол#После этого остается только половина сердца#Вещи могут создать {{Collectible74}} {{Collectible19}} если их будет достаточно"},
[57] = {"57", "I - Маг?", "На 1 минуту даёт сильную ауру, отталкивающую вражеские слёзы"}, [57] = {"57", "I - Маг?", "На 1 минуту даёт сильную ауру, отталкивающую вражеские слёзы"},
@@ -604,6 +605,7 @@ local repCards={
EID:updateDescriptionsViaTable(repCards, EID.descriptions["ru"].cards) EID:updateDescriptionsViaTable(repCards, EID.descriptions["ru"].cards)
---------- Pills ---------- ---------- Pills ----------
local repPills={ local repPills={
[2] = {"1", "Плохой приход", "Наносит урон в 1 сердце#Не влияет на шанс сделки"}, [2] = {"1", "Плохой приход", "Наносит урон в 1 сердце#Не влияет на шанс сделки"},
[4] = {"3", "Бомбы = Ключи", "Меняет количество бомб и ключей местами#Золотые бомбы и ключи так же меняются"}, -- Bombs are Key [4] = {"3", "Бомбы = Ключи", "Меняет количество бомб и ключей местами#Золотые бомбы и ключи так же меняются"}, -- Bombs are Key
+7 -7
View File
@@ -1,13 +1,15 @@
--------------------------------------- ---------------------------------------
----- Basic spanish descriptions ----- ----- Basic spanish descriptions -----
--------------------------------------- ---------------------------------------
-- Last Sync with en_us: 03.07.2021 -- Last Sync with en_us: 03.07.2021
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = { local newDescriptions = {
--["5.70.14"] = {"14", "Golden Pill", "Random pill effect#Destroys itself after a few uses"}, -- golden Pill --["5.70.14"] = {"14", "Golden Pill", "Random pill effect#Destroys itself after a few uses"}, -- golden Pill
} }
@@ -86,9 +88,7 @@ local repCollectibles={
[256] = {"256", "Bombas calientes", "Las bombas queman#+5 bombas#Las bombas infligen daño por contacto"}, -- Bombas calientes [256] = {"256", "Bombas calientes", "Las bombas queman#+5 bombas#Las bombas infligen daño por contacto"}, -- Bombas calientes
[261] = {"261", "Proptósis", "↑ +0,5 de daño#↓ Cuanto más rato esté la lágrima en el aire, menos daño infligirá#300 % de daño si disparas a quemarropa"}, -- Proptósis [261] = {"261", "Proptósis", "↑ +0,5 de daño#↓ Cuanto más rato esté la lágrima en el aire, menos daño infligirá#300 % de daño si disparas a quemarropa"}, -- Proptósis
[262] = {"262", "Página perdida 2", "+1 corazón negro#Al tener menos de 1 corazón dañas a todos los enemigos de la habitación#Los corazones negros infligen el doble de daño"}, -- Página perdida 2 [262] = {"262", "Página perdida 2", "+1 corazón negro#Al tener menos de 1 corazón dañas a todos los enemigos de la habitación#Los corazones negros infligen el doble de daño"}, -- Página perdida 2
[263] = {"263", "Runa de claridad", "Copia el efecto de la runa o la piedra de alma que tengas#Genera 1 runa aleatoria al cogerlo"}, -- Runa de claridad [263] = {"263", "Runa de claridad", "Copia el efecto de la runa o la piedra de alma que tengas#Genera 1 runa aleatoria al cogerlo"}, -- Runa de claridad
[273] = {"273", "Cerebro de Bob", "Familiar bomba lanzable#La explosión inflige 100 de daño#El daño ignora la armadura"}, -- Cerebro de Bob [273] = {"273", "Cerebro de Bob", "Familiar bomba lanzable#La explosión inflige 100 de daño#El daño ignora la armadura"}, -- Cerebro de Bob
[274] = {"274", "Mejor amigo", "Al ser golpeado, ganas un orbital de rango medio#Inflige 150 de daño cada segundo"}, -- Mejor amigo [274] = {"274", "Mejor amigo", "Al ser golpeado, ganas un orbital de rango medio#Inflige 150 de daño cada segundo"}, -- Mejor amigo
[276] = {"276", "Corazón de Isaac", "Gana un cuerpo invulnerable#!!! Cuando golpean al familiar corazón te hacen daño#El familiar se carga mientras disparas, soltando un grupo de lágrimas al soltar"}, -- Corazón de Isaac [276] = {"276", "Corazón de Isaac", "Gana un cuerpo invulnerable#!!! Cuando golpean al familiar corazón te hacen daño#El familiar se carga mientras disparas, soltando un grupo de lágrimas al soltar"}, -- Corazón de Isaac
@@ -173,7 +173,6 @@ local repCollectibles={
[531] = {"531", "Hemolacria", "Las lágrimas salen en forma de arco#Al impactar, explotan en lágrimas más pequeñas#↓ Menos lágrimas#↑ +50 % de daño↑ +1 de daño adicional"}, [531] = {"531", "Hemolacria", "Las lágrimas salen en forma de arco#Al impactar, explotan en lágrimas más pequeñas#↓ Menos lágrimas#↑ +50 % de daño↑ +1 de daño adicional"},
[541] = {"541", "Médula", "+1 corazón de hueso#Genera 3 corazones rojos"}, [541] = {"541", "Médula", "+1 corazón de hueso#Genera 3 corazones rojos"},
[543] = {"543", "Tierra sagrada", "Genera una caca blanca cuando te golpean#(La caca blanca tiene un aura que aumenta las lágrimas, las hace teledirigidas y puede bloquear daño)"}, -- Tierra sagrada [543] = {"543", "Tierra sagrada", "Genera una caca blanca cuando te golpean#(La caca blanca tiene un aura que aumenta las lágrimas, las hace teledirigidas y puede bloquear daño)"}, -- Tierra sagrada
[553] = {"553", "Mucormicosis", "Posibilidad de disparar lágrimas de espora que se pegan al enemigo#Las esporas explotan tras 2,5 segundos, soltando más esporas e infligiendo daño y envenenando a enemigos cercanos"}, -- Mucormicosis [553] = {"553", "Mucormicosis", "Posibilidad de disparar lágrimas de espora que se pegan al enemigo#Las esporas explotan tras 2,5 segundos, soltando más esporas e infligiendo daño y envenenando a enemigos cercanos"}, -- Mucormicosis
[554] = {"554", "Muy fantasmagórico", "Asusta a los enemigos en un radio pequeño a tu alrededor"}, -- Muy fantasmagórico [554] = {"554", "Muy fantasmagórico", "Asusta a los enemigos en un radio pequeño a tu alrededor"}, -- Muy fantasmagórico
[555] = {"555", "Navaja de oro", "Convierte 5 momedas en +1,2 de daño en la habitación actual"}, -- Navaja de oro [555] = {"555", "Navaja de oro", "Convierte 5 momedas en +1,2 de daño en la habitación actual"}, -- Navaja de oro
@@ -401,6 +400,7 @@ EID.descriptions["spa"].birthright ={
EID.descriptions["spa"].spindownError = "El objeto desaparece" EID.descriptions["spa"].spindownError = "El objeto desaparece"
---------- Trinkets ---------- ---------- Trinkets ----------
local repTrinkets={ local repTrinkets={
[1] = {"1", "Moneda tragada", "Generas monedas cuando te golpean"}, [1] = {"1", "Moneda tragada", "Generas monedas cuando te golpean"},
[10] = {"10", "Gusano ondulante", "Las lágrimas se mueven en ondas#↑ +0,4 de lágrimas#Otorga lágrimas espectrales"}, -- Gusano ondulante [10] = {"10", "Gusano ondulante", "Las lágrimas se mueven en ondas#↑ +0,4 de lágrimas#Otorga lágrimas espectrales"}, -- Gusano ondulante
@@ -412,10 +412,10 @@ local repTrinkets={
[51] = {"51", "Moneda plana", "25 % de posibilidad de dejar una llave al coger monedas"}, -- Moneda plana [51] = {"51", "Moneda plana", "25 % de posibilidad de dejar una llave al coger monedas"}, -- Moneda plana
[69] = {"69", "Polaroid descolorida", "Te camufla de manera aleatoria#Desorienta a los enemigos#Puede usarse para abrir la puerta hacia la planta \"Home\" (Casa)"}, -- Polaroid descolorida [69] = {"69", "Polaroid descolorida", "Te camufla de manera aleatoria#Desorienta a los enemigos#Puede usarse para abrir la puerta hacia la planta \"Home\" (Casa)"}, -- Polaroid descolorida
[92] = {"92", "Corona rota", "↑ Las estadísticas basadas en tus objetos son un 20 % más efectivas"}, -- Corona rota [92] = {"92", "Corona rota", "↑ Las estadísticas basadas en tus objetos son un 20 % más efectivas"}, -- Corona rota
[96] = {"96", "Serpiente Uróboros", "Las lágrimas se mueven rápido en espiral#Lágrimas espectrales#↑ +1.5 de rango"}, -- Ouroboros Worm
[111] = {"111", "Corona sangrienta", "Las salas del tesoro {{TreasureRoom}} aparecen en el Womb (Útero) y Corpse (Cadáver)"}, -- Corona sangrienta [111] = {"111", "Corona sangrienta", "Las salas del tesoro {{TreasureRoom}} aparecen en el Womb (Útero) y Corpse (Cadáver)"}, -- Corona sangrienta
[119] = {"119", "Célula madre", "Reduce tus corazones rojos al 50 % de tu máximo al entrar en la siguiente planta#Si tu vida está por encima, cura medio corazón rojo"}, -- Célula madre [119] = {"119", "Célula madre", "Reduce tus corazones rojos al 50 % de tu máximo al entrar en la siguiente planta#Si tu vida está por encima, cura medio corazón rojo"}, -- Célula madre
[128] = {"128", "Dedo de hueso", "5 % de posibilidad de ganar un corazón de hueso al recibir daño"}, -- Dedo de hueso [128] = {"128", "Dedo de hueso", "5 % de posibilidad de ganar un corazón de hueso al recibir daño"}, -- Dedo de hueso
[129] = {"129", "Rompemandíbulas", "Probabilidad de disparar lágrimas diente"}, -- Rompemandíbulas [129] = {"129", "Rompemandíbulas", "Probabilidad de disparar lágrimas diente"}, -- Rompemandíbulas
[130] = {"130", "Boli mordido", "Probabilidad de disparar lágrimas ralentizantes"}, -- Boli mordido [130] = {"130", "Boli mordido", "Probabilidad de disparar lágrimas ralentizantes"}, -- Boli mordido
[131] = {"131", "Moneda bendita", "Probabilidad de dejar caer medio corazón de alma al coger monedas"}, -- Moneda bendita [131] = {"131", "Moneda bendita", "Probabilidad de dejar caer medio corazón de alma al coger monedas"}, -- Moneda bendita
@@ -481,7 +481,9 @@ local repTrinkets={
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["spa"].trinkets) EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["spa"].trinkets)
EID.descriptions["spa"].goldenTrinket = "DORADO: ¡Efecto duplicado!" EID.descriptions["spa"].goldenTrinket = "DORADO: ¡Efecto duplicado!"
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[27] = {"27", "", "Convierte todos los recolectables, cofres y enemigos no jefes en bombas"}, [27] = {"27", "", "Convierte todos los recolectables, cofres y enemigos no jefes en bombas"},
[28] = {"28", "", "Convierte todos los recolectables, cofres y enemigos no jefes en monedas"}, [28] = {"28", "", "Convierte todos los recolectables, cofres y enemigos no jefes en monedas"},
@@ -489,7 +491,6 @@ local repCards={
[30] = {"30", "", "Convierte todos los recolectables, cofres y enemigos no jefes en corazones"}, [30] = {"30", "", "Convierte todos los recolectables, cofres y enemigos no jefes en corazones"},
[39] = {"39", "", "Invencibilidad durante 20 segundos"}, [39] = {"39", "", "Invencibilidad durante 20 segundos"},
[51] = {"51", "Carta sagrada", "Otorga el efecto de Manto Sagrado (Holy Mantle) la planta actual#(El siguiente daño recibido es 0)"}, [51] = {"51", "Carta sagrada", "Otorga el efecto de Manto Sagrado (Holy Mantle) la planta actual#(El siguiente daño recibido es 0)"},
[55] = {"55", "", "Activa un efecto de runa aleatoria#El efecto es débil"}, [55] = {"55", "", "Activa un efecto de runa aleatoria#El efecto es débil"},
[56] = {"56", "", "Deja caer los corazones y recolectables al suelo#Te deja con medio corazón#Los recolectables pueden generarse como los recolectables {{Collectible74}} {{Collectible19}} si hay una cantidad suficiente"}, [56] = {"56", "", "Deja caer los corazones y recolectables al suelo#Te deja con medio corazón#Los recolectables pueden generarse como los recolectables {{Collectible74}} {{Collectible19}} si hay una cantidad suficiente"},
[57] = {"57", "", "Otorga un aura protectora contra los proyectiles grandes y los enemigos#Dura un minuto"}, [57] = {"57", "", "Otorga un aura protectora contra los proyectiles grandes y los enemigos#Dura un minuto"},
@@ -611,4 +612,3 @@ EID.descriptions["spa"].CraftingBagContent = "bolsa:"
EID.descriptions["spa"].CraftingRoomContent = "habitación:" EID.descriptions["spa"].CraftingRoomContent = "habitación:"
EID.descriptions["spa"].CraftingFloorContent = "escenario:" EID.descriptions["spa"].CraftingFloorContent = "escenario:"
EID.descriptions["spa"].CraftingResults = "Resultados:#(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}})" EID.descriptions["spa"].CraftingResults = "Resultados:#(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}})"
+10 -14
View File
@@ -9,7 +9,8 @@
-- '#' = starts new line of text -- '#' = starts new line of text
--Special character markup: --Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = { local newDescriptions = {
} }
@@ -88,9 +89,7 @@ local repCollectibles={
[256] = {"256", "Sıcak Bomba", "Yanan bomba#+5 bomba##Ateşten artık hasar almazsın#bomba dokunma hasarı verir"}, -- Hot Bomb [256] = {"256", "Sıcak Bomba", "Yanan bomba#+5 bomba##Ateşten artık hasar almazsın#bomba dokunma hasarı verir"}, -- Hot Bomb
[261] = {"261", "Proptosis", "↑ +0.5 Hasar#↓ Hasar gözyaşı havada kaldıkça artar#Sıfır mesafede 300% Hasar"}, -- Proptosis [261] = {"261", "Proptosis", "↑ +0.5 Hasar#↓ Hasar gözyaşı havada kaldıkça artar#Sıfır mesafede 300% Hasar"}, -- Proptosis
[262] = {"262", "Kayıp Sayfa 2", "+1 Siyah kalp#1 kalbe düştüğünde odadaki canavarlara hasar verır#Siyah kalp ve Necronomicon efekti iki katı hasar verir"}, -- Missing Page 2 [262] = {"262", "Kayıp Sayfa 2", "+1 Siyah kalp#1 kalbe düştüğünde odadaki canavarlara hasar verır#Siyah kalp ve Necronomicon efekti iki katı hasar verir"}, -- Missing Page 2
[263] = {"263", "Boş Rune", "Eldeki rune ve ruh taşı efektini kopyalar#Alındığında 1 rune düşürür"}, -- Clear Rune (REPENTANCE ITEM) [263] = {"263", "Boş Rune", "Eldeki rune ve ruh taşı efektini kopyalar#Alındığında 1 rune düşürür"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Amca Beyin Beyni", "Atılabilir bomba arkadaşı#Patlama 100 hasar verir#Hasar kalkanı görmezden gelir"}, -- Bob's Brain [273] = {"273", "Amca Beyin Beyni", "Atılabilir bomba arkadaşı#Patlama 100 hasar verir#Hasar kalkanı görmezden gelir"}, -- Bob's Brain
[274] = {"274", "En İyi Arkadaş", "Hasar alındığında, orta menzil yörünge arkadaşı verir#Yörünge arkadaşı saniyede 150 hasar verir"}, -- Best Bud [274] = {"274", "En İyi Arkadaş", "Hasar alındığında, orta menzil yörünge arkadaşı verir#Yörünge arkadaşı saniyede 150 hasar verir"}, -- Best Bud
[275] = {"275", "Minik Brimstone", "Brimstone lazeri atar#Tik başına 2 hasar verir, toplamda 20 hasar"}, -- Lil Brimston [275] = {"275", "Minik Brimstone", "Brimstone lazeri atar#Tik başına 2 hasar verir, toplamda 20 hasar"}, -- Lil Brimston
@@ -178,7 +177,6 @@ local repCollectibles={
[531] = {"531", "Kan Gözyaşı", "Gözyaşları yüksekten uçar#Gözyaşları değdiğinde küçük parçalara ayrılır#↓ Gözyaşı azalır#↑ +50% Hasar#↑ +1 ekstra Hasar"}, -- Haemolacria [531] = {"531", "Kan Gözyaşı", "Gözyaşları yüksekten uçar#Gözyaşları değdiğinde küçük parçalara ayrılır#↓ Gözyaşı azalır#↑ +50% Hasar#↑ +1 ekstra Hasar"}, -- Haemolacria
[541] = {"541", "İlik", "+1 Kemik kalp#3 kırmızı kalp oluşturur"}, -- Marrow [541] = {"541", "İlik", "+1 Kemik kalp#3 kırmızı kalp oluşturur"}, -- Marrow
[543] = {"543", "Çukur", "Hasar aldığında beyaz bok düşürür#(Beyaz bok ↑ Gözyaşı ve Hasar aurası, Balistik gözyaşı ve hasar bloklama)"}, -- Hallowed Ground [543] = {"543", "Çukur", "Hasar aldığında beyaz bok düşürür#(Beyaz bok ↑ Gözyaşı ve Hasar aurası, Balistik gözyaşı ve hasar bloklama)"}, -- Hallowed Ground
[553] = {"553", "Mukormikoz", "Yapışkan spor gözyaşları atma şansı#Sporlar 2.5 saniye sonra patlar, hasar verir, yakın düşmanları zehirler ve daha fazla spor salar"}, -- Mucormycosis [553] = {"553", "Mukormikoz", "Yapışkan spor gözyaşları atma şansı#Sporlar 2.5 saniye sonra patlar, hasar verir, yakın düşmanları zehirler ve daha fazla spor salar"}, -- Mucormycosis
[554] = {"554", "Ürkütücü", "Etrafındaki küçük çaptaki düşmanları korkutur"}, -- 2Spooky [554] = {"554", "Ürkütücü", "Etrafındaki küçük çaptaki düşmanları korkutur"}, -- 2Spooky
[555] = {"555", "Altın Jilet", "Oda için 5 Altını +1.2 Hasara çevirir"}, -- Golden Razor [555] = {"555", "Altın Jilet", "Oda için 5 Altını +1.2 Hasara çevirir"}, -- Golden Razor
@@ -405,7 +403,8 @@ EID.descriptions["tr_tr"].birthright ={
} }
-- Buffs caused by Binge Eater -- Buffs caused by Binge Eater
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible664}}" automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions["tr_tr"].bingeEaterBuffs = { EID.descriptions["tr_tr"].bingeEaterBuffs = {
[22] = {"22", "", "↑+0.5 Gözyaşı#↑+1.5 Menzil"}, -- Lunch [22] = {"22", "", "↑+0.5 Gözyaşı#↑+1.5 Menzil"}, -- Lunch
[23] = {"23", "", "↑+0.5 Gözyaşı#↑+0.2 Gözyaşı hızı"}, -- Dinner [23] = {"23", "", "↑+0.5 Gözyaşı#↑+0.2 Gözyaşı hızı"}, -- Dinner
@@ -420,6 +419,7 @@ EID.descriptions["tr_tr"].bingeEaterBuffs = {
EID.descriptions["tr_tr"].spindownError = "Item yok olur" EID.descriptions["tr_tr"].spindownError = "Item yok olur"
---------- Trinkets ---------- ---------- Trinkets ----------
local repTrinkets={ local repTrinkets={
[1] = {"1", "Yutulmuş Para", "Hasar aldığında 1 altın düşürür#Keeper ile oynarsan 0-1"}, -- Swallowed Penny [1] = {"1", "Yutulmuş Para", "Hasar aldığında 1 altın düşürür#Keeper ile oynarsan 0-1"}, -- Swallowed Penny
[10] = {"10", "Kıvrılan Solucan", "Gözyaşları dalgalar halinde ilerler#↑ +0.4 Gözyaşı#Hayalet gözyaşları verir"}, -- Wiggle Worm [10] = {"10", "Kıvrılan Solucan", "Gözyaşları dalgalar halinde ilerler#↑ +0.4 Gözyaşı#Hayalet gözyaşları verir"}, -- Wiggle Worm
@@ -433,17 +433,17 @@ local repTrinkets={
[49] = {"49", "Kanlı Para", "25% şans ile altın toplarken yarım kalp düşürür"}, -- Bloody Penny [49] = {"49", "Kanlı Para", "25% şans ile altın toplarken yarım kalp düşürür"}, -- Bloody Penny
[50] = {"50", "Yanık Para", "25% şans ile altın toplarken bomba düşürür"}, -- Burnt Penny [50] = {"50", "Yanık Para", "25% şans ile altın toplarken bomba düşürür"}, -- Burnt Penny
[51] = {"51", "Düz Para", "25% şans ile altın toplarken anahtar düşürür"}, -- Flat Penny [51] = {"51", "Düz Para", "25% şans ile altın toplarken anahtar düşürür"}, -- Flat Penny
[65] = {"65", "Bağırsak Solucanı", "↑ +3 Menzil#-50% Gözyaşı yüksekliği"}, -- Tape Worm [65] = {"65", "Bağırsak Solucanı", "↑ +3 Menzil"}, -- Tape Worm
[66] = {"66", "Tembel Solucan", "↓ -0.5 Atış hızı eksilir#↑ +2 Gözyaşı yüksekliği"}, -- Lazy Worm [66] = {"66", "Tembel Solucan", "↓ -0.5 Atış hızı eksilir#↑ +2 Gözyaşı yüksekliği"}, -- Lazy Worm
[69] = {"69", "Solmuş Polaroid", "Rastgele oyuncuya kamuflaj verir#Düşmanların kafasını karıştırır#\"Home\" katına giden kapıyı açmak için kullanılabilir"}, -- Faded Polaroid [69] = {"69", "Solmuş Polaroid", "Rastgele oyuncuya kamuflaj verir#Düşmanların kafasını karıştırır#\"Home\" katına giden kapıyı açmak için kullanılabilir"}, -- Faded Polaroid
[80] = {"80", "Siyah Tüy", "Tutulan her şeytan itemi için ↑ +0.5 Hasar"}, -- Black Feather [80] = {"80", "Siyah Tüy", "Tutulan her şeytan itemi için ↑ +0.5 Hasar"}, -- Black Feather
[92] = {"92", "Çatlak Taç", "İtemlerinin ↑ Özellik artışı artık 20% daha efektif"}, -- Cracked Crown [92] = {"92", "Çatlak Taç", "İtemlerinin ↑ Özellik artışı artık 20% daha efektif"}, -- Cracked Crown
[96] = {"96", "Ouroboros Solucanı", "Gözyaşları hızlıca spiral halinde ilerler#Hayalet gözyaşı#↑ +1.5 Menzil"}, -- Ouroboros Worm
[101] = {"101", "Sönmüş Ampül", "!!! Şarjı boş bir aktif item tutartken:#↑ +1.5 hasar#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.5 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"}, [101] = {"101", "Sönmüş Ampül", "!!! Şarjı boş bir aktif item tutartken:#↑ +1.5 hasar#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.5 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"},
[110] = {"110", "Gümüş Dolar", "Dükkanlar artık {{Shop}} The Womb ve Corpse katlarında da çıkar"}, [110] = {"110", "Gümüş Dolar", "Dükkanlar artık {{Shop}} The Womb ve Corpse katlarında da çıkar"},
[111] = {"111", "Kanlı Taç", "Hazine odaları {{TreasureRoom}} The Womb ve Corpse katında da çıkar"}, -- Bloody Crown [111] = {"111", "Kanlı Taç", "Hazine odaları {{TreasureRoom}} The Womb ve Corpse katında da çıkar"}, -- Bloody Crown
[119] = {"119", "Kök Hücre", "Sonraki kata girerken canını maximum kırmızı canının 50%sine ayarlar#Eğer canın bundan yüksek ise, yarım kırmızı kalp iyileştirir"}, -- Stem Cell [119] = {"119", "Kök Hücre", "Sonraki kata girerken canını maximum kırmızı canının 50%sine ayarlar#Eğer canın bundan yüksek ise, yarım kırmızı kalp iyileştirir"}, -- Stem Cell
[128] = {"128", "Parmak Kemiği", "5% şans ile hasar alınca kemik kalbi verir"}, -- Finger Bone [128] = {"128", "Parmak Kemiği", "5% şans ile hasar alınca kemik kalbi verir"}, -- Finger Bone
[129] = {"129", "Akide Şekeri", "Diş gözyaşı atma şansı"}, -- Jawbreaker [129] = {"129", "Akide Şekeri", "Diş gözyaşı atma şansı"}, -- Jawbreaker
[130] = {"130", "Çiğnenmiş Kalem", "Yavaşlatma gözyaşı atma şansı"}, -- Chewed Pen [130] = {"130", "Çiğnenmiş Kalem", "Yavaşlatma gözyaşı atma şansı"}, -- Chewed Pen
[131] = {"131", "Kutsanmış Para", "Altın toplarken yarım Ruh Kalbi düşürme şansı"}, -- Blessed Penny [131] = {"131", "Kutsanmış Para", "Altın toplarken yarım Ruh Kalbi düşürme şansı"}, -- Blessed Penny
@@ -508,10 +508,9 @@ local repTrinkets={
} }
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["tr_tr"].trinkets) EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["tr_tr"].trinkets)
-- Card Buffs caused by Tarot Cloth -- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}} " automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint -- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions["tr_tr"].tarotClothBuffs = { EID.descriptions["tr_tr"].tarotClothBuffs = {
[2] = {"2", "", "{{Collectible34}} The Book of Belial efektini sağlar"}, -- I - The Magician [2] = {"2", "", "{{Collectible34}} The Book of Belial efektini sağlar"}, -- I - The Magician
[3] = {"3", "", "İlk ayaktan hemen sonra ikinci bir ayak iner"}, -- II - The High Priestess [3] = {"3", "", "İlk ayaktan hemen sonra ikinci bir ayak iner"}, -- II - The High Priestess
@@ -541,11 +540,10 @@ EID.descriptions["tr_tr"].tarotClothBuffs = {
[76] = {"76", "", "2 stok makinası çıkartır"}, -- XX - Judgement? [76] = {"76", "", "2 stok makinası çıkartır"}, -- XX - Judgement?
