Improve Sanguine Bond spike detection (#860)
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@@ -41,9 +41,8 @@ EID.GridEntityWhitelist = {
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EID.Config["DisplaySacrificeInfo"]
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end,
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function(gridEntity)
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return EID.isRepentance and EID.Config["DisplaySanguineInfo"] and
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Game():GetRoom():GetType() == RoomType.ROOM_DEVIL and
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EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SANGUINE_BOND)
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return EID.isRepentance and gridEntity:GetVariant() >= 100 and
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EID.Config["DisplaySanguineInfo"]
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end,
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},
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}
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