Fix Tainted Forgotten co-op issue
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@@ -808,7 +808,7 @@ end
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function EID:setPlayer()
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function EID:setPlayer()
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local p = Isaac.GetPlayer(0)
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local p = Isaac.GetPlayer(0)
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if REPENTANCE and p:GetPlayerType() == PlayerType.PLAYER_THEFORGOTTEN_B then
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if REPENTANCE and p:GetPlayerType() == PlayerType.PLAYER_THEFORGOTTEN_B then
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EID.player = p:GetOtherTwin()
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EID.player = p:GetOtherTwin() or p
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else
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else
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EID.player = p
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EID.player = p
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end
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end
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