Small code improvements and removal of unused variables

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Wofsauge committed 2022-01-21 00:05:51 +01:00
1 parent 2a61a8ce09
commit 6af9ed6fd6
4 files changed
+35 -44

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@@ -888,7 +888,7 @@ local function renderAchievementInfo()
hasShownAchievementWarning = true
else
-- Achievements Locked Check (do we have Cube of Meat or Book of Revelations unlocked?)
local characterID = Game():GetPlayer(0):GetPlayerType()
local characterID = EID.player:GetPlayerType()
--ID 21 = Tainted Isaac. Tainted characters have definitely beaten Mom! (Fixes Tainted Lost's item pools ruining this check)
if characterID < 21 and game.Challenge == 0 and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) then
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)