Improve Sanguine Bond spike detection (#860)

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kittenchilly authored and GitHub committed 2025-05-25 22:43:48 +02:00
1 parent 919f3a2315
commit 63dfd160d7
3 files changed
+9 -13

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@@ -41,9 +41,8 @@ EID.GridEntityWhitelist = {
EID.Config["DisplaySacrificeInfo"]
end,
function(gridEntity)
return EID.isRepentance and EID.Config["DisplaySanguineInfo"] and
Game():GetRoom():GetType() == RoomType.ROOM_DEVIL and
EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_SANGUINE_BOND)
return EID.isRepentance and gridEntity:GetVariant() >= 100 and
EID.Config["DisplaySanguineInfo"]
end,
},
}