Added BFFS! Synergy modifier / Indicator

closes #656
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Wofsauge committed 2024-05-23 19:55:57 +02:00
1 parent 0dc818abbd
commit 65f40a4171
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@@ -1201,6 +1201,16 @@ local repConditions={
}
EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs)
local repBFFSSynergies = {
["5.100.360"] = "Shoots tears that deal 150% of your damage. 200% for Lilith", -- Incubus
["5.100.610"] = "Spawns 4 rock waves in an x pattern. Doubles bird damage. Damage of waves unaffected.", -- Bird Cage
["5.100.569"] = "+2 full hearts when health is drained", -- Blood Oath
["5.100.178"] = "Double water damage and spawns a blue flame at point of impact", -- Holy Water
["5.100.276"] = "Fires additional shots in random directions and leaves a larger puddle of creep", -- Isaac's Heart
["5.100.612"] = "Gives the Lost Soul a Holy Mantle effect", -- Lost Soul
["5.100.635"] = "On use, fires 8 tears from the players position that have the same effects as his tears", -- Stitches
}
EID:updateDescriptionsViaTable(repBFFSSynergies, EID.descriptions[languageCode].BFFSSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then