} }
EID.descriptions["tr_tr"].goldenTrinket = "ALTIN: Efekt iki katı!" EID.descriptions["tr_tr"].goldenTrinket = "ALTIN: Efekt iki katı!"
---------- Cards ---------- ---------- Cards ----------
local repCards={ local repCards={
[27] = {"27", "Sinek Ası", "Bütün pickup, kasa, ve boss olmayan düşmanları bombaya çevirir"}, -- Ace of Clubs [27] = {"27", "Sinek Ası", "Bütün pickup, kasa, ve boss olmayan düşmanları bombaya çevirir"}, -- Ace of Clubs
[28] = {"28", "Karo Ası", "Bütün pickup, kasa, ve boss olmayan düşmanları altına çevirir"}, -- Ace of Diamonds [28] = {"28", "Karo Ası", "Bütün pickup, kasa, ve boss olmayan düşmanları altına çevirir"}, -- Ace of Diamonds
@@ -553,7 +551,6 @@ local repCards={
[30] = {"30", "Kupa Ası", "Bütün pickup, kasa, ve boss olmayan düşmanları kalbe çevirir"}, -- Ace of Hearts [30] = {"30", "Kupa Ası", "Bütün pickup, kasa, ve boss olmayan düşmanları kalbe çevirir"}, -- Ace of Hearts
[39] = {"39", "Korumacılık", "20 saniyeliğine dokunulmazlık"}, -- Algiz [39] = {"39", "Korumacılık", "20 saniyeliğine dokunulmazlık"}, -- Algiz
[51] = {"51", "Kutsal Kart", "Holy Mantle efekti verir#(Sonrakı alınan hasar 0)#Efekt hasar alana kadar sürer"}, -- Holy card [51] = {"51", "Kutsal Kart", "Holy Mantle efekti verir#(Sonrakı alınan hasar 0)#Efekt hasar alana kadar sürer"}, -- Holy card
[55] = {"55", "Rune Parçası", "Rastgele bir rune efekti aktive eder#Rune efekti daha zayıftır"}, -- Rune Shard [55] = {"55", "Rune Parçası", "Rastgele bir rune efekti aktive eder#Rune efekti daha zayıftır"}, -- Rune Shard
[56] = {"56", "0 - Deli?", "Bütün kalplerini ve pickuplarını yere bırakır#Sadece yarım kalp kalır#Pickuplar {{Collectible74}} {{Collectible19}} olarak tekrar değişir miktar yetersiz ise"}, -- 0 - The Fool? [56] = {"56", "0 - Deli?", "Bütün kalplerini ve pickuplarını yere bırakır#Sadece yarım kalp kalır#Pickuplar {{Collectible74}} {{Collectible19}} olarak tekrar değişir miktar yetersiz ise"}, -- 0 - The Fool?
[57] = {"57", "I - Sihirbaz?", "Büyük bir ateş ve düşmanları iten bir aura verir#1 dakikalığına"}, -- I - The Magician? [57] = {"57", "I - Sihirbaz?", "Büyük bir ateş ve düşmanları iten bir aura verir#1 dakikalığına"}, -- I - The Magician?
@@ -674,4 +671,3 @@ EID.descriptions["tr_tr"].CraftingBagContent = "Çantadaki:"
EID.descriptions["tr_tr"].CraftingRoomContent = "Odadaki:" EID.descriptions["tr_tr"].CraftingRoomContent = "Odadaki:"
EID.descriptions["tr_tr"].CraftingResults = "Sonuçlar:#(Kaydır: TAB(basılı tut) + Ateş △/▽)" EID.descriptions["tr_tr"].CraftingResults = "Sonuçlar:#(Kaydır: TAB(basılı tut) + Ateş △/▽)"
EID.descriptions["tr_tr"].CraftingBagModError = "!!! {{ColorRed}}HATA:#{{ColorRed}}Bu özellik şu anda modlu itemleri desteklemiyor" EID.descriptions["tr_tr"].CraftingBagModError = "!!! {{ColorRed}}HATA:#{{ColorRed}}Bu özellik şu anda modlu itemleri desteklemiyor"
+70 -71
View File
@@ -19,77 +19,76 @@
-- Repentance transformations -- Repentance transformations
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string" -- Format: [ID.VARIANT.SUBTYPE] = "Transformation string"
local repTransformations = { local repTransformations = {
-- Collectibles -- Collectibles
["5.100.665"] = "1", -- Guppy ["5.100.665"] = "1", -- Guppy
["5.100.553"] = "2", -- Fun Guy ["5.100.553"] = "2", -- Fun Guy
["5.100.582"] = "2", ["5.100.582"] = "2",
["5.100.625"] = "2", ["5.100.625"] = "2",
["5.100.461"] = "3,13", -- Lord of the flies ["5.100.461"] = "3,13", -- Lord of the flies
["5.100.492"] = "3", ["5.100.492"] = "3",
["5.100.581"] = "3", ["5.100.581"] = "3",
["5.100.629"] = "3", ["5.100.629"] = "3",
["5.100.649"] = "3", ["5.100.649"] = "3",
["5.100.650"] = "3", ["5.100.650"] = "3",
["5.100.693"] = "3", ["5.100.693"] = "3",
["5.100.95"] = "4", -- Conjoined ["5.100.95"] = "4", -- Conjoined
["5.100.112"] = "4", ["5.100.112"] = "4",
["5.100.113"] = "4", ["5.100.113"] = "4",
["5.100.163"] = "4", ["5.100.163"] = "4",
["5.100.174"] = "4", ["5.100.174"] = "4",
["5.100.188"] = "4", ["5.100.188"] = "4",
["5.100.265"] = "4", ["5.100.265"] = "4",
["5.100.267"] = "4", ["5.100.267"] = "4",
["5.100.275"] = "4", ["5.100.275"] = "4",
["5.100.360"] = "4", ["5.100.360"] = "4",
["5.100.361"] = "4", ["5.100.363"] = "4",
["5.100.363"] = "4", ["5.100.390"] = "4",
["5.100.390"] = "4", ["5.100.404"] = "4",
["5.100.404"] = "4", ["5.100.431"] = "4",
["5.100.431"] = "4", ["5.100.472"] = "4",
["5.100.472"] = "4", ["5.100.491"] = "4",
["5.100.491"] = "4", ["5.100.518"] = "4",
["5.100.518"] = "4", ["5.100.607"] = "4",
["5.100.607"] = "4", ["5.100.608"] = "4",
["5.100.608"] = "4", ["5.100.652"] = "4",
["5.100.652"] = "4", ["5.100.661"] = "4",
["5.100.661"] = "4", ["5.100.679"] = "4",
["5.100.679"] = "4", ["5.100.698"] = "4",
["5.100.698"] = "4", ["5.100.439"] = "6", -- Mom
["5.100.439"] = "6", -- Mom ["5.100.604"] = "6",
["5.100.604"] = "6", ["5.100.9"] = "3,7", -- Oh Crap
["5.100.9"] = "3,7", -- Oh Crap ["5.100.209"] = "7",
["5.100.209"] = "7", ["5.100.378"] = "7",
["5.100.378"] = "7", ["5.100.504"] = "7",
["5.100.504"] = "7", ["5.100.543"] = "7",
["5.100.543"] = "7", ["5.100.576"] = "7",
["5.100.576"] = "7", ["5.100.680"] = "7",
["5.100.680"] = "7", ["5.100.82"] = "9", -- Leviathan
["5.100.82"] = "9", -- Leviathan
["5.100.118"] = "", -- Brimstone no longer in Leviathan transform ["5.100.118"] = "", -- Brimstone no longer in Leviathan transform
["5.100.556"] = "9", ["5.100.556"] = "9",
["5.100.572"] = "9", ["5.100.572"] = "9",
["5.100.142"] = "10", -- Seraphim ["5.100.142"] = "10", -- Seraphim
["5.100.162"] = "10", ["5.100.162"] = "10",
["5.100.182"] = "10", ["5.100.182"] = "10",
["5.100.331"] = "10", ["5.100.331"] = "10",
["5.100.374"] = "10", ["5.100.374"] = "10",
["5.100.568"] = "10", ["5.100.568"] = "10",
["5.100.573"] = "10", ["5.100.573"] = "10",
["5.100.643"] = "10", ["5.100.643"] = "10",
["5.100.691"] = "10", ["5.100.691"] = "10",
["5.100.696"] = "10", ["5.100.696"] = "10",
["5.100.584"] = "12", -- Bookworm ["5.100.584"] = "12", -- Bookworm
["5.100.712"] = "12", ["5.100.712"] = "12",
["5.100.170"] = "13", -- Spider Baby ["5.100.170"] = "13", -- Spider Baby
["5.100.234"] = "13", ["5.100.234"] = "13",
["5.100.248"] = "3,13", ["5.100.248"] = "3,13",
["5.100.266"] = "13", ["5.100.266"] = "13",
["5.100.280"] = "13", ["5.100.280"] = "13",
["5.100.367"] = "13", ["5.100.367"] = "13",
["5.100.377"] = "13", ["5.100.377"] = "13",
["5.100.575"] = "13", ["5.100.575"] = "13",
["5.100.717"] = "13", ["5.100.717"] = "13",
-- Trinkets -- Trinkets
["5.350.169"] = "1", ["5.350.169"] = "1",
} }
EID:updateDescriptionsViaTable(repTransformations, EID.EntityTransformations, false) EID:updateDescriptionsViaTable(repTransformations, EID.EntityTransformations, false)
+78 -14
View File
@@ -754,10 +754,74 @@ function EID:getSpindownResult(collectibleID)
local newID = collectibleID local newID = collectibleID
repeat repeat
newID = newID - 1 newID = newID - 1
until( EID.SpindownDiceSkipIDs[newID] == nil) --note: the order of the SkipLocked check statement is important so that the item is checked for being in a pool either way (to display a ? if it isn't)
until (EID.itemConfig:GetCollectible(newID) and (EID:isCollectibleUnlockedAnyPool(newID) or not EID.Config["SpindownDiceSkipLocked"]) and not EID.itemConfig:GetCollectible(newID).Hidden) or newID == CollectibleType.COLLECTIBLE_NULL
return newID return newID
end end
function EID:GetMaxCollectibleID()
local id = CollectibleType.NUM_COLLECTIBLES-1
local step = 16
while step > 0 do
if EID.itemConfig:GetCollectible(id+step) ~= nil then
id = id + step
else
step = step // 2
end
end
return id
end
local maxCollectibleID = nil
function EID:isCollectibleUnlocked(collectibleID, itemPoolOfItem)
local itemPool = Game():GetItemPool()
if (not maxCollectibleID) then maxCollectibleID = EID:GetMaxCollectibleID() end
for i= 1, maxCollectibleID do
if ItemConfig.Config.IsValidCollectible(i) and i ~= collectibleID then
itemPool:AddRoomBlacklist(i)
end
end
local isUnlocked = false
for i = 0,1 do -- some samples to make sure
local collID = itemPool:GetCollectible(itemPoolOfItem, false, 1)
if collID == collectibleID then
isUnlocked = true
break
end
end
itemPool:ResetRoomBlacklist()
return isUnlocked
end
function EID:isCollectibleUnlockedAnyPool(collectibleID)
local item = EID.itemConfig:GetCollectible(collectibleID)
if EID.itemUnlockStates[collectibleID] == nil then
--whitelist all quest items and items with no associated achievement
if item.AchievementID == -1 or (item.Tags and item.Tags & ItemConfig.TAG_QUEST == ItemConfig.TAG_QUEST) then
EID.itemUnlockStates[collectibleID] = true
return true
end
--blacklist all hidden items
if item.Hidden then
EID.itemUnlockStates[collectibleID] = false
return false
end
--iterate through the pools this item can be in
for k,itemPoolID in ipairs(EID.CollectiblesPools[collectibleID]) do
if (itemPoolID < ItemPoolType.NUM_ITEMPOOLS and EID:isCollectibleUnlocked(collectibleID, itemPoolID)) then
EID.itemUnlockStates[collectibleID] = true
return true
end
end
--note: some items will still be missed by this, if they've been taken out of their pools (especially when in Greed Mode)
EID.itemUnlockStates[collectibleID] = false
return false
else
return EID.itemUnlockStates[collectibleID]
end
end
-- Converts a given table into a string containing the crafting icons of the table -- Converts a given table into a string containing the crafting icons of the table
-- Example input: {1,2,3,4,5,6,7,8} -- Example input: {1,2,3,4,5,6,7,8}
-- Result: "{{Crafting8}}{{Crafting7}}{{Crafting6}}{{Crafting5}}{{Crafting4}}{{Crafting3}}{{Crafting2}}{{Crafting1}}" -- Result: "{{Crafting8}}{{Crafting7}}{{Crafting6}}{{Crafting5}}{{Crafting4}}{{Crafting3}}{{Crafting2}}{{Crafting1}}"
@@ -774,20 +838,20 @@ end
-- Converts a given table into a string containing the crafting icons of the table, which are also grouped to reduce render lag -- Converts a given table into a string containing the crafting icons of the table, which are also grouped to reduce render lag
-- Example input: {1,1,1,2,2,3,3,3} -- Example input: {1,1,1,2,2,3,3,3}
-- Result: "3{{Crafting3}}2{{Crafting2}}3{{Crafting1}}" -- Result: "3{{Crafting3}}2{{Crafting2}}3{{Crafting1}}"
local emptyPickupTable = {}
for i=1,25 do emptyPickupTable[i] = 0 end
function EID:tableToCraftingIconsMerged(craftTable) function EID:tableToCraftingIconsMerged(craftTable)
local sortedList = {table.unpack(craftTable)} local sortedList = {table.unpack(craftTable)}
table.sort(sortedList, function(a, b) return a > b end) table.sort(sortedList, function(a, b) return a > b end)
local filteredList = {} local filteredList = {table.unpack(emptyPickupTable)}
for _,nr in ipairs(sortedList) do for _,nr in ipairs(sortedList) do
if filteredList[nr] == nil then filteredList[nr] = filteredList[nr] +1
filteredList[nr] = 1
else
filteredList[nr] = filteredList[nr] +1
end
end end
local iconString = "" local iconString = ""
for nr,count in pairs(filteredList) do for nr,count in ipairs(filteredList) do
iconString = iconString..count.."{{Crafting"..nr.."}}" if (count > 0) then
iconString = iconString..count.."{{Crafting"..nr.."}}"
end
end end
return iconString return iconString
end end
@@ -817,13 +881,13 @@ function EID:handleHUDElement(hudElement)
end end
function EID:getScreenSize() function EID:getScreenSize()
local room = game:GetRoom() local room = game:GetRoom()
local pos = room:WorldToScreenPosition(Vector(0,0)) - room:GetRenderScrollOffset() - Game().ScreenShakeOffset local pos = room:WorldToScreenPosition(Vector(0,0)) - room:GetRenderScrollOffset() - Game().ScreenShakeOffset
local rx = pos.X + 60 * 26 / 40 local rx = pos.X + 60 * 26 / 40
local ry = pos.Y + 140 * (26 / 40) local ry = pos.Y + 140 * (26 / 40)
return Vector(rx*2 + 13*26, ry*2 + 7*26) return Vector(rx*2 + 13*26, ry*2 + 7*26)
end end
function EID:getEntityData(entity, str) function EID:getEntityData(entity, str)
+450 -328
View File
@@ -71,205 +71,205 @@ local pickupIDLookup = {
} }
local componentShifts = { local componentShifts = {
{0x00000001, 0x00000005, 0x00000010}, {0x00000001, 0x00000005, 0x00000010},
{0x00000001, 0x00000005, 0x00000013}, {0x00000001, 0x00000005, 0x00000013},
{0x00000001, 0x00000009, 0x0000001D}, {0x00000001, 0x00000009, 0x0000001D},
{0x00000001, 0x0000000B, 0x00000006}, {0x00000001, 0x0000000B, 0x00000006},
{0x00000001, 0x0000000B, 0x00000010}, {0x00000001, 0x0000000B, 0x00000010},
{0x00000001, 0x00000013, 0x00000003}, {0x00000001, 0x00000013, 0x00000003},
{0x00000001, 0x00000015, 0x00000014}, {0x00000001, 0x00000015, 0x00000014},
{0x00000001, 0x0000001B, 0x0000001B}, {0x00000001, 0x0000001B, 0x0000001B},
{0x00000002, 0x00000005, 0x0000000F}, {0x00000002, 0x00000005, 0x0000000F},
{0x00000002, 0x00000005, 0x00000015}, {0x00000002, 0x00000005, 0x00000015},
{0x00000002, 0x00000007, 0x00000007}, {0x00000002, 0x00000007, 0x00000007},
{0x00000002, 0x00000007, 0x00000009}, {0x00000002, 0x00000007, 0x00000009},
{0x00000002, 0x00000007, 0x00000019}, {0x00000002, 0x00000007, 0x00000019},
{0x00000002, 0x00000009, 0x0000000F}, {0x00000002, 0x00000009, 0x0000000F},
{0x00000002, 0x0000000F, 0x00000011}, {0x00000002, 0x0000000F, 0x00000011},
{0x00000002, 0x0000000F, 0x00000019}, {0x00000002, 0x0000000F, 0x00000019},
{0x00000002, 0x00000015, 0x00000009}, {0x00000002, 0x00000015, 0x00000009},
{0x00000003, 0x00000001, 0x0000000E}, {0x00000003, 0x00000001, 0x0000000E},
{0x00000003, 0x00000003, 0x0000001A}, {0x00000003, 0x00000003, 0x0000001A},
{0x00000003, 0x00000003, 0x0000001C}, {0x00000003, 0x00000003, 0x0000001C},
{0x00000003, 0x00000003, 0x0000001D}, {0x00000003, 0x00000003, 0x0000001D},
{0x00000003, 0x00000005, 0x00000014}, {0x00000003, 0x00000005, 0x00000014},
{0x00000003, 0x00000005, 0x00000016}, {0x00000003, 0x00000005, 0x00000016},
{0x00000003, 0x00000005, 0x00000019}, {0x00000003, 0x00000005, 0x00000019},
{0x00000003, 0x00000007, 0x0000001D}, {0x00000003, 0x00000007, 0x0000001D},
{0x00000003, 0x0000000D, 0x00000007}, {0x00000003, 0x0000000D, 0x00000007},
{0x00000003, 0x00000017, 0x00000019}, {0x00000003, 0x00000017, 0x00000019},
{0x00000003, 0x00000019, 0x00000018}, {0x00000003, 0x00000019, 0x00000018},
{0x00000003, 0x0000001B, 0x0000000B}, {0x00000003, 0x0000001B, 0x0000000B},
{0x00000004, 0x00000003, 0x00000011}, {0x00000004, 0x00000003, 0x00000011},
{0x00000004, 0x00000003, 0x0000001B}, {0x00000004, 0x00000003, 0x0000001B},
{0x00000004, 0x00000005, 0x0000000F}, {0x00000004, 0x00000005, 0x0000000F},
{0x00000005, 0x00000003, 0x00000015}, {0x00000005, 0x00000003, 0x00000015},
{0x00000005, 0x00000007, 0x00000016}, {0x00000005, 0x00000007, 0x00000016},
{0x00000005, 0x00000009, 0x00000007}, {0x00000005, 0x00000009, 0x00000007},
{0x00000005, 0x00000009, 0x0000001C}, {0x00000005, 0x00000009, 0x0000001C},
{0x00000005, 0x00000009, 0x0000001F}, {0x00000005, 0x00000009, 0x0000001F},
{0x00000005, 0x0000000D, 0x00000006}, {0x00000005, 0x0000000D, 0x00000006},
{0x00000005, 0x0000000F, 0x00000011}, {0x00000005, 0x0000000F, 0x00000011},
{0x00000005, 0x00000011, 0x0000000D}, {0x00000005, 0x00000011, 0x0000000D},
{0x00000005, 0x00000015, 0x0000000C}, {0x00000005, 0x00000015, 0x0000000C},
{0x00000005, 0x0000001B, 0x00000008}, {0x00000005, 0x0000001B, 0x00000008},
{0x00000005, 0x0000001B, 0x00000015}, {0x00000005, 0x0000001B, 0x00000015},
{0x00000005, 0x0000001B, 0x00000019}, {0x00000005, 0x0000001B, 0x00000019},
{0x00000005, 0x0000001B, 0x0000001C}, {0x00000005, 0x0000001B, 0x0000001C},
{0x00000006, 0x00000001, 0x0000000B}, {0x00000006, 0x00000001, 0x0000000B},
{0x00000006, 0x00000003, 0x00000011}, {0x00000006, 0x00000003, 0x00000011},
{0x00000006, 0x00000011, 0x00000009}, {0x00000006, 0x00000011, 0x00000009},
{0x00000006, 0x00000015, 0x00000007}, {0x00000006, 0x00000015, 0x00000007},
{0x00000006, 0x00000015, 0x0000000D}, {0x00000006, 0x00000015, 0x0000000D},
{0x00000007, 0x00000001, 0x00000009}, {0x00000007, 0x00000001, 0x00000009},
{0x00000007, 0x00000001, 0x00000012}, {0x00000007, 0x00000001, 0x00000012},
{0x00000007, 0x00000001, 0x00000019}, {0x00000007, 0x00000001, 0x00000019},
{0x00000007, 0x0000000D, 0x00000019}, {0x00000007, 0x0000000D, 0x00000019},
{0x00000007, 0x00000011, 0x00000015}, {0x00000007, 0x00000011, 0x00000015},
{0x00000007, 0x00000019, 0x0000000C}, {0x00000007, 0x00000019, 0x0000000C},
{0x00000007, 0x00000019, 0x00000014}, {0x00000007, 0x00000019, 0x00000014},
{0x00000008, 0x00000007, 0x00000017}, {0x00000008, 0x00000007, 0x00000017},
{0x00000008, 0x00000009, 0x00000017}, {0x00000008, 0x00000009, 0x00000017},
{0x00000009, 0x00000005, 0x0000000E}, {0x00000009, 0x00000005, 0x0000000E},
{0x00000009, 0x00000005, 0x00000019}, {0x00000009, 0x00000005, 0x00000019},
{0x00000009, 0x0000000B, 0x00000013}, {0x00000009, 0x0000000B, 0x00000013},
{0x00000009, 0x00000015, 0x00000010}, {0x00000009, 0x00000015, 0x00000010},
{0x0000000A, 0x00000009, 0x00000015}, {0x0000000A, 0x00000009, 0x00000015},
{0x0000000A, 0x00000009, 0x00000019}, {0x0000000A, 0x00000009, 0x00000019},
{0x0000000B, 0x00000007, 0x0000000C}, {0x0000000B, 0x00000007, 0x0000000C},
{0x0000000B, 0x00000007, 0x00000010}, {0x0000000B, 0x00000007, 0x00000010},
{0x0000000B, 0x00000011, 0x0000000D}, {0x0000000B, 0x00000011, 0x0000000D},
{0x0000000B, 0x00000015, 0x0000000D}, {0x0000000B, 0x00000015, 0x0000000D},
{0x0000000C, 0x00000009, 0x00000017}, {0x0000000C, 0x00000009, 0x00000017},
{0x0000000D, 0x00000003, 0x00000011}, {0x0000000D, 0x00000003, 0x00000011},
{0x0000000D, 0x00000003, 0x0000001B}, {0x0000000D, 0x00000003, 0x0000001B},
{0x0000000D, 0x00000005, 0x00000013}, {0x0000000D, 0x00000005, 0x00000013},
{0x0000000D, 0x00000011, 0x0000000F}, {0x0000000D, 0x00000011, 0x0000000F},
{0x0000000E, 0x00000001, 0x0000000F}, {0x0000000E, 0x00000001, 0x0000000F},
{0x0000000E, 0x0000000D, 0x0000000F}, {0x0000000E, 0x0000000D, 0x0000000F},
{0x0000000F, 0x00000001, 0x0000001D}, {0x0000000F, 0x00000001, 0x0000001D},
{0x00000011, 0x0000000F, 0x00000014}, {0x00000011, 0x0000000F, 0x00000014},
{0x00000011, 0x0000000F, 0x00000017}, {0x00000011, 0x0000000F, 0x00000017},
{0x00000011, 0x0000000F, 0x0000001A} {0x00000011, 0x0000000F, 0x0000001A}
} }
--These are recipes that are precalculated to improve performance --These are recipes that are precalculated to improve performance
local calculatedRecipes = { local calculatedRecipes = {
["1,2,3,6,13,18,24,24"] = 161, ["1,2,3,6,13,18,24,24"] = 161,
["7,8,13,17,21,22,23,24"] = 218, ["7,8,13,17,21,22,23,24"] = 218,
["1,1,5,7,11,14,19,19"] = 225, ["1,1,5,7,11,14,19,19"] = 225,
["1,2,5,10,10,12,12,15"] = 237, ["1,2,5,10,10,12,12,15"] = 237,
["1,2,2,9,14,14,22,25"] = 248, ["1,2,2,9,14,14,22,25"] = 248,
["5,7,8,13,13,15,18,23"] = 266, ["5,7,8,13,13,15,18,23"] = 266,
["1,4,4,6,8,9,16,25"] = 283, ["1,4,4,6,8,9,16,25"] = 283,
["1,2,2,6,7,7,12,23"] = 295, ["1,2,2,6,7,7,12,23"] = 295,
["1,1,1,2,7,7,8,22"] = 312, ["1,1,1,2,7,7,8,22"] = 312,
["2,2,4,6,9,9,12,24"] = 321, ["2,2,4,6,9,9,12,24"] = 321,
["9,10,10,15,18,18,21,25"] = 378, ["9,10,10,15,18,18,21,25"] = 378,
["8,9,10,12,15,16,22,23"] = 395, ["8,9,10,12,15,16,22,23"] = 395,
["5,8,9,14,14,18,22,24"] = 491, ["5,8,9,14,14,18,22,24"] = 491,
["2,3,7,7,8,10,17,22"] = 498, ["2,3,7,7,8,10,17,22"] = 498,
["7,7,7,16,17,18,25,25"] = 536, ["7,7,7,16,17,18,25,25"] = 536,
["1,1,2,9,13,15,18,19"] = 541, ["1,1,2,9,13,15,18,19"] = 541,
["1,16,20,20,21,21,22,25"] = 559, ["1,16,20,20,21,21,22,25"] = 559,
["4,8,8,9,15,19,23,24"] = 559, ["4,8,8,9,15,19,23,24"] = 559,
["4,4,8,13,23,23,23,23"] = 581, ["4,4,8,13,23,23,23,23"] = 581,
["2,6,7,7,7,10,14,16"] = 583, ["2,6,7,7,7,10,14,16"] = 583,
["2,2,6,9,14,21,21,24"] = 604, ["2,2,6,9,14,21,21,24"] = 604,
["1,2,7,7,23,25,25,25"] = 608, ["1,2,7,7,23,25,25,25"] = 608,
["4,5,10,14,18,18,22,22"] = 657, ["4,5,10,14,18,18,22,22"] = 657,
["6,7,8,10,10,10,19,24"] = 663 ["6,7,8,10,10,10,19,24"] = 663
} }
local itempools ={ local itempools ={
{{1,1},{2,1},{3,1},{4,1},{5,1},{6,1},{7,1},{8,1},{10,1},{12,0.5},{13,1},{14,1},{15,1},{17,0.1},{19,1},{36,1},{37,1},{39,1},{40,1},{41,1},{42,1},{44,1},{45,1},{46,1},{47,1},{48,1},{49,1},{52,1},{53,1},{55,1},{56,1},{57,1},{58,1},{62,1},{65,1},{66,1},{67,1},{68,1},{69,1},{71,1},{72,1},{75,1},{76,1},{77,1},{78,1},{85,1},{86,1},{87,1},{88,1},{89,1},{91,1},{92,1},{93,1},{94,1},{95,1},{96,1},{97,1},{98,0.2},{99,1},{100,1},{101,0.5},{102,1},{103,1},{104,1},{105,1},{106,1},{107,1},{108,1},{109,1},{110,1},{111,1},{113,1},{114,0.2},{115,1},{117,1},{120,1},{121,1},{123,1},{124,1},{125,1},{127,1},{128,1},{129,1},{131,1},{136,1},{137,1},{138,1},{140,1},{142,1},{143,1},{144,1},{146,1},{148,1},{149,1},{150,1},{151,1},{152,1},{153,1},{154,1},{155,1},{157,1},{160,1},{161,1},{162,1},{163,1},{166,1},{167,1},{169,1},{170,1},{171,1},{172,1},{173,1},{174,1},{175,1},{176,1},{178,1},{180,1},{186,1},{188,1},{189,1},{190,0.1},{191,1},{192,1},{200,1},{201,1},{202,1},{206,1},{209,1},{210,1},{211,1},{213,1},{214,1},{217,1},{220,1},{221,1},{222,1},{223,0.1},{224,1},{225,1},{227,1},{228,1},{229,1},{231,1},{233,1},{234,1},{236,1},{237,0.2},{240,1},{242,1},{244,1},{245,1},{256,1},{257,1},{261,1},{264,1},{265,1},{266,1},{267,1},{268,1},{269,1},{270,1},{271,1},{272,1},{273,1},{274,1},{275,1},{276,1},{277,1},{278,1},{279,1},{280,1},{281,1},{282,1},{283,1},{284,1},{285,1},{287,1},{288,1},{291,1},{292,1},{294,1},{295,1},{298,1},{299,1},{300,1},{301,1},{302,1},{303,1},{304,1},{305,1},{306,1},{307,1},{308,1},{309,1},{310,1},{312,1},{313,0.2},{314,1},{315,1},{316,1},{317,1},{318,1},{319,1},{320,1},{321,1},{322,1},{323,1},{324,1},{325,1},{329,1},{330,1},{332,1},{333,0.2},{334,0.2},{335,0.2},{336,1},{350,1},{351,1},{352,1},{353,1},{358,1},{359,1},{361,1},{362,1},{364,1},{365,1},{366,1},{367,1},{368,1},{369,1},{371,1},{373,1},{374,0.2},{375,1},{377,1},{378,1},{379,1},{381,1},{382,1},{384,1},{385,1},{386,1},{388,1},{389,1},{390,1},{391,1},{392,1},{393,1},{394,1},{395,1},{397,1},{398,1},{401,1},{404,1},{405,1},{406,1},{407,1},{410,1},{411,1},{418,1},{419,1},{421,1},{422,1},{426,1},{427,1},{430,1},{431,1},{432,1},{435,1},{436,1},{437,1},{440,1},{443,1},{444,1},{445,1},{446,1},{447,1},{448,1},{449,1},{452,1},{453,1},{454,1},{457,1},{458,1},{459,1},{460,1},{461,1},{463,1},{465,1},{466,1},{467,1},{469,1},{470,1},{471,1},{473,1},{476,1},{478,1},{481,1},{482,1},{485,1},{488,1},{491,1},{492,1},{493,1},{494,1},{495,1},{496,1},{497,1},{502,1},{504,1},{506,1},{507,1},{508,1},{509,1},{511,1},{512,1},{513,1},{516,1},{517,1},{522,1},{524,1},{525,1},{529,1},{531,1},{532,1},{537,1},{539,1},{540,1},{542,1},{543,1},{544,1},{545,1},{548,1},{549,1},{553,1},{555,1},{557,1},{558,1},{559,1},{560,1},{561,1},{563,1},{565,1},{570,1},{575,1},{576,1},{578,1},{581,1},{583,1},{605,1},{607,1},{608,1},{609,0.5},{610,1},{611,1},{612,1},{614,1},{615,1},{616,1},{617,1},{618,1},{625,0.1},{629,1},{631,1},{635,1},{637,1},{639,1},{641,1},{645,1},{649,1},{650,0.5},{652,1},{655,1},{657,1},{658,1},{661,1},{663,1},{671,1},{675,1},{676,1},{677,0.2},{680,1},{681,1},{682,1},{683,1},{687,1},{690,1},{693,1},{695,1},{703,0.5},{709,1},{717,1},{720,1},{722,1},{723,0.1},{724,1},{725,1},{726,1},{727,1},{728,0.5},{729,1},}, -- treasure {{1,1},{2,1},{3,1},{4,1},{5,1},{6,1},{7,1},{8,1},{10,1},{12,0.5},{13,1},{14,1},{15,1},{17,0.1},{19,1},{36,1},{37,1},{39,1},{40,1},{41,1},{42,1},{44,1},{45,1},{46,1},{47,1},{48,1},{49,1},{52,1},{53,1},{55,1},{56,1},{57,1},{58,1},{62,1},{65,1},{66,1},{67,1},{68,1},{69,1},{71,1},{72,1},{75,1},{76,1},{77,1},{78,1},{85,1},{86,1},{87,1},{88,1},{89,1},{91,1},{92,1},{93,1},{94,1},{95,1},{96,1},{97,1},{98,0.2},{99,1},{100,1},{101,0.5},{102,1},{103,1},{104,1},{105,1},{106,1},{107,1},{108,1},{109,1},{110,1},{111,1},{113,1},{114,0.2},{115,1},{117,1},{120,1},{121,1},{123,1},{124,1},{125,1},{127,1},{128,1},{129,1},{131,1},{136,1},{137,1},{138,1},{140,1},{142,1},{143,1},{144,1},{146,1},{148,1},{149,1},{150,1},{151,1},{152,1},{153,1},{154,1},{155,1},{157,1},{160,1},{161,1},{162,1},{163,1},{166,1},{167,1},{169,1},{170,1},{171,1},{172,1},{173,1},{174,1},{175,1},{176,1},{178,1},{180,1},{186,1},{188,1},{189,1},{190,0.1},{191,1},{192,1},{200,1},{201,1},{202,1},{206,1},{209,1},{210,1},{211,1},{213,1},{214,1},{217,1},{220,1},{221,1},{222,1},{223,0.1},{224,1},{225,1},{227,1},{228,1},{229,1},{231,1},{233,1},{234,1},{236,1},{237,0.2},{240,1},{242,1},{244,1},{245,1},{256,1},{257,1},{261,1},{264,1},{265,1},{266,1},{267,1},{268,1},{269,1},{270,1},{271,1},{272,1},{273,1},{274,1},{275,1},{276,1},{277,1},{278,1},{279,1},{280,1},{281,1},{282,1},{283,1},{284,1},{285,1},{287,1},{288,1},{291,1},{292,1},{294,1},{295,1},{298,1},{299,1},{300,1},{301,1},{302,1},{303,1},{304,1},{305,1},{306,1},{307,1},{308,1},{309,1},{310,1},{312,1},{313,0.2},{314,1},{315,1},{316,1},{317,1},{318,1},{319,1},{320,1},{321,1},{322,1},{323,1},{324,1},{325,1},{329,1},{330,1},{332,1},{333,0.2},{334,0.2},{335,0.2},{336,1},{350,1},{351,1},{352,1},{353,1},{358,1},{359,1},{361,1},{362,1},{364,1},{365,1},{366,1},{367,1},{368,1},{369,1},{371,1},{373,1},{374,0.2},{375,1},{377,1},{378,1},{379,1},{381,1},{382,1},{384,1},{385,1},{386,1},{388,1},{389,1},{390,1},{391,1},{392,1},{393,1},{394,1},{395,1},{397,1},{398,1},{401,1},{404,1},{405,1},{406,1},{407,1},{410,1},{411,1},{418,1},{419,1},{421,1},{422,1},{426,1},{427,1},{430,1},{431,1},{432,1},{435,1},{436,1},{437,1},{440,1},{443,1},{444,1},{445,1},{446,1},{447,1},{448,1},{449,1},{452,1},{453,1},{454,1},{457,1},{458,1},{459,1},{460,1},{461,1},{463,1},{465,1},{466,1},{467,1},{469,1},{470,1},{471,1},{473,1},{476,1},{478,1},{481,1},{482,1},{485,1},{488,1},{491,1},{492,1},{493,1},{494,1},{495,1},{496,1},{497,1},{502,1},{504,1},{506,1},{507,1},{508,1},{509,1},{511,1},{512,1},{513,1},{516,1},{517,1},{522,1},{524,1},{525,1},{529,1},{531,1},{532,1},{537,1},{539,1},{540,1},{542,1},{543,1},{544,1},{545,1},{548,1},{549,1},{553,1},{555,1},{557,1},{558,1},{559,1},{560,1},{561,1},{563,1},{565,1},{570,1},{575,1},{576,1},{578,1},{581,1},{583,1},{605,1},{607,1},{608,1},{609,0.5},{610,1},{611,1},{612,1},{614,1},{615,1},{616,1},{617,1},{618,1},{625,0.1},{629,1},{631,1},{635,1},{637,1},{639,1},{641,1},{645,1},{649,1},{650,0.5},{652,1},{655,1},{657,1},{658,1},{661,1},{663,1},{671,1},{675,1},{676,1},{677,0.2},{680,1},{681,1},{682,1},{683,1},{687,1},{690,1},{693,1},{695,1},{703,0.5},{709,1},{717,1},{720,1},{722,1},{723,0.1},{724,1},{725,1},{726,1},{727,1},{728,0.5},{729,1},}, -- treasure
{{21,1},{33,1},{54,1},{60,1},{63,1},{64,1},{75,1},{85,1},{102,1},{116,1},{137,1},{139,1},{147,1},{156,1},{164,1},{177,1},{195,1},{199,1},{203,1},{204,1},{205,1},{208,1},{227,1},{232,1},{246,1},{247,1},{248,1},{249,1},{250,1},{251,1},{252,1},{260,1},{286,0.2},{289,1},{290,1},{295,1},{296,1},{297,1},{337,1},{338,1},{347,1},{348,1},{349,1},{356,1},{357,1},{372,1},{376,1},{380,1},{383,1},{396,1},{402,0.5},{403,1},{414,1},{416,1},{422,1},{424,0.5},{425,1},{434,1},{439,1},{451,1},{472,1},{475,0.2},{479,1},{480,1},{483,0.5},{485,0.5},{486,1},{487,1},{505,1},{514,1},{515,1},{518,1},{520,1},{521,1},{523,1},{527,1},{534,1},{535,1},{566,1},{585,1},{599,1},{602,1},{603,1},{604,1},{619,1},{621,1},{623,1},{624,1},{638,1},{642,0.1},{647,1},{660,0.5},{670,1},{716,1},{719,0.5},}, -- shop {{21,1},{33,1},{54,1},{60,1},{63,1},{64,1},{75,1},{85,1},{102,1},{116,1},{137,1},{139,1},{147,1},{156,1},{164,1},{177,1},{195,1},{199,1},{203,1},{204,1},{205,1},{208,1},{227,1},{232,1},{246,1},{247,1},{248,1},{249,1},{250,1},{251,1},{252,1},{260,1},{286,0.2},{289,1},{290,1},{295,1},{296,1},{297,1},{337,1},{338,1},{347,1},{348,1},{349,1},{356,1},{357,1},{372,1},{376,1},{380,1},{383,1},{396,1},{402,0.5},{403,1},{414,1},{416,1},{422,1},{424,0.5},{425,1},{434,1},{439,1},{451,1},{472,1},{475,0.2},{479,1},{480,1},{483,0.5},{485,0.5},{486,1},{487,1},{505,1},{514,1},{515,1},{518,1},{520,1},{521,1},{523,1},{527,1},{534,1},{535,1},{566,1},{585,1},{599,1},{602,1},{603,1},{604,1},{619,1},{621,1},{623,1},{624,1},{638,1},{642,0.1},{647,1},{660,0.5},{670,1},{716,1},{719,0.5},}, -- shop
{{14,1},{22,1},{23,1},{24,1},{25,1},{26,1},{27,1},{28,1},{29,1},{30,1},{31,1},{32,1},{51,1},{70,1},{92,0.5},{141,1},{143,1},{165,1},{176,1},{183,1},{193,1},{194,1},{195,1},{196,1},{197,1},{198,1},{218,1},{219,1},{240,1},{253,1},{254,1},{255,1},{339,1},{340,1},{341,1},{342,1},{343,1},{344,1},{345,1},{346,1},{354,1},{355,1},{370,1},{428,0.5},{438,1},{455,1},{456,1},{538,1},{541,1},{547,1},{564,1},{600,1},{624,1},{644,1},{659,1},{707,1},{708,1},}, -- boss {{14,1},{22,1},{23,1},{24,1},{25,1},{26,1},{27,1},{28,1},{29,1},{30,1},{31,1},{32,1},{51,1},{70,1},{92,0.5},{141,1},{143,1},{165,1},{176,1},{183,1},{193,1},{194,1},{195,1},{196,1},{197,1},{198,1},{218,1},{219,1},{240,1},{253,1},{254,1},{255,1},{339,1},{340,1},{341,1},{342,1},{343,1},{344,1},{345,1},{346,1},{354,1},{355,1},{370,1},{428,0.5},{438,1},{455,1},{456,1},{538,1},{541,1},{547,1},{564,1},{600,1},{624,1},{644,1},{659,1},{707,1},{708,1},}, -- boss
{{8,1},{34,1},{35,1},{51,1},{67,1},{74,1},{79,1},{80,1},{81,1},{82,1},{83,1},{84,1},{97,1},{109,1},{113,1},{114,1},{115,1},{118,1},{122,1},{123,1},{126,1},{127,0.2},{133,1},{134,1},{145,1},{157,1},{159,1},{163,1},{172,1},{187,1},{212,1},{215,1},{216,1},{225,1},{230,1},{237,1},{241,1},{259,1},{262,1},{268,1},{269,1},{275,1},{278,1},{292,1},{311,1},{360,1},{391,1},{399,1},{408,1},{409,1},{411,1},{412,1},{417,1},{420,1},{431,1},{433,1},{441,0.2},{442,1},{462,1},{468,1},{475,0.2},{477,0.5},{498,1},{519,1},{526,1},{530,1},{536,1},{545,1},{554,1},{556,1},{569,1},{572,1},{577,1},{606,1},{634,1},{646,1},{654,1},{665,1},{672,1},{679,1},{684,1},{692,1},{694,0.5},{695,1},{698,1},{699,1},{702,1},{704,0.5},{705,0.5},{706,0.5},{712,0.5},{728,1},}, -- devil {{8,1},{34,1},{35,1},{51,1},{67,1},{74,1},{79,1},{80,1},{81,1},{82,1},{83,1},{84,1},{97,1},{109,1},{113,1},{114,1},{115,1},{118,1},{122,1},{123,1},{126,1},{127,0.2},{133,1},{134,1},{145,1},{157,1},{159,1},{163,1},{172,1},{187,1},{212,1},{215,1},{216,1},{225,1},{230,1},{237,1},{241,1},{259,1},{262,1},{268,1},{269,1},{275,1},{278,1},{292,1},{311,1},{360,1},{391,1},{399,1},{408,1},{409,1},{411,1},{412,1},{417,1},{420,1},{431,1},{433,1},{441,0.2},{442,1},{462,1},{468,1},{475,0.2},{477,0.5},{498,1},{519,1},{526,1},{530,1},{536,1},{545,1},{554,1},{556,1},{569,1},{572,1},{577,1},{606,1},{634,1},{646,1},{654,1},{665,1},{672,1},{679,1},{684,1},{692,1},{694,0.5},{695,1},{698,1},{699,1},{702,1},{704,0.5},{705,0.5},{706,0.5},{712,0.5},{728,1},}, -- devil
{{7,1},{33,1},{72,1},{98,1},{101,1},{108,1},{112,1},{124,1},{142,1},{146,1},{156,1},{162,1},{173,1},{178,1},{182,1},{184,1},{185,1},{243,1},{313,1},{326,1},{331,1},{332,1},{333,1},{334,1},{335,1},{363,1},{374,1},{387,1},{390,1},{400,1},{413,1},{415,1},{423,1},{464,1},{477,0.5},{490,1},{498,1},{499,1},{510,0.4},{519,1},{526,1},{528,1},{533,1},{543,1},{567,1},{568,1},{573,1},{574,1},{579,1},{584,0.5},{586,1},{601,1},{622,1},{634,1},{640,1},{643,1},{651,1},{653,1},{685,1},{686,1},{691,0.5},{696,1},}, -- angel {{7,1},{33,1},{72,1},{98,1},{101,1},{108,1},{112,1},{124,1},{142,1},{146,1},{156,1},{162,1},{173,1},{178,1},{182,1},{184,1},{185,1},{243,1},{313,1},{326,1},{331,1},{332,1},{333,1},{334,1},{335,1},{363,1},{374,1},{387,1},{390,1},{400,1},{413,1},{415,1},{423,1},{464,1},{477,0.5},{490,1},{498,1},{499,1},{510,0.4},{519,1},{526,1},{528,1},{533,1},{543,1},{567,1},{568,1},{573,1},{574,1},{579,1},{584,0.5},{586,1},{601,1},{622,1},{634,1},{640,1},{643,1},{651,1},{653,1},{685,1},{686,1},{691,0.5},{696,1},}, -- angel
{{11,1},{16,1},{17,1},{20,1},{35,1},{84,1},{120,1},{121,1},{127,1},{168,1},{190,1},{213,1},{226,1},{242,1},{258,1},{262,1},{263,1},{271,1},{286,1},{287,1},{316,1},{321,1},{348,1},{388,1},{389,1},{402,1},{405,1},{424,1},{450,1},{489,1},{500,1},{501,1},{546,1},{562,1},{571,1},{580,1},{582,1},{609,1},{612,1},{625,1},{628,1},{632,1},{636,1},{664,1},{667,1},{669,1},{674,1},{675,1},{677,1},{688,1},{689,1},{691,0.5},{697,0.5},{700,1},{701,1},{703,1},{716,1},{717,1},{719,1},{721,1},{723,1},}, -- secret {{11,1},{16,1},{17,1},{20,1},{35,1},{84,1},{120,1},{121,1},{127,1},{168,1},{190,1},{213,1},{226,1},{242,1},{258,1},{262,1},{263,1},{271,1},{286,1},{287,1},{316,1},{321,1},{348,1},{388,1},{389,1},{402,1},{405,1},{424,1},{450,1},{489,1},{500,1},{501,1},{546,1},{562,1},{571,1},{580,1},{582,1},{609,1},{612,1},{625,1},{628,1},{632,1},{636,1},{664,1},{667,1},{669,1},{674,1},{675,1},{677,1},{688,1},{689,1},{691,0.5},{697,0.5},{700,1},{701,1},{703,1},{716,1},{717,1},{719,1},{721,1},{723,1},}, -- secret
{{33,1},{34,1},{35,1},{58,1},{65,1},{78,1},{97,1},{123,1},{192,1},{282,1},{287,1},{292,1},{545,1},{584,0.2},{712,0.2},}, -- library {{33,1},{34,1},{35,1},{58,1},{65,1},{78,1},{97,1},{123,1},{192,1},{282,1},{287,1},{292,1},{545,1},{584,0.2},{712,0.2},}, -- library
{{9,1},{36,1},{209,1},{378,1},{504,1},{576,1},}, -- shellGame {{9,1},{36,1},{209,1},{378,1},{504,1},{576,1},}, -- shellGame
{{28,1},{29,1},{32,1},{74,1},{179,0.5},{194,1},{196,1},{255,1},{341,1},{343,1},{344,1},{354,1},{355,1},{370,1},{428,0.5},{438,1},{444,0.1},{455,1},{456,1},{534,0.5},{571,0.1},{644,1},{708,1},}, -- goldenChest {{28,1},{29,1},{32,1},{74,1},{179,0.5},{194,1},{196,1},{255,1},{341,1},{343,1},{344,1},{354,1},{355,1},{370,1},{428,0.5},{438,1},{444,0.1},{455,1},{456,1},{534,0.5},{571,0.1},{644,1},{708,1},}, -- goldenChest
{{81,1},{133,1},{134,1},{140,1},{145,1},{212,1},{297,1},{316,1},{371,1},{475,0.1},{565,0.5},{580,0.1},{642,1},{654,0.2},{665,1},}, -- redChest {{81,1},{133,1},{134,1},{140,1},{145,1},{212,1},{297,1},{316,1},{371,1},{475,0.1},{565,0.5},{580,0.1},{642,1},{654,0.2},{665,1},}, -- redChest
{{21,1},{22,1},{23,1},{24,1},{25,1},{26,1},{46,1},{54,1},{102,1},{111,1},{144,1},{177,1},{180,1},{195,1},{198,1},{204,1},{246,1},{271,1},{294,1},{362,1},{376,1},{385,1},{447,1},{455,1},{456,1},{485,1},{707,1},}, -- beggar {{21,1},{22,1},{23,1},{24,1},{25,1},{26,1},{46,1},{54,1},{102,1},{111,1},{144,1},{177,1},{180,1},{195,1},{198,1},{204,1},{246,1},{271,1},{294,1},{362,1},{376,1},{385,1},{447,1},{455,1},{456,1},{485,1},{707,1},}, -- beggar
{{13,1},{14,1},{51,1},{70,1},{79,1},{80,1},{82,0.2},{83,1},{87,1},{102,1},{122,1},{126,1},{127,0.5},{143,1},{159,0.2},{195,1},{216,1},{225,1},{230,0.2},{240,1},{241,1},{259,1},{262,1},{278,1},{340,1},{345,1},{409,1},{420,1},{475,0.2},{487,1},{493,1},{496,1},{503,1},{672,0.5},{676,1},}, -- demonBeggar {{13,1},{14,1},{51,1},{70,1},{79,1},{80,1},{82,0.2},{83,1},{87,1},{102,1},{122,1},{126,1},{127,0.5},{143,1},{159,0.2},{195,1},{216,1},{225,1},{230,0.2},{240,1},{241,1},{259,1},{262,1},{278,1},{340,1},{345,1},{409,1},{420,1},{475,0.2},{487,1},{493,1},{496,1},{503,1},{672,0.5},{676,1},}, -- demonBeggar
{{51,1},{79,1},{80,1},{81,1},{133,1},{134,1},{145,1},{212,1},{215,1},{216,1},{225,1},{241,1},{260,1},{371,1},{408,1},{442,1},{451,1},{468,1},{475,0.2},{496,1},{503,1},{508,1},{536,1},{565,1},{569,1},{580,1},{642,1},{654,0.5},{692,1},{694,0.5},{697,0.5},{702,1},}, -- curse {{51,1},{79,1},{80,1},{81,1},{133,1},{134,1},{145,1},{212,1},{215,1},{216,1},{225,1},{241,1},{260,1},{371,1},{408,1},{442,1},{451,1},{468,1},{475,0.2},{496,1},{503,1},{508,1},{536,1},{565,1},{569,1},{580,1},{642,1},{654,0.5},{692,1},{694,0.5},{697,0.5},{702,1},}, -- curse
{{10,1},{57,1},{128,1},{175,1},{199,1},{264,1},{272,1},{279,1},{320,1},{343,1},{364,1},{365,1},{388,1},{426,1},{430,1},{492,1},{527,1},{580,1},{581,1},{629,1},{649,1},{693,1},}, -- keyMaster {{10,1},{57,1},{128,1},{175,1},{199,1},{264,1},{272,1},{279,1},{320,1},{343,1},{364,1},{365,1},{388,1},{426,1},{430,1},{492,1},{527,1},{580,1},{581,1},{629,1},{649,1},{693,1},}, -- keyMaster
{{63,1},{116,1},{205,1},{356,1},{372,1},{494,0.1},{520,1},{559,0.1},{603,1},{647,1},}, -- batteryBum {{63,1},{116,1},{205,1},{356,1},{372,1},{494,0.1},{520,1},{559,0.1},{603,1},{647,1},}, -- batteryBum
{{29,1},{30,1},{31,1},{39,1},{41,1},{55,1},{102,1},{110,1},{114,0.1},{139,1},{195,1},{199,1},{200,1},{217,1},{228,1},{355,1},{439,1},{508,1},{580,0.5},}, -- momsChest {{29,1},{30,1},{31,1},{39,1},{41,1},{55,1},{102,1},{110,1},{114,0.1},{139,1},{195,1},{199,1},{200,1},{217,1},{228,1},{355,1},{439,1},{508,1},{580,0.5},}, -- momsChest
{{1,1},{2,1},{3,1},{4,1},{5,1},{6,1},{7,1},{8,1},{10,1},{12,0.5},{13,1},{34,1},{35,1},{37,1},{38,1},{42,1},{45,1},{47,1},{48,1},{50,1},{52,1},{55,1},{56,1},{57,1},{62,1},{64,1},{65,1},{67,1},{68,1},{69,1},{73,1},{77,1},{78,1},{85,1},{87,1},{88,1},{89,1},{93,1},{94,1},{95,1},{96,1},{97,1},{98,0.2},{99,1},{100,1},{101,0.5},{102,1},{103,1},{104,1},{106,1},{107,1},{108,1},{110,1},{111,1},{114,0.2},{115,1},{117,1},{120,1},{124,1},{125,1},{128,1},{131,1},{132,1},{137,1},{138,1},{140,1},{142,1},{146,1},{148,1},{149,1},{150,1},{151,1},{152,1},{153,1},{154,1},{155,1},{157,1},{161,1},{162,1},{163,1},{167,1},{169,1},{170,1},{172,1},{174,1},{175,1},{186,1},{188,1},{189,1},{191,1},{192,1},{200,1},{201,1},{206,1},{209,1},{210,1},{213,1},{214,1},{217,1},{220,1},{221,1},{222,1},{223,1},{224,1},{226,1},{228,1},{229,1},{231,1},{233,1},{234,1},{236,1},{237,0.2},{242,1},{244,1},{245,1},{254,1},{256,1},{257,1},{258,0.1},{261,1},{264,1},{265,1},{266,1},{267,1},{268,1},{269,1},{271,1},{273,1},{274,1},{277,1},{279,1},{280,1},{281,1},{288,1},{291,1},{299,1},{300,1},{301,1},{302,1},{303,1},{305,1},{306,1},{307,1},{308,1},{309,1},{310,1},{312,1},{315,1},{316,1},{317,1},{318,1},{319,1},{320,1},{321,1},{322,1},{325,1},{329,1},{330,1},{332,1},{333,0.2},{334,0.2},{335,0.2},{336,1},{349,1},{351,1},{352,1},{353,1},{357,1},{358,1},{359,1},{362,1},{364,1},{365,1},{366,1},{367,1},{368,1},{369,1},{371,1},{373,1},{374,0.2},{375,1},{377,1},{378,1},{379,1},{380,1},{382,1},{383,1},{384,1},{389,1},{391,1},{392,1},{393,1},{394,1},{395,1},{397,1},{398,1},{401,1},{407,1},{410,1},{411,1},{416,1},{421,1},{425,1},{426,1},{430,1},{431,1},{432,1},{434,1},{436,1},{440,1},{443,1},{444,1},{445,1},{446,1},{447,1},{448,1},{449,1},{450,1},{452,1},{453,1},{454,1},{457,1},{458,1},{459,1},{460,1},{461,1},{463,1},{465,1},{466,1},{467,1},{469,1},{470,1},{471,1},{473,1},{493,1},{494,1},{495,1},{496,1},{497,1},{502,1},{503,1},{504,1},{506,1},{507,1},{508,1},{509,1},{511,1},{512,1},{513,1},{514,1},{515,1},{516,1},{517,1},{518,1},{520,1},{522,1},{524,1},{525,1},{529,1},{531,1},{532,1},{537,1},{539,1},{540,1},{542,1},{543,1},{544,1},{545,1},{548,1},{549,1},{553,1},{555,1},{557,1},{558,1},{559,1},{560,1},{561,1},{563,1},{565,1},{570,1},{575,1},{576,1},{578,1},{581,1},{583,1},{605,1},{607,1},{608,1},{609,0.5},{610,1},{611,1},{612,1},{614,1},{615,1},{616,1},{617,1},{618,1},{625,0.5},{629,1},{631,1},{635,1},{637,1},{639,1},{641,1},{645,1},{649,1},{650,0.5},{652,1},{655,1},{657,1},{658,1},{661,1},{663,1},{671,1},{675,1},{676,1},{677,0.5},{680,1},{681,1},{682,1},{683,1},{687,1},{690,1},{693,1},{695,1},{703,0.5},{709,1},{716,0.2},{717,0.2},{719,0.2},{720,1},{721,0.1},{722,0.1},{723,0.1},{724,1},{725,1},{726,1},{727,1},{728,0.5},{729,1},}, -- greedTreasure {{1,1},{2,1},{3,1},{4,1},{5,1},{6,1},{7,1},{8,1},{10,1},{12,0.5},{13,1},{34,1},{35,1},{37,1},{38,1},{42,1},{45,1},{47,1},{48,1},{50,1},{52,1},{55,1},{56,1},{57,1},{62,1},{64,1},{65,1},{67,1},{68,1},{69,1},{73,1},{77,1},{78,1},{85,1},{87,1},{88,1},{89,1},{93,1},{94,1},{95,1},{96,1},{97,1},{98,0.2},{99,1},{100,1},{101,0.5},{102,1},{103,1},{104,1},{106,1},{107,1},{108,1},{110,1},{111,1},{114,0.2},{115,1},{117,1},{120,1},{124,1},{125,1},{128,1},{131,1},{132,1},{137,1},{138,1},{140,1},{142,1},{146,1},{148,1},{149,1},{150,1},{151,1},{152,1},{153,1},{154,1},{155,1},{157,1},{161,1},{162,1},{163,1},{167,1},{169,1},{170,1},{172,1},{174,1},{175,1},{186,1},{188,1},{189,1},{191,1},{192,1},{200,1},{201,1},{206,1},{209,1},{210,1},{213,1},{214,1},{217,1},{220,1},{221,1},{222,1},{223,1},{224,1},{226,1},{228,1},{229,1},{231,1},{233,1},{234,1},{236,1},{237,0.2},{242,1},{244,1},{245,1},{254,1},{256,1},{257,1},{258,0.1},{261,1},{264,1},{265,1},{266,1},{267,1},{268,1},{269,1},{271,1},{273,1},{274,1},{277,1},{279,1},{280,1},{281,1},{288,1},{291,1},{299,1},{300,1},{301,1},{302,1},{303,1},{305,1},{306,1},{307,1},{308,1},{309,1},{310,1},{312,1},{315,1},{316,1},{317,1},{318,1},{319,1},{320,1},{321,1},{322,1},{325,1},{329,1},{330,1},{332,1},{333,0.2},{334,0.2},{335,0.2},{336,1},{349,1},{351,1},{352,1},{353,1},{357,1},{358,1},{359,1},{362,1},{364,1},{365,1},{366,1},{367,1},{368,1},{369,1},{371,1},{373,1},{374,0.2},{375,1},{377,1},{378,1},{379,1},{380,1},{382,1},{383,1},{384,1},{389,1},{391,1},{392,1},{393,1},{394,1},{395,1},{397,1},{398,1},{401,1},{407,1},{410,1},{411,1},{416,1},{421,1},{425,1},{426,1},{430,1},{431,1},{432,1},{434,1},{436,1},{440,1},{443,1},{444,1},{445,1},{446,1},{447,1},{448,1},{449,1},{450,1},{452,1},{453,1},{454,1},{457,1},{458,1},{459,1},{460,1},{461,1},{463,1},{465,1},{466,1},{467,1},{469,1},{470,1},{471,1},{473,1},{493,1},{494,1},{495,1},{496,1},{497,1},{502,1},{503,1},{504,1},{506,1},{507,1},{508,1},{509,1},{511,1},{512,1},{513,1},{514,1},{515,1},{516,1},{517,1},{518,1},{520,1},{522,1},{524,1},{525,1},{529,1},{531,1},{532,1},{537,1},{539,1},{540,1},{542,1},{543,1},{544,1},{545,1},{548,1},{549,1},{553,1},{555,1},{557,1},{558,1},{559,1},{560,1},{561,1},{563,1},{565,1},{570,1},{575,1},{576,1},{578,1},{581,1},{583,1},{605,1},{607,1},{608,1},{609,0.5},{610,1},{611,1},{612,1},{614,1},{615,1},{616,1},{617,1},{618,1},{625,0.5},{629,1},{631,1},{635,1},{637,1},{639,1},{641,1},{645,1},{649,1},{650,0.5},{652,1},{655,1},{657,1},{658,1},{661,1},{663,1},{671,1},{675,1},{676,1},{677,0.5},{680,1},{681,1},{682,1},{683,1},{687,1},{690,1},{693,1},{695,1},{703,0.5},{709,1},{716,0.2},{717,0.2},{719,0.2},{720,1},{721,0.1},{722,0.1},{723,0.1},{724,1},{725,1},{726,1},{727,1},{728,0.5},{729,1},}, -- greedTreasure
{{12,0.2},{14,1},{15,1},{16,1},{22,1},{23,1},{24,1},{25,1},{26,1},{27,1},{28,1},{29,1},{30,1},{31,1},{32,1},{70,1},{71,1},{73,1},{101,0.5},{120,1},{132,1},{143,1},{176,1},{183,1},{193,1},{194,1},{195,1},{196,1},{197,1},{198,1},{199,1},{240,1},{253,1},{254,1},{255,1},{314,1},{339,1},{340,1},{341,1},{342,1},{343,1},{344,1},{345,1},{346,1},{354,1},{355,1},{370,1},{428,0.5},{438,1},{455,1},{456,1},{538,1},{541,1},{547,1},{564,1},{600,1},{624,1},{644,1},{659,1},{707,1},{708,1},}, -- greedBoss {{12,0.2},{14,1},{15,1},{16,1},{22,1},{23,1},{24,1},{25,1},{26,1},{27,1},{28,1},{29,1},{30,1},{31,1},{32,1},{70,1},{71,1},{73,1},{101,0.5},{120,1},{132,1},{143,1},{176,1},{183,1},{193,1},{194,1},{195,1},{196,1},{197,1},{198,1},{199,1},{240,1},{253,1},{254,1},{255,1},{314,1},{339,1},{340,1},{341,1},{342,1},{343,1},{344,1},{345,1},{346,1},{354,1},{355,1},{370,1},{428,0.5},{438,1},{455,1},{456,1},{538,1},{541,1},{547,1},{564,1},{600,1},{624,1},{644,1},{659,1},{707,1},{708,1},}, -- greedBoss
{{11,0.1},{46,1},{63,1},{73,1},{75,1},{76,1},{84,1},{91,1},{105,1},{116,1},{139,1},{156,1},{166,1},{204,1},{208,1},{246,1},{247,1},{248,1},{251,1},{252,1},{260,1},{283,1},{284,1},{285,1},{286,0.2},{289,1},{297,1},{348,1},{356,1},{372,1},{380,1},{386,1},{402,0.5},{403,1},{405,1},{406,1},{416,1},{434,1},{439,1},{451,1},{472,1},{475,0.2},{476,1},{477,1},{478,1},{481,1},{482,1},{483,0.5},{485,0.5},{486,1},{487,1},{488,1},{489,1},{500,1},{505,1},{512,1},{515,1},{516,1},{518,1},{527,1},{534,1},{535,1},{566,1},{585,1},{603,1},{604,1},{619,1},{621,1},{623,1},{624,1},{636,0.1},{638,1},{647,1},{667,0.1},{674,0.1},{688,0.1},{689,0.1},{691,0.1},{692,1},{700,0.1},{701,0.1},{703,0.1},{721,0.1},{722,0.1},{723,0.1},}, -- greedShop {{11,0.1},{46,1},{63,1},{73,1},{75,1},{76,1},{84,1},{91,1},{105,1},{116,1},{139,1},{156,1},{166,1},{204,1},{208,1},{246,1},{247,1},{248,1},{251,1},{252,1},{260,1},{283,1},{284,1},{285,1},{286,0.2},{289,1},{297,1},{348,1},{356,1},{372,1},{380,1},{386,1},{402,0.5},{403,1},{405,1},{406,1},{416,1},{434,1},{439,1},{451,1},{472,1},{475,0.2},{476,1},{477,1},{478,1},{481,1},{482,1},{483,0.5},{485,0.5},{486,1},{487,1},{488,1},{489,1},{500,1},{505,1},{512,1},{515,1},{516,1},{518,1},{527,1},{534,1},{535,1},{566,1},{585,1},{603,1},{604,1},{619,1},{621,1},{623,1},{624,1},{636,0.1},{638,1},{647,1},{667,0.1},{674,0.1},{688,0.1},{689,0.1},{691,0.1},{692,1},{700,0.1},{701,0.1},{703,0.1},{721,0.1},{722,0.1},{723,0.1},}, -- greedShop
{{73,1},{81,1},{133,1},{134,1},{145,1},{212,1},}, -- greedCurse {{73,1},{81,1},{133,1},{134,1},{145,1},{212,1},}, -- greedCurse
{{34,1},{35,1},{51,1},{67,1},{68,0.2},{73,1},{74,1},{79,1},{80,1},{81,1},{82,1},{83,1},{97,1},{109,1},{113,1},{114,1},{115,1},{117,1},{118,1},{122,1},{123,1},{132,1},{133,1},{134,1},{145,1},{157,1},{159,1},{172,1},{187,1},{212,1},{216,1},{225,1},{230,1},{237,1},{259,1},{268,1},{269,1},{270,1},{292,1},{311,1},{360,1},{391,1},{399,1},{408,1},{409,1},{411,1},{412,1},{420,1},{431,1},{433,1},{441,0.2},{442,1},{451,1},{462,1},{468,1},{503,1},{519,1},{526,1},{530,1},{536,1},{545,1},{554,1},{556,1},{569,1},{572,1},{577,1},{606,1},{634,1},{646,1},{654,1},{665,1},{679,1},{684,1},{692,1},{694,0.5},{695,1},{698,1},{699,1},{702,1},{704,0.5},{705,0.5},{706,0.5},{712,0.5},{728,1},}, -- greedDevil {{34,1},{35,1},{51,1},{67,1},{68,0.2},{73,1},{74,1},{79,1},{80,1},{81,1},{82,1},{83,1},{97,1},{109,1},{113,1},{114,1},{115,1},{117,1},{118,1},{122,1},{123,1},{132,1},{133,1},{134,1},{145,1},{157,1},{159,1},{172,1},{187,1},{212,1},{216,1},{225,1},{230,1},{237,1},{259,1},{268,1},{269,1},{270,1},{292,1},{311,1},{360,1},{391,1},{399,1},{408,1},{409,1},{411,1},{412,1},{420,1},{431,1},{433,1},{441,0.2},{442,1},{451,1},{462,1},{468,1},{503,1},{519,1},{526,1},{530,1},{536,1},{545,1},{554,1},{556,1},{569,1},{572,1},{577,1},{606,1},{634,1},{646,1},{654,1},{665,1},{679,1},{684,1},{692,1},{694,0.5},{695,1},{698,1},{699,1},{702,1},{704,0.5},{705,0.5},{706,0.5},{712,0.5},{728,1},}, -- greedDevil
{{7,1},{72,1},{73,1},{78,1},{112,1},{138,1},{162,1},{173,1},{178,1},{182,1},{184,1},{185,1},{197,1},{243,1},{313,1},{331,1},{333,1},{334,1},{335,1},{363,1},{387,1},{390,1},{400,1},{407,1},{413,1},{415,1},{423,1},{464,1},{490,1},{499,1},{526,1},{528,1},{533,1},{567,1},{568,1},{573,1},{574,1},{579,1},{584,0.5},{586,1},{601,1},{622,1},{634,1},{640,1},{643,1},{651,1},{653,1},{685,1},{686,1},{691,0.5},{696,1},}, -- greedAngel {{7,1},{72,1},{73,1},{78,1},{112,1},{138,1},{162,1},{173,1},{178,1},{182,1},{184,1},{185,1},{197,1},{243,1},{313,1},{331,1},{333,1},{334,1},{335,1},{363,1},{387,1},{390,1},{400,1},{407,1},{413,1},{415,1},{423,1},{464,1},{490,1},{499,1},{526,1},{528,1},{533,1},{567,1},{568,1},{573,1},{574,1},{579,1},{584,0.5},{586,1},{601,1},{622,1},{634,1},{640,1},{643,1},{651,1},{653,1},{685,1},{686,1},{691,0.5},{696,1},}, -- greedAngel
{{73,1},}, -- greedSecret {{73,1},}, -- greedSecret
{{1,1},{3,1},{4,1},{5,1},{21,1},{32,1},{38,1},{44,1},{46,1},{47,1},{48,1},{49,1},{51,1},{63,1},{66,1},{68,1},{77,1},{85,1},{89,1},{90,1},{91,1},{93,1},{95,1},{102,1},{105,1},{116,1},{136,1},{137,1},{147,1},{152,1},{153,1},{166,1},{189,1},{194,1},{196,1},{208,1},{212,1},{227,1},{232,1},{244,1},{251,1},{255,1},{263,1},{267,1},{283,1},{284,1},{285,1},{337,1},{338,1},{352,1},{357,1},{362,1},{370,1},{382,1},{383,1},{386,1},{395,1},{397,1},{403,1},{406,1},{419,1},{422,1},{425,1},{427,1},{437,1},{438,1},{439,1},{444,1},{451,1},{465,1},{476,1},{478,1},{488,1},{494,1},{505,1},{515,1},{516,1},{518,1},{524,1},{527,1},{538,1},{599,1},{604,1},{609,1},{617,1},{624,1},{629,1},{638,1},{644,1},{649,1},{655,1},{687,1},{709,1},{720,1},{723,1},}, -- craneGame {{1,1},{3,1},{4,1},{5,1},{21,1},{32,1},{38,1},{44,1},{46,1},{47,1},{48,1},{49,1},{51,1},{63,1},{66,1},{68,1},{77,1},{85,1},{89,1},{90,1},{91,1},{93,1},{95,1},{102,1},{105,1},{116,1},{136,1},{137,1},{147,1},{152,1},{153,1},{166,1},{189,1},{194,1},{196,1},{208,1},{212,1},{227,1},{232,1},{244,1},{251,1},{255,1},{263,1},{267,1},{283,1},{284,1},{285,1},{337,1},{338,1},{352,1},{357,1},{362,1},{370,1},{382,1},{383,1},{386,1},{395,1},{397,1},{403,1},{406,1},{419,1},{422,1},{425,1},{427,1},{437,1},{438,1},{439,1},{444,1},{451,1},{465,1},{476,1},{478,1},{488,1},{494,1},{505,1},{515,1},{516,1},{518,1},{524,1},{527,1},{538,1},{599,1},{604,1},{609,1},{617,1},{624,1},{629,1},{638,1},{644,1},{649,1},{655,1},{687,1},{709,1},{720,1},{723,1},}, -- craneGame
{{1,1},}, -- unused24 {{1,1},}, -- unused24
{{37,1},{106,1},{125,1},{137,1},{140,1},{190,0.2},{209,1},{220,1},{256,1},{353,0.2},{366,1},{367,1},{432,1},{483,1},{517,1},{563,1},{583,1},{614,1},{646,0.2},{727,1},}, -- bombBum {{37,1},{106,1},{125,1},{137,1},{140,1},{190,0.2},{209,1},{220,1},{256,1},{353,0.2},{366,1},{367,1},{432,1},{483,1},{517,1},{563,1},{583,1},{614,1},{646,0.2},{727,1},}, -- bombBum
{{588,1},{589,1},{590,1},{591,1},{592,1},{593,1},{594,1},{595,1},{596,1},{597,1},{598,1},}, -- planetarium {{588,1},{589,1},{590,1},{591,1},{592,1},{593,1},{594,1},{595,1},{596,1},{597,1},{598,1},}, -- planetarium
{{29,1},{30,1},{31,1},{39,1},{41,1},{55,1},{102,1},{110,1},{114,0.2},{139,1},{175,1},{195,1},{199,1},{200,1},{217,1},{228,1},{341,1},{355,1},{439,1},{455,1},{508,1},{546,0.2},{547,1},{604,1},}, -- oldChest {{29,1},{30,1},{31,1},{39,1},{41,1},{55,1},{102,1},{110,1},{114,0.2},{139,1},{175,1},{195,1},{199,1},{200,1},{217,1},{228,1},{341,1},{355,1},{439,1},{455,1},{508,1},{546,0.2},{547,1},{604,1},}, -- oldChest
{{8,1},{10,1},{57,1},{67,1},{73,1},{88,1},{95,1},{96,1},{99,1},{100,1},{112,1},{113,1},{117,1},{128,1},{144,1},{155,1},{163,1},{167,1},{170,1},{172,1},{174,1},{188,1},{207,1},{264,1},{265,1},{266,1},{267,1},{268,1},{269,1},{270,1},{272,1},{273,1},{274,1},{275,1},{277,1},{278,1},{279,1},{280,1},{281,1},{320,1},{322,1},{360,1},{361,1},{363,1},{364,1},{365,1},{372,1},{384,1},{385,1},{388,1},{390,1},{403,1},{404,1},{417,1},{426,1},{430,1},{435,1},{468,1},{470,1},{471,1},{472,1},{473,1},{491,1},{492,1},{509,1},{511,1},{518,1},{519,1},{537,1},{575,1},{581,1},{607,1},{608,1},{610,1},{612,1},{615,1},{629,1},{635,1},{645,1},{649,1},{661,1},{679,1},{682,1},{698,1},}, -- babyShop {{8,1},{10,1},{57,1},{67,1},{73,1},{88,1},{95,1},{96,1},{99,1},{100,1},{112,1},{113,1},{117,1},{128,1},{144,1},{155,1},{163,1},{167,1},{170,1},{172,1},{174,1},{188,1},{207,1},{264,1},{265,1},{266,1},{267,1},{268,1},{269,1},{270,1},{272,1},{273,1},{274,1},{275,1},{277,1},{278,1},{279,1},{280,1},{281,1},{320,1},{322,1},{360,1},{361,1},{363,1},{364,1},{365,1},{372,1},{384,1},{385,1},{388,1},{390,1},{403,1},{404,1},{417,1},{426,1},{430,1},{435,1},{468,1},{470,1},{471,1},{472,1},{473,1},{491,1},{492,1},{509,1},{511,1},{518,1},{519,1},{537,1},{575,1},{581,1},{607,1},{608,1},{610,1},{612,1},{615,1},{629,1},{635,1},{645,1},{649,1},{661,1},{679,1},{682,1},{698,1},}, -- babyShop
{{7,1},{27,1},{60,1},{138,1},{183,1},{349,1},{362,1},{439,1},{488,1},{527,1},{719,1},}, -- woodenChest {{7,1},{27,1},{60,1},{138,1},{183,1},{349,1},{362,1},{439,1},{488,1},{527,1},{719,1},}, -- woodenChest
{{26,1},{42,1},{140,1},{268,1},{273,1},{336,0.5},{480,1},{618,0.5},{639,1},}, -- rottenBeggar {{26,1},{42,1},{140,1},{268,1},{273,1},{336,0.5},{480,1},{618,0.5},{639,1},}, -- rottenBeggar
} }
EID.itemWeightsLookup= { EID.itemWeightsLookup= {
[1]=3, [2]=2, [3]=3, [4]=4, [5]=0, [6]=2, [7]=3, [8]=0, [9]=0, [10]=3, [11]=2, [12]=4, [13]=0, [14]=2, [15]=2, [16]=2, [17]=3, [18]=2, [19]=0, [20]=3, [21]=2, [22]=1, [23]=1, [1]=3, [2]=2, [3]=3, [4]=4, [5]=0, [6]=2, [7]=3, [8]=0, [9]=0, [10]=3, [11]=2, [12]=4, [13]=0, [14]=2, [15]=2, [16]=2, [17]=3, [18]=2, [19]=0, [20]=3, [21]=2, [22]=1, [23]=1,
[24]=1, [25]=1, [26]=1, [27]=1, [28]=2, [29]=1, [30]=1, [31]=1, [32]=3, [33]=1, [34]=3, [35]=1, [36]=0, [37]=1, [38]=3, [39]=1, [40]=0, [41]=0, [42]=1, [44]=0, [45]=1, [46]=2, [24]=1, [25]=1, [26]=1, [27]=1, [28]=2, [29]=1, [30]=1, [31]=1, [32]=3, [33]=1, [34]=3, [35]=1, [36]=0, [37]=1, [38]=3, [39]=1, [40]=0, [41]=0, [42]=1, [44]=0, [45]=1, [46]=2,
[47]=1, [48]=3, [49]=1, [50]=3, [51]=3, [52]=4, [53]=1, [54]=2, [55]=1, [56]=1, [57]=2, [58]=2, [60]=1, [62]=0, [63]=2, [64]=2, [65]=1, [66]=1, [67]=0, [68]=3, [69]=3, [70]=3, [47]=1, [48]=3, [49]=1, [50]=3, [51]=3, [52]=4, [53]=1, [54]=2, [55]=1, [56]=1, [57]=2, [58]=2, [60]=1, [62]=0, [63]=2, [64]=2, [65]=1, [66]=1, [67]=0, [68]=3, [69]=3, [70]=3,
[71]=2, [72]=1, [73]=2, [74]=2, [75]=2, [76]=2, [77]=1, [78]=3, [79]=3, [80]=3, [81]=3, [82]=3, [83]=3, [84]=0, [85]=1, [86]=1, [87]=1, [88]=1, [89]=2, [90]=3, [91]=2, [92]=2, [71]=2, [72]=1, [73]=2, [74]=2, [75]=2, [76]=2, [77]=1, [78]=3, [79]=3, [80]=3, [81]=3, [82]=3, [83]=3, [84]=0, [85]=1, [86]=1, [87]=1, [88]=1, [89]=2, [90]=3, [91]=2, [92]=2,
[93]=2, [94]=1, [95]=1, [96]=2, [97]=2, [98]=4, [99]=2, [100]=1, [101]=2, [102]=1, [103]=1, [104]=2, [105]=4, [106]=2, [107]=3, [108]=4, [109]=3, [110]=3, [111]=0, [112]=2, [93]=2, [94]=1, [95]=1, [96]=2, [97]=2, [98]=4, [99]=2, [100]=1, [101]=2, [102]=1, [103]=1, [104]=2, [105]=4, [106]=2, [107]=3, [108]=4, [109]=3, [110]=3, [111]=0, [112]=2,
[113]=2, [114]=4, [115]=2, [116]=2, [117]=0, [118]=4, [119]=2, [120]=3, [121]=2, [122]=2, [123]=0, [124]=1, [125]=2, [126]=0, [127]=3, [128]=1, [129]=1, [130]=2, [131]=2, [113]=2, [114]=4, [115]=2, [116]=2, [117]=0, [118]=4, [119]=2, [120]=3, [121]=2, [122]=2, [123]=0, [124]=1, [125]=2, [126]=0, [127]=3, [128]=1, [129]=1, [130]=2, [131]=2,
[132]=3, [133]=3, [134]=2, [135]=1, [136]=1, [137]=1, [138]=2, [139]=3, [140]=1, [141]=0, [142]=2, [143]=2, [144]=0, [145]=3, [146]=3, [147]=0, [148]=0, [149]=4, [150]=3, [132]=3, [133]=3, [134]=2, [135]=1, [136]=1, [137]=1, [138]=2, [139]=3, [140]=1, [141]=0, [142]=2, [143]=2, [144]=0, [145]=3, [146]=3, [147]=0, [148]=0, [149]=4, [150]=3,
[151]=3, [152]=2, [153]=3, [154]=1, [155]=0, [156]=3, [157]=3, [158]=2, [159]=3, [160]=2, [161]=2, [162]=1, [163]=1, [164]=2, [165]=3, [166]=2, [167]=1, [168]=4, [169]=4, [151]=3, [152]=2, [153]=3, [154]=1, [155]=0, [156]=3, [157]=3, [158]=2, [159]=3, [160]=2, [161]=2, [162]=1, [163]=1, [164]=2, [165]=3, [166]=2, [167]=1, [168]=4, [169]=4,
[170]=3, [171]=1, [172]=3, [173]=3, [174]=1, [175]=1, [176]=1, [177]=0, [178]=0, [179]=3, [180]=0, [181]=2, [182]=4, [183]=3, [184]=3, [185]=3, [186]=0, [187]=1, [188]=0, [170]=3, [171]=1, [172]=3, [173]=3, [174]=1, [175]=1, [176]=1, [177]=0, [178]=0, [179]=3, [180]=0, [181]=2, [182]=4, [183]=3, [184]=3, [185]=3, [186]=0, [187]=1, [188]=0,
[189]=3, [190]=3, [191]=2, [192]=0, [193]=2, [194]=1, [195]=1, [196]=3, [197]=2, [198]=1, [199]=3, [200]=1, [201]=3, [202]=2, [203]=3, [204]=1, [205]=1, [206]=3, [207]=2, [189]=3, [190]=3, [191]=2, [192]=0, [193]=2, [194]=1, [195]=1, [196]=3, [197]=2, [198]=1, [199]=3, [200]=1, [201]=3, [202]=2, [203]=3, [204]=1, [205]=1, [206]=3, [207]=2,
[208]=3, [209]=2, [210]=1, [211]=1, [212]=2, [213]=2, [214]=0, [215]=3, [216]=3, [217]=3, [218]=2, [219]=2, [220]=3, [221]=3, [222]=3, [223]=4, [224]=3, [225]=2, [226]=2, [208]=3, [209]=2, [210]=1, [211]=1, [212]=2, [213]=2, [214]=0, [215]=3, [216]=3, [217]=3, [218]=2, [219]=2, [220]=3, [221]=3, [222]=3, [223]=4, [224]=3, [225]=2, [226]=2,
[227]=1, [228]=2, [229]=2, [230]=4, [231]=2, [232]=4, [233]=0, [234]=4, [236]=1, [237]=3, [238]=0, [239]=0, [240]=1, [241]=3, [242]=2, [243]=3, [244]=3, [245]=4, [246]=2, [227]=1, [228]=2, [229]=2, [230]=4, [231]=2, [232]=4, [233]=0, [234]=4, [236]=1, [237]=3, [238]=0, [239]=0, [240]=1, [241]=3, [242]=2, [243]=3, [244]=3, [245]=4, [246]=2,
[247]=2, [248]=2, [249]=3, [250]=1, [251]=2, [252]=1, [253]=2, [254]=2, [255]=3, [256]=1, [257]=2, [258]=2, [259]=3, [260]=3, [261]=4, [262]=0, [263]=2, [264]=3, [265]=3, [247]=2, [248]=2, [249]=3, [250]=1, [251]=2, [252]=1, [253]=2, [254]=2, [255]=3, [256]=1, [257]=2, [258]=2, [259]=3, [260]=3, [261]=4, [262]=0, [263]=2, [264]=3, [265]=3,
[266]=2, [267]=0, [268]=3, [269]=1, [270]=1, [271]=2, [272]=1, [273]=1, [274]=0, [275]=3, [276]=0, [277]=1, [278]=4, [279]=2, [280]=1, [281]=1, [282]=1, [283]=3, [284]=3, [266]=2, [267]=0, [268]=3, [269]=1, [270]=1, [271]=2, [272]=1, [273]=1, [274]=0, [275]=3, [276]=0, [277]=1, [278]=4, [279]=2, [280]=1, [281]=1, [282]=1, [283]=3, [284]=3,
[285]=0, [286]=2, [287]=0, [288]=1, [289]=2, [290]=0, [291]=1, [292]=4, [293]=2, [294]=0, [295]=1, [296]=1, [297]=2, [298]=1, [299]=1, [300]=1, [301]=3, [302]=1, [303]=2, [285]=0, [286]=2, [287]=0, [288]=1, [289]=2, [290]=0, [291]=1, [292]=4, [293]=2, [294]=0, [295]=1, [296]=1, [297]=2, [298]=1, [299]=1, [300]=1, [301]=3, [302]=1, [303]=2,
[304]=1, [305]=2, [306]=3, [307]=3, [308]=0, [309]=2, [310]=1, [311]=4, [312]=2, [313]=4, [314]=1, [315]=0, [316]=0, [317]=1, [318]=1, [319]=0, [320]=2, [321]=1, [322]=2, [304]=1, [305]=2, [306]=3, [307]=3, [308]=0, [309]=2, [310]=1, [311]=4, [312]=2, [313]=4, [314]=1, [315]=0, [316]=0, [317]=1, [318]=1, [319]=0, [320]=2, [321]=1, [322]=2,
[323]=0, [324]=2, [325]=0, [326]=0, [327]=2, [328]=1, [329]=3, [330]=2, [331]=4, [332]=1, [333]=3, [334]=3, [335]=3, [336]=3, [337]=1, [338]=1, [339]=1, [340]=1, [341]=3, [323]=0, [324]=2, [325]=0, [326]=0, [327]=2, [328]=1, [329]=3, [330]=2, [331]=4, [332]=1, [333]=3, [334]=3, [335]=3, [336]=3, [337]=1, [338]=1, [339]=1, [340]=1, [341]=3,
[342]=3, [343]=2, [344]=1, [345]=3, [346]=1, [347]=3, [348]=2, [349]=1, [350]=3, [351]=1, [352]=1, [353]=2, [354]=2, [355]=2, [356]=3, [357]=1, [358]=1, [359]=3, [360]=4, [342]=3, [343]=2, [344]=1, [345]=3, [346]=1, [347]=3, [348]=2, [349]=1, [350]=3, [351]=1, [352]=1, [353]=2, [354]=2, [355]=2, [356]=3, [357]=1, [358]=1, [359]=3, [360]=4,
[361]=2, [362]=2, [363]=3, [364]=1, [365]=0, [366]=1, [367]=1, [368]=1, [369]=2, [370]=3, [371]=1, [372]=3, [373]=3, [374]=3, [375]=3, [376]=3, [377]=1, [378]=2, [379]=2, [361]=2, [362]=2, [363]=3, [364]=1, [365]=0, [366]=1, [367]=1, [368]=1, [369]=2, [370]=3, [371]=1, [372]=3, [373]=3, [374]=3, [375]=3, [376]=3, [377]=1, [378]=2, [379]=2,
[380]=2, [381]=3, [382]=1, [383]=1, [384]=1, [385]=1, [386]=0, [387]=3, [388]=0, [389]=3, [390]=3, [391]=0, [392]=1, [393]=4, [394]=0, [395]=4, [396]=1, [397]=2, [398]=1, [380]=2, [381]=3, [382]=1, [383]=1, [384]=1, [385]=1, [386]=0, [387]=3, [388]=0, [389]=3, [390]=3, [391]=0, [392]=1, [393]=4, [394]=0, [395]=4, [396]=1, [397]=2, [398]=1,
[399]=4, [400]=1, [401]=1, [402]=3, [403]=1, [404]=1, [405]=0, [406]=2, [407]=2, [408]=2, [409]=2, [410]=2, [411]=3, [412]=2, [413]=1, [414]=3, [415]=4, [416]=2, [417]=3, [399]=4, [400]=1, [401]=1, [402]=3, [403]=1, [404]=1, [405]=0, [406]=2, [407]=2, [408]=2, [409]=2, [410]=2, [411]=3, [412]=2, [413]=1, [414]=3, [415]=4, [416]=2, [417]=3,
[418]=2, [419]=2, [420]=1, [421]=0, [422]=1, [423]=1, [424]=3, [425]=2, [426]=0, [427]=1, [428]=2, [429]=2, [430]=1, [431]=1, [432]=2, [433]=0, [434]=2, [435]=1, [436]=1, [418]=2, [419]=2, [420]=1, [421]=0, [422]=1, [423]=1, [424]=3, [425]=2, [426]=0, [427]=1, [428]=2, [429]=2, [430]=1, [431]=1, [432]=2, [433]=0, [434]=2, [435]=1, [436]=1,
[437]=1, [438]=3, [439]=3, [440]=1, [441]=4, [442]=1, [443]=3, [444]=3, [445]=1, [446]=1, [447]=0, [448]=0, [449]=1, [450]=2, [451]=3, [452]=2, [453]=2, [454]=2, [455]=2, [437]=1, [438]=3, [439]=3, [440]=1, [441]=4, [442]=1, [443]=3, [444]=3, [445]=1, [446]=1, [447]=0, [448]=0, [449]=1, [450]=2, [451]=3, [452]=2, [453]=2, [454]=2, [455]=2,
[456]=1, [457]=2, [458]=3, [459]=3, [460]=2, [461]=3, [462]=3, [463]=2, [464]=1, [465]=2, [466]=2, [467]=1, [468]=0, [469]=1, [470]=0, [471]=2, [472]=0, [473]=1, [474]=0, [456]=1, [457]=2, [458]=3, [459]=3, [460]=2, [461]=3, [462]=3, [463]=2, [464]=1, [465]=2, [466]=2, [467]=1, [468]=0, [469]=1, [470]=0, [471]=2, [472]=0, [473]=1, [474]=0,
[475]=0, [476]=2, [477]=4, [478]=1, [479]=3, [480]=2, [481]=0, [482]=0, [483]=3, [484]=0, [485]=1, [486]=1, [487]=3, [488]=0, [489]=1, [490]=3, [491]=2, [492]=2, [493]=1, [475]=0, [476]=2, [477]=4, [478]=1, [479]=3, [480]=2, [481]=0, [482]=0, [483]=3, [484]=0, [485]=1, [486]=1, [487]=3, [488]=0, [489]=1, [490]=3, [491]=2, [492]=2, [493]=1,
[494]=2, [495]=2, [496]=3, [497]=0, [498]=1, [499]=3, [500]=3, [501]=1, [502]=1, [503]=3, [504]=0, [505]=0, [506]=1, [507]=2, [508]=1, [509]=1, [510]=1, [511]=1, [512]=1, [494]=2, [495]=2, [496]=3, [497]=0, [498]=1, [499]=3, [500]=3, [501]=1, [502]=1, [503]=3, [504]=0, [505]=0, [506]=1, [507]=2, [508]=1, [509]=1, [510]=1, [511]=1, [512]=1,
[513]=2, [514]=1, [515]=3, [516]=2, [517]=1, [518]=2, [519]=2, [520]=3, [521]=2, [522]=1, [523]=1, [524]=3, [525]=1, [526]=2, [527]=3, [528]=3, [529]=2, [530]=2, [531]=2, [513]=2, [514]=1, [515]=3, [516]=2, [517]=1, [518]=2, [519]=2, [520]=3, [521]=2, [522]=1, [523]=1, [524]=3, [525]=1, [526]=2, [527]=3, [528]=3, [529]=2, [530]=2, [531]=2,
[532]=2, [533]=2, [534]=3, [535]=1, [536]=2, [537]=1, [538]=2, [539]=1, [540]=2, [541]=1, [542]=2, [543]=1, [544]=2, [545]=2, [546]=3, [547]=2, [548]=1, [549]=3, [550]=4, [532]=2, [533]=2, [534]=3, [535]=1, [536]=2, [537]=1, [538]=2, [539]=1, [540]=2, [541]=1, [542]=2, [543]=1, [544]=2, [545]=2, [546]=3, [547]=2, [548]=1, [549]=3, [550]=4,
[551]=4, [552]=4, [553]=3, [554]=2, [555]=2, [556]=2, [557]=2, [558]=2, [559]=3, [560]=1, [561]=1, [562]=2, [563]=1, [564]=3, [565]=2, [566]=2, [567]=3, [568]=2, [569]=2, [551]=4, [552]=4, [553]=3, [554]=2, [555]=2, [556]=2, [557]=2, [558]=2, [559]=3, [560]=1, [561]=1, [562]=2, [563]=1, [564]=3, [565]=2, [566]=2, [567]=3, [568]=2, [569]=2,
[570]=3, [571]=1, [572]=3, [573]=3, [574]=2, [575]=3, [576]=2, [577]=2, [578]=2, [579]=3, [580]=3, [581]=3, [582]=1, [583]=2, [584]=3, [585]=2, [586]=3, [588]=2, [589]=2, [570]=3, [571]=1, [572]=3, [573]=3, [574]=2, [575]=3, [576]=2, [577]=2, [578]=2, [579]=3, [580]=3, [581]=3, [582]=1, [583]=2, [584]=3, [585]=2, [586]=3, [588]=2, [589]=2,
[590]=3, [591]=1, [592]=3, [593]=2, [594]=3, [595]=1, [596]=3, [597]=3, [598]=3, [599]=1, [600]=3, [601]=3, [602]=1, [603]=1, [604]=2, [605]=0, [606]=3, [607]=1, [608]=2, [590]=3, [591]=1, [592]=3, [593]=2, [594]=3, [595]=1, [596]=3, [597]=3, [598]=3, [599]=1, [600]=3, [601]=3, [602]=1, [603]=1, [604]=2, [605]=0, [606]=3, [607]=1, [608]=2,
[609]=2, [610]=1, [611]=2, [612]=2, [614]=1, [615]=0, [616]=2, [617]=3, [618]=1, [619]=2, [621]=0, [622]=2, [623]=1, [624]=1, [625]=4, [626]=0, [627]=0, [628]=4, [629]=3, [609]=2, [610]=1, [611]=2, [612]=2, [614]=1, [615]=0, [616]=2, [617]=3, [618]=1, [619]=2, [621]=0, [622]=2, [623]=1, [624]=1, [625]=4, [626]=0, [627]=0, [628]=4, [629]=3,
[631]=1, [632]=1, [633]=0, [634]=2, [635]=1, [636]=4, [637]=3, [638]=2, [639]=3, [640]=3, [641]=2, [642]=2, [643]=4, [644]=1, [645]=1, [646]=3, [647]=2, [649]=1, [650]=2, [631]=1, [632]=1, [633]=0, [634]=2, [635]=1, [636]=4, [637]=3, [638]=2, [639]=3, [640]=3, [641]=2, [642]=2, [643]=4, [644]=1, [645]=1, [646]=3, [647]=2, [649]=1, [650]=2,
[651]=2, [652]=1, [653]=3, [654]=2, [655]=1, [656]=2, [657]=2, [658]=1, [659]=1, [660]=3, [661]=1, [663]=2, [664]=3, [665]=2, [667]=2, [668]=0, [669]=3, [670]=2, [671]=2, [651]=2, [652]=1, [653]=3, [654]=2, [655]=1, [656]=2, [657]=2, [658]=1, [659]=1, [660]=3, [661]=1, [663]=2, [664]=3, [665]=2, [667]=2, [668]=0, [669]=3, [670]=2, [671]=2,
[672]=1, [673]=2, [674]=3, [675]=1, [676]=2, [677]=2, [678]=4, [679]=3, [680]=3, [681]=1, [682]=2, [683]=2, [684]=3, [685]=2, [686]=2, [687]=3, [688]=3, [689]=4, [690]=2, [672]=1, [673]=2, [674]=3, [675]=1, [676]=2, [677]=2, [678]=4, [679]=3, [680]=3, [681]=1, [682]=2, [683]=2, [684]=3, [685]=2, [686]=2, [687]=3, [688]=3, [689]=4, [690]=2,
[691]=4, [692]=1, [693]=2, [694]=3, [695]=3, [696]=2, [697]=3, [698]=4, [699]=3, [700]=2, [701]=3, [702]=2, [703]=2, [704]=3, [705]=2, [706]=4, [707]=1, [708]=3, [709]=3, [691]=4, [692]=1, [693]=2, [694]=3, [695]=3, [696]=2, [697]=3, [698]=4, [699]=3, [700]=2, [701]=3, [702]=2, [703]=2, [704]=3, [705]=2, [706]=4, [707]=1, [708]=3, [709]=3,
[710]=3, [711]=3, [712]=3, [713]=3, [714]=0, [715]=0, [716]=3, [717]=2, [719]=3, [720]=2, [721]=2, [722]=2, [723]=4, [724]=3, [725]=2, [726]=3, [727]=2, [728]=2, [729]=2, [710]=3, [711]=3, [712]=3, [713]=3, [714]=0, [715]=0, [716]=3, [717]=2, [719]=3, [720]=2, [721]=2, [722]=2, [723]=4, [724]=3, [725]=2, [726]=3, [727]=2, [728]=2, [729]=2,
} }
local customRNGSeed = 0x77777770 local customRNGSeed = 0x77777770
local customRNGShift = {0,0,0} local customRNGShift = {0,0,0}
local function RNGNext() local function RNGNext()
local num = customRNGSeed local num = customRNGSeed
num = num ~ ((num >> customRNGShift[1]) & 4294967295) num = num ~ ((num >> customRNGShift[1]) & 4294967295)
num = num ~ ((num << customRNGShift[2]) & 4294967295) num = num ~ ((num << customRNGShift[2]) & 4294967295)
num = num ~ ((num >> customRNGShift[3]) & 4294967295) num = num ~ ((num >> customRNGShift[3]) & 4294967295)
customRNGSeed = num >> 0; customRNGSeed = num >> 0;
return customRNGSeed; return customRNGSeed;
end end
local function nextFloat() local function nextFloat()
local multi = 2.3283061589829401E-10; local multi = 2.3283061589829401E-10;
return RNGNext() * multi; return RNGNext() * multi;
end end
function EID:getBagOfCraftingID(Variant, SubType) function EID:getBagOfCraftingID(Variant, SubType)
@@ -290,107 +290,107 @@ end
function EID:calculateBagOfCrafting(componentsTable) function EID:calculateBagOfCrafting(componentsTable)
local components = {table.unpack(componentsTable)} local components = {table.unpack(componentsTable)}
if components == nil or #components ~= 8 then if components == nil or #components ~= 8 then
return 0 return 0
end end
customRNGSeed = 0x77777770 customRNGSeed = 0x77777770
table.sort(components) table.sort(components)
local cacheResult = calculatedRecipes[table.concat(components, ",")] local cacheResult = calculatedRecipes[table.concat(components, ",")]
if cacheResult ~= nil then if cacheResult ~= nil then
return cacheResult return cacheResult
end end
local compTotalWeight = 0 local compTotalWeight = 0
local compCounts = {} local compCounts = {}
for i = 1, #componentShifts do for i = 1, #componentShifts do
compCounts[i] = 0 compCounts[i] = 0
end end
for _, compId in ipairs(components) do for _, compId in ipairs(components) do
compCounts[compId + 1] = compCounts[compId + 1] + 1 compCounts[compId + 1] = compCounts[compId + 1] + 1
compTotalWeight = compTotalWeight + pickupValues[compId + 1] compTotalWeight = compTotalWeight + pickupValues[compId + 1]
customRNGShift = componentShifts[compId + 1] customRNGShift = componentShifts[compId + 1]
RNGNext() RNGNext()
end end
customRNGShift = componentShifts[7] customRNGShift = componentShifts[7]
local poolWeights = { local poolWeights = {
{idx = 0, weight = 1}, {idx = 0, weight = 1},
{idx = 1, weight = 2}, {idx = 1, weight = 2},
{idx = 2, weight = 2}, {idx = 2, weight = 2},
{idx = 3, weight = compCounts[4] * 10}, {idx = 3, weight = compCounts[4] * 10},
{idx = 4, weight = compCounts[5] * 10}, {idx = 4, weight = compCounts[5] * 10},
{idx = 5, weight = compCounts[7] * 5}, {idx = 5, weight = compCounts[7] * 5},
{idx = 8, weight = compCounts[6] * 10}, {idx = 8, weight = compCounts[6] * 10},
{idx = 9, weight = compCounts[26] * 10}, {idx = 9, weight = compCounts[26] * 10},
{idx = 12, weight = compCounts[8] * 10}, {idx = 12, weight = compCounts[8] * 10},
} }
if compCounts[9] + compCounts[2] + compCounts[13] + compCounts[16] == 0 then if compCounts[9] + compCounts[2] + compCounts[13] + compCounts[16] == 0 then
table.insert(poolWeights, {idx = 26, weight = compCounts[24] * 10}) table.insert(poolWeights, {idx = 26, weight = compCounts[24] * 10})
end end
local totalWeight = 0 local totalWeight = 0
local itemWeights = {} local itemWeights = {}
local maxItemID = 729 local maxItemID = 729
for i = 1, maxItemID do for i = 1, maxItemID do
itemWeights[i] = 0 itemWeights[i] = 0
end end
for _, poolWeight in ipairs(poolWeights) do for _, poolWeight in ipairs(poolWeights) do
if poolWeight.weight > 0 then if poolWeight.weight > 0 then
local qualityMin = 0 local qualityMin = 0
local qualityMax = 1 local qualityMax = 1
local n = compTotalWeight local n = compTotalWeight
if (poolWeight.idx >= 3) and (poolWeight.idx <= 5) then if (poolWeight.idx >= 3) and (poolWeight.idx <= 5) then
n = n - 5 n = n - 5
end end
if n > 34 then if n > 34 then
qualityMin = 4 qualityMin = 4
qualityMax = 4 qualityMax = 4
elseif n > 30 then elseif n > 30 then
qualityMin = 3 qualityMin = 3
qualityMax = 4 qualityMax = 4
elseif n > 26 then elseif n > 26 then
qualityMin = 2 qualityMin = 2
qualityMax = 4 qualityMax = 4
elseif n > 22 then elseif n > 22 then
qualityMin = 1 qualityMin = 1
qualityMax = 4 qualityMax = 4
elseif n > 18 then elseif n > 18 then
qualityMin = 1 qualityMin = 1
qualityMax = 3 qualityMax = 3
elseif n > 14 then elseif n > 14 then
qualityMin = 1 qualityMin = 1
qualityMax = 2 qualityMax = 2
elseif n > 8 then elseif n > 8 then
qualityMin = 0 qualityMin = 0
qualityMax = 2 qualityMax = 2
end end
local pool = itempools[poolWeight.idx + 1] local pool = itempools[poolWeight.idx + 1]
for _, item in ipairs(pool) do for _, item in ipairs(pool) do
local quality = EID.itemWeightsLookup[item[1]] local quality = EID.itemWeightsLookup[item[1]]
if quality >= qualityMin and quality <= qualityMax then if quality >= qualityMin and quality <= qualityMax then
local w = item[2] * poolWeight.weight local w = item[2] * poolWeight.weight
itemWeights[item[1]] = itemWeights[item[1]] + w itemWeights[item[1]] = itemWeights[item[1]] + w
totalWeight = totalWeight + w totalWeight = totalWeight + w
end end
end end
end end
end end
if totalWeight <= 0 then if totalWeight <= 0 then
return 25 return 25
end end
local t = nextFloat() local t = nextFloat()
local target = t * totalWeight local target = t * totalWeight
for k,v in pairs(itemWeights) do for k,v in pairs(itemWeights) do
target = target - v target = target - v
if target < 0 then if target < 0 then
calculatedRecipes[table.concat(components, ",")] = k calculatedRecipes[table.concat(components, ",")] = k
return k return k
end end
end end
return 25 return 25
end end
------------------------------------------ ------------------------------------------
@@ -498,6 +498,7 @@ end
----------------------------- -----------------------------
local randResultCache = {} local randResultCache = {}
local calcResultCache = {}
EID.bagOfCraftingOffset = 0 EID.bagOfCraftingOffset = 0
EID.bagOfCraftingCurPickupCount = -1 EID.bagOfCraftingCurPickupCount = -1
@@ -506,24 +507,18 @@ EID.bagOfCraftingFloorQuery = {}
EID.BagItems = {} EID.BagItems = {}
EID.icount = 0 EID.icount = 0
local function GetMaxCollectibleID() EID.lockedResults = nil
local id = CollectibleType.NUM_COLLECTIBLES-1 EID.refreshNextTick = false
local step = 16 EID.refreshPosition = 0
while step > 0 do EID.bagOfCraftingRefreshes = 0
if Isaac.GetItemConfig():GetCollectible(id+step) ~= nil then EID.downHeld = 0
id = id + step EID.upHeld = 0
else
step = step // 2
end
end
return id
end
local maxItemID = nil local maxItemID = nil
local function detectModdedItems() local function detectModdedItems()
if maxItemID == nil then if maxItemID == nil then
maxItemID = GetMaxCollectibleID() maxItemID = EID:GetMaxCollectibleID()
end end
if maxItemID > CollectibleType.NUM_COLLECTIBLES then if maxItemID > CollectibleType.NUM_COLLECTIBLES then
local customDescObj = EID:getDescriptionObj(5, 100, 710) local customDescObj = EID:getDescriptionObj(5, 100, 710)
@@ -564,11 +559,12 @@ function EID:handleBagOfCraftingRendering()
if detectModdedItems() or Game():GetRoom():GetFrameCount ()<2 then if detectModdedItems() or Game():GetRoom():GetFrameCount ()<2 then
return false return false
end end
local curRoomIndex = Game():GetLevel():GetCurrentRoomIndex() local curRoomIndex = Game():GetLevel():GetCurrentRoomDesc().SafeGridIndex
local results = {} local results = {}
local roomItems = {} local roomItems = {}
local pickups = Isaac.FindByType(5, -1, -1, true, false) local pickups = Isaac.FindByType(5, -1, -1, true, false)
if EID.bagOfCraftingCurPickupCount ~= #pickups then if EID.bagOfCraftingCurPickupCount ~= #pickups then
for i, entity in ipairs(pickups) do for i, entity in ipairs(pickups) do
local craftingIDs = EID:getBagOfCraftingID(entity.Variant, entity.SubType) local craftingIDs = EID:getBagOfCraftingID(entity.Variant, entity.SubType)
@@ -586,46 +582,144 @@ function EID:handleBagOfCraftingRendering()
end end
local itemQuery = {} local itemQuery = {}
local itemCount = {}
--max 8 copies of a single item in our list, to avoid repeat recipes
for i, v in ipairs(EID.bagOfCraftingFloorQuery) do for i, v in ipairs(EID.bagOfCraftingFloorQuery) do
table.insert(itemQuery, v) if (not itemCount[v] or itemCount[v] < 8) then
table.insert(itemQuery, v)
if (not itemCount[v]) then itemCount[v] = 1
else itemCount[v] = itemCount[v] + 1 end
end
end end
for i, v in ipairs(EID.BagItems) do for i, v in ipairs(EID.BagItems) do
table.insert(itemQuery, v) if (not itemCount[v] or itemCount[v] < 8) then
table.insert(itemQuery, v)
if (not itemCount[v]) then itemCount[v] = 1
else itemCount[v] = itemCount[v] + 1 end
end
end end
-- Calculate result from pickups on floor -- Calculate result from pickups on floor
if #itemQuery < 8 then if #itemQuery < 8 then
return false return false
end end
table.sort(itemQuery, function(a, b) return a > b end)
local function qualitySort(a, b)
if (pickupValues[a+1] == pickupValues[b+1]) then
return a > b
else
return pickupValues[a+1] > pickupValues[b+1]
end
end
--sort by ingredient quality
table.sort(itemQuery, qualitySort)
local queryString = table.concat(itemQuery,",") local queryString = table.concat(itemQuery,",")
if randResultCache[queryString] == nil then if EID.lockedResults ~= nil then
local randResults = {} results = calcResultCache[EID.lockedResults]
for i = 0, 250 do elseif calcResultCache[queryString] == nil or EID.refreshNextTick then
local newTable = {} --build on top of our previous recipe lists, if possible
local tableCopy = {table.unpack(itemQuery)} local randResults = randResultCache[queryString] or {}
for k = 1, 8 do local skipRandom = false
local pos = math.random(1, #tableCopy) --check every single possible recipe for our highest value pickups
table.insert(newTable, tableCopy[pos]) --limit it in the options, since the number of total combinations quickly grows (nCr):
table.remove(tableCopy, pos) --12 = 495, 13 = 1287, 14 = 3003, 15 = 6435, 16 = 12870
local mostValuable = {}
--shift our thorough check forward one ingredient each refresh (it will find duplicates, but spamming refresh will get a lot of variety)
if (EID.refreshNextTick) then
EID.bagOfCraftingRefreshes = EID.bagOfCraftingRefreshes + 1
if (#itemQuery >= EID.Config["BagOfCraftingCombinationMax"] + EID.bagOfCraftingRefreshes) then
for i=1,EID.Config["BagOfCraftingCombinationMax"] do
mostValuable[i] = itemQuery[i+EID.bagOfCraftingRefreshes]
end
end
--we have less items than our threshold; every single recipe will be listed
elseif (#itemQuery <= EID.Config["BagOfCraftingCombinationMax"]) then
mostValuable = itemQuery
skipRandom = true
else
--grab the X most valuable ingredients
for i=1,EID.Config["BagOfCraftingCombinationMax"] do
mostValuable[i] = itemQuery[i]
end end
table.sort(newTable, function(a, b) return a > b end)
randResults[table.concat(newTable,",")] = newTable
end end
--this combination algorithm was adopted from this Java code: https://stackoverflow.com/a/16256122
--note that it will run into duplicates, for example if you have eight pennies and a key, it can't tell the difference between
--PPPPPPPK (pennies 1-7) and PPPPPPPK (pennies 2-8) and PPPPPPPK (pennies 1-4,6-8) etc..., I don't know of a way to prevent that
local function combinations(arr, length, startPos, tempResult)
local length = length or 8
local startPos = startPos or 1
local tempResult = tempResult or {}
if (length == 0) then
randResults[table.concat(tempResult,",")] = {table.unpack(tempResult)}
return
end
for i = startPos, #arr-length+1 do
tempResult[8-length+1] = arr[i]
combinations(arr,length-1,i+1,tempResult)
end
end
if (#mostValuable >= 8) then combinations(mostValuable) end
--do random pulls for some more recipe choices
if (not skipRandom) then
for i = 0, EID.Config["BagOfCraftingRandomResults"] do
local newTable = {}
local tableCopy = {table.unpack(itemQuery)}
for k = 1, 8 do
local pos = math.random(1, #tableCopy)
table.insert(newTable, tableCopy[pos])
table.remove(tableCopy, pos)
end
table.sort(newTable, qualitySort)
randResults[table.concat(newTable,",")] = newTable
end
end
local calcResults = {} local calcResults = {}
for k, v in pairs(randResults) do for k, v in pairs(randResults) do
local resultID = EID:calculateBagOfCrafting(v) local resultID = EID:calculateBagOfCrafting(v)
if resultID > 0 then if resultID > 0 then
table.insert(calcResults, {v, resultID}) if (not EID:isCollectibleUnlockedAnyPool(resultID)) then
if (EID.Config["BagOfCraftingDisplayBreakfast"]) then
table.insert(calcResults, {v, resultID, 25})
end
else
table.insert(calcResults, {v, resultID})
end
end end
end end
randResultCache[queryString] = calcResults calcResultCache[queryString] = calcResults
randResultCache[queryString] = randResults
results = calcResults results = calcResults
EID.bagOfCraftingOffset = 0 --sort our final results by quality, then alphabetical item name
table.sort(results, function(a, b)
if EID.itemWeightsLookup[a[2]] == EID.itemWeightsLookup[b[2]] then
return (EID:getObjectName(5, 100, a[2]) < EID:getObjectName(5, 100, b[2]))
else
return (EID.itemWeightsLookup[a[2]] > EID.itemWeightsLookup[b[2]])
end
end)
if not EID.refreshNextTick then
EID.bagOfCraftingOffset = 0
EID.bagOfCraftingRefreshes = 0
--jump to the item we were looking at before, so you can more easily refresh for variants of recipes
elseif EID.bagOfCraftingOffset > 0 then
for k,v in ipairs(results) do
if (v[2] == EID.refreshPosition) then
EID.bagOfCraftingOffset = k-1
break
end
end
end
EID.refreshNextTick = false
else else
results = randResultCache[queryString] results = calcResultCache[queryString]
end end
if #results == 0 then if #results == 0 then
@@ -667,47 +761,75 @@ function EID:handleBagOfCraftingRendering()
EID.player:SetShootingCooldown(2) EID.player:SetShootingCooldown(2)
if Input.IsActionTriggered(ButtonAction.ACTION_SHOOTDOWN, EID.player.ControllerIndex) then if Input.IsActionTriggered(ButtonAction.ACTION_SHOOTDOWN, EID.player.ControllerIndex) then
EID.bagOfCraftingOffset = math.min(#results-(#results%EID.Config["BagOfCraftingResults"]), EID.bagOfCraftingOffset + EID.Config["BagOfCraftingResults"]) EID.bagOfCraftingOffset = math.min(#results-(#results%EID.Config["BagOfCraftingResults"]), EID.bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
EID.downHeld = Isaac.GetTime()
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTUP, EID.player.ControllerIndex) then elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTUP, EID.player.ControllerIndex) then
EID.bagOfCraftingOffset = math.max(0, EID.bagOfCraftingOffset - EID.Config["BagOfCraftingResults"]) EID.bagOfCraftingOffset = math.max(0, EID.bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
end EID.upHeld = Isaac.GetTime()
end --lock the current results so you can actually do a recipe that you've scrolled down to without losing it
elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTLEFT, EID.player.ControllerIndex) then
local resultCount = 0 if (EID.lockedResults == nil) then EID.lockedResults = queryString
local skips = 0 else EID.lockedResults = nil end
for quality = 4, 0, -1 do -- sort by result quality --refresh the recipes
for i, v in ipairs(results) do elseif Input.IsActionTriggered(ButtonAction.ACTION_SHOOTRIGHT, EID.player.ControllerIndex) then
if EID.itemWeightsLookup[v[2]]== quality then if (EID.lockedResults == nil) then
if skips < EID.bagOfCraftingOffset then EID.refreshNextTick = true
skips = skips + 1 if (results[EID.bagOfCraftingOffset+1]) then EID.refreshPosition = results[EID.bagOfCraftingOffset+1][2] end
if skips == EID.bagOfCraftingOffset then
customDescObj.Description = customDescObj.Description.."#{{Blank}} ...+"..skips.." more"
end
else
customDescObj.Description = customDescObj.Description.."# {{Collectible"..v[2].."}} ="
customDescObj.Description = customDescObj.Description..EID:tableToCraftingIconsMerged(v[1])
resultCount = resultCount + 1
if resultCount > EID.Config["BagOfCraftingResults"]-1 then
if #results > EID.Config["BagOfCraftingResults"] then
customDescObj.Description = customDescObj.Description.."#{{Blank}} ...+"..(#results-EID.Config["BagOfCraftingResults"]- skips).." more"
end
break
end
end
end end
end end
if resultCount > EID.Config["BagOfCraftingResults"]-1 then --scroll pages quickly if the button is held
break if Input.IsActionPressed(ButtonAction.ACTION_SHOOTDOWN, EID.player.ControllerIndex) and Isaac.GetTime() - EID.downHeld > 750 then
EID.bagOfCraftingOffset = math.min(#results-(#results%EID.Config["BagOfCraftingResults"]), EID.bagOfCraftingOffset + EID.Config["BagOfCraftingResults"])
EID.downHeld = Isaac.GetTime() - 700
elseif Input.IsActionPressed(ButtonAction.ACTION_SHOOTUP, EID.player.ControllerIndex) and Isaac.GetTime() - EID.upHeld > 750 then
EID.bagOfCraftingOffset = math.max(0, EID.bagOfCraftingOffset - EID.Config["BagOfCraftingResults"])
EID.upHeld = Isaac.GetTime() - 700
end end
end end
--fix bug with being allowed to go to an empty page if recipe count = multiple of page size (or if we refresh on last page)
if (EID.bagOfCraftingOffset >= #results) then EID.bagOfCraftingOffset = EID.bagOfCraftingOffset - EID.Config["BagOfCraftingResults"] end
local prevItem = 0
local qualities = { [0] = "{{ColorSilver}}", "{{ColorLime}}", "{{ColorPastelBlue}}", "{{ColorLavender}}", "{{ColorLightOrange}}" }
local prefix = "#{{Blank}} "
if (EID.lockedResults) then
prefix = "#{{Trinket159}} "
end
--results is now sorted by quality and item name, and doesn't iterate over the entire table, instead starting at the page offset
if (EID.bagOfCraftingOffset > 0) then
customDescObj.Description = customDescObj.Description.. prefix .. "...+"..EID.bagOfCraftingOffset.." more"
end
for i=EID.bagOfCraftingOffset+1,EID.bagOfCraftingOffset+EID.Config["BagOfCraftingResults"] do
local v = results[i]
if not v then break end
if not EID.Config["BagOfCraftingDisplayNames"] then
customDescObj.Description = customDescObj.Description.."# {{Collectible"..v[2].."}} "
--tack on Breakfast image to locked recipes
if v[3] then customDescObj.Description = customDescObj.Description.."({{Collectible25}})" end
--color the equals sign with the item quality, so the order of the list can make sense
customDescObj.Description = customDescObj.Description.. qualities[EID.itemWeightsLookup[v[2]]] .. "={{CR}}"
--only display the item name if it's the first occurrence
else
if prevItem ~= v[2] then
--substring the first 18 characters of the item name so it fits on one line; is there a way to get around desc line length limits?
customDescObj.Description = customDescObj.Description.."# {{Collectible"..v[2].."}} ".. qualities[EID.itemWeightsLookup[v[2]]] ..
string.sub(EID:getObjectName(5, 100, v[2]),1,18).."#"
else
customDescObj.Description = customDescObj.Description.."#"
end
--replace recipe bulletpoint with Breakfast on locked recipes
if v[3] then customDescObj.Description = customDescObj.Description.." {{Collectible25}} " end
end
customDescObj.Description = customDescObj.Description..EID:tableToCraftingIconsMerged(v[1])
prevItem = v[2]
end
if (EID.bagOfCraftingOffset + EID.Config["BagOfCraftingResults"] < #results) then
customDescObj.Description = customDescObj.Description.. prefix .. "...+"..(#results-EID.Config["BagOfCraftingResults"]-EID.bagOfCraftingOffset).." more"
end
EID:printDescription(customDescObj) EID:printDescription(customDescObj)
return true return true
end end
--[[
Isaac.DebugString("Calculating: {1, 1, 1, 1, 1, 1, 1, 1}")
Isaac.DebugString(EID:calculateBagOfCrafting({1, 1, 1, 1, 1, 1, 1, 1}))
Isaac.DebugString("Calculating: {1, 1, 1, 1, 1, 1, 1, 2}")
Isaac.DebugString(EID:calculateBagOfCrafting({1, 1, 1, 1, 1, 1, 1, 2}))
Isaac.DebugString("Calculating: {1, 1, 1, 1, 1, 1, 1, 3}")
Isaac.DebugString(EID:calculateBagOfCrafting({1, 1, 1, 1, 1, 1, 1, 3}))
]]--
+25 -1
View File
@@ -2,7 +2,7 @@ EID.UserConfig = {
-------GENERAL--------- -------GENERAL---------
-- Change language of the mod. -- Change language of the mod.
-- Currently Supported: English = "en_us" (Default) , "en_us_detailed" -- Currently Supported: English = "en_us" (Default) , "en_us_detailed"
-- French = "fr" SPECIAL THANKS TO Nicolas Delvaux -- French = "fr" SPECIAL THANKS TO Nicolas Delvaux
-- Polish = "pl" SPECIAL THANKS TO Rickyy -- Polish = "pl" SPECIAL THANKS TO Rickyy
-- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy -- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy
-- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz -- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz
@@ -170,10 +170,25 @@ EID.UserConfig = {
-- Higher numbers can cause more lag! -- Higher numbers can cause more lag!
-- Default = 7 -- Default = 7
["BagOfCraftingResults"] = 7, ["BagOfCraftingResults"] = 7,
-- Changes the number of ingredients for which every combination is checked
-- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 12
["BagOfCraftingCombinationMax"] = 12,
-- Changes the number of random recipes calculated
-- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 400
["BagOfCraftingRandomResults"] = 400,
-- Set the keybinding to toggle the scroll feature of the bag of crafting descriptions -- Set the keybinding to toggle the scroll feature of the bag of crafting descriptions
-- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
-- Default = ButtonAction.ACTION_MAP -- Default = ButtonAction.ACTION_MAP
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
-- Display craftable item names, moving the recipe to a new line
-- Default = false
["BagOfCraftingDisplayNames"] = false,
-- Display locked item recipes, which will all turn into Breakfast
-- However, there are false positives with this, as the current state of item pools is checked to determine an item's locked status
-- Default = true
["BagOfCraftingDisplayBreakfast"] = true,
---------Mouse Controls----------- ---------Mouse Controls-----------
@@ -191,6 +206,10 @@ EID.UserConfig = {
-- Default = 3 -- Default = 3
["SpindownDiceResults"] = 3, ["SpindownDiceResults"] = 3,
-- Spindown dice preview can skip over locked items, however the method for determining an item's locked status is not perfect
-- Default = false
["SpindownDiceSkipLocked"] = false,
-- Show ID of described object in the format "Type.Variant.SubType" next to the name -- Show ID of described object in the format "Type.Variant.SubType" next to the name
-- Default = false -- Default = false
["ShowObjectID"] = false, ["ShowObjectID"] = false,
@@ -270,8 +289,13 @@ EID.DefaultConfig = {
["DisplayDiceInfo"] = true, ["DisplayDiceInfo"] = true,
["DisplayBagOfCrafting"] = "always", ["DisplayBagOfCrafting"] = "always",
["BagOfCraftingResults"] = 7, ["BagOfCraftingResults"] = 7,
["BagOfCraftingCombinationMax"] = 12,
["BagOfCraftingRandomResults"] = 400,
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
["BagOfCraftingDisplayNames"] = false,
["BagOfCraftingDisplayBreakfast"] = true,
["SpindownDiceResults"] = 3, ["SpindownDiceResults"] = 3,
["SpindownDiceSkipLocked"] = false,
["EnableMouseControls"] = false, ["EnableMouseControls"] = false,
["ShowCursor"] = false, ["ShowCursor"] = false,
["ErrorMessage"] = "[Effect not defined]", ["ErrorMessage"] = "[Effect not defined]",
+24 -23
View File
@@ -1,26 +1,3 @@
-- Item IDs that are skipped when using the Spindown dice
EID.SpindownDiceSkipIDs = {
[43]=true,
[59]=true,
[61]=true,
[235]=true,
[587]=true,
[613]=true,
[620]=true,
[630]=true,
[648]=true,
[655]=true,
[648]=true,
[662]=true,
[666]=true,
[710]=true,
[711]=true,
[713]=true,
[714]=true,
[715]=true,
[718]=true
}
EID.ButtonToIconMap = { EID.ButtonToIconMap = {
[ButtonAction.ACTION_SHOOTUP] = "{{ButtonY}}", [ButtonAction.ACTION_SHOOTUP] = "{{ButtonY}}",
[ButtonAction.ACTION_SHOOTDOWN] = "{{ButtonA}}", [ButtonAction.ACTION_SHOOTDOWN] = "{{ButtonA}}",
@@ -314,6 +291,9 @@ EID.InlineColors = {
["ColorTeal"] = KColor(0, 0.5, 0.5, 1), ["ColorTeal"] = KColor(0, 0.5, 0.5, 1),
["ColorNavy"] = KColor(0, 0, 0.5, 1), ["ColorNavy"] = KColor(0, 0, 0.5, 1),
["ColorOrange"] = KColor(1, 0.54, 0, 1), ["ColorOrange"] = KColor(1, 0.54, 0, 1),
["ColorPastelBlue"] = KColor(0.3882, 0.5216, 1, 1),
["ColorLavender"] = KColor(0.7451, 0.3686, 1, 1),
["ColorLightOrange"] = KColor(1, 0.6353, 0.3686, 1),
-- Swag Colors -- Swag Colors
-- Rainbow color effect -- Rainbow color effect
@@ -387,3 +367,24 @@ EID.InlineColors = {
return color return color
end, end,
} }
--[[
A list of all the item pools that an item is in
generated from itempools in bagOfCrafting.lua:
local items = {}
for i=1,800 do items[i] = {} end
for k,v in ipairs(itempools) do
for k2,v2 in ipairs(v) do
local item = v2[1]
table.insert(items[item],k-1)
end
end
for k,v in ipairs(items) do
print("{" .. table.concat(v,",") .. "},")
end
]]
EID.CollectiblesPools = {
{0,16,23,24}, {0,16}, {0,16,23}, {0,16,23}, {0,16,23}, {0,16}, {0,4,16,21,29}, {0,3,16,28}, {7}, {0,13,16,28}, {5,18}, {0,16,17}, {0,11,16}, {0,2,11,17}, {0,17}, {5,17}, {0,5}, {}, {0}, {5}, {1,10,23}, {2,10,17}, {2,10,17}, {2,10,17}, {2,10,17}, {2,10,17,30}, {2,17,29}, {2,8,17}, {2,8,15,17,27}, {2,15,17,27}, {2,15,17,27}, {2,8,17,23}, {1,4,6}, {3,6,16,20}, {3,5,6,16,20}, {0,7}, {0,16,25}, {16,23}, {0,15,27}, {0}, {0,15,27}, {0,16,30}, {}, {0,23}, {0,16}, {0,10,18,23}, {0,16,23}, {0,16,23}, {0,23}, {16}, {2,3,11,12,20,23}, {0,16}, {0}, {1,10}, {0,15,16,27}, {0,16}, {0,13,16,28}, {0,6}, {}, {1,29}, {}, {0,16}, {1,14,18,23}, {1,16}, {0,6,16}, {0,23}, {0,3,16,20,28}, {0,16,20,23}, {0,16}, {2,11,17}, {0,17}, {0,4,21}, {16,17,18,19,20,21,22,28}, {3,8,20}, {0,1,18}, {0,18}, {0,16,23}, {0,6,16,21}, {3,11,12,20}, {3,11,12,20}, {3,9,12,19,20}, {3,11,20}, {3,11,20}, {3,5,18}, {0,1,16,23}, {0}, {0,11,16}, {0,16,28}, {0,16,23}, {23}, {0,18,23}, {0,2}, {0,16,23}, {0,16}, {0,16,23,28}, {0,16,28}, {0,3,6,16,20}, {0,4,16}, {0,16,28}, {0,16,28}, {0,4,16,17}, {0,1,10,11,15,16,23,27}, {0,16}, {0,16}, {0,18,23}, {0,16,25}, {0,16}, {0,4,16}, {0,3,20}, {0,15,16,27}, {0,10,16}, {4,21,28}, {0,3,20,28}, {0,3,15,16,20,27}, {0,3,16,20}, {1,14,18,23}, {0,16,20,28}, {3,20}, {}, {0,5,16,17}, {0,5}, {3,11,20}, {0,3,6,20}, {0,4,16}, {0,16,25}, {3,11}, {0,3,5,11}, {0,13,16,28}, {0}, {}, {0,16}, {16,17,20}, {3,9,12,19,20}, {3,9,12,19,20}, {}, {0,23}, {0,1,16,23,25}, {0,16,21,29}, {1,15,18,27}, {0,9,16,25,30}, {2}, {0,4,16}, {0,2,11,17}, {0,10,28}, {3,9,12,19,20}, {0,4,16}, {1,23}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16,23}, {0,16,23}, {0,16}, {0,16,28}, {1,4,18}, {0,3,16,20}, {}, {3,11,20}, {0}, {0,16}, {0,4,16,21}, {0,3,16,28}, {1}, {2}, {0,18,23}, {0,16,28}, {5}, {0,16}, {0,16,28}, {0}, {0,3,16,20,28}, {0,4,21}, {0,16,28}, {0,13,16,27}, {0,2,17}, {1,10}, {0,4,21}, {8}, {0,10}, {}, {4,21}, {2,17,29}, {4,21}, {4,21}, {0,16}, {3,20}, {0,16,28}, {0,16,23}, {0,5,25}, {0,16}, {0,6,16}, {2,17}, {2,8,17,23}, {1,2,10,11,15,17,27}, {2,8,17,23}, {2,17,21}, {2,10,17}, {1,13,15,17,27}, {0,15,16,27}, {0,16}, {0}, {1}, {1,10,18}, {1,14}, {0,16}, {28}, {1,18,23}, {0,7,16,25}, {0,16}, {0}, {3,9,12,19,20,23}, {0,5,16}, {0,16}, {3,12}, {3,11,12,20}, {0,15,16,27}, {2}, {2}, {0,16,25}, {0,16}, {0,16}, {0,16}, {0,16}, {0,3,11,12,20}, {5,16}, {0,1,23}, {0,15,16,27}, {0,16}, {3,11,20}, {0,16}, {1,23}, {0,16}, {0,16}, {}, {0,16}, {0,3,16,20}, {}, {}, {0,2,11,17}, {3,11,12}, {0,5,16}, {4,21}, {0,16,23}, {0,16}, {1,10,18}, {1,18}, {1,18}, {1}, {1}, {1,18,23}, {1,18}, {2,17}, {2,16,17}, {2,8,17,23}, {0,16,25}, {0,16}, {5,16}, {3,11,20}, {1,12,18}, {0,16}, {3,5,11}, {5,23}, {0,13,16,28}, {0,16,28}, {0,16,28}, {0,16,23,28}, {0,3,16,20,28,30}, {0,3,16,20,28}, {0,20,28}, {0,5,10,16}, {0,13,28}, {0,16,28,30}, {0,16,28}, {0,3,28}, {0}, {0,16,28}, {0,3,11,28}, {0,13,16,28}, {0,16,28}, {0,16,28}, {0,6}, {0,18,23}, {0,18,23}, {0,18,23}, {1,5,18}, {0,5,6}, {0,16}, {1,18}, {1}, {0,16}, {0,3,6,20}, {}, {0,10}, {0,1}, {1}, {1,9,18}, {0}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {0}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {3,20}, {0,16}, {0,4,21}, {0,17}, {0,16}, {0,5,9,16}, {0,16}, {0,16}, {0,16}, {0,13,16,28}, {0,5,16}, {0,16,28}, {0}, {0}, {0,16}, {4}, {}, {}, {0,16}, {0,16}, {4,21}, {0,4,16}, {0,4,16,21}, {0,4,16,21}, {0,4,16,21}, {0,16,30}, {1,23}, {1,23}, {2,17}, {2,11,17}, {2,8,17,27}, {2,17}, {2,8,13,17}, {2,8,17}, {2,11,17}, {2,17}, {1}, {1,5,18}, {1,16,29}, {0}, {0,16}, {0,16,23}, {0,16,25}, {2,8,17}, {2,8,15,17,27}, {1,14,18}, {1,16,23}, {0,16}, {0,16}, {3,20,28}, {0,28}, {0,10,16,23,29}, {4,21,28}, {0,13,16,28}, {0,13,16,28}, {0,16,25}, {0,16,25}, {0,16}, {0,16}, {2,8,17,23}, {0,9,12,16}, {1,14,18,28}, {0,16}, {0,4,16}, {0,16}, {1,10}, {0,16}, {0,7,16}, {0,16}, {1,16,18}, {0}, {0,16,23}, {1,16,23}, {0,16,28}, {0,10,28}, {0,18,23}, {4,21}, {0,5,13,28}, {0,5,16}, {0,4,21,28}, {0,3,16,20}, {0,16}, {0,16}, {0,16}, {0,16,23}, {1}, {0,16,23}, {0,16}, {3,20}, {4,21}, {0,16}, {1,5,18}, {1,18,23,28}, {0,28}, {0,5,18}, {0,18,23}, {0,16,21}, {3,12,20}, {3,11,20}, {0,16}, {0,3,16,20}, {3,20}, {4,21}, {1}, {4,21}, {1,16,18}, {3,28}, {0}, {0,23}, {3,11,20}, {0,16}, {0,1,23}, {4,21}, {1,5}, {1,16,23}, {0,13,16,28}, {0,23}, {2,8,17}, {}, {0,13,16,28}, {0,3,16,20}, {0,16,25}, {3,20}, {1,16,18}, {0,28}, {0,16}, {0,23}, {2,8,17,23}, {1,15,18,23,27,29}, {0,16}, {3,20}, {3,12,20}, {0,16}, {0,8,16,23}, {0,16}, {0,16}, {0,10,16}, {0,16}, {0,16}, {5,16}, {1,12,18,20,23}, {0,16}, {0,16}, {0,16}, {2,8,10,17,27}, {2,8,10,17}, {0,16}, {0,16}, {0,16}, {0,16}, {0,16}, {3,20}, {0,16}, {4,21}, {0,16,23}, {0,16}, {0,16}, {3,12,20,28}, {0,16}, {0,16,28}, {0,16,28}, {1,18,28}, {0,16,28}, {}, {1,3,9,11,12,18}, {0,18,23}, {3,4,18}, {0,18,23}, {1}, {1,30}, {0,18}, {0,18}, {1,18,25}, {}, {0,1,10,18}, {1,18}, {1,11,18}, {0,18,23,29}, {5,18}, {4,21}, {0,28}, {0,13,28}, {0,11,16}, {0,14,16,23}, {0,16}, {0,11,12,16}, {0,16}, {3,4}, {4,21}, {5,18}, {5}, {0,16}, {11,12,16,20}, {0,7,16}, {1,18,23}, {0,16Line truncated
}
+1
View File
@@ -80,6 +80,7 @@ local game = Game()
refID = spinnedID refID = spinnedID
if refID > 0 and refID < 4294960000 then if refID > 0 and refID < 4294960000 then
EID:appendToDescription(descObj, "{{Collectible"..refID.."}}") EID:appendToDescription(descObj, "{{Collectible"..refID.."}}")
if EID.itemUnlockStates[refID] == false then EID:appendToDescription(descObj, "?") end
if i ~= EID.Config["SpindownDiceResults"] then if i ~= EID.Config["SpindownDiceResults"] then
EID:appendToDescription(descObj, " ->") EID:appendToDescription(descObj, " ->")
end end
+23 -3
View File
@@ -9,7 +9,7 @@ local game = Game()
require("eid_config") require("eid_config")
EID.Config = EID.UserConfig EID.Config = EID.UserConfig
EID.Config.Version = "3.2" EID.Config.Version = "3.2"
EID.ModVersion = "3.81" EID.ModVersion = "3.85"
EID.DefaultConfig.Version = EID.Config.Version EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false EID.isHidden = false
EID.player = nil EID.player = nil
@@ -26,6 +26,7 @@ EID.lineHeight = 11
EID.sacrificeCounter = {} EID.sacrificeCounter = {}
EID.itemConfig = Isaac.GetItemConfig() EID.itemConfig = Isaac.GetItemConfig()
EID.effectList = {["76"] = true} EID.effectList = {["76"] = true}
EID.itemUnlockStates = {}
-- Sprite inits -- Sprite inits
EID.IconSprite = Sprite() EID.IconSprite = Sprite()
@@ -359,7 +360,7 @@ function EID:printBulletPoints(description, renderPos)
if i == 1 then if i == 1 then
local bpIcon = EID:handleBulletpointIcon(lineToPrint) local bpIcon = EID:handleBulletpointIcon(lineToPrint)
if EID:getIcon(bpIcon) ~= EID.InlineIcons["ERROR"] then if EID:getIcon(bpIcon) ~= EID.InlineIcons["ERROR"] then
lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "") lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "", 1)
textColor = EID:renderString(bpIcon, renderPos + Vector(-3 * EID.Config["Scale"], 0), textScale , textColor) textColor = EID:renderString(bpIcon, renderPos + Vector(-3 * EID.Config["Scale"], 0), textScale , textColor)
else else
textColor = EID:renderString(bpIcon, renderPos, textScale , textColor) textColor = EID:renderString(bpIcon, renderPos, textScale , textColor)
@@ -376,7 +377,7 @@ local function IsMirror()
local level = game:GetLevel() local level = game:GetLevel()
local id = level:GetCurrentRoomIndex() local id = level:GetCurrentRoomIndex()
return GetPtrHash(level:GetRoomByIdx(id)) == GetPtrHash(level:GetRoomByIdx(id, 1)) return id >=0 and GetPtrHash(level:GetRoomByIdx(id)) == GetPtrHash(level:GetRoomByIdx(id, 1))
end end
local isMirrorRoom = false local isMirrorRoom = false
@@ -534,6 +535,22 @@ function EID:onGameUpdate()
end end
EID:AddCallback(ModCallbacks.MC_POST_UPDATE, EID.onGameUpdate) EID:AddCallback(ModCallbacks.MC_POST_UPDATE, EID.onGameUpdate)
local hasShownAchievementWarning = false
local function renderAchievementInfo()
if REPENTANCE and game:GetFrameCount() < 10*30 then
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
if not hasCubeOfMeatUnlocked then
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
EID:displayPermanentText(demoDescObj)
hasShownAchievementWarning = true
end
elseif hasShownAchievementWarning then
EID:hidePermanentText()
end
end
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
---------------------------On Render Function------------------------------ ---------------------------On Render Function------------------------------
@@ -549,6 +566,7 @@ local function onRender(t)
end end
EID:renderMCMDummyDescription() EID:renderMCMDummyDescription()
renderAchievementInfo()
EID.player = Isaac.GetPlayer(0) EID.player = Isaac.GetPlayer(0)
if EID.GameVersion == "ab+" then if EID.GameVersion == "ab+" then
@@ -789,6 +807,8 @@ if EID.MCMLoaded or REPENTANCE then
EID.Config["BagFloorContent"] = EID.bagOfCraftingRoomQueries or {} EID.Config["BagFloorContent"] = EID.bagOfCraftingRoomQueries or {}
end end
EID.SaveData(EID, json.encode(EID.Config)) EID.SaveData(EID, json.encode(EID.Config))
EID:hidePermanentText()
EID.itemUnlockStates[CollectibleType.COLLECTIBLE_CUBE_OF_MEAT] = nil
end end
EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame) EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame)
end end
+37 -37
View File
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<metadata> <metadata>
<name>!!~External item descriptions</name> <name>!!~External item descriptions</name>
<directory>external item descriptions</directory> <directory>external item descriptions</directory>
<id>836319872</id> <id>836319872</id>
<description>[img]https://i.imgur.com/l9nbaxP.png[/img] <description>[img]https://i.imgur.com/l9nbaxP.png[/img]
This mod displays detailed information about all items, trinkets, cards, runes and pills DIRECTLY onto your screen. Say goodbye to your browsertab with platinumgod open ;) This mod displays detailed information about all items, trinkets, cards, runes and pills DIRECTLY onto your screen. Say goodbye to your browsertab with platinumgod open ;)
@@ -26,30 +26,30 @@ This mod displays detailed information about all items, trinkets, cards, runes a
[img]https://i.imgur.com/NqSBJqj.png[/img] [img]https://i.imgur.com/NqSBJqj.png[/img]
[img]https://i.imgur.com/Hkv0pcO.png[/img] [img]https://i.imgur.com/Hkv0pcO.png[/img]
[table] [table]
[tr] [tr]
[th]ENGLISH[/th] [th]ENGLISH[/th]
[th]SPANISH[/th] [th]SPANISH[/th]
[th]RUSSIAN[/th] [th]RUSSIAN[/th]
[th]ITALIAN[/th] [th]ITALIAN[/th]
[th]FRENCH[/th] [th]FRENCH[/th]
[th]PORTUGUESE[/th] [th]PORTUGUESE[/th]
[th]BRAZILIAN PORTUGUESE[/th] [th]BRAZILIAN PORTUGUESE[/th]
[th]BULGARIAN[/th] [th]BULGARIAN[/th]
[th]TURKISH[/th] [th]TURKISH[/th]
[th]POLISH[/th] [th]POLISH[/th]
[/tr] [/tr]
[tr] [tr]
[td]by Wofsauge[/td] [td]by Wofsauge[/td]
[td]by Arroyo Purroy[/td] [td]by Arroyo Purroy[/td]
[td]by hell2Pay, fly_6, Dezzelshipc, Sekaz[/td] [td]by hell2Pay, fly_6, Dezzelshipc, Sekaz[/td]
[td]by Klyser8, Denkishi, 2G[/td] [td]by Klyser8, Denkishi, 2G[/td]
[td]by Nicolas Delvaux[/td] [td]by Nicolas Delvaux[/td]
[td]by Marcelino Cruz[/td] [td]by Marcelino Cruz[/td]
[td]by LuanRoger, NotZin02[/td] [td]by LuanRoger, NotZin02[/td]
[td]by TST_Gogo_, Gothika_47[/td] [td]by TST_Gogo_, Gothika_47[/td]
[td]by Cagdas Salur, Mert Dutal[/td] [td]by Cagdas Salur, Mert Dutal[/td]
[td]by Rickyy, Kennyluz,DimonoKingoKongo, MERITT [/td] [td]by Rickyy, Kennyluz,DimonoKingoKongo, MERITT [/td]
[/tr] [/tr]
[/table] [/table]
[img]https://i.imgur.com/J72fl8H.png[/img] [b]CHINESE[/b] version: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1290363695]EID Chinese Edition[/url] or alternatively [url=https://steamcommunity.com/sharedfiles/filedetails/?id=848295251]中文道具图鉴 Eid Chinese[/url] [img]https://i.imgur.com/J72fl8H.png[/img] [b]CHINESE[/b] version: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1290363695]EID Chinese Edition[/url] or alternatively [url=https://steamcommunity.com/sharedfiles/filedetails/?id=848295251]中文道具图鉴 Eid Chinese[/url]
@@ -90,13 +90,13 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
- Jake for the sweet [b]German[/b] language pack - Jake for the sweet [b]German[/b] language pack
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities - [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities
</description> </description>
<version>3.81</version> <version>3.85</version>
<visibility>Public</visibility> <visibility>Public</visibility>
<tag id="Lua"/> <tag id="Lua"/>
<tag id="Items"/> <tag id="Items"/>
<tag id="Active Items"/> <tag id="Active Items"/>
<tag id="Trinkets"/> <tag id="Trinkets"/>
<tag id="Pills"/> <tag id="Pills"/>
<tag id="Cards"/> <tag id="Cards"/>
<tag id="Tweaks"/> <tag id="Tweaks"/>
</metadata> </metadata>
+131 -22
View File
@@ -491,6 +491,51 @@ if MCMLoaded then
} }
) )
-- Spindown Dice results
local diceSteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
MCM.AddSetting(
"EID",
"Display",
{
Type = ModConfigMenu.OptionType.SCROLL,
CurrentSetting = function()
return AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1
end,
Display = function()
return "Spindown Dice: $scroll" ..
AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1 .. " " .. EID.Config["SpindownDiceResults"] .. " Items"
end,
OnChange = function(currentNum)
EID.Config["SpindownDiceResults"] = diceSteps[currentNum%#diceSteps + 1]
end,
Info = {"Preview of Items resulting when using the Spindown dice X times"}
}
)
--
-- Spindown Dice skip locked items
MCM.AddSetting(
"EID",
"Display",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function()
return EID.Config["SpindownDiceSkipLocked"]
end,
Display = function()
local onOff = "False"
if EID.Config["SpindownDiceSkipLocked"] then
onOff = "True"
end
return "Skip Locked Items: " .. onOff
end,
OnChange = function(currentBool)
EID.Config["SpindownDiceSkipLocked"] = currentBool
end,
Info = {"Skip locked items in the preview just as the dice will; the method to check for unlock status is not perfect, though"}
}
)
--------Obstruction--------- --------Obstruction---------
MCM.AddSpace("EID", "Display") MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Display Infos when obstructed") MCM.AddText("EID", "Display", "Display Infos when obstructed")
@@ -647,26 +692,6 @@ if MCMLoaded then
} }
) )
-- Spindown Dice results
local diceSteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
MCM.AddSetting(
"EID",
"Display",
{
Type = ModConfigMenu.OptionType.SCROLL,
CurrentSetting = function()
return AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1
end,
Display = function()
return "Spindown Dice: $scroll" ..
AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1 .. " " .. EID.Config["SpindownDiceResults"] .. " Items"
end,
OnChange = function(currentNum)
EID.Config["SpindownDiceResults"] = diceSteps[currentNum%#diceSteps + 1]
end,
Info = {"Preview of Items resulting when using the Spindown dice X times"}
}
)
MCM.AddSpace("EID", "Display") MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Interaction with 'Options?'") MCM.AddText("EID", "Display", "Interaction with 'Options?'")
@@ -965,9 +990,93 @@ if MCMLoaded then
AnIndexOf(diceSteps, EID.Config["BagOfCraftingResults"]) - 1 .. " " .. EID.Config["BagOfCraftingResults"] AnIndexOf(diceSteps, EID.Config["BagOfCraftingResults"]) - 1 .. " " .. EID.Config["BagOfCraftingResults"]
end, end,
OnChange = function(currentNum) OnChange = function(currentNum)
EID.Config["BagOfCraftingResults"] = diceSteps[currentNum%#diceSteps + 1] EID.Config["BagOfCraftingResults"] = diceSteps[currentNum + 1]
end, end,
Info = {"Preview of items currently craftable with Bag of crafting"} Info = {"Page size for the preview of items currently craftable with Bag of Crafting"}
}
)
-- Bag of Crafting thorough recipe checks
local combSteps = {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18}
MCM.AddSetting(
"EID",
"Crafting",
{
Type = ModConfigMenu.OptionType.SCROLL,
CurrentSetting = function()
return AnIndexOf(combSteps, EID.Config["BagOfCraftingCombinationMax"]) - 1
end,
Display = function()
return "Thorough Calculations: $scroll" ..
AnIndexOf(combSteps, EID.Config["BagOfCraftingCombinationMax"]) - 1 .. " " .. EID.Config["BagOfCraftingCombinationMax"]
end,
OnChange = function(currentNum)
EID.Config["BagOfCraftingCombinationMax"] = combSteps[currentNum + 1]
end,
Info = {"Get every recipe for the X best components; setting this high will cause lag spikes (12 = 500 combinations, 14 = 3,000, 16 = 13,000)"}
}
)
-- Bag of Crafting random recipe checks
local calcSteps = {200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200}
MCM.AddSetting(
"EID",
"Crafting",
{
Type = ModConfigMenu.OptionType.SCROLL,
CurrentSetting = function()
return AnIndexOf(calcSteps, EID.Config["BagOfCraftingRandomResults"]) - 1
end,
Display = function()
return "Random Calculations: $scroll" ..
AnIndexOf(calcSteps, EID.Config["BagOfCraftingRandomResults"]) - 1 .. " " .. EID.Config["BagOfCraftingRandomResults"]
end,
OnChange = function(currentNum)
EID.Config["BagOfCraftingRandomResults"] = calcSteps[currentNum + 1]
end,
Info = {"An additional X number of randomly chosen recipes will be checked, changing each pickup spawn/despawn or refresh"}
}
)
-- Bag of Crafting item names
MCM.AddSetting(
"EID",
"Crafting",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function()
return EID.Config["BagOfCraftingDisplayNames"]
end,
Display = function()
local onOff = "False"
if EID.Config["BagOfCraftingDisplayNames"] then
onOff = "True"
end
return "Show Item Names: " .. onOff
end,
OnChange = function(currentBool)
EID.Config["BagOfCraftingDisplayNames"] = currentBool
end,
Info = {"If on, each result takes two lines; lower your displayed results accordingly"}
}
)
-- Bag of Crafting Breakfast recipes
MCM.AddSetting(
"EID",
"Crafting",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function()
return EID.Config["BagOfCraftingDisplayBreakfast"]
end,
Display = function()
local onOff = "False"
if EID.Config["BagOfCraftingDisplayBreakfast"] then
onOff = "True"
end
return "Show Locked Recipes: " .. onOff
end,
OnChange = function(currentBool)
EID.Config["BagOfCraftingDisplayBreakfast"] = currentBool
end,
Info = {"Recipes for locked items turn into Breakfast, cluttering the list; the method to check for unlock status is not perfect, though"}
} }
) )
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</LayerAnimations>
<NullAnimations/>
<Triggers/>
</Animation>
<Animation Name="Transformation15" FrameNum="1" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
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<NullAnimations/>
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</Animation>
<Animation Name="TransformationCustom" FrameNum="1" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<LayerAnimation LayerId="0" Visible="true">
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<NullAnimations/>
<Triggers/>
</Animation>
</Animations>
</AnimatedActor